Cogmind - Beta 12 X1 @@@ ROGUE MODE // 2022.07.02 @ 18:46:51 Player: Captain Croissandwich Result: Destroyed by Enhanced Grunt with Neutron Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (122) 610 Value Destroyed (3593) 3593 Prototype IDs (216) 4320 Alien Tech Used (0) 0 Bonus (3694) 3694 TOTAL SCORE: 15517 Bonus ------- High Alert Combat Kills 181 Follower Combat Kills 232 Met Data Miner 300 Used Data Conduit 3000 Friendly Fire -19 Cogmind --------- Core Integrity 0/700 Matter 280/300 Energy 80/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -7/Data Miner Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Compact Wheel > --- UTILITY (5) ------ Improved Cooling System Structural Scanner > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Large Matter Pod (150) Advanced Targeting Computer Makeshift Shrapnel Gun Makeshift Spear Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Titanium Leg Titanium Leg Titanium Leg > --- UTILITY ---------- Improved Cooling System Huge Storage Unit Advanced Visual Processing Unit Insulated Plating Improved Shield Generator > --- WEAPON ----------- Field Laser Field Laser Enhanced Autogun > --- INVENTORY -------- Ion Engine Light Ion Engine Nuclear Core Heavy Deuterium Engine Light Treads Light Treads Light Treads Improved Cooling System Improved Cooling System Large Matter Pod Structural Scanner Advanced Targeting Computer Advanced Targeting Computer Improved Utility Shielding Field Laser Dispersion Rifle Dispersion Rifle Light Assault Rifle Heavy Rocket Launcher Heavy Rocket Launcher Katana [Rating: 48] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Titanium Leg Treads Light Treads Leg Titanium Leg Wheel Armored Wheel Utility Improved Cooling System Device Improved Cooling System Storage Huge Storage Unit Processor Advanced Visual Processing Unit Protection Light Armor Plating Weapon Field Laser Energy Gun Field Laser Ballistic Gun Light Assault Rifle Launcher Heavy Rocket Launcher Slashing Weapon Katana Piercing Weapon Makeshift Spear Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Slots Evolved 6 | . . . 2 . 2 2 . . . Power . | . . . . . . . . . . Propulsion 2 | . . . . . 1 1 . . . Utility 3 | . . . 2 . . 1 . . . Weapon 1 | . . . . . 1 . . . . Parts Attached 109 | 4 17 . 19 4 22 23 5 13 2 Power 11 | 1 3 . 1 . 1 3 1 1 . Engine 6 | 1 1 . 1 . . 2 1 . . Core 5 | . 2 . . . 1 1 . 1 . Reactor . | . . . . . . . . . . Propulsion 24 | 2 2 . 1 1 5 7 1 5 . Treads 6 | . . . . . . 5 1 . . Leg 13 | 2 . . . . 5 2 . 4 . Wheel 5 | . 2 . 1 1 . . . 1 . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 27 | 1 5 . 6 . 5 6 . 3 1 Device 9 | . 1 . 2 . 1 2 . 2 1 Storage 3 | 1 1 . . . 1 . . . . Processor 3 | . . . 1 . 1 1 . . . Hackware . | . . . . . . . . . . Protection 12 | . 3 . 3 . 2 3 . 1 . Artifact . | . . . . . . . . . . Weapon 47 | . 7 . 11 3 11 7 3 4 1 Energy Gun 18 | . 5 . 5 2 3 2 1 . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 10 | . 1 . 1 . 4 2 1 1 . Ballistic Cannon . | . . . . . . . . . . Launcher 13 | . 1 . 5 1 3 1 1 1 . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 3 | . . . . . 1 2 . . . Piercing Weapon 3 | . . . . . . . . 2 1 Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 2 | . . . . . 1 1 . . . Parts Lost 34 | . 