Cogmind - Beta 13 --- EXPLORER MODE // 2024.03.16 @ 01:58:20 Player: Sub Result: Destroyed by CL-ANK with CL-ANK's Mallet Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (117) 585 Value Destroyed (4603) 4603 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (1441) 1441 TOTAL SCORE: 10029 Bonus ------- High Alert Combat Kills 741 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/700 Matter 386/500 Energy 20/100 System Corruption 0% Temperature Cool (0) Movement Core (950) Ox18 Location -7/Zion Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ High-capacity Storage Unit High-capacity Matter Pod Targeting Computer > --- WEAPON (3) ------- Proton Missile Launcher Improved Datajack CR-A16's Pointy Stick > --- INVENTORY (20) --- Improved Deuterium Engine Improved Deuterium Engine Large Storage Unit Compact Battery (200) Compact Battery (200) Compact Matter Pod (150) Compact Matter Pod (150) Improved Weapon Cycler Improved Weapon Cycler Improved Shock Absorption System Authchip [R/Combat] Long-range Tractor Beam Improved Field Recycling Unit (22) Flak Gun Heavy Flak Cannon Heavy Flak Cannon GAL Module Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Reinforced Deuterium Engine > --- PROPULSION ------- Improved Treads Armored Treads Armored Treads > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit High-capacity Matter Pod Targeting Computer Reactive Plating Improved Field Recycling Unit > --- WEAPON ----------- Gauss Cannon Gauss Cannon Gauss Cannon > --- INVENTORY -------- Improved Deuterium Engine Improved Deuterium Engine Improved Treads Large Storage Unit Compact Battery Compact Battery Compact Battery Compact Matter Pod Compact Matter Pod Structural Scanner Improved Weapon Cycler Improved Weapon Cycler Hardened Medium Armor Plating Reactive Plating Improved Shock Absorption System Long-range Tractor Beam Flak Gun Flak Gun Flak Gun Flak Gun [Rating: 48] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Hover Unit Hover Unit Utility Targeting Computer Device Improved Heat Sink Storage High-capacity Matter Pod Processor Targeting Computer Hackware Hacking Suite Protection Reactive Plating Weapon Gauss Cannon Energy Gun Lightning Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Launcher Proton Missile Launcher Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Low Low Zio Slots Evolved 7 | . 1 2 2 2 . . . . . Power 1 | . . . . 1 . . . . . Propulsion 1 | . . . . 1 . . . . . Utility 4 | . 1 2 1 . . . . . . Weapon 1 | . . . 1 . . . . . . Parts Attached 58 | 7 6 8 13 5 7 2 2 2 6 Power 8 | 1 . 1 2 3 1 . . . . Engine 8 | 1 . 1 2 3 1 . . . . Core . | . . . . . . . . . . Reactor . | . . . . . . . . . . Propulsion 11 | 2 2 2 2 1 2 . . . . Treads 7 | . . 2 2 1 2 . . . . Leg 2 | 2 . . . . . . . . . Wheel . | . . . . . . . . . . Hover 2 | . 2 . . . . . . . . Flight . | . . . . . . . . . . Utility 19 | 2 2 4 3 1 3 . 1 2 1 Device 9 | 1 . . 2 . 3 . 1 2 . Storage 6 | . 2 4 . . . . . . . Processor 1 | 1 . . . . . . . . . Hackware 1 | . . . . 1 . . . . . Protection 2 | . . . 1 . . . . . 1 Artifact . | . . . . . . . . . . Weapon 20 | 2 2 1 6 . 1 2 1 . 5 Energy Gun 1 | . . . 1 . . . . . . Energy Cannon 3 | . 2 1 . . . . . . . Ballistic Gun 4 | 2 . . 