Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.31 @ 09:12:27 Player: Rainbow Dash Result: Destroyed by as-95639 with Assembled Heavy Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (17) 85 Value Destroyed (258) 258 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 843 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (350) Ox6 Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Medium Storage Unit Hardened Light Armor Plating > --- WEAPON (2) ------- Hammer Mining Claw > --- INVENTORY (10) --- Wheel Structural Scanner Seismic Detector Core Shielding Thief Drone Bay (3/3) EM Pulse Gun Rocket Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Thief Drone Bay > --- WEAPON ----------- Hammer Mining Claw > --- INVENTORY -------- Light Ion Engine Aluminum Leg Wheel Structural Scanner Seismic Detector Core Shielding Light Armor Plating Hardened Light Armor Plating EM Pulse Gun Rocket Launcher [Rating: 14] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Seismic Detector Device Seismic Detector Storage Small Storage Unit Protection Light Armor Plating Weapon Hammer Energy Gun Small Laser Ballistic Gun Light Assault Rifle Impact Weapon Hammer Slashing Weapon Mining Claw Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 18 | 7 8 3 Power 4 | 1 2 1 Engine 4 | 1 2 1 Core . | . . . Reactor . | . . . Propulsion 4 | 2 1 1 Treads . | . . . Leg 4 | 2 1 1 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 6 | 2 3 1 Device 2 | 1 . 1 Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection 2 | . 2 . Artifact . | . . . Weapon 4 | 2 2 . Energy Gun 1 | 1 . . Energy Cannon . | . . . Ballistic Gun 1 | 1 . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon 1 | . 1 . Slashing Weapon 1 | . 1 . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . . 1 Parts Lost 8 | . 2 6 Power 3 | . 1 2 Propulsion 4 | . 1 3 Utility 1 | . . 1 Weapon . | . . . Highest Loss Streak 6 | . 1 6 To Critical Strikes . | . . . Average Backups 7 | 1 7 9 Power 1 | . 1 . Propulsion 1 | . 1 2 Utility 1 | . 1 4 Weapon 2 | . 3 2 Tool/Special . | . . . Unused Backups 7 | . 1 6 Power . | . . . Propulsion 2 | . . 2 Utility 2 | . . 2 Weapon 3 | . 1 2 Tool/Special . | . . . Average Slot Usage (%) 98 | . 99 96 Engine 13 | . 14 11 Leg 27 | . 27 26 Device 11 | . 12 6 Storage 14 | . 14 14 Protection 2 | . 1 7 Ballistic Gun 7 | . 8 . Impact Weapon 13 | . 13 14 Slashing Weapon 6 | . 5 14 Peak Build Rating 14 | 7 8 14 Average Rating 7 | 5 7 8 On Entrance 5 | . 7 8 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 21 | 11 20 21 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 1 | . 1 1 Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 8 10 10 Average Capacity 8 | 7 8 10 Most Carried 10 | 2 10 10 Average Carried 7 | 1 7 9 Final Capacity 10 | 8 10 10 Final Carried 10 | 2 10 7 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 403 | 267 101 35 Remotely . | . . . Salvage Created 462 | 17 424 21 Parts 28 | 3 25 . Haulers Intercepted 2 | . 2 . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 15 | . 10 5 Melee 12 | . 7 5 Classes Destroyed 9 | 1 7 1 Worker 1 | . 1 . Builder 1 | . 1 . Tunneler 1 | 1 . . Hauler 2 | . 2 . Operator 1 | . 1 . Watcher 1 | . 1 . Swarmer 6 | . 6 . Grunt 4 | . 4 . Assembled 5 | . . 5 Best Kill Streak 5 | 1 3 5 Combat Bots Only 5 | . 3 5 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee 1 | . 1 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 130 | . 83 47 Missed 22 | . 18 4 Hits 108 | . 65 43 Melee 10 | . . 10 Projectile 98 | . 65 33 Damage Taken 1366 | . 573 793 Core 266 | . 