Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.18 @ 05:13:15 Player: ThE chow Result: Destroyed by H-71 Marshal with Heavy Mass Driver Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (85) 425 Value Destroyed (2586) 2586 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (-35) -35 TOTAL SCORE: 7276 Bonus ------- Friendly Fire -35 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 98/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ Advanced Visual Processing Unit Advanced Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Medium Storage Unit Energy Filter KE Penetrator Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Thunder Leg Combat Airjet Nuclear Pulse Array > --- UTILITY ---------- Medium Storage Unit Advanced Visual Processing Unit Improved Signal Interpreter Improved Terrain Scanner Advanced Terrain Scan Processor 0b10 Decoder Chip [Scout] Hacking Suite > --- WEAPON ----------- Improved Arc Projector KE Penetrator > --- INVENTORY -------- Light Angular Momentum Engine Antigrav System Advanced Sensor Array Energy Filter Improved Arc Projector [Rating: 59] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Thunder Leg Hover Unit Combat Airjet Flight Unit Flight Unit Utility Cooling System Device Cooling System Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Pulse Rifle Energy Gun Pulse Rifle Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Impact Weapon Heavy Flail Build | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Slots Evolved 10 | . . 2 . 2 2 2 . . 2 Power 1 | . . . . . . 1 . . . Propulsion 4 | . . 1 . 1 1 1 . . . Utility 5 | . . 1 . 1 1 . . . 2 Weapon . | . . . . . . . . . . Parts Attached 90 | 6 7 19 . 22 15 1 4 2 14 Power 8 | 1 1 1 . 1 2 1 . . 1 Engine 3 | 1 1 . . . . . . . 1 Core 5 | . . 1 . 1 2 1 . . . Reactor . | . . . . . . . . . . Propulsion 30 | 2 2 4 . 9 5 . . 2 6 Treads 16 | 2 2 4 . 8 . . . . . Leg 1 | . . . . . . . . . 1 Wheel . | . . . . . . . . . . Hover 4 | . . . . . . . . . 4 Flight 9 | . . . . 1 5 . . 2 1 Utility 33 | 1 2 5 . 9 7 . 4 . 5 Device 13 | . . 2 . 4 3 . 1 . 3 Storage 6 | 1 1 2 . 1 1 . . . . Processor 9 | . . . . 2 3 . 2 . 2 Hackware 1 | . . . . . . . 1 . . Protection 4 | . 1 1 . 2 . . . . . Artifact . | . . . . . . . . . . Weapon 19 | 2 2 9 . 3 1 . . . 2 Energy Gun 10 | 1 1 5 . 2 . . . . 1 Energy Cannon 2 | . . 1 . 1 . . . . . Ballistic Gun 3 | 1 . 1 . . . . . . 1 Ballistic Cannon . | . . . . . . . . . . Launcher 2 | . 1 . . . 1 . . . . Special Weapon . | . . . . . . . . . . Impact Weapon 2 | . . 2 . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . Parts Lost 33 | . . . . 10 . . 11 3 9 Power 4 | . . . . 1 . . 1 1 1 Propulsion 15 | . . . . 4 . . 5 2 4 Utility 11 | . . . . 4 . . 3 . 4 Weapon 3 | . . . . 1 . . 2 . . Highest Loss Streak 10 | . . . . 2 . . 10 2 6 To Critical Strikes 1 | . . . . . . . . . 1 Average Backups 14 | 1 7 18 20 22 10 9 5 2 4 Power 1 | 1 . 1 2 1 2 1 . . . Propulsion 1 | . . 1 2 2 1 . . . . Utility 7 | . 2 8 9 11 5 7 5 2 1 Weapon 4 | . 3 6 7 7 1 1 . . 1 Tool/Special . | . . . . . . . . . . Unused Backups 28 | 1 5 10 . 1 3 2 3 . 3 Power 3 | . 1 2 . . . . . . . Propulsion 3 | . . 