Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.30 @ 01:16:19 Player: COGMINDER69 Result: Self-destructed Performance ------------- Evolutions (9) 4500 Regions Visited (12) 2400 Robots Destroyed (145) 725 Value Destroyed (4456) 4456 Prototype IDs (57) 1140 Alien Tech Used (0) 0 Bonus (813) 813 TOTAL SCORE: 14034 Bonus ------- High Alert Combat Kills 480 Follower Combat Kills 33 Aligned with FarCom 300 Cogmind --------- Core Integrity 1280/1600 Matter 246/300 Energy 34/100 System Corruption 4% Temperature Cool (-113) Movement Flying (24) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Improved VTOL Module Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Improved Q-thruster > --- UTILITY (15) ----- Advanced Power Amplifier Advanced Cryofiber Web Enhanced Optical Array Improved Transmission Jammer Hacking Suite Hacking Suite Improved Hacking Suite Advanced Hacking Suite System Shield System Shield System Shield Improved System Shield > --- WEAPON (2) ------- Power Sword > --- INVENTORY (5) ---- EM Shield Mini Drone Bay (0/3) Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Improved VTOL Module Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Improved Q-thruster > --- UTILITY ---------- Advanced Power Amplifier Advanced Cryofiber Web Enhanced Optical Array Improved Transmission Jammer Cloaking Device Layered Light Armor Plating Hacking Suite Hacking Suite Improved Hacking Suite Advanced Hacking Suite System Shield System Shield System Shield Improved System Shield Mini Drone Bay > --- WEAPON ----------- Power Sword > --- INVENTORY -------- Power Amplifier EM Shield [Rating: 131] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Flight Unit Improved Flight Unit Utility Hacking Suite Device Structural Scanner Storage High-capacity Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Light Armor Plating Weapon Improved Light Cannon Energy Gun Medium Laser Ballistic Gun Enhanced Autogun Ballistic Cannon Improved Light Cannon Launcher Heavy Rocket Launcher Special Weapon Field Lobotomy Kit Impact Weapon Mace Slashing Weapon Power Sword Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Slots Evolved 18 | . . . . . 4 2 2 2 2 2 2 2 Power 1 | . . . . . . . . . 1 . . . Propulsion 4 | . . . . . 2 . . 1 . 1 . . Utility 13 | . . . . . 2 2 2 1 1 1 2 2 Weapon . | . . . . . . . . . . . . . Parts Attached 126 | 6 10 5 2 2 45 15 4 6 8 3 12 8 Power 13 | 1 3 . . . 5 2 . 1 1 . . . Engine 5 | 1 2 . . . 1 1 . . . . . . Core 8 | . 1 . . . 4 1 . 1 1 . . . Reactor . | . . . . . . . . . . . . . Propulsion 32 | 2 . 1 . 1 17 2 1 1 1 . 5 1 Treads 19 | 2 . 1 . 1 15 . . . . . . . Leg . | . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 13 | . . . . . 2 2 1 1 1 . 5 1 Utility 53 | 1 5 2 1 . 12 8 3 2 5 3 5 6 Device 21 | . 2 2 . . 4 2 2 . . 2 4 3 Storage 4 | 1 1 . 1 . . . . . . . . 1 Processor 5 | . . . . . 1 1 . 1 2 . . . Hackware 10 | . . . . . . 3 1 . 3 . 1 2 Protection 13 | . 2 . . . 7 2 . 1 . 1 . . Artifact . | . . . . . . . . . . . . . Weapon 28 | 2 2 2 1 1 11 3 . 2 1 . 2 1 Energy Gun 2 | 2 . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 4 | . . . . . 4 . . . . . . . Ballistic Cannon 7 | . 2 1 . . 4 . . . . . . . Launcher 6 | . . . . 1 1 . . . 1 . 2 1 Special Weapon 1 | . . . . . 1 . . . . . . . Impact Weapon 3 | . . 1 . . . 2 . . . . . . Slashing Weapon 4 | . . . . . 1 1 . 2 . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon 1 | . . . 1 . . . . . . . . . Unidentified Prototypes 15 | . . 2 . . 3 1 . 1 1 2 4 1 Parts Lost 31 | . . 2 . 1 18 . . . . 1 2 7 Power 4 | . . . . . 3 . . . . . . 1 Propulsion 10 | . . 1 . 1 6 . . . . . 1 1 Utility 9 | . . . . . 4 . . . . . 1 4 Weapon 8 | . . 1 . . 5 . . . . 1 . 1 Highest Loss Streak 6 | . . 2 . 1 6 . . . . 1 1 5 To Critical Strikes 1 | . . . . . 1 . . . . . . . Average Backups 10 | 2 9 12 13 14 18 5 4 4 4 2 3 1 Power 1 | . 