Cogmind - Beta 11 X8 *** ADVENTURER MODE // 2021.11.24 @ 18:26:29 Player: soymachine Result: Destroyed by H-71 Marshal with Heavy Mass Driver Performance ------------- Evolutions (6) 3000 Regions Visited (8) 1600 Robots Destroyed (46) 230 Value Destroyed (1705) 1705 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (195) 195 TOTAL SCORE: 6770 Bonus ------- Pacifist 200 Follower Combat Kills 45 Friendly Fire -50 Cogmind --------- Core Integrity 0/1150 Matter 108/300 Energy 92/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -4/Armory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Heavy Siege Treads Enhanced Quantum Rifle High-powered Shotgun Precision Rocket Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Improved Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Advanced Visual Processing Unit Improved Signal Interpreter Advanced Targeting Computer System Shield > --- WEAPON ----------- Advanced Beam Rifle Gauss Cannon > --- INVENTORY -------- Ion Engine Light Treads Coolant Injector Heavy EM Pulse Gun Medium Laser Beam Rifle Beam Rifle Electrolaser Advanced Beam Rifle Improved EM Pulse Cannon Heavy Ion Cannon Assault Rifle Light Assault Rifle High-powered Shotgun [Rating: 39] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Advanced Treads Leg Aluminum Leg Utility Improved Signal Interpreter Device Improved Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Hackware System Shield Weapon Gauss Cannon Energy Gun Advanced Beam Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Precision Rocket Launcher Build | -11 -10 -9 -8 -7 -6 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Arm Slots Evolved 12 | . . 2 2 2 2 2 2 . Power 1 | . . . . . . 1 . . Propulsion 3 | . . . 1 1 1 . . . Utility 8 | . . 2 1 1 1 1 2 . Weapon . | . . . . . . . . . Parts Attached 46 | . 1 6 9 13 8 1 . 8 Power 3 | . . . 1 1 . . . 1 Engine . | . . . . . . . . . Core 3 | . . . 1 1 . . . 1 Reactor . | . . . . . . . . . Propulsion 16 | . . 2 3 7 3 . . 1 Treads 8 | . . 2 3 3 . . . . Leg 8 | . . . . 4 3 . . 1 Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 11 | . 1 2 4 1 1 . . 2 Device 4 | . . . 1 . 1 . . 2 Storage 2 | . . 2 . . . . . . Processor 4 | . 1 . 2 1 . . . . Hackware 1 | . . . 1 . . . . . Protection . | . . . . . . . . . Artifact . | . . . . . . . . . Weapon 16 | . . 2 1 4 4 1 . 4 Energy Gun 5 | . . 1 1 1 . . . 2 Energy Cannon 5 | . . 1 . 2 1 . . 1 Ballistic Gun 1 | . . . . . . 1 . . Ballistic Cannon 2 | . . . . 1 . . . 1 Launcher 3 | . . . . . 3 . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . . . 1 1 . . . Parts Lost 21 | . . . . 7 9 3 . 2 Power 2 | . . . . 1 1 . . . Propulsion 9 | . . . . 4 5 . . . Utility 4 | . . . . 1 1 2 . . Weapon 6 | . . . . 1 2 1 . 2 Highest Loss Streak 9 | . . . . 4 9 2 . 1 Average Slot Usage (%) 63 | . 88 77 85 96 58 8 . 6 Engine 1 | . 14 11 4 . . . . . Core 3 | . . . 4 7 3 . . 1 Treads 12 | . . 21 27 24 . . . . Leg 6 | . 28 . . 5 19 . . 1 Device 4 | . . . 6 7 4 . . 1 Storage 5 | . 14 11 9 7 3 . . . Processor 14 | . 3 11 15 22 17 7 . . Hackware 2 | . . . 1 5 . . . . Energy Gun 3 | . . 3 9 5 . . . 1 Energy Cannon 1 | . . 1 9 2 . . . . Ballistic Gun 2 | . 28 17 . . . . . . Ballistic Cannon 2 | . . . . 6 3 . . . Naked Turns 468 | . . . . . . 81 145 242 Heaviest Build 41 | 13 13 32 33 40 41 1 . 23 Greatest Support 87 | 20 20 43 67 87 55 3 3 30 Greatest Overweight (x) 4 | . . . . 3 4 . . 2 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 15 | . 