2 . . . 1 . . . Utility 14 | . 1 3 . 1 3 1 3 . 2 Weapon 6 | 1 1 3 . . . . . . 1 Tool/Special 2 | . 2 . . . . . . . . Average Slot Usage (%) 90 | . 97 96 100 97 98 99 77 41 52 Engine 3 | . 14 4 . . . . . . 1 Core 5 | . . 6 11 9 7 12 9 2 . Treads 23 | . 28 30 33 34 . . . . . Flight 5 | . . . . . 36 40 25 6 2 Device 9 | . . 16 22 11 14 13 11 . 4 Storage 8 | . 14 11 11 9 7 6 . . 2 Processor 8 | . . . . 7 14 13 18 26 25 Protection 5 | . 11 5 . 5 . . . . . Energy Gun 10 | . 13 12 11 14 7 6 4 . . Energy Cannon 1 | . . 3 . 2 . . . . . Ballistic Gun 1 | . 9 1 . . . . . . . Launcher 1 | . 4 . 7 . 6 6 4 . . Impact Weapon 1 | . . 3 3 . . . . . . Peak Build Rating 59 | 6 9 20 20 27 31 36 36 21 59 Average Rating 22 | 3 8 16 20 25 26 35 28 17 41 On Entrance 17 | . 6 8 20 20 25 31 36 15 15 Avg Prop Armor Cover (%) 21 | . . . . . . . . . 21 Naked Turns . | . . . . . . . . . . Heaviest Build 102 | 12 32 58 58 102 102 26 26 5 11 Greatest Support 80 | 40 40 60 60 80 60 27 27 8 13 Greatest Overweight (x) 4 | 3 . 1 . 4 1 . 2 . . Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 25 20 25 25 10 10 5 10 Average Capacity 16 | 7 10 19 20 24 10 10 5 5 7 Most Carried 25 | 4 13 20 20 25 25 10 10 4 8 Average Carried 14 | 1 7 18 20 22 9 9 5 2 4 Final Capacity 25 | 8 15 20 20 25 10 10 5 5 5 Final Carried 25 | 1 11 20 20 25 10 10 5 4 3 Class Distribution -------------------- 46% | Mutant 34% | Scavenger-Mutant 10% | Scavenger-Scout 5% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Scout | -7/Factory Scavenger-Scout | -6/Factory Scavenger-Scout | -6/Lower Caves Mutant | -6/Lower Caves Scout | -5/Factory Resources | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Matter Collected 1685 | 189 313 230 64 409 220 30 107 30 93 Remotely . | . . . . . . . . . . Salvage Created 2872 | . 430 635 196 1517 . . 79 . 15 Parts 134 | . 19 37 4 67 . . 6 . 1 Haulers Intercepted 4 | . 1 . . 3 . . . . . Recyclers Shooed 2 | . . . . 2 . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 7 | . . . . . . . 7 . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Combat Hostiles Destroyed 65 | . 9 16 5 27 . . 8 . . Melee 3 | . . 2 . 1 . . . . . Guns 31 | . 5 7 1 18 . . . . . Cannons 8 | . . 4 . 4 . . . . . AOE 17 | . 4 1 1 3 . . 8 . . Classes Destroyed 13 | . 5 3 . 4 . . 1 . . Worker 4 | . 1 . . 2 . . . . 1 Builder 2 | . 1 . . 1 . . . . . Hauler 4 | . 1 . . 3 . . . . . Recycler 4 | . . . . 4 . . . . . Operator 1 | . . . . 1 . . . . . Watcher 5 | . 2 . . 3 . . . . . Swarmer 16 | . . 3 . 6 . . 7 . . Grunt 33 | . 9 8 5 11 . . . . . Brawler 1 | . . 1 . . . . . . . Duelist 1 | . . . . 1 . . . . . Sentry 12 | . . 4 . 8 . . . . . Hunter 1 | . . . . 1 . . . . . Programmer 1 | . . . . . . . 1 . . Best Kill Streak 5 | . 5 4 3 4 . . 4 . 1 Combat Bots Only 4 | . 3 4 3 4 . . 4 . . Max Kills in Single Turn 2 | . 2 1 1 2 . . 2 . 1 Gunslinging 1 | . . . . 1 . . . . . Exploded 2 | . 1 1 1 2 . . 2 . . Melee 1 | . . 1 . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Hostile Shots Fired 617 | . 30 60 6 210 2 . 131 25 153 Missed 192 | . 4 11 1 63 1 . 47 9 56 Hits 425 | . 26 49 5 147 1 . 84 16 97 Melee 14 | . . 4 . 3 . . 2 . 