1 1 2 2 1 . . . . . . . Propulsion 1 | 1 2 1 1 . 2 1 1 1 . . . . Utility 4 | . 2 4 6 7 9 2 . 1 1 1 3 . Weapon 2 | . 3 3 3 3 3 . . . . . . . Tool/Special . | . . . . . . . . . . . . . Unused Backups 22 | . 4 1 . . 6 5 2 1 1 . 2 . Power 3 | . 1 . . . 1 1 . . . . . . Propulsion 4 | . 2 . . . . 1 . . . . 1 . Utility 8 | . . 1 . . . 2 2 1 1 . 1 . Weapon 6 | . 1 . . . 5 . . . . . . . Tool/Special 1 | . . . . . . 1 . . . . . . Average Slot Usage (%) 94 | . 98 100 100 100 87 94 92 99 94 98 97 92 Engine 4 | . 7 14 14 14 1 . . . . . . . Core 5 | . 6 . . . 7 7 6 4 10 9 8 7 Treads 19 | . 28 28 28 28 32 . . . . . . . Flight 9 | . . . . . . 29 25 28 26 28 25 21 Device 7 | . 8 . . . 6 9 12 11 9 13 16 19 Storage 7 | . 14 14 14 14 9 . . . . . . . Processor 3 | . . . . . 2 6 6 10 8 4 4 4 Hackware 9 | . . . . . . 22 25 23 27 28 29 31 Protection 8 | . 4 14 14 14 10 5 5 5 5 4 3 3 Ballistic Gun 2 | . . . . . 7 . . . . . . . Ballistic Cannon 11 | . 27 27 15 27 9 . . . . . . . Slashing Weapon 1 | . . . . . . . 5 5 5 4 4 4 Peak Build Rating 131 | 6 12 20 14 14 37 51 49 59 73 86 103 131 Average Rating 35 | 5 11 11 12 13 28 40 42 55 64 78 93 115 On Entrance 35 | . 6 11 13 14 14 25 38 42 59 68 75 95 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 76 | 14 38 38 58 58 76 52 19 23 20 28 30 33 Greatest Support 80 | 40 40 40 40 40 80 20 20 25 25 30 35 50 Greatest Overweight (x) 2 | . . . 1 1 1 2 . . . . . . Average Overweight (x) . | . . . . 1 . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 20 20 20 20 5 5 5 5 5 25 Average Capacity 12 | 7 12 15 15 20 20 5 5 5 5 5 5 5 Most Carried 20 | 4 12 15 15 15 20 19 5 5 5 4 5 4 Average Carried 10 | 2 9 12 13 14 18 4 4 4 4 2 3 1 Final Capacity 20 | 8 15 15 20 20 20 5 5 5 5 5 5 5 Final Carried 19 | 4 12 13 15 14 19 4 5 5 5 3 5 2 Class Distribution -------------------- 40% | Mutant 22% | Scavenger-Mutant 15% | Hacker-Ninja 10% | Wizard-Ninja 6% | Hacker-Sprinter 3% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Ninja | -6/Factory Hacker-Ninja | -5/Factory Hacker-Ninja | -4/Factory Wizard-Ninja | -3/Research Wizard-Ninja | -2/Research Wizard-Ninja | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Matter Collected 4805 | 260 572 134 . 129 2622 287 102 200 192 . 216 91 Remotely . | . . . . . . . . . . . . . Salvage Created 4446 | 51 674 148 . 48 3101 161 80 26 71 . 58 28 Parts 259 | . 49 11 . 2 145 22 16 2 7 . 4 1 Haulers Intercepted 8 | . 2 . . . 6 . . . . . . . Recyclers Shooed 1 | . . . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 96 | . 18 5 . 2 56 9 5 1 . . . . Melee 3 | . . . . . 1 1 . 1 . . . . Guns 18 | . . . . . 18 . . . . . . . Cannons 58 | . 18 5 . 2 33 . . . . . . . AOE 17 | . . . . . 4 8 5 . . . . . Classes Destroyed 17 | 1 6 1 . . 5 3 1 . . . . . Worker 11 | . 2 . . . 3 . 1 . 1 . 3 1 Builder 7 | . 2 . . . 3 2 . . . . . . Tunneler 1 | . . 1 . . . . . . . . . . Hauler 8 | . 2 . . . 6 . . . . . . . Recycler 9 | 1 . . . . 8 . . . . . . . Operator 8 | . 3 . . . 2 1 . . 2 . . . Drone 2 | . . . . . . 1 . 1 . . . . Watcher 7 | . 2 . . . 4 . . 1 . . . . Swarmer 5 | . . . . . . 4 1 . . . . . Cutter 4 | . . . . . . 1 3 . . . . . Grunt 63 | . 18 5 . 2 35 3 . . . . . . Brawler 5 | . . . . . 5 . . . . . . . Duelist 2 | . . . . . 2 . . . . . . . Protector 1 | . . . . . 1 . . . . . . . Sentry 9 | . . . . . 9 . . . . . . . Hunter 4 | . . . . . 4 . . . . . . . Programmer 1 | . . . . . . . 1 . . . . . Best Kill Streak 7 | 1 6 2 . 2 7 4 3 1 1 . 2 1 Combat Bots Only 5 | . 3 2 . 2 5 4 3 1 . . . . Max Kills in Single Turn 4 | 1 1 1 . 1 2 4 3 1 1 . 1 1 Gunslinging . | . . . . . . . . . . . . . Exploded 4 | . . . . . 2 4 3 . . . . . Melee 1 | . . . . . 1 1 . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Hostile Shots Fired 544 | . 61 20 . 14 278 12 34 3 . 2 43 77 Missed 184 | . 17 4 . 2 69 3 19 2 . 1 24 43 Hits 360 | . 44 16 . 12 209 9 15 1 . 1 19 34 Melee 15 | . . . . . 