Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.09.08 @ 15:26:48 Player: Candesce Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (18) 3600 Robots Destroyed (98) 490 Value Destroyed (3016) 3016 Prototype IDs (240) 4800 Alien Tech Used (0) 0 Bonus (3643) 3643 TOTAL SCORE: 18049 Bonus ------- High Alert Combat Kills 13 Follower Combat Kills 66 Aligned with FarCom 300 Met Data Miner 300 Used Data Conduit 3000 Friendly Fire -36 Cogmind --------- Core Integrity 824/1000 Matter 159/300 Energy 200/200 System Corruption 0% Temperature Cool (0) Movement Hovering (50) Location -5/Factory Parts ------- > --- POWER (2) -------- Micro Fission Core Micro Fission Core > --- PROPULSION (5) --- Cooled Airjet Antigrav System Antigrav System Combat Gravmag System Combat Gravmag System > --- UTILITY (7) ------ Advanced Cooling System Large Storage Unit Modified TNC Improved Target Analyzer System Mapper Improved System Shield Improved Trap Extractor (1/6 Dirty Bomb) > --- WEAPON (3) ------- Hypervelocity Gauss Rifle Hypervelocity Gauss Rifle Hypervelocity Gauss Rifle > --- INVENTORY (15) --- Transmission Jammer Authchip [Propulsion] Authchip [Propulsion] Authchip [Processor] Authchip [Weapon] Improved Trap Extractor (2/6 Blade) Improved Trap Extractor (3/6 Fire) Rocket Array Improved Remote Datajack Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Cooled Airjet Antigrav System Antigrav System Combat Gravmag System Combat Gravmag System > --- UTILITY ---------- Medium Storage Unit Improved Trap Scanner Modified TNC Transmission Jammer System Mapper Improved System Shield Improved Trap Extractor > --- WEAPON ----------- Hypervelocity Gauss Rifle Hypervelocity Gauss Rifle Improved Remote Datajack > --- INVENTORY -------- Light Fission Core Antigrav System Authchip [Propulsion] Authchip [Propulsion] Authchip [Processor] Authchip [Weapon] Improved Trap Extractor Improved Trap Extractor Heavy Missile Launcher Rocket Array [Rating: 95] Favorites ----------- Power Nuclear Core Engine Improved Deuterium Engine Power Core Nuclear Core Propulsion Cooled Airjet Wheel Wheel Hover Unit Cooled Airjet Flight Unit Flight Unit Utility Modified TNC Device Transmission Jammer Storage Medium Storage Unit Processor Modified TNC Hackware System Mapper Protection Reflective Plating Weapon Heavy Hammer Energy Gun Improved EM Shotgun Energy Cannon Disruptor Cannon Ballistic Gun Hypervelocity Gauss Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Impact Weapon Heavy Hammer Slashing Weapon Greatsword Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Slots Evolved 10 | . . . 2 . . . 2 2 . . . . 2 . . . . 2 Power 1 | . . . . . . . . 1 . . . . . . . . . . Propulsion 3 | . . . 2 . . . . . . . . . 1 . . . . . Utility 5 | . . . . . . . 2 1 . . . . . . . . . 2 Weapon 1 | . . . . . . . . . . . . . 1 . . . . . Parts Attached 152 | 7 13 4 8 4 . 1 21 15 3 10 2 4 8 7 2 7 5 31 Power 17 | 1 3 1 . . . . 1 1 1 1 . 1 2 . . 1 1 3 Engine 10 | 1 3 1 . . . . . 1 1 1 . 1 1 . . . . . Core 7 | . . . . . . . 1 . . . . . 1 . . 1 1 3 Reactor . | . . . . . . . . . . . . . . . . . . . Propulsion 34 | 2 2 . 2 . . . 9 2 . . 1 1 3 . . 3 . 9 Treads . | . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . Wheel 2 | 2 . . . . . . . . . . . . . . . . . . Hover 25 | . . . . . . . 6 2 . . 1 1 3 . . 3 . 9 Flight 7 | . 2 . 2 . . . 3 . . . . . . . . . . . Utility 47 | 2 . 1 1 2 . 1 5 5 . 6 1 . 2 4 2 2 1 12 Device 35 | 2 . 1 . 2 . 1 1 4 . 6 1 . 1 4 1 2 1 8 Storage 3 | . . . . . . . 1 . . . . . . . . . . 2 Processor 4 | . . . 1 . . . 1 1 . . . . . . . . . 1 Hackware 3 | . . . . . . . 1 . . . . . . . 1 . . 1 Protection 2 | . . . . . . . 1 . . . . . 1 . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 54 | 2 8 2 5 2 . . 6 7 2 3 . 2 1 3 . 1 3 7 Energy Gun 6 | . 1 . 3 1 . . 1 . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . . . . . . . 1 Ballistic Gun 13 | 2 5 . . . . . 1 . . . . . . . . . . 5 Ballistic Cannon 1 | . . . . . . . 1 . . . . . . . . . . . Launcher 15 | . . 2 1 1 . . 3 2 1 1 . 1 . 1 . . 2 . Special Weapon 5 | . . . . . . . . 3 . 1 . . . . . . . 1 Impact Weapon 4 | . 2 . 1 . . . . 1 . . . . . . . . . . Slashing Weapon 8 | . . . . . . . . 1 1 1 . 1 1 1 . 1 1 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . 1 . . . . Unidentified Prototypes 8 | . 1 1 . . . . 4 1 . . . . . . 1 . . . Parts Lost 14 | . 2 1 . . . . 1 . . . . 