5 Projectile 411 | . 26 45 5 144 1 . 82 16 92 Critical Strikes 14 | . . 2 . 3 . . 2 1 6 Damage Taken 5836 | . 358 643 53 1669 31 . 1163 248 1671 Core 2295 | . 24 146 12 233 . . 675 159 1046 Absorbed by Shields 464 | . . 89 22 353 . . . . . Core Remaining (%) 68 | 100 90 . 60 57 100 . . 1 . Volleys Fired 196 | . 44 33 4 89 . . 24 . 2 Largest 2 | . 2 2 2 2 . . 2 . 2 Hottest 126 | . 83 126 96 126 . . 93 . 98 Shots Fired 346 | . 72 64 8 173 . . 25 . 4 Gun 264 | . 65 40 4 139 . . 12 . 4 Cannon 53 | . . 24 . 29 . . . . . Launcher 29 | . 7 . 4 5 . . 13 . . Special . | . . . . . . . . . . Kinetic 31 | . 21 8 . . . . . . 2 Thermal 268 | . 44 40 4 168 . . 12 . . Explosive 29 | . 7 . 4 5 . . 13 . . Electromagnetic 18 | . . 16 . . . . . . 2 Robot Hit Streak 24 | . 23 9 9 24 . . 3 . 5 Robot Miss Streak 4 | . 4 2 1 4 . . 4 . . Penetration Max 1 | . . . . . . . . . 1 Secondary Targets 1 | . . . . 1 . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . Shots Hit Robots 271 | . 48 57 9 144 . . 9 . 4 Core Hits 133 | . 27 22 2 59 . . 20 . 3 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 6 | . . 1 2 3 . . . . . Critical Strikes 18 | . 3 1 2 12 . . . . . Burn 11 | . 3 . . 8 . . . . . Smash 7 | . . 1 2 4 . . . . . Melee Attacks 32 | . . 13 3 16 . . . . . Impact 32 | . . 13 3 16 . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks 1 | . . 1 . . . . . . . Damage Inflicted 6540 | . 1012 1177 276 3077 . . 836 . 162 Guns 3250 | . 599 452 52 1884 . . 133 . 130 Cannons 713 | . . 298 . 415 . . . . . Explosions 1503 | . 407 28 100 274 . . 694 . . Melee 1027 | . . 399 124 504 . . . . . Ramming 47 | . 6 . . . . . 9 . 32 Kinetic 375 | . 186 89 . . . . . . 100 Thermal 3428 | . 413 531 52 2299 . . 133 . . Explosive 1475 | . 407 . 100 274 . . 694 . . Electromagnetic 188 | . . 158 . . . . . . 30 Impact 1027 | . . 399 124 504 . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 3 | . . . . 3 . . 3 3 2 Average Corruption 2 | . . . . 2 . . 2 3 1 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 38 | . . . . 34 . . . 4 . Message Errors 16 | . . . . 14 . . . 2 . Matter Fused 5 | . . . . 5 . . . . . Heat Flow Errors 4 | . . . . 4 . . . . . Energy Discharges 4 | . . . . 2 . . . 2 . Parts Fused 1 | . . . . 1 . . . . . Data Loss (minor) 3 | . . . . 3 . . . . . Data Loss (major) 3 | . . . . 3 . . . . . Misfires 1 | . . . . 1 . . . . . Alerts 1 | . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 301 | . 4 52 94 151 . . . . . Projectiles . | . . . . . . . . . . Explosions 36 | . 4 . . 32 . . . . . Melee 265 | . . 52 94 119 . . . . . Knockbacks 1 | . 1 . . . . . . . . Impact 1 | . 1 . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 77 | . 23 36 . . . . 4 . 14 Shots 2 | . 1 1 . . . . . . . Rammed 12 | . 2 . . . . . 1 . 9 Targets Rammed 12 | . 2 . . . . . 1 . 9 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 420 | . 387 24 . 420 3 232 219 . 1 Average Temperature 87 | . 95 18 . 104 3 52 97 . 1 Received Heat Transfer 1142 | . 183 223 30 451 . . 156 . 99 Effects 6 | . 3 . . 2 . 1 . . . Energy Bleed 2 | . 1 . . . . 1 . . . Matter Decay 1 | . 1 . . . . . . . . Short Circuit 1 | . 