2 . . . . . . Ballistic Cannon 7 | . . . 3 . 1 1 1 . 1 Launcher 1 | . . . . . . . . . 1 Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . 2 Special Melee Weapon 2 | . . . . . . 1 . . 1 Unidentified Prototypes 1 | . 1 . . . . . . . . Parts Lost 16 | . . . 3 . 1 . . 1 11 Power 2 | . . . . . . . . . 2 Propulsion 4 | . . . . . 1 . . . 3 Utility 5 | . . . 1 . . . . 1 3 Weapon 5 | . . . 2 . . . . . 3 Highest Loss Streak 11 | . . . 2 . 1 . . 1 11 To Critical Strikes 4 | . . . . . . . . . 4 Average Slot Usage (%) 99 | . 97 99 98 96 99 100 100 99 97 Engine 12 | . 12 10 8 13 14 14 14 14 13 Treads 19 | . . 19 16 18 20 21 21 21 19 Leg 1 | . 23 . . . . . . . . Device 13 | . 12 10 15 7 13 14 14 19 18 Storage 15 | . 9 29 18 14 14 14 14 14 14 Processor 7 | . 12 10 8 7 7 7 7 7 7 Protection 5 | . . . 5 7 7 7 7 1 2 Energy Cannon 3 | . 5 20 8 . . . . . . Ballistic Gun 1 | . 9 . 6 . . . . . . Ballistic Cannon 15 | . . . 4 21 21 21 21 21 18 Naked Turns . | . . . . . . . . . . Heaviest Build 114 | 6 32 59 93 96 113 114 114 102 102 Greatest Support 63 | 20 20 40 40 63 63 63 63 63 63 Greatest Overweight (x) 5 | . 5 3 3 2 2 1 1 1 2 Average Overweight (x) . | . . . 1 1 1 1 1 1 1 Largest Inventory Capacity 20 | 5 15 20 20 20 20 20 20 20 20 Average Capacity 19 | 5 13 19 20 20 20 20 20 20 20 Most Carried 20 | 5 15 20 20 20 20 20 20 20 20 Average Carried 18 | 1 7 18 15 18 19 19 20 19 19 Final Capacity 20 | 5 15 20 20 20 20 20 20 20 20 Final Carried 20 | 4 15 20 15 20 19 20 20 19 17 Class Distribution -------------------- 79% | Hacker-Gunner 20% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Gunner | -8/Materials Hacker-Gunner | -7/Factory Hacker-Gunner | -7/Garrison Hacker-Gunner | -7/Factory Hacker-Gunner | -7/Lower Caves Hacker-Gunner | -7/Lower Caves Hacker-Gunner | -7/Zion Resources | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Gar Fac Low Low Zio Matter Collected 2918 | 276 54 309 333 142 1468 72 157 99 8 Remotely 363 | . . . 293 . . . . 70 . Salvage Created 4062 | 33 265 982 1193 162 1016 84 81 161 85 Parts 185 | 2 12 54 51 7 41 5 2 9 2 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 2 | . . 1 1 . . . . . . Parts Field Recycled 72 | . . . 10 . 60 . 2 . . Retrieved Matter 738 | . . . 109 . 600 . 29 . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Low Low Zio Combat Hostiles Destroyed 101 | 1 5 22 17 4 40 2 2 6 2 Guns 11 | 1 5 . 5 . . . . . . Cannons 90 | . . 22 12 4 40 2 2 6 2 Classes Destroyed 14 | 1 1 5 4 1 1 . . . 1 Worker 3 | . 2 1 . . . . . . . Builder 1 | . . 1 . . . . . . . Recycler 2 | . . 1 1 . . . . . . Operator 1 | . . . 1 . . . . . . Watcher 9 | . . 2 4 2 . 1 . . . Swarmer 19 | . . 9 . . 7 . . 3 . Grunt 49 | 1 5 7 8 3 20 1 1 3 . Brawler 3 | . . . 1 . . 1 1 . . Duelist 3 | . . . 1 . 2 . . . . Sentry 16 | . . 6 5 . 5 . . . . Hunter 6 | . . . 2 . 4 . . . . Programmer 1 | . . . . 1 . . . . . Behemoth 2 | . . . . . 2 . . . . Tinkerer 1 | . . . . . . . . . 1 Marauder 2 | . . . . . . . . . 2 Best Kill Streak 8 | 1 3 8 7 3 5 2 2 3 1 Combat Bots Only 5 | 1 2 5 3 3 5 2 2 3 1 Max Kills in Single Turn 2 | 1 1 2 1 1 2 1 1 2 1 Gunslinging . | . . . . . . . . . . Exploded . | . . . . . . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Gar Fac Low Low Zio Hostile Shots Fired 649 | 4 24 63 108 13 311 1 . 