Cogmind - Beta 16 *** ADVENTURER MODE // 2025.11.30 @ 22:12:28 Player: erkyp3rky Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (81) 405 Value Destroyed (3130) 3130 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (1100) 1100 TOTAL SCORE: 8615 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Met Data Miner 300 Cogmind --------- Core Integrity 0/850 Matter 275/300 Energy 290/290 System Corruption 14% Temperature Cool (53) Movement Core (850) Ox16 Location -5/Proximity Caves Parts ------- > --- POWER (2) -------- Improved Deuterium Engine > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ High-capacity Storage Unit Advanced Signal Interpreter Improved Melee Analysis Suite Advanced Melee Analysis Suite Improved Target Analyzer A0-MCA's Component Scanner > --- WEAPON (2) ------- Mini Grenade Launcher > --- INVENTORY (20) --- Light Fission Core Medium Matter Pod (100) Structural Scanner Improved Melee Analysis Suite Makeshift Utility Shielding Graphene Brace Shield Generator Proton Cannon Compact Ion Cannon Compact Ion Cannon Neutron Cannon KE Penetrator Magnetic Acceleration Cannon Heavy Flak Cannon Heavy Flak Cannon Power Sword Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Improved VSS Leg > --- UTILITY ---------- Large Storage Unit Enhanced Optical Array Advanced Signal Interpreter Advanced Melee Analysis Suite Enhanced Scrap Shield A0-MCA's Component Scanner > --- WEAPON ----------- Chainsword Companion Sword > --- INVENTORY -------- Light Fission Core Medium Matter Pod Structural Scanner Graphene Brace Shield Generator Proton Cannon Compact Ion Cannon Compact Ion Cannon Magnetic Acceleration Cannon Heavy Flak Cannon Heavy Flak Cannon Mini Grenade Launcher Junk Cannon [Rating: 78] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor A0-MCA's Component Scanner Protection Enhanced Scrap Shield Weapon Companion Sword Energy Gun Medium Laser Energy Cannon Particle Cannon Ballistic Cannon Heavy Flak Cannon Launcher Mini Grenade Launcher Slashing Weapon Companion Sword Build | -11 -10 -10 -9 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Scr Fac Low Dat Pro Slots Evolved 8 | . . . . 8 . . . Power 1 | . . . . 1 . . . Propulsion 2 | . . . . 2 . . . Utility 5 | . . . . 5 . . . Weapon . | . . . . . . . . Parts Attached 79 | 7 1 . 5 56 7 . 3 Power 16 | 1 . . 1 13 1 . . Engine 10 | 1 . . 1 8 . . . Core 6 | . . . . 5 1 . . Reactor . | . . . . . . . . Propulsion 22 | 2 . . 1 17 2 . . Treads 6 | 2 . . 1 3 . . . Leg 12 | . . . . 10 2 . . Wheel 4 | . . . . 4 . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 27 | 2 1 . 1 18 3 . 2 Device 9 | 1 . . 1 7 . . . Storage 3 | 1 1 . . . 1 . . Processor 11 | . . . . 9 1 . 1 Hackware . | . . . . . . . . Protection 4 | . . . . 2 1 . 1 Artifact . | . . . . . . . . Weapon 14 | 2 . . 2 8 1 . 1 Energy Gun 3 | 2 . . 1 . . . . Energy Cannon 3 | . . . 1 2 . . . Ballistic Gun . | . . . . . . . . Ballistic Cannon 4 | . . . . 4 . . . Launcher 1 | . . . . . . . 1 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 3 | . . . . 2 1 . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Corrupted Parts 2 | . . . . 2 . . . System Corruption 6 | . . . . 6 . . . Parts Lost 26 | . . . . 19 . . 7 Power 7 | . . . . 6 . . 1 Propulsion 12 | . . . . 8 . . 4 Utility 7 | . . . . 5 . . 2 Weapon . | . . . . . . . . Highest Loss Streak 8 | . . . . 