1 . . . . . . . . Damage (major) 2 | . . . . 2 . . . . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 6 | . . 2 3 1 . . . . . Combat Hostiles 6 | . . 2 3 1 . . . . . Parts Fried 11 | . . 5 4 2 . . . . . Impact Corruptions 11 | . . 3 3 5 . . . . . Robots Melted 1 | . . . . 1 . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 14 | . 1 4 . 9 . . . . . Heat Transferred 8338 | . 1443 1123 111 5365 . . 296 . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen 1 | . . . . . . . 1 . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Maximum Alert Level 1 | . . . . 1 . . . . 1 Low Security (%) 86 | 100 100 100 100 69 100 100 . . 85 Level 1 13 | . . . . 30 . . . . 14 Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 268 | . 166 120 146 268 115 . . . 265 Initial 115 | . . . 20 52 115 . . . 88 Average 81 | . 54 44 107 123 37 . . . 93 Influence Increases 3075 | . 349 428 176 942 30 . 290 240 620 Destroy 0b10 Robot/C 1300 | . 180 320 100 540 . . 160 . . Destroy 0b10 Robot/NC 105 | . 30 . . 70 . . . . 5 Destroy Leader 308 | . 46 80 20 152 . . 10 . . Successful Hack 18 | . . 5 . 13 . . . . . Disable Machine 105 | . 30 . 45 30 . . . . . Destroy Structure 99 | . 48 8 11 32 . . . . . Partial Spotted 105 | . . . . . 30 . . . 75 Lose Combat Pursuer 1035 | . 15 15 . 105 . . 120 240 540 Influence Decreases 2817 | . 349 375 93 824 284 . 190 199 503 Entered New Map 328 | . . . 33 84 139 . . 19 53 Time Decay 2072 | . 349 375 60 653 145 . 80 150 260 Search Patrol Dispatched 100 | . . . . . . . . . 100 Lost Part 317 | . . . . 87 . . 110 30 90 Squads Dispatched 18 | . 3 2 . 6 2 1 . . 4 Investigation 2 | . 1 . . 1 . . . . . Extermination 3 | . . . . . 1 1 . . 1 Reinforcement 10 | . 2 2 . 2 1 . . . 3 Assault . | . . . . . . . . . . Garrison 3 | . . . . 3 . . . . . Intercept . | . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . 1 Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Distress Signals 8 | . 1 2 . 2 1 . . . 2 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 189 | . 18 25 5 48 6 3 20 12 52 Peak Tracking Total 17 | . 4 4 3 5 3 1 8 10 17 Tactical Retreats 32 | . 1 1 . 7 . . 4 6 13 Traps | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Traps Triggered 12 | . 3 1 . 5 2 . . . 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Machines Disabled 7 | . 2 . 3 2 . . . . . Max in Single Turn 3 | . 1 . 3 1 . . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Machines Accessed 19 | . 4 3 1 5 1 . 1 . 4 Terminals 11 | . 2 2 1 3 . . . . 3 Fabricators 1 | . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . Recycling Units 5 | . 2 1 . 1 . . . . 1 Scanalyzers 1 | . . . . 1 . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 38 | . 6 5 3 13 1 . 1 . 9 Successful 20 | . 4 2 . 7 1 . 1 . 5 Failed 17 | . 2 3 3 5 . . . . 4 Catastrophic 4 | . . 1 1 2 . . . . . Database Lockouts 1 | . . . . 1 . . . . . Manual 11 | . . 5 1 3 . . . . 2 Terminals 25 | . 4 4 3 6 . . . . 8 Fabricators 1 | . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . Recycling Units 7 | . 2 1 . 3 . . . . 1 Scanalyzers 4 | . . . . 4 . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 12 | . 2 2 . 3 . . 1 . 