Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.31 @ 16:10:21 Player: Kat Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (78) 390 Value Destroyed (2546) 2546 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (-119) -119 TOTAL SCORE: 6077 Bonus ------- High Alert Combat Kills 80 Friendly Fire -199 Cogmind --------- Core Integrity 0/850 Matter 212/300 Energy 63/100 System Corruption 9% Temperature Cool (12) Movement Core (150) Ox2 Location -6/Factory Parts ------- > --- POWER (1) -------- Fusion Compressor > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Improved Targeting Computer > --- WEAPON (4) ------- Improved Light Cannon > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Improved Targeting Computer Weapon Shielding Hardlight Generator Hacking Suite > --- WEAPON ----------- Plasma Cannon Minigun Assault Cannon Flak Cannon > --- INVENTORY -------- Lightning Gun Beamcaster Particle Cannon Improved Light Cannon Flak Cannon [Rating: 38] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Fusion Compressor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Airjet Utility Hacking Suite Device Hardlight Generator Storage Small Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Beam Cannon Energy Gun EM Shotgun Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Rocket Launcher Build | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Slots Evolved 8 | . . 2 . 2 2 2 Power . | . . . . . . . Propulsion 2 | . . . . 2 . . Utility 4 | . . 1 . . 1 2 Weapon 2 | . . 1 . . 1 . Parts Attached 82 | 6 1 24 4 24 4 19 Power 7 | 1 . 2 . 2 . 2 Engine 6 | 1 . 2 . 2 . 1 Core 1 | . . . . . . 1 Reactor . | . . . . . . . Propulsion 29 | 2 . 7 2 13 . 5 Treads 7 | 2 . 5 . . . . Leg 13 | . . . 2 7 . 4 Wheel . | . . . . . . . Hover 9 | . . 2 . 6 . 1 Flight . | . . . . . . . Utility 12 | 1 1 6 . . 3 1 Device 6 | . . 4 . . 2 . Storage 1 | 1 . . . . . . Processor 1 | . . . . . . 1 Hackware 1 | . 1 . . . . . Protection 3 | . . 2 . . 1 . Artifact . | . . . . . . . Weapon 34 | 2 . 9 2 9 1 11 Energy Gun 10 | 2 . 2 . 1 . 5 Energy Cannon 12 | . . 7 . 3 1 1 Ballistic Gun 3 | . . . 1 2 . . Ballistic Cannon 8 | . . . 1 2 . 5 Launcher 1 | . . . . 1 . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . Corrupted Parts 1 | . . . 1 . . . System Corruption 8 | . . . 8 . . . Parts Lost 37 | . . 5 . 7 . 25 Power 3 | . . 1 . . . 2 Propulsion 12 | . . 1 . 3 . 8 Utility 6 | . . . . 2 . 4 Weapon 16 | . . 3 . 2 . 11 Highest Loss Streak 11 | . . 2 . 5 . 11 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 81 | . 87 88 98 74 75 60 Engine 9 | . 14 10 11 8 7 4 Treads 9 | . 28 20 12 . . . Leg 9 | . . . 9 15 23 11 Hover 2 | . . . . 10 . 2 Device 4 | . . 8 . . 7 6 Storage 6 | . 14 11 11 3 . . Hackware 8 | . 2 11 11 9 7 5 Protection 3 | . . 1 11 4 . 1 Energy Gun 4 | . 28 10 . . . 4 Energy Cannon 10 | . . 14 20 4 5 3 Ballistic Gun 4 | . . . 9 4 7 2 Ballistic Cannon 6 | . . . 1 12 15 8 Naked Turns . | . . . . . . . Heaviest Build 43 | 14 14 25 25 37 43 43 Greatest Support 60 | 40 40 44 44 60 30 60 Greatest Overweight (x) 8 | . . 7 6 8 1 4 Average Overweight (x) . | . . . . . . 1 Largest Inventory Capacity 8 | 8 8 8 8 8 5 5 Average Capacity 6 | 7 8 8 8 6 5 5 Most Carried 8 | 3 1 8 8 8 5 5 Average Carried 4 | 1 . 3 7 5 5 3 Final Capacity 8 | 8 8 8 8 5 5 5 Final Carried 8 | 1 . 7 8 5 5 . Class Distribution -------------------- 33% | Mutant 24% | Scavenger-Tank 13% | Tank 12% | Gunner 8% | Scavenger-Mutant 8% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Tank | -9/Mines Tank | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Gunner | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Matter Collected 1742 | 203 8 240 10 644 122 515 Remotely . | . . . . . . . Salvage Created 2600 | . 109 967 51 701 109 663 Parts 151 | . 9 59 7 48 5 23 Haulers Intercepted 1 | . . . . 1 . . Recyclers Shooed 1 | . . . . . . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Combat Hostiles Destroyed 64 | . 2 23 3 21 2 13 Guns 9 | . 2 6 . 1 . . Cannons 46 | . . 13 3 15 2 13 AOE 8 | . . 3 . 5 . . Classes Destroyed 13 | . 