Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.08 @ 14:47:23 Player: microsand Result: Destroyed by Autobeam Turret with Autobeam Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (14) 70 Value Destroyed (292) 292 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 982 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 100/100 System Corruption 4% Temperature Cool (6) Movement Core (100) Ox1 Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Experimental Sensor Array Light Armor Plating > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Heat Sink Heat Sink Small Storage Unit Signal Interpreter Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- (None) > --- UTILITY ---------- Small Storage Unit Experimental Sensor Array > --- WEAPON ----------- Small Laser Grenade Launcher > --- INVENTORY -------- Heat Sink Heat Sink Signal Interpreter Light Armor Plating [Rating: 12] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Protection Light Armor Plating Weapon Small Laser Energy Gun Small Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 12 | 8 . 4 . Power 1 | 1 . . . Engine 1 | 1 . . . Core . | . . . . Reactor . | . . . . Propulsion 2 | 2 . . . Treads . | . . . . Leg 2 | 2 . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 5 | 2 . 3 . Device 3 | 1 . 2 . Storage 1 | 1 . . . Processor . | . . . . Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 4 | 3 . 1 . Energy Gun 2 | 2 . . . Energy Cannon . | . . . . Ballistic Gun 1 | 1 . . . Ballistic Cannon . | . . . . Launcher 1 | . . 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 4 | . . 4 . Power 1 | . . 1 . Propulsion 2 | . . 2 . Utility . | . . . . Weapon 1 | . . 1 . Highest Loss Streak 4 | . . 4 . To Critical Strikes . | . . . . Average Backups 4 | . 4 5 4 Power . | . . . . Propulsion . | . 1 . . Utility 3 | . 2 4 4 Weapon . | . . . . Tool/Special . | . . . . Unused Backups 3 | . . 1 2 Power . | . . . . Propulsion 1 | . . 1 . Utility 2 | . . . 2 Weapon . | . . . . Tool/Special . | . . . . Average Slot Usage (%) 61 | . 100 39 28 Engine 6 | . 14 1 . Leg 10 | . 28 . . Device 14 | . 14 14 14 Storage 9 | . 14 6 . Protection 1 | . . 2 14 Energy Gun 15 | . 28 8 . Launcher 2 | . . 4 . Peak Build Rating 12 | 7 7 12 10 Average Rating 6 | 5 7 7 10 On Entrance 6 | . 7 7 10 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 12 | 12 12 12 4 Greatest Support 20 | 20 20 20 3 Greatest Overweight (x) 3 | . . 3 1 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 8 | 8 8 8 5 Average Capacity 7 | 7 8 6 5 Most Carried 6 | 2 6 6 4 Average Carried 4 | . 4 4 4 Final Capacity 8 | 8 8 5 5 Final Carried 6 | 1 6 4 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 320 | 252 28 40 . Remotely . | . . . . Salvage Created 394 | 23 190 181 . Parts 27 | 2 22 3 . Haulers Intercepted . | . . . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 10 | . 5 5 . Melee 1 | . . 1 . Guns 8 | . 5 3 . AOE 1 | . . 1 . Classes Destroyed 4 | 1 3 . . Builder 3 | . 3 . . Tunneler 1 | 1 . . . Swarmer 4 | . 3 1 . Grunt 6 | . 2 4 . Best Kill Streak 5 | 1 5 2 . Combat Bots Only 3 | . 3 2 . Max Kills in Single Turn 2 | 1 2 1 . Gunslinging 1 | . 1 . . Exploded 1 | . . 1 . Melee 1 | . . 1 . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 96 | . 28 54 14 Missed 24 | . 6 14 4 Hits 72 | . 22 40 10 Projectile 72 | . 22 40 10 Damage Taken 794 | . 210 523 61 Core 257 | . 62 173 22 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 37 | 2 17 18 . Largest 2 | 2 2 2 . Hottest 90 | 90 90 90 . Shots Fired 69 | 4 34 31 . Gun 67 | 4 34 29 . Cannon . | . . . . Launcher 2 | . . 2 . Special . | . . . . Kinetic . | . . . . Thermal 67 | 4 34 29 . Explosive 2 | . . 2 . Electromagnetic . | . . . . Robot Hit Streak 7 | 3 7 6 . Robot Miss Streak 3 | . 3 2 . Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 44 | 3 20 21 . Core Hits 26 | 1 11 14 . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . 1 . . Burn 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 617 | 36 253 328 . Guns 509 | 36 253 220 . Cannons . | . . . . Explosions 70 | . . 70 . Melee . | . . . . Ramming 38 | . . 38 . Kinetic . | . . . . Thermal 509 | 36 253 220 . Explosive 70 | . . 70 . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 4 | . . 4 4 Average Corruption 2 | . . 2 4 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 1 | . . 1 . Energy Discharges 1 | . . 1 . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 59 | . . 59 . Shots 2 | . . 2 . Rammed 20 | . . 20 . Targets Rammed 20 | . . 20 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 268 | 60 268 261 . Average Temperature 138 | 31 133 160 . Received Heat Transfer 285 | . 48 201 36 Effects 4 | . . 4 . Interference 4 | . . 4 . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 5 | 1 2 2 . Heat Transferred 1377 | 99 731 547 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 75 | 5 75 65 . Initial 9 | . . 9 . Average 20 | . 37 15 . Influence Increases 297 | 5 125 167 . Destroy 0b10 Robot/C 200 | . 100 100 . Destroy 0b10 Robot/NC 20 | 5 15 . . Destroy Leader 30 | . 10 20 . Allied During Kill 2 | . . 2 . Destroy Structure 15 | . . 15 . Lose Combat Pursuer 30 | . . 30 . Influence Decreases 295 | 5 100 186 4 Entered New Map 20 | . . 16 4 Time Decay 246 | 5 100 141 . Lost Part 29 | . . 