Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.10 @ 13:41:26 Player: btmk16 Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (99) 495 Value Destroyed (2663) 2663 Prototype IDs (19) 380 Alien Tech Used (2) 400 Bonus (364) 364 TOTAL SCORE: 9502 Bonus ------- High Alert Combat Kills 44 Follower Combat Kills 20 Met Zhirov 300 Cogmind --------- Core Integrity 0/1150 Matter 290/300 Energy 93/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -3/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- Enhanced Optical Array Advanced Signal Interpreter Advanced Melee Analysis Suite Advanced Target Analyzer Improved Hacking Suite Advanced System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Heavy Antimatter Reactor Advanced Cooling System Advanced Transmission Jammer Advanced ECM Suite Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Impulse Thruster > --- UTILITY ---------- Advanced Power Amplifier Advanced Trap Scanner Enhanced Optical Array Advanced Signal Interpreter Advanced Melee Analysis Suite Advanced Target Analyzer Advanced Actuator Array Experimental Utility Shielding Improved Hacking Suite Advanced System Shield > --- WEAPON ----------- Katana > --- INVENTORY -------- Heavy Antimatter Reactor Advanced Cooling System Advanced Transmission Jammer Advanced ECM Suite Transdimensional Reconstructor [Rating: 94] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Fission Core Reactor Heavy Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Antigrav System Flight Unit Improved VTOL Module Utility High-capacity Storage Unit Device Structural Scanner Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Improved Assault Rifle Launcher Grenade Launcher Slashing Weapon Katana Piercing Weapon Heavy Pick Build | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Upp Upp Zhi Pro Slots Evolved 12 | . . 2 2 2 2 2 2 . . . . Power . | . . . . . . . . . . . . Propulsion 4 | . . 1 1 . . 1 1 . . . . Utility 8 | . . 1 1 2 2 1 1 . . . . Weapon . | . . . . . . . . . . . . Parts Attached 124 | . 13 31 21 12 8 13 9 1 6 8 2 Power 11 | . 1 2 2 1 1 2 . . 1 1 . Engine 6 | . 1 2 2 . . . . . 1 . . Core 4 | . . . . 1 1 2 . . . . . Reactor 1 | . . . . . . . . . . 1 . Propulsion 48 | . 3 16 8 4 1 8 2 . 1 3 2 Treads 17 | . 2 8 7 . . . . . . . . Leg 6 | . . 6 . . . . . . . . . Wheel 3 | . 1 2 . . . . . . . . . Hover 1 | . . . . . . . . . 1 . . Flight 21 | . . . 1 4 1 8 2 . . 3 2 Utility 36 | . 3 4 4 5 6 2 5 1 2 4 . Device 13 | . 1 2 1 1 4 . 2 . . 2 . Storage 3 | . 2 . . 1 . . . . . . . Processor 8 | . . 1 1 . 2 . 1 1 2 . . Hackware 5 | . . . . 2 . . 2 . . 1 . Protection 7 | . . 1 2 1 . 2 . . . 1 . Artifact . | . . . . . . . . . . . . Weapon 29 | . 6 9 7 2 . 1 2 . 2 . . Energy Gun 1 | . . 1 . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 15 | . 4 7 3 1 . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher 8 | . 2 1 4 . . . . . 1 . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 4 | . . . . 1 . . 2 . 1 . . Piercing Weapon 1 | . . . . . . 1 . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 6 | . . . 1 . . . . . . 4 1 Parts Lost 37 | . 1 10 1 . . 3 . 4 12 . 6 Power 2 | . . . . . . . . 1 1 . . Propulsion 18 | . . 5 . . . 2 . 3 4 . 4 Utility 12 | . 1 2 1 . . 1 . . 6 . 1 Weapon 5 | . . 3 . . . . . . 1 . 1 Highest Loss Streak 12 | . 1 4 1 . . 2 . 4 12 . 6 To Critical Strikes 1 | . . . . . . 1 . . . . . Average Slot Usage (%) 88 | . 90 91 99 91 92 96 96 97 36 52 65 Engine 7 | . 14 11 9 5 . . . . . . . Core 1 | . . . . 1 6 5 5 4 . . . Treads 14 | . 18 15 35 . . . . . . . . Leg 4 | . . 15 . . . . . . . . . Wheel 1 | . 