Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.17 @ 17:49:16 Player: KURIIRI Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (134) 670 Value Destroyed (4044) 4044 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (1175) 1175 TOTAL SCORE: 7289 Bonus ------- High Alert Combat Kills 975 Entered Garrisons 200 Cogmind --------- Core Integrity 67/400 Matter 265/300 Energy 252/280 System Corruption 1% Temperature Cool (39) Movement Treading (160) Location -9/Garrison Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (3) --- Light Treads Light Treads Improved Treads > --- UTILITY (3) ------ Large Storage Unit Medium Armor Plating > --- WEAPON (2) ------- Advanced Beam Cannon > --- INVENTORY (15) --- Heat Sink Large Matter Pod (150) Advanced Targeting Computer Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Shield Generator Advanced Beam Cannon EMP Blaster Rocket Launcher Plasma Cutter Flail Segregator Trap Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads Improved Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Drone Bay > --- WEAPON ----------- Advanced Beam Cannon Improved Assault Rifle > --- INVENTORY -------- Light Treads Improved Treads Large Matter Pod Advanced Targeting Computer Advanced Targeting Computer Medium Armor Plating Medium Armor Plating Shield Generator Advanced Beam Cannon EMP Blaster Rocket Launcher Rocket Launcher Datajack Plasma Cutter Flail [Rating: 25] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Protection Medium Armor Plating Weapon Advanced Beam Cannon Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Launcher Rocket Launcher Impact Weapon Flail Special Melee Weapon Datajack Build | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Slots Evolved 2 | . . 2 . . Power . | . . . . . Propulsion 1 | . . 1 . . Utility 1 | . . 1 . . Weapon . | . . . . . Parts Attached 88 | 8 15 26 28 11 Power 7 | 1 1 4 1 . Engine 6 | 1 1 3 1 . Core 1 | . . 1 . . Reactor . | . . . . . Propulsion 23 | 4 4 11 3 1 Treads 21 | 2 4 11 3 1 Leg 2 | 2 . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 19 | 1 2 5 9 2 Device 7 | . 1 2 3 1 Storage 3 | 1 1 . 1 . Processor . | . . . . . Hackware . | . . . . . Protection 9 | . . 3 5 1 Artifact . | . . . . . Weapon 39 | 2 8 6 15 8 Energy Gun 7 | 1 4 1 1 . Energy Cannon 10 | . . 3 4 3 Ballistic Gun 7 | 1 1 1 4 . Ballistic Cannon . | . . . . . Launcher 7 | . 1 1 4 1 Special Weapon . | . . . . . Impact Weapon 4 | . . . 1 3 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 4 | . 2 . 1 1 Unidentified Prototypes 4 | . . 3 1 . Parts Lost 11 | . . 4 3 4 Power 2 | . . 2 . . Propulsion 2 | . . . 1 1 Utility 5 | . . 1 2 2 Weapon 2 | . . 1 . 1 Highest Loss Streak 2 | . . 2 2 2 To Critical Strikes . | . . . . . Average Slot Usage (%) 96 | . 97 96 95 99 Engine 9 | . 14 4 10 11 Core 2 | . . 6 . . Treads 31 | . 27 32 31 32 Device 12 | . 12 12 12 10 Storage 11 | . 14 11 11 11 Protection 6 | . . 7 7 11 Energy Gun 2 | . 9 1 . . Energy Cannon 8 | . . 9 10 15 Ballistic Gun 8 | . 14 10 8 . Launcher 1 | . 2 . 2 . Impact Weapon 1 | . . . . 6 Peak Build Rating 25 | 6 8 20 25 21 Average Rating 16 | 4 7 17 20 19 On Entrance 10 | . 6 8 19 20 Naked Turns . | . . . . . Heaviest Build 44 | 12 29 43 44 44 Greatest Support 63 | 40 40 63 63 63 Greatest Overweight (x) 9 | . 9 . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 14 | 6 12 15 15 15 Most Carried 15 | 1 14 15 15 15 Average Carried 13 | . 9 14 14 13 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 1 14 15 12 13 Class Distribution -------------------- 93% | Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Garrison Resources | -11 -10 -9 -9 -9 ----------- Run | Yrd Mat Mat Sto Gar Matter Collected 2100 | 236 256 819 645 144 Remotely . | . . . . . Salvage Created 4496 | . 