11 2 . . . . . 2 Projectile 345 | . 44 16 . 12 198 7 15 1 . 1 19 32 AOE 3 | . . . . . . 1 . . . . . 2 Critical Strikes 9 | . . . . 1 7 . . . . . . 1 Damage Taken 6428 | . 562 180 . 171 3638 168 221 26 . 112 400 950 Core 950 | . 54 . . 13 374 14 55 26 . . 94 320 Absorbed by Shields . | . . . . . . . . . . . . . Regen/Repaired (Parts) 262 | . . . . . 2 91 46 90 6 . 27 . Core Remaining (%) 87 | 100 . . . 73 32 98 93 97 100 100 93 . Volleys Fired 321 | 3 59 13 . 6 222 10 4 . . . 2 2 Largest 2 | 2 2 2 . 2 2 1 1 . . . 1 1 Hottest 100 | 100 66 66 . 66 80 39 39 . . . . 49 Shots Fired 623 | 6 118 26 . 12 443 10 4 . . . 2 2 Gun 204 | 6 . . . . 198 . . . . . . . Cannon 395 | . 118 26 . 12 239 . . . . . . . Launcher 19 | . . . . . 4 9 4 . . . . 2 Special 5 | . . . . . 2 1 . . . . 2 . Kinetic 593 | . 118 26 . 12 437 . . . . . . . Thermal 6 | 6 . . . . . . . . . . . . Explosive 19 | . . . . . 4 9 4 . . . . 2 Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 19 | 5 9 6 . 5 19 3 1 . . . 3 4 Robot Miss Streak 5 | . 4 2 . 2 5 1 . . . . . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 435 | 5 70 16 4 7 310 6 2 3 4 . 6 2 Core Hits 213 | 2 32 6 . 3 138 15 10 . 2 . 3 2 Critical Kills 1 | . . . . . 1 . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 19 | . 6 1 . . 12 . . . . . . . Destroy 1 | . . . . . 1 . . . . . . . Blast 17 | . 6 1 . . 10 . . . . . . . Sever 1 | . . . . . 1 . . . . . . . Melee Attacks 126 | . . 7 4 . 12 15 11 11 11 3 26 26 Impact 18 | . . 7 . . . 11 . . . . . . Slashing 104 | . . . . . 12 4 11 11 11 3 26 26 Piercing . | . . . . . . . . . . . . . Sneak Attacks 12 | . . . 4 . . 1 1 1 1 . 3 1 Combat Hostiles 1 | . . . . . . . . 1 . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 11977 | 63 1523 337 . 144 7176 1192 490 230 246 . 291 285 Guns 2419 | 63 . . . . 2356 . . . . . . . Cannons 5804 | . 1512 336 . 144 3812 . . . . . . . Explosions 2432 | . . . . . 787 1002 428 . . . . 215 Melee 1295 | . . . . . 206 190 62 230 246 . 291 70 Ramming 27 | . 11 1 . . 15 . . . . . . . Kinetic 8160 | . 1512 336 . 144 6168 . . . . . . . Thermal 338 | 63 . . . . . 275 . . . . . . Explosive 2157 | . . . . . 787 727 428 . . . . 215 Electromagnetic . | . . . . . . . . . . . . . Impact 119 | . . . . . . 119 . . . . . . Slashing 1176 | . . . . . 206 71 62 230 246 . 291 70 Piercing . | . . . . . . . . . . . . . Highest Corruption 7 | . . . . . 2 . . 7 . . 5 4 Average Corruption 2 | . . . . . 2 . . 4 . . 3 1 Corruption Purged 3 | . . . . . . . . . . . 3 . Corruption Blocked . | . . . . . . . . . . . . . Effects 26 | . . . . . 10 . . 7 . . 6 3 Message Errors 7 | . . . . . 2 . . 2 . . 2 1 Matter Fused 1 | . . . . . 1 . . . . . . . Heat Flow Errors 6 | . . . . . 1 . . 1 . . 3 1 Energy Discharges 1 | . . . . . . . . 1 . . . . Parts Rejected 1 | . . . . . . . . . . . 1 . Parts Fused 2 | . . . . . . . . 1 . . . 1 Data Loss (minor) 1 | . . . . . . . . 1 . . . . Data Loss (major) 3 | . . . . . 2 . . 1 . . . . Misfires 3 | . . . . . 3 . . . . . . . Weapon Failures 1 | . . . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 418 | . 30 . . . 31 176 . 126 23 . 32 . Projectiles 61 | . 30 . . . 31 . . . . . . . Explosions 90 | . . . . . . 90 . . . . . . Melee 267 | . . . . . . 86 . 126 23 . 32 . Knockbacks 64 | . 19 5 . 2 37 1 . . . . . . Impact 1 | . . . . . . 1 . . . . . . Kinetic 55 | . 15 5 . 2 33 . . . . . . . Secondary 8 | . 4 . . . 4 . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . Rammed 3 | . 1 . . . 2 . . . . . . . Targets Rammed 5 | . 1 1 . . 3 . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed 2 | . . 1 . . 1 . . . . . . . Highest Temperature 332 | 79 126 187 . 195 332 14 13 169 97 42 249 249 Average Temperature 56 | 46 37 70 . 106 71 6 6 97 20 10 48 91 Received Heat Transfer 1905 | . 312 99 . 117 1269 . 57 . . 12 27 12 Effects 3 | . . . . . 3 . . . . . . . Energy Bleed 1 | . . . . . 