1 . 1 1 . 5 2 Power 4 | . . 1 . . . . . . . . . 1 . . . . 2 . Propulsion 4 | . 2 . . . . . . . . . . . . . . . 1 1 Utility 2 | . . . . . . . 1 . . . . . . . 1 . . . Weapon 4 | . . . . . . . . . . . . . . 1 . . 2 1 Highest Loss Streak 4 | . 1 1 . . . . 1 . . . . 1 . 1 1 . 4 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 89 71 95 100 100 100 92 100 100 99 92 86 86 86 92 93 90 94 Engine 5 | . 13 3 11 11 11 11 . 7 7 7 7 6 6 6 6 3 . . Core 5 | . . . . . . . 9 7 7 7 7 7 6 6 6 9 11 10 Hover 18 | . . . . . . . 5 30 30 30 30 25 26 26 26 26 25 24 Flight 10 | . 12 28 44 44 44 44 30 . . . . . . . . . . . Device 13 | . 28 20 11 11 11 11 9 15 15 15 15 15 6 12 13 13 13 13 Storage 4 | . . . . . . . 1 7 7 7 7 7 6 6 6 6 6 5 Processor 8 | . . . 7 11 11 11 11 8 15 15 15 15 13 6 6 6 6 8 Hackware 2 | . . . . . . . 3 6 . . . . . . 5 6 6 10 Protection 1 | . . . . . . . 3 . . . . . 5 6 . . . . Ballistic Gun 2 | . 23 . . . . . . . . . . . . . . . . 13 Launcher 2 | . . 4 . 9 11 11 7 . . . . . . 6 6 . . . Special Weapon 1 | . . . . . . . . 6 7 5 . . . . . . . . Impact Weapon 3 | . 2 14 10 11 11 11 9 2 . . . . . . . . . . Slashing Weapon 4 | . . . . . . . . 4 6 7 7 6 13 5 6 13 11 . Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 53 | 10 10 12 10 12 10 12 25 33 34 32 29 34 42 50 48 44 40 53 Greatest Support 58 | 26 26 8 16 16 16 16 34 40 32 32 40 36 48 48 48 48 44 58 Greatest Overweight (x) 3 | . 3 1 . . . . 2 . 1 . . . . 1 . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 5 5 5 5 5 5 5 10 10 10 10 10 10 10 10 10 10 10 15 Average Capacity 8 | 5 5 5 5 5 5 5 5 10 10 10 10 10 10 10 10 10 10 10 Most Carried 10 | 1 5 5 5 5 5 5 10 10 10 10 10 10 10 10 10 10 10 10 Average Carried 8 | . 2 4 4 4 4 5 5 9 9 9 9 9 9 9 8 9 9 9 Final Capacity 15 | 5 5 5 5 5 5 5 10 10 10 10 10 10 10 10 10 10 10 15 Final Carried 10 | 1 5 5 5 5 5 5 10 9 10 10 10 10 10 8 10 10 10 9 Class Distribution -------------------- 29% | Mutant 25% | Trapper-Mutant 14% | Scavenger-Mutant 10% | Scavenger-Sprinter 5% | Scavenger-Scout 3% | Sprinter 3% | Hacker-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Sprinter | -9/Materials Scavenger-Sprinter | -9/Mines Scavenger-Sprinter | -9/Exiles Scavenger-Scout | -8/Mines Sprinter | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Trapper-Mutant | -7/Lower Caves Trapper-Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Trapper-Mutant | -6/Lower Caves Trapper-Mutant | -6/Lower Caves Trapper-Mutant | -6/Zion Trapper-Mutant | -5/Proximity Caves Hacker-Skirmisher | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Matter Collected 2747 | 314 111 124 146 21 39 30 189 303 72 165 20 70 80 225 75 83 154 526 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 3233 | 147 134 147 270 1 . 22 197 169 28 165 29 320 83 484 112 . 197 728 Parts 186 | 5 15 14 20 . . 4 16 14 1 9 3 15 5 18 3 . 4 40 Haulers Intercepted 7 | . 1 . 1 . . . 3 1 . . . . . . . . . 1 Recyclers Shooed 3 | 1 . . . . . 1 . . . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 49 | . . . . . . . . . 1 18 . 12 . 15 1 . 2 . Prevented . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Combat Hostiles Destroyed 72 | . 6 5 5 1 . 2 5 4 3 3 . 7 1 12 4 . 4 10 Melee 11 | . . . 1 . . . . 1 1 . . 4 1 1 . . 2 . Guns 17 | . 6 . 2 . . . . . . . . . . . . . . 9 AOE 44 | . . 5 2 1 . 2 5 3 2 3 . 3 . 11 4 . 2 1 Classes Destroyed 18 | 2 2 2 3 1 . . 1 1 . 1 . 1 . 1 3 . . . Worker 5 | . . 2 . . . 1 . 1 . . . . 1 . . . . . Builder 2 | . . . . . . . 1 . . . . . . . . . . 1 Tunneler 2 | 2 . . . . . . . . . . . . . . . . . . Hauler 7 | . 1 . 1 . . . 3 1 . . . . . . . . . 1 Recycler 3 | 1 . 1 . . . . . . . . . . . . . . . 1 Minesweeper 4 | . . . . . . . . . . 1 . . . 2 . . 1 . Operator 1 | . . . . . . . . 1 . . . . . . . . . . Watcher 2 | . . . 1 . . . . 1 . . . . . . . . . . Swarmer 32 | . 6 3 . . . 2 4 3 3 3 . 3 . . . . . 5 Grunt 21 | . . 2 3 . . . 1 1 . . . . . 9 2 . 3 . Brawler 1 | . . . . . . . . . . . . . . . 1 . . . Duelist 2 | . . . 1 . . . . . . . . . . 1 . . . . Sentry 5 | . . . 1 . . . . . . . . 2 1 . . . . 1 Hunter 6 | . . . . . . . . . . . . 2 . 1 . . 1 2 Programmer 3 | . . . . . . . . . . . . . . . 1 . . 2 Samaritan 2 | . . . . . . . . . . . . . . . 2 . . . Assembled 1 | . . . . 1 . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . 1 . . . . Best Kill Streak 5 | 3 3 4 4 1 . 2 3 4 3 3 1 3 1 5 3 . 3 4 Combat Bots Only 5 | . 