29 . Squads Dispatched 1 | . 1 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 24 | . 10 8 6 Peak Tracking Total 6 | . 4 3 6 Tactical Retreats 1 | . . 1 . Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks . | . . . . Successful . | . . . . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies 2 | . . 2 . Largest Group 2 | . . 2 2 Highest-Rated Group 46 | . . 46 46 Highest-Rated Ally 31 | . . 31 31 Total Orders . | . . . . Ally Attacks 5 | . . 5 . Total Damage 22 | . . 22 . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Active Infowar (turns) 471 | 33 261 177 . Sensors 162 | . . 162 . Seismic 309 | 33 261 15 . Robot Analysis Total . | . . . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 809 | 112 261 427 9 Spaces Moved 565 | 80 140 336 9 Core 353 | 9 . 335 9 Treads . | . . . . Legs 212 | 71 140 1 . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 50 100 Average Speed 96 | 112 120 82 100 Slowest Speed 200 | 120 120 200 100 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 27 | 3 34 72 2 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed 17 | . . 17 . Melee . | . . . . Projectile . | . . . . AOE 17 | . . 17 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 763 | 99 199 456 9 Wait 107 | . 38 69 . Move 562 | 79 139 335 9 Hop . | . . . . Pick Up 17 | 9 5 3 . Fast Attach . | . . . . Attach 12 | 8 . 4 . Detach 1 | . . 1 . Swap 1 | . . 1 . Drop 6 | 1 . 5 . Fire 37 | 2 17 18 . Melee . | . . . . Ram 20 | . . 20 . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Subcaves (discovered 1 exit: *Rec) History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 16) 113 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 357 | -10/Materials | Discovered new exit (range 13) 374 | -10/Materials | Entered Mines 403 | -10/Mines | Core integrity fell below 50% 459 | -10/Mines | Lost 4 parts (1p2n1w) 561 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 565 | -10/Mines | Found Prototype Device 573 | -10/Mines | Identified Exp. Sensor Array 585 | -10/Mines | Learned location of Storage (-9) 735 | -10/Mines | Core integrity fell below 20% 789 | -10/Mines | Discovered new exit (range 6) 801 | -10/Mines | Entered Subcaves 801 | -10/Subcaves | Accompanied by 2 allies 802 | -10/Subcaves | Approached by a straggling Scientist 802 | -10/Subcaves | Identified exit to Recycling 806 | -10/Subcaves | Led the pair of lost Derelicts to an unsafe place 810 | -10/Subcaves | Destroyed by Autobeam Turret with Autobeam Last Messages --------------- 00793_ T-07 Excavator is excavating. 00798_ U-05 Engineer lays Concrete. 00799_ U-05 Engineer builds a Wall. 00801_ T-07 Excavator is excavating. LOCATION=UNKNOWN AMBIENT_HEAT=-10 GOAL=ESCAPE 00802_ UU-H4I(c): "Thank the algorithms! I was beginning to lose hope I'd never make it past all the Subs lurking out here." Loading 1 Recycling entrance... 00805_ UU-H4I(c): "Hey, let me tag along and I can get us both out of this nasty situation. At least I think I can... The group I got separated from was talking about a shortcut back to the UFD." 00806_ 76-MX7(g): "This place looks worse than where we left..." 00808_ S-10 Pest springs to life. 00810_ S-10 Pest destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????##????????????? | | ??????????????????????????????????? #????????????? | | ?????????????????????????????????? #????????????? | | ????????????????????????????????? ?????????????? | | ????????????????????????????????? ??????????????? | | ???????????????????????????????? ##?????????????? | | ???????????????????????????????? #?????????????? | | ???????????????????????????????# #??????????????? | | ??????????????????????????????# #??????????????? | | ????????????????????????????## #???????????????? | | ???????????????????????????## ##??????????????? | | ??????????????????????????## ###????????????? | | ?????????????????????????## #????????????? | | ?????????????????????????# #### ##????????????? | | ?????????????????#???????## ##?????????????????? | | ?????????????????#""??????## #?????????????????? | | ?????????????????#" ?????# #?????????????????? | | ?????????????????#" #### #?????????????????? | | ?????????????????#""t =%@s #?????????????????? | | ????????????????#> = #?????????????????? | | ????????????????##""t s #?????????????????? | | ?????????????????#" s## #????????????????? | | ?????????????????#" ?## ## #????????????????? | | ?????????????????#""" ???# #?# #????????????????? | | ?????????????????######??? #?? #????????????????? | | ??????????????????????????# ?? #????????????????? | | ?????????????????????????? ??##????????????????? | | ??????????????????????????# ##???????????????????? | | ?????????????????????????? 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" ????????????????????? | | ?????????????????????????? ##????????????????????? | | ??????????????????????????#??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GlidesysFissionWell Manual? 0 Play Time 00:05:08 Cumulative 26.6 hours Start 2026.04.08 @ 14:42:21 End 2026.04.08 @ 14:47:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 71 Rogue 71 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 29 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2c0e62fc-de4e-4bff-bb4c-c7a513a2460f