2 . 7 1 2 8 3 11 . Power 6 | . 1 . 1 . . 2 1 1 . Propulsion 10 | . . . 1 1 . 1 1 6 . Utility 10 | . 1 . 3 . 1 3 . 2 . Weapon 8 | . . . 2 . 1 2 1 2 . Highest Loss Streak 11 | . 1 . 2 1 1 3 2 11 . To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 91 | . 98 100 91 93 99 93 98 36 26 Engine 5 | . 8 . 4 11 3 5 7 1 . Core 3 | . 4 14 6 . 5 1 . . . Treads 5 | . . . . . . 9 29 7 . Leg 12 | . 18 . . . 25 16 . . . Wheel 6 | . 9 28 22 16 . . . . 7 Device 7 | . 2 . 4 11 9 11 7 6 12 Storage 9 | . 14 14 11 11 9 7 7 2 . Processor 7 | . . . 10 11 9 8 15 4 . Protection 8 | . 11 14 11 11 9 6 7 1 . Energy Gun 15 | . 17 28 14 10 17 12 15 4 . Ballistic Gun 6 | . 8 . 5 11 8 4 3 . . Naked Turns 160 | . . . . . . . . 160 . Heaviest Build 114 | 8 24 24 28 23 104 114 110 110 5 Greatest Support 88 | 20 24 24 24 24 51 80 88 88 16 Greatest Overweight (x) 5 | . 4 . 1 1 2 2 1 5 . Average Overweight (x) . | . . . . . 1 1 1 . . Largest Inventory Capacity 25 | 8 10 10 10 10 25 25 25 25 5 Average Capacity 17 | 6 8 10 10 10 23 25 25 11 5 Most Carried 25 | 6 8 10 10 10 20 22 24 25 5 Average Carried 13 | 3 7 9 9 9 16 19 19 10 3 Final Capacity 25 | 8 10 10 10 10 25 25 25 5 5 Final Carried 24 | 6 8 10 10 9 19 17 24 3 4 Class Distribution -------------------- 35% | Mutant 32% | Tank 27% | Scavenger-Mutant 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Tank | -8/Materials Tank | -7/Factory Scavenger-Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ----------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Matter Collected 1827 | 151 302 . 222 69 422 279 186 196 . Remotely . | . . . . . . . . . . Salvage Created 3862 | . 685 128 627 196 746 857 357 266 . Parts 220 | . 44 18 53 10 44 37 13 1 . Haulers Intercepted 7 | . 1 . 3 . 2 1 . . . Recyclers Shooed 1 | . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . . 9 . . Prevented 1 | . . . . . . . 1 . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Combat Hostiles Destroyed 97 | . 16 9 20 6 18 13 13 2 . Guns 66 | . 16 9 12 4 9 11 4 1 . AOE 29 | . . . 8 2 7 2 9 1 . Classes Destroyed 16 | . 5 1 3 2 2 2 1 . . Worker 4 | . . . . 2 . 2 . . . Builder 1 | . . . . . 1 . . . . Tunneler 4 | . . 2 2 . . . . . . Hauler 7 | . 1 . 3 . 2 1 . . . Recycler 2 | . 1 . . . . 1 . . . Mechanic 1 | . . . 1 . . . . . . Operator 1 | . . . 1 . . . . . . Watcher 5 | . 2 . 1 . 1 1 . . . Swarmer 34 | . 5 9 7 2 4 . 7 . . Grunt 39 | . 11 . 8 3 9 6 2 . . Brawler 2 | . . . . . 1 1 . . . Duelist 2 | . . . . 1 . . 1 . . Sentry 10 | . . . 5 . 4 . 1 . . Hunter 2 | . . . . . . 1 1 . . Programmer 5 | . . . . . . 5 . . . Behemoth 1 | . . . . . . . 1 . . Packrat 2 | . . . . . . . . 2 . Butcher 2 | . . . . . . . . 2 . Best Kill Streak 9 | . 4 3 9 2 4 6 7 2 . Combat Bots Only 7 | . 3 3 6 2 4 3 7 2 . Max Kills in Single Turn 6 | . 1 2 6 2 3 2 3 1 . Gunslinging 1 | . . . . 1 . . . . . Exploded 3 | . . . 3 2 3 2 3 1 . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Damage Taken 5788 | . 561 68 725 58 1265 1045 567 1267 232 Core 1165 | . 91 18 15 20 303 125 27 334 232 Absorbed by Shields 216 | . . . . . . 216 . . . Redirected to Shielding 8 | . . . . . . 8 . . . Regen/Repaired (Parts) 312 | . . . . . 255 57 . . . Core Remaining (%) 72 | 100 . 56 . 91 44 . . . . Volleys Fired 270 | . 