Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.03 @ 18:51:37 Player: Buttons Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (8) 4000 Regions Visited (11) 2200 Robots Destroyed (91) 455 Value Destroyed (3136) 3136 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (349) 349 TOTAL SCORE: 10760 Bonus ------- High Alert Combat Kills 50 Follower Combat Kills 27 Aligned with FarCom 300 Friendly Fire -28 Cogmind --------- Core Integrity 0/1450 Matter 300/300 Energy 32/100 System Corruption 11% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Improved Q-thruster > --- UTILITY (13) ----- Advanced Gravity Neutralizer Advanced Visual Processing Unit Advanced Signal Interpreter Advanced Terrain Scan Processor Advanced ECM Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Grenade Launcher Heavy Flail Peak State ------------ > --- POWER ------------ Micro Fission Core Light Antimatter Reactor > --- PROPULSION ------- Nuclear Pulse Array Field Propulsion Array Field Propulsion Array > --- UTILITY ---------- Medium Storage Unit Advanced Visual Processing Unit Advanced Signal Interpreter Long-range Terrain Scanner Advanced Terrain Scan Processor Advanced Transmission Jammer Advanced ECM Suite Improved Light Armor Plating Improved Light Armor Plating Graphene Brace Hacking Suite Improved Hacking Suite Advanced Hacking Suite > --- WEAPON ----------- Ionic Axe > --- INVENTORY -------- Light Quantum Reactor Field Propulsion Array Field Propulsion Array Q-thruster ECM Suite Improved Grenade Launcher Field Lobotomy Kit Heavy Flail [Rating: 124] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Improved VTOL Module Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Large Storage Unit Processor Advanced Terrain Scan Processor Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Gauss Cannon Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Gauss Cannon Launcher Improved Grenade Launcher Special Weapon Field Lobotomy Kit Impact Weapon Heavy Flail Slashing Weapon Ionic Axe Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Slots Evolved 16 | . . . . . 4 2 2 2 2 2 2 Power 1 | . . . . . . . . . 1 . . Propulsion 4 | . . . . . 1 1 1 1 . . . Utility 11 | . . . . . 3 1 1 1 1 2 2 Weapon . | . . . . . . . . . . . . Parts Attached 143 | 7 17 . 4 3 44 8 7 7 13 10 23 Power 15 | 1 1 . . . 3 1 . . 3 2 4 Engine 4 | 1 1 . . . 1 . . . 1 . . Core 7 | . . . . . 2 1 . . 2 1 1 Reactor 4 | . . . . . . . . . . 1 3 Propulsion 34 | 2 3 . . 1 11 3 3 3 1 2 5 Treads . | . . . . . . . . . . . . Leg 14 | 2 3 . . 1 8 . . . . . . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 20 | . . . . . 3 3 3 3 1 2 5 Utility 53 | 2 3 . 2 . 13 4 4 3 6 6 10 Device 25 | 2 1 . 2 . 6 . 1 . 2 4 7 Storage 5 | . 2 . . . 1 1 . . 1 . . Processor 5 | . . . . . 3 . . . 2 . . Hackware 4 | . . . . . . 1 1 . . 1 1 Protection 14 | . . . . . 3 2 2 3 1 1 2 Artifact . | . . . . . . . . . . . . Weapon 41 | 2 10 . 2 2 17 . . 1 3 . 4 Energy Gun 2 | 1 1 . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 7 | 1 3 . 1 . 1 . . . . . 1 Ballistic Cannon 13 | . 3 . 1 1 8 . . . . . . Launcher 9 | . 3 . . 1 3 . . . 1 . 1 Special Weapon 1 | . . . . . . . . . . . 1 Impact Weapon 6 | . . . . . 5 . . . 1 . . Slashing Weapon 3 | . . . . . . . . 