Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.24 @ 03:43:25 Player: Gokudera ElPsyCongroo Result: Destroyed by as-14661 with Assembled Blade Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (25) 125 Value Destroyed (477) 477 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1122 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 285/300 Energy 239/250 System Corruption 0% Temperature Cool (0) Movement Walking (260) Ox2 Location -10/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Improved Heat Sink High-capacity Storage Unit > --- WEAPON (2) ------- Medium Laser Medium Laser > --- INVENTORY (20) --- Ion Engine Light Ion Engine Aluminum Leg Large Storage Unit Medium Matter Pod (100) Structural Scanner Signal Interpreter Seismic Detector Transport Network Coupler Targeting Computer EM Pulse Gun Medium Laser Assault Rifle Assault Rifle Light Assault Rifle Light Assault Rifle Rocket Launcher Mining Laser Hammer Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit > --- WEAPON ----------- Medium Laser Beam Cannon > --- INVENTORY -------- Light Ion Engine High-capacity Storage Unit Medium Matter Pod Signal Interpreter Seismic Detector Targeting Computer EM Pulse Gun Medium Laser Medium Laser Assault Rifle Assault Rifle Light Assault Rifle Light Assault Rifle Mining Laser Hammer [Rating: 12] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 28 | 2 20 6 Power 3 | . 3 . Engine 2 | . 2 . Core 1 | . 1 . Reactor . | . . . Propulsion 4 | . 3 1 Treads . | . . . Leg 4 | . 3 1 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 13 | 1 9 3 Device 9 | 1 5 3 Storage 4 | . 4 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 8 | 1 5 2 Energy Gun 4 | . 2 2 Energy Cannon 1 | . 1 . Ballistic Gun 3 | 1 2 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 1 | . . 1 Power . | . . . Propulsion . | . . . Utility . | . . . Weapon 1 | . . 1 Highest Loss Streak 1 | . . 1 To Critical Strikes . | . . . Average Slot Usage (%) 99 | . 100 99 Engine 7 | . 6 14 Core 6 | . 7 . Leg 28 | . 28 28 Device 13 | . 13 14 Storage 14 | . 14 14 Energy Gun 14 | . 14 14 Energy Cannon 5 | . 3 13 Ballistic Gun 8 | . 10 . Peak Build Rating 12 | 7 12 11 Average Rating 9 | 6 9 9 On Entrance 7 | 6 7 9 Naked Turns . | . . . Heaviest Build 70 | 13 70 51 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 3 | . 3 2 Average Overweight (x) . | . . 2 Largest Inventory Capacity 20 | 8 20 20 Average Capacity 14 | 8 13 20 Most Carried 20 | 7 19 20 Average Carried 13 | 6 12 19 Final Capacity 20 | 8 20 20 Final Carried 19 | 6 19 19 Class Distribution -------------------- 72% | Mutant 27% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 660 | 232 376 52 Remotely . | . . . Salvage Created 824 | 88 608 128 Parts 49 | 3 43 3 Haulers Intercepted 2 | . 2 . Recyclers Shooed 2 | 1 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 20 | . 16 4 Guns 13 | . 11 2 Cannons 7 | . 5 2 Classes Destroyed 7 | 2 4 1 Tunneler 1 | 1 . . Hauler 2 | . 2 . Recycler 2 | 1 1 . Watcher 2 | . 2 . Swarmer 9 | . 9 . Grunt 9 | . 7 2 Assembled 2 | . . 2 Best Kill Streak 4 | 2 4 2 Combat Bots Only 3 | . 3 2 Max Kills in Single Turn 2 | 1 2 1 Gunslinging 1 | . 1 . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 105 | . 84 21 Missed 24 | . 16 8 Damage Taken 905 | . 640 265 Core 265 | . 187 78 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 71 | 4 51 16 Largest 2 | 2 2 2 Hottest 110 | 70 110 110 Shots Fired 142 | 8 102 32 Gun 111 | 8 84 19 Cannon 31 | . 18 13 Launcher . | . . . Special . | . . . Kinetic 37 | 4 33 . Thermal 105 | 4 69 32 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 15 | 6 15 5 Robot Miss Streak 10 | . 10 3 Penetration Max . | . . . Secondary Targets 2 | . 2 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 84 | 6 60 18 Core Hits 40 | 3 29 8 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 7 | 2 4 1 Burn 7 | 2 4 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1158 | 78 816 264 Guns 773 | 78 571 124 Cannons 385 | . 245 140 Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 211 | 29 182 . Thermal 947 | 49 634 264 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed 1 | . 1 . Kicked 1 | . 1 . Crushed . | . . . Highest Temperature 150 | 36 150 65 Average Temperature 35 | 19 38 29 Received Heat Transfer 195 | . 174 21 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 9 | . 7 2 Heat Transferred 2985 | 296 1949 740 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Peak Influence 224 | 10 224 103 Initial 38 | . 6 38 Average 73 | 7 78 58 Maximum Alert Level 1 | . 1 . Low Security (%) 94 | 100 93 100 Level 1 5 | . 6 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . 1 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 35 | . 26 9 Peak Tracking Total 6 | . 4 6 Tactical Retreats 1 | . . 1 Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed 6 | . 6 . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 8 | . 8 . Terminals 7 | . 7 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 27 | . 27 . Successful 17 | . 17 . Failed 10 | . 10 . Catastrophic . | . . . Database Lockouts . | . . . Manual 8 | . 8 . Terminals 24 | . 24 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 3 | . 3 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 11 | . 11 . Robot Analysis 2 | . 2 . Prototype ID Bank 5 | . 5 . Locate Traps 2 | . 2 . Reprogram Traps 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 1 | . 