121 145 Absorbed by Shields . | . . . Regen/Repaired (Parts) 79 | . 79 . Core Remaining (%) 100 | 100 . . Volleys Fired 4 | 4 . . Largest 2 | 2 . . Hottest 60 | 60 . . Shots Fired 8 | 8 . . Gun 8 | 8 . . Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 4 | 4 . . Thermal 4 | 4 . . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 7 | 7 . . Robot Miss Streak . | . . . Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 48 | 7 32 9 Core Hits 15 | 1 9 5 Critical Kills 1 | . 1 . Critical Parts Destroyed 3 | . 3 . Critical Strikes 4 | . 4 . Smash 4 | . 4 . Melee Attacks 74 | . 54 20 Impact 45 | . 39 6 Slashing 29 | . 15 14 Piercing . | . . . Sneak Attacks 8 | . 8 . Combat Hostiles . | . . . Follow-up Attacks 5 | . 1 4 Damage Inflicted 1403 | 70 1052 281 Guns 67 | 67 . . Cannons . | . . . Explosions . | . . . Melee 1333 | . 1052 281 Ramming 3 | 3 . . Kinetic 25 | 25 . . Thermal 42 | 42 . . Explosive . | . . . Electromagnetic . | . . . Impact 828 | . 724 104 Slashing 505 | . 328 177 Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 219 | . 213 6 Projectiles . | . . . Explosions . | . . . Melee 219 | . 213 6 Knockbacks 1 | . 1 . Impact 1 | . 1 . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed 2 | 2 . . Kicked 2 | 2 . . Crushed . | . . . Highest Temperature 40 | 40 . 3 Average Temperature 14 | 18 . 3 Received Heat Transfer 165 | . 87 78 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted 5 | . 5 . Combat Hostiles 3 | . 3 . Parts Fried 6 | . 6 . Impact Corruptions 13 | . 13 . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 100 | 100 . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 61 | 5 61 16 Initial 16 | . . 16 Average 15 | . 18 3 Influence Increases 375 | 5 370 . Destroy 0b10 Robot/C 200 | . 200 . Destroy 0b10 Robot/NC 35 | 5 30 . Destroy Leader 46 | . 46 . Successful Hack 48 | . 48 . Destroy Structure 1 | . 1 . Lose Combat Pursuer 45 | . 45 . Influence Decreases 375 | 5 327 43 Entered New Map 27 | . . 27 Time Decay 338 | 5 317 16 Lost Part 10 | . 10 . Squads Dispatched 1 | . 1 . Investigation . | . . . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 28 | . 19 9 Peak Tracking Total 7 | . 3 7 Tactical Retreats 3 | . 2 1 Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 8 | . 7 1 Terminals 6 | . 6 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 32 | . 31 1 Successful 15 | . 14 1 Failed 17 | . 17 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 18 | . 18 . Terminals 29 | . 29 . Fabricators . | . . . Repair Stations 2 | . 2 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 9 | . 8 1 Prototype ID Bank 2 | . 2 . Open Door 1 | . . 1 Branch Access Points 1 | . 1 . Alert Level 2 | . 2 . Transport Status 1 | . 1 . Hauler Manifests 1 | . 1 . Registered Prototypes 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 1 | . 1 . Repair 1 | . 1 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 4 | . 4 . Terminals 4 | . 4 . Track 1 | . 1 . Botnet 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 7 | . 7 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired 1 | . 1 . Time 26 | . 26 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) 836 | 14 779 43 Seismic 836 | 14 779 43 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 1094 | 87 884 123 Spaces Moved 643 | 53 539 51 Core 3 | 3 . . Treads . | . . . Legs 640 | 50 539 51 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 120 | 116 120 129 Slowest Speed 190 | 120 190 190 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 36 | 3 91 15 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug 1 | . 