1 1 . 1 Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 5 | . . . 1 . 1 . . 1 . . 2 Parts Lost 35 | . 1 . . . 1 . 1 1 4 1 26 Power 10 | . 1 . . . . . . . 2 1 6 Propulsion 11 | . . . . . 1 . 1 1 1 . 7 Utility 11 | . . . . . . . . . 1 . 10 Weapon 3 | . . . . . . . . . . . 3 Highest Loss Streak 13 | . 1 . . . 1 . 1 1 4 1 13 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 89 | . 98 100 76 100 99 91 92 91 80 81 70 Engine 5 | . 13 14 14 14 2 . . . 1 2 . Core 4 | . . . . . 6 6 6 5 7 5 3 Leg 15 | . 27 28 28 28 26 . . . . . . Flight 9 | . . . . . . 30 33 32 20 16 11 Device 12 | . 14 14 14 14 15 7 6 5 9 16 15 Storage 8 | . 13 14 14 14 9 7 6 5 5 4 3 Processor 8 | . . . . . 11 15 13 11 11 14 13 Hackware 3 | . . . . . . 6 12 11 7 5 9 Protection 6 | . . . . . 8 7 6 11 10 9 5 Ballistic Gun 3 | . 11 28 5 14 2 . . . . . . Ballistic Cannon 6 | . 13 . . 14 14 . . . . . . Slashing Weapon 1 | . . . . . . . . 2 4 4 3 Peak Build Rating 124 | 9 13 13 19 14 40 39 46 67 86 114 124 Average Rating 42 | 6 9 13 10 13 29 36 42 48 78 101 104 On Entrance 36 | . 9 13 13 13 14 28 38 42 67 84 114 Naked Turns . | . . . . . . . . . . . . Heaviest Build 46 | 9 32 30 31 31 46 17 17 21 34 43 43 Greatest Support 45 | 20 20 20 20 20 45 19 24 36 36 43 45 Greatest Overweight (x) 6 | . 1 1 1 1 1 . . . . . 6 Average Overweight (x) . | . . 1 1 1 . . . . . . . Largest Inventory Capacity 15 | 5 15 15 15 15 15 8 8 8 10 10 10 Average Capacity 12 | 5 14 15 15 15 14 8 8 8 9 10 9 Most Carried 15 | 5 15 15 15 15 15 8 7 8 10 10 10 Average Carried 11 | 2 11 14 14 13 14 7 6 5 8 9 7 Final Capacity 15 | 5 15 15 15 15 8 8 8 8 10 10 5 Final Carried 15 | 5 14 15 13 15 8 8 7 8 10 10 2 Class Distribution -------------------- 25% | Mutant 16% | Scavenger-Skirmisher 15% | Skirmisher 13% | Hacker-Ninja 11% | Hacker-Scout 7% | Scavenger-Ninja 5% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Skirmisher | -9/Mines Scavenger-Skirmisher | -8/Materials Scout | -7/Factory Hacker-Scout | -6/Factory Hacker-Scout | -5/Factory Hacker-Ninja | -4/Factory Scavenger-Ninja | -3/Research Hacker-Ninja | -2/Research Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Matter Collected 2611 | 312 164 . 268 180 818 217 . 150 143 54 305 Remotely . | . . . . . . . . . . . . Salvage Created 2971 | 144 114 . . 181 892 200 . 215 504 34 687 Parts 174 | 11 20 . . 9 49 . . 11 33 2 39 Haulers Intercepted 4 | . . . . . 2 . . 1 . . 1 Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Combat Hostiles Destroyed 57 | 1 11 . . 6 21 1 . 2 4 . 11 Melee 13 | . . . . . . . . 2 4 . 7 Guns 4 | 1 . . . 2 . . . . . . 1 Cannons 19 | . 5 . . 1 13 . . . . . . AOE 19 | . 6 . . 3 7 . . . . . 3 Classes Destroyed 16 | 3 1 . . 1 7 1 . 1 . 1 1 Worker 9 | 1 . . . . 2 1 . . 2 . 3 Builder 2 | . . . . . 2 . . . . . . Tunneler 7 | 4 1 . . . 1 1 . . . . . Hauler 4 | . . . . . 2 . . 1 . . 1 Recycler 4 | . . . . . 2 1 . . 1 . . Mechanic 1 | . . . . . 1 . . . . . . Operator 1 | . . . . . . . . . . 1 . Watcher 6 | . . . . . 2 1 . . 3 . . Swarmer 9 | . 6 . . . 3 . . . . . . Cutter 3 | . . . . . . . . . . . 3 Grunt 22 | 1 5 . . 5 11 . . . . . . Brawler 1 | . . . . 1 . . . . . . . Duelist 1 | . . . . . . . . 1 . . . Sentry 6 | . . . . . 6 . . . . . . Hunter 5 | . . . . . 