Cogmind - Beta 12 X4 --- EXPLORER MODE // 2022.10.30 @ 21:01:09 Player: Sardaukar Result: Destroyed by P1-3CE with P1-3CE's Gatling Flakker Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (84) 420 Value Destroyed (1748) 1748 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (36) 36 TOTAL SCORE: 3644 Bonus ------- Met Imprinter 300 Friendly Fire -264 Cogmind --------- Core Integrity 0/400 Matter 432/450 Energy 100/100 System Corruption 0% Temperature Warm (107) Movement Core (400) Ox7 Location -7/Zion Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Large Storage Unit Large Matter Pod > --- WEAPON (5) ------- (None) > --- INVENTORY (15) --- Heavy Ion Engine Sensor Array Improved Terrain Scanner Makeshift Hacking Suite Makeshift Hacking Suite Makeshift System Shield Makeshift System Shield Plasma Flamer Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Improved Treads > --- UTILITY ---------- Large Storage Unit Large Matter Pod > --- WEAPON ----------- Beamcaster Heavy Assault Rifle Improved Assault Rifle Makeshift Shrapnel Gun Makeshift Shrapnel Gun > --- INVENTORY -------- Heavy Ion Engine Sensor Array Improved Terrain Scanner Makeshift Hacking Suite Makeshift Hacking Suite Makeshift System Shield Makeshift System Shield Rocket Launcher Plasma Flamer [Rating: 29] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Protection Light Armor Plating Weapon Shotgun Energy Gun Beamcaster Ballistic Gun Shotgun Launcher Rocket Launcher Special Weapon Plasma Flamer Build | -11 -10 -9 -9 -7 ------- Run | Scr Mat Mat Min Zio Slots Evolved 3 | . 1 2 . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon 3 | . 1 2 . . Parts Attached 43 | 7 7 11 1 17 Power 6 | 1 . 4 . 1 Engine 6 | 1 . 4 . 1 Core . | . . . . . Reactor . | . . . . . Propulsion 9 | 2 2 . . 5 Treads 7 | . 2 . . 5 Leg 2 | 2 . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 5 | 2 1 1 . 1 Device 1 | 1 . . . . Storage 2 | . 1 . . 1 Processor . | . . . . . Hackware . | . . . . . Protection 2 | 1 . 1 . . Artifact . | . . . . . Weapon 23 | 2 4 6 1 10 Energy Gun 1 | . . . . 1 Energy Cannon . | . . . . . Ballistic Gun 20 | 2 4 6 . 8 Ballistic Cannon . | . . . . . Launcher 1 | . . . . 1 Special Weapon 1 | . . . 1 . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . 3 . . Parts Lost 18 | . . . . 18 Power 1 | . . . . 1 Propulsion 4 | . . . . 4 Utility 1 | . . . . 1 Weapon 12 | . . . . 12 Highest Loss Streak 8 | . . . . 8 To Critical Strikes . | . . . . . Average Slot Usage (%) 97 | . 98 99 100 95 Engine 10 | . 12 10 10 9 Treads 17 | . 5 20 20 19 Leg 3 | . 19 . . . Storage 11 | . 5 10 10 14 Protection 8 | . 12 9 10 5 Ballistic Gun 42 | . 36 49 41 40 Special Weapon 3 | . . . 8 5 Naked Turns . | . . . . . Heaviest Build 46 | 11 37 46 46 46 Greatest Support 46 | 20 46 46 46 46 Greatest Overweight (x) 10 | 3 10 . . 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 5 15 15 15 15 Average Capacity 13 | 5 9 15 15 15 Most Carried 15 | 3 13 15 15 15 Average Carried 11 | 1 6 12 15 12 Final Capacity 15 | 5 15 15 15 15 Final Carried 15 | 3 13 15 15 8 Class Distribution -------------------- 42% | Hacker-Tank 40% | Hacker-Mutant 16% | Hacker-Gunner Dominant Class ---------------- Hacker-Tank | -10/Materials Hacker-Tank | -9/Materials Hacker-Mutant | -9/Mines Hacker-Mutant | -7/Zion Resources | -11 -10 -9 -9 -7 ----------- Run | Scr Mat Mat Min Zio Matter Collected 2443 | 282 476 638 15 1032 Remotely . | . . . . . Salvage Created 3353 | 139 693 1050 30 1441 Parts 231 | 7 38 67 3 116 Haulers Intercepted 5 | . 1 4 . . Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -7 ------- Run | Scr Mat Mat Min Zio Combat Hostiles Destroyed 35 | . 10 16 . 9 Guns 35 | . 10 16 . 9 Classes Destroyed 14 | 3 3 5 . 3 Worker 4 | 1 . 2 1 . Builder 4 | . . 2 2 . Tunneler 5 | 1 3 1 . . Hauler 5 | . 