Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.03 @ 07:39:28 Player: Inverisimilidude Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (43) 215 Value Destroyed (1233) 1233 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (119) 119 TOTAL SCORE: 4567 Bonus ------- Follower Combat Kills 175 Friendly Fire -56 Cogmind --------- Core Integrity 0/700 Matter 249/300 Energy 150/150 System Corruption 8% Temperature Cool (34) Movement Walking (192) Ox1 Location -7/Storage Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg Carbon-fiber Leg Titanium Leg > --- UTILITY (5) ------ High-capacity Storage Unit Improved Salvage Targeting Computer Improved Light Armor Plating > --- WEAPON (3) ------- Precision Shock Rifle Cooled Particle Cannon Power Maul > --- INVENTORY (20) --- Improved Ion Engine Heavy Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Aerolev Unit Aerolev Unit Improved Cesium-ion Thruster Cooled VTOL Module Improved Heat Sink Improved Heat Sink Medium Matter Pod (100) Improved Light Armor Plating Improved Light Armor Plating Heavy EM Shotgun Cooled Pulse Rifle Flak Gun Precision Assault Rifle Precision Grenade Launcher Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg Titanium Leg > --- UTILITY ---------- High-capacity Storage Unit Weight Redist. System Improved Salvage Targeting Computer Improved Light Armor Plating > --- WEAPON ----------- Precision Shock Rifle Cooled Particle Cannon Power Maul > --- INVENTORY -------- Improved Ion Engine Heavy Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Aerolev Unit Aerolev Unit Improved Cesium-ion Thruster Cooled VTOL Module Improved Heat Sink Improved Heat Sink Medium Matter Pod Improved Light Armor Plating Improved Light Armor Plating Heavy EM Shotgun Cooled Pulse Rifle Flak Gun Precision Assault Rifle Precision Grenade Launcher [Rating: 43] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Improved Light Armor Plating Device Experimental Sensor Array Storage Small Storage Unit Processor Improved Salvage Targeting Computer Protection Improved Light Armor Plating Weapon Field Laser Energy Gun Field Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Impact Weapon Power Maul Build | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Slots Evolved 6 | . . . 2 . 2 2 . Power . | . . . . . . . . Propulsion 2 | . . . 1 . . 1 . Utility 3 | . . . 1 . 1 1 . Weapon 1 | . . . . . 1 . . Parts Attached 75 | 6 1 1 4 14 8 15 26 Power 8 | 1 . . . 3 . 3 1 Engine 7 | 1 . . . 3 . 2 1 Core 1 | . . . . . . 1 . Reactor . | . . . . . . . . Propulsion 18 | 2 . . 1 3 3 3 6 Treads . | . . . . . . . . Leg 17 | 2 . . . 3 3 3 6 Wheel 1 | . . . 1 . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 27 | 1 1 . 2 3 1 5 14 Device 15 | . . . . 2 . 1 12 Storage 4 | 1 1 . 1 . . . 1 Processor 4 | . . . . 1 . 3 . Hackware . | . . . . . . . . Protection 4 | . . . 1 . 1 1 1 Artifact . | . . . . . . . . Weapon 22 | 2 . 1 1 5 4 4 5 Energy Gun 8 | 2 . . 1 2 1 . 2 Energy Cannon 4 | . . . . . 2 1 1 Ballistic Gun 5 | . . . . 3 1 1 . Ballistic Cannon 2 | . . . . . . 2 . Launcher 2 | . . 1 . . . . 1 Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . . . . . 1 Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 5 | . . . . . . 2 3 Parts Lost 16 | . 1 4 . . 5 5 1 Power 4 | . 1 . . . 1 2 . Propulsion 4 | . . 2 . . 2 . . Utility 4 | . . . . . 1 2 1 Weapon 4 | . . 2 . . 1 1 . Highest Loss Streak 4 | . 1 3 . . 4 3 1 To Critical Strikes 1 | . . . . . 1 . . Average Slot Usage (%) 65 | . 81 54 38 89 68 38 52 Engine 6 | . 10 . . 10 6 3 4 Leg 20 | . 28 21 . 