10 115 Missed 222 | 1 10 17 30 3 119 1 . 3 38 Damage Taken 4213 | 19 93 318 939 96 1082 13 . 61 1592 Core 1122 | 6 14 46 271 . 245 . . . 540 Absorbed by Shields . | . . . . . . . . . . Ignored by Resistances 2662 | 12 61 204 480 59 902 8 . 39 897 Regen/Repaired (Parts) 3 | . 3 . . . . . . . . Core Remaining (%) 81 | 97 92 88 50 . . . . . . Volleys Fired 275 | 3 23 43 54 11 107 4 7 7 16 Largest 3 | 2 2 2 3 3 3 3 3 3 3 Hottest 191 | 40 50 136 191 144 144 144 149 144 144 Shots Fired 684 | 6 47 83 147 33 285 12 21 21 29 Gun 117 | 6 46 . 65 . . . . . . Cannon 566 | . 1 83 82 33 285 12 21 21 28 Launcher 1 | . . . . . . . . . 1 Special . | . . . . . . . . . . Kinetic 456 | 6 23 . 27 33 285 12 21 21 28 Thermal 186 | . 24 83 79 . . . . . . Explosive . | . . . . . . . . . . Electromagnetic 42 | . . . 41 . . . . . 1 Robot Hit Streak 55 | 5 31 22 22 9 55 10 14 16 25 Robot Miss Streak 2 | . 1 2 2 2 2 2 1 1 1 Penetration Max 1 | . . . . . 1 . . . . Secondary Targets 1 | . 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . Shots Hit Robots 525 | 5 43 61 109 22 216 10 16 13 30 Core Hits 199 | 2 18 27 38 7 75 4 7 8 13 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 42 | . . . . 2 33 2 . 2 3 Blast 42 | . . . . 2 33 2 . 2 3 Melee Attacks 5 | . . . . . . . . . 5 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing 5 | . . . . . . . . . 5 Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 11895 | 42 387 1289 2458 609 5243 251 437 405 774 Guns 1408 | 42 361 . 1005 . . . . . . Cannons 10166 | . 21 1282 1246 609 5243 251 437 405 672 Explosions 211 | . . . 207 . . . . . 4 Melee 98 | . . . . . . . . . 98 Ramming 12 | . 5 7 . . . . . . . Kinetic 8067 | 42 180 . 228 609 5243 251 437 405 672 Thermal 2937 | . 202 1282 1453 . . . . . . Explosive . | . . . . . . . . . . Electromagnetic 781 | . . . 777 . . . . . 4 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing 98 | . . . . . . . . . 98 Highest Corruption 1 | . 1 . . . . . . . . Average Corruption 1 | . 1 . . . . . . . . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 2 | . 2 . . . . . . . . Heat Flow Errors 1 | . 1 . . . . . . . . Misfires 1 | . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 121 | . . 25 29 22 34 . 11 . . Projectiles 115 | . . 25 23 22 34 . 11 . . Explosions 6 | . . . 6 . . . . . . Melee . | . . . . . . . . . . Knockbacks 47 | . . . . 11 34 . 1 1 . Impact . | . . . . . . . . . . Kinetic 45 | . . . . 11 32 . 1 1 . Secondary 2 | . . . . . 2 . . . . Self-Inflicted Damage 15 | . . . . . . . . . 15 Shots 1 | . . . . . . . . . 1 Rammed 4 | . . 4 . . . . . . . Targets Rammed 5 | . 1 4 . . . . . . . Kicked 1 | . 1 . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 869 | 6 236 428 869 264 518 172 250 290 325 Average Temperature 163 | 6 100 137 251 87 146 82 97 132 188 Received Heat Transfer 1461 | 18 84 120 630 36 555 . . 18 . Effects 64 | . . 5 38 . 20 . . . 1 Shutdowns 22 | . . 2 10 . 9 . . . 1 Energy Bleed 9 | . . 1 5 . 3 . . . . Interference 8 | . . 1 5 . 2 . . . . Matter Decay 4 | . . . 2 . 2 . . . . Short Circuit 4 | . . 1 2 . 1 . . . . Damage (minor) 5 | . . . 3 . 2 . . . . Damage (major) 9 | . . . 9 . . . . . . Damage (core) 3 | . . . 2 . 1 . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 2 | . . . 2 . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 4 | . 1 3 . . . . . . . Heat Transferred 5565 | . 777 2331 2457 . . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Low Low Zio Peak Influence 2014 | 20 203 397 496 124 2014 845 . . . Initial 785 | . 9 1 119 42 49 785 . . . Average 527 | 5 84 134 276 57 906 809 . . . Maximum Alert Level 5 | . 1 1 2 . 5 3 . . . Low Security (%) 40 | 100 90 75 36 100 12 . . . . Level 1 16 | . 9 24 42 . 11 . . . . Level 2 14 | . . . 20 . 25 . . . . Level 3 11 | . . . . . 14 100 . . . Level 4 8 | . . . . . 18 . . . . Level 5 7 | . . . . . 16 . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 14 | . 1 2 7 3 . 1 . . . Investigation 3 | . 1 1 . 1 . . . . . Extermination 1 | . . . . 1 . . . . . Reinforcement 4 | . . 1 1 1 . 1 . . . Assault . | . . . . . . . . . . Garrison 6 | . . . 6 . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Low Low Zio Distress Signals 7 | . . 3 4 . . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 128 | 1 9 28 25 8 42 4 2 6 3 Peak Tracking Total 6 | 1 3 5 4 2 6 2 2 2 2 Tactical Retreats 7 | . 1 1 . . 4 . . . 1 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Low Low Zio Traps Triggered 9 | . . . . . 8 1 . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Gar Fac Low Low Zio Machines Disabled 9 | . . 2 5 2 . . . . . Max in Single Turn 2 | . . 1 2 1 . . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Low Low Zio Machines Accessed 19 | . 4 6 4 2 2 1 . . . Terminals 12 | . 2 4 4 . 2 . . . . Fabricators . | . . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . . Recycling Units 2 | . 1 . . . . 1 . . . Scanalyzers 3 | . . 2 . 1 . . . . . Garrison Access 1 | . . . . 1 . . . . . Total Hacks 67 | . 18 29 11 4 3 2 . . . Successful 52 | . 15 24 8 3 1 1 . . . Failed 15 | . 3 5 3 1 2 1 . . . Catastrophic . | . . . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual 4 | . 4 . . . . . . . . Terminals 32 | . 6 12 11 . 3 . . . . Fabricators . | . . . . . . . . . . Repair Stations 9 | . 9 . . . . . . . . Recycling Units 5 | . 3 . . . . 2 . . . Scanalyzers 20 | . . 17 . 3 . . . . . Garrison Access 1 | . . . . 1 . . . . . Terminal Hacks 21 | . 5 7 8 . 1 . . . . Record 10 | . 1 5 4 . . . . . . Prototype ID Bank 2 | . 1 . 1 . . . . . . Emergency Access Points 2 | . . . 1 . 1 . . . . Scanalyzer Index 1 | . . 1 . . . . . . . Alert Level 1 | . . . 1 . . . . . . Locate Traps 1 | . 1 . . . . . . . . Dispatch Records 2 | . 1 1 . . . . . . . Security Status 1 | . 1 . . . . . . . . Transport Status 1 | . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 7 | . 7 . . . . . . . . Scan Component 3 | . 3 . . . . . . . . Repair 2 | . 2 . . . . . . . . Refit 2 | . 2 . . . . . . . . Recycling Unit Hacks 4 | . 3 . . . . 1 . . . Recycle Component 1 | . 1 . . . . . . . . Report Inventory 2 | . 1 . . . . 1 . . . Retrieve Components 1 | . 1 . . . . . . . . Scanalyzer 19 | . . 17 . 2 . . . . . Insert Component 10 | . . 9 . 1 . . . . . Analyze 9 | . . 8 . 1 . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . Unlock Access 1 | . . . . 1 . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 13 | . 4 5 1 1 1 1 . . . Full Trace Events 6 | . 2 3 . 