Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.02.19 @ 19:42:39 Player: Zailor Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (5) 25 Value Destroyed (36) 36 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 461 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 226/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ Small Storage Unit > --- WEAPON (2) ------- Assault Rifle > --- INVENTORY (6) ---- Ion Engine Mining Laser Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Small Storage Unit > --- WEAPON ----------- Medium Laser Light Assault Rifle > --- INVENTORY -------- Ion Engine Light Treads Light Treads Assault Rifle [Rating: 7] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Storage Small Storage Unit Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 11 | 7 . 4 Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 4 | 2 . 2 Treads 2 | . . 2 Leg 2 | 2 . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 2 | 2 . . Device . | . . . Storage 2 | 2 . . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 4 | 2 . 2 Energy Gun 2 | 1 . 1 Energy Cannon . | . . . Ballistic Gun 2 | 1 . 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 7 | . . 7 Power 1 | . . 1 Propulsion 2 | . . 2 Utility 1 | . . 1 Weapon 3 | . . 3 Highest Loss Streak 5 | . . 5 Average Slot Usage (%) 78 | . 100 69 Engine 7 | . 14 5 Treads 2 | . . 4 Leg 16 | . 28 12 Storage 26 | . 28 25 Energy Gun 11 | . 14 10 Ballistic Gun 12 | . 14 11 Naked Turns . | . . . Heaviest Build 14 | 14 14 14 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 3 | 3 . 3 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 6 8 7 Most Carried 6 | 4 6 6 Average Carried 4 | 3 5 5 Final Capacity 8 | 8 8 6 Final Carried 6 | 4 6 2 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 269 | 199 . 70 Remotely . | . . . Salvage Created 102 | 50 . 52 Parts 3 | 1 . 2 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 4 | . . 4 Guns 4 | . . 4 Classes Destroyed 3 | 1 . 2 Recycler 1 | 1 . . Swarmer 2 | . . 2 Assembled 2 | . . 2 Best Kill Streak 2 | 1 . 2 Combat Bots Only 2 | . . 2 Max Kills in Single Turn 1 | 1 . 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 1010 | . . 1010 Core 254 | . . 254 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 32 | 8 2 22 Largest 2 | 1 2 2 Hottest 70 | 50 70 70 Shots Fired 43 | 8 4 31 Gun 43 | 8 4 31 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 24 | . 2 22 Thermal 19 | 8 2 9 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 4 | 3 1 4 Robot Miss Streak 2 | 2 1 2 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 25 | 4 1 20 Core Hits 9 | 2 1 6 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 283 | 50 8 225 Guns 283 | 50 8 225 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 171 | . 8 163 Thermal 112 | 50 . 62 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 50 | 50 40 2 Average Temperature 21 | 23 20 2 Received Heat Transfer 80 | . . 80 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 2 | 1 . 1 Heat Transferred 333 | 148 . 185 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 45 | 5 3 45 Average Influence 4 | 1 3 6 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . 1 . Investigation . | . . . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 22 | . 1 21 Peak Tracking Total 14 | . 1 14 Tactical Retreats 1 | . . 1 Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled 1 | . . 1 Max in Single Turn 1 | . . 1 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks . | . . . Successful . | . . . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 380 | 90 79 211 Spaces Moved 220 | 46 60 114 Core 43 | 13 . 30 Treads . | . . . Legs 177 | 33 60 84 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 128 | 129 120 132 Slowest Speed 200 | 200 120 200 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 17 | 6 19 27 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 272 | 65 63 144 Wait 5 | 1 . 4 Move 218 | 45 59 114 Hop . | . . . Pick Up 6 | 4 2 . Fast Attach 7 | 7 . . Attach 4 | . . 4 Detach . | . . . Swap . | . . . Drop . | . . . Fire 32 | 8 2 22 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 16) 91 | -11/Scrapyard | Entered Materials 139 | -10/Materials | Discovered new exit (range 6) 170 | -10/Materials | Entered Mines 205 | -10/Mines | Learned Materials stockpile data 219 | -10/Mines | Assembled infested the area 224 | -10/Mines | Assisted by a Guerilla fighting off Assembled 276 | -10/Mines | Core integrity fell below 50% 303 | -10/Mines | Build established: Mutant 303 | -10/Mines | Lost 5 parts (1p2n2w) 310 | -10/Mines | Core integrity fell below 20% 346 | -10/Mines | Discovered new exit (range 6) 381 | -10/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 00283_ D-53 Grenadier destroyed. 00284_ R-06 Scavenger collects Wheel. 00285_ R-06 Scavenger destroyed. 00286_ The unstable cave ceiling collapses. 00292_ T-07 Excavator destroyed. 00292_ R-06 Scavenger collects Lgt. Ion Engine. 00293_ The unstable cave ceiling collapses. 00296_ R-06 Scavenger collects Mining Laser. 00320_ as-81500 destroyed. 00323_ Pulverizer disabled. 00329_ as-05665 destroyed. 00332_ Acquired 10 matter. 00334_ Acquired 12 matter. 00346_ EXIT=FOUND 00347_ Sml. Storage Unit destroyed. 00351_ Flight Unit melted. 00351_ S-10 Pest destroyed. 00351_ Med. Laser destroyed. 00364_ S-10 Pest destroyed. 00380_ Destroyed Flight Unit. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | #######???????????########???????????? | | #???????????# #???????????? | | """ #???????????# ####k< #?? | | """ #?????####### """"%@skk #?? | | """ #?????# """" #### #?? | | #?????# " "" #???????????? | | """ ####### ##### #???????????? | | """ #???## #####???????????? | | """ ##### ###????# #???????????????? | | #???# #??????# #???????????????? | | ### ##?###%#??????# #???????????????? | | ??# #### #!####???# #???????????????? | | ??# # =! #???# ???????????????? | | ??# # ###=%! ##??###???????????????? | | ??# #?# !%% #????????????????????? | | ??# # # ####????????????????? | | ?? # # #????????????????? | | ?? # #????????????????? | | ??#### # ##???????????????? | | ???? # #???????????????? | | ???#### # =#######?????????? | | ??????## #?????????? | | ???????# #?????????? | | ???????# #####|=#?????????? | | ???????### ####???#%!#?????????? | | ?????????## #??????#*=#?????????? | | ?????????### #??????# #?????????? | | ????????## ##?????# #?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DynamicGhostDrive Manual? 0 Play Time 00:06:45 Cumulative 87.0 hours Start 2020.02.19 @ 19:38:25 End 2020.02.19 @ 19:42:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 90 Rogue 90 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 49 Gallery% 57 Achievement% 42 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0b61895a-ed47-4d41-a13b-a50dcbf0753e