Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.03.29 @ 21:47:32 Player: erp.lsf Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (117) 585 Value Destroyed (4228) 4228 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (416) 416 TOTAL SCORE: 8509 Bonus ------- High Alert Combat Kills 416 Cogmind --------- Core Integrity 0/850 Matter 233/300 Energy 289/290 System Corruption 3% Temperature Cool (0) Movement Rolling (80) Location -6/Lower Caves Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (4) --- Wheel > --- UTILITY (6) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Neutrino Core Heavy Assault Rifle Heavy Mace Great Axe Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Armored Treads Armored Treads Medium Treads Improved Medium Treads > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit Enhanced Optical Array Signal Interpreter Advanced Targeting Computer Recoil Stabilizer > --- WEAPON ----------- Gauss Rifle Flak Gun Flak Gun Advanced Assault Cannon > --- INVENTORY -------- Improved Deuterium Engine Improved Deuterium Engine Improved Deuterium Engine Armored Treads Large Storage Unit High-capacity Matter Pod Enhanced Optical Array Advanced Targeting Computer Kinecellerator Transmission Jammer Focal Shield Heavy Assault Rifle Antimatter Cannon Antimatter Cannon Antimatter Cannon Antimatter Cannon Mini Grenade Launcher Rocket Array Heavy Mace Great Axe [Rating: 56] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Carbon-fiber Leg Wheel Armored Wheel Utility Large Storage Unit Device Hardlight Generator Storage Large Storage Unit Processor Signal Interpreter Protection Improved Weapon Shielding Weapon Gauss Rifle Energy Gun Small Laser Ballistic Gun Gauss Rifle Ballistic Cannon Advanced Assault Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Low Slots Evolved 8 | . . 2 2 2 2 . Power . | . . . . . . . Propulsion 2 | . . 1 1 . . . Utility 4 | . . 1 1 1 1 . Weapon 2 | . . . . 1 1 . Parts Attached 81 | 5 5 7 21 18 13 12 Power 10 | . 1 1 2 2 2 2 Engine 9 | . 1 1 1 2 2 2 Core 1 | . . . 1 . . . Reactor . | . . . . . . . Propulsion 21 | 2 . 3 7 3 4 2 Treads 11 | . . . 3 3 4 1 Leg 6 | . . 3 3 . . . Wheel 4 | 2 . . 1 . . 1 Hover . | . . . . . . . Flight . | . . . . . . . Utility 19 | 1 2 1 4 5 5 1 Device 7 | . . . 2 2 2 1 Storage 7 | 1 2 . . 2 2 . Processor 3 | . . 1 . 1 1 . Hackware . | . . . . . . . Protection 2 | . . . 2 . . . Artifact . | . . . . . . . Weapon 31 | 2 2 2 8 8 2 7 Energy Gun 1 | 1 . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 15 | 1 . 1 4 6 1 2 Ballistic Cannon 7 | . 2 1 . . 1 3 Launcher 8 | . . . 4 2 . 2 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . . . . 2 Parts Lost 29 | . . 3 4 4 5 13 Power 4 | . . 1 1 1 . 1 Propulsion 10 | . . . 1 2 2 5 Utility 5 | . . . 2 1 2 . Weapon 10 | . . 2 . . 1 7 Highest Loss Streak 9 | . . 3 2 3 1 9 Average Slot Usage (%) 95 | . 98 95 98 99 99 62 Engine 7 | . 13 10 6 7 6 5 Treads 17 | . . . 14 25 26 4 Leg 5 | . . 32 16 . . . Wheel 3 | . 28 . 5 4 . . Device 3 | . . . 2 3 6 5 Storage 16 | . 27 22 18 16 13 11 Processor 13 | . . 7 9 12 19 16 Protection 2 | . . . 5 4 . . Ballistic Gun 16 | . 10 1 16 22 20 10 Ballistic Cannon 4 | . 12 20 1 . 5 3 Naked Turns 30 | . . . . . . 30 Heaviest Build 98 | 6 43 43 50 75 98 94 Greatest Support 98 | 26 26 45 60 80 98 98 Greatest Overweight (x) 31 | . 1 2 4 5 1 31 Average Overweight (x) 1 | . . . 2 2 . 