1 . . . . . . . Interference 2 | . . . . . 2 . . . . . . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions 5 | . . . . . . 5 . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred 335 | 185 . . . . . 150 . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Maximum Alert Level 3 | . . . . . 3 2 . . . . . 1 Low Security (%) 64 | 100 100 100 . 100 16 . 100 100 100 100 100 78 Level 1 16 | . . . . . 45 18 . . . . . 21 Level 2 13 | . . . . . 16 81 . . . . . . Level 3 6 | . . . . . 21 . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Sterilizations 1 | . . . . . 1 . . . . . . . Peak Influence 1018 | 5 166 40 . 42 1018 587 172 30 7 29 50 274 Initial 446 | . . 32 . . . 446 172 30 1 . 1 20 Average 190 | . 98 5 . 3 416 453 41 2 . 8 4 69 Influence Increases 4216 | 5 597 116 . 50 1847 652 216 49 39 33 184 428 Destroy 0b10 Robot/C 1940 | . 360 100 . 40 1120 220 100 . . . . . Destroy 0b10 Robot/NC 275 | 5 55 5 . . 135 20 5 10 15 . 20 5 Destroy Leader 450 | . 88 10 . 10 290 30 20 2 . . . . Allied During Kill 3 | . . . . . 3 . . . . . . . Successful Hack 159 | . 4 . . . 20 56 18 8 12 27 14 . Disable Machine 165 | . 15 . . . 75 60 . . . . 15 . Destroy Structure 459 | . 15 1 . . 84 56 43 14 12 6 90 138 Partial Spotted 150 | . . . . . 15 15 30 15 . . 15 60 Lose Combat Pursuer 615 | . 60 . . . 105 195 . . . . 30 225 Influence Decreases 4004 | 5 513 200 . 50 864 1281 507 108 43 30 153 250 Entered New Map 823 | . . 52 . . . 537 182 33 3 . 2 14 Time Decay 2417 | 5 513 138 . 50 664 474 201 65 40 20 111 136 Lost Part 280 | . . 10 . . 180 . . . . 10 10 70 Lost Ally 210 | . . . . . 20 120 10 . . . 30 30 Purge Threat 274 | . . . . . . 150 114 10 . . . . Squads Dispatched 55 | . 5 . . . 12 6 16 4 1 . 4 7 Investigation 14 | . 2 . . . 4 . 7 1 . . . . Extermination 11 | . . . . . . 2 2 2 1 . 2 2 Reinforcement 24 | . 3 . . . 3 3 7 1 . . 2 5 Assault 5 | . . . . . 4 1 . . . . . . Garrison 1 | . . . . . 1 . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . 1 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Distress Signals 15 | . 1 . . . 5 1 3 1 . . 2 2 Communications Jammed 1 | . . . . . . . . . . . . 1 Distress Signals 1 | . . . . . . . . . . . . 1 Times Spotted 271 | . 31 5 . 2 94 23 32 9 6 2 33 34 Peak Tracking Total 12 | . 5 2 . 2 7 5 6 4 2 4 8 12 Tactical Retreats 49 | . 3 . . . 5 12 10 3 1 . 7 8 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Traps Triggered 20 | . 2 . . . 6 . 2 2 1 1 4 2 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Machines Disabled 11 | . 1 . . . 5 4 . . . . 1 . Max in Single Turn 2 | . 1 . . . 1 2 . . . . . . Garrison Access 7 | . . . . . 1 1 1 1 1 1 1 . Energy Cycler 1 | . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Machines Accessed 80 | . 4 1 2 . 9 17 18 10 10 2 5 2 Terminals 39 | . 2 . . . 4 9 9 5 5 1 2 2 Fabricators 5 | . . . . . . 1 3 . 1 . . . Repair Stations 11 | . 1 . . . 1 3 2 2 1 . 1 . Recycling Units 12 | . 1 . . . 2 2 3 2 1 . 1 . Scanalyzers 2 | . . . . . 1 1 . . . . . . Garrison Access 8 | . . . . . 1 1 1 1 2 1 1 . Total Hacks 220 | . 8 1 5 . 24 51 56 25 24 3 10 13 Successful 144 | . 4 1 5 . 13 36 44 19 14 2 6 . Failed 76 | . 4 . . . 11 15 12 6 10 1 4 13 Catastrophic 11 | . . . . . 2 2 1 2 1 . 1 2 Database Lockouts . | . . . . . . . . . . . . . Manual 127 | . 5 . 1 . 14 29 29 12 16 2 6 13 Terminals 126 | . 5 . . . 14 30 29 12 15 2 6 13 Fabricators 11 | . . . . . . 3 6 . 2 . . . Repair Stations 29 | . 2 . . . 2 9 6 6 2 . 2 . Recycling Units 30 | . 1 . . . 2 4 14 6 2 . 1 . Scanalyzers 7 | . . . . . 3 4 . . . . . . Garrison Access 11 | . . . . . 3 1 1 1 3 1 1 . Terminal Hacks 48 | . 1 1 5 . 2 13 13 4 6 1 2 . Record 4 | . . . 4 . . . . . . . . . Part Schematic 2 | . . . . . . 2 . . . . . . Prototype ID Bank 2 | . . . . . . 1 . . 1 . . . Open Door 1 | . . 1 . . . . . . . . . . Level Access Points 7 | . . . . . 1 1 1 1 1 1 1 . Emergency Access Points 1 | . . . . . . 