Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.02.27 @ 17:53:55 Player: ILikeVoltron Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (16) 80 Value Destroyed (286) 286 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 806 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 280/300 Energy 85/125 System Corruption 0% Temperature Cool (0) Movement Walking (150) Ox1 Location -10/Mines Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Improved Aluminum Leg > --- UTILITY (2) ------ Medium Storage Unit Medium Storage Unit > --- WEAPON (2) ------- Grenade Launcher Grenade Launcher > --- INVENTORY (12) --- Improved Aluminum Leg Improved Aluminum Leg Small Storage Unit Small Storage Unit Large Storage Unit Medium Matter Pod (84) Sensor Array Transport Network Coupler Hardened Light Armor Plating Light Assault Rifle Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Small Storage Unit Small Storage Unit > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Ion Engine Light Ion Engine Improved Aluminum Leg Improved Aluminum Leg Compact Wheel Sensor Array Light Assault Rifle Grenade Launcher [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Flight Unit Flight Unit Utility Medium Storage Unit Storage Medium Storage Unit Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 14 | 1 10 3 Power 1 | . 1 . Engine 1 | . 1 . Core . | . . . Reactor . | . . . Propulsion 4 | . 4 . Treads . | . . . Leg 2 | . 2 . Wheel . | . . . Hover . | . . . Flight 2 | . 2 . Utility 4 | 1 3 . Device . | . . . Storage 4 | 1 3 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 5 | . 2 3 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 3 | . 2 1 Ballistic Cannon . | . . . Launcher 2 | . . 2 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 3 | . . 3 Power . | . . . Propulsion 1 | . . 1 Utility . | . . . Weapon 2 | . . 2 Highest Loss Streak 2 | . . 2 Average Slot Usage (%) 99 | . 99 98 Engine 14 | . 14 14 Leg 27 | . 27 26 Storage 28 | . 28 28 Energy Gun 6 | . 7 . Ballistic Gun 21 | . 20 28 Naked Turns . | . . . Heaviest Build 31 | 17 31 21 Greatest Support 26 | 20 26 26 Greatest Overweight (x) 3 | . 3 1 Average Overweight (x) . | . . . Largest Inventory Capacity 14 | 8 14 12 Average Capacity 10 | 6 10 12 Most Carried 12 | 8 12 12 Average Carried 10 | 6 10 11 Final Capacity 12 | 8 12 12 Final Carried 12 | 8 12 10 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 528 | 210 259 59 Remotely . | . . . Salvage Created 695 | 122 464 109 Parts 36 | 4 28 4 Haulers Intercepted 1 | . 1 . Recyclers Shooed 2 | . 2 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 8 | . 6 2 Guns 8 | . 6 2 Classes Destroyed 7 | 2 5 . Worker 1 | . 1 . Tunneler 1 | 1 . . Hauler 1 | . 1 . Recycler 3 | 1 2 . Watcher 2 | . 2 . Swarmer 3 | . 3 . Grunt 5 | . 3 2 Best Kill Streak 5 | 2 5 2 Combat Bots Only 3 | . 3 2 Max Kills in Single Turn 2 | 1 2 1 Gunslinging 1 | . 1 . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 747 | . 351 396 Core 263 | . 120 143 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 63 | 6 46 11 Largest 2 | 2 2 2 Hottest 80 | 80 80 40 Shots Fired 126 | 12 92 22 Gun 126 | 12 92 22 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 89 | . 67 22 Thermal . | . . . Explosive . | . . . Electromagnetic 37 | 12 25 . Robot Hit Streak 13 | 5 13 10 Robot Miss Streak 4 | 2 3 4 Penetration Max . | . . . Secondary Targets 3 | . 2 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 87 | 6 65 16 Core Hits 32 | 3 22 7 Critical Hits 1 | . 1 . Critical Kills . | . . . Critical Parts Destroyed 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 721 | 105 483 133 Guns 684 | 68 483 133 Cannons . | . . . Explosions 37 | 37 . . Melee . | . . . Ramming . | . . . Kinetic 455 | . 322 133 Thermal 37 | 37 . . Explosive . | . . . Electromagnetic 229 | 68 161 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage 7 | 7 . . Projectiles . | . . . Explosions 7 | 7 . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 90 | 54 90 18 Average Temperature 30 | 23 36 8 Received Heat Transfer 222 | . 141 81 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 2 | 2 . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 50 | 50 . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | 1 . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 194 | 10 194 100 Initial 30 | . 6 30 Average 86 | 6 94 80 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 3 . Investigation . | . . . Extermination . | . . . Reinforcement 3 | . 3 . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 33 | . 17 16 Peak Tracking Total 17 | . 3 17 Tactical Retreats 2 | . 1 1 Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 4 | . 4 . Terminals 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 14 | . 14 . Successful 9 | . 9 . Failed 5 | . 5 . Catastrophic . | . . . Database Lockouts . | . . . Manual 7 | . 7 . Terminals 14 | . 14 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 6 | . 6 . Prototype ID Bank 1 | . 1 . Branch Access Points 1 | . 1 . Emergency Access Points 1 | . 1 . Hauler Manifests 1 | . 1 . Zone Layout 2 | . 2 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 3 | . 3 . Terminals 3 | . 3 . Track 1 | . 1 . Botnet 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 4 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 782 | 57 632 93 Spaces Moved 453 | 27 376 50 Core . | . . . Treads . | . . . Legs 443 | 27 366 50 Wheels . | . . . Hover . | . . . Flight 10 | . 10 . Fastest Speed 117 | 120 117 120 Average Speed 122 | 120 122 123 Slowest Speed 290 | 120 290 150 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 28 | 3 61 21 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . . 1 Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 2 | 2 . . Melee . | . . . Projectile . | . . . AOE 2 | 2 . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 576 | 39 473 64 Wait 17 | 4 13 . Move 451 | 26 375 50 Hop . | . . . Pick Up 14 | 2 12 . Fast Attach 7 | 1 6 . Attach 2 | . . 2 Detach . | . . . Swap 5 | . 4 1 Drop 17 | . 17 . Fire 63 | 6 46 11 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 2) 58 | -11/Scrapyard | Entered Materials 135 | -10/Materials | Discovered new exit (range 15) 189 | -10/Materials | Identified exit to Mines 327 | -10/Materials | Build established: Mutant 634 | -10/Materials | Discovered new exit (range 10) 690 | -10/Materials | Entered Mines 692 | -10/Mines | Core integrity fell below 50% 748 | -10/Mines | Assembled infested the area 760 | -10/Mines | Learned location of Zion (-7) 782 | -10/Mines | Core integrity fell below 20% 783 | -10/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 00640_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 00642_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M006. 00684_ Dropped Sml. Matter Pod. 00684_ Acquired Med. Matter Pod. 00685_ Extracted 50 matter. LOCATION=MINES GOAL=ESCAPE Something is scanning the area. 00698_ G-34 Mercenary destroyed. 00698_ Switching to secondary target: G-47 Trooper. 00704_ Lgt. Assault Rifle destroyed. 00710_ G-47 Trooper destroyed. 00712_ Acquired 59 matter. 00748_ ALERT: Infestation in the mines, dispatching Demolisher response squad. 00760_ Acquired derelict log, extracted data. World map updated: -7/Zion. 00771_ Imp. Aluminum Leg destroyed. 00781_ as-08046 destroyed. 00781_ Lgt. Assault Rifle destroyed. 00781_ as-87557 destroyed. 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