9 . . . . . . . . . . Flight 7 | . . . . 30 26 28 28 29 1 7 13 Device 8 | . 5 5 8 14 14 11 16 21 7 9 12 Storage 8 | . 14 11 9 7 6 5 5 5 1 . . Processor 7 | . . 5 8 . 11 11 13 11 13 21 21 Hackware 3 | . . . . 13 13 11 10 9 5 7 10 Protection 4 | . . 4 8 6 6 11 5 5 . . 4 Ballistic Gun 13 | . 27 19 17 1 . . . . . . . Slashing Weapon 2 | . . . . 6 6 5 9 10 5 5 3 Naked Turns . | . . . . . . . . . . . . Heaviest Build 61 | 13 51 55 61 19 20 25 24 24 17 16 16 Greatest Support 89 | 20 40 66 89 20 21 34 39 39 23 18 19 Greatest Overweight (x) 16 | . 3 16 . . . . . 5 5 1 . Average Overweight (x) . | . 2 . . . . . . . . . . Largest Inventory Capacity 20 | . 20 20 20 20 8 8 8 8 8 5 5 Average Capacity 15 | . 18 20 20 9 8 8 8 8 5 5 5 Most Carried 20 | . 20 20 20 20 8 8 8 8 8 5 5 Average Carried 14 | . 15 19 19 8 7 7 7 8 5 4 4 Final Capacity 20 | 8 20 20 20 8 8 8 8 8 5 5 5 Final Carried 20 | 6 20 20 20 8 8 7 8 8 4 5 4 Class Distribution -------------------- 50% | Mutant 20% | Hacker-Scout 20% | Scavenger-Mutant 7% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Scout | -6/Factory Hacker-Scout | -5/Factory Hacker-Scout | -4/Factory Hacker-Scout | -4/Upper Caves Mutant | -4/Upper Caves Hacker-Sprinter | -4/Zhirov Hacker-Sprinter | -3/Proximity Caves Resources | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Upp Upp Zhi Pro Matter Collected 2716 | 175 314 933 740 23 151 121 97 20 15 110 17 Remotely . | . . . . . . . . . . . . Salvage Created 4191 | . 455 1330 1399 23 151 324 137 . 121 251 . Parts 223 | . 30 90 71 4 5 13 1 . 7 2 . Haulers Intercepted 10 | . 1 3 4 . 1 1 . . . . . Recyclers Shooed 6 | . . 4 . . . 2 . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 7 | . . . . . . . . . 6 1 . Prevented 1 | . . . . . . . . 1 . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Upp Upp Zhi Pro Combat Hostiles Destroyed 67 | . 11 26 24 . 1 . . . 5 . . Melee 2 | . . . . . 1 . . . 1 . . Guns 53 | . 8 26 19 . . . . . . . . AOE 12 | . 3 . 5 . . . . . 4 . . Classes Destroyed 13 | . 5 7 . . 1 . . . . . . Worker 4 | . . 3 1 . . . . . . . . Builder 3 | . . 1 2 . . . . . . . . Tunneler 3 | . . 1 . . . 2 . . . . . Hauler 10 | . 1 3 4 . 1 1 . . . . . Recycler 4 | . . 2 . . . 1 1 . . . . Operator 3 | . 1 . 1 . . 1 . . . . . Watcher 5 | . 2 . . 1 1 1 . . . . . Swarmer 17 | . 3 7 3 . . . . . 4 . . Grunt 34 | . 8 11 15 . . . . . . . . Brawler 2 | . . 1 1 . . . . . . . . Duelist 3 | . . 1 2 . . . . . . . . Sentry 10 | . . 6 3 . . . . . 1 . . Programmer 1 | . . . . . 1 . . . . . . Best Kill Streak 6 | . 3 6 5 1 1 2 1 . 4 . . Combat Bots Only 4 | . 3 3 4 . 1 . . . 4 . . Max Kills in Single Turn 3 | . 2 2 3 1 1 1 1 . 2 . . Gunslinging 1 | . . 1 . . . . . . . . . Exploded 3 | . 2 . 3 . . . . . 2 . . Melee 1 | . . . . . 1 . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Upp Upp Zhi Pro Damage Taken 5920 | . 629 1366 967 . 220 404 21 170 873 . 1270 Core 1840 | . 163 298 166 . 65 . . 51 314 . 783 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 288 | . . 8 11 . . 50 . 12 42 . 165 Core Remaining (%) 74 | 100 34 25 69 100 92 100 . . . . . Volleys Fired 229 | . 51 99 77 . . . . . 2 . . Largest 2 | . 2 2 2 . . . . . 1 . . Hottest 63 | . 50 63 53 . . . . . 43 . . Shots Fired 448 | . 101 194 151 . . . . . 2 . . Gun 437 | . 98 192 147 . . . . . . . . Cannon . | . . . . . . . . . . . . Launcher 11 | . 3 2 4 . . . . . 2 . . Special . | . . . . . . . . . . . . Kinetic 434 | . 98 189 147 . . . . . . . . Thermal . | . . . . . . . . . . . . Explosive 11 | . 3 2 4 . . . . . 2 . . Electromagnetic 3 | . . 3 . . . . . . . . . Robot Hit Streak 31 | . 