1 . . . . . Feedback Events 1 | . 1 . . . . . . . . Corruption 1 | . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 7 | . . 6 . 1 . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 2 | . 2 . . . . . . . . Time 52 | . 52 . . . . . . . . Parts Recycled 1 | . 1 . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 3 | . 3 . . . . . . . . Parts Scanalyzed 7 | . . 6 . 1 . . . . . Part Schematics Acquired 7 | . . 6 . 1 . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Gar Fac Low Low Zio Used RIF Installer 1 | . . . . . 1 . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Gar Fac Low Low Zio Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Low Low Zio Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . 1 1 . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Gar Fac Low Low Zio Turns Passed 11360 | 104 587 1180 1111 581 3218 377 2743 842 617 Spaces Moved 4301 | 79 283 416 342 198 1154 149 1119 336 225 Core 22 | 22 . . . . . . . . . Treads 3933 | . . 410 342 198 1154 149 1119 336 225 Legs 326 | 57 269 . . . . . . . . Wheels . | . . . . . . . . . . Hover 20 | . 14 6 . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 170 250 246 243 243 243 243 243 Average Speed 239 | 100 174 243 264 267 246 243 243 243 243 Slowest Speed 410 | 120 370 250 410 330 325 243 243 243 320 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 39 | 8 52 42 35 5 88 5 97 46 12 Regions Visited 9 Branch Regions 3 Pre-discovered Areas 1 | . . . . . . . 1 . . Known Exits Taken 8 | 1 1 1 1 1 . 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . Scrap Searched 3 | . . . . . . . 2 1 . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 70 | . . . 43 5 3 3 7 8 1 Melee . | . . . . . . . . . . Projectile 32 | . . . 5 5 3 3 7 8 1 AOE 38 | . . . 38 . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Low Low Zio Total 4796 | 99 335 497 438 226 1312 155 1127 348 259 Wait 1 | . 1 . . . . . . . . Move 4292 | 78 282 415 341 197 1153 148 1118 335 225 Hop . | . . . . . . . . . . Pick Up 95 | 11 18 17 15 10 17 1 . 2 4 Fast Attach . | . . . . . . . . . . Attach 27 | 7 1 3 5 2 3 . . 2 4 Detach . | . . . . . . . . . . Swap 31 | . 5 5 8 3 4 2 2 . 2 Drop 53 | . 4 10 15 3 16 . . 2 3 Fire 275 | 3 23 43 54 11 107 4 7 7 16 Melee 5 | . . . . . . . . . 5 Ram . | . . . . . . . . . . Kick 1 | . 1 . . . . . . . . Crush 4 | . . 4 . . . . . . . Escape Stasis 12 | . . . . . 12 . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion (discovered 1 exit: *Pro) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 62 | -11/Scrapyard | Identified exit to Materials 62 | -11/Scrapyard | Discovered exit to Materials (range 8) 105 | -11/Scrapyard | Entered Materials 105 | -10/Materials | Evolved 1 slot: Utility x1 122 | -10/Materials | Repaired Lgt. Assault Rifle 148 | -10/Materials | Repaired Heat Sink 301 | -10/Materials | Build established: Hacker-Mutant 358 | -10/Materials | Identified exit to Materials 358 | -10/Materials | Discovered exit to Materials (range 7) 522 | -10/Materials | Discovered exit to Materials (range 11) 692 | -10/Materials | Entered another Materials area 692 | -9/Materials | Evolved 2 slots: Utility x2 1705 | -9/Materials | Identified exit to Mines 1705 | -9/Materials | Discovered exit to Mines (range 11) 1772 | -9/Materials | Identified exit to Materials 1772 | -9/Materials | Discovered exit to Materials (range 16) 1872 | -9/Materials | Entered another Materials area 1872 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2069 | -8/Materials | Garrison activated, responded to threat 2209 | -8/Materials | Build established: Hacker-Gunner 2398 | -8/Materials | Garrison activated, responded to threat 2621 | -8/Materials | Identified exit to Factory 2621 | -8/Materials | Discovered exit to Factory (range 16) 2983 | -8/Materials | Entered Factory 2983 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 3552 | -7/Factory | Identified exit to Garrison 3564 | -7/Factory | Entered Garrison 3812 | -7/Garrison | Triggered checkpoint 4070 | -7/Garrison | Triggered checkpoint 4530 | -7/Garrison | Triggered checkpoint 4886 | -7/Garrison | Identified exit to Factory 4886 | -7/Garrison | Discovered exit to Factory (range 13) 4953 | -7/Garrison | Spotted B-75 Beast 4953 | -7/Garrison | Spotted B-75 Beast 4971 | -7/Garrison | Destroyed B-75 Beast 5019 | -7/Garrison | Destroyed B-75 Beast 5178 | -7/Garrison | Triggered checkpoint 5757 | -7/Garrison | Discovered exit to Factory (range 9) 5850 | -7/Garrison | Triggered checkpoint 5878 | -7/Garrison | Triggered checkpoint 6016 | -7/Garrison | Triggered checkpoint 6038 | -7/Garrison | Installed Relay Interface Framework 6147 | -7/Garrison | Discovered exit to Factory (range 14) 6782 | -7/Garrison | Entered Factory 7135 | -7/Factory | Identified exit to Lower Caves 7135 | -7/Factory | Discovered exit to Lower Caves (range 8) 7159 | -7/Factory | Entered Lower Caves 7160 | -7/Lower Caves | Encountered a Warlord checkpoint 7347 | -7/Lower Caves | Learned location of Zion (-7) 8050 | -7/Lower Caves | Identified exit to Lower Caves 8050 | -7/Lower Caves | Discovered exit to Lower Caves (range 14) 9902 | -7/Lower Caves | Entered another Lower Caves area 9966 | -7/Lower Caves | Learned Factory trap positions 10596 | -7/Lower Caves | Identified exit to Zion 10596 | -7/Lower Caves | Discovered exit to Zion (range 11) 10744 | -7/Lower Caves | Entered Zion 10900 | -7/Zion | Given A8's code to call for help 10919 | -7/Zion | Found CR-A16's Pointy Stick 11158 | -7/Zion | Found GAL Module 11189 | -7/Zion | Identified exit to Proximity Caves 11189 | -7/Zion | Discovered exit to Proximity Caves (range 15) 11241 | -7/Zion | RIF detected upon attempting to enter Zion 11241 | -7/Zion | Attacked by Zionites 11241 | -7/Zion | Spotted C9-Z40(B) 11241 | -7/Zion | Spotted ND-CJN(B) 11308 | -7/Zion | Destroyed ND-CJN(B) 11329 | -7/Zion | Destroyed C9-Z40(B) 11331 | -7/Zion | CL-ANK came to Zion's defense 11352 | -7/Zion | Core integrity fell below 50% 11356 | -7/Zion | Core integrity fell below 20% 11361 | -7/Zion | Destroyed by CL-ANK with CL-ANK's Mallet Last Messages --------------- Power failure, Imp. Deuterium Engine shutdown. C9-Z40(B) Hvy. Battle Rifle blasted off. C9-Z40(B) destroyed. CL-ANK: "How about picking on someone your own size!" Only a single melee weapon may be active at a time, CR-A16's Pointy Stick automatically deactivated. (Secondary inactive melee weapons have a chance to conduct follow-up attacks, see the manual.) Critical hit (Smash). CL-ANK Prototype Processor blasted off. Imp. Heat Sink destroyed. Critical hit (Smash). Hrd. Medium Armor Plating destroyed. Critical hit (Smash). Lgt. Treads destroyed. Imp. Treads destroyed. Imp. Deuterium Engine destroyed. Critical hit (Smash). Rnf. Deuterium Engine destroyed. Gauss Cannon destroyed. Matter Filter destroyed. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????? ??????????????? | | ???????????????????????????????? < ??????????????? | | ???????????????????????????????? ?????????????? | | ???????????????????????????????? ??????????????? | | ???????????????????????????????? ??????????????? | | ???????????????????????????????? ??????????????? | | ???????????????????????????????? ??????????????? | | ???????????????????????????????# #???????????#### | | ???????????????????????????????# #???????????#""" | | ????????????????????????#####??# $#??????????##" " | | ???????????????????????? ##?# #??????????# | | ???????????????????????##% ### #??????????# | | ?????????????????????### ## #??????###?# | | ?????????????????????#< !@b # #????###"### | | ?????????????????????## # #????# """## | | ??????????????????????# %# #????# " "## | | ??????????????????????# #????# | | ??????????????????????## #????# ### | | ??????####?????????????# #???## #?# # | | ??????# "############?# ###?# ##?# # | | ??????# """"""""#?%; ##### ##??# # | | ????### """ ""#?#; % #######???# # | | """"# % ###;% ## ##?????## # | | !%] ;### #????## # | | % %%###?#### #????# | | ????# % # %%%##?????## ###### # | | ????### " ""# #?????# # | | ??????# """""""""# #????# | | ??????# "############ ##### ###### | | ??????####???????????## ## ##????# | | ??????????????????????# ### ##????## | | ??????????????????????# ## ##????## | | ??????????????????????####### #?????# | | ???????????????????????????# #?????# ## | | ???????????????????????????## ##### #?????##?# | | ????????????????????????????###????# #???????? | | ???????????????????????????????????# #????????## | | ???????????????????????????????????# #?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 27 Energy Capacity 480 Matter Stores 500 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 55 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 3 Matter Filtering 30 Offensive Hacking 30 Authchip Count 2 Item Schematics ----------------- Lgt. Assault Rifle | -9/Materials | Scanalyzed Arm. Treads | -9/Materials | Scanalyzed Hvy. Assault Rifle | -9/Materials | Scanalyzed Lrg. Storage Unit | -9/Materials | Scanalyzed Lgt. Treads | -9/Materials | Scanalyzed Com. Battery | -9/Materials | Scanalyzed Imp. Deuterium Engine | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 10k Club Librarian Please Form A Line Tourist Troublemaker Use The Force Challenges ------------ None Game ------ Seed GrapheneSuperchargedStorm Manual? 0 Play Time 01:15:28 Cumulative 4.3 hours Start 2024.03.16 @ 00:43:13 End 2024.03.16 @ 01:58:20 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 3 Rogue 0 Adventurer 0 Explorer 3 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 8 Achievement% 9 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 113x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: ccf5fbd4-5465-46c7-b35f-fe2432a584c0