1 4 . . Recycler 3 | 1 1 1 . . Mechanic 1 | . . 1 . . Watcher 6 | . 3 3 . . Swarmer 3 | . . 3 . . Grunt 18 | . 10 8 . . Duelist 1 | . . 1 . . Sentry 4 | . . 4 . . Zionite 57 | . . . . 57 Surgeon 1 | . . . . 1 Wasp 1 | . . . . 1 Thug 1 | . . . . 1 Savage 1 | . . . . 1 Mutant 5 | . . . . 5 Best Kill Streak 24 | 1 7 8 1 24 Combat Bots Only 5 | . 5 3 . 4 Max Kills in Single Turn 4 | 1 2 3 1 4 Gunslinging 1 | . 1 1 . 1 Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed 1 | . . . . 1 Imprinter (-7/Zion) Combat | -11 -10 -9 -9 -7 -------- Run | Scr Mat Mat Min Zio Damage Taken 2907 | . 214 224 . 2469 Core 426 | . 20 13 . 393 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 53 | . . 53 . . Core Remaining (%) 96 | 100 92 . . . Volleys Fired 146 | 6 37 34 6 63 Largest 5 | 2 3 5 1 5 Hottest 146 | 40 69 115 100 146 Shots Fired 535 | 12 111 149 6 257 Gun 526 | 12 111 149 . 254 Cannon . | . . . . . Launcher 2 | . . . . 2 Special 7 | . . . 6 1 Kinetic 522 | 12 111 149 . 250 Thermal 11 | . . . 6 5 Explosive 2 | . . . . 2 Electromagnetic . | . . . . . Robot Hit Streak 45 | 4 45 18 14 28 Robot Miss Streak 5 | 1 2 3 . 5 Penetration Max . | . . . . . Secondary Targets 32 | . 3 3 . 26 Max Gunslinging Chain 3 | . 1 2 . 3 Shots Hit Robots 408 | 8 92 104 5 199 Core Hits 212 | 5 40 54 2 111 Critical Kills 1 | . . . . 1 Critical Parts Destroyed 7 | . 2 1 . 4 Critical Strikes 9 | . 2 1 1 5 Burn 1 | . . . 1 . Destroy 8 | . 2 1 . 5 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 6237 | 63 941 1701 70 3462 Guns 6038 | 63 941 1701 . 3333 Cannons . | . . . . . Explosions 129 | . . . . 129 Melee . | . . . . . Ramming 6 | . . . 6 . Kinetic 5953 | 63 941 1701 . 3248 Thermal 149 | . . . 64 85 Explosive 129 | . . . . 129 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . 1 1 1 Average Corruption 1 | . . 1 1 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 7 | . . 2 3 2 Message Errors 2 | . . . 1 1 Matter Fused 2 | . . 1 1 . Data Loss (minor) 2 | . . 1 1 . Data Loss (major) 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 8 | . . . . 8 Projectiles . | . . . . . Explosions 8 | . . . . 8 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 31 | . . . . 31 Shots 1 | . . . . 1 Rammed . | . . . . . Targets Rammed 1 | . . . 1 . Kicked . | . . . . . Crushed 1 | . . . 1 . Highest Temperature 381 | 12 166 196 167 381 Average Temperature 72 | 5 59 63 59 87 Received Heat Transfer 837 | . 228 99 . 510 Effects 4 | . . . . 4 Energy Bleed 2 | . . . . 2 Interference 1 | . . . . 1 Short Circuit 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . . . 1 2 Heat Transferred 652 | . . . 560 92 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -7 ------- Run | Scr Mat Mat Min Zio Peak Influence 283 | 15 154 283 23 . Initial 16 | . 7 16 13 . Average 49 | 5 44 89 10 . Maximum Alert Level 1 | . . 1 . . Low Security (%) 95 | 100 100 88 100 . Level 1 4 | . . 11 . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 2 | . 1 1 . . Investigation 2 | . 1 1 . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -7 --------- Run | Scr Mat Mat Min Zio Distress Signals 2 | . . 2 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 115 | . 13 18 . 84 Peak Tracking Total 12 | . 3 3 . 12 Tactical Retreats 13 | . . 1 . 12 Traps | -11 -10 -9 -9 -7 ------- Run | Scr Mat Mat Min Zio Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -7 ---------- Run | Scr Mat Mat Min Zio Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -7 --------- Run | Scr Mat Mat Min Zio Machines Accessed 12 | . 5 6 . 1 Terminals 9 | . 4 5 . . Fabricators . | . . . . . Repair Stations 1 | . . 1 . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 45 | . 21 17 . 7 Successful 36 | . 17 12 . 7 Failed 9 | . 4 5 . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 20 | . 12 8 . . Terminals 34 | . 