Cogmind - Beta 10 @@@ ROGUE MODE // 2020.09.17 @ 04:43:00 Player: DragoX Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (80) 400 Value Destroyed (2137) 2137 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (224) 224 TOTAL SCORE: 5001 Bonus ------- High Alert Combat Kills 224 Cogmind --------- Core Integrity 0/550 Matter 85/300 Energy 91/100 System Corruption 18% Temperature Cool (9) Movement Walking (180) Ox2 Location -8/Storage Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Aluminum Leg Carbon-fiber Leg > --- UTILITY (4) ------ Large Storage Unit Melee Analysis Suite Hardened Medium Armor Plating System Shield > --- WEAPON (2) ------- Heavy Missile Launcher Axe > --- INVENTORY (10) --- Light Treads Improved Signal Interpreter Target Analyzer Improved Power Shielding Advanced Beam Rifle Mining Laser Axe Peak State ------------ > --- POWER ------------ Heavy Ion Engine Heavy Ion Engine > --- PROPULSION ------- Aerolev Unit Improved VTOL Module Improved VTOL Module > --- UTILITY ---------- Large Storage Unit Melee Analysis Suite System Shield System Shield > --- WEAPON ----------- Advanced Beam Rifle Axe > --- INVENTORY -------- Carbon-fiber Leg Improved Signal Interpreter Target Analyzer Improved Power Shielding Hardened Medium Armor Plating Reflective Plating Heavy Missile Launcher Mining Laser Axe Axe [Rating: 37] Favorites ----------- Power Light Nuclear Core Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Hover Unit Flight Unit Flight Unit Utility Large Storage Unit Device Particle Charger Storage Large Storage Unit Processor Melee Analysis Suite Hackware System Shield Protection Reflective Plating Weapon Axe Energy Gun Beam Rifle Ballistic Gun Enhanced Autogun Launcher Heavy Missile Launcher Special Weapon Mining Laser Slashing Weapon Axe Build | -11 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Mat Mat Sto Slots Evolved 4 | . . . 2 2 . Power 1 | . . . 1 . . Propulsion 1 | . . . . 1 . Utility 2 | . . . 1 1 . Weapon . | . . . . . . Parts Attached 91 | 6 1 1 19 38 26 Power 16 | 1 1 . 2 10 2 Engine 9 | 1 . . 2 4 2 Core 7 | . 1 . . 6 . Reactor . | . . . . . . Propulsion 31 | 2 . 1 6 9 13 Treads 11 | . . . . 4 7 Leg 9 | . . . 4 2 3 Wheel 5 | 2 . . . 3 . Hover 3 | . . . 2 . 1 Flight 3 | . . 1 . . 2 Utility 19 | 1 . . 4 10 4 Device 3 | . . . . 3 . Storage 3 | 1 . . 2 . . Processor 1 | . . . . . 1 Hackware 2 | . . . . . 2 Protection 10 | . . . 2 7 1 Artifact . | . . . . . . Weapon 25 | 2 . . 7 9 7 Energy Gun 7 | 2 . . 1 3 1 Energy Cannon . | . . . . . . Ballistic Gun 5 | . . . 1 1 3 Ballistic Cannon . | . . . . . . Launcher 4 | . . . . 2 2 Special Weapon 5 | . . . 3 2 . Impact Weapon . | . . . . . . Slashing Weapon 4 | . . . 2 1 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 6 | . . . . 1 5 Parts Lost 29 | . . 4 5 11 9 Power 6 | . . . 2 2 2 Propulsion 10 | . . 2 2 3 3 Utility 5 | . . . . 3 2 Weapon 8 | . . 2 1 3 2 Highest Loss Streak 8 | . . 4 3 8 5 Average Slot Usage (%) 86 | . 85 44 89 88 91 Engine 7 | . 6 . 11 5 9 Core 9 | . 8 14 7 10 7 Treads 9 | . . . . 12 20 Leg 4 | . . . 3 7 2 Wheel 2 | . 28 4 . 2 . Hover 4 | . . . 17 . . Device 1 | . . . . 3 1 Storage 16 | . 14 14 19 18 12 Processor 1 | . . . . . 6 Hackware 3 | . . . . . 11 Protection 6 | . . . 