1 . . . . . 4 Programmer 10 | . . . . . . 1 . 1 4 . 4 Best Kill Streak 9 | 6 4 . . 3 9 2 . 1 3 1 7 Combat Bots Only 7 | 1 3 . . 3 7 1 . 1 2 . 3 Max Kills in Single Turn 3 | 1 3 . . 2 3 1 . 1 1 1 3 Gunslinging . | . . . . . . . . . . . . Exploded 3 | . 3 . . 2 3 . . . . . 1 Melee 1 | . . . . . . . . 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Hostile Shots Fired 489 | 2 46 . . 17 69 6 . 18 43 6 282 Missed 153 | . 14 . . 1 12 1 . 8 14 4 99 Damage Taken 6886 | 20 559 . . 172 936 77 27 206 613 130 4146 Core 1958 | . 111 . . 64 127 . . 44 108 29 1475 Absorbed by Shields . | . . . . . . . . . . . . Regen/Repaired (Parts) 565 | . 130 . . . 172 15 . . 56 . 192 Core Remaining (%) 86 | 100 . . . 30 76 100 100 95 90 97 . Volleys Fired 118 | 14 26 . . 14 45 . . . 1 . 18 Largest 2 | 2 2 . . 2 2 . . . 1 . 1 Hottest 96 | 70 78 . . 62 96 . . . 36 . 36 Shots Fired 203 | 28 47 . . 27 82 . . . 1 . 18 Gun 55 | 28 . . . 12 5 . . . . . 10 Cannon 123 | . 42 . . 13 68 . . . . . . Launcher 24 | . 5 . . 2 9 . . . 1 . 7 Special 1 | . . . . . . . . . . . 1 Kinetic 164 | 14 42 . . 25 73 . . . . . 10 Thermal 14 | 14 . . . . . . . . . . . Explosive 24 | . 5 . . 2 9 . . . 1 . 7 Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 10 | 5 7 . . 4 10 . . . . . 4 Robot Miss Streak 4 | 1 2 . . 3 4 . . . . . 3 Penetration Max 1 | . . . . . 1 . . . . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 192 | 18 27 . . 12 52 10 . 10 23 3 37 Core Hits 110 | 7 12 . . 8 41 . . 4 8 1 29 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed 4 | . . . . 1 1 2 . . . . . Critical Strikes 20 | 1 . . . 2 7 2 . . 2 . 6 Burn 1 | 1 . . . . . . . . . . . Destroy 1 | . . . . 1 . . . . . . . Blast 7 | . . . . 1 6 . . . . . . Smash 3 | . . . . . 1 2 . . . . . Sever 8 | . . . . . . . . . 2 . 6 Melee Attacks 181 | . . . . . 9 15 4 23 62 18 50 Impact 32 | . . . . . 9 15 4 4 . . . Slashing 149 | . . . . . . . . 19 62 18 50 Piercing . | . . . . . . . . . . . . Sneak Attacks 8 | . . . . . . 4 . 1 3 . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 8808 | 223 741 11 . 403 2638 685 . 487 1245 200 2175 Guns 518 | 223 . . . 56 75 . . . . . 164 Cannons 2031 | . 474 . . 148 1409 . . . . . . Explosions 2150 | . 267 . . 199 1011 . . . . . 673 Melee 4098 | . . . . . 143 685 . 487 1245 200 1338 Ramming 11 | . . 11 . . . . . . . . . Kinetic 2462 | 136 474 . . 204 1484 . . . . . 164 Thermal 87 | 87 . . . . . . . . . . . Explosive 2150 | . 267 . . 199 1011 . . . . . 673 Electromagnetic . | . . . . . . . . . . . . Impact 828 | . . . . . 143 685 . . . . . Slashing 3270 | . . . . . . . . 487 1245 200 1338 Piercing . | . . . . . . . . . . . . Highest Corruption 11 | . . . 3 3 . . 1 3 4 . 11 Average Corruption 2 | . . . 3 3 . . 1 2 1 . 6 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 45 | . . . 16 15 . . 1 3 3 . 7 Message Errors 9 | . . . 3 3 . . . . . . 3 Matter Fused 10 | . . . 5 2 . . 1 . . . 2 Heat Flow Errors 9 | . . . 2 3 . . . 2 2 . . Energy Discharges 4 | . . . . 2 . . . 1 . . 1 Parts Rejected 1 | . . . . . . . . . . . 1 Data Loss (minor) 5 | . . . 2 3 . . . . . . . Data Loss (major) 5 | . . . 4 . . . . . 1 . . Misfires 1 | . . . . 1 . . . . . . . Alerts 1 | . . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 939 | . 