8 15 15 15 15 5 5 5 Average Capacity 11 | . 8 12 15 15 11 5 5 5 Most Carried 15 | . 7 8 15 15 15 5 4 5 Average Carried 9 | . 6 6 12 13 10 4 4 4 Final Capacity 15 | 8 8 15 15 15 5 5 5 5 Final Carried 15 | 6 6 8 15 15 5 4 4 5 Class Distribution -------------------- 62% | Mutant 29% | Hacker-Mutant 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Hacker-Mutant | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Mutant | -4/Factory Mutant | -4/Armory Resources | -11 -10 -9 -8 -7 -6 -5 -4 -4 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Arm Matter Collected 1030 | 200 . 32 80 466 79 . . 173 Remotely . | . . . . . . . . . Salvage Created 1557 | . . 175 240 837 159 26 . 120 Parts 64 | . . 7 11 36 6 1 . 3 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Arm Combat Hostiles Destroyed 38 | . . 4 6 20 5 1 . 2 Guns 20 | . . 4 5 10 . . . 1 Cannons 10 | . . . . 8 1 . . 1 AOE 5 | . . . . . 4 1 . . Classes Destroyed 10 | . . 3 2 4 1 . . . Worker 3 | . . . . 2 1 . . . Builder 2 | . . . . 1 1 . . . Recycler 1 | . . . . 1 . . . . Watcher 2 | . . . 1 1 . . . . Swarmer 12 | . . . 3 8 . 1 . . Grunt 18 | . . 2 3 9 4 . . . Brawler 2 | . . 1 . 1 . . . . Sentry 2 | . . 1 . 1 . . . . Programmer 3 | . . . . 1 . . . 2 Heavy 1 | . . . . . 1 . . . Best Kill Streak 6 | . . 4 4 4 6 1 . 2 Combat Bots Only 4 | . . 4 4 3 4 1 . 2 Max Kills in Single Turn 3 | . . 1 1 1 3 1 . 1 Gunslinging . | . . . . . . . . . Exploded 2 | . . . . . 2 1 . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -4 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Arm Damage Taken 5330 | . 46 104 205 1218 1713 456 477 1111 Core 2502 | . . 16 33 165 768 353 477 690 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 77 | 100 100 96 94 76 9 64 . . Volleys Fired 137 | . . 9 19 73 16 5 . 15 Largest 2 | . . 2 2 2 2 1 . 1 Hottest 117 | . . 76 101 117 117 20 . 65 Shots Fired 225 | . . 18 33 130 24 5 . 15 Gun 90 | . . 18 19 41 . 5 . 7 Cannon 122 | . . . 14 89 11 . . 8 Launcher 13 | . . . . . 13 . . . Special . | . . . . . . . . . Kinetic 84 | . . 9 . 61 9 5 . . Thermal 54 | . . 9 . 36 . . . 9 Explosive 13 | . . . . . 13 . . . Electromagnetic 74 | . . . 33 33 2 . . 6 Robot Hit Streak 37 | . . 9 12 27 37 . . 6 Robot Miss Streak 3 | . . 1 1 3 1 1 . 1 Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 175 | . . 15 23 103 21 . . 13 Core Hits 81 | . . 8 9 36 21 2 . 5 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 12 | . . . . 12 . . . . Burn 4 | . . . . 4 . . . . Blast 7 | . . . . 7 . . . . Corrupt 1 | . . . . 1 . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 4956 | . . 197 523 2479 1428 42 . 287 Guns 1174 | . . 197 211 713 . . . 53 Cannons 2499 | . . . 255 1766 244 . . 234 Explosions 1283 | . . . 57 . 1184 42 . . Melee . | . . . . . . . . . Ramming . | . . . . . . . . . Kinetic 1577 | . . 95 . 1291 191 . . . Thermal 1188 | . . 102 57 660 97 . . 272 Explosive 1030 | . . . . . 1030 . . . Electromagnetic 1161 | . . . 466 528 110 42 . 15 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 6 | . . 1 . 4 6 2 . 5 Average Corruption 2 | . . 1 . 2 5 2 . 3 Corruption Purged . | . . . . . . . . . Effects 22 | . . . . 12 7 1 . 2 Message Errors 5 | . . . . 3 1 . . 1 Matter Fused 4 | . . . . 2 2 . . . Heat Flow Errors 2 | . . . . 1 1 . . . Energy Discharges 2 | . . . . 2 . . . . Parts Rejected 1 | . . . . 1 . . . . Data Loss (minor) 7 | . . . . 3 2 1 . 1 Data Loss (major) 1 | . . . . . 