7 11 . Energy Gun 4 | . 28 2 7 4 . Ballistic Gun 1 | . . . 2 . 2 Launcher 2 | . . . . 1 5 Special Weapon 1 | . . . 3 1 . Slashing Weapon 7 | . . . 7 8 9 Naked Turns . | . . . . . . Heaviest Build 59 | 13 13 11 54 59 55 Greatest Support 62 | 20 20 20 20 60 62 Greatest Overweight (x) 16 | 2 . 2 16 11 3 Average Overweight (x) 1 | . . 1 2 . . Largest Inventory Capacity 16 | 6 6 6 16 16 16 Average Capacity 13 | 5 6 6 14 16 12 Most Carried 16 | 6 4 5 13 16 16 Average Carried 10 | 2 3 4 8 12 11 Final Capacity 16 | 6 6 6 16 16 10 Final Carried 14 | 3 4 4 13 14 7 Class Distribution -------------------- 45% | Scavenger-Mutant 38% | Mutant 15% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Hacker-Mutant | -8/Storage Resources | -11 -10 -10 -9 -8 -8 ----------- Run | Scr Mat Min Mat Mat Sto Matter Collected 1305 | 149 99 10 145 512 390 Remotely . | . . . . . . Salvage Created 2779 | 210 99 55 316 1228 871 Parts 174 | 14 3 7 16 102 32 Haulers Intercepted 2 | . . . . 1 1 Recyclers Shooed 2 | . . . . 2 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Mat Mat Sto Combat Hostiles Destroyed 53 | . 2 3 7 26 15 Melee 37 | . . 2 7 20 8 Guns 4 | . 2 1 . . 1 AOE 12 | . . . . 6 6 Classes Destroyed 11 | 2 1 1 1 6 . Worker 5 | . . . . 3 2 Builder 8 | . . . . 5 3 Tunneler 5 | 5 . . . . . Hauler 2 | . . . . 1 1 Recycler 4 | 1 . . . . 3 Watcher 3 | . . . . 3 . Swarmer 12 | . . 3 . 6 3 Grunt 30 | . 2 . 5 12 11 Brawler 3 | . . . . 3 . Duelist 2 | . . . . 2 . Sentry 6 | . . . 2 3 1 Best Kill Streak 16 | 6 2 1 2 16 6 Combat Bots Only 11 | . 2 1 2 11 3 Max Kills in Single Turn 3 | 1 1 1 1 3 3 Gunslinging . | . . . . . . Exploded 2 | . . . . 2 2 Melee 1 | . . 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -8 -------- Run | Scr Mat Min Mat Mat Sto Damage Taken 4133 | . 51 329 620 1573 1560 Core 828 | . . 139 138 211 340 Absorbed by Shields . | . . . . . . Core Remaining (%) 69 | 100 . 44 65 . . Volleys Fired 105 | 8 6 13 1 38 39 Largest 2 | 2 2 2 1 1 1 Hottest 100 | 90 90 90 56 100 39 Shots Fired 118 | 16 11 14 1 39 37 Gun 75 | 16 11 14 1 16 17 Cannon . | . . . . . . Launcher 31 | . . . . 11 20 Special 12 | . . . . 12 . Kinetic 17 | . . . . . 17 Thermal 55 | 8 5 13 1 28 . Explosive 31 | . . . . 11 20 Electromagnetic 15 | 8 6 1 . . . Robot Hit Streak 12 | 12 5 3 . 7 3 Robot Miss Streak 5 | 1 1 3 2 4 5 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 141 | 13 8 6 15 62 37 Core Hits 115 | 6 5 11 7 53 33 Critical Hits 2 | . . . . 1 1 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed 1 | . . . . 1 . Melee Attacks 114 | . . . 20 62 32 Impact . | . . . . . . Slashing 114 | . . . 20 62 32 Piercing . | . . . . . . Sneak Attacks 8 | . . . 1 6 1 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 6637 | 231 90 117 582 2919 2698 Guns 704 | 183 90 85 15 175 156 Cannons . | . . . . . . Explosions 2461 | 48 . . . 789 1624 Melee 3409 | . . . 567 1924 918 Ramming 63 | . . 32 . 31 . Kinetic 156 | . . . . . 156 Thermal 463 | 147 51 75 15 175 . Explosive 2413 | . . . . 789 1624 Electromagnetic 133 | 84 39 10 . . . Impact . | . . . . . . Slashing 3409 | . . . 567 1924 918 Piercing . | . . . . . . Highest Corruption 18 | . . 6 . 18 18 Average Corruption 16 | . . 5 . 16 18 Corruption Purged . | . . . . . . Effects 99 | . . 