8 . . 5 To Critical Strikes . | . . . . . . . . Average Backups 8 | . . 5 5 9 13 15 15 Power . | . . . . . 1 1 1 Propulsion . | . . . . . . . . Utility 2 | . . 2 1 1 4 6 6 Weapon 5 | . . 2 2 7 7 8 8 Tool/Special . | . . . . . . . . Unused Backups 17 | . . . 7 1 1 . 8 Power 1 | . . . . . . . 1 Propulsion 1 | . . . 1 . . . . Utility 6 | . . . 3 . . . 3 Weapon 9 | . . . 3 1 1 . 4 Tool/Special . | . . . . . . . . Average Slot Usage (%) 92 | . 100 100 99 80 92 93 90 Engine 9 | . 14 14 13 5 8 6 6 Core 2 | . . . . 3 3 6 5 Treads 14 | . 28 28 27 6 . . . Leg 8 | . . . . 7 25 26 22 Wheel 2 | . . . . 7 . . . Device 9 | . 14 14 14 9 . . . Storage 9 | . 14 14 14 6 6 6 6 Processor 12 | . . . . 18 26 26 27 Protection 2 | . . . . 2 5 6 5 Energy Gun 8 | . 28 28 14 . . . . Energy Cannon 5 | . . . 13 3 . . . Slashing Weapon 4 | . . . . 3 13 13 12 Peak Build Rating 78 | 7 7 9 18 73 78 72 72 Average Rating 38 | 5 7 7 15 52 72 72 69 On Entrance 32 | . 7 7 9 18 71 72 72 Avg Prop Armor Cover (%) 12 | . . . . 12 . . . Naked Turns . | . . . . . . . . Heaviest Build 80 | 14 29 29 37 53 80 76 76 Greatest Support 68 | 40 40 40 40 68 65 60 60 Greatest Overweight (x) 9 | 2 . . 1 9 1 1 2 Average Overweight (x) . | . . . . . . 1 1 Largest Inventory Capacity 20 | 8 15 15 15 15 20 20 20 Average Capacity 15 | 7 9 15 15 15 18 20 20 Most Carried 16 | . 1 10 10 15 15 15 16 Average Carried 9 | . . 5 6 10 14 15 15 Final Capacity 20 | 8 15 15 15 15 20 20 20 Final Carried 16 | . . 10 6 13 15 15 16 Class Distribution -------------------- 54% | Mutant 24% | Scavenger-Gladiator 17% | Scavenger-Mutant 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Scraptown Scavenger-Mutant | -6/Factory Scavenger-Gladiator | -6/Lower Caves Scavenger-Gladiator | -6/Data Miner Scavenger-Gladiator | -5/Proximity Caves Resources | -11 -10 -10 -9 -6 -6 -6 -5 ----------- Run | Yrd Mat Sub Scr Fac Low Dat Pro Matter Collected 1897 | 196 . 84 70 1295 194 . 58 Remotely . | . . . . . . . . Salvage Created 3867 | 34 . 110 . 2924 553 . 246 Parts 167 | 8 . 7 . 118 22 . 12 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 5 | . . . . 5 . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 15 | . . 4 . . 7 . 4 Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -9 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Scr Fac Low Dat Pro Combat Hostiles Destroyed 55 | . . 2 . 39 9 . 5 Melee 29 | . . . . 18 9 . 2 Guns 2 | . . 2 . . . . . Cannons 20 | . . . . 20 . . . AOE 3 | . . . . . . . 3 Classes Destroyed 15 | 1 . 1 . 13 . . . Worker 7 | . . . . 7 . . . Builder 6 | . . . . 6 . . . Tunneler 2 | 2 . . . . . . . Recycler 8 | . . . . 8 . . . Mechanic 2 | . . . . 1 . . 1 Operator 1 | . . . . 1 . . . Swarmer 4 | . . . . 4 . . . Grunt 24 | . . . . 19 3 . 2 Duelist 3 | . . . . 1 1 . 1 Sentry 4 | . . . . 4 . . . Specialist 2 | . . . . 2 . . . Hunter 4 | . . . . 3 1 . . Programmer 7 | . . . . 5 . . 2 Heavy 1 | . . . . 1 . . . Subdweller 2 | . . 2 . . . . . Thug 4 | . . . . . 4 . . Best Kill Streak 10 | 2 . 1 . 10 4 . 4 Combat Bots Only 6 | . . 1 . 6 4 . 3 Max Kills in Single Turn 2 | 1 . 1 . 2 1 . 2 Gunslinging . | . . . . . . . . Exploded 2 | . . . . . . . 2 Melee 1 | . . . . 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -6 -6 -6 -5 -------- Run | Yrd Mat Sub Scr Fac Low Dat Pro Hostile Shots Fired 523 | . . 7 . 404 54 . 58 Missed 151 | . . 