Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.18 @ 01:11:50 Player: BatSpy Result: Destroyed by Striker with Plasma Lance Performance ------------- Evolutions (7) 3500 Regions Visited (13) 2600 Robots Destroyed (84) 420 Value Destroyed (3744) 3744 Prototype IDs (38) 760 Alien Tech Used (0) 0 Bonus (1592) 1592 TOTAL SCORE: 12616 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 136 Follower Combat Kills 256 Aligned with FarCom 300 Friendly Fire -100 Cogmind --------- Core Integrity 0/1300 Matter 138/300 Energy 179/200 System Corruption 19% Temperature Cool (0) Movement Core (150) Ox2 Location -3/Testing Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (5) --- Gyrokinetic Inverter > --- UTILITY (9) ------ Experimental Cooling System Small Battery Advanced Target Analyzer Advanced Target Analyzer Advanced Target Analyzer Advanced Target Analyzer > --- WEAPON (3) ------- Railgun > --- INVENTORY (5) ---- Biometal Medium Treads Advanced Shield Generator Gamma Rifle Advanced Remote Datajack Lance Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Armored Heavy Treads Flexi-carbon Leg Myomer Leg Gyrokinetic Inverter > --- UTILITY ---------- Experimental Cooling System Small Battery Target Analyzer Advanced Target Analyzer Advanced Target Analyzer Advanced Target Analyzer Advanced Target Analyzer Core Analyzer Force Booster > --- WEAPON ----------- Improved Arc Projector Railgun Advanced Remote Datajack > --- INVENTORY -------- Biometal Medium Treads Advanced Shield Generator Gamma Rifle Lance [Rating: 130] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Aluminum Leg Treads Armored Heavy Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Xenon Bombardment Thruster Utility Microactuators Device Microactuators Storage Small Battery Processor Melee Analysis Suite Hackware Hacking Suite Protection Insulated Plating Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Proton Cannon Ballistic Gun Railgun Launcher Missile Launcher Special Weapon Advanced Remote Datajack Impact Weapon Great Maul Slashing Weapon Axe Piercing Weapon Lance Special Melee Weapon Datajack Build | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Ext Fac Fac Res Tes Slots Evolved 14 | . . 2 . . . 2 2 2 . 2 2 2 . Power 3 | . . . . . . 1 . . . 1 1 . . Propulsion 3 | . . 1 . . . . 1 1 . . . . . Utility 7 | . . 1 . . . 1 1 1 . 1 . 2 . Weapon 1 | . . . . . . . . . . . 1 . . Parts Attached 190 | 5 3 7 2 2 4 33 35 20 5 21 5 41 7 Power 35 | 1 . 1 . . . 3 7 6 1 4 . 12 . Engine 11 | 1 . 1 . . . 2 1 4 1 1 . . . Core 12 | . . . . . . 1 6 2 . 3 . . . Reactor 12 | . . . . . . . . . . . . 12 . Propulsion 58 | 2 . 3 1 . . 4 14 9 1 9 1 12 2 Treads 5 | . . . . . . 1 . 1 1 . . 2 . Leg 14 | 2 . 3 1 . . . 1 . . 1 . 4 2 Wheel 2 | . . . . . . . . . . . . 2 . Hover 34 | . . . . . . 3 12 8 . 6 1 4 . Flight 3 | . . . . . . . 1 . . 2 . . . Utility 53 | . 2 1 1 . 2 12 10 3 2 7 1 11 1 Device 32 | . 1 1 1 . 1 7 7 2 2 5 . 4 1 Storage 1 | . . . . . . . . . . . . 1 . Processor 15 | . . . . . . 4 3 1 . 2 1 4 . Hackware 2 | . 1 . . . 1 . . . . . . . . Protection 3 | . . . . . . 1 . . . . . 2 . Artifact . | . . . . . . . . . . . . . . Weapon 44 | 2 1 2 . 2 2 14 4 2 1 1 3 6 4 Energy Gun 18 | 1 1 2 . 2 1 9 . . . . . . 2 Energy Cannon 1 | . . . . . . . . . . . 1 . . Ballistic Gun 6 | 1 . . . . . 3 . . . . . 1 1 Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 2 | . . . . . . 