3 3 3 1 . 1 2 3 3 3 . 3 1 5 3 . 3 4 Max Kills in Single Turn 4 | 1 1 4 1 1 . 2 2 1 2 2 1 3 1 3 3 . 1 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 3 | . . 3 1 1 . 1 2 1 2 2 . 3 . 3 2 . 1 1 Melee 1 | . . . 1 . . . . 1 1 . . 1 1 1 . . 1 . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . 1 . . . . . . . Data Miner (-7/Data Miner) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Damage Taken 3479 | . 198 99 96 . . 100 102 109 164 67 45 174 . 591 117 . 659 958 Core 737 | . 32 21 17 . . 28 21 30 65 12 45 22 . 128 30 . 110 176 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 144 | . 49 . . . . . . 21 . . . . . . . . . 74 Core Remaining (%) 84 | 100 . 78 . . . 88 96 . . . . 75 . . . . 68 . Volleys Fired 127 | 11 20 4 8 2 . 6 19 7 1 3 . 1 . 7 7 . 4 27 Largest 3 | 2 2 1 2 1 . 1 1 1 1 1 . 1 . 1 1 . 1 3 Hottest 99 | 40 40 33 90 30 . 30 50 33 45 45 . 45 . 45 45 . 39 99 Shots Fired 204 | 22 40 4 9 2 . 6 18 7 1 3 . 1 . 8 7 . 4 72 Gun 153 | 22 40 . 7 . . . 12 . . . . . . . . . . 72 Cannon . | . . . . . . . . . . . . . . . . . . . Launcher 47 | . . 4 2 2 . 6 6 4 1 2 . 1 . 8 7 . 4 . Special 4 | . . . . . . . . 3 . 1 . . . . . . . . Kinetic 134 | 22 40 . . . . . . . . . . . . . . . . 72 Thermal . | . . . . . . . . . . . . . . . . . . . Explosive 47 | . . 4 2 2 . 6 6 4 1 2 . 1 . 8 7 . 4 . Electromagnetic 19 | . . . 7 . . . 12 . . . . . . . . . . . Robot Hit Streak 11 | 4 4 1 4 6 . . 7 8 . 2 . . . 6 7 . 5 11 Robot Miss Streak 5 | 3 3 3 2 . . . 3 1 . . . . . 3 5 . . 3 Penetration Max 1 | . . . . . . . . . . . . . . . . . . 1 Secondary Targets 4 | . 1 . . . . . . . . . . . . . . . . 3 Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . 1 Shots Hit Robots 163 | 12 18 3 13 2 . . 16 8 2 4 1 6 4 14 6 1 9 44 Core Hits 190 | 6 8 9 10 2 . 6 12 9 7 9 1 9 1 41 28 . 9 23 Critical Kills 11 | . . . 1 . . . . . . . . . . . . . . 10 Critical Parts Destroyed 14 | . . 1 . . . . . . . . . . . . . . . 13 Critical Strikes 28 | . . 1 1 . . . . . . . . . . 3 . . . 23 Destroy 23 | . . . . . . . . . . . . . . . . . . 23 Smash 2 | . . 1 1 . . . . . . . . . . . . . . . Sever 3 | . . . . . . . . . . . . . . 3 . . . . Melee Attacks 173 | . 3 2 14 . . . 29 19 2 10 15 13 35 12 1 2 16 . Impact 54 | . 3 2 14 . . . 29 6 . . . . . . . . . . Slashing 116 | . . . . . . . . 13 2 10 15 13 35 11 . 1 16 . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks 23 | . 1 2 1 . . . 3 4 1 1 1 2 2 2 1 1 1 . Combat Hostiles 3 | . . . . . . . . . 1 . . 2 . . . . . . Follow-up Attacks 3 | . . . . . . . . . . . . . 1 . . . 2 . Damage Inflicted 9265 | 126 246 475 536 73 . 251 1011 631 388 465 101 651 256 1950 1001 . 728 376 Guns 910 | 126 170 . 97 . . . 192 . . . . . . . . . . 325 Cannons . | . . . . . . . . . . . . . . . . . . . Explosions 5075 | . . 300 147 73 . 251 460 307 278 183 . 185 . 1368 1001 . 471 51 Melee 3280 | . 76 175 292 . . . 359 324 110 282 101 466 256 582 . . 257 . Ramming . | . . . . . . . . . . . . . . . . . . . Kinetic 621 | 126 170 . . . . . . . . . . . . . . . . 325 Thermal 239 | . . . . . . . 68 120 . . . . . . . . . 51 Explosive 4836 | . . 300 147 73 . 251 392 187 278 183 . 185 . 1368 1001 . 471 . Electromagnetic 289 | . . . 97 . . . 192 . . . . . . . . . . . Impact 936 | . 76 175 292 . . . 359 34 . . . . . . . . . . Slashing 2344 | . . . . . . . . 290 110 282 101 466 256 582 . . 257 . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 4 | . . . . . . . 2 . . . . . 2 3 4 4 . 2 Average Corruption 2 | . . . . . . . 2 . . . . . 2 2 3 4 . 1 Corruption Purged 2 | . . . . . . . . . . . . . . . . . . 2 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 24 | . . . . . . . 6 . . . . . 3 9 4 . . 2 Message Errors 6 | . . . . . . . 3 . . . . . . 3 . . . . Matter Fused 1 | . . . . . . . . . . . . . . . . . . 1 Heat Flow Errors 3 | . . . . . . . . . . . . . 1 1 1 . . . Energy Discharges 4 | . . . . . . . . . . . . . 1 1 1 . . 1 Data Loss (minor) 5 | . . . . . . . 2 . . . . . . 2 1 . . . Data Loss (major) 3 | . . . . . . . . . . . . . 1 1 1 . . . Misfires 1 | . . . . . . . . . . . . . . 1 . . . . Weapon Failures 1 | . . . . . . . 1 . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 796 | . 16 151 31 . . . 71 83 . 126 . . 37 107 66 . 108 . Projectiles . | . . . . . . . . . . . . . . . . . . . Explosions 104 | . . 1 . . . . 3 33 . . . . . 1 66 . . . Melee 692 | . 16 150 31 . . . 68 50 . 126 . . 37 106 . . 