Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.13 @ 14:24:54 Player: Megaknight51 Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (18) 90 Value Destroyed (246) 246 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1236 Bonus ------- None Cogmind --------- Core Integrity 315/400 Matter 293/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Flying (280) Ox3 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Flight Unit > --- UTILITY (2) ------ Large Storage Unit Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Visual Processing Unit Sensor Array Improved Terrain Scanner Seismic Detector Hacking Suite Small Laser Assault Rifle Mining Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Flight Unit Flight Unit Flight Unit > --- UTILITY ---------- Large Storage Unit Signal Interpreter > --- WEAPON ----------- Small Laser Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Flight Unit Visual Processing Unit Sensor Array Improved Terrain Scanner Seismic Detector Hacking Suite Assault Rifle Mining Laser [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Flight Unit Utility Signal Interpreter Storage Large Storage Unit Processor Signal Interpreter Weapon Small Laser Energy Gun Small Laser Ballistic Gun Light Assault Rifle Special Weapon Mining Laser Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 2 | . . 2 Utility . | . . . Weapon . | . . . Parts Attached 18 | 6 7 5 Power 3 | 1 1 1 Engine 3 | 1 1 1 Core . | . . . Reactor . | . . . Propulsion 6 | 2 . 4 Treads . | . . . Leg 2 | 2 . . Wheel . | . . . Hover . | . . . Flight 4 | . . 4 Utility 5 | 1 4 . Device . | . . . Storage 4 | 1 3 . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 4 | 2 2 . Energy Gun 1 | 1 . . Energy Cannon . | . . . Ballistic Gun 2 | 1 1 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon 1 | . 1 . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 6 | . 1 5 Power 1 | . . 1 Propulsion 4 | . 1 3 Utility . | . . . Weapon 1 | . . 1 Highest Loss Streak 5 | . 1 5 To Critical Strikes . | . . . Average Backups 7 | 1 8 9 Power . | . . . Propulsion 1 | . 2 1 Utility 3 | . 3 5 Weapon 1 | . 1 2 Tool/Special . | . . . Unused Backups 5 | . . 5 Power . | . . . Propulsion . | . . . Utility 5 | . . 5 Weapon . | . . . Tool/Special . | . . . Average Slot Usage (%) 91 | . 93 77 Engine 13 | . 14 9 Leg 23 | . 27 2 Flight 4 | . . 28 Storage 13 | . 14 11 Processor 8 | . 8 11 Energy Gun 12 | . 14 3 Ballistic Gun 13 | . 13 11 Peak Build Rating 10 | 6 8 10 Average Rating 7 | 4 7 8 On Entrance 4 | . 6 7 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 87 | 13 87 27 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 4 | 1 4 2 Average Overweight (x) . | . . 1 Largest Inventory Capacity 25 | 8 25 15 Average Capacity 12 | 7 12 15 Most Carried 12 | 4 12 12 Average Carried 7 | 1 8 8 Final Capacity 15 | 8 15 15 Final Carried 12 | 4 12 8 Class Distribution -------------------- 90% | Mutant 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 446 | 284 162 . Remotely . | . . . Salvage Created 427 | 138 289 . Parts 38 | 9 29 . Haulers Intercepted . | . . . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 12 | . 12 . Guns 12 | . 12 . Classes Destroyed 6 | 2 4 . Tunneler 2 | 2 . . Recycler 1 | 1 . . Operator 1 | . 1 . Watcher 2 | . 2 . Swarmer 10 | . 10 . Grunt 2 | . 2 . Best Kill Streak 4 | 3 4 . Combat Bots Only 3 | . 3 . Max Kills in Single Turn 2 | 1 2 . Gunslinging 1 | . 1 . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 104 | . 72 32 Missed 20 | . 11 9 Hits 84 | . 61 23 Projectile 84 | . 61 23 Damage Taken 850 | . 514 336 Core 198 | . 113 85 Absorbed by Shields . | . . . Core Remaining (%) 77 | 100 54 . Volleys Fired 44 | 8 36 . Largest 2 | 2 2 . Hottest 100 | 60 100 . Shots Fired 86 | 16 70 . Gun 84 | 16 68 . Cannon . | . . . Launcher . | . . . Special 2 | . 2 . Kinetic 42 | 8 34 . Thermal 44 | 8 36 . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 8 | 5 8 . Robot Miss Streak 4 | 2 4 . Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 51 | 9 42 . Core Hits 25 | 4 21 . Critical Kills 1 | . 1 . Critical Parts Destroyed . | . . . Critical Strikes 1 | . 1 . Destroy 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 604 | 108 476 20 Guns 578 | 108 470 . Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 26 | . 6 20 Kinetic 301 | 52 249 . Thermal 277 | 56 221 . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . . 1 Average Corruption 1 | . . 1 Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 9 | . . 9 Shots . | . . . Rammed 6 | . . 6 Targets Rammed 10 | . 4 6 Kicked 4 | . 4 . Crushed . | . . . Highest Temperature 40 | . 40 . Average Temperature 18 | . 18 . Received Heat Transfer 195 | . 60 135 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . 1 . Heat Transferred 600 | 125 475 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 137 | 10 137 22 Initial 22 | . . 22 Average 36 | . 48 8 Influence Increases 371 | 15 336 20 Destroy 0b10 Robot/C 240 | . 240 . Destroy 0b10 Robot/NC 30 | 15 15 . Destroy Leader 54 | . 54 . Successful Hack 32 | . 12 20 Disable Machine 15 | . 15 . Influence Decreases 371 | 15 281 75 Entered New Map 33 | . . 33 Time Decay 326 | 15 271 40 Lost Part 12 | . 