1 . 126 11 . 13 Hits 372 | . . 6 . 278 43 . 45 Melee 7 | . . . . . 3 . 4 Projectile 365 | . . 6 . 278 40 . 41 AOE 4 | . . . . 4 . . . Critical Strikes 14 | . . . . 8 2 . 4 Part Disruptions 3 | . . . . 3 . . . Damage Taken 5180 | . . 98 . 3557 687 . 838 Core 856 | . . . . 680 62 . 114 Absorbed by Shields . | . . . . . . . . Ignored by Resistances 1440 | . . 27 . 1000 185 . 228 Core Remaining (%) 100 | 100 . . 100 . . . . Volleys Fired 83 | 3 1 7 . 69 . . 3 Largest 2 | 2 2 2 . 2 . . 1 Hottest 180 | 90 90 90 . 180 . . 30 Shots Fired 155 | 6 2 14 . 130 . . 3 Gun 22 | 6 2 14 . . . . . Cannon 130 | . . . . 130 . . . Launcher 3 | . . . . . . . 3 Special . | . . . . . . . . Kinetic 93 | . . . . 93 . . . Thermal 59 | 6 2 14 . 37 . . . Explosive 3 | . . . . . . . 3 Electromagnetic . | . . . . . . . . Robot Hit Streak 24 | 3 . 13 . 24 . . 12 Robot Miss Streak 5 | 1 2 . . 5 . . . Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 252 | 4 . 13 . 193 31 . 11 Core Hits 231 | 3 . 4 . 176 16 . 32 Critical Kills 1 | . . . . 1 . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 5 | . . 2 . 1 2 . . Burn 2 | . . 2 . . . . . Meltdown 1 | . . . . 1 . . . Sever 2 | . . . . . 2 . . Melee Attacks 143 | . . . . 103 32 . 8 Impact . | . . . . . . . . Slashing 143 | . . . . 103 32 . 8 Piercing . | . . . . . . . . Sneak Attacks 14 | . . . . 14 . . . Combat Hostiles 1 | . . . . 1 . . . Follow-up Attacks 7 | . . . . 1 5 . 1 Damage Inflicted 10054 | 46 . 108 . 7247 1261 . 1392 Guns 154 | 46 . 108 . . . . . Cannons 3415 | . . . . 3415 . . . Explosions 1037 | . . . . . . . 1037 Melee 5448 | . . . . 3832 1261 . 355 Ramming . | . . . . . . . . Kinetic 2610 | . . . . 2610 . . . Thermal 959 | 46 . 108 . 805 . . . Explosive 1037 | . . . . . . . 1037 Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing 5448 | . . . . 3832 1261 . 355 Piercing . | . . . . . . . . Highest Corruption 14 | . . . . 11 11 11 14 Average Corruption 9 | . . . . 4 11 11 11 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 81 | . . . . 14 46 7 14 Message Errors 16 | . . . . 1 12 1 2 Matter Fused 22 | . . . . 5 13 . 4 Heat Flow Errors 15 | . . . . 4 7 2 2 Energy Discharges 5 | . . . . 1 3 1 . Parts Rejected 2 | . . . . . . . 2 Parts Fused 2 | . . . . 1 1 . . Data Loss (minor) 7 | . . . . . 5 1 1 Data Loss (major) 9 | . . . . . 5 2 2 Alerts 2 | . . . . 2 . . . Misdirections 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 533 | . . . . 510 1 . 22 Projectiles 21 | . . . . 21 . . . Explosions 3 | . . . . . . . 3 Melee 509 | . . . . 489 1 . 19 Knockbacks 39 | . . . . 39 . . . Impact . | . . . . . . . . Kinetic 36 | . . . . 36 . . . Secondary 3 | . . . . 3 . . . Self-Inflicted Damage 88 | . . . . . . . 88 Shots 3 | . . . . . . . 3 Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 320 | 60 30 . . 320 272 251 278 Average Temperature 109 | 26 18 . . 127 101 135 105 Received Heat Transfer 1318 | . . 12 . 852 297 . 157 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . . 1 . . . Combat Hostiles 1 | . . . . 1 . . . Parts Melted 7 | . . 1 . 6 . . . Heat Transferred 1593 | 124 . 433 . 1036 . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Scr Fac Low Dat Pro Maximum Alert Level 1 | . . . . 1 . . . Low Security (%) 41 | 100 100 . . 31 . . . Level 1 58 | . . . . 68 . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 358 | 5 2 . . 