491 1825 1761 419 Parts 286 | . 37 108 112 29 Haulers Intercepted 7 | . . 4 3 . Recyclers Shooed 2 | . . . 2 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Combat Hostiles Destroyed 104 | . 16 38 36 14 Melee 1 | . . . . 1 Guns 33 | . 11 16 6 . Cannons 49 | . . 20 19 10 AOE 18 | . 5 2 11 . Classes Destroyed 12 | . 5 5 2 . Worker 5 | . . 1 4 . Builder 4 | . 1 . 3 . Hauler 7 | . . 4 3 . Recycler 5 | . 1 2 2 . Mechanic 3 | . . 1 2 . Operator 1 | . . 1 . . Watcher 5 | . 1 3 1 . Swarmer 27 | . 6 13 . 8 Grunt 59 | . 10 21 24 4 Brawler 1 | . . . 1 . Protector 1 | . . . 1 . Sentry 16 | . . 4 10 2 Best Kill Streak 11 | . 5 7 11 4 Combat Bots Only 8 | . 5 6 8 4 Max Kills in Single Turn 3 | . 2 2 3 1 Gunslinging . | . . . . . Exploded 2 | . 2 2 2 . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -9 -------- Run | Yrd Mat Mat Sto Gar Hostile Shots Fired 371 | . 43 134 121 73 Missed 97 | . 8 38 33 18 Damage Taken 3529 | . 422 1155 1285 667 Core 428 | . 95 165 152 16 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 281 | . . 184 97 . Core Remaining (%) 81 | 100 62 . . . Volleys Fired 265 | . 48 106 83 28 Largest 2 | . 2 2 2 2 Hottest 136 | . 70 91 101 136 Shots Fired 504 | . 95 201 154 54 Gun 261 | . 86 110 65 . Cannon 211 | . . 87 71 53 Launcher 32 | . 9 4 18 1 Special . | . . . . . Kinetic 207 | . 48 94 65 . Thermal 265 | . 38 103 71 53 Explosive 28 | . 9 . 18 1 Electromagnetic 4 | . . 4 . . Robot Hit Streak 20 | . 11 16 18 20 Robot Miss Streak 4 | . 3 4 2 1 Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 342 | . 64 133 108 37 Core Hits 186 | . 31 64 80 11 Critical Kills 2 | . 1 . . 1 Critical Parts Destroyed . | . . . . . Critical Strikes 4 | . 3 . . 1 Burn 2 | . 2 . . . Meltdown 1 | . . . . 1 Destroy 1 | . 1 . . . Melee Attacks 42 | . 3 . 4 35 Impact 39 | . . . 4 35 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 1 | . 1 . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 8688 | . 1319 2541 3936 892 Guns 2464 | . 752 1074 638 . Cannons 3307 | . . 1302 1240 765 Explosions 2654 | . 567 156 1931 . Melee 253 | . . . 126 127 Ramming 10 | . . 9 1 . Kinetic 1947 | . 388 921 638 . Thermal 3949 | . 489 1455 1240 765 Explosive 2373 | . 442 . 1931 . Electromagnetic 156 | . . 156 . . Impact 253 | . . . 126 127 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 164 | . 16 27 82 39 Projectiles 49 | . . 25 7 17 Explosions 93 | . 16 2 75 . Melee 22 | . . . . 22 Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 153 | . 52 . 101 . Shots 7 | . 2 . 5 . Rammed 5 | . . 4 1 . Targets Rammed 5 | . . 4 1 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 306 | . 117 252 87 306 Average Temperature 49 | . 37 39 22 100 Received Heat Transfer 1515 | . 174 549 609 183 Effects 1 | . . . . 1 Interference 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Fried 2 | . . 1 . 1 Impact Corruptions 2 | . . . . 2 Robots Melted 2 | . . . . 2 Combat Hostiles 2 | . . . . 2 Parts Melted 12 | . 5 3 3 1 Heat Transferred 7600 | . 1371 2764 2210 1255 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Peak Influence 1115 | . 505 1115 1087 1111 Initial 470 | . . 163 470 458 Average 567 | . 121 585 787 739 Maximum Alert Level 4 | . 2 4 3 4 Low Security (%) 18 | 100 81 3 . . Level 1 12 | . 17 28 . . Level 2 28 | . 1 32 36 41 Level 3 38 | . . 32 63 57 Level 4 1 | . . 3 . 1 Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 18 | . 3 7 8 . Investigation 6 | . 1 5 . . Extermination . | . . . . . Reinforcement 4 | . 2 1 1 . Assault 5 | . . 1 4 . Garrison 3 | . . . 3 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Gar Distress Signals 11 | . 5 4 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 153 | . 20 57 50 26 Peak Tracking Total 9 | . 4 5 6 9 Tactical Retreats 15 | . 