4 Record 1 | . . . . . . . . . 1 Open Door 1 | . . . . . . . 1 . . Open DSF 1 | . . . . . . . . . 1 Alert Level 4 | . 2 1 . . . . . . 1 Locate Traps 1 | . . . . . . . . . 1 Zone Layout 4 | . . 1 . 3 . . . . . Fabricator Hacks 1 | . . . . . 1 . . . . Network Status 1 | . . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 4 | . 2 . . 1 . . . . 1 Report Inventory 3 | . 2 . . . . . . . 1 Retrieve Components 1 | . . . . 1 . . . . . Scanalyzer 3 | . . . . 3 . . . . . Insert Component 1 | . . . . 1 . . . . . Analyze 1 | . . . . 1 . . . . . Retrieve Study 1 | . . . . 1 . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 9 | . . 2 1 4 . . . . 2 Full Trace Events 1 | . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired 1 | . . . . 1 . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 9 | . . . . 9 . . . . . Parts Scanalyzed 1 | . . . . 1 . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Total Allies 1 | . . . . . . . 1 . . Largest Group 1 | . . . . . . . 1 . . Highest-Rated Group 141 | . . . . . . . 141 . . Highest-Rated Ally 141 | . . . . . . . 141 . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Active Infowar (turns) 1914 | . . . . . 500 147 272 316 679 Optics 1000 | . . . . . . . 5 316 679 Sensors 985 | . . . . . 500 147 164 . 174 Terrain 1256 | . . . . . 488 147 217 . 404 Traps 79 | . . . . . . . 79 . . Decoding 677 | . . . . . . . . . 677 Jamming 6 | . . . . . . . . . 6 Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . 1 . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Decoded 0b10 Intel 10 | . . . . . . . . . 10 Traps 5 | . . . . . . . . . 5 Emergency Access 4 | . . . . . . . . . 4 Exits 1 | . . . . . . . . . 1 Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Turns Passed 7331 | 67 1213 1304 126 2693 513 147 273 316 679 Spaces Moved 6006 | 41 642 621 61 971 763 419 671 796 1021 Core 564 | 26 . . . . . . 92 298 148 Treads 2312 | 15 642 621 61 971 2 . . . . Legs . | . . . . . . . . . . Wheels . | . . . . . . . . . . Hover 206 | . . . . . . . . . 206 Flight 2924 | . . . . . 761 419 579 498 667 Fastest Speed 22 | 50 160 160 160 160 25 22 22 32 40 Average Speed 96 | 130 160 166 160 227 26 22 30 39 55 Slowest Speed 480 | 200 160 240 160 480 240 22 150 50 90 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 13 | . . . . . 6 . 2 . 5 Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 38 | 3 75 33 18 58 12 9 72 79 21 Regions Visited 9 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 3 | . . . . . 1 1 . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 . . 1 . . Scrap Searched 3 | . . . . . . . 2 1 . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 220 | . 51 4 17 33 . . 115 . . Melee . | . . . . . . . . . . Projectile 3 | . . . . 3 . . . . . AOE 217 | . 51 4 17 30 . . 115 . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Total 7158 | 55 758 818 76 1257 1074 473 714 800 1133 Wait 584 | . 29 70 7 95 266 46 7 . 64 Move 5972 | 40 641 620 60 970 751 418 666 795 1011 Hop 12 | . . . . . 5 . 2 . 5 Pick Up 139 | 8 23 37 . 36 9 4 5 2 15 Fast Attach . | . . . . . . . . . . Attach 62 | 6 5 2 . 16 9 2 4 3 15 Detach 12 | . 1 . . 1 3 . 1 . 