19 15 . . Fabricators . | . . . . . Repair Stations 2 | . . 2 . . Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 29 | . 14 8 . 7 Part Schematic 8 | . 1 . . 7 Robot Analysis 4 | . 3 1 . . Prototype ID Bank 2 | . 1 1 . . Branch Access Points 1 | . 1 . . . Terminal Index 2 | . 1 1 . . Alert Level 2 | . . 2 . . Unreport Threat 7 | . 5 2 . . Dispatch Records 1 | . 1 . . . Patrol Status 1 | . 1 . . . Zone Layout 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . 2 . . Scan Component 1 | . . 1 . . Repair 1 | . . 1 . . Recycling Unit Hacks 2 | . 2 . . . Report Inventory 1 | . 1 . . . Retrieve Components 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 3 | . 1 2 . . Terminals 3 | . 1 2 . . Track 1 | . . 1 . . Botnet 1 | . . 1 . . Detonate 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 7 | . 1 6 . . Full Trace Events 4 | . 1 3 . . Feedback Events 1 | . . 1 . . Corruption 1 | . . 1 . . Feedback Blocked . | . . . . . Robot Schematics Acquired 3 | . . . . 3 Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 23 | . 1 . . 22 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . 1 . . Time 26 | . . 26 . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -7 ------------ Run | Scr Mat Mat Min Zio Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -7 -------- Run | Scr Mat Mat Min Zio Total Allies 3 | . . . 3 . Largest Group 3 | . . . 3 3 Highest-Rated Group 40 | . . . 40 40 Highest-Rated Ally 16 | . . . 16 16 Total Orders . | . . . . . Ally Attacks 17 | . . . . 17 Total Damage 234 | . . . . 234 Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -7 ------- Run | Scr Mat Mat Min Zio Robot Analysis Total 4 | . 3 1 . . Derelict Logs Recovered 2 | . . . 1 1 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -7 ------------- Run | Scr Mat Mat Min Zio Turns Passed 3760 | 105 573 857 680 1545 Spaces Moved 2006 | 66 304 432 407 797 Core 25 | 23 2 . . . Treads 1698 | . 62 432 407 797 Legs 283 | 43 240 . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 160 160 160 Average Speed 157 | 111 145 160 160 162 Slowest Speed 550 | 200 550 160 160 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 49 | 5 46 45 96 54 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken 3 | 1 1 1 . . Unknown Exits Taken 1 | . . . 1 . Scrap Searched 1 | . . . . 1 Spaces Dug . | . . . . . Terrain Destroyed 6 | . . . . 6 Melee . | . . . . . Projectile . | . . . . . AOE 6 | . . . . 6 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -7 --------- Run | Scr Mat Mat Min Zio Total 2281 | 84 363 514 428 892 Wait 46 | 3 1 27 11 4 Move 2002 | 65 303 431 406 797 Hop . | . . . . . Pick Up 25 | 3 11 4 1 6 Fast Attach 20 | 7 4 5 1 3 Attach 11 | . . 2 . 9 Detach . | . . . . . Swap 12 | . 3 4 . 5 Drop 18 | . 4 7 2 5 Fire 146 | 6 37 34 6 63 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 1 | . . . 1 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / Min) -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat / *Zio) -7/Zion (discovered 1 exit: *Pro) History --------- Turn | Location | Event 5 | -11/Scrapyard | Identified exit to Materials 5 | -11/Scrapyard | Discovered exit to Materials (range 15) 106 | -11/Scrapyard | Entered Materials 106 | -10/Materials | Evolved 1 slot: Weapon x1 242 | -10/Materials | Identified exit to Mines 421 | -10/Materials | Build established: Hacker-Tank 670 | -10/Materials | Identified exit to Materials 670 | -10/Materials | Discovered exit to Materials (range 3) 679 | -10/Materials | Entered another Materials area 679 | -9/Materials | Evolved 2 slots: Weapon x2 962 | -9/Materials | Repaired Lgt. Armor Plating 1131 | -9/Materials | Identified exit to Mines 1131 | -9/Materials | Discovered exit to Mines (range 8) 1501 | -9/Materials | Discovered exit to Mines (range 3) 1536 | -9/Materials | Entered Mines 