1 . Terrain Destroyed 1 | . 1 . Melee 1 | . 1 . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 826 | 68 680 78 Wait 66 | . 61 5 Move 641 | 52 538 51 Hop . | . . . Pick Up 16 | 3 13 . Fast Attach 11 | 6 4 1 Attach 5 | 1 1 3 Detach 1 | . . 1 Swap 7 | . 5 2 Drop 9 | . 8 1 Fire 4 | 4 . . Melee 64 | . 50 14 Ram . | . . . Kick 2 | 2 . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines History --------- Turn | Location | Event 34 | -11/Scrapyard | Discovered new exit (range 13) 88 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 357 | -10/Materials | Discovered new exit (range 11) 452 | -10/Materials | Identified exit to Mines 503 | -10/Materials | Repaired Aluminum Leg 547 | -10/Materials | Discovered new exit (range 8) 837 | -10/Materials | Discovered new exit (range 16) 972 | -10/Materials | Entered Mines 1011 | -10/Mines | Assembled infested the area 1013 | -10/Mines | Found the Drone Emporium 1016 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1021 | -10/Mines | Found Prototype Device 1021 | -10/Mines | Identified Thief Drone Bay 1058 | -10/Mines | Core integrity fell below 50% 1086 | -10/Mines | Core integrity fell below 20% 1095 | -10/Mines | Destroyed by as-95639 with Assembled Heavy Rifle Last Messages --------------- 01058_ Hammer follow-up attack on as-24042. 01058_ as-24042 destroyed. 01061_ Lgt. Armor Plating destroyed. 01065_ Machine disabled. 01065_ Hammer follow-up attack on as-25951. 01066_ Aluminum Leg destroyed. 01069_ Lgt. Ion Engine destroyed. 01076_ Destroyed Asb. Hover Unit. 01076_ Hammer follow-up attack on as-25951. 01076_ as-25951 destroyed. 01077_ Lgt. Ion Engine destroyed. 01080_ as-62264 destroyed. 01084_ as-59878 destroyed. 01087_ Aluminum Leg destroyed. 01088_ Acquired 15 matter. 01088_ U-05 Engineer builds a Wall. 01090_ Acquired 20 matter. 01092_ U-05 Engineer lays Concrete. 01095_ Aluminum Leg destroyed. 01095_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ???????????? ?????????????????? | | ?????###??? #????????????????? | | ????? ??? #????????????????? | | ?????# ??? #????????????????? | | ?????# ?? #??#?????????????? | | ?????# ?? #?????????????? | | ?????# ?? # a #????????????? | | ???### $# # ##???????????? | | ???? # # #???????????? | | ????? ##???????????? | | ?????? u*%= ???????????? | | ??????? *% % =%!* ????????????? | | ???????#%= !##??????????????? | | ?#######! #??????????????? | | ##""## % ##???????????????? | | #" #X ##??????????????? | | #" #??????????????? | | # % #??????????????? | | #"= #@a #??????????????? | | ##""## = #??????????????? | | ?#### a =% ##??????????????? | | ????## |##???????????????? | | ?????## #????????????????? | | ??????## #????????????????? | | ???????#### ######???????????? | | ??????????# ## ##??????????? | | ?????????## #??????????? | | ????????## ##?????????? | | ?????#### ####??????? | | ????## ### ##?????? | | ????# ####?## ##????? | | ???# ##?????# #????? | | ??# ##??????## #????? | | ??# ##????????## ##????? | | ??## ###??????????######?????? | | ???###????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Aluminum Leg | 12% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BoreMasterPendant Manual? 0 Play Time 00:16:54 Cumulative 118.1 hours Start 2026.03.31 @ 08:56:18 End 2026.03.31 @ 09:12:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 115 Rogue 70 Adventurer 45 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0/0 Lore% 64 Gallery% 56 Achievement% 40 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9b29ae44-94dd-446c-9b7c-0db480eddc3f