358 . . . Initial 2 | . 2 . . . . . . Average 162 | 1 . . . 191 . . . Influence Increases 1547 | 10 . . . 1292 120 . 125 Destroy 0b10 Robot/C 980 | . . . . 780 100 . 100 Destroy 0b10 Robot/NC 130 | 10 . . . 115 . . 5 Destroy Leader 240 | . . . . 200 20 . 20 Successful Hack 16 | . . . . 16 . . . Disable Machine 27 | . . . . 27 . . . Destroy Structure 19 | . . . . 19 . . . Lose Combat Pursuer 135 | . . . . 135 . . . Influence Decreases 1492 | 5 5 . . 1038 374 . 70 Entered New Map 117 | . 3 . . . 114 . . Time Decay 1155 | 5 2 . . 858 260 . 30 Lost Part 220 | . . . . 180 . . 40 Squads Dispatched 17 | . . . . 15 . . 2 Investigation 5 | . . . . 5 . . . Extermination 4 | . . . . 4 . . . Reinforcement 3 | . . . . 3 . . . Assault 2 | . . . . . . . 2 Garrison 3 | . . . . 3 . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced 1 | . . . . 1 . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -6 -6 -6 -5 --------- Run | Yrd Mat Sub Scr Fac Low Dat Pro Distress Signals . | . . . . . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 79 | . 3 3 . 49 10 . 14 Peak Tracking Total 9 | . 1 2 . 5 4 . 9 Tactical Retreats 6 | . . . . 5 1 . . Traps | -11 -10 -10 -9 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Scr Fac Low Dat Pro Traps Triggered 1 | . . . . 1 . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -6 -6 -6 -5 ---------- Run | Yrd Mat Sub Scr Fac Low Dat Pro Machines Disabled 3 | . . . . 3 . . . Max in Single Turn 1 | . . . . 1 . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -6 -6 -6 -5 --------- Run | Yrd Mat Sub Scr Fac Low Dat Pro Machines Accessed 19 | . . . 7 7 1 4 . Terminals 3 | . . . . 3 . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 4 | . . . . 4 . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 67 | . . . 24 10 1 32 . Successful 65 | . . . 24 8 1 32 . Failed 2 | . . . . 2 . . . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual 7 | . . . . 7 . . . Terminals 5 | . . . . 5 . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 5 | . . . . 5 . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 60 | . . . 24 3 1 32 . Record 27 | . . . 16 . . 11 . Part Schematic 11 | . . . . . . 11 . Robot Schematic 7 | . . . . . . 7 . Robot Analysis 6 | . . . 6 . . . . Prototype ID Bank 3 | . . . . . . 3 . Open Door 2 | . . . 1 . 1 . . Emergency Access Points 1 | . . . . 1 . . . Zone Layout 2 | . . . . 2 . . . Proto ID Catalog 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 5 | . . . . 5 . . . Terminals 1 | . . . . 1 . . . Track 1 | . . . . 1 . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 4 | . . . . 4 . . . Fedlink 4 | . . . . 4 . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . Used 1 | . . . . 1 . . . Hacking Detections 2 | . . . . 2 . . . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired 7 | . . . . . . 7 . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 11 | . . . . . . 11 . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -6 -6 -6 -5 ------------ Run | Yrd Mat Sub Scr Fac Low Dat Pro Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -6 -6 -6 -5 -------- Run | Yrd Mat Sub Scr Fac Low Dat Pro Total Allies 1 | . . . . . . . 1 Largest Group 1 | . . . . . . . 1 Highest-Rated Group 96 | . . . . . . . 96 Highest-Rated Ally 96 | . . . . . . . 96 Total Orders . | . . . . . . . . Ally Attacks 5 | . . . . . . . 