37 . . . 139 415 . 34 151 52 111 Projectiles 26 | . 3 . . . 23 . . . . . . Explosions 141 | . 34 . . . 83 . . . . . 24 Melee 772 | . . . . . 33 415 . 34 151 52 87 Knockbacks 20 | . 9 . . 2 6 3 . . . . . Impact 3 | . . . . . . 3 . . . . . Kinetic 14 | . 7 . . 1 6 . . . . . . Secondary 3 | . 2 . . 1 . . . . . . . Self-Inflicted Damage 448 | . 74 . . . 169 . . . . . 205 Shots 11 | . 2 . . . 4 . . . . . 5 Rammed . | . . . . . . . . . . . . Targets Rammed 1 | . . 1 . . . . . . . . . Kicked 1 | . . 1 . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 358 | 93 228 . 209 256 358 . 2 268 162 1 . Average Temperature 69 | 38 81 . 92 74 107 . 1 55 72 1 . Received Heat Transfer 642 | 12 147 . . 96 369 . . . 9 9 . Effects 5 | . . . . 2 3 . . . . . . Interference 5 | . . . . 2 3 . . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 3 | . . . . . 1 2 . . . . . Combat Hostiles 2 | . . . . . 1 1 . . . . . Parts Fried 8 | . . . . . 1 7 . . . . . Impact Corruptions 15 | . . . . . 2 13 . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 2 | 2 . . . . . . . . . . . Heat Transferred 333 | 333 . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Peak Influence 600 | 45 214 11 . 85 600 353 114 271 260 162 262 Initial 273 | . 29 11 . . 33 273 81 55 62 141 44 Average 118 | 26 96 11 . 45 138 273 105 76 137 109 101 Maximum Alert Level 2 | . 1 . . . 2 1 . 1 1 . 1 Low Security (%) 85 | 100 92 100 . 100 80 22 100 97 83 100 88 Level 1 9 | . 7 . . . 3 77 . 2 16 . 11 Level 2 4 | . . . . . 15 . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 21 | . 1 . . . 2 1 . 2 10 1 4 Investigation 3 | . 1 . . . . . . . 2 . . Extermination 6 | . . . . . . 1 . . 2 1 2 Reinforcement 8 | . . . . . 2 . . 2 2 . 2 Assault . | . . . . . . . . . . . . Garrison 4 | . . . . . . . . . 4 . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . Haulers Reinforced 2 | . . . . . . . . 1 . . 1 Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Distress Signals 8 | . . . . . 4 1 . . 2 . 1 Communications Jammed 46 | . . . . . . . . . 3 . 43 Distress Signals 42 | . . . . . . . . . 3 . 39 Times Spotted 123 | 1 11 . . 7 28 1 . 13 21 6 35 Peak Tracking Total 7 | 1 3 . . 4 5 1 . 5 5 3 7 Tactical Retreats 14 | . . . . 1 1 . . 5 3 . 4 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Traps Triggered 8 | . . . . . . . 1 5 1 1 . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 1 | . . . . 1 . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Machines Disabled 9 | . 1 . . . 5 . . . 1 1 1 Max in Single Turn 2 | . 1 . . . 2 . . . . 1 1 Garrison Access 1 | . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Machines Accessed 54 | . 5 . 5 . 10 3 6 6 12 3 4 Terminals 35 | . 4 . . . 7 1 4 4 9 3 3 Fabricators . | . . . . . . . . . . . . Repair Stations 8 | . 1 . . . 2 1 . 1 2 . 1 Recycling Units 3 | . . . . . 1 . 1 . 1 . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 3 | . . . . . . 1 1 1 . . . Total Hacks 187 | . 23 . 50 . 29 5 12 12 40 6 10 Successful 129 | . 17 . 50 . 15 2 6 4 23 2 10 Failed 58 | . 6 . . . 14 3 6 8 17 4 . Catastrophic 10 | . . . . . 4 2 1 . 2 1 . Database Lockouts . | . . . . . . . . . . . . Manual 51 | . 8 . 1 . 10 2 7 5 12 3 3 Terminals 100 | . 17 . . . 