1 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 5 | . 5 . Terminals 4 | . 4 . Assimilate 1 | . 1 . Botnet 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Tunnel 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 7 | . 7 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 8 | . 8 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies 1 | . 1 . Largest Group 1 | . 1 . Highest-Rated Group 10 | . 10 . Highest-Rated Ally 10 | . 10 . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Robot Analysis Total 2 | . 2 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 2438 | 41 1911 486 Spaces Moved 1097 | 21 917 159 Core . | . . . Treads . | . . . Legs 1097 | 21 917 159 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 120 | 120 120 260 Average Speed 180 | 120 167 260 Slowest Speed 330 | 120 330 260 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 45 | 3 94 38 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . 1 . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 1 | . . 1 Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 1424 | 28 1194 202 Wait 181 | . 165 16 Move 1095 | 20 916 159 Hop . | . . . Pick Up 24 | 1 21 2 Fast Attach 3 | 1 2 . Attach 1 | . . 1 Detach 1 | . 1 . Swap 24 | 1 18 5 Drop 23 | 1 19 3 Fire 71 | 4 51 16 Melee . | . . . Ram . | . . . Kick 1 | . 1 . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 3) 42 | -11/Scrapyard | Entered Materials 258 | -10/Materials | Discovered new exit (range 13) 311 | -10/Materials | Build established: Mutant 526 | -10/Materials | Discovered new exit (range 13) 668 | -10/Materials | Discovered new exit (range 16) 756 | -10/Materials | Discovered new exit (range 5) 1419 | -10/Materials | Discovered new exit (range 8) 1586 | -10/Materials | Core integrity fell below 50% 1953 | -10/Materials | Entered Mines 2007 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2051 | -10/Mines | Discovered new exit (range 12) 2057 | -10/Mines | Build established: Scavenger-Mutant 2367 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2386 | -10/Mines | Assembled infested the area 2391 | -10/Mines | Assisted by a Guerilla fighting off Assembled 2418 | -10/Mines | Core integrity fell below 20% 2439 | -10/Mines | Destroyed by as-14661 with Assembled Blade Last Messages --------------- 02326_ Found 39 Matter. 02331_ Dropped Med. Laser. 02336_ Acquired 10 matter. 02367_ A damaged part is partially visible under some rubble. There's a note attached: "Everyone keeps telling us we should avoid high-traffic areas because that's where patrols are more likely to show up, but that doesn't do us much good if we can't spot those areas until they're on top of us... With this we can! Deliver it to Megawrench for repairs then we'll never be afraid of an ambush while sneaking around Materials again, ha." 02386_ ALERT: Infestation in the mines, dispatching Demolisher response squad. 02391_ A derelict emerges from the shadows: "You need to get out of here! I've been tracking a group of Assembled to figure out where they're coming from, and they're closing on this area, come on!" 02419_ Destroyed Asb. Hover Unit. 02419_ as-82985 destroyed. 02428_ Beam Cannon destroyed. 02432_ Destroyed Asb. Hover Unit. 02435_ as-78309 destroyed. Map ----- +----------------------------------------------------+ | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????####?????????????????????????????????? | | ???????????## ##????????????????????????????????? | | ??????????## ##???????????????????????????????? | | ??????????# ! ##??????????????????????????????? | | ??????????# #??????????????????????????????? | | ??????????# ##???###########???????????????? | | ??????????## ##??# @a % ????????? | | ???????????## #### #####a < ????????? | | ????????????## #???????????????????????? | | ?????????????# ## ######???????????????????????? | | ###### ######????????????????????????????? | | #?????????????????????????????????? | | ??# ##### #?????????????????????????????????? | | ?????????????# #?????????????????????????????????? | | ???????####### ######????????????????????????????? | | ???????# [!% #????????????????????????????? | | ???????# #####%! #????????????????????????????? | | ??# #### #???##### ??????????????????????? | | ??# #????????? #????????????????????? | | ??##### ##??????????### $ ???????????????????? | | ??????# #???????????????? ????????????????????? | | ??????# #??????????????????##????????????????????? | | ??????# #????????????????????????????????????????? | | ??##### #????????????????????????????????????????? | | ??# #????????????????????????????????????????? | | ??# #####????????????????????????????????????????? | | ??# #??##????????????????????????????????????????? | | ??# #?## #####???????????????????????????????????? | | ### #?# ##??????????????????????????????????? | | #?# #??????????????????????????????????? | | #####??# #??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BombFireRigger Manual? 0 Play Time 00:20:32 Cumulative 100.0 hours Start 2024.10.24 @ 03:24:25 End 2024.10.24 @ 03:43:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 39 Rogue 39 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 40 Gallery% 51 Achievement% 39 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 2 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e52e2574-b2e9-42d4-80b0-0d0caea4e7f3