108 . Knockbacks 2 | . . 1 1 . . . . . . . . . . . . . . . Impact 2 | . . 1 1 . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 468 | . . 55 . . . 40 18 4 51 39 . . . 218 43 . . . Shots 21 | . . 2 . . . 3 1 1 2 2 . . . 8 2 . . . Rammed . | . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 358 | . 4 4 46 4 . 8 112 . . . . 187 242 358 260 . 48 320 Average Temperature 86 | . 3 3 20 4 . 4 48 . . . . 94 126 113 121 . 28 94 Received Heat Transfer 384 | . 6 24 45 . . 9 27 9 . . . . . 99 18 . 84 63 Effects 1 | . . . . . . . . . . . . . 1 . . . . . Energy Bleed 1 | . . . . . . . . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . 2 . . . . . . . . . . . Impact Corruptions 10 | . 1 4 2 . . . 3 . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted 13 | . . . . . . . . 1 . . . 2 . . . . 1 9 Heat Transferred 250 | . . . . . . . 100 100 . . . . . . . . . 50 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . 2 . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Peak Influence 525 | 15 266 333 447 192 . 240 525 522 . . . . 176 . . . . 303 Initial 174 | . 9 103 51 174 . . 93 154 . . . . 94 . . . . 28 Average 178 | 5 160 237 256 180 . 106 278 312 . . . . 59 . . . . 86 Maximum Alert Level 2 | . 1 1 2 . . 1 2 2 . . . . . . . . . 1 Low Security (%) 59 | 100 53 2 29 100 . 67 31 36 . . . . 100 . . . . 90 Level 1 35 | . 46 97 63 . . 32 50 49 . . . . . . . . . 9 Level 2 4 | . . . 6 . . . 17 14 . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 13 | . 2 . 2 1 . . 3 1 . . . . 1 . . . . 3 Investigation 6 | . 2 . . 1 . . 2 1 . . . . . . . . . . Extermination 1 | . . . . . . . . . . . . . . . . . . 1 Reinforcement 6 | . . . 2 . . . 1 . . . . . 1 . . . . 2 Assault . | . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . 1 . . . . . . . . . . . . . . 2 Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Distress Signals 7 | . 1 . 2 1 . . 2 . . . . . . . . . . 1 Communications Jammed 48 | . . . . . . . 13 . . . . . 5 . . . . 30 Distress Signals 48 | . . . . . . . 13 . . . . . 5 . . . . 30 Times Spotted 140 | . 11 4 14 1 . 13 17 8 3 3 4 7 5 16 4 . 7 23 Peak Tracking Total 9 | . 5 3 5 1 . 5 9 3 3 2 4 3 2 4 3 . 3 5 Tactical Retreats 16 | . 1 . 1 . . 6 4 . . . . . . 1 . . . 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Traps Triggered 4 | . 3 . . . . . . . . . . . 1 . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused 18 | . . . . . . . . 1 . 3 . 3 1 2 . . 1 7 Traps Extracted 6 | . . . . . . . . . . 4 . 2 . . . . . . Installed 23 | . . . . . . . . 1 . 4 . 5 1 2 . . 1 9 Triggered 18 | . . . . . . . . 1 . 3 . 3 1 2 . . 1 7 Most Traps Carried 15 | . . . . 5 5 5 5 5 4 8 7 7 4 14 14 14 15 15 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Machines Disabled 10 | . . . . . . . . 8 . . . . . 1 . . . 1 Max in Single Turn 4 | . . . . . . . . 4 . . . . . 1 . . . 1 Garrison Access 2 | . . . . . . . . 1 . . . . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Machines Accessed 51 | . 5 . 5 2 2 1 6 11 1 . 4 . 8 1 . . 1 4 Terminals 26 | . 3 . 5 . . 1 5 5 . . . . 4 . . . 1 2 Fabricators 3 | . . . . . . . . 1 . . . . 2 . . . . . Repair Stations 3 | . 1 . . . . . . 1 . . . . . . . . . 1 Recycling Units 3 | . 1 . . . . . . 1 . . . . 1 . . . . . Scanalyzers 3 | . . . . . . . 1 1 . . . . . . . . . 1 Garrison Access 3 | . . . . . . . . 2 . . . . 1 . . . . . Total Hacks 151 | . 16 . 13 2 6 3 16 30 1 . 26 . 16 1 . . 1 20 Successful 100 | . 9 . 7 2 6 1 10 13 1 . 26 . 12 1 . . 1 11 Failed 50 | . 6 . 6 . . 2 6 17 . . . . 4 . . . . 9 Catastrophic 8 | . 1 . . . . 2 2 2 . . . . 1 . . . . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . Manual 49 | . 9 . 9 . 1 3 10 6 . . . . 6 . . . . 5 Terminals 74 | . 12 . 13 . . 3 12 15 . . . . 8 . . . 1 10 Fabricators 6 | . . . . . . . . 1 . . . . 5 . . . . . Repair Stations 10 | . 2 . . . . . . 3 . . . . . . . . . 5 Recycling Units 4 | . 2 . . . . . . 1 . . . . 1 . . . . . Scanalyzers 13 | . . . . . . . 4 4 . . . . . . . . . 5 Garrison Access 8 | . . . . . . . . 6 . . . . 2 . . . . . Terminal Hacks 57 | . 2 . 2 2 6 1 5 2 1 . 26 . 3 1 . . 1 5 Record 15 | . . . . . 5 . . . . . 8 . . 1 . . 1 . Part Schematic 15 | . . . . . . 1 2 1 . . 9 . 1 . . . . 1 Robot Schematic 7 | . 1 . . . . . . . . . 6 . . . . . . . Prototype ID Bank 4 | . 1 . . . . . . . . . 3 . . . . . . . Open Door 3 | . . . . 2 . . . . 1 . . . . . . . . . Branch Access Points 3 | . . . 