1 . . . Overload Shots . | . . . . . . . . . Overflow Damage 94 | . . . . 59 7 . . 28 Projectiles 90 | . . . . 59 3 . . 28 Explosions 4 | . . . . . 4 . . . Melee . | . . . . . . . . . Knockbacks 17 | . . . . 15 2 . . . Impact . | . . . . . . . . . Kinetic 15 | . . . . 13 2 . . . Secondary 2 | . . . . 2 . . . . Self-Inflicted Damage 99 | . . . . . 88 11 . . Shots 4 | . . . . . 3 1 . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 169 | . . 96 4 169 100 . . . Average Temperature 30 | . . 47 4 26 24 . . . Received Heat Transfer 1215 | . 9 60 90 576 444 . 27 9 Siege Activations . | . . . . . . . . . Robots Corrupted 3 | . . . 1 2 . . . . Combat Hostiles 3 | . . . 1 2 . . . . Parts Fried 7 | . . . 2 3 1 1 . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 8 | . . . 1 3 . . . 4 Heat Transferred 2185 | . . 259 50 1480 100 . . 296 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 3 | . . . 1 . 2 . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Arm Peak Influence 301 | . 15 105 208 301 233 286 230 110 Initial 96 | . . 5 37 80 39 86 35 96 Average 107 | . 6 31 87 129 128 144 70 74 Maximum Alert Level 1 | . . . 1 1 1 1 1 . Low Security (%) 87 | . 100 100 96 73 97 80 92 100 Level 1 12 | . . . 3 26 2 19 7 . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 16 | . . . 2 4 2 3 1 4 Investigation 1 | . . . . . . 1 . . Extermination 2 | . . . . 1 . . . 1 Reinforcement 13 | . . . 2 3 2 2 1 3 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -4 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Arm Distress Signals 3 | . . . . 1 . 1 1 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 137 | . 7 4 9 32 22 19 27 17 Peak Tracking Total 18 | . 5 4 4 6 6 9 18 15 Tactical Retreats 14 | . . . . 4 5 2 3 . Traps | -11 -10 -9 -8 -7 -6 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Arm Traps Triggered 8 | . . 2 1 2 2 1 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 1 | . . . . 1 . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -4 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Arm Machines Disabled 7 | . . . 1 2 3 1 . . Max in Single Turn 3 | . . . 1 2 3 1 . . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Arm Machines Accessed 14 | . . . . 4 3 3 . 4 Terminals 8 | . . . . 3 2 1 . 2 Fabricators 6 | . . . . 1 1 2 . 2 Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 19 | . . . . 5 5 5 . 4 Successful 15 | . . . . 4 4 3 . 4 Failed 4 | . . . . 1 1 2 . . Catastrophic 1 | . . . . . . 1 . . Database Lockouts . | . . . . . . . . . Manual 10 | . . . . 2 4 2 . 2 Terminals 11 | . . . . 3 4 2 . 2 Fabricators 8 | . . . . 2 1 3 . 2 Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 1 | . . . . 1 . . . . Open DSF 1 | . . . . 1 . . . . Fabricator Hacks 6 | . . . . 1 1 2 . 2 Network Status 1 | . . . . . . 1 . . Build 5 | . . . . 1 1 1 . 2 Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 8 | . . . . 2 3 1 . 2 Terminals 8 | . . . . 2 3 1 . 2 Track 3 | . . . . 1 . . . 2 Assimilate 1 | . . . . . 1 . . . Detonate 2 | . . . . . 1 1 . . Disrupt 1 | . . . . . 1 . . . Operators 1 | . . . . 1 . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 10 | . . . . 2 2 3 . 3 Full Trace Events 1 | . . . . . . 1 . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built 4 | . . . . 3 . . . 1 Authchips . | . . . . . . . . . Time 139 | . . . . 99 . . . 40 Total Robot Build Rating 7 | . . . . 6 . . . 1 Part Schematics Acquired . | . . . . . . . . . Parts Built 6 | . . . . . 2 2 . 