2 . . . . . . . Special Weapon 4 | . . . . . . . . . . . 1 2 1 Impact Weapon 3 | . . . . . . . 1 1 . . 1 . . Slashing Weapon 6 | . . . . . . . 3 1 1 1 . . . Piercing Weapon 3 | . . . . . . . . . . . . 3 . Special Melee Weapon 1 | . . . . . 1 . . . . . . . . Unidentified Prototypes 8 | . . . . . . 5 . . . 2 . . 1 Corrupted Parts 3 | . . . . . . 2 . . . 1 . . . System Corruption 5 | . . . . . . 4 . . . 1 . . . Parts Lost 80 | . . . 1 . 4 4 7 4 9 25 . 17 9 Power 18 | . . . . . . 1 2 . 3 4 . 6 2 Propulsion 30 | . . . 1 . 3 . 2 2 3 9 . 7 3 Utility 24 | . . . . . 1 2 2 2 3 10 . 2 2 Weapon 8 | . . . . . . 1 1 . . 2 . 2 2 Highest Loss Streak 16 | . . . 1 . 2 2 4 3 6 16 . 8 8 To Critical Strikes 1 | . . . . . . . . . 1 . . . . Average Slot Usage (%) 82 | . 90 97 98 100 92 76 93 95 90 60 26 58 80 Engine 5 | . 14 11 11 11 10 4 1 6 12 . . . . Core 4 | . . . . . . 7 11 6 . 4 . . . Reactor 1 | . . . . . . . . . . . . 10 12 Leg 8 | . 28 33 32 33 27 . . . . . . 1 5 Hover 12 | . . . . . . 10 24 28 22 12 9 9 4 Device 14 | . 10 19 22 22 11 12 19 13 25 13 . 2 6 Processor 12 | . . . . . . 16 17 25 13 15 6 15 24 Hackware 4 | . 8 11 11 11 20 6 . . . . . . . Energy Gun 8 | . 24 22 22 22 20 14 1 . . . . . 4 Impact Weapon 1 | . . . . . . . 3 6 6 3 1 . . Slashing Weapon 2 | . . . . . . . 8 6 6 4 . . . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 92 | 7 9 15 15 15 15 27 29 39 41 30 14 92 55 Greatest Support 60 | 20 20 30 30 30 30 24 36 51 50 43 11 37 60 Greatest Overweight (x) 7 | . . . . . 2 4 4 . . 7 1 6 2 Average Overweight (x) . | . . . . . . 1 . . . . . 1 . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 5 5 5 5 5 4 5 5 5 5 5 3 5 5 Average Carried 3 | 1 2 4 5 4 3 4 4 4 4 2 . 1 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 1 4 5 5 4 1 5 5 5 3 2 . 5 5 Class Distribution -------------------- 31% | Mutant 26% | Scavenger-Mutant 20% | Gladiator 15% | Scavenger-Gladiator Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Mutant | -8/Materials Scavenger-Gladiator | -7/Factory Scavenger-Gladiator | -6/Factory Gladiator | -6/Extension Gladiator | -5/Factory Mutant | -4/Factory Scavenger-Mutant | -3/Research Scavenger-Gunner | -3/Testing Resources | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -3 -3 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Ext Fac Fac Res Tes Matter Collected 2067 | 222 67 70 . . 60 359 278 288 57 184 . 397 85 Remotely . | . . . . . . . . . . . . . . Salvage Created 4206 | . 100 250 38 . 52 770 590 768 637 222 . 609 170 Parts 204 | . 8 21 1 . 1 56 27 26 22 11 . 25 6 Haulers Intercepted 1 | . . . . . . 1 . . . . . . . Recyclers Shooed 1 | . . . . . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Ext Fac Fac Res Tes Combat Hostiles Destroyed 67 | . 2 7 1 . 1 13 10 10 10 4 . 8 1 Melee 33 | . . . . . . . 8 6 9 4 . 6 . Guns 26 | . 2 7 1 . 1 11 1 . . . . 2 1 AOE 2 | . . . . . . 2 . . . . . . . Classes Destroyed 13 | . 2 3 . . . 4 1 2 1 . . . . Tunneler 2 | . . . . . . 1 . . . . . 1 . Hauler 1 | . . . . . . 1 . . . . . . . Recycler 1 | . . . . . . . . 1 . . . . . Operator 3 | . 1 1 . . . . . 1 . . . . . Watcher 9 | . . 1 . . . 4 2 1 . 1 . . . Swarmer 6 | . . 3 . . . 3 . . . . . . . Grunt 28 | . 2 2 1 . 1 1 7 6 4 . . 4 . Brawler 1 | . . . . . . . . 1 . . . . . Sentry 15 | . . 2 . . . 6 1 2 4 . . . . Specialist 2 | . . . . . . 2 . . . . . . . Hunter 4 | . . . . . . 1 . . 1 . . . 2 Programmer 11 | . . . . . . . 2 1 . 4 . 4 . Behemoth 1 | . . . . . . . . . 