2 4 . 5 . 2 Worker 3 | . . . . 3 . . Builder 1 | . . . . 1 . . Hauler 1 | . . . . 1 . . Recycler 2 | . . 1 . . . 1 Operator 3 | . 1 1 . 1 . . Watcher 3 | . . 2 . 1 . . Swarmer 17 | . . 7 3 6 . 1 Grunt 31 | . 2 11 . 10 . 8 Brawler 1 | . . . . 1 . . Duelist 1 | . . . . . . 1 Sentry 10 | . . 5 . 2 2 1 Hunter 2 | . . . . 2 . . Programmer 2 | . . . . . . 2 Thug 1 | . . . . 1 . . Best Kill Streak 9 | . 2 3 3 9 1 4 Combat Bots Only 5 | . 2 3 3 5 1 4 Max Kills in Single Turn 4 | . 1 2 1 4 1 1 Gunslinging 1 | . . 1 . . . . Exploded 2 | . . 2 . 2 . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Fac Hostile Shots Fired 672 | . 7 125 13 132 72 323 Missed 209 | . 2 37 1 22 30 117 Damage Taken 5600 | . 72 1018 99 1474 218 2719 Core 1249 | . 16 80 8 185 102 858 Absorbed by Shields 404 | . . . . . 168 236 Redirected to Shielding 44 | . . . . . . 44 Regen/Repaired (Parts) 74 | . . 74 . . . . Core Remaining (%) 84 | 100 93 . 78 66 85 . Volleys Fired 180 | . 4 63 8 53 6 46 Largest 4 | . 2 3 2 3 4 4 Hottest 235 | . 80 180 128 136 193 235 Shots Fired 424 | . 8 139 16 133 24 104 Gun 125 | . 8 43 . 36 6 32 Cannon 289 | . . 96 16 87 18 72 Launcher 10 | . . . . 10 . . Special . | . . . . . . . Kinetic 189 | . . . . 101 18 70 Thermal 158 | . . 96 16 8 6 32 Explosive 10 | . . . . 10 . . Electromagnetic 67 | . 8 43 . 14 . 2 Robot Hit Streak 14 | . 3 14 1 8 4 12 Robot Miss Streak 12 | . 1 6 3 12 5 6 Penetration Max 1 | . . . . 1 . . Secondary Targets 1 | . . 1 . . . . Max Gunslinging Chain 1 | . . 1 . . . . Shots Hit Robots 257 | . 5 83 5 73 16 75 Core Hits 168 | . 4 41 3 59 6 55 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 2 | . . . . 2 . . Blast 2 | . . . . 2 . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6095 | . 78 1436 94 2508 294 1685 Guns 1225 | . 78 544 . 182 72 349 Cannons 3558 | . . 758 94 1148 222 1336 Explosions 1302 | . . 134 . 1168 . . Melee . | . . . . . . . Ramming 10 | . . . . 10 . . Kinetic 2466 | . . . . 1039 220 1207 Thermal 2237 | . . 892 94 715 74 462 Explosive 557 | . . . . 557 . . Electromagnetic 825 | . 78 544 . 187 . 16 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 9 | . . . 8 2 . 9 Average Corruption 3 | . . . 8 1 . 7 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 17 | . . . 3 4 . 10 Message Errors 1 | . . . 1 . . . Matter Fused 5 | . . . 1 1 . 3 Heat Flow Errors 1 | . . . . . . 1 Energy Discharges 2 | . . . . 1 . 1 Parts Rejected 1 | . . . . . . 1 Data Loss (minor) 4 | . . . 1 1 . 2 Misfires 2 | . . . . 1 . 1 Weapon Failures 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 76 | . . 16 . 60 . . Projectiles 29 | . . 7 . 22 . . Explosions 47 | . . 9 . 38 . . Melee . | . . . . . . . Knockbacks 42 | . . . . 12 1 29 Impact . | . . . . . . . Kinetic 37 | . . . . 12 1 24 Secondary 5 | . . . . . . 5 Self-Inflicted Damage 239 | . . 38 . 201 . . Shots 7 | . . 1 . 6 . . Rammed . | . . . . . . . Targets Rammed 2 | . . . . 2 . . Kicked 2 | . . . . 2 . . Crushed . | . . . . . . . Highest Temperature 551 | . 78 444 474 513 358 551 Average Temperature 171 | . 34 164 243 198 122 131 Received Heat Transfer 1452 | . 60 363 . 333 42 654 Effects 36 | . . 8 3 15 . 10 Shutdowns 12 | . . 2 2 6 . 2 Energy Bleed 2 | . . . . 2 . . Interference 7 | . . 3 . 3 . 1 Short Circuit 3 | . . 2 . 1 . . Damage (minor) 5 | . . . 1 2 . 2 Damage (major) 7 | . . 1 . 1 . 5 Siege Activations . | . . . . . . . Robots Corrupted 1 | . . 1 . . . . Combat Hostiles 1 | . . 1 . . . . Parts Fried 6 | . . 6 . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . . . 1 . . 1 Heat Transferred 3472 | . . 1704 185 535 150 898 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 3 | . . 3 . . . . Alert | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Peak Influence 534 | . 97 251 174 534 281 155 Initial 191 | . . 40 75 . 191 54 Average 172 | . 52 136 85 364 208 103 Maximum Alert Level 2 | . . 1 . 2 1 . Low Security (%) 70 | 100 100 85 100 15 35 100 Level 1 15 | . . 14 . 14 64 . Level 2 14 | . . . . 70 . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 16 | . . 5 . 6 . 5 Investigation 6 | . . 