5 Total Damage 114 | . . . . . . . 114 Kills . | . . . . . . . . Allies Corrupted 1 | . . . . . . . 1 Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Scr Fac Low Dat Pro Active Infowar (turns) 5173 | 7 286 475 2444 1568 393 . . Optics 691 | . . . . 298 393 . . Sensors 3373 | . . . 2103 1270 . . . Terrain 220 | . . . . 220 . . . Structural 20 | . . . . 17 3 . . Seismic 1109 | 7 286 475 341 . . . . Robot Analysis Total 6 | . . . 6 . . . . Derelict Logs Recovered 7 | . . 1 5 . . . 1 Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -6 -6 -6 -5 ------------- Run | Yrd Mat Sub Scr Fac Low Dat Pro Turns Passed 7031 | 79 286 475 2444 2000 1269 152 326 Spaces Moved 4043 | 41 154 279 1512 1150 675 81 151 Core 15 | 9 . . . 6 . . . Treads 2073 | 32 154 279 1512 96 . . . Legs 1276 | . . . . 369 675 81 151 Wheels 679 | . . . . 679 . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 160 90 112 190 190 Average Speed 150 | 146 160 160 160 115 171 190 191 Slowest Speed 500 | 160 160 160 240 500 190 190 260 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 39 | 3 28 16 94 18 63 71 22 Regions Visited 7 Branch Regions 5 Pre-discovered Areas 6 | . . 1 3 1 . 1 . Known Exits Taken 3 | . . . . 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . Scrap Searched 12 | . . . 5 . 6 . 1 Spaces Dug 17 | . . . . 16 1 . . Terrain Destroyed 34 | . . . . 19 1 . 14 Melee 17 | . . . . 16 1 . . Projectile 3 | . . . . 3 . . . AOE 14 | . . . . . . . 14 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -6 -6 -6 -5 --------- Run | Yrd Mat Sub Scr Fac Low Dat Pro Total 4609 | 50 192 294 1540 1535 748 80 170 Wait 169 | . 36 . . 101 28 . 4 Move 4036 | 40 153 278 1511 1149 674 80 151 Hop . | . . . . . . . . Pick Up 27 | . . 9 4 10 3 . 1 Fast Attach 82 | 7 . . 7 59 6 . 3 Attach 4 | . . . . 4 . . . Detach 7 | . . . . 6 1 . . Swap 6 | . 1 . . 3 1 . 1 Drop 55 | . 1 . 14 32 8 . . Fire 83 | 3 1 7 . 69 . . 3 Melee 136 | . . . . 102 27 . 7 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire 4 | . . . 4 . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves (discovered 2 exits: Low / *Dat) -6/Data Miner -5/Proximity Caves History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 80 | -11/Scrapyard | Entered Materials 81 | -10/Materials | Met a group of wandering Federalists 185 | -10/Materials | Discovered new exit (range 3) 303 | -10/Materials | Build established: Mutant 366 | -10/Materials | Entered Subcaves 367 | -10/Subcaves | Continued accompanying wandering Federalists (5) 435 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 444 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 568 | -10/Subcaves | Wandering Federalist uncovered a shortcut to Scraptown 769 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 841 | -10/Subcaves | Entered Scraptown 1358 | -9/Scraptown | Discovered new exit (range 5) 1472 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 1480 | -9/Scraptown | Learned location of 2 exits from Lower Caves 1482 | -9/Scraptown | Learned Research non-interactive machine intel 1483 | -9/Scraptown | Learned Factory non-interactive machine intel 1485 | -9/Scraptown | Learned Research emergency access door positions 1487 | -9/Scraptown | Learned location of Testing (-2) 1866 | -9/Scraptown | Visited Cave Peace 1933 | -9/Scraptown | Visited Shadow of the Wyrm 1947 | -9/Scraptown | Visited