20 1 10 8 32 6 6 Fabricators . | . . . . . . . . . . . . Repair Stations 26 | . 6 . . . 8 2 . 2 4 . 4 Recycling Units 6 | . . . . . 1 . 1 . 4 . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 5 | . . . . . . 2 1 2 . . . Terminal Hacks 87 | . 9 . 50 . 7 . 2 2 12 2 3 Record 62 | . 3 . 49 . 6 . . . 3 1 . Prototype ID Bank 1 | . . . . . . . . 1 . . . Level Access Points 4 | . . . . . . . 1 1 1 1 . Branch Access Points 3 | . 1 . . . . . . . 1 . 1 Emergency Access Points 1 | . . . . . 1 . . . . . . Machine Index 1 | . . . . . . . . . 1 . . Terminal Index 1 | . 1 . . . . . . . . . . Alert Level 4 | . 1 . . . . . 1 . 2 . . Locate Traps 1 | . . . . . . . . . . . 1 Dispatch Records 1 | . . . . . . . . . 1 . . Maintenance Status 2 | . 1 . . . . . . . 1 . . Surveillance Status 1 | . 1 . . . . . . . . . . Reinforcement Status 1 | . 1 . . . . . . . . . . Hauler Manifests 1 | . . . . . . . . . 1 . . Zone Layout 2 | . . . . . . . . . 1 . 1 Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 24 | . 6 . . . 7 2 . 1 4 . 4 Scan Component 13 | . 3 . . . 4 1 . 1 2 . 2 Repair 11 | . 3 . . . 3 1 . . 2 . 2 Recycling Unit Hacks 4 | . . . . . . . 1 . 3 . . Report Inventory 3 | . . . . . . . 1 . 2 . . Retrieve Components 1 | . . . . . . . . . 1 . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . Seal Access 1 | . . . . . . . 1 . . . . Unauthorized Hacks 13 | . 2 . . . 1 . 2 1 4 . 3 Terminals 13 | . 2 . . . 1 . 2 1 4 . 3 Botnet 13 | . 2 . . . 1 . 2 1 4 . 3 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 47 | . 5 . . . 10 3 5 6 11 3 4 Full Trace Events 3 | . 1 . . . . . . . 2 . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 11 | . 3 . . . 3 1 . . 2 . 2 Time 324 | . 78 . . . 102 19 . . 49 . 76 Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 9 | . . . . . . . . . 9 . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Total Allies 5 | . . . . 1 . . . . 3 . 1 Largest Group 3 | . . . . 1 1 . . . 3 . . Highest-Rated Group 138 | . . . . 31 31 . . . 138 . . Highest-Rated Ally 46 | . . . . 31 31 . . . 46 . . Total Orders . | . . . . . . . . . . . . Ally Attacks 21 | . . . . . 4 . . . 17 . . Total Damage 406 | . . . . . 43 . . . 363 . . Kills 4 | . . . . . 1 . . . 3 . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Field Lobotomies 1 | . . . . . . . . . . . 1 Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Turns Passed 10364 | 214 1014 106 1126 737 2790 514 250 831 1337 595 850 Spaces Moved 10384 | 135 425 55 589 347 1128 1202 790 1449 2426 973 865 Core 37 | 14 . . . . . . . . . . 23 Treads . | . . . . . . . . . . . . Legs 2659 | 121 425 55 589 347 1122 . . . . . . Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 7688 | . . . . . 6 1202 790 1449 2426 973 842 Fastest Speed 21 | 50 120 190 190 190 30 26 23 21 28 28 27 Average Speed 66 | 112 187 190 190 190 174 26 23 22 28 30 36 Slowest Speed 350 | 120 190 190 190 190 190 28 24 30 32 34 350 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 48 | . . . . . . 5 9 3 17 8 6 Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 39 | 6 41 10 92 76 88 29 17 34 40 18 27 Regions Visited 11 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . . . . . Known Exits Taken 8 | . 1 . . 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 . 1 1 . . . . . . . . Scrap Searched 2 | . . . . 