1 . . . . Best Kill Streak 8 | . 2 8 1 . 1 4 3 4 3 1 . 3 1 Combat Bots Only 5 | . 2 5 1 . 1 3 3 5 3 1 . 3 1 Max Kills in Single Turn 2 | . 1 1 1 . 1 2 1 1 1 1 . 1 1 Gunslinging 1 | . . . . . . 1 . . . . . . . Exploded 1 | . . . . . . 1 . . . . . . . Melee 1 | . . . . . . . 1 1 1 1 . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -3 -3 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Ext Fac Fac Res Tes Hostile Shots Fired 958 | . 24 30 5 . 19 70 121 47 211 122 9 171 129 Missed 309 | . 7 6 2 . 6 33 33 20 94 35 3 36 34 Damage Taken 11123 | . 217 281 43 . 356 588 790 400 1176 2109 88 3051 2024 Core 3143 | . 67 35 . . 166 147 180 117 309 818 . 1015 289 Absorbed by Shields 297 | . . . . . . . . . 297 . . . . Core Remaining (%) 67 | 100 73 . . . 49 73 74 . 49 18 100 . . Volleys Fired 138 | . 13 23 4 . 13 37 18 . . . . 11 19 Largest 3 | . 2 2 2 . 2 2 1 . . . . 1 3 Hottest 175 | . 90 112 112 . 112 113 56 . . . . 35 175 Shots Fired 238 | . 26 46 8 . 25 69 18 . . . . 11 35 Gun 226 | . 26 46 8 . 25 67 18 . . . . 9 27 Cannon . | . . . . . . . . . . . . . . Launcher 2 | . . . . . . 2 . . . . . . . Special 10 | . . . . . . . . . . . . 2 8 Kinetic 31 | . 9 . . . . 1 . . . . . 9 12 Thermal 137 | . 17 46 8 . 25 23 18 . . . . . . Explosive 2 | . . . . . . 2 . . . . . . . Electromagnetic 58 | . . . . . . 43 . . . . . . 15 Robot Hit Streak 14 | . 6 5 8 . 7 13 7 . . . . 11 14 Robot Miss Streak 5 | . 2 5 2 . 3 3 2 . . . . . 4 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 6 | . 1 3 1 . . 1 . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . 1 . . . . . . . Shots Hit Robots 328 | . 18 27 5 . 16 48 33 40 47 17 . 57 20 Core Hits 133 | . 9 13 3 . 5 30 15 16 13 4 . 17 8 Critical Kills 1 | . . . . . . . . . . . . 1 . Critical Parts Destroyed 11 | . . . . . . . 1 3 5 1 . 1 . Critical Strikes 41 | . . 2 . . 2 1 1 9 13 1 . 11 1 Burn 5 | . . 2 . . 2 1 . . . . . . . Destroy 2 | . . . . . . . . . . . . 2 . Corrupt 1 | . . . . . . . . . . . . . 1 Smash 11 | . . . . . . . 1 4 5 1 . . . Sever 13 | . . . . . . . . 5 8 . . . . Impale 9 | . . . . . . . . . . . . 9 . Melee Attacks 220 | . . . . . 1 . 23 47 60 23 . 66 . Impact 39 | . . . . . . . 2 10 14 13 . . . Slashing 114 | . . . . . . . 21 37 46 10 . . . Piercing 66 | . . . . . . . . . . . . 66 . Sneak Attacks 7 | . . . . . . . 1 4 2 . . . . Combat Hostiles 5 | . . . . . . . . 3 2 . . . . Follow-up Attacks 42 | . . . . . . . 2 9 9 4 . 18 . Damage Inflicted 9835 | . 197 380 74 . 213 1223 979 1672 2102 778 . 1917 300 Guns 2444 | . 197 380 74 . 213 802 187 . . . . 291 300 Cannons . | . . . . . . . . . . . . . . Explosions 421 | . . . . . . 421 . . . . . . . Melee 6970 | . . . . . . . 792 1672 2102 778 . 1626 . Ramming . | . . . . . . . . . . . . . . Kinetic 513 | . 65 . . . . 17 . . . . . 291 140 Thermal 1417 | . 132 380 74 . 213 431 187 . . . . . . Explosive 194 | . . . . . . 194 . . . . . . . Electromagnetic 741 | . . . . . . 581 . . . . . . 160 Impact 1386 | . . . . . . . 74 371 480 461 . . . Slashing 3958 | . . . . . . . 718 1301 1622 317 . . . Piercing 1626 | . . . . . . . . . . . . 1626 . Highest Corruption 19 | . . . . . . 4 5 10 10 15 . 15 19 Average Corruption 7 | . . . . . . 3 4 9 10 6 . 12 15 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 99 | . . . . . . 16 16 2 18 16 . 21 10 Message Errors 31 | . . . . . . 5 6 1 5 4 . 7 3 Matter Fused 21 | . . . . . . 4 3 . 3 6 . 