1 . . . . . . . . . 1 . . . . 1 Terminal Index 1 | . . . . . . . 1 . . . . . . . . . . . Scanalyzer Index 1 | . . . . . . . . 1 . . . . . . . . . . Unreport Threat 2 | . . . . . . . . . . . . . 1 . . . . 1 Locate Traps 2 | . . . 1 . . . 1 . . . . . . . . . . . Dispatch Records 1 | . . . . . . . 1 . . . . . . . . . . . Zone Layout 2 | . . . . . . . . . . . . . . . . . . 2 EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . 1 . . . . 2 . . . . . Network Status 2 | . . . . . . . . 1 . . . . 1 . . . . . Build 1 | . . . . . . . . . . . . . 1 . . . . . Repair Station Hacks 6 | . 2 . . . . . . 2 . . . . . . . . . 2 Scan Component 3 | . 1 . . . . . . 1 . . . . . . . . . 1 Repair 3 | . 1 . . . . . . 1 . . . . . . . . . 1 Recycling Unit Hacks 3 | . 1 . . . . . . 1 . . . . 1 . . . . . Report Inventory 3 | . 1 . . . . . . 1 . . . . 1 . . . . . Scanalyzer 7 | . . . . . . . 2 3 . . . . . . . . . 2 Insert Component 3 | . . . . . . . 1 1 . . . . . . . . . 1 Analyze 4 | . . . . . . . 1 2 . . . . . . . . . 1 Garrison Access Hacks 2 | . . . . . . . . 1 . . . . 1 . . . . . Seal Access 2 | . . . . . . . . 1 . . . . 1 . . . . . Unauthorized Hacks 22 | . 4 . 5 . . . 3 3 . . . . 5 . . . . 2 Terminals 17 | . 3 . 5 . . . 3 2 . . . . 2 . . . . 2 Track 1 | . . . . . . . . . . . . . 1 . . . . . Assimilate 4 | . . . 2 . . . 1 1 . . . . . . . . . . Botnet 10 | . 2 . 2 . . . 2 1 . . . . 1 . . . . 2 Operators 2 | . 1 . 1 . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . . . . . . . . 2 . . . . . Report 1 | . . . . . . . . . . . . . 1 . . . . . Haulers 1 | . . . . . . . . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . 1 . . . . 1 . . . . . Watchers 2 | . . . . . . . . 1 . . . . 1 . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 34 | . 3 . 5 . . 1 5 10 . . . . 6 . . . . 4 Full Trace Events 3 | . . . . . . . 2 1 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 10 | . 1 . . . . . . . . . 6 . . . . 3 . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 30 | . . . . . . 1 2 1 . . 9 . 1 . . 14 . 2 Parts Built 2 | . . . . . . . . . . . . . 2 . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time 117 | . . . . . . . . . . . . . 117 . . . . . Total Part Build Rating 14 | . . . . . . . . . . . . . 14 . . . . . Parts Repaired 3 | . 1 . . . . . . 1 . . . . . . . . . 1 Time 129 | . 26 . . . . . . 68 . . . . . . . . . 35 Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . 1 . . . . . . . . . . 1 Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . 1 Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked 4 | . . . . . . . . 2 . . . . . . 1 1 . . Non-combat 4 | . . . . . . . . 2 . . . . . . 1 1 . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 4 | . . . . . . . . 2 . . . . . . 1 1 . . parse_system 2 | . . . . . . . . . . . . . . . 1 1 . . find_chute 1 | . . . . . . . . 1 . . . . . . . . . . find_recycling 1 | . . . . . . . . 1 . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . 1 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Total Allies 8 | . . 4 1 . . . 1 1 . 1 . . . . . . . . Largest Group 4 | . . 4 4 . . . 1 2 2 3 2 . . . . . . . Highest-Rated Group 84 | . . 71 50 . . . 26 52 52 84 52 . . . . . . . Highest-Rated Ally 32 | . . 31 16 . . . 26 26 26 32 26 . . . . . . . Total Orders 14 | . . . 3 . . . 2 3 . 6 . . . . . . . . STAY 8 | . . . 2 . . . 1 2 . 3 . . . . . . . . FOLLOW 6 | . . . 1 . . . 1 1 . 3 . . . . . . . . Ally Attacks 18 | . . . 18 . . . . . . . . . . . . . . . Total Damage 209 | . . . 209 . . . . . . . . . . . . . . . Kills 2 | . . . 2 . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Robot Analysis Total 128 | . . . . . . . . . . . 128 . . . . . . . Derelict Logs Recovered 11 | . . 2 . 3 . . . . 2 . . 1 . 1 . . 2 . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Turns Passed 7319 | 91 349 400 369 178 78 398 479 771 253 479 92 380 641 751 187 397 191 835 Spaces Moved 11025 | 54 367 693 562 396 223 817 771 1057 605 871 112 598 760 793 325 878 303 840 Core 7 | 3 4 . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . Wheels 215 | 51 164 . . . . . . . . . . . . . . . . . Hover 7274 | . . . . . . . 132 1057 605 871 112 598 760 793 325 878 303 840 Flight 3529 | . 199 693 562 396 223 817 639 . . . . . . . . . . . Fastest Speed 30 | 50 37 37 31 31 31 31 31 38 38 38 30 38 40 45 45 40 40 45 Average Speed 43 | 87 59 37 31 31 31 31 33 40 38 38 36 42 43 81 45 42 40 59 Slowest Speed 200 | 100 200 117 31 31 31 31 170 43 98 38 38 45 45 97 45 45 45 118 Overloaded Moves 26 | . . . . . . . . . . . 