2 . . . . . . . Spaces Dug 125 | . 13 . . . 38 3 4 7 32 12 16 Terrain Destroyed 289 | . 42 . . 22 133 3 4 7 32 12 34 Melee 69 | . . . . . 4 3 4 7 23 12 16 Projectile 20 | . . . . 1 19 . . . . . . AOE 200 | . 42 . . 21 110 . . . 9 . 18 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Total 13296 | 166 592 56 598 399 1858 1369 835 1918 2971 1239 1295 Wait 2288 | 2 96 . . 29 585 139 42 362 472 222 339 Move 10277 | 134 424 54 588 346 1127 1191 771 1442 2391 956 853 Hop 48 | . . . . . . 5 9 3 17 8 6 Pick Up 73 | 7 17 1 1 4 14 5 . 2 7 11 4 Fast Attach 40 | 7 6 . . . 8 1 1 2 5 1 9 Attach 42 | . 1 . 2 . 6 3 4 5 5 6 10 Detach 16 | . . . 2 . 2 . 2 5 3 1 1 Swap 61 | . 10 . 2 3 30 4 2 . 3 3 4 Drop 79 | 2 12 . 3 3 32 6 . 2 5 13 1 Fire 118 | 14 26 . . 14 45 . . . 1 . 18 Melee 181 | . . . . . 9 15 4 23 62 18 50 Ram . | . . . . . . . . . . . . Kick 1 | . . 1 . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 72 | . . . . . . . . 72 . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat] / *Min x2 / [*Sub]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 5 exits: *Fac x3 / *Sto x2) -7/Factory -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 5 exits: *Fac x4 / *Upp) -4/Factory (discovered 9 exits: *Res x4 / Upp x2 / Ext x2 / Arm) -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 2 exits: Qua x2) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 76 | -11/Scrapyard | Discovered new exit (range 8) 215 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 465 | -10/Materials | Discovered new exit (range 11) 606 | -10/Materials | Discovered new exit (range 4) 956 | -10/Materials | Identified exit to Mines 1031 | -10/Materials | Repaired Aluminum Leg 1058 | -10/Materials | Repaired Aluminum Leg 1085 | -10/Materials | Repaired Aluminum Leg 1090 | -10/Materials | Discovered new exit (range 14) 1229 | -10/Materials | Entered Mines 1248 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1252 | -10/Mines | Found Prototype Device 1305 | -10/Mines | Discovered new exit (range 4) 1324 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1325 | -10/Mines | Discovered new exit (range 5) 1335 | -10/Mines | Entered Exiles 1379 | -10/Exiles | Met 8R-AWN 1413 | -10/Exiles | Met EX-HEX 1467 | -10/Exiles | Met EX-BIN 1493 | -10/Exiles | Aligned with FarCom system 1495 | -10/Exiles | Given EX-Vault access code 1543 | -10/Exiles | Opened EX-Vault 1550 | -10/Exiles | Identified Exp. Sensor Array 1558 | -10/Exiles | Found Field Lobotomy Kit 1636 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1697 | -10/Exiles | Met EX-DEC 1705 | -10/Exiles | Learned location of Zion (-7) 1780 | -10/Exiles | Visited The Gauntlet 2163 | -10/Exiles | Discovered new exit (range 15) 2434 | -10/Exiles | Discovered new exit (range 14) 2461 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 2461 | -10/Exiles | Entered Mines 2535 | -9/Mines | Core integrity fell below 50% 2768 | -9/Mines | Build established: Skirmisher 2845 | -9/Mines | Excavation squad dispatched 2845 | -9/Mines | A large section of the Mines collapsed 2959 | -9/Mines | Identified exit to Materials 3095 | -9/Mines | Excavation squad dispatched 3166 | -9/Mines | Discovered exit to Materials (range 12) 3181 | -9/Mines | Received a Mining Laser from a helpful Derelict 3198 | -9/Mines | Entered Materials 3198 | -8/Materials | Accompanied by 1 ally 3198 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 3381 | -8/Materials | Met 7R-MNS 3495 | -8/Materials | Build established: Scavenger-Skirmisher 3696 | -8/Materials | Discovered new exit (range 15) 4615 | -8/Materials | Discovered new exit (range 16) 4653 | -8/Materials | Identified exit to Factory 5041 | -8/Materials | Repaired Hrd. Light Armor Plating 5185 | -8/Materials | Discovered new exit (range 15) 5284 | -8/Materials | Discovered exit to Factory (range 16) 5284 | -8/Materials | Identified exit to Storage 5374 | -8/Materials | Build established: Skirmisher 5489 | -8/Materials | Destroyed 7 combat bots 5726 | -8/Materials | Discovered exit to Factory (range 16) 5814 | -8/Materials | Repaired Imp. Terrain Scanner 5849 | -8/Materials | Repaired Hrd. Light Armor Plating 5988 | -8/Materials | Entered Factory 5988 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5989 | -7/Factory | Caught up to 7R-MNS 6248 | -7/Factory | Repaired Lgt. Nuclear Core 6269 | -7/Factory | Build established: Scout 6472 | -7/Factory | Discovered new exit (range 15) 6502 | -7/Factory | Identified exit to Factory 6502 | -7/Factory | Entered another Factory area 6502 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6607 | -6/Factory | Identified exit to Factory 6752 | -6/Factory | Entered another Factory area 6752 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6808 | -5/Factory | Discovered new exit (range 15) 6831 | -5/Factory | Build established: Hacker-Scout 6834 | -5/Factory | Identified exit to Upper Caves 7383 | -5/Factory | Identified exit to Factory 7583 | -5/Factory | Entered another Factory area 7583 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 7662 | -4/Factory | Allied Derelicts emerged from ambush trap array 7923 | -4/Factory | Garrison activated, responded to threat 7955 | -4/Factory | Discovered new exit (range 10) 7961 | -4/Factory | Repaired Imp. VTOL Module? 7973 | -4/Factory | Identified exit to Upper Caves 7973 | -4/Factory | Identified exit to Extension 7973 | -4/Factory | Identified exit to Armory 7989 | -4/Factory | Build established: Hacker-Ninja 8153 | -4/Factory | Repaired Ionic Axe 8166 | -4/Factory | Identified exit to Research 8348 | -4/Factory | Lost 4 parts (2p1n1u) 8510 | -4/Factory | Garrison activated, responded to threat 8869 | -4/Factory | Build established: Scavenger-Ninja 8920 | -4/Factory | Entered Research 8920 | -3/Research | Evolved 2 slots: Utility x2 9381 | -3/Research | Identified exit to Research 9515 | -3/Research | Entered another Research area 9515 | -2/Research | Evolved 2 slots: Utility x2 9559 | -2/Research | Repaired Imp. Light Armor Plating 9598 | -2/Research | Repaired Imp. Light Armor Plating 9666 | -2/Research | Build established: Hacker-Ninja 9871 | -2/Research | Identified exit to Quarantine 10164 | -2/Research | Lost 7 parts (1p1n5u) 10216 | -2/Research | Lost 4 parts (2p1n1u) 10268 | -2/Research | Core integrity fell below 50% 10325 | -2/Research | Core integrity fell below 20% 10344 | -2/Research | Lost 13 parts (3p5n3u2w) 10356 | -2/Research | System corruption reached 10% 10359 | -2/Research | Assimilated P-80 Master with FLK Orb 10365 | -2/Research | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 10337_ Identified Adv. Gravity Neutralizer. 