30 20 5 17 Device 3 | . . . . 3 6 4 5 Storage 7 | . 14 10 7 11 6 . 3 Processor 3 | . . . . . . 10 7 Protection 6 | . . . 11 11 6 3 3 Energy Gun 8 | . 28 17 9 11 6 . 2 Energy Cannon 1 | . . . . . 6 1 2 Ballistic Gun 4 | . . . . 10 6 . . Ballistic Cannon 1 | . . . . . . 7 . Peak Build Rating 43 | 6 6 5 9 16 20 36 43 Average Rating 15 | 4 5 3 7 13 14 20 23 On Entrance 5 | . 6 5 . 9 15 1 5 Naked Turns 222 | . . 105 2 . 79 36 . Heaviest Build 68 | 11 13 15 11 18 26 29 68 Greatest Support 58 | 20 20 20 10 30 30 40 58 Greatest Overweight (x) 7 | 1 . . 1 1 1 1 7 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 20 | 8 10 10 8 8 8 5 20 Average Capacity 8 | 7 8 8 6 8 7 5 12 Most Carried 20 | 7 9 9 7 8 8 5 20 Average Carried 6 | 4 6 7 5 7 6 3 8 Final Capacity 20 | 8 10 5 8 8 5 5 20 Final Carried 19 | 6 9 5 7 8 5 5 19 Class Distribution -------------------- 44% | Mutant 44% | Scavenger-Mutant 5% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Tank | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/Storage Resources | -11 -10 -10 -9 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Min Mat Fac Sto Matter Collected 1267 | 243 . 113 . 279 84 197 351 Remotely . | . . . . . . . . Salvage Created 1479 | . 109 62 . 405 218 188 497 Parts 84 | . 7 4 . 33 12 8 20 Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Combat Hostiles Destroyed 32 | . 3 7 . 7 4 5 6 Guns 14 | . 1 2 . 7 4 . . Cannons 10 | . . . . . . 5 5 AOE 7 | . 2 5 . . . . . Classes Destroyed 11 | . 3 1 . 4 2 1 . Worker 4 | . 2 . . 2 . . . Builder 3 | . . . . 2 . . 1 Tunneler 2 | . . . . 2 . . . Recycler 2 | . 1 . . . . . 1 Watcher 3 | . . . . . 1 . 2 Swarmer 9 | . 3 3 . 3 . . . Grunt 13 | . . . . 4 3 3 3 Sentry 5 | . . . . . 1 1 3 Programmer 1 | . . . . . . 1 . Zionite 1 | . . . . 1 . . . Assembled 4 | . . 4 . . . . . Best Kill Streak 6 | . 6 4 . 3 3 3 3 Combat Bots Only 4 | . 3 4 . 3 3 3 2 Max Kills in Single Turn 5 | . 5 2 . 1 1 1 1 Gunslinging . | . . . . . . . . Exploded 2 | . 2 2 . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Sto Hostile Shots Fired 518 | . 9 53 3 32 178 149 94 Missed 213 | . 2 20 1 8 85 54 43 Damage Taken 4240 | . 154 447 22 219 1380 1391 627 Core 1476 | . . 194 . 56 522 526 178 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 53 | 100 . 22 . 86 5 . . Volleys Fired 79 | . 2 7 . 32 10 13 15 Largest 3 | . 2 2 . 2 3 3 2 Hottest 163 | . 90 90 . 126 163 152 85 Shots Fired 169 | . 4 13 . 62 30 30 30 Gun 106 | . 4 7 . 62 20 . 13 Cannon 55 | . . . . . 10 30 15 Launcher 8 | . . 6 . . . . 2 Special . | . . . . . . . . Kinetic 58 | . . . . 24 10 24 . Thermal 90 | . 4 7 . 38 20 6 15 Explosive 8 | . . 6 . . . . 2 Electromagnetic 13 | . . . . . . . 13 Robot Hit Streak 13 | . 3 2 . 10 8 13 6 Robot Miss Streak 9 | . 1 3 . 4 3 9 2 Penetration Max . | . . . . . . . . Secondary Targets 1 | . . . . 1 . . . Max Gunslinging Chain 1 | . . . . 1 . . . Shots Hit Robots 103 | . 3 3 . 39 16 20 22 Core Hits 77 | . 4 14 . 20 9 14 16 Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . 1 Critical Strikes 4 | . . 1 . . . 2 1 Burn 1 | . . 1 . . . . . Blast 2 | . . . . . . 2 . Smash 1 | . . . . . . . 1 Melee Attacks 6 | . . . . . . . 6 Impact 6 | . . . . . . . 6 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 1 | . . . . . . . 1 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3445 | . 518 444 . 571 326 452 1134 Guns 1122 | . 37 37 . 571 208 . 269 Cannons 814 | . . . . . 100 436 278 Explosions 1192 | . 481 389 . . . . 322 Melee 265 | . . . . . . . 265 Ramming 52 | . . 18 . . 18 16 . Kinetic 555 | . . . . 104 104 347 . Thermal 1694 | . 