26 . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 19 | . . . . . . 10 9 . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 55 | 5 62 94 31 63 61 88 54 18 70 65 80 83 19 75 54 82 44 14 Regions Visited 18 Branch Regions 12 Pre-discovered Areas 31 | . 1 . . 1 1 . . . . . 24 1 . . . 3 . . Known Exits Taken 11 | . . . 1 1 1 1 1 1 1 1 1 1 1 . . . . . Unknown Exits Taken 7 | 1 1 1 . . . . . . . . . . . 1 1 1 1 . Scrap Searched 34 | . . . . 2 . 1 . . 11 2 . 3 . 4 6 3 2 . Spaces Dug 232 | . 1 9 6 . . 38 25 12 . 7 . 40 28 34 27 . 5 . Terrain Destroyed 823 | . 1 40 29 7 . 43 56 65 15 68 . 40 28 197 153 . 55 26 Melee 86 | . 1 . 6 . . . 18 12 . 7 . 7 28 2 . . 5 . Projectile . | . . . . . . . . . . . . . . . . . . . AOE 734 | . . 40 23 7 . 43 38 53 15 61 . 33 . 195 153 . 50 23 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Total 13029 | 74 452 829 723 448 231 944 912 1363 621 995 133 694 1035 865 350 897 343 1120 Wait 1402 | 2 34 122 123 39 7 131 54 244 9 92 . 68 222 33 13 . 17 192 Move 10970 | 53 366 692 561 395 222 797 752 1056 604 870 111 597 759 792 324 877 302 840 Hop 18 | . . . . . . 9 9 . . . . . . . . . . . Pick Up 72 | 1 8 1 6 4 1 . 10 11 1 1 2 2 6 6 3 5 1 3 Fast Attach 48 | 7 9 1 1 . . . 12 1 . 2 . 2 . . . 1 1 11 Attach 26 | . . 3 3 . . . 3 3 . . 1 2 2 3 1 . 1 4 Detach 7 | . . 2 . . . . 2 . . 1 . 1 . . . . . 1 Swap 78 | . 4 . 4 4 . 1 6 11 3 8 1 . 6 4 1 6 3 16 Drop 90 | . 8 2 3 4 1 . 16 10 1 4 3 3 6 6 . 6 . 17 Fire 127 | 11 20 4 8 2 . 6 19 7 1 3 . 1 . 7 7 . 4 27 Melee 168 | . 3 2 14 . . . 29 19 2 10 15 13 33 12 1 2 13 . Ram . | . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . Trap 23 | . . . . . . . . 1 . 4 . 5 1 2 . . 1 9 Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials (discovered 3 exits: Mat / *Min x2) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: Sto / *Low) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -6/Zion -5/Proximity Caves -5/Factory (discovered 4 exits: *Upp x2 / Ext x2) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 92 | -11/Scrapyard | Entered Materials 351 | -10/Materials | Repaired Assault Rifle 365 | -10/Materials | Discovered new exit (range 4) 371 | -10/Materials | Central database locked down 392 | -10/Materials | Discovered new exit (range 6) 406 | -10/Materials | Discovered new exit (range 12) 441 | -10/Materials | Entered Mines 444 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 447 | -10/Mines | Found Prototype Device 454 | -10/Mines | Identified Exp. Sensor Array 586 | -10/Mines | Learned location of 1 exit from Materials 708 | -10/Mines | Build established: Mutant 760 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 765 | -10/Mines | Discovered new exit (range 5) 771 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 791 | -10/Mines | Received a Mining Laser from a helpful Derelict 841 | -10/Mines | Entered Materials 841 | -9/Materials | Accompanied by 3 allies 841 | -9/Materials | Evolved 2 slots: Propulsion x2 842 | -9/Materials | Identified exit to Mines 843 | -9/Materials | Identified exit to Materials 1129 | -9/Materials | Build established: Scavenger-Sprinter 1210 | -9/Materials | Entered Mines 1211 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1215 | -9/Mines | Discovered exit to Materials (range 14) 1226 | -9/Mines | Met a Derelict shopkeep closing up shop 1235 | -9/Mines | Assembled infested the area 1246 | -9/Mines | Learned 2 Materials zone layouts 1257 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1325 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1335 | -9/Mines | Learned location of 1 exit from Materials 1343 | -9/Mines | Learned location of Storage (-7) 1355 | -9/Mines | Found a hidden stash of uninstalled traps 1387 | -9/Mines | Discovered new exit (range 5) 1388 | -9/Mines | Identified exit to Exiles 1388 | -9/Mines | Entered Exiles 1396 | -9/Exiles | Met 8R-AWN 1401 | -9/Exiles | Met EX-HEX 1410 | -9/Exiles | Met EX-BIN 1413 | -9/Exiles | Aligned with FarCom system 1414 | -9/Exiles | Given EX-Vault access code 1421 | -9/Exiles | Opened EX-Vault 1423 | -9/Exiles | Found Modified TNC 1431 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1439 | -9/Exiles | Met EX-DEC 1441 | -9/Exiles | Learned location of