4 . 42 53 Message Errors 28 | . . 3 . 10 15 Matter Fused 17 | . . . . 8 9 Heat Flow Errors 6 | . . . . 3 3 Energy Discharges 2 | . . . . 1 1 Data Loss (minor) 7 | . . 1 . 3 3 Data Loss (major) 3 | . . . . 2 1 Misfires 2 | . . . . 1 1 Alerts 1 | . . . . . 1 Misdirections 15 | . . . . 9 6 Targeting Errors 15 | . . . . 5 10 Weapon Failures 3 | . . . . . 3 Overload Shots . | . . . . . . Overflow Damage 424 | . . . 62 202 160 Projectiles . | . . . . . . Explosions 106 | . . . . 18 88 Melee 318 | . . . 62 184 72 Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 110 | . . 13 . 14 83 Shots 2 | . . . . . 2 Rammed 26 | . . 21 . 5 . Targets Rammed 26 | . . 21 . 5 . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 282 | 240 147 186 33 255 282 Average Temperature 77 | 123 63 101 13 73 68 Received Heat Transfer 1674 | . 27 . 351 531 765 Effects 2 | . . . . 2 . Interference 2 | . . . . 2 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | 1 1 1 . . . Heat Transferred 1123 | 346 148 222 37 370 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | 1 . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Mat Mat Sto Peak Influence 573 | 30 93 66 105 573 512 Initial 178 | . 19 36 25 44 178 Average 231 | 8 69 61 50 363 320 Maximum Alert Level 2 | . . . . 2 2 Low Security (%) 47 | 100 100 100 100 17 9 Level 1 27 | . . . . 21 74 Level 2 25 | . . . . 60 16 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 13 | . . . 3 6 4 Investigation 4 | . . . 2 1 1 Extermination . | . . . . . . Reinforcement 6 | . . . 1 2 3 Assault . | . . . . . . Garrison 3 | . . . . 3 . Intercept . | . . . . . . Construction Impeded 4 | . . . . 2 2 Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Mat Mat Sto Distress Signals 5 | . . . 3 1 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 76 | . 3 3 11 32 27 Peak Tracking Total 9 | . 2 3 4 5 9 Tactical Retreats 8 | . . . 1 3 4 Traps | -11 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Mat Mat Sto Traps Triggered 1 | . . . 1 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -8 ---------- Run | Scr Mat Min Mat Mat Sto Machines Disabled 4 | . 1 . . 2 1 Max in Single Turn 1 | . 1 . . 1 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Mat Mat Sto Machines Accessed 6 | . 1 . 3 1 1 Terminals 5 | . 1 . 3 . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 22 | . 5 . 11 2 4 Successful 11 | . 3 . 8 . . Failed 11 | . 2 . 3 2 4 Catastrophic 2 | . . . . 1 1 Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 20 | . 5 . 11 . 4 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 2 | . . . . 2 . Terminal Hacks 11 | . 3 . 8 . . Record 1 | . . . 1 . . Robot Analysis 1 | . 1 . . . . Prototype ID Bank 3 | . 1 . 2 . . Branch Access Points 1 | . . . 1 . . Emergency Access Points 1 | . . . 1 . . Repair Station Index 1 | . . . 1 . . Locate Traps 1 | . 1 . . . . Hauler Manifests 1 | . . . 1 . . Registered Components 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 5 | . 1 . 2 1 1 Full Trace Events 5 | . 1 . 2 1 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 ------------ Run | Scr Mat Min Mat Mat Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -8 -------- Run | Scr Mat Min Mat Mat Sto Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Mat Mat Sto Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -8 ------------- Run | Scr Mat Min Mat Mat Sto Turns Passed 2761 | 93 69 193 708 970 728 Spaces Moved 1180 | 54 62 72 333 348 311 Core 43 | 21 . 