1 . . . . . . Terminal Index 2 | . . . . . . 1 1 . . . . . Fabricator Index 1 | . . . . . . . 1 . . . . . Repair Station Index 2 | . . . . . . 1 1 . . . . . Recycling Unit Index 1 | . . . . . 1 . . . . . . . Scanalyzer Index 1 | . . . . . . . 1 . . . . . Alert Level 1 | . . . . . . . . . 1 . . . Unreport Threat 5 | . . . . . . 1 3 1 . . . . Locate Traps 7 | . 1 . . . . 3 1 1 1 . . . Recall Investigation 1 | . . . . . . . 1 . . . . . Recall Extermination 4 | . . . . . . 1 . 1 1 . 1 . Recall Reinforcements 4 | . . . . . . 1 3 . . . . . Zone Layout 1 | . . . . . . . . . 1 . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . Fabricator Hacks 9 | . . . . . . 2 6 . 1 . . . Network Status 1 | . . . . . . . . . 1 . . . Load Schematic 4 | . . . . . . 1 3 . . . . . Build 4 | . . . . . . 1 3 . . . . . Repair Station Hacks 25 | . . . . . 2 7 6 6 2 . 2 . Scan Component 14 | . . . . . 1 4 4 3 1 . 1 . Repair 11 | . . . . . 1 3 2 3 1 . 1 . Recycling Unit Hacks 28 | . 1 . . . 2 3 13 6 2 . 1 . Recycle Component 4 | . . . . . . . 4 . . . . . Process 4 | . . . . . . . 3 1 . . . . Report Inventory 13 | . 1 . . . 2 2 4 2 1 . 1 . Retrieve Matter 4 | . . . . . . . 2 2 . . . . Retrieve Components 3 | . . . . . . 1 . 1 1 . . . Scanalyzer 6 | . . . . . 2 4 . . . . . . Insert Component 3 | . . . . . 1 2 . . . . . . Analyze 3 | . . . . . 1 2 . . . . . . Garrison Access Hacks 7 | . . . . . 1 1 1 1 1 1 1 . Seal Access 7 | . . . . . 1 1 1 1 1 1 1 . Unauthorized Hacks 21 | . 2 . . . 4 6 5 2 2 . . . Terminals 21 | . 2 . . . 4 6 5 2 2 . . . Botnet 20 | . 2 . . . 4 5 5 2 2 . . . Operators 1 | . . . . . . 1 . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . 2 . . . Used 1 | . . . . . . . . . 1 . . . Hacking Detections 54 | . 3 . . . 6 12 15 7 7 1 1 2 Full Trace Events 10 | . . . . . 2 . 7 1 . . . . Feedback Events 1 | . . . . . . . . 1 . . . . Corruption 1 | . . . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built 3 | . . . . . . 3 . . . . . . Authchips . | . . . . . . . . . . . . . Time 44 | . . . . . . 44 . . . . . . Total Robot Build Rating 12 | . . . . . . 12 . . . . . . Part Schematics Acquired 5 | . . . . . 1 4 . . . . . . Parts Built 4 | . . . . . . . 4 . . . . . Authchips . | . . . . . . . . . . . . . Time 223 | . . . . . . . 223 . . . . . Total Part Build Rating 6 | . . . . . . . 6 . . . . . Parts Repaired 11 | . . . . . 1 3 2 3 1 . 1 . Time 328 | . . . . . 38 82 95 66 25 . 22 . Parts Recycled 4 | . . . . . . . 4 . . . . . Recycled Matter 225 | . . . . . . . 211 14 . . . . Retrieved Matter 51 | . . . . . . . 37 14 . . . . Retrieved Components 14 | . . . . . . 9 . 3 2 . . . Parts Scanalyzed 3 | . . . . . 1 2 . . . . . . Part Schematics Acquired 3 | . . . . . 1 2 . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 4 | . . . 4 . . . . . . . . . Non-combat 3 | . . . 3 . . . . . . . . . Combat 1 | . . . 1 . . . . . . . . . Robot Hacks Applied 4 | . . . 4 . . . . . . . . . parse_system 4 | . . . 4 . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Total Allies 10 | . . . . 2 1 4 . . . . 3 . Largest Group 3 | . . . . 2 1 3 . . . . 1 . Highest-Rated Group 148 | . . . . 47 90 90 . . . . 148 . Highest-Rated Ally 148 | . . . . 31 90 90 . . . . 148 . Total Orders 30 | . . . . . 1 22 4 . . . . 3 STAY 2 | . . . . . . 2 . . . . . . ROAM 2 | . . . . . . 2 . . . . . . FOLLOW 6 | . . . . . . 6 . . . . . . EXPLORE 15 | . . . . . 1 7 4 . . . . 3 RETURN 5 | . . . . . . 5 . . . . . . Ally Attacks 51 | . . . . 3 11 24 . . . . 13 . Total Damage 860 | . . . . 42 124 411 . . . . 283 . Kills 5 | . . . . . 1 3 . . . . 1 . Allies Corrupted 1 | . . . . . 1 . . . . . . . Allies Melted . | . . . . . . . . . . . . . Field Lobotomies 4 | . . . . . 1 1 . . . . 2 . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Active Infowar (turns) 5619 | . . 1 . . 957 1201 892 657 566 99 742 504 Optics 2567 | . . . . . . . . 