3 6 2 4 Traps | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Traps Triggered 5 | . 2 3 . . Indirectly . | . . . . . Trap Hack Attempts 44 | . 23 . 21 . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed 5 | . 3 . 2 . Reused 4 | . 1 . 1 2 Traps Extracted . | . . . . . Installed 2 | . . . . 2 Triggered 4 | . 1 . 1 2 Most Traps Carried 3 | . . . . 3 Machines | -11 -10 -9 -9 -9 ---------- Run | Yrd Mat Mat Sto Gar Machines Disabled 26 | . 8 5 5 8 Max in Single Turn 4 | . 4 1 1 1 Garrison Relay 2 | . . . . 2 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Gar Machines Accessed 26 | . 3 11 11 1 Terminals 18 | . 1 8 8 1 Fabricators . | . . . . . Repair Stations 2 | . . 1 1 . Recycling Units 3 | . 2 . 1 . Scanalyzers 2 | . . 2 . . Garrison Access 1 | . . . 1 . Total Hacks 65 | . 8 27 28 2 Successful 34 | . 3 14 17 . Failed 30 | . 5 13 10 2 Catastrophic 7 | . 1 5 1 . Database Lockouts 1 | . . . 1 . Manual 47 | . 9 20 18 . Terminals 43 | . 2 18 21 2 Fabricators . | . . . . . Repair Stations 8 | . . 5 3 . Recycling Units 9 | . 6 . 3 . Scanalyzers 4 | . . 4 . . Garrison Access 1 | . . . 1 . Terminal Hacks 14 | . . 4 10 . Robot Analysis 2 | . . 1 1 . Prototype ID Bank 1 | . . 1 . . Open Door 3 | . . . 3 . Branch Access Points 1 | . . 1 . . Terminal Index 2 | . . 1 1 . Unreport Threat 3 | . . . 3 . Locate Traps 1 | . . . 1 . Registered Components 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 7 | . . 4 3 . Scan Component 4 | . . 2 2 . Repair 3 | . . 2 1 . Recycling Unit Hacks . | . . . . . Scanalyzer 2 | . . 2 . . Insert Component 1 | . . 1 . . Analyze 1 | . . 1 . . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks 10 | . 3 4 3 . Terminals 3 | . . 2 1 . Botnet 3 | . . 2 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 5 | . 3 . 2 . Reject 3 | . 2 . 1 . Mask 2 | . 1 . 1 . Scanalyzers 2 | . . 2 . . Extract 2 | . . 2 . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 20 | . 3 9 7 1 Full Trace Events 6 | . 1 3 2 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 18 | . . 18 . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 3 | . . 2 1 . Time 134 | . . 83 51 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . 1 . . Part Schematics Acquired 1 | . . 1 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -9 ------------ Run | Yrd Mat Mat Sto Gar Used RIF Installer . | . . . . . Robots Hacked 2 | . 2 . . . Non-combat 2 | . 2 . . . Combat . | . . . . . Robot Hacks Applied 2 | . 2 . . . parse_system 2 | . 2 . . . Relay Couplers Released 8 | . . . . 8 Machine Destruction 8 | . . . . 8 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -9 -------- Run | Yrd Mat Mat Sto Gar Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders 2 | . . . 2 . EXPLORE 2 | . . . 2 . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Robot Analysis Total 2 | . . 1 1 . Derelict Logs Recovered . | . . . . . Drone Launches 19 | . . . 19 . Drone Recoveries 4 | . . . 4 . Exploration | -11 -10 -9 -9 -9 ------------- Run | Yrd Mat Mat Sto Gar Turns Passed 4704 | 89 905 1597 1290 823 Spaces Moved 1881 | 53 360 642 472 354 Core 7 | 6 1 . . . Treads 1870 | 43 359 642 472 354 Legs 4 | 4 . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 160 Average Speed 159 | 144 161 160 160 160 Slowest Speed 500 | 160 500 160 160 160 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 51 | 5 62 61 95 32 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched . | . . . . . Spaces Dug 12 | . . . 1 11 Terrain Destroyed 202 | . 67 . 122 13 Melee 12 | . . . 1 11 Projectile . | . . . . . AOE 190 | . 67 . 121 2 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Gar Total 3012 | 63 583 1023 842 501 Wait 578 | . 118 198 207 55 Move 1877 | 52 359 641 471 354 Hop . | . . . . . Pick Up 48 | 1 14 19 5 9 Fast Attach 31 