15 1 6 . Treads 496 | . . . . 224 272 Legs 167 | . . . 51 87 29 Wheels 128 | 33 62 2 . 31 . Hover 291 | . . . 281 . 10 Flight 55 | . . 55 . . . Fastest Speed 50 | 50 80 80 56 90 150 Average Speed 162 | 99 80 186 181 167 160 Slowest Speed 850 | 150 80 200 850 600 250 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 19 | 3 19 11 33 27 23 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug 9 | . . . . 9 . Terrain Destroyed 333 | 3 . . . 78 252 Melee . | . . . . . . Projectile 11 | . . . . 11 . AOE 322 | 3 . . . 67 252 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Mat Mat Sto Total 1664 | 76 69 107 398 565 449 Wait 42 | . . . 3 28 11 Move 1175 | 53 61 71 332 347 311 Hop . | . . . . . . Pick Up 73 | 9 1 1 21 30 11 Fast Attach 12 | . . . . . 12 Attach 45 | 6 . 1 11 18 9 Detach 1 | . . . . 1 . Swap 34 | . 1 . 8 20 5 Drop 37 | . . . 2 16 19 Fire 105 | 8 6 13 1 38 39 Melee 114 | . . . 20 62 32 Ram 26 | . . 21 . 5 . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials -8/Storage History --------- Turn | Location | Event 33 | -11/Scrapyard | Discovered new exit (range 16) 94 | -11/Scrapyard | Entered Materials 149 | -10/Materials | Discovered new exit (range 12) 163 | -10/Materials | Entered Mines 172 | -10/Mines | Met a Derelict bent on vengeance 212 | -10/Mines | Core integrity fell below 50% 226 | -10/Mines | Lost 4 parts (2n2w) 318 | -10/Mines | Build established: Mutant 342 | -10/Mines | Discovered new exit (range 7) 356 | -10/Mines | Entered Materials 356 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 709 | -9/Materials | Identified exit to Mines 980 | -9/Materials | Lost 3 parts (1p2n) 1014 | -9/Materials | Discovered new exit (range 13) 1064 | -9/Materials | Entered another Materials area 1064 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1229 | -8/Materials | Garrison activated, responded to threat 1284 | -8/Materials | Build established: Scavenger-Mutant 1316 | -8/Materials | Destroyed 11 combat bots 1455 | -8/Materials | System corruption reached 10% 1477 | -8/Materials | Destroyed 7 combat bots 1485 | -8/Materials | Lost 8 parts (2p3n1u2w) 1761 | -8/Materials | Discovered new exit (range 11) 2034 | -8/Materials | Entered Storage 2583 | -8/Storage | Build established: Hacker-Mutant 2669 | -8/Storage | Core integrity fell below 50% 2724 | -8/Storage | Core integrity fell below 20% 2762 | -8/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02711_ R-06 Scavenger collects Lgt. Ion Engine. 02719_ System Shield destroyed. 02723_ Hvy. Ion Engine destroyed. 02723_ Destroyed Lgt. Nuclear Core. 02724_ 1 NFU1<,|/NI<6>R#B43,E 02725_ Carbon-fiber Leg destroyed. 02725_ Hvy. Ion Engine destroyed. 02726_ G-47 Trooper destroyed. 02730_ Acquired 19 matter. 02740_ System corrupted: Axe targeting data glitched. 02741_ System corrupted: Heat flow error (+264). 02745_ Enh. Autogun destroyed. 02750_ G-47 Trooper suffers critical hit. 02750_ G-47 Trooper destroyed. 02754_ Acquired Aluminum Leg. 02755_ U-05 Engineer lays Concrete. 02756_ L%7<9CCW7KKVQLLTQJ|/3AHJRF3FUD N