518 37 . 467 204 89 379 Explosive 610 | . . 389 . . . . 221 Electromagnetic 269 | . . . . . . . 269 Impact 265 | . . . . . . . 265 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 8 | . . . 1 1 . 4 8 Average Corruption 2 | . . . 1 1 . 2 4 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 31 | . . . . 13 . . 18 Message Errors 10 | . . . . 3 . . 7 Matter Fused 5 | . . . . 2 . . 3 Heat Flow Errors 2 | . . . . 1 . . 1 Energy Discharges 4 | . . . . 3 . . 1 Data Loss (minor) 4 | . . . . 2 . . 2 Data Loss (major) 3 | . . . . . . . 3 Misfires 2 | . . . . 2 . . . Alerts 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 336 | . 202 12 . . . . 122 Projectiles . | . . . . . . . . Explosions 229 | . 202 12 . . . . 15 Melee 107 | . . . . . . . 107 Knockbacks 7 | . . . . . . 6 1 Impact 1 | . . . . . . . 1 Kinetic 6 | . . . . . . 6 . Secondary . | . . . . . . . . Self-Inflicted Damage 140 | . 94 30 . . 9 7 . Shots 2 | . 1 1 . . . . . Rammed 5 | . . 1 . . 1 3 . Targets Rammed 5 | . . 1 . . 1 3 . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 387 | . 52 15 . 222 387 368 240 Average Temperature 92 | . 30 6 . 69 171 130 37 Received Heat Transfer 1414 | . . 49 12 33 387 735 198 Effects 6 | . . . . . 2 4 . Energy Bleed 1 | . . . . . 1 . . Interference 4 | . . . . . . 4 . Matter Decay 1 | . . . . . 1 . . Siege Activations . | . . . . . . . . Robots Corrupted 2 | . . . . . . . 2 Combat Hostiles 1 | . . . . . . . 1 Parts Fried 4 | . . . . . . . 4 Impact Corruptions 2 | . . . . . . . 2 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 3 | . . 1 . 1 1 . . Heat Transferred 2598 | . 437 185 . 988 370 148 470 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | . . . . . . . 2 Alert | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Peak Influence 304 | . 272 228 16 151 304 188 157 Initial 137 | . . 105 16 6 1 137 85 Average 72 | . 69 126 16 49 103 115 47 Maximum Alert Level 1 | . 1 1 . . 1 . . Low Security (%) 97 | 100 74 91 100 100 90 100 100 Level 1 2 | . 25 8 . . 9 . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 11 | . 1 . 1 . 3 4 2 Investigation 1 | . . . 1 . . . . Extermination 3 | . . . . . . 2 1 Reinforcement 7 | . 1 . . . 3 2 1 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Sto Distress Signals 4 | . . . . . 1 . 3 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 112 | . 4 32 2 10 23 23 18 Peak Tracking Total 16 | . 5 16 2 4 11 8 6 Tactical Retreats 13 | . . 4 . . 5 1 3 Traps | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Traps Triggered 3 | . . . . . . 2 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Min Mat Fac Sto Machines Disabled 13 | . 10 . . . . . 3 Max in Single Turn 10 | . 10 . . . . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Sto Machines Accessed 3 | . . . 1 . . . 2 Terminals 3 | . . . 1 . . . 2 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 7 | . . . 4 . . . 3 Successful 3 | . . . 1 . . . 2 Failed 4 | . . . 3 . . . 1 Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual 3 | . . . 3 . . . . Terminals 7 | . . . 4 . . . 3 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 3 | . . . 1 . . . 2 Record 2 | . . . 1 . . . 1 Open Door 1 | . . . . . . . 1 Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 2 | . . . 1 . . . 1 Full Trace Events 1 | . . . 1 . . . . Feedback Events 1 | . . . 1 . . . . Corruption 1 | . . . 1 . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Min Mat Fac Sto Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 1 | . . . . . . . 1 Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Sto Total Allies 12 | . . . . 