4 1 Heat Flow Errors 10 | . . . . . . . 2 . 4 1 . 2 1 Energy Discharges 5 | . . . . . . . . . 1 . . 1 3 Parts Rejected 2 | . . . . . . 1 . . . 1 . . . Parts Fused 1 | . . . . . . . . . . . . 1 . Data Loss (minor) 15 | . . . . . . 4 3 1 2 3 . 1 1 Data Loss (major) 6 | . . . . . . 1 1 . . 1 . 2 1 Misfires 2 | . . . . . . 1 . . . . . 1 . Alerts 1 | . . . . . . . 1 . . . . . . Misdirections 4 | . . . . . . . . . 3 . . 1 . Weapon Failures 1 | . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 851 | . . . . . . 40 105 169 231 170 . 136 . Projectiles . | . . . . . . . . . . . . . . Explosions 40 | . . . . . . 40 . . . . . . . Melee 811 | . . . . . . . 105 169 231 170 . 136 . Knockbacks 5 | . . . . . . . 1 2 . 2 . . . Impact 5 | . . . . . . . 1 2 . 2 . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 91 | . . . . . . 91 . . . . . . . Shots 2 | . . . . . . 2 . . . . . . . Rammed 1 | . . . . . . 1 . . . . . . . Targets Rammed 1 | . . . . . . 1 . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 528 | . 168 22 22 . 24 400 196 2 282 303 . 357 528 Average Temperature 98 | . 91 13 10 . 8 70 106 2 113 120 . 93 260 Received Heat Transfer 1614 | . 129 99 42 . 54 108 135 120 270 183 . 354 120 Effects 12 | . . . . . . . . . . . . 3 9 Shutdowns 4 | . . . . . . . . . . . . . 4 Energy Bleed 3 | . . . . . . . . . . . . 2 1 Interference 3 | . . . . . . . . . . . . . 3 Short Circuit 1 | . . . . . . . . . . . . 1 . Damage (minor) 1 | . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 12 | . . . . . . 1 2 4 2 . . . 3 Impact Corruptions 22 | . . . . . . . 2 7 6 7 . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 5 | . . 1 . . 1 . 1 . 2 . . . . Heat Transferred 3571 | . 324 1123 185 . 703 755 481 . . . . . . Parts Sabotaged 1 | . . . . . . . . . . . . . 1 Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . . 5 . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Ext Fac Fac Res Tes Peak Influence 1630 | . 70 257 110 . 35 293 162 185 513 298 14 76 1630 Initial 236 | . . 12 100 . . . 95 2 84 236 14 6 . Average 133 | . 41 135 109 . 6 89 48 84 273 141 14 16 1611 Maximum Alert Level 5 | . . 1 . . . 1 . . 2 1 . . 5 Low Security (%) 83 | 100 100 60 100 . 100 86 100 100 45 59 100 100 . Level 1 11 | . . 39 . . . 13 . . 21 40 . . . Level 2 1 | . . . . . . . . . 32 . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security 3 | . . . . . . . . . . . . . 99 Squads Dispatched 28 | . . . . . . 3 5 2 2 3 . 1 12 Investigation 8 | . . . . . . 1 4 1 2 . . . . Extermination 5 | . . . . . . . 1 1 . 2 . 1 . Reinforcement 3 | . . . . . . 2 . . . 1 . . . Assault 12 | . . . . . . . . . . . . . 12 Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Ext Fac Fac Res Tes Distress Signals 4 | . . 2 . . . 2 . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 155 | . 6 9 3 . 4 24 16 13 22 13 3 12 30 Peak Tracking Total 26 | . 6 3 3 . 3 4 4 5 7 3 3 5 26 Tactical Retreats 16 | . 1 . . . 1 1 2 . 1 7 . 2 1 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Ext Fac Fac Res Tes Traps Triggered 8 | . . . . . . 1 4 . . 1 1 1 . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -3 -3 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Ext Fac Fac Res Tes Machines Disabled 5 | . . 1 . . . 2 . . 2 . . . . Max in Single Turn 2 | . . 1 . . . 2 . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Ext Fac Fac Res Tes Machines Accessed 49 | . 2 2 . 5 . 6 11 12 6 2 . 3 . Terminals 32 | . 