10 2 Squads Dispatched 3 | . 3 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 24 | . 22 2 Peak Tracking Total 4 | . 4 2 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 6 | . 3 3 Terminals 4 | . 3 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers 2 | . . 2 Garrison Access . | . . . Total Hacks 15 | . 8 7 Successful 6 | . 3 3 Failed 9 | . 5 4 Catastrophic 3 | . 2 1 Database Lockouts . | . . . Manual 9 | . 9 . Terminals 12 | . 8 4 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers 3 | . . 3 Garrison Access . | . . . Terminal Hacks 4 | . 3 1 Robot Analysis 2 | . 2 . Level Access Points 1 | . . 1 Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer 2 | . . 2 Retrieve Study 2 | . . 2 Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 2 2 Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired 2 | . . 2 Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) . | . . . Robot Analysis Total 2 | . 2 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1011 | 134 742 135 Spaces Moved 542 | 85 372 85 Core 9 | 9 . . Treads . | . . . Legs 459 | 76 372 11 Wheels . | . . . Hover . | . . . Flight 74 | . . 74 Fastest Speed 50 | 50 120 111 Average Speed 148 | 115 160 131 Slowest Speed 400 | 120 400 260 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 23 | 4 58 9 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 650 | 102 443 105 Wait 14 | . 8 6 Move 541 | 84 372 85 Hop . | . . . Pick Up 13 | 4 9 . Fast Attach 9 | 6 3 . Attach 3 | . . 3 Detach 2 | . 1 1 Swap 8 | . 6 2 Drop 7 | . 5 2 Fire 44 | 8 36 . Melee . | . . . Ram 6 | . . 6 Kick 3 | . 3 . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials (discovered 3 exits: Mat x3) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 135 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 635 | -10/Materials | Derelicts attacked the area 651 | -10/Materials | Discovered new exit (range 15) 742 | -10/Materials | Identified exit to Mines 858 | -10/Materials | Discovered new exit (range 7) 867 | -10/Materials | Identified exit to Materials 877 | -10/Materials | Entered another Materials area 877 | -9/Materials | Evolved 2 slots: Propulsion x2 916 | -9/Materials | Identified exit to Materials 1012 | -9/Materials | Self-destructed Last Messages --------------- Effective improvements: +1 support 00964_ Connecting with Scanalyzer... >>Study(Lgt. Ion Engine) Identified Lgt. Ion Engine... Downloading performance data... Effective improvements: +1 supply 00975_ Flight Unit+ destroyed. 00990_ Lgt. Ion Engine+ destroyed. 00990_ T-07 Excavator is excavating. 01002_ Slammed into Y-45 Defender. 01002_ T-07 Excavator is excavating. 01004_ Slammed into Y-45 Defender. 01005_ Flight Unit+ destroyed. 01006_ Slammed into Y-45 Defender. 01006_ Destabilizing: System corrupted (+1). 01008_ Slammed into Y-45 Defender. 01010_ Flight Unit+ destroyed. 01010_ Lgt. Assault Rifle destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????#######????????????????????? | | ??????????????????????# #####????????????????? | | ??????????????????????# # #????????????????? | | ??????????????????????# # #????????????????? | | ??????????????????????# #?????????????????? | | ??????????????????????# # #?????????????????? | | ??????????????????????###Y########???????????????? | | ????????????????????????# ## #???????????????? | | ????????????????????????# ## #???????????????? | | ????????????????????????#@## #???????????????? | | ????????????????????????#Y## #???????????????? | | ???????????????????????## ## """ #???????????????? | | ???????????????????????# # """ #???????????????? | | ???????????????????????# + """ #???????????????? | | ???????????????????????# # #???????????????? | | ???????????? ######+#### #"S #???????????????? | | ??????????? #""" #???????????????? | | ??????????? # "" #???????????????? | | ??????????? + #???????????????? | | ??????????? #######???????????????? | | ??????????? # #???????????????? | | ????????????" # """ #???????????????? | | ????????????" ""T"" # """ #???????????????? | | ????????????" """"" + """ #???????????????? | | ????????????? # #???????????????? | | ???????????? ## #???????????????? | | ????????????? ## """ #???????????????? | | ????????????? ## """ #???????????????? | | ??????????????### ## "S #???????????????? | | ????????????????# """" ## """ #???????????????? | | ????????????????# """" ## "" #???????????????? | | ????????????????# """" + #???????????????? | | ????????????????# ########???????????????? | | ????????????????# #??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 11 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Flight Unit | -9/Materials | Hacked Lgt. Ion Engine | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NavigationSalvageCompressor Manual? 0 Play Time 00:07:31 Cumulative 65.5 hours Start 2026.02.13 @ 14:16:23 End 2026.02.13 @ 14:24:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 140 Rogue 140 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 45 Gallery% 34 Achievement% 32 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Zoom Use 75% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: af9180ea-2b9c-4bb3-a322-7cfb9b1b0395