2 . . 10 Largest Group 10 | . . . . 2 . . 10 Highest-Rated Group 173 | . . . . 43 . . 173 Highest-Rated Ally 31 | . . . . 31 . . 29 Total Orders 10 | . . . . . . . 10 GUARD 1 | . . . . . . . 1 AID 1 | . . . . . . . 1 EXPLORE 8 | . . . . . . . 8 Ally Attacks 85 | . . . . 7 . . 78 Total Damage 1163 | . . . . 64 . . 1099 Kills 8 | . . . . 2 . . 6 Allies Corrupted 1 | . . . . . . . 1 Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . Drone Launches 17 | . . . . . . . 17 Drone Recoveries 3 | . . . . . . . 3 Exploration | -11 -10 -10 -9 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Min Mat Fac Sto Turns Passed 4223 | 91 138 463 62 1450 339 765 915 Spaces Moved 3426 | 53 107 441 58 1087 330 763 587 Core 1189 | 9 . 162 4 . 149 530 335 Treads . | . . . . . . . . Legs 2152 | 44 107 279 . 1056 181 233 252 Wheels 85 | . . . 54 31 . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 50 50 95 50 50 50 Average Speed 102 | 114 120 94 87 119 88 84 103 Slowest Speed 400 | 120 120 120 95 190 190 200 400 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 41 | 4 25 82 5 98 34 13 67 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 3 | . . 1 . 2 . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 1 | . . . . 1 . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 123 | . 29 52 . . 5 3 34 Melee . | . . . . . . . . Projectile 11 | . . . . . 5 3 3 AOE 112 | . 29 52 . . . . 31 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Sto Total 3982 | 80 112 474 69 1187 356 854 850 Wait 283 | 15 . 25 . 33 5 28 177 Move 3419 | 52 106 440 57 1086 329 762 587 Hop . | . . . . . . . . Pick Up 52 | 7 2 . 6 9 . 9 19 Fast Attach 42 | 5 1 . 2 7 . 8 19 Attach 26 | 1 . 1 2 5 4 7 6 Detach 10 | . 1 . . 3 . 3 3 Swap 7 | . . . . 2 4 . 1 Drop 34 | . . . 2 10 3 6 13 Fire 79 | . 2 7 . 32 10 13 15 Melee 6 | . . . . . . . 6 Ram 5 | . . 1 . . 1 3 . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 15 | . . . . . . 15 . Rewire 4 | . . . . . . . 4 Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Storage History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 15) 92 | -11/Scrapyard | Entered Materials 217 | -10/Materials | Discovered new exit (range 8) 230 | -10/Materials | Entered Mines 236 | -10/Mines | Learned location of Mines (-9) 254 | -10/Mines | Discovered new exit (range 9) 304 | -10/Mines | Build established: Mutant 572 | -10/Mines | Assembled infested the area 588 | -10/Mines | Released all parts (1) 597 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 619 | -10/Mines | Lost 3 parts (2n1w) 628 | -10/Mines | Core integrity fell below 50% 690 | -10/Mines | Discovered new exit (range 6) 693 | -10/Mines | Entered Materials 693 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 731 | -9/Materials | Discovered new exit (range 16) 755 | -9/Materials | Entered Mines 785 | -9/Mines | Met a Derelict bent on vengeance 937 | -9/Mines | Learned location of Storage (-7) 951 | -9/Mines | Discovered new exit (range 6) 1063 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1066 | -9/Mines | Found Prototype Device 1078 | -9/Mines | Learned location of Zion (-7) 1151 | -9/Mines | Build established: Scavenger-Mutant 1181 | -9/Mines | Found a hidden stash of uninstalled traps 1445 | -9/Mines | Discovered new exit (range 4) 2205 | -9/Mines | Entered Materials 2205 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2465 | -8/Materials | Released all parts (8) 2475 | -8/Materials | Core integrity fell below 50% 2493 | -8/Materials | Lost 4 parts (1p2n1w) 2494 | -8/Materials | Core integrity