Spacefarers 2022 | -9/Scraptown | Visited Cyclists 2080 | -9/Scraptown | Visited CPS Storage 2106 | -9/Scraptown | Visited Artisan Demo Area 2186 | -9/Scraptown | Visited Scrapoid Research Area 2250 | -9/Scraptown | Visited UFD Registry 2250 | -9/Scraptown | Registered with UFD as "Metakit" 2311 | -9/Scraptown | Entered Cyclist Reading Room 2318 | -9/Scraptown | Learned location of Zion (-7) 2318 | -9/Scraptown | Learned location of Exiles (-9) 2434 | -9/Scraptown | Visited Junk Cannon Lab 2457 | -9/Scraptown | Found Prototype Special Weapon 2485 | -9/Scraptown | Visited Science Guys 2568 | -9/Scraptown | Visited A0-MCA Data Center 2578 | -9/Scraptown | Given a B rating by A0-MCA 2586 | -9/Scraptown | Found A0-MCA's Component Scanner 2678 | -9/Scraptown | Visited LU-1G1's Boring Crew 2745 | -9/Scraptown | Visited Chapter 10 2784 | -9/Scraptown | Visited Analyses Database 2835 | -9/Scraptown | Visited Science Testing Area 2852 | -9/Scraptown | Visited Observation Area 2912 | -9/Scraptown | Visited Scrap Suit Storage 2936 | -9/Scraptown | Visited Sword Containment 2952 | -9/Scraptown | Found Prototype Slashing Weapon 3009 | -9/Scraptown | Delivered Scrap Shield to a Scientist 3191 | -9/Scraptown | Met Optimus 3191 | -9/Scraptown | Accepted into 0bPrime 3282 | -9/Scraptown | Discovered new exit (range 3) 3285 | -9/Scraptown | Entered Factory 3285 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x5 3286 | -6/Factory | Identified Companion Sword 3286 | -6/Factory | Identified Junk Cannon 3286 | -6/Factory | Loaded intel: 227 non-interactive machine locations 3307 | -6/Factory | Loaded intel: 8 recycling unit locations 3374 | -6/Factory | Learned location of Protoforge (-3) 3547 | -6/Factory | Lost 5 parts (1p4n) 3622 | -6/Factory | Discovered new exit (range 15) 3685 | -6/Factory | Identified exit to Factory 4148 | -6/Factory | Garrison activated, responded to threat 4474 | -6/Factory | Build established: Scavenger-Mutant 4745 | -6/Factory | Core integrity fell below 50% 4773 | -6/Factory | Lost 8 parts (1p4n3u) 4956 | -6/Factory | Discovered new exit (range 9) 4966 | -6/Factory | Identified exit to Lower Caves 5141 | -6/Factory | System corruption reached 10% 5187 | -6/Factory | Lost 3 parts (2p1u) 5285 | -6/Factory | Entered Lower Caves 5286 | -6/Lower Caves | Identified exit to Lower Caves 5287 | -6/Lower Caves | UFD Scientist delivered a prototype 5289 | -6/Lower Caves | Found Enh. Scrap Shield 5305 | -6/Lower Caves | Core integrity fell below 20% 5566 | -6/Lower Caves | Build established: Scavenger-Gladiator 6547 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 6552 | -6/Lower Caves | Identified exit to Data Miner 6554 | -6/Lower Caves | Entered Data Miner 6554 | -6/Data Miner | Discovered new exit (range 6) 6591 | -6/Data Miner | Met Data Miner 6630 | -6/Data Miner | Learned location of Section 7 (-3) 6630 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 6663 | -6/Data Miner | Received God Mode back door access code from Data Miner 6705 | -6/Data Miner | Identified exit to Proximity Caves 6706 | -6/Data Miner | Entered Proximity Caves 6767 | -5/Proximity Caves | Learned Factory trap positions 6918 | -5/Proximity Caves | Derelict sapper outpost attacked 6919 | -5/Proximity Caves | Escorted by Enhanced Grunt 7032 | -5/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- payload. 