5 . 1 . . Extermination 2 | . . . . . . 2 Reinforcement 4 | . . . . 2 . 2 Assault . | . . . . . . . Garrison 4 | . . . . 3 . 1 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Distress Signals 6 | . . 1 . 4 . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 90 | . 4 28 5 29 4 20 Peak Tracking Total 6 | . 4 5 3 5 2 6 Tactical Retreats 5 | . 1 2 . 1 1 . Traps | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Traps Triggered 6 | . . 3 . 2 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Machines Disabled 8 | . . 2 1 5 . . Max in Single Turn 3 | . . 1 1 3 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Machines Accessed 15 | . 4 8 1 2 . . Terminals 10 | . 3 5 . 2 . . Fabricators . | . . . . . . . Repair Stations 1 | . . 1 . . . . Recycling Units 2 | . 1 1 . . . . Scanalyzers 1 | . . 1 . . . . Garrison Access . | . . . . . . . Total Hacks 54 | . 11 31 1 11 . . Successful 34 | . 9 16 1 8 . . Failed 20 | . 2 15 . 3 . . Catastrophic 2 | . . 1 . 1 . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 40 | . 8 21 . 11 . . Fabricators . | . . . . . . . Repair Stations 4 | . . 4 . . . . Recycling Units 7 | . 3 4 . . . . Scanalyzers 2 | . . 2 . . . . Garrison Access . | . . . . . . . Terminal Hacks 23 | . 6 8 1 8 . . Record 9 | . . 4 . 5 . . Prototype ID Bank 1 | . 1 . . . . . Open Door 1 | . . . 1 . . . Alert Level 2 | . 1 1 . . . . Unreport Threat 2 | . . 1 . 1 . . Locate Traps 3 | . 3 . . . . . Recall Investigation 1 | . . 1 . . . . Registered Components 1 | . 1 . . . . . Registered Prototypes 2 | . . 1 . 1 . . Zone Layout 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 3 | . . 3 . . . . Scan Component 2 | . . 2 . . . . Repair 1 | . . 1 . . . . Recycling Unit Hacks 6 | . 3 3 . . . . Recycle Component 3 | . 1 2 . . . . Process 1 | . 1 . . . . . Report Inventory 1 | . . 1 . . . . Retrieve Matter 1 | . 1 . . . . . Scanalyzer 2 | . . 2 . . . . Insert Component 1 | . . 1 . . . . Analyze 1 | . . 1 . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . 1 . . . . . Used . | . . . . . . . Hacking Detections 12 | . 3 7 . 2 . . Full Trace Events 7 | . 1 4 . 2 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . 1 . . . . Time 26 | . . 26 . . . . Parts Recycled 3 | . 1 2 . . . . Recycled Matter 49 | . 49 . . . . . Retrieved Matter 49 | . 49 . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . Part Schematics Acquired 1 | . . 1 . . . . Parts Damaged 1 | . . 1 . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Turns Passed 4455 | 66 184 1300 755 910 545 695 Spaces Moved 2414 | 41 107 613 529 549 303 272 Core 30 | 10 . 9 1 3 . 7 Treads 976 | 31 107 578 260 . . . Legs 1064 | . . . 268 327 303 166 Wheels . | . . . . . . . Hover 344 | . . 26 . 219 . 99 Flight . | . . . . . . . Fastest Speed 48 | 50 160 56 120 48 120 100 Average Speed 146 | 133 160 162 132 105 171 184 Slowest Speed 450 | 160 160 400 350 450 190 260 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 33 | 3 29 51 95 40 7 9 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 1 | . . . 1 . . . Spaces Dug . | . . . . . . . Terrain Destroyed 165 | . . 14 14 137 . . Melee . | . . . . . . . Projectile 23 | . . . . 23 . . AOE 142 | . . 14 14 114 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Total 3006 | 53 112 805 565 773 312 386 Wait 231 | . . 62 18 112 . 39 Move 2408 | 40 106 612 528 548 302 272 Hop . | . . . . . . . Pick Up 53 | 7 1 23 3 10 . 9 Fast Attach 32 | . . 5 3 16 4 4 Attach 50 | 6 1 19 1 8 . 15 Detach 18 | . . 13 . 4 . 1 Swap . | . . . . . . . Drop 32 | . . 8 4 20 . . Fire 180 | . 4 63 8 53 6 46 Melee . | . . . . . . . Ram . | . . . . . . . Kick 2 | . . . . 2 . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: [*Fac] / Sto) -7/Factory -6/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 67 | -11/Scrapyard | Entered Materials 246 | -10/Materials | Discovered new exit (range 4) 251 | -10/Materials | Entered another Materials area 251 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 317 | -9/Materials | Build established: Mutant 651 | -9/Materials | Build established: Gunner 905 | -9/Materials | Discovered new exit (range 5) 1116 | -9/Materials | Build established: Mutant 1141 | -9/Materials | Repaired Beam Cannon? 