1537 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1586 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1715 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1812 | -9/Mines | Learned location of Storage (-8) 1924 | -9/Mines | Build established: Hacker-Mutant 1948 | -9/Mines | Identified exit to Materials 1948 | -9/Mines | Discovered exit to Materials (range 10) 1990 | -9/Mines | Learned location of 1 exit from Materials 2216 | -9/Mines | Entered Zion 2216 | -7/Zion | Accompanied by 3 allies 2438 | -7/Zion | System corruption cleaned by Quarantine Array 2576 | -7/Zion | Identified exit to Proximity Caves 2576 | -7/Zion | Discovered exit to Proximity Caves (range 10) 2882 | -7/Zion | Learned Factory emergency access door positions 3001 | -7/Zion | Attacked by Zionites 3167 | -7/Zion | Lost 3 parts (1u2w) 3248 | -7/Zion | Lost 3 parts (1n2w) 3350 | -7/Zion | Lost 3 parts (1n2w) 3416 | -7/Zion | Build established: Hacker-Gunner 3515 | -7/Zion | Core integrity fell below 50% 3548 | -7/Zion | Destroyed Imprinter 3553 | -7/Zion | Extracted access codes from Imprinter's data core 3745 | -7/Zion | P1-3CE came to Zion's defense 3757 | -7/Zion | Core integrity fell below 20% 3761 | -7/Zion | Destroyed by P1-3CE with P1-3CE's Gatling Flakker Last Messages --------------- 03736_ RQ-VWP(z) pulls a Mak. Laser out of the Twisted Machinery. 03745_ P1-3CE: "How about picking on someone your own size!" 03747_ RQ-VWP(z) destroyed. 03751_ Mak. Shrapnel Gun destroyed. 03754_ Beamcaster destroyed. HG-L29(z) bursts out of the Twisted Machinery. 03757_ Imp. Treads destroyed. 03758_ HG-L29(z) pulls a Mak. Laser out of the Twisted Machinery. 03758_ HG-L29(z) destroyed. 03758_ Imp. Assault Rifle destroyed. 03758_ Destroyed Imp. Assault Rifle. 03758_ YZ-XA1(z) destroyed. 03759_ Lgt. Treads destroyed. 03759_ Rocket Launcher destroyed. 03759_ Hvy. Ion Engine destroyed. 03759_ Knocked back. 03759_ Mak. Shrapnel Gun destroyed. 03759_ Knocked back. Map ----- +----------------------------------------------------+ | ???????????????????"" """""" " /*""""""" """"" | | ???????????????????"" 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[%#?????????????????????????????????????? | | ???######?????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 280 Matter Stores 450 Matter Capacity 450 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 55 Recoil Reduction 2 Offensive Hacking 20 Item Schematics ----------------- Med. Storage Unit | -10/Materials | Hacked Beamcaster | -7/Zion | Free Hvy. Riot Gun | -7/Zion | Free Battle Rifle | -7/Zion | Free Hvy. Battle Rifle | -7/Zion | Free Slug Cannon | -7/Zion | Free Flamer | -7/Zion | Free Ripper | -7/Zion | Free Med. Treads | -7/Zion | Archive Proton Cannon | -7/Zion | Archive Gauss Cannon | -7/Zion | Archive Phase Cannon | -7/Zion | Archive Imp. Titanium Leg | -7/Zion | Archive Force Field | -7/Zion | Archive Mak. Hammer | -7/Zion | Archive Adv. Shield Generator | -7/Zion | Archive Imp. Shock Absorption System | -7/Zion | Archive Mak. Armor Plating | -7/Zion | Archive Drone Bay | -7/Zion | Archive Focal Shield | -7/Zion | Archive Mak. Axe | -7/Zion | Archive Lyr. Light Armor Plating | -7/Zion | Archive Lrn. Missile Launcher | -7/Zion | Archive Robot Schematics ------------------ M-28 Smith | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TiamatPhysicsTearclaws Manual? 0 Play Time 00:36:08 Cumulative 257.6 hours Start 2022.10.30 @ 20:26:01 End 2022.10.30 @ 21:01:09 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 72 Rogue 0 Adventurer 59 Explorer 13 Win Type - Total 4 Types 3/0/1/0/0/0/0/0/0 Lore% 65 Gallery% 74 Achievement% 57 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 20/Terminus Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7df874ee-32b4-4e01-9d2b-dfef09674aa6