11 15 31 . . . . . . . . Robot Miss Streak 4 | . 4 3 2 . . . . . . . . Penetration Max . | . . . . . . . . . . . . Secondary Targets 10 | . 1 4 5 . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . . Shots Hit Robots 347 | . 53 137 117 2 11 10 2 1 6 5 3 Core Hits 158 | . 26 53 58 1 3 6 1 . 7 2 1 Critical Kills 4 | . 1 2 1 . . . . . . . . Critical Parts Destroyed 3 | . . 1 2 . . . . . . . . Critical Strikes 9 | . 1 3 3 . . . . . 1 . 1 Destroy 7 | . 1 3 3 . . . . . . . . Sever 2 | . . . . . . . . . 1 . 1 Melee Attacks 134 | . . . . 7 42 46 12 5 10 5 7 Impact . | . . . . . . . . . . . . Slashing 114 | . . . . 7 42 26 12 5 10 5 7 Piercing 20 | . . . . . . 20 . . . . . Sneak Attacks 9 | . . . . . 1 6 2 . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . 1 . . . . Damage Inflicted 7395 | . 854 2094 2008 78 398 612 144 34 713 346 114 Guns 4542 | . 724 2085 1733 . . . . . . . . Cannons . | . . . . . . . . . . . . Explosions 888 | . 130 . 236 . . . . . 522 . . Melee 1917 | . . . . 78 398 612 144 34 191 346 114 Ramming 48 | . . 9 39 . . . . . . . . Kinetic 4530 | . 724 2073 1733 . . . . . . . . Thermal . | . . . . . . . . . . . . Explosive 888 | . 130 . 236 . . . . . 522 . . Electromagnetic 12 | . . 12 . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing 1831 | . . . . 78 398 526 144 34 191 346 114 Piercing 86 | . . . . . . 86 . . . . . Highest Corruption 7 | . . 2 . . 4 . . 1 1 1 7 Average Corruption 1 | . . 1 . . 3 . . 1 1 1 2 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 13 | . . 4 . . 3 . . . 2 . 4 Message Errors 1 | . . . . . . . . . 1 . . Matter Fused 4 | . . 2 . . 1 . . . . . 1 Heat Flow Errors 1 | . . . . . 1 . . . . . . Energy Discharges 2 | . . . . . . . . . 1 . 1 Data Loss (minor) 3 | . . 1 . . . . . . . . 2 Alerts 2 | . . 1 . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 201 | . 2 . 3 5 26 42 52 . 5 45 21 Projectiles . | . . . . . . . . . . . . Explosions 5 | . 2 . 3 . . . . . . . . Melee 196 | . . . . 5 26 42 52 . 5 45 21 Knockbacks 1 | . . . 1 . . . . . . . . Impact 1 | . . . 1 . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 21 | . . . . . . . . . 21 . . Shots 1 | . . . . . . . . . 1 . . Rammed 5 | . . 2 3 . . . . . . . . Targets Rammed 6 | . . 3 3 . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed 1 | . . 1 . . . . . . . . . Highest Temperature 284 | . 22 17 12 . 284 4 7 3 . . . Average Temperature 27 | . 9 5 8 . 145 2 3 1 . . . Received Heat Transfer 1563 | . 342 456 585 . 9 . . . 144 . 27 Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Upp Upp Zhi Pro Peak Influence 516 | . 170 350 482 293 516 287 226 . . . . Initial 252 | . . 45 85 170 143 252 60 . . . . Average 187 | . 64 171 299 240 269 190 103 . . . . Maximum Alert Level 2 | . . 1 2 1 2 1 1 . . . . Low Security (%) 59 | . 100 74 25 16 4 47 98 . . . . Level 1 34 | . . 25 51 83 83 52 1 . . . . Level 2 6 | . . . 22 . 12 . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 22 | . 1 3 2 2 7 4 3 . . . . Investigation 13 | . . . 2 2 5 2 2 . . . . Extermination 1 | . . . . . 1 . . . . . . Reinforcement 8 | . 1 3 . . 1 2 1 . . . . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . 1 . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Upp Upp Zhi Pro Distress Signals 14 | . 2 7 2 . 1 1 1 . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 159 | . 20 46 34 1 14 19 3 6 9 . 7 Peak Tracking Total 10 | . 4 6 8 1 4 10 3 9 6 . 4 Tactical Retreats 16 | . 1 5 . . 3 2 . 1 3 . 1 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Upp Upp Zhi Pro Traps Triggered 3 | . . 1 2 . . . . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 1 | . . . . . . . . 1 . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Upp Upp Zhi Pro Machines Disabled 3 | . . 1 2 . . . . . . . . Max in Single Turn 1 | . . 1 1 . . . . . . . . Garrison Access 2 | . . . . 1 1 . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Upp Upp Zhi Pro Machines Accessed 60 | . 4 5 4 12 14 9 5 1 . 6 . Terminals 36 | . 4 5 3 7 6 7 4 . . . . Fabricators 5 | . . . . 3 2 . . . . . . Repair Stations 1 | . . . . . 1 . . . . . . Recycling Units 7 | . . . 1 1 3 1 1 . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 4 | . . . . 1 2 1 . . . . . Total Hacks 152 | . 6 14 8 38 29 26 11 1 . 19 . Successful 89 | . 4 6 5 25 13 14 2 1 . 19 . Failed 63 | . 2 8 3 13 16 12 9 . . . . Catastrophic 11 | . 2 2 1 2 3 1 . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 83 | . 3 12 6 18 21 17 6 . . . . Terminals 100 | . 6 14 5 29 14 22 10 . . . . Fabricators 12 | . . . . 7 5 . . . . . . Repair Stations 3 | . . . . . 3 . . . . . . Recycling Units 11 | . . . 3 1 4 2 1 . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 6 | . . . . 1 3 2 . . . . . Terminal Hacks 60 | . 4 5 3 14 3 10 1 1 . 19 . Record 9 | . . . . 2 . . . . . 7 . Part Schematic 6 | . . . . . . 2 . . . 4 . Robot Analysis 6 | . 1 . . . . 1 . . . 4 . Prototype ID Bank 6 | . 1 1 . . . . . . . 4 . Open Door 1 | . . . . . . . . 1 . . . Open DSF 1 | . . . . . . 1 . . . . . Level Access Points 3 | . . . . 1 1 1 . . . . . Branch Access Points 1 | . . . . . 1 . . . . . . Emergency Access Points 1 | . . . . . . 1 . . . . . Terminal Index 1 | . . . . 1 . . . . . . . Recycling Unit Index 1 | . . . 1 . . . . . . . . Alert Level 5 | . 1 2 . . . 2 . . . . . Unreport Threat 4 | . . 2 . . . 2 . . . . . Locate Traps 1 | . . . . 1 . . . . . . . Dispatch Records 1 | . . . . 1 . . . . . . . Transport Status 1 | . . . . 1 . . . . . . . Investigation Status 1 | . . . . 1 . . . . . . . Recall Investigation 2 | . . . . 2 . . . . . . . Hauler Manifests 4 | . 1 . 1 1 . . 1 . . . . Registered Components 1 | . . . . 1 . . . . . . . Zone Layout 4 | . . . 1 2 1 . . . . . . Fabricator Hacks 2 | . . . . 2 . . . . . . . Network Status 1 | . . . . 1 . . . . . . . Build 1 | . . . . 1 . . . . . . . Repair Station Hacks 1 | . . . . . 1 . . . . . . Refit 1 | . . . . . 1 . . . . . . Recycling Unit Hacks 1 | . . . 1 . . . . . . . . Report Inventory 1 | . . . 1 . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . 1 1 . . . . . . Seal Access 2 | . . . . 1 1 . . . . . . Unauthorized Hacks 23 | . . 1 1 8 8 4 1 . . . . Terminals 10 | . . 1 . 5 2 2 . . . . . Track 4 | . . . . 3 . 1 . . . . . Assimilate 2 | . . . . . 2 . . . . . . Botnet 3 | . . 1 . 1 . 1 . . . . . Operators 1 | . . . . 1 . . . . . . . Fabricators 4 | . . . . 2 2 . . . . . . Fabnet 3 | . . . . 2 1 . . . . . . Overload 1 | . . . . . 1 . . . . . . Repair Stations 1 | . . . . . 1 . . . . . . Mechanics 1 | . . . . . 1 . . . . . . Recycling Units 8 | . . . 1 1 3 2 1 . . . . Monitor 1 | . . . . . . 1 . . . . . Reject 1 | . . . 1 . . . . . . . . Tunnel 6 | . . . . 1 3 1 1 . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 2 | . 1 . 1 . . . . . . . . Used 1 | . . . 1 . . . . . . . . Hacking Detections 38 | . 2 4 1 10 10 7 4 . . . . Full Trace Events 5 | . 1 . . 1 1 1 1 . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . . . 2 . . . 4 . Parts Built 2 | . . . . 2 . . . . . . . Authchips . | . . . . . . . . . . . . Time 117 | . . . . 117 . . . . . . . Total Part Build Rating 14 | . . . . 14 . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Fac Upp Upp Zhi Pro Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 2 | . . . . . 