6 Swap 59 | . 4 18 2 19 13 1 1 . 1 Drop 79 | 1 9 26 . 15 18 2 3 . 5 Fire 196 | . 44 33 4 89 . . 24 . 2 Melee 31 | . . 12 3 16 . . . . . Ram 10 | . . . . . . . 1 . 9 Kick . | . . . . . . . . . . Crush 2 | . 2 . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 4 exits: *Fac x3 / [*Sto]) -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 1 exit: *Fac) History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 16) 68 | -11/Scrapyard | Entered Materials 282 | -10/Materials | Discovered new exit (range 5) 301 | -10/Materials | Build established: Mutant 453 | -10/Materials | Discovered new exit (range 15) 672 | -10/Materials | Discovered new exit (range 8) 719 | -10/Materials | Discovered new exit (range 15) 1281 | -10/Materials | Entered another Materials area 1281 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1910 | -9/Materials | Discovered new exit (range 7) 2493 | -9/Materials | Discovered new exit (range 18) 2585 | -9/Materials | Entered Mines 2695 | -9/Mines | Discovered new exit (range 8) 2711 | -9/Mines | Entered Materials 2711 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3076 | -8/Materials | Discovered new exit (range 10) 3184 | -8/Materials | Build established: Scavenger-Mutant 3899 | -8/Materials | Central database locked down 4118 | -8/Materials | Discovered new exit (range 14) 4381 | -8/Materials | Discovered new exit (range 4) 5349 | -8/Materials | Discovered new exit (range 16) 5404 | -8/Materials | Entered Factory 5404 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5559 | -7/Factory | Discovered new exit (range 12) 5719 | -7/Factory | Allied Derelicts emerged from ambush trap array 5744 | -7/Factory | Build established: Scavenger-Scout 5917 | -7/Factory | Identified exit to Factory 5917 | -7/Factory | Entered another Factory area 5917 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 5936 | -6/Factory | Discovered new exit (range 5) 6064 | -6/Factory | Identified exit to Lower Caves 6064 | -6/Factory | Entered Lower Caves 6227 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 6297 | -6/Lower Caves | Encountered a Warlord checkpoint 6319 | -6/Lower Caves | Lost 10 parts (1p5n2u2w) 6320 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6322 | -6/Lower Caves | Core integrity fell below 50% 6322 | -6/Lower Caves | Discovered new exit (range 10) 6337 | -6/Lower Caves | Entered another Lower Caves area 6346 | -6/Lower Caves | Encountered a Warlord checkpoint 6381 | -6/Lower Caves | Learned Factory garrison access intel 6384 | -6/Lower Caves | Core integrity fell below 20% 6509 | -6/Lower Caves | Spotted B-75 Beast 6588 | -6/Lower Caves | Discovered new exit (range 16) 6652 | -6/Lower Caves | Identified exit to Factory 6653 | -6/Lower Caves | Entered Factory 6653 | -5/Factory | Evolved 2 slots: Utility x2 6654 | -5/Factory | Loaded intel: 3 garrison access locations 6772 | -5/Factory | Build established: Mutant 7196 | -5/Factory | Build established: Scout 7233 | -5/Factory | Identified exit to Factory 7253 | -5/Factory | Search patrols dispatched 7302 | -5/Factory | Core integrity fell below 50% 7326 | -5/Factory | Core integrity fell below 20% 7332 | -5/Factory | Destroyed by H-71 Marshal with Heavy Mass Driver Last Messages --------------- 07298_ Antigrav System destroyed. 