3 Largest Inventory Capacity 22 | 6 16 16 16 22 20 20 Average Capacity 17 | 5 15 16 16 17 19 17 Most Carried 20 | 3 10 15 16 16 20 20 Average Carried 14 | 1 7 13 14 14 16 14 Final Capacity 20 | 6 16 16 16 18 20 4 Final Carried 20 | 3 9 14 15 15 20 4 Class Distribution -------------------- 32% | Mutant 27% | Hauler-Gunner 26% | Gunner 5% | Hauler-Mutant 4% | Hauler-Tank 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Gunner | -7/Factory Hauler-Gunner | -6/Factory Hauler-Mutant | -6/Lower Caves Resources | -11 -10 -9 -8 -7 -6 -6 ----------- Run | Scr Mat Mat Mat Fac Fac Low Matter Collected 3608 | 236 104 263 850 672 1144 339 Remotely . | . . . . . . . Salvage Created 3978 | . 104 220 821 712 1793 328 Parts 244 | . 8 17 62 44 99 14 Haulers Intercepted 3 | . . . 1 1 1 . Recyclers Shooed 4 | . . . . 1 3 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 11 | . . . . . . 11 Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Low Combat Hostiles Destroyed 91 | . 4 10 21 18 26 12 Guns 53 | . . . 15 13 20 5 Cannons 21 | . 4 10 1 . 4 2 AOE 17 | . . . 5 5 2 5 Classes Destroyed 13 | . 1 2 5 2 3 . Worker 12 | . . . 4 4 4 . Builder 5 | . . . 1 1 3 . Tunneler 1 | . . . 1 . . . Hauler 3 | . . . 1 1 1 . Recycler 2 | . . . 1 . 1 . Operator 1 | . . . . 1 . . Watcher 2 | . . . . . 2 . Swarmer 24 | . . 3 10 6 2 3 Grunt 43 | . 4 3 7 9 12 8 Brawler 1 | . . . . . 1 . Sentry 13 | . . 4 4 2 3 . Hunter 4 | . . . . . 3 1 Programmer 6 | . . . . 1 5 . Best Kill Streak 10 | . 2 5 10 6 8 6 Combat Bots Only 6 | . 2 5 6 3 6 6 Max Kills in Single Turn 4 | . 1 1 4 3 2 3 Gunslinging 1 | . . . . 1 . . Exploded 3 | . . . 3 2 2 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -------- Run | Scr Mat Mat Mat Fac Fac Low Damage Taken 7134 | . 139 740 965 1229 1811 2250 Core 1212 | . 10 132 115 103 168 684 Absorbed by Shields 399 | . . . . 63 336 . Core Remaining (%) 85 | 100 96 67 79 85 . . Volleys Fired 219 | . 14 40 55 33 56 21 Largest 4 | . 2 2 2 3 4 4 Hottest 132 | . 55 70 58 86 132 114 Shots Fired 578 | . 28 76 105 99 222 48 Gun 404 | . 14 5 97 96 166 26 Cannon 158 | . 14 71 2 . 56 15 Launcher 16 | . . . 6 3 . 7 Special . | . . . . . . . Kinetic 562 | . 28 76 99 96 222 41 Thermal . | . . . . . . . Explosive 16 | . . . 6 3 . 7 Electromagnetic . | . . . . . . . Robot Hit Streak 20 | . 17 20 20 13 19 9 Robot Miss Streak 7 | . 1 3 3 4 6 7 Penetration Max 1 | . . . . 1 1 1 Secondary Targets 2 | . . . 1 1 . . Max Gunslinging Chain 1 | . . . 1 1 . . Shots Hit Robots 426 | . 23 49 77 67 177 33 Core Hits 284 | . 5 14 45 53 126 41 Critical Hits 7 | . . . . 4 3 . Critical Kills 3 | . . . . 2 1 . Critical Parts Destroyed 4 | . . . . 2 2 . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 11225 | . 247 807 1895 2878 4050 1348 Guns 6167 | . 27 25 1139 1413 3188 375 Cannons 1815 | . 220 782 36 . 561 216 Explosions 3243 | . . . 720 1465 301 757 Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 7982 | . 247 807 1175 1413 3749 591 Thermal 626 | . . . . 409 217 . Explosive 2617 | . . . 720 1056 84 757 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 3 | . . . . 3 3 3 Average Corruption 2 | . . . . 1 2 3 Corruption Purged . | . . . . . . . Effects 25 | . . . . 5 12 8 Message Errors 9 | . . . . 3 4 2 Matter Fused 3 | . . . . . 2 1 Heat Flow Errors 2 | . . . . . 2 . Energy Discharges 4 | . . . . . 2 2 Data Loss (minor) 5 | . . . . 1 2 2 Targeting Errors 2 | . . . . 1 . 1 Overload Shots . | . . . . . . . Overflow Damage 390 | . . 27 19 338 6 . Projectiles 28 | . . 27 . . 1 . Explosions 362 | . . . 19 338 5 . Melee . | . . . . . . . Knockbacks 17 | . 8 4 . . 5 . Impact . | . . . . . . . Kinetic 17 | . 8 4 . . 5 . Secondary . | . . . . . . . Self-Inflicted Damage 582 | . . . 73 215 222 72 Shots 13 | . . . 2 5 3 3 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 262 | . 