2 Authchips . | . . . . . . . . . Time 314 | . . . . . 106 69 . 139 Total Part Build Rating 48 | . . . . . 12 18 . 18 Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Fac Arm Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -4 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Arm Total Allies 4 | . . . . 3 . . . 1 Largest Group 3 | . . . . 3 . . . 1 Highest-Rated Group 54 | . . . . 54 . . . 6 Highest-Rated Ally 18 | . . . . 18 . . . 6 Total Orders 2 | . . . . . . . . 2 ROAM 1 | . . . . . . . . 1 EXPLORE 1 | . . . . . . . . 1 Ally Attacks 8 | . . . . 8 . . . . Total Damage 187 | . . . . 187 . . . . Kills 1 | . . . . 1 . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Arm Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches 2 | . . . . . . . . 2 Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -4 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Arm Turns Passed 3971 | . 120 311 309 1485 716 407 145 478 Spaces Moved 3128 | 1 99 168 150 711 687 527 289 496 Core 1628 | . . . . . 394 527 289 418 Treads 851 | . . 159 150 542 . . . . Legs 649 | 1 99 9 . 169 293 . . 78 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 120 120 120 150 120 50 50 50 50 Average Speed 95 | 120 120 157 153 145 84 50 50 68 Slowest Speed 400 | 120 120 160 160 330 400 50 50 150 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 17 | 2 29 21 17 22 14 14 14 21 Regions Visited 8 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 5 | . 1 1 1 1 1 . . . Unknown Exits Taken 3 | 1 . . . . . 1 1 . Scrap Searched . | . . . . . . . . . Spaces Dug 3 | . . . . 3 . . . . Terrain Destroyed 66 | . . . . 11 55 . . . Melee . | . . . . . . . . . Projectile 12 | . . . . 11 1 . . . AOE 54 | . . . . . 54 . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -4 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Arm Total 3895 | . 100 196 194 1033 800 665 288 619 Wait 531 | . . 4 5 219 80 133 . 90 Move 3120 | . 98 167 149 710 686 526 288 496 Hop . | . . . . . . . . . Pick Up 36 | . 1 6 11 12 2 . . 4 Fast Attach 11 | . . . 1 3 3 . . 4 Attach 21 | . 1 2 4 8 1 1 . 4 Detach 1 | . . . . . 1 . . . Swap 14 | . . 4 4 2 4 . . . Drop 24 | . . 4 1 6 7 . . 6 Fire 137 | . . 9 19 73 16 5 . 15 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory -5/Factory -4/Factory -4/Armory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 103 | -10/Materials | Discovered new exit (range 15) 120 | -10/Materials | Identified exit to Materials 121 | -10/Materials | Entered another Materials area 121 | -9/Materials | Evolved 2 slots: Utility x2 307 | -9/Materials | Build established: Mutant 407 | -9/Materials | Discovered new exit (range 16) 430 | -9/Materials | Identified exit to Materials 432 | -9/Materials | Entered another Materials area 432 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 643 | -8/Materials | Discovered new exit (range 10) 740 | -8/Materials | Identified exit to Factory 741 | -8/Materials | Entered Factory 741 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 984 | -7/Factory | Build established: Hacker-Mutant 1299 | -7/Factory | Fabricated L-31 Rogue (x3) 1890 | -7/Factory | Lost 4 parts (3n1u) 2136 | -7/Factory | Build established: Mutant 2140 | -7/Factory | Discovered new exit (range 20) 2224 | -7/Factory | Identified exit to Factory 2226 | -7/Factory | Entered another Factory area 2226 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2597 | -6/Factory | Build established: Scavenger-Mutant 2607 | -6/Factory | Fabricated Mic. Fission Core? 2741 | -6/Factory | Lost 9 parts (1p5n1u2w) 2749 | -6/Factory | Core integrity fell below 50% 2887 | -6/Factory | Core integrity fell below 20% 2915 | -6/Factory | Build established: Mutant 2936 | -6/Factory | Discovered new exit (range 12) 2942 | -6/Factory | Identified exit to Factory 2942 | -6/Factory | Entered another Factory area 2942 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 3283 | -5/Factory | Fabricated Enh. Quantum Rifle? 