2 2 . . . 4 5 9 6 2 . 2 . Fabricators 5 | . . . . . . . 2 2 . . . 1 . Repair Stations 3 | . . . . . . . 2 1 . . . . . Recycling Units 2 | . . . . . . 1 1 . . . . . . Scanalyzers 1 | . . . . . . 1 . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . Total Hacks 143 | . 3 5 . 50 . 14 24 27 11 3 . 6 . Successful 83 | . 1 3 . 50 . 7 8 8 4 1 . 1 . Failed 60 | . 2 2 . . . 7 16 19 7 2 . 5 . Catastrophic 5 | . . 1 . . . . 1 3 . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 1 | . . . . 1 . . . . . . . . . Terminals 66 | . 3 5 . . . 9 11 20 11 3 . 4 . Fabricators 11 | . . . . . . . 4 5 . . . 2 . Repair Stations 8 | . . . . . . . 6 2 . . . . . Recycling Units 3 | . . . . . . 1 2 . . . . . . Scanalyzers 4 | . . . . . . 4 . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . Terminal Hacks 78 | . 1 3 . 50 . 5 6 7 4 1 . 1 . Record 52 | . . . . 49 . . 1 2 . . . . . Robot Analysis 1 | . . 1 . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . 1 . 1 . 1 . . . Open Door 5 | . . . . . . . . 1 4 . . . . Open DSF 3 | . . . . . . . 1 2 . . . . . Emergency Access Points 1 | . . . . . . 1 . . . . . . . Alert Level 2 | . . . . . . 1 1 . . . . . . Unreport Threat 1 | . . . . . . . 1 . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . Dispatch Records 1 | . . . . . . . 1 . . . . . . Investigation Status 1 | . . . . . . 1 . . . . . . . Zone Layout 6 | . . 2 . . . 1 1 1 . . . 1 . Derelict Proto ID Bank 1 | . . . . 1 . . . . . . . . . Fabricator Hacks 1 | . . . . . . . 1 . . . . . . Network Status 1 | . . . . . . . 1 . . . . . . Repair Station Hacks 2 | . . . . . . . 1 1 . . . . . Scan Component 2 | . . . . . . . 1 1 . . . . . Recycling Unit Hacks 1 | . . . . . . 1 . . . . . . . Retrieve Components 1 | . . . . . . 1 . . . . . . . Scanalyzer 1 | . . . . . . 1 . . . . . . . Insert Component 1 | . . . . . . 1 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 2 | . 1 1 . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 30 | . 1 2 . . . 2 9 10 3 1 . 2 . Full Trace Events 7 | . . . . . . 1 3 1 2 . . . . Feedback Events 1 | . . . . . . 1 . . . . . . . Hackware Fried 1 | . . . . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 4 | . . . . . . 4 . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -3 -3 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Ext Fac Fac Res Tes Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . 1 . . . . . . 1 . Non-combat . | . . . . . . . . . . . . . . Combat 2 | . . . . . 1 . . . . . . 1 . Robot Hacks Applied 2 | . . . . . 1 . . . . . . 1 . parse_system 2 | . . . . . 1 . . . . . . 1 . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . 1 Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -3 -3 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Ext Fac Fac Res Tes Total Allies 7 | . . . . . . . . . 3 3 . . 1 Largest Group 3 | . . . . . . . . . 2 3 . . 1 Highest-Rated Group 190 | . . . . . . . . . 190 93 . . 56 Highest-Rated Ally 159 | . . . . . . . . . 159 31 . . 56 Total Orders . | . . . . . . . . . . . . . . Ally Attacks 51 | . . . . . . . . . 30 20 . . 1 Total Damage 1288 | . . . . . . . . . 1012 230 . . 46 Kills 7 | . . . . . . . . . 6 1 . . . Allies Corrupted 1 | . . . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Ext Fac Fac Res Tes Robot Analysis Total 1 | . . 1 . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -3 -3 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Ext Fac Fac Res Tes Turns Passed 7724 | 35 442 243 112 968 266 1216 1196 711 372 983 89 873 218 Spaces Moved 6747 | 29 330 114 81 801 150 877 1220 1026 457 1002 79 477 104 Core 515 | 14 . . . . 13 262 8 . . 186 8 24 . Treads 122 | . . . . . . 46 . . . . . . 76 Legs 1493 | 15 330 114 81 801 137 . . . . . . 15 . Wheels 56 | . . . . . . . . . . . . 28 28 Hover 4515 | . . . . . . 569 1171 1026 457 811 71 410 . Flight 46 | . . . . . . . 41 . . 5 . . . Fastest Speed 42 | 50 120 120 120 120 50 42 42 44 53 50 50 61 110 Average Speed 89 | 86 120 120 120 120 122 110 66 50 59 83 103 131 153 Slowest Speed 400 | 120 120 120 120 120 190 250 280 68 78 400 110 350 170 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Time Travels 1 | . . . . . 1 . . . . . . . . Exploration Rate (%) 28 | 3 40 13 18 93 26 55 30 23 50 27 2 7 15 Regions Visited 13 Branch Regions 5 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . . Known Exits Taken . | . . . . . . . . . . . . . . Unknown Exits Taken 13 | 1 1 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 1 | . . . . . 1 . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . Terrain Destroyed 66 | . . . . . . 64 . . . . . . 2 Melee . | . . . . . . . . . . . . . . Projectile 2 | . . . . . . . . . . . . . 2 AOE 64 | . . . . . . 64 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Ext Fac Fac Res Tes Total 7983 | 39 352 174 88 809 207 1056 1567 1200 526 1113 86 626 140 Wait 519 | . . 18 1 . 39 57 236 96 14 55 . 2 1 Move 6734 | 28 329 113 80 800 149 876 1219 1025 456 1001 78 476 104 Hop . | . . . . . . . . . . . . . . Pick Up 143 | 6 6 7 . 3 1 30 21 8 1 16 3 37 4 Fast Attach 37 | . . 1 1 . . 7 10 6 1 3 . 8 . Attach 86 | 5 2 1 . . 4 5 11 3 3 18 5 28 1 Detach 1 | . . . . . . . . . . 1 . . . Swap 67 | . 1 5 1 2 . 21 14 11 1 . . 5 6 Drop 85 | . 1 6 1 4 . 22 19 14 1 1 . 11 5 Fire 138 | . 13 23 4 . 13 37 18 . . . . 11 19 Melee 172 | . . . . . 1 . 19 37 49 18 . 48 . Ram 1 | . . . . . . 1 . . . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory (discovered 4 exits: *Fac x3 / [*Low]) -6/Factory -6/Extension -5/Factory -4/Factory -3/Research -3/Testing History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 14) 36 | -11/Scrapyard | Entered Materials 210 | -10/Materials | Discovered new exit (range 16) 314 | -10/Materials | Build established: Mutant 360 | -10/Materials | Discovered new exit (range 15) 478 | -10/Materials | Entered another Materials area 478 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 659 | -9/Materials | Met 8R-AWN 703 | -9/Materials | Discovered new exit (range 16) 721 | -9/Materials | Entered Mines 724 | -9/Mines | Followed 8R-AWN into the Mines 725 | -9/Mines | Met a Derelict bent on vengeance 815 | -9/Mines | Build established: Scavenger-Mutant 829 | -9/Mines | Discovered new exit (range 5) 833 | -9/Mines | Entered Exiles 867 | -9/Exiles | Welcomed by 8R-AWN 892 | -9/Exiles | Met EX-HEX 955 | -9/Exiles | Met EX-DEC 1016 | -9/Exiles | Met EX-BIN 1057 | -9/Exiles | Aligned with FarCom system 1058 | -9/Exiles | Given EX-Vault access code 1115 | -9/Exiles | Opened EX-Vault 1123 | -9/Exiles | Found Prototype Device 1130 | -9/Exiles | Found Prototype Device 1174 | -9/Exiles | Identified Trap Reconfigurator 1174 | -9/Exiles | Identified Chronowheel 1236 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1281 | -9/Exiles | Learned location of Zion (-6) 1329 | -9/Exiles | Discovered new exit (range 14) 1426 | -9/Exiles | Visited The Gauntlet 1597 | -9/Exiles | Learned about 8R-AWN's background 1627 | -9/Exiles | Discovered new exit (range 14) 1801 | -9/Exiles | Left Exiles lab with Chronowheel 1801 | -9/Exiles | Entered Mines 1824 | -8/Mines | Activated Chronowheel 1824 | -8/Mines | Spacetime reconverged on an earlier point 1860 | -8/Mines | Discovered new exit (range 8) 2060 | -8/Mines | Core integrity fell below 50% 2067 | -8/Mines | Entered Materials 2067 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2377 | -8/Materials | Build established: Mutant 2781 | -8/Materials | Discovered new exit (range 7) 2931 | -8/Materials | Hacking Suite fried by hacking feedback 3174 | -8/Materials | Discovered new exit (range 3) 3283 | -8/Materials | Entered Factory 3283 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3506 | -7/Factory | Lost 3 parts (1p1n1u) 3646 | -7/Factory | Lost 4 parts (1p1n1u1w) 3860 | -7/Factory | Discovered new exit (range 15) 3930 | -7/Factory | Discovered new exit (range 8) 3940 | -7/Factory | Discovered new exit (range 12) 4100 | -7/Factory | Build established: Scavenger-Gladiator 4381 | -7/Factory | Discovered new exit (range 16) 4479 | -7/Factory | Entered another Factory area 4479 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4726 | -6/Factory | Spotted B-75 Beast 5134 | -6/Factory | Build established: Gladiator 5151 | -6/Factory | System corruption reached 10% 5181 | -6/Factory | Lost 3 parts (1n2u) 5188 | -6/Factory | Discovered new exit (range 6) 5190 | -6/Factory | Entered Extension 5240 | -6/Extension | Spotted B-75 Beast 5288 | -6/Extension | Disrupted transfer network 5303 | -6/Extension | Rescued a captive Derelict 5318 | -6/Extension | Rescued A7 5468 | -6/Extension | Rescued a captive Derelict 5512 | -6/Extension | Spotted B-75 Beast 5546 | -6/Extension | Destroyed B-75 Beast 5549 | -6/Extension | Discovered new exit (range 4) 5555 | -6/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 5561 | -6/Extension | Lost 6 parts (2p2n2u) 5562 | -6/Extension | Core integrity fell below 50% 5562 | -6/Extension | Entered Factory 5562 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 6047 | -5/Factory | Lost 6 parts (2n4u) 6281 | -5/Factory | Allied Derelicts emerged from ambush trap array 6385 | -5/Factory | P-70 Sage assimilated allied MY-HCH(g) 6412 | -5/Factory | System corruption reached 10% 6438 | -5/Factory | Core integrity fell below 50% 6523 | -5/Factory | Lost 16 parts (4p6n4u2w) 6538 | -5/Factory | Core integrity fell below 20% 6540 | -5/Factory | Discovered new exit (range 8) 6545 | -5/Factory | Entered another Factory area 6545 | -4/Factory | Evolved 2 slots: Power x1, Weapon x1 6593 | -4/Factory | Discovered new exit (range 15) 6612 | -4/Factory | Build established: Mutant 6634 | -4/Factory | Entered Research 6634 | -3/Research | Evolved 2 slots: Utility x2 6725 | -3/Research | Spotted B-86 Titan 6968 | -3/Research | Lost 6 parts (2p4n) 6995 | -3/Research | Core integrity fell below 50% 7040 | -3/Research | System corruption reached 10% 7076 | -3/Research | Lost 8 parts (4p1n2u1w) 7192 | -3/Research | Discovered new exit (range 9) 7507 | -3/Research | Entered Testing 7508 | -3/Testing | Maximum security lockdown engaged 7534 | -3/Testing | Core integrity fell below 20% 7685 | -3/Testing | Spotted Executioner 7712 | -3/Testing | Spotted Striker 7725 | -3/Testing | Destroyed by Striker with Plasma Lance Last Messages --------------- Myomer Leg destroyed. Lgt. Quantum Reactor destroyed. C-30 ARC bursts open, deploying its payload. Striker unfolds itself. H-77 Assassin unfolds itself. E-15 Imp unfolds itself. Slug penetrates Striker. Penetrated by Slug. Mic. Antimatter Reactor blown off. E-15 Imp destroyed. Flexi-carbon Leg destroyed. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. System corrupted: Substantial component data lost. Penetrated by Slug. Slug penetrates Wall. Arm. Heavy Treads destroyed. [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????? ??? ????????????????????????? | | ??????????????????? ??? ????????????????????????? | | ??????????????????? ??? ????????????????????????? | | ??????????????????# "?? "???????????????????????? | | ??????????????????# "?" ""??????????????????????? | | ??????????????????# "?" ""???#??????????????????? | | ??????????????????# ? ???????????????????? | | ??????????????????# """ #??????????????????? | | ?????????????????## """ #??????????????????? | | ??????????????????T """ "" =#??????????????????? | | ??????????????????# h """ #??????????????????? | | ??????############# m"""p F" ###+######?????????? | | ????? """ """ ?????????? | | ??????? """ "" ????????? | | ???????????# = Eh %K g ????????? | | ???????????# %o b l@ ????????? | | ???????????# ##ig######p#######???????????????? | | ????????????????# gb # ????????????????????? | | ????????????????# b l? ???????????????????? | | ????????????????# #? ??????????????????? | | ????????????????# b #?? ????????????????? | | ????????????????# g C#??""""T"???????????????? | | ????????????? # #???""""""??????????????? | | ??????????? # #???#####???????????????? | | ???????????# # #???????????????????????? | | ???????????# # #???????????????????????? | | ???????????# #######l##???????????????????????? | | ???????????# #?????# #????????????????????????? | | ???????????# #?????# #????????????????????????? | | ???????????# #?????# #????????????????????????? | | ???????????# #?????#g#????????????????????????? | | ???????????# % #######g###??????????????????????? | | ???????????# # #??????????????????????? | | ???????????# * # " """ #??????????????????????? | | ???????????# =!%# """ """ #??????????????????????? | | ???????????# %/# """ """ #??????????????????????? | | ????#####??# / """ """ #??????????????????????? | | ????# #??# # """ """ #??????????????????????? | | ????# #??# [ # """ """ #??????????????????????? | | ##### #### % # ? #??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Energy Generation 75 Energy Capacity 870 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 Armor Coverage 450 Resistance: EM 15 Melee Speed Boost 40 Evasion (%) 59 Targeting Accuracy 24 Melee Accuracy 10 Target Analysis 12 Core Analysis 6 Recoil Reduction 2 Force Boost 20 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- A New Friend Dangerous Findings Everything Is Under Control Hunted Just Browsing Leap Before You Look More Power To You Prison Break Watch This! Challenges ------------ None Game ------ Seed SegregatorTitaniumDatajack Manual? 0 Play Time 01:48:34 Cumulative 12.3 hours Start 2024.05.17 @ 23:19:26 End 2024.05.18 @ 01:11:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 20 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 25 Achievement% 22 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: c5924ea6-68c2-4877-8822-d1a8dfed943e