36 55 19 24 262 158 Average Temperature 46 | . 19 20 6 6 71 74 Received Heat Transfer 1825 | . 78 207 360 188 287 705 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 450 | . . . . 300 150 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Low Peak Influence 736 | . 175 290 482 508 736 . Average Influence 279 | . 76 107 253 313 352 . Maximum Alert Level 3 | . . 1 2 2 3 . Low Security (%) 39 | 100 100 79 36 29 25 . Level 1 32 | . . 20 49 29 35 . Level 2 25 | . . . 13 40 30 . Level 3 3 | . . . . . 8 . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 24 | . 2 1 2 8 11 . Investigation 3 | . . . . 2 1 . Extermination 6 | . . . . 2 4 . Reinforcement 10 | . 2 1 2 3 2 . Assault 2 | . . . . 1 1 . Garrison 3 | . . . . . 3 . Intercept . | . . . . . . . Construction Impeded 1 | . . . 1 . . . Haulers Reinforced 3 | . . . . 2 1 . Stealth | -11 -10 -9 -8 -7 -6 -6 --------- Run | Scr Mat Mat Mat Fac Fac Low Distress Signals 12 | . 1 4 3 1 3 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 154 | . 11 30 31 27 39 16 Peak Tracking Total 7 | . 3 6 5 5 5 7 Tactical Retreats 16 | . . 7 2 1 6 . Traps | -11 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Low Traps Triggered 5 | . . . . 2 3 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 ---------- Run | Scr Mat Mat Mat Fac Fac Low Machines Disabled 34 | . . 1 . 13 17 3 Max in Single Turn 7 | . . 1 . 7 6 2 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 --------- Run | Scr Mat Mat Mat Fac Fac Low Machines Accessed 10 | . 1 2 1 2 4 . Terminals 7 | . 1 2 . 1 3 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . . . 1 1 . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Total Hacks 19 | . 1 3 2 5 8 . Successful 11 | . . 2 1 5 3 . Failed 8 | . 1 1 1 . 5 . Catastrophic 2 | . 1 . . . 1 . Database Lockouts . | . . . . . . . Manual 3 | . 1 . . 1 1 . Terminals 14 | . 1 3 . 4 6 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 3 | . . . 2 1 . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . . 2 . Terminal Hacks 9 | . . 2 . 4 3 . Record 4 | . . . . 3 1 . Robot Analysis 1 | . . 1 . . . . Prototype ID Bank 1 | . . . . 1 . . Alert Level 2 | . . . . . 2 . Zone Layout 1 | . . 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 2 | . . . 1 1 . . Report Inventory 1 | . . . . 1 . . Retrieve Matter 1 | . . . 1 . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . 1 . . Used 1 | . . . . 1 . . Hacking Detections 6 | . 1 1 . 1 3 . Full Trace Events 2 | . . . . 1 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 ------------ Run | Scr Mat Mat Mat Fac Fac Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -------- Run | Scr Mat Mat Mat Fac Fac Low Total Allies 1 | . . . . . . 1 Largest Group 1 | . . . . . . 1 Highest-Rated Group 137 | . . . . . . 137 Highest-Rated Ally 137 | . . . . . . 137 Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Low Robot Analysis Total 1 | . . 1 . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 ------------- Run | Scr Mat Mat Mat Fac Fac Low Turns Passed 6521 | 38 412 544 1044 1682 2139 662 Spaces Moved 3525 | 32 318 285 617 1028 1018 227 Core 89 | 1 . . . . . 88 Treads 1396 | . . . 2 319 1018 57 Legs 529 | . . 281 248 . . . Wheels 1511 | 31 318 4 367 709 . 82 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 90 100 120 130 165 50 Average Speed 151 | 88 99 120 123 144 178 256 Slowest Speed 1600 | 90 100 180 210 200 190 1600 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 32 | 4 48 24 49 31 33 41 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 4 | . . 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . Scrap Searched 1 | . . . . . . 