1532 | -9/Materials | Discovered new exit (range 7) 1551 | -9/Materials | Entered Mines 1845 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1930 | -9/Mines | Build established: Tank 1949 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2049 | -9/Mines | Discovered new exit (range 6) 2194 | -9/Mines | Discovered new exit (range 7) 2221 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2257 | -9/Mines | Build established: Scavenger-Tank 2306 | -9/Mines | Entered Materials 2306 | -8/Materials | Evolved 2 slots: Propulsion x2 2307 | -8/Materials | Identified exit to Storage 2684 | -8/Materials | Garrison activated, responded to threat 2763 | -8/Materials | Lost 5 parts (1n2u2w) 3180 | -8/Materials | Discovered new exit (range 13) 3216 | -8/Materials | Entered Factory 3216 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3711 | -7/Factory | Discovered new exit (range 9) 3761 | -7/Factory | Entered another Factory area 3761 | -6/Factory | Evolved 2 slots: Utility x2 3968 | -6/Factory | Lost 5 parts (2n1u2w) 4152 | -6/Factory | Core integrity fell below 50% 4192 | -6/Factory | Lost 11 parts (1p4n2u4w) 4356 | -6/Factory | Core integrity fell below 20% 4418 | -6/Factory | Garrison activated, responded to threat 4456 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- Lgt. Angular Momentum Engine destroyed. System corrupted: Energy discharge (-32). System corrupted: Hvy. Laser failed to cycle. P-60 Hacker knocked back. P-60 Hacker destroyed. ALERT: Activating Garrison Access F003. Hvy. Laser destroyed. Gravmag System destroyed. Flak Cannon destroyed. Acquired Fusion Compressor. System corrupted: Component data lost. Hvy. Laser destroyed. Hvy. Flak Cannon destroyed. Hacking Suite destroyed. Y-54 Guardian destroyed. System corrupted: Heat flow error (+292). Lightning Gun destroyed. S-27 Virus destroyed. S-27 Virus knocked back. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????# #????????????????? | | ??????????#### #????????????????? | | ??????????# "" """""" #????????????????? | | ??????????#"G """""" % #????????????????? | | ??????????# "" """""" #????????????????? | | ??????????#### """""" #????????????????? | | ?????????????# #????????????????? | | ?????????????# #????????????????? | | ?????????????# ####????????????????? | | ?????????????# #???????????????????? | | ?????????????# #???????????????????? | | ?????????????# ##### #???????????????????? | | ?????????????# #???# #???????????????????? | | ?????????????# ^ #?### ###?????????????????? | | ?????????????# #?# #?????????????????? | | ?????????????###########?# #?????????????????? | | ?????????????????????????# #?????????????????? | | ?????????????????????????# =!= #?????????????????? | | ?????????????????????????# *%= #?????????????????? | | ???????????????????????#####/#####???????????????? | | ???????????????????????# [s* #???????????????? | | ???????????????????????# %== !#???????????????? | | ???????????????????????# #???????????????? | | ???????????????????????# #???????????????? | | ???????????????????????# #???????????????? | | ???????????????????????# @ ! #???????????????? | | ???????????????????????# #???????????????? | | ???????????????????????# #???????????????? | | ???????????????????????###########???????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Weapon Shielding 33 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Imp. Assault Rifle | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Backstab Everything Is Under Control Made in Tau Ceti IV More Dakka Please Oops Please Form A Line Power Corrupts Troublemaker Challenges ------------ None Game ------ Seed ThermoelectricServoBeam Manual? 0 Play Time 00:56:56 Cumulative 3.5 hours Start 2024.05.31 @ 15:08:38 End 2024.05.31 @ 16:10:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 9 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 04d9d83e-f154-47a2-9669-1201cac18260