3342 | -5/Factory | Discovered new exit (range 13) 3349 | -5/Factory | Entered another Factory area 3349 | -4/Factory | Evolved 2 slots: Utility x2 3433 | -4/Factory | Spotted B-86 Titan 3490 | -4/Factory | Discovered new exit (range 9) 3494 | -4/Factory | Entered Armory 3548 | -4/Armory | Fabricated K-01 Serf? 3725 | -4/Armory | Fabricated Enh. Quantum Rifle? 3813 | -4/Armory | Core integrity fell below 50% 3967 | -4/Armory | Core integrity fell below 20% 3972 | -4/Armory | Destroyed by H-71 Marshal with Heavy Mass Driver Last Messages --------------- 03933_ Slug penetrates Wall. 03934_ Penetrated by Slug. 03934_ Slug penetrates Wall. 03939_ Penetrated by Slug. 03945_ |,K>9E4BSKT9BSHRECHTG=BJA4YUT > 03948_ Slug penetrates Wall. 03948_ Penetrated by Slug. 03957_ Slug penetrates Wall. 03962_ Dropped Mic. Fission Core. 03962_ Dropped Centrium Leg. 03963_ Dropped Imp. Heat Sink. 03963_ Dropped Enh. Quantum Rifle. 03963_ P-70 Sage resets L-61 Swordsman, system corruption cleaned. 03964_ Dropped Hvy. Gauss Cannon. 03964_ Slug penetrates Wall. 03965_ H-71 Marshal calls for reinforcements. 03965_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 03968_ Penetrated by Slug. 03969_ Acquired 8 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????? ????????????????????????########???? | | ??????????? ??????????###????????# =*[ ##### | | ??????????? #########;########## l! h | | ?????????? ssss ll | | ?????????? % H % | | ??????????????# @ ##/####### p h | | ?????????????????########## ## g????# ### | | ??????????????????????????# ## ??####+###### | | ??????????????????????????# ## ?# ## | | ??????????????????????????# ## # ## | | ?????????????????????????? # # ""T"" ## | | ?????????????????????????? # # """"" ## | | ?????????????????????????# # " # " | | ?????????????????????????# # "? #######+####+ | | ?????????????????????????###### "?h #????# | | ??????????????????????????????? "?? #????# "" | | ??????????????????????????????? ????#????# "" | | ??????????????????????????????? ?????????# "" | | ??????????????????????????????? ?????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????######## | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 57 Coolant Potential 65 Energy Generation 18 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ L-31 Rogue | x3 | -7/Factory | Preloaded Mic. Fission Core | x2 | -6/Factory | Preloaded Enh. Quantum Rifle | x2 | -5/Factory | Preloaded K-01 Serf | x1 | -4/Armory | Preloaded Enh. Quantum Rifle | x2 | -4/Armory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LauncherMetafiberBoosters Manual? 0 Play Time 00:45:41 Cumulative 315.9 hours Start 2021.11.22 @ 02:40:17 End 2021.11.24 @ 18:26:29 Sessions 7 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 245 Rogue 195 Adventurer 50 Explorer 0 Win Type - Total 2 Types 1/0/0/1/0/0/0/0/0 Lore% 47 Gallery% 71 Achievement% 46 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a5670ab8-cf40-4b77-9f78-c39baa34d362