1 Spaces Dug . | . . . . . . . Terrain Destroyed 300 | . . . 66 55 129 50 Melee . | . . . . . . . Projectile 15 | . . . . 1 11 3 AOE 285 | . . . 66 54 118 47 Actions | -11 -10 -9 -8 -7 -6 -6 --------- Run | Scr Mat Mat Mat Fac Fac Low Total 4250 | 39 387 412 805 1152 1194 261 Wait 336 | . 37 68 83 53 95 . Move 3519 | 31 317 284 616 1027 1017 227 Hop . | . . . . . . . Pick Up 59 | 3 10 9 14 12 10 1 Fast Attach 14 | 5 1 3 4 . . 1 Attach 34 | . 1 4 8 6 7 8 Detach 7 | . . 2 5 . . . Swap 33 | . 3 . 9 12 6 3 Drop 29 | . 4 2 11 9 3 . Fire 219 | . 14 40 55 33 56 21 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials -7/Factory -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 15) 39 | -11/Scrapyard | Entered Materials 171 | -10/Materials | Discovered new exit (range 8) 310 | -10/Materials | Build established: Mutant 391 | -10/Materials | Discovered new exit (range 13) 430 | -10/Materials | Discovered new exit (range 14) 451 | -10/Materials | Entered another Materials area 451 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 525 | -9/Materials | Discovered new exit (range 16) 648 | -9/Materials | Identified exit to Mines 765 | -9/Materials | Discovered new exit (range 15) 796 | -9/Materials | Identified exit to Materials 941 | -9/Materials | Lost 3 parts (1p2w) 995 | -9/Materials | Entered another Materials area 995 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1692 | -8/Materials | Discovered new exit (range 11) 1741 | -8/Materials | Identified exit to Factory 2039 | -8/Materials | Entered Factory 2039 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2340 | -7/Factory | Build established: Hauler-Tank 2854 | -7/Factory | Build established: Gunner 3180 | -7/Factory | Lost 3 parts (2n1u) 3387 | -7/Factory | Discovered new exit (range 5) 3392 | -7/Factory | Identified exit to Factory 3639 | -7/Factory | First assault squad dispatched 3721 | -7/Factory | Entered another Factory area 3721 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 4565 | -6/Factory | Build established: Hauler-Gunner 4674 | -6/Factory | Discovered new exit (range 7) 4711 | -6/Factory | Identified exit to Factory 4994 | -6/Factory | Garrison activated, responded to threat 5054 | -6/Factory | Discovered new exit (range 21) 5503 | -6/Factory | Found Prototype Launcher 5535 | -6/Factory | Spotted B-75 Beast 5819 | -6/Factory | Identified exit to Lower Caves 5821 | -6/Factory | First assault squad dispatched 5860 | -6/Factory | Entered Lower Caves 5943 | -6/Lower Caves | Attracted the attention of an 0b10 base 6012 | -6/Lower Caves | Lost 9 parts (5n4w) 6264 | -6/Lower Caves | Build established: Hauler-Mutant 6388 | -6/Lower Caves | Core integrity fell below 50% 6392 | -6/Lower Caves | Identified Rocket Array 6418 | -6/Lower Caves | Lost 4 parts (1p3w) 6424 | -6/Lower Caves | Released all parts (9) 6434 | -6/Lower Caves | Core integrity fell below 20% 6522 | -6/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 06433_ Penetrated by Slug. 06433_ Slug penetrates Wall. 06436_ Penetrated by Slug. 06443_ Searching scrap... 06443_ Found 25 Matter. 06443_ Found Imp. EM Pulse Cannon. 06443_ Found Matter Compressor. 06443_ Found Hrd. Light Armor Plating. 06443_ Found Mak. Terrain Scan Processor. 06444_ Acquired 25 matter. 06452_ Acquired 2 matter. 06453_ Acquired 23 matter. 06454_ Acquired Wheel. 06459_ Acquired 23 matter. 06460_ Acquired 4 matter. 06465_ Acquired 1 matter. 06494_ Acquired Neutrino Core. 06497_ RJR GRBTU7LM5CG&AXIDMU 06505_ Acquired 33 matter. 06510_ Acquired 42 matter. 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