Zion (-6) 1456 | -9/Exiles | Discovered new exit (range 11) 1459 | -9/Exiles | Identified exit to Mines 1466 | -9/Exiles | Left Exiles lab with Modified TNC 1466 | -9/Exiles | Entered Mines 1766 | -8/Mines | Build established: Scavenger-Scout 1858 | -8/Mines | Discovered exit to Materials (range 9) 1864 | -8/Mines | Entered Materials 1864 | -8/Materials | Evolved 2 slots: Utility x2 1865 | -8/Materials | Identified exit to Factory 2252 | -8/Materials | Discovered exit to Factory (range 3) 2343 | -8/Materials | Entered Factory 2343 | -7/Factory | Accompanied by 1 ally 2343 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2344 | -7/Factory | Identified exit to Storage 2558 | -7/Factory | Build established: Mutant 2679 | -7/Factory | Found Prototype Launcher 2680 | -7/Factory | Identified Rocket Array 2684 | -7/Factory | Found Rocket Array 2844 | -7/Factory | Repaired Broken Exp. Sensor Array 2903 | -7/Factory | Discovered new exit (range 16) 3113 | -7/Factory | Identified exit to Lower Caves 3114 | -7/Factory | Entered Lower Caves 3114 | -7/Lower Caves | Accompanied by 2 allies 3137 | -7/Lower Caves | Learned 4 Factory zone layouts 3258 | -7/Lower Caves | Encountered a Warlord checkpoint 3296 | -7/Lower Caves | Discovered new exit (range 7) 3297 | -7/Lower Caves | Learned Factory terminal intel 3298 | -7/Lower Caves | Identified exit to Lower Caves 3367 | -7/Lower Caves | Entered another Lower Caves area 3367 | -7/Lower Caves | Accompanied by 2 allies 3657 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3757 | -7/Lower Caves | Discovered new exit (range 12) 3774 | -7/Lower Caves | Identified exit to Data Miner 3812 | -7/Lower Caves | Encountered a Warlord checkpoint 3846 | -7/Lower Caves | Entered Data Miner 3846 | -7/Data Miner | Accompanied by 2 allies 3846 | -7/Data Miner | Discovered new exit (range 7) 3854 | -7/Data Miner | Met Data Miner 3861 | -7/Data Miner | Learned location of Section 7 (-2) 3861 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 3867 | -7/Data Miner | Received God Mode back door access code from Data Miner 3872 | -7/Data Miner | Destroyed Data Miner 3875 | -7/Data Miner | Interfaced with the Data Conduit 3877 | -7/Data Miner | Found Prototype Hackware 3937 | -7/Data Miner | Identified exit to Proximity Caves 3938 | -7/Data Miner | Entered Proximity Caves 3990 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 4178 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4233 | -6/Proximity Caves | Spotted B-75 Beast 4271 | -6/Proximity Caves | Discovered new exit (range 12) 4281 | -6/Proximity Caves | Identified exit to Factory 4318 | -6/Proximity Caves | Entered Factory 4318 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 4320 | -6/Factory | Loaded intel: 243 machine locations 4321 | -6/Factory | Loaded intel: 26 terminal locations 4422 | -6/Factory | Build established: Scavenger-Mutant 4440 | -6/Factory | Identified exit to Lower Caves 4568 | -6/Factory | Fabricated Imp. System Guard (x2) 4959 | -6/Factory | Entered Lower Caves 4986 | -6/Lower Caves | Encountered a Warlord checkpoint 5078 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 5330 | -6/Lower Caves | Build established: Trapper-Mutant 5576 | -6/Lower Caves | Learned 12 Factory zone layouts 5632 | -6/Lower Caves | Discovered new exit (range 13) 5710 | -6/Lower Caves | Entered another Lower Caves area 5714 | -6/Lower Caves | Discovered new exit (range 12) 5735 | -6/Lower Caves | Identified System Mapper 5879 | -6/Lower Caves | Discovered new exit (range 7) 5897 | -6/Lower Caves | Entered Zion 5923 | -6/Zion | System corruption cleaned by Quarantine Array 5982 | -6/Zion | Discovered new exit (range 16) 6020 | -6/Zion | Received a hallucinogenic algorithm 6294 | -6/Zion | Entered Proximity Caves 6371 | -5/Proximity Caves | Learned Factory terminal intel 6387 | -5/Proximity Caves | Learned 4 Factory zone layouts 6405 | -5/Proximity Caves | Spotted B-75 Beast 6480 | -5/Proximity Caves | Discovered new exit (range 11) 6485 | -5/Proximity Caves | Entered Factory 6485 | -5/Factory | Evolved 2 slots: Utility x2 6486 | -5/Factory | Identified exit to Upper Caves 6487 | -5/Factory | Loaded intel: 262 machine locations 6488 | -5/Factory | Loaded intel: 28 terminal locations 6499 | -5/Factory | Lost 4 parts (1p1n2w) 6568 | -5/Factory | Identified exit to Extension 6739 | -5/Factory | Repaired Cld. Airjet? 