10342_ Slug penetrates Wall. 10344_ Penetrated by Slug. 10344_ Slug penetrates Door. 10349_ Acquired Adv. ECM Suite. [Achievement: System Compromised] 10356_ GNA/YJ0 E8E>R=O|RIJ3 10356_ Slug penetrates Wall. 10358_ Graphene Brace destroyed. 10359_ P-80 Master assimilated. 10359_ Slug penetrates Wall. 10359_ Slug penetrates Master 9a. 10359_ Master 9a destroyed. 10360_ Acquired 35 matter. 10361_ Slug penetrates Wall. 10362_ Field Lobotomy Kit destroyed. 10364_ Slug penetrates Wall. [Achievement: First Step to Greatness] [Achievement: 5k Club] [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????##########????????????????????????? | | ???????????????# ###########??????????????? | | ???????????????# # ! #??????????????? | | ???????????????# """ # #??????????????? | | ???????????????# """ p #??????????????? | | ???????????????# """ #@ #??????????????? | | ???????????????# """ # #??????????????? | | ???????????????# """ # #??????????????? | | ???????????????# # ! #??????????????? | | ???????????????# # |!%* #??????????????? | | ???????????????#######"######;########???????????? | | ??????????????????# !!= #???????????? | | ??????????????????# = #???????????? | | ??????????????????# h #???????????? | | ??????????????????# h +???????????? | | ??????????????????# ######+### #???????????? | | ??????????????????# #????????? #???????????? | | ??????????????????# #?????????? #???????????? | | ?????#########????# #?????????? #???????????? | | ?? #????# #??????????? #???????????? | | ? #????# #???????????? #???????????? | | ? #????# #???????????? #???????????? | | ?? #????# #?????????????#???????????? | | #?? #????# #?????????????????????????? | | # ? #????# #?????????????????????????? | | # ??= #????# #?????????????????????????? | | # ? #????# #?????????????????????????? | | # ? #????# #?????????????????????????? | | # ? #????# #?????????????????????????? | | # ###### #?????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 35 Energy Capacity 365 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 24 Terrain Scan Density 210 ECM Strength 3 Jamming Range 16 Armor Coverage 300 Evasion (%) 65 Offensive Hacking 36 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 10k Club 5k Club Can't Catch Me Crack Shot Dangerous Findings First Step to Greatness Let's See Who's Tougher Librarian Loot Pinata Made in Tau Ceti IV Novice Programmer Omniscient Cartographer One Hack Too Far Part-time Mechanic Please Form A Line Power Corrupts Quantum Hacking Remodeling Respectable Loadout Risk Taker Serviceable Loadout Shopping List System Compromised Total Silence Tourist Troublemaker True Hacker Uninvited Guest Challenges ------------ None Game ------ Seed LegThunderReactor Manual? 0 Play Time 05:24:14 Cumulative 5.3 hours Start 2024.09.03 @ 06:25:02 End 2024.09.03 @ 18:51:37 Sessions 18 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 5 Achievement% 10 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 50x49 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: beb2a9b8-a9f2-4d9a-bc97-11d7d0216f87