656 566 99 742 504 Sensors 1 | . . 1 . . . . . . . . . . Structural 3824 | . . . . . . 714 731 654 566 99 742 318 Traps 2 | . . . . . 2 . . . . . . . T.N.C. 955 | . . . . . 955 . . . . . . . Machine Analysis 3016 | . . . . . . 1076 892 657 391 . . . Cloaking 372 | . . . . . . . . . . . 2 370 Jamming 538 | . . . . . . . . . . . 206 332 ECM 3005 | . . . . . . 359 892 654 563 19 518 . Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . Drone Launches 20 | . . . . . 3 9 4 . . . . 4 Drone Recoveries 12 | . . . . . 1 8 2 . . . . 1 Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Turns Passed 12732 | 91 1615 1088 726 956 3579 1217 892 657 566 99 742 504 Spaces Moved 12738 | 45 811 586 432 305 1444 2434 1659 1484 1141 275 1064 1058 Core 2 | 2 . . . . . . . . . . . . Treads 3621 | 43 811 586 432 305 1444 . . . . . . . Legs . | . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 9115 | . . . . . . 2434 1659 1484 1141 275 1064 1058 Fastest Speed 6 | 50 160 160 160 240 160 28 28 26 26 23 20 6 Average Speed 66 | 155 160 160 165 240 164 28 28 26 26 23 22 19 Slowest Speed 240 | 160 160 160 240 240 240 172 28 26 26 23 23 24 Overloaded Moves 276 | . . . . . . . . . . . . 276 Propulsion Burnouts 1 | . . . . . . . . . . . . 1 Robots Hopped 3 | . . . . . . 1 . . 2 . . . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 51 | 4 91 100 90 65 91 45 44 41 26 10 32 29 Regions Visited 12 Branch Regions 3 Pre-discovered Areas 2 | . . 1 1 . . . . . . . . . Known Exits Taken 7 | . . . . . 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . Scrap Searched 2 | . . 1 . 1 . . . . . . . . Spaces Dug 79 | . . . . . . 9 9 7 6 3 20 25 Terrain Destroyed 292 | . 8 1 . . 91 66 40 7 6 3 20 50 Melee 79 | . . . . . . 9 9 7 6 3 20 25 Projectile 38 | . 8 1 . . 29 . . . . . . . AOE 175 | . . . . . 62 57 31 . . . . 25 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Total 16265 | 57 1014 699 440 517 2270 2933 2066 1737 1392 306 1519 1315 Wait 2640 | . 106 78 . 204 447 412 356 225 200 17 380 215 Move 12721 | 44 810 585 431 304 1443 2431 1658 1483 1137 274 1063 1058 Hop 2 | . . . . . . 1 . . 1 . . . Pick Up 87 | 4 13 4 1 . 33 6 12 3 4 1 6 . Fast Attach 74 | 6 6 . . . 30 7 3 5 6 2 5 4 Attach 57 | . . 5 1 1 16 11 3 3 4 5 4 4 Detach 26 | . 2 3 1 . 6 4 3 1 2 2 1 1 Swap 67 | . 4 2 2 2 21 12 8 2 1 . 9 4 Drop 106 | . 13 1 . . 37 24 8 4 8 2 8 1 Fire 321 | 3 59 13 . 6 222 10 4 . . . 2 2 Melee 126 | . . 7 4 . 12 15 11 11 11 3 26 26 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush 5 | . 1 1 . . 3 . . . . . . . Escape Stasis 33 | . . . . . . . . . 18 . 15 . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: *Fac x4 / [*Low]) -6/Factory (discovered 5 exits: *Fac x4 / [*Low]) -5/Factory (discovered 5 exits: *Fac x4 / [*Upp]) -4/Factory (discovered 5 exits: *Res x4 / [*Upp]) -3/Research (discovered 4 exits: *Res x3 / [*Arm]) -2/Research (discovered 3 exits: *Acc x3) -1/Access History --------- Turn | Location | Event 34 | -11/Scrapyard | Discovered new exit (range 15) 92 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 359 | -10/Materials | Discovered new exit (range 16) 582 | -10/Materials | Discovered new exit (range 7) 727 | -10/Materials | Discovered new exit (range 14) 1143 | -10/Materials | Discovered new exit (range 8) 1460 | -10/Materials | Discovered new exit (range 7) 1707 | -10/Materials | Entered Mines 1778 | -10/Mines | Excavation squad dispatched 1778 | -10/Mines | A large section of the Mines collapsed 1939 | -10/Mines | Learned location of Zion (-7) 1960 | -10/Mines | Discovered new exit (range 8) 1985 | -10/Mines | Discovered new exit (range 12) 2221 | -10/Mines | Discovered new exit (range 15) 2425 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2425 | -10/Mines | Discovered new exit (range 5) 2582 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2585 | -10/Mines | Found