1 1 . . . . . Non-combat . | . . . . . . . . . . . . Combat 2 | . . . . . 1 1 . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % 6 | . . . . . 6 2 . . . . . Autooverrided 2 | . . . . . 1 1 . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked 1 | . . . . . . 1 . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Upp Upp Zhi Pro Total Allies 4 | . . . . . 3 1 . . . . . Largest Group 1 | . . . . . 1 1 . . . . . Highest-Rated Group 32 | . . . . . 32 26 . . . . . Highest-Rated Ally 32 | . . . . . 32 26 . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 2 | . . . . . . 2 . . . . . Total Damage 18 | . . . . . . 18 . . . . . Kills 1 | . . . . . . 1 . . . . . Allies Corrupted 1 | . . . . . 1 . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Upp Upp Zhi Pro Robot Analysis Total 6 | . 1 . . . . 1 . . . 4 . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Upp Upp Zhi Pro Turns Passed 7249 | . 1336 1922 1403 200 578 468 287 197 382 207 269 Spaces Moved 7321 | 1 693 856 688 601 1276 995 693 445 345 167 561 Core 445 | . . 2 . . . . . 2 277 100 64 Treads 1345 | . 214 443 688 . . . . . . . . Legs 380 | 1 12 367 . . . . . . . . . Wheels 511 | . 467 44 . . . . . . . . . Hover 12 | . . . . . . . . . 12 . . Flight 4628 | . . . . 601 1276 995 693 443 56 67 497 Fastest Speed 24 | 120 120 140 160 26 26 24 26 26 37 29 29 Average Speed 73 | 120 149 177 160 26 26 26 27 31 98 71 31 Slowest Speed 850 | 120 190 850 160 26 27 34 30 300 300 100 50 Overloaded Moves 33 | . . . . . . . . . . . 33 Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 11 | . . . . . 5 1 5 . . . . Cave-ins Triggered . | . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . 1 Exploration Rate (%) 48 | 2 85 77 52 15 44 37 16 66 55 63 71 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 9 | . . . . 1 3 1 1 . . 3 . Known Exits Taken 7 | . . . . 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . Scrap Searched 7 | . . . . . . . . 1 4 . 2 Spaces Dug 114 | . 7 8 7 5 30 29 8 4 15 . 1 Terrain Destroyed 174 | . 26 16 21 5 30 29 8 4 34 . 1 Melee 77 | . . . . 5 30 29 8 4 . . 1 Projectile . | . . . . . . . . . . . . AOE 97 | . 26 16 21 . . . . . 34 . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Upp Upp Zhi Pro Total 8545 | . 889 1076 843 639 1462 1124 762 497 368 242 643 Wait 598 | . 114 48 16 1 130 62 50 46 4 59 68 Move 7289 | . 692 855 687 600 1266 992 682 444 344 166 561 Hop 10 | . . . . . 4 1 5 . . . . Pick Up 64 | . 14 17 17 3 4 4 3 . 1 1 . Fast Attach 46 | . 1 10 4 1 2 8 5 1 3 9 2 Attach 29 | . 1 7 3 9 1 3 2 . 2 . 1 Detach 7 | . 1 . . 2 1 . 1 1 . 1 . Swap 51 | . 11 14 14 2 5 2 2 . 1 . . Drop 89 | . 4 23 22 14 7 11 2 . 1 1 4 Fire 229 | . 51 99 77 . . . . . 2 . . Melee 127 | . . . . 7 42 41 10 5 10 5 7 Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 6 | . . 3 3 . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 5 exits: *Fac x4 / [*Low]) -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -5/Factory (discovered 4 exits: *Fac x4) -4/Factory -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 109 | -10/Materials | Discovered new exit (range 15) 311 | -10/Materials | Build established: Mutant 640 | -10/Materials | Core integrity fell below 50% 753 | -10/Materials | Discovered new exit (range 8) 768 | -10/Materials | Discovered new exit (range 16) 984 | -10/Materials | Discovered new exit (range 16) 1274 | -10/Materials | Discovered new exit (range 16) 1337 | -10/Materials | Entered another Materials area 1337 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1539 | -9/Materials | Lost 4 parts (3n1w) 1743 | -9/Materials | Core integrity fell below 50% 1813 | -9/Materials | Build established: Scavenger-Mutant 1856 | -9/Materials | Discovered new exit (range 4) 2548 | -9/Materials | Build established: Mutant 2748 | -9/Materials | Discovered new exit (range 16) 3039 | -9/Materials | Discovered new exit (range 8) 3120 | -9/Materials | Discovered new exit (range 11) 3259 | -9/Materials | Entered another Materials area 3259 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3581 | -8/Materials | Discovered new exit (range 3) 3815 | -8/Materials | Build established: Scavenger-Mutant 3901 | -8/Materials | Discovered new exit (range 10) 4541 | -8/Materials | Build established: Mutant 4662 | -8/Materials | Entered Factory 4662 | -7/Factory | Evolved 2 slots: Utility x2 4719 | -7/Factory | Discovered new exit (range 14) 4728 | -7/Factory | Identified exit to Factory 4774 | -7/Factory | Discovered new exit (range 15) 4850 | -7/Factory | Fabricated Nanoactuators (x2) 4862 | -7/Factory | Entered another Factory area 4862 | -6/Factory | Evolved 2 slots: Utility x2 4880 | -6/Factory | Discovered new exit (range 15) 4880 | -6/Factory | Discovered new exit (range 5) 5193 | -6/Factory | Build established: Hacker-Scout 5224 | -6/Factory | Identified exit to Lower Caves 5374 | -6/Factory | Identified exit to Factory 5440 | -6/Factory | Entered another Factory area 5440 | -5/Factory | Accompanied by 1 ally 5440 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5513 | -5/Factory | Identified exit to DSF 5805 | -5/Factory | Identified exit to Factory 5908 | -5/Factory | Entered another Factory area 5908 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6167 | -4/Factory | Discovered new exit (range 9) 6183 | -4/Factory | Identified exit to Upper Caves 6195 | -4/Factory | Entered Upper Caves 6205 | -4/Upper Caves | Encountered a Warlord checkpoint 6329 | -4/Upper Caves | Spotted B-86 Titan 6360 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 6379 | -4/Upper Caves | Discovered new exit (range 16) 6389 | -4/Upper Caves | Identified exit to Upper Caves 6392 | -4/Upper Caves | Entered another Upper Caves area 6409 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 6419 | -4/Upper Caves | Lost 4 parts (1p3n) 6534 | -4/Upper Caves | Lost 12 parts (1p4n6u1w) 6563 | -4/Upper Caves | Encountered a Warlord checkpoint 6706 | -4/Upper Caves | Build established: Mutant 6758 | -4/Upper Caves | Discovered new exit (range 13) 6769 | -4/Upper Caves | Identified exit to Zhirov 6774 | -4/Upper Caves | Entered Zhirov 6774 | -4/Zhirov | Discovered new exit (range 3) 6792 | -4/Zhirov | Met Zhirov 6811 | -4/Zhirov | Learned location of Quarantine (-3) 6829 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 6844 | -4/Zhirov | Found Alien Artifact 6844 | -4/Zhirov | Identified Integrated Dissipator 6844 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 6860 | -4/Zhirov | Found Alien Artifact 6980 | -4/Zhirov | Identified exit to Proximity Caves 6981 | -4/Zhirov | Entered Proximity Caves 7125 | -3/Proximity Caves | Spotted B-86 Titan 7181 | -3/Proximity Caves | Build established: Hacker-Sprinter 7183 | -3/Proximity Caves | Core integrity fell below 50% 7220 | -3/Proximity Caves | Core integrity fell below 20% 7241 | -3/Proximity Caves | Identified Transdimensional Reconstructor 7241 | -3/Proximity Caves | Warped through subspace 7250 | -3/Proximity Caves | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 07186_ Katana destroyed. 07196_ Dropped Cld. Nuclear Pulse Thruster. 07199_ Impulse Thruster destroyed. 