fell below 20% 2541 | -8/Materials | Discovered new exit (range 5) 2544 | -8/Materials | Entered Factory 2544 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2587 | -7/Factory | Identified Exp. Sensor Array 2760 | -7/Factory | Build established: Mutant 3183 | -7/Factory | Released all parts (5) 3192 | -7/Factory | Lost 3 parts (1p1u1w) 3208 | -7/Factory | Discovered new exit (range 9) 3297 | -7/Factory | Core integrity fell below 50% 3309 | -7/Factory | Entered Storage 3537 | -7/Storage | Lost 4 allies 3572 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 3658 | -7/Storage | Core integrity fell below 20% 3663 | -7/Storage | Lost 4 allies 3722 | -7/Storage | Lost 4 allies 4010 | -7/Storage | Build established: Scavenger-Mutant 4224 | -7/Storage | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 04214_ G-47 Trooper destroyed. 04215_ K-01 Serf collects debris. 04215_ U-05 Engineer lays Concrete. 04216_ K-01 Serf collects debris. 04216_ U-05 Engineer lays Concrete. 04216_ P-60 Hacker resets R-06 Scavenger, system corruption cleaned. 04217_ R-06 Scavenger collects Hvy. Assault Rifle. 04217_ U-05 Engineer repairs door. 04219_ System corrupted: IFF burst signal emitted. 04219_ U-05 Engineer lays Concrete. 04220_ G-47 Trooper destroyed. 04220_ K-01 Serf collects debris. 04221_ U-05 Engineer builds a Wall. 04222_ The unstable cave ceiling collapses. 04222_ K-01 Serf collects debris. 04223_ The unstable cave ceiling collapses. 04224_ U-05 Engineer destroyed. Map ----- +----------------------------------------------------+ | ""# #??## #" "#### ###########??? | | ### #???###"Y"#### %# ??????????? | | !#?# #?????#"""## # # """????????? | | ###### ############"# # " "????????? | | % # "????????? | | + " "????????? | | # """"???????? | | ########+############## # """ #??? | | #???????????????????# # #??? | | #???????????????????# #+#########??? | | "##?????????########### #??????????? | | #?????????# """" #p #??????????? | | #????????## """" # #??????????? | | !!#????????## " #% #??????????? | | !#????????# " k[! #??????????? | | ###????????## % k; !##""##?????? | | ???????????## # *%/ T#?????? | | ???????????## #%|=# #??????? | | ???????????## ####??????? | | ????????????####"T"## #?????????? | | ???????????????###### #?????????? | | ???????????????????# # #?????????? | | ???????????????????## ###????????? | | ????????????????##### #????????? | | ????????????# ! = ##????????? | | ????????????# #%[@##?????????? | | ????????????# #= % #?????????? | | ????????????# + !+ ????????? | | ????????????# # # "???????? | | ????????????# ! # #? "???????? | | ????????????# ?# #??#???????? | | ????????????? ! ? ?# #??????????? | | ?????????????#####????# #??????????? | | ?????????????????????? ??????????? | | ?????????????????????? ??????????? | | ?????????????????????? ??????????? | | ?????????????????????###+##??????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 18 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 14 Terrain Scan Density 85 Additional Mass Support 6 Armor Coverage 150 Evasion (%) 55 Target Analysis 5 Salvage Targeting 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Slippery One Challenges ------------ None Game ------ Seed TerrabombGuidedPower Manual? 0 Play Time 00:47:17 Cumulative 36.7 hours Start 2024.11.22 @ 21:10:30 End 2024.12.03 @ 07:39:28 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 45 Rogue 45 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 29 Achievement% 28 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2394fe32-4883-4eb1-8d94-fc0c77aa65c4