Prototype Device 2629 | -10/Mines | Found the Drone Emporium 2638 | -10/Mines | Found Prototype Device 2716 | -10/Mines | Identified Exp. Sensor Array 2717 | -10/Mines | Identified Thief Drone Bay 2795 | -10/Mines | Entered Exiles 2834 | -10/Exiles | Met 8R-AWN 2869 | -10/Exiles | Met EX-HEX 2918 | -10/Exiles | Met EX-BIN 2939 | -10/Exiles | Aligned with FarCom system 2941 | -10/Exiles | Given EX-Vault access code 2979 | -10/Exiles | Opened EX-Vault 2990 | -10/Exiles | Found Field Lobotomy Kit 3023 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3070 | -10/Exiles | Met EX-DEC 3208 | -10/Exiles | Visited The Gauntlet 3488 | -10/Exiles | Discovered new exit (range 14) 3521 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 3521 | -10/Exiles | Entered Mines 4369 | -9/Mines | Discovered new exit (range 10) 4477 | -9/Mines | Entered Materials 4477 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 5357 | -8/Materials | Discovered new exit (range 16) 5495 | -8/Materials | Build established: Scavenger-Mutant 5863 | -8/Materials | Identified exit to Factory 6719 | -8/Materials | Repaired Hacking Suite 6753 | -8/Materials | Garrison activated, responded to threat 6877 | -8/Materials | First assault squad dispatched 7614 | -8/Materials | Core integrity fell below 50% 7815 | -8/Materials | Sterilization system engaged 7815 | -8/Materials | Non-combat units ordered to evacuate 7915 | -8/Materials | Combat units ordered to evacuate 7952 | -8/Materials | Assimilated H-61 Shepherd with FLK Orb 7978 | -8/Materials | Lost 6 parts (2n1u3w) 8056 | -8/Materials | Entered Factory 8056 | -7/Factory | Accompanied by 1 ally 8056 | -7/Factory | Evolved 2 slots: Utility x2 8153 | -7/Factory | Discovered new exit (range 28) 8451 | -7/Factory | Repaired Hacking Suite? 8456 | -7/Factory | First assault squad dispatched 8576 | -7/Factory | Assimilated Y-54 Guardian with FLK Orb 8680 | -7/Factory | Build established: Hacker-Sprinter 8981 | -7/Factory | Fabricated L-41 Fighter? 9047 | -7/Factory | Repaired Hvy. Rocket Launcher 9118 | -7/Factory | Identified exit to Factory 9171 | -7/Factory | Repaired Hvy. Rocket Launcher 9273 | -7/Factory | Entered another Factory area 9273 | -6/Factory | Evolved 2 slots: Utility x2 9300 | -6/Factory | Build established: Hacker-Ninja 9376 | -6/Factory | Repaired Lyr. Light Armor Plating 9428 | -6/Factory | Repaired Imp. Flight Unit 9548 | -6/Factory | Fabricated Imp. Flight Unit? 9551 | -6/Factory | Identified exit to Factory 9591 | -6/Factory | Discovered new exit (range 10) 9821 | -6/Factory | Fabricated Structural Scanner (x2) 9972 | -6/Factory | Allied Derelicts emerged from ambush trap array 10151 | -6/Factory | Fabricated Imp. Flight Unit (x1) 10165 | -6/Factory | Entered another Factory area 10165 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10182 | -5/Factory | Discovered new exit (range 20) 10182 | -5/Factory | Discovered new exit (range 13) 10448 | -5/Factory | Repaired Lgt. Nuclear Core 10500 | -5/Factory | Repaired Imp. Flight Unit 10554 | -5/Factory | Repaired Hvy. Rocket Launcher 10795 | -5/Factory | Identified exit to Factory 10822 | -5/Factory | Entered another Factory area 10822 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 10856 | -4/Factory | Repaired Imp. Flight Unit 11106 | -4/Factory | Discovered new exit (range 8) 11181 | -4/Factory | Identified exit to Research 11337 | -4/Factory | Found Prototype Processor 11337 | -4/Factory | Identified Exp. Terrain Scan Processor 11388 | -4/Factory | Entered Research 11388 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 11421 | -3/Research | Discovered new exit (range 22) 11438 | -3/Research | Identified exit to Research 11487 | -3/Research | Entered another Research area 11487 | -2/Research | Evolved 2 slots: Utility x2 11526 | -2/Research | Build established: Wizard-Ninja 11560 | -2/Research | Repaired Lyr. Light Armor Plating 11620 | -2/Research | Spotted B-90 Cyclops 11929 | -2/Research | Assimilated B-90 Cyclops with FLK Orb 11974 | -2/Research | Assimilated P-80 Master with FLK Orb 12013 | -2/Research | Spotted B-90 Cyclops 12022 | -2/Research | Found Prototype Launcher 12022 | -2/Research | Identified Point Singularity Launcher 12025 | -2/Research | Found Prototype Launcher 12025 | -2/Research | Identified Tesla Bomb Launcher 12166 | -2/Research | Identified exit to Access 12229 | -2/Research | Entered Access 12229 | -1/Access | Evolved 2 slots: Utility x2 12561 | -1/Access | Energy Cycler disabled 12636 | -1/Access | Spotted B-99 Colossus 12733 | -1/Access | Self-destructed Last Messages --------------- System corrupted: Heat flow error (+207). Mini Drone released from Mni. Drone Bay. Mic. Fission Core destroyed. Acquired 9 matter. Slug penetrates Wall. C-57 Dissector knocked back. Mini Drone destroyed. Slug penetrates Wall. Triggered Shock Trap. The floor emits a surge of raw power. System corrupted (+2). Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Lyr. Light Armor Plating destroyed. Penetrated by Slug. Cloaking Device destroyed. Power Amplifier destroyed. Knocked back. Mic. Fission Core severed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????########???? | | ???????????########################???# ##### | | ???????????# #???# # | | ???????????# #???# # | | ???????????# c #???# + | | ???? @c #???# # | | ???? """ """ #??## # | | ???? """"""" ####"####### | | ????????? """"""" %= | | ??????????"" """"" =] | | ?????????""" """"""" | | ????????"""" """"""" | | ???????"""" """ """ | | ????????"""" | | ????????"""" | | ??????"" """ | | ????? h | | ???? | | ???? !! #### | | ???? #??# | | ???? ## ############# #??# | | ?????#### ##########?# ######?????? ?####### | | ???????# ????????????# #"##"######? #??????? | | ????????????????????# ## #? +??????? | | ##############?????# ## ]#? #??????? | | """"" ????# # #? #??????? | | ""T"" ??? = # " #? ##??????? | | ?? + """ ## #???????? | | ? ! # """## #???????? | | ##### # " ## #???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 31 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 ECM Strength 1 Jamming Range 14 Cloak Strength 2 Power Amplification 50 Base Temperature (-) 200 Armor Coverage 600 Resistance: EM 15 Propulsion Shielding 33 Evasion (%) 68 Recoil Reduction 4 Offensive Hacking 46 Defensive Hacking 42 Item Schematics ----------------- Hacking Suite | -8/Materials | Scanalyzed Structural Scanner | -7/Factory | Scanalyzed Hvy. Rocket Launcher | -7/Factory | Scanalyzed ECM Suite | -7/Factory | Hacked Imp. Flight Unit | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ L-41 Fighter | x3 | -7/Factory | Preloaded Imp. Flight Unit | x1 | -6/Factory Structural Scanner | x2 | -6/Factory Imp. Flight Unit | x1 | -6/Factory Repaired ---------- Hacking Suite | 80% | -8/Materials Hacking Suite | 90% | -7/Factory Hvy. Rocket Launcher | 63% | -7/Factory Hvy. Rocket Launcher | 30% | -7/Factory Lyr. Light Armor Plating | 84% | -6/Factory Imp. Flight Unit | 77% | -6/Factory Lgt. Nuclear Core | 2% | -5/Factory Imp. Flight Unit | 72% | -5/Factory Hvy. Rocket Launcher | 64% | -5/Factory Imp. Flight Unit | 85% | -4/Factory Lyr. Light Armor Plating | 88% | -2/Research Alien Tech Used ----------------- None Achievements -------------- Denied? My Command Is Your Wish No Signal Respectable Loadout Speed Demon Whoosh! Challenges ------------ None Game ------ Seed PiercingAntimatterTether Manual? 0 Play Time 05:00:43 Cumulative 24.8 hours Start 2025.07.28 @ 00:24:42 End 2025.07.30 @ 01:16:19 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 29 Rogue 29 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 20 Achievement% 24 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: f4728ebc-1f5c-4a98-9ee0-5e2a9c82f18a