59 12 43 14 58 57 17 10 . Largest 3 | . 2 2 2 2 3 3 2 3 . Hottest 200 | . 130 130 130 85 151 151 176 200 . Shots Fired 582 | . 114 24 79 26 156 131 34 18 . Gun 557 | . 113 24 73 25 147 129 31 15 . Cannon . | . . . . . . . . . . Launcher 25 | . 1 . 6 1 9 2 3 3 . Special . | . . . . . . . . . . Kinetic 164 | . 46 . 24 13 49 29 1 2 . Thermal 393 | . 67 24 49 12 98 100 30 13 . Explosive 25 | . 1 . 6 1 9 2 3 3 . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 22 | . 8 7 13 6 12 17 22 6 . Robot Miss Streak 8 | . 5 8 7 5 4 3 3 2 . Penetration Max . | . . . . . . . . . . Secondary Targets 10 | . 2 . 2 1 2 2 . 1 . Max Gunslinging Chain 1 | . 1 . 1 1 1 1 . 1 . Shots Hit Robots 424 | . 82 21 67 19 106 88 25 15 1 Core Hits 307 | . 56 30 79 22 53 35 26 6 . Critical Kills 1 | . . . . . . . 1 . . Critical Parts Destroyed 2 | . . . . . . . 2 . . Critical Strikes 10 | . . . . . 3 3 4 . . Burn 6 | . . . . . 3 3 . . . Destroy 4 | . . . . . . . 4 . . Melee Attacks 14 | . . . . . 1 3 . 5 5 Impact . | . . . . . . . . . . Slashing 4 | . . . . . 1 3 . . . Piercing 10 | . . . . . . . . 5 5 Sneak Attacks 4 | . . . . . . 1 . 2 1 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 9924 | 1 870 187 1479 324 2586 2075 1421 900 81 Guns 6180 | . 866 187 736 181 1513 1721 674 302 . Cannons . | . . . . . . . . . . Explosions 3464 | . . . 743 143 1069 276 747 486 . Melee 253 | . . . . . . 60 . 112 81 Ramming 27 | 1 4 . . . 4 18 . . . Kinetic 1179 | . 273 . 130 45 325 333 14 59 . Thermal 5001 | . 593 187 606 136 1188 1388 660 243 . Explosive 3464 | . . . 743 143 1069 276 747 486 . Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing 60 | . . . . . . 60 . . . Piercing 193 | . . . . . . . . 112 81 Highest Corruption 6 | . . . . . . 6 6 6 6 Average Corruption 4 | . . . . . . 2 6 6 6 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 51 | . . . . . . 12 24 13 2 Message Errors 9 | . . . . . . 3 1 3 2 Matter Fused 12 | . . . . . . 2 6 4 . Heat Flow Errors 7 | . . . . . . 1 4 2 . Energy Discharges 7 | . . . . . . 3 2 2 . Data Loss (minor) 8 | . . . . . . 1 5 2 . Data Loss (major) 2 | . . . . . . 1 1 . . Misfires 4 | . . . . . . 1 3 . . Alerts 1 | . . . . . . . 1 . . Weapon Failures 1 | . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . Overflow Damage 308 | . . . 26 . 64 42 . 105 71 Projectiles . | . . . . . . . . . . Explosions 155 | . . . 26 . 64 12 . 53 . Melee 153 | . . . . . . 30 . 52 71 Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 265 | . . . 102 . 58 . 4 101 . Shots 9 | . . . 2 . 4 . 1 2 . Rammed . | . . . . . . . . . . Targets Rammed 4 | 1 1 . . . 1 1 . . . Kicked 4 | 1 1 . . . 1 1 . . . Crushed . | . . . . . . . . . . Highest Temperature 282 | . 282 252 270 32 278 166 243 256 . Average Temperature 70 | . 65 86 105 14 57 55 55 58 . Received Heat Transfer 1385 | . 186 . 189 6 588 313 63 40 . Effects 5 | . 3 1 1 . . . . . . Energy Bleed 3 | . 1 1 1 . . . . . . Interference 2 | . 2 . . . . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 1 | . . 1 . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 2 | . . . . . 2 . . . . Combat Hostiles 2 | . . . . . 2 . . . . Parts Melted 15 | . 1 . . . 6 7 . 1 . Heat Transferred 8832 | . 1065 250 755 165 2601 2849 814 333 . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Peak Influence 650 | . 