07302_ Acquired Gyrokinetic Inverter. 07306_ Imp. Terrain Scanner destroyed. 07312_ Slammed into P-70 Sage. 07312_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 07313_ Slammed into P-70 Sage. 07314_ Drone sends a signal. 07318_ Slammed into Drone. 07322_ Slammed into K-01 Serf. 07322_ K-01 Serf destroyed. 07322_ Gyrokinetic Inverter severed. 07323_ Acquired 15 matter. 07323_ Slammed into C-35 Carver. 07323_ Imp. Signal Interpreter severed. 07324_ Slammed into C-35 Carver. 07326_ Destabilizing: Core damaged (-30). 07327_ Slammed into C-35 Carver. 07329_ >> DECODED: Emergency access location. 07331_ 0b10 Decoder Chip [Scout] severed. Map ----- +----------------------------------------------------+ | ????# ### / | | ????# ? ????# ####### | | ????###???"??????# !#?#???? | | ??????#????"? ???# ##### | | ??????????"" ?##/######??## | | ????????? #?# #?#???#?## | | ???#????? #?# #??####??# | | ??????#??# ### #?? ##?## | | ????? ???# ### #? ##??# | | ?????? ??# #?# #? #?##### | | ?????????# #?# # #? ??? | | ???????? # #?# # # ?? ?? | | ?????????# #?# + # ? ? | | ??????? ?# #?# # # ? ? | | ?????##### ### # # ?? ? | | ?????# # #?? | | ?????# s##/######?????? | | ????## !!!## #? ? ? | | ?????# !!!## """" # ??? | | ?????# """ !!!## """" #?? ?? | | ?????# """ ## """" #?##### | | ?????# """ ## """" ### | | ?????# ## ### | | ???? # #####/##### | | ?????+ cc ! %%= = ## | | ?????#@################# ## | | ?????# #??##??########## ## | | ?????# #?# ? ?#= # ## | | ????? ?#? ??# """ # ## | | ??#??! ??? ? # """ # ###### | | ???#? H ?+????# """ # % | | ?????! # ???# + | | ???? ??? ?#"S """ # | | ????##+##???#?#""" """ ### """ | | ?#?????? ??#??# "" """ #?# """ | | #?#??"??? ????# ### """ | | ??????"???????########### """ | | ??????"?????##?#?#??????# """ | | ??????"?? ??#??###??#??## """ | | ??????????#? ??? ?? ?# "" | | ????????????? ? ? ?? # | | ???????#?#????? ??? ??# | | ?????????? ??? ?? ?? ?# # | | ??????#??????????"?"?? # # | | ???????????????????? ?+ + | | ???????????????"???? ???# # | | ??????????????? ?? ?????# # | | ????????????????????????# # | | ????????????????????????# # | | ????????????????????????# ? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 63 Energy Generation 23 Energy Capacity 440 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 210 Armor Coverage 300 Evasion (%) 65 Targeting Accuracy 8 Target Analysis 5 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Pulse Rifle | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Pulse Rifle | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Can't Catch Me Close Call Heavy Suspicion I Spy It's Just You Power Corrupts Slippery One Suspicious Tourist Challenges ------------ None Game ------ Seed CloakAbsorptionRailgun Manual? 0 Play Time 02:13:54 Cumulative 9.4 hours Start 2026.07.18 @ 02:54:02 End 2026.07.18 @ 05:13:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 9 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a6c5e017-cb18-40bc-b0e9-07c835061a6e