7320 | -5/Factory | Self-destructed Last Messages --------------- 07310_ HV Slug penetrates S-27 Virus. 07310_ S-27 Virus suffers critical hit (Destroy). 07310_ Destroyed VTOL Module. 07310_ HV Slug penetrates Wall. 07310_ HV Slug penetrates S-27 Virus. 07310_ S-27 Virus suffers critical hit (Destroy). 07310_ Destroyed Backup Power I. 07313_ M-13 Machinist fits Backup Propulsion I on S-27 Virus. 07313_ HV Slug penetrates S-27 Virus. 07314_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 07314_ U-05 Engineer lays Concrete. 07316_ U-05 Engineer builds a Wall. 07317_ HV Slug penetrates Wall. 07317_ HV Slug penetrates S-27 Virus. 07317_ S-27 Virus suffers critical hit (Destroy). 07317_ S-27 Virus destroyed. 07317_ HV Slug penetrates Door. 07317_ HV Slug penetrates Wall. 07320_ K-01 Serf collects debris. 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" g "???????? | | ??? #??"""""?" ?? +???? | | ????# #????????"" #???? | | ????# ###+######;;;; # #???" | | ????# =% @ #???" | | ????# mt #???" | | ????# k +???" | | ##### u u #???" | | u #???" | | ####### ######+###################+##### #???" | | ??????# # ????????????????????????? #???" | | ??????# # """"""????????????????????????? #???" | | ??????# # """"""?????????????????????????? #???? | | ###???# # """"""??????????????????????????? #???? | | #???# # """"""?????????""""??????????????? #???? | | #???# # """"""?????????""""????????????????????? | | *[####=# """"""?????????""""????""??????????????? | | =%%= [ # """"""?????????""""????""??????????????? | | ="###### """"""?????????""""????T"??????????????? | | #?????# """"""?????????""""????""??????????????? | | #?????# ??????????????????""??????????????? | | #?????# ??????????????????????????????????? | | #?????######+??????????????????????????????????? | | ###??????????# ??????????????????????????????????? | | ?????????????# ??????????????????????????????????? | | ?????#######?# ??????????????????????????????????? | | ?????# #?# ????????????????""????????????????? | | ?????# ### ????????????????"F????????????????? | | ?????# ????????????????"""???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 31 Energy Capacity 520 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Additional Mass Support 6 Armor Coverage 150 Resistance: TH 10 Evasion (%) 65 Target Analysis 6 Offensive Hacking 20 Defensive Hacking 12 Authchip Count 4 Trap Extractor Capacity 6 Item Schematics ----------------- Imp. Propulsion Shielding | -8/Mines | Hacked Imp. Signal Interpreter | -8/Materials | Hacked Imp. Utility Shielding | -8/Materials | Hacked Mic. Nuclear Core | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Force Rifle | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Imp. Focal Shield | -7/Data Miner | Free Lance | -7/Data Miner | Free Wave Gun | -7/Data Miner | Free Lyr. Heavy Armor Plating | -6/Factory | Hacked Imp. Plasma Cutter | -6/Zion | Archive Coil Gun | -6/Zion | Archive Hvy. Machine Gun | -6/Zion | Archive Mass Driver | -6/Zion | Archive Matter Neutralizer | -6/Zion | Archive Imp. Medium Treads | -6/Zion | Archive KE Penetrator | -6/Zion | Archive Beamcaster | -6/Zion | Archive Adv. Drone Bay | -6/Zion | Archive Imp. Shock Absorption System | -6/Zion | Archive Imp. Particle Charger | -6/Zion | Archive Railgun | -6/Zion | Archive Power Amplifier | -6/Zion | Archive Imp. Transmission Jammer | -6/Zion | Archive Rocket Array | -5/Factory | Scanalyzed Recoil Nullifier | -5/Factory | Hacked Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked R-10 Processor | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free M-28 Smith | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free L-41 Fighter | -6/Zion | Archive R-06 Scavenger | -6/Zion | Archive Y-72 Warden | -6/Zion | Archive Fabricated ------------ Imp. System Guard | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BladeHugeStorage Manual? 0 Play Time 03:41:53 Cumulative 72.4 hours Start 2022.08.30 @ 16:16:43 End 2022.09.08 @ 15:26:48 Sessions 25 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 134 Rogue 134 Adventurer 0 Explorer 0 Win Type - Total 1 Types 0/0/0/1/0/0/0/0/0 Lore% 56 Gallery% 63 Achievement% 48 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 14/SmallcapsGlow Map View 84x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 573b15e0-b91e-44e3-8349-da7b259ae264