07020_ G-67 Veteran unfolds itself. 07020_ B-60 Warrior unfolds itself. 07020_ L-41 Fighter unfolds itself. 07021_ Component scanned: Imp. Treads [B-60 Warrior]. 07024_ Lgt. Nuclear Core destroyed. 07027_ Carbon-fiber Leg destroyed. 07030_ System corrupted: Companion Sword rejected. Companion Sword: "Oh c'mon." 07030_ G-50 Soldier destroyed. 07030_ L-41 Fighter destroyed. 07030_ Critical hit (Burn: +50). 07032_ G-67 Veteran destroyed. 07032_ Carbon-fiber Leg destroyed. 07032_ Destroyed Carbon-fiber Leg. 07032_ Lyr. Medium Armor Plating destroyed. 07032_ Destroyed Lyr. Medium Armor Plating. 07032_ M-28 Smith destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????#######???????????? | | ??????####????????????????????## #???????????? | | ?????## ###################### ###?????????? | | ##?### ##????????? | | ### " #????????? | | """ #????????? | | """" " ##????????? | | " """" #?????????? | | ## " """""" ##????????? | | ?## """""" #????????? | | #?## """"" " ##???????? | | #??### ##### # " ##??????? | | #????## #???### """""" ####???? | | ??????# #????# """""" " ##??? | | ??????## #??## """ " " ## #### | | ???????# #?## " " ## | | ???????## #?# " ]=%!% | | ????????? gl% ! ! | | ????????? # g g! ######% ### | | ????????? ? #### ## b%@ #???##! #### # | | ????????? ?? #???# ## i # #????## #?## # | | ?????????????????? ### #??#?????## % #??# # | | ?????????????????? ??#####?????????## ##?## # | | ?????????????????? ?????????????????## ###### | | ??????????????????????????????????????# % #?? | | ??????????????????????????????? #?? | | ??????????????????????????????##### | | ??????????????????????????????????## | | ???????????????????????????????????#### | | ??????????????????????????????????????# ## | | ??????????????????????????????????????# #?# | | ??????????????????????????????????????## #??# | | ???????????????????????????????????????## ???# | | ????????????????????????????????????????### #??? | | ???????????????????????????????????????????# ??? | | ????????????????????????????????????????????###??? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 31 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 85 Armor Coverage 800 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Melee Accuracy 14 Target Analysis 6 Core Analysis 9 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Tesla Bomb Launcher | -6/Data Miner | Free Hvy. Siege Treads | -6/Data Miner | Free Imp. Phase Shifter | -6/Data Miner | Free Micro-nuke Launcher | -6/Data Miner | Free Adv. Plasma Cannon | -6/Data Miner | Free Imp. Thunder Leg | -6/Data Miner | Free Adv. Force Field | -6/Data Miner | Free Robot Schematics ------------------ L-41 Fighter | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free D-63 Destroyer | -6/Data Miner | Free M-30 Cleanser | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Loot Taster Strength In Numbers Wiki Contributor Challenges ------------ None Game ------ Seed NodeAngularShield Manual? 0 Play Time 00:50:43 Cumulative 114.6 hours Start 2025.11.30 @ 21:19:05 End 2025.11.30 @ 22:12:28 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 85 Rogue 28 Adventurer 57 Explorer 0 Win Type - Total 4 Types 3/0/0/1/0/0/0/0/0/0 Lore% 59 Gallery% 65 Achievement% 49 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: efb0b18e-d8b1-4a38-9805-d1ee751c2664