07200_ Acquired Cld. Nuclear Pulse Thruster. 07202_ Dropped Adv. Actuator Array. 07202_ Exp. Utility Shielding destroyed. 07204_ Dropped Adv. Power Amplifier. 07205_ System corrupted: Energy discharge (-2). 07207_ Dropped Adv. Trap Scanner. 07208_ Cld. Nuclear Pulse Thruster destroyed. 07219_ Slug penetrates Wall. 07222_ Penetrated by Slug. 07222_ Cld. Nuclear Pulse Thruster destroyed. 07222_ Slug penetrates Wall. 07233_ System corrupted: Component data lost. 07237_ Penetrated by Slug. 07241_ Slug penetrates Wall. 07241_ Identified Transdimensional Reconstructor. 07241_ Warped through subspace. 07249_ B-86 Titan exits siege mode. Map ----- +----------------------------------------------------+ | #??????## ??????## ?#### #### ##### | | #??##### ??????# #?### #####?# | | #??# #??????# ## ###?????# % | | #??# #??????# ##???????# ##### | | #??# ######?## #????????# ##### # | | #???## #??## ##????????# ## | | ###### #???## ###???????# ##### ##? | | ### #### #????### # #???##### #???## #?? | | ## #??# #??????# # #??## ## #????###?? | | ## #??# ######## #??# # ###?????#? | | ## # #??# #??# # ##?? #? | | #### # #??# #?## ## #? | | ???# #??######### #?# #? | | ???# # #??????????## #?### ##? | | ???# #???????????# ## #???## #### | | ???# ######???????##### #??### #### #### | | ???# ####"# ##??????????# #?## ##??###?# | | ???####?## ##?????????# #?# ##?????# | | ???????## ##????????# ### ####### | | ??????## #?####???# | | ??????# ### ##??# | | ??????# #??# ###### | | ??????### ### #??# ###????? | | ????????#####?### ##?## ###??????? | | ????????????????## #?## ### ##????????? | | ?????????????????# ###@ p#?## ####?????????? | | ?????????????##### "; ##?# ##????????????? | | ??????? #### #;#?# ##?????????????? | | ?????? #######??????????????? | | ?????# #??# ##??????????????? | | ?????## ### ##?# #??????????????? | | ??????# ???## BB ### ##???####??????? | | ?????# ##?????# BB "## #??## ##?????? | | ????# ????????# "??# #?????? | | ????# ??????????# %#??# #???? | | ????##??????????## "#?## #???# | | ????????????????# #"### ##??### | | ????????????????#### "## % #????? | | ?????????????##???## ;### ##????? | | ?????????????# ## ;#?##p ##?????? | | ?????????????# ##??# ##??????? | | ???????????? #### #" #???????? | | ????????????? #### #######???????? | | ???????????? #???## ####?????????????? | | ???????????? ##?????# #### #????????????????? | | ???????????? #??????# ##??###????????????????? | | ???????????? #???????# ##??????????????????????? | | ??????????????????????###????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 63 Energy Generation 18 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Power Amplification 30 Additional Mass Support 9 Armor Coverage 300 Core Shielding 20 Utility Shielding 90 Melee Speed Boost 30 Evasion (%) 65 Targeting Accuracy 5 Melee Accuracy 8 Target Analysis 8 Recoil Reduction 4 Offensive Hacking 24 Defensive Hacking 14 Item Schematics ----------------- Lance | -5/Factory | Hacked Lrg. Storage Unit | -5/Factory | Hacked Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nanoactuators | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- Maximum Efficiency Challenges ------------ None Game ------ Seed FactoryThrowingDevice Manual? 0 Play Time 01:27:07 Cumulative 311.1 hours Start 2022.06.10 @ 11:25:50 End 2022.06.10 @ 13:41:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 389 Rogue 388 Adventurer 0 Explorer 1 Win Type - Total 7 Types 5/0/0/2/0/0/0/0/0 Lore% 69 Gallery% 81 Achievement% 60 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3543a051-e9d2-4682-a453-14dff56c3ca5