118 319 650 551 529 224 . . . Initial 195 | . . 39 46 195 114 164 . . . Average 223 | . 54 190 370 410 290 134 . . . Maximum Alert Level 2 | . . 1 2 2 2 1 . . . Low Security (%) 54 | 100 100 54 33 6 29 82 . . . Level 1 23 | . . 45 10 28 39 17 . . . Level 2 21 | . . . 55 65 30 . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 13 | . 3 . 2 . 1 7 . . . Investigation 4 | . 2 . 1 . . 1 . . . Extermination 4 | . . . . . . 4 . . . Reinforcement 4 | . 1 . . . 1 2 . . . Assault 1 | . . . 1 . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Distress Signals 3 | . . . 3 . . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 145 | . 20 11 25 10 34 21 13 7 4 Peak Tracking Total 7 | . 4 3 5 4 5 5 7 6 4 Tactical Retreats 12 | . . 2 1 2 2 2 . 3 . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Traps Triggered 7 | . 3 . . . . 4 . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed 2 | . . . . 2 . . . . . Triggered 3 | . . . . 2 . . 1 . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ---------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Machines Disabled 14 | . . . 5 1 7 . 1 . . Max in Single Turn 2 | . . . 2 . 2 . 1 . . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Machines Accessed 31 | . 8 . 3 . 8 7 1 . 4 Terminals 20 | . 6 . 3 . 6 5 . . . Fabricators 1 | . . . . . . 1 . . . Repair Stations 2 | . . . . . 1 1 . . . Recycling Units 3 | . 2 . . . 1 . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 116 | . 27 . 10 . 28 19 1 . 31 Successful 78 | . 15 . 5 . 14 12 1 . 31 Failed 37 | . 11 . 5 . 14 7 . . . Catastrophic 5 | . 1 . . . 2 2 . . . Database Lockouts 1 | . 1 . . . . . . . . Manual 49 | . 22 . 4 . 15 8 . . . Terminals 64 | . 23 . 10 . 18 13 . . . Fabricators 2 | . . . . . . 2 . . . Repair Stations 8 | . . . . . 4 4 . . . Recycling Units 10 | . 4 . . . 6 . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 53 | . 8 . 4 . 5 4 1 . 31 Record 11 | . . . . . . . . . 11 Part Schematic 11 | . . . . . . . . . 11 Robot Schematic 6 | . . . . . . . . . 6 Robot Analysis 1 | . 1 . . . . . . . . Prototype ID Bank 4 | . . . . . . 1 . . 3 Open Door 1 | . . . . . . . 1 . . Level Access Points 1 | . . . . . 1 . . . . Branch Access Points 3 | . . . 1 . 1 1 . . . Machine Index 1 | . . . . . . 1 . . . Terminal Index 2 | . 1 . 1 . . . . . . Recycling Unit Index 1 | . 1 . . . . . . . . Unreport Threat 4 | . 2 . 1 . 1 . . . . Locate Traps 3 | . . . 1 . 1 1 . . . Hauler Manifests 1 | . 1 . . . . . . . . Registered Components 1 | . 1 . . . . . . . . Zone Layout 2 | . 1 . . . 1 . . . . Fabricator Hacks 2 | . . . . . . 2 . . . Network Status 1 | . . . . . . 1 . . . Build 1 | . . . . . . 1 . . . Repair Station Hacks 7 | . . . . . 4 3 . . . Scan Component 4 | . . . . . 2 2 . . . Repair 3 | . . . . . 2 1 . . . Recycling Unit Hacks 3 | . 2 . . . 1 . . . . Report Inventory 3 | . 2 . . . 1 . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 13 | . 5 . 1 . 4 3 . . . Terminals 8 | . 3 . 1 . 1 3 . . . Botnet 6 | . 2 . 1 . 1 2 . . . Operators 2 | . 1 . . . . 1 . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 5 | . 2 . . . 3 . . . . Monitor 1 | . . . . . 1 . . . . Reject 1 | . . . . . 1 . . . . Mask 1 | . . . . . 1 . . . . Tunnel 2 | . 2 . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 24 | . 6 . 3 . 8 7 . . . Full Trace Events 3 | . . . 2 . . 1 . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . 6 Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . . . 11 Parts Built 2 | . . . . . . 2 . . . Authchips . | . . . . . . . . . . Time 117 | . . . . . . 117 . . . Total Part Build Rating 14 | . . . . . . 14 . . . Parts Repaired 3 | . . . . . 2 1 . . . Time 98 | . . . . . 76 22 . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ------------ Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 2 | . . . . . . . 2 . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Total Allies 7 | . . . . 5 . . 2 . . Largest Group 5 | . . . . 5 4 . 2 . . Highest-Rated Group 79 | . . . . 79 66 . 46 . . Highest-Rated Ally 31 | . . . . 31 26 . 30 . . Total Orders . | . . . . . . . . . . Ally Attacks 60 | . . . . 18 35 . 7 . . Total Damage 1268 | . . . . 282 798 . 188 . . Kills 14 | . . . . 9 5 . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Robot Analysis Total 132 | . 1 . . . . . . . 131 Derelict Logs Recovered 7 | . . 2 . 1 . . 2 2 . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ------------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Turns Passed 7904 | 60 1189 543 552 811 1878 1397 849 513 112 Spaces Moved 4823 | 43 868 545 395 767 717 465 319 599 105 Core 512 | 7 1 . . . . . . 469 35 Treads 527 | . . . . . . 164 319 44 . Legs 1545 | 36 508 . . . 677 301 . 23 . Wheels 2239 | . 359 545 395 767 40 . . 63 70 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 90 90 90 90 90 197 240 50 50 Average Speed 136 | 108 107 90 94 97 213 248 240 73 83 Slowest Speed 480 | 120 250 90 105 105 270 270 240 480 100 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 61 | 3 94 93 35 94 64 20 63 67 77 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 29 | . 2 2 . 2 . . . . 23 Known Exits Taken 3 | . . . 1 . 1 1 . . . Unknown Exits Taken 6 | 1 1 1 . 1 . . 1 1 . Scrap Searched 7 | . . 1 . 1 . . 2 3 . Spaces Dug 64 | . 10 . 1 . 32 2 17 2 . Terrain Destroyed 269 | . 10 . 60 9 101 22 37 30 . Melee 5 | . . . . . 1 2 . 2 . Projectile 1 | . . . . . . . . 1 . AOE 263 | . 10 . 60 9 100 20 37 27 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Total 5644 | 54 1015 573 496 808 956 599 370 647 126 Wait 321 | . 54 13 32 14 128 42 10 17 11 Move 4814 | 42 867 544 394 766 716 464 318 598 105 Hop . | . . . . . . . . . . Pick Up 60 | 7 8 3 7 4 17 4 8 2 . Fast Attach 36 | 3 10 . 2 . 8 8 2 3 . Attach 35 | 1 3 . 7 1 2 10 1 8 2 Detach 9 | . . . . . 2 3 . 1 3 Swap 39 | . 4 . 10 3 12 6 2 2 . Drop 28 | . 9 1 1 4 11 1 . 1 . Fire 270 | . 59 12 43 14 58 57 17 10 . Melee 14 | . . . . . 1 3 . 5 5 Ram . | . . . . . . . . . . Kick 4 | 1 1 . . . 1 1 . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire 12 | . . . . . . . 12 . . Trap 2 | . . . . 2 . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -8/Materials (discovered 5 exits: *Fac x3 / *Sto x2) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / *Dat) -7/Data Miner (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 61 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 444 | -10/Materials | Discovered new exit (range 7) 467 | -10/Materials | Discovered new exit (range 12) 470 | -10/Materials | Central database locked down 759 | -10/Materials | Discovered new exit (range 6) 964 | -10/Materials | Discovered new exit (range 13) 1250 | -10/Materials | Entered Mines 1257 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1314 | -10/Mines | Met a Derelict bent on vengeance 1325 | -10/Mines | Assembled infested the area 1339 | -10/Mines | Learned location of Zion (-6) 1498 | -10/Mines | Discovered new exit (range 3) 1668 | -10/Mines | Discovered new exit (range 12) 1793 | -10/Mines | Entered Materials 1793 | -9/Materials | Evolved 2 slots: Utility x2 1845 | -9/Materials | Identified exit to Mines 2193 | -9/Materials | First assault squad dispatched 2345 | -9/Materials | Entered Mines 2447 | -9/Mines | Build established: Scavenger-Mutant 2470 | -9/Mines | Found a hidden stash of uninstalled traps 2658 | -9/Mines | Discovered new exit (range 14) 2780 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2869 | -9/Mines | Excavation squad dispatched 2869 | -9/Mines | A large section of the Mines collapsed 3048 | -9/Mines | Learned location of Storage (-8) 3156 | -9/Mines | Entered Materials 3156 | -8/Materials | Accompanied by 4 allies 3156 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 3161 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 3602 | -8/Materials | Build established: Tank 4201 | -8/Materials | Discovered new exit (range 18) 4201 | -8/Materials | Identified exit to Factory 4529 | -8/Materials | Discovered new exit (range 5) 4678 | -8/Materials | Core integrity fell below 50% 4740 | -8/Materials | Identified exit to Storage 4936 | -8/Materials | Repaired Titanium Leg 4976 | -8/Materials | Repaired Titanium Leg 5034 | -8/Materials | Entered Factory 5034 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5239 | -7/Factory | Fabricated Dispersion Rifle? 5779 | -7/Factory | Identified exit to Lower Caves 5943 | -7/Factory | Lost 3 parts (2u1w) 6267 | -7/Factory | Build established: Scavenger-Mutant 6373 | -7/Factory | Repaired Imp. Cooling System 6431 | -7/Factory | Entered Lower Caves 6433 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 6459 | -7/Lower Caves | Destroyed 7 combat bots 6616 | -7/Lower Caves | Spotted B-75 Beast 6635 | -7/Lower Caves | Learned 12 Factory zone layouts 6653 | -7/Lower Caves | Destroyed B-75 Beast 7061 | -7/Lower Caves | Learned Factory security intel 7140 | -7/Lower Caves | Discovered new exit (range 11) 7280 | -7/Lower Caves | Entered another Lower Caves area 7400 | -7/Lower Caves | Attacked by a faux Warlord 7423 | -7/Lower Caves | Core integrity fell below 50% 7460 | -7/Lower Caves | Released all parts (4) 7466 | -7/Lower Caves | Lost 11 parts (1p6n2u2w) 7627 | -7/Lower Caves | Identified exit to Factory 7693 | -7/Lower Caves | Build established: Mutant 7714 | -7/Lower Caves | Discovered new exit (range 8) 7793 | -7/Lower Caves | Entered Data Miner 7793 | -7/Data Miner | Discovered new exit (range 6) 7812 | -7/Data Miner | Met Data Miner 7832 | -7/Data Miner | Learned location of Section 7 (-2) 7832 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7848 | -7/Data Miner | Received God Mode back door access code from Data Miner 7872 | -7/Data Miner | Interfaced with the Data Conduit 7902 | -7/Data Miner | Core integrity fell below 20% 7905 | -7/Data Miner | Destroyed by Enhanced Grunt with Neutron Cannon Last Messages --------------- >>Prototype ID Bank Downloading prototype IDs... Prc. Shock Rifle Antimatter Cannon Data Miner: I've just received further instructions. God Mode is nearly complete and we think you might be able to put it to better use than Warlord, so if you see an opportunity, hack it and enter \\WP3P to gain control via the back door I've installed. Now off with you. 07870_ Sneak attack on Data Miner. 07870_ Destroyed Prototype Hackware. 07870_ Data Miner disappears through a trap door. 07871_ M#WH9G&THZPU<4JW7S<3P XYUNMRM4GGC,PDPRB 07872_ Interfacing with system... Downloaded 131 analysis records. Downloaded 719 prototype IDs. Downloaded central machine database. Downloaded 22 destinations. Downloaded encryption format records. Connection remotely terminated. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????####????????? | | ###############????#########?### #????????? | | """"""""""" ###### # # # ### #????????? | | """"""" """ """"# # # @ ## < ##????????? | | """"""" ######???? | | """" g g #???? | | """" g #???? | | """ #???? | | """" ##???? | | """" """"""""""""""""#####????? | | """"" """"###############????????? | | """"" """""###??????????????????????? | | """"""" "#####????????????????????????? | | ######"## "#????????????????????????????? | | ?????#"### "#????????????????????????????? | | ?????#"### "#????????????????????????????? | | ?????#"?# "#????????????????????????????? | | ???????## "#????????????????????????????? | | ???????# "#????????????????????????????? | | ???????### "#????????????????????????????? | | ?????????# "##???????????????????????????? | | ????????## ""#???????????????????????????? | | ???????## ""#???????????????????????????? | | ????##"#"X ""#???????????????????????????? | | ????""""" "####????????????????????????? | | ????""""" X"""""????????????????????????? | | ????##"#"X "##"#????????????????????????? | | ?????#?## X""""#????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 225 Resistance: EM 15 Utility Shielding 66 Evasion (%) 55 Targeting Accuracy 8 Launcher Accuracy 20 Recoil Reduction 4 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Power Shielding | -7/Data Miner | Free Imp. Component Analysis Suite | -7/Data Miner | Free Hyp. Coil Gun | -7/Data Miner | Free Imp. Dynamic Insulation System | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Shock Maul | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Impulse Thruster | -7/Data Miner | Free Adv. Thermal Shield | -7/Data Miner | Free Robot Schematics ------------------ G-47 Trooper | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free Fabricated ------------ Dispersion Rifle | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Maybe Next Time I'll Detach My Launcher Challenges ------------ None Game ------ Seed DefenseHeavyVibroblade Manual? 0 Play Time 01:22:19 Cumulative 116.5 hours Start 2022.07.02 @ 16:23:22 End 2022.07.02 @ 18:46:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 79 Rogue 58 Adventurer 13 Explorer 8 Win Type - Total 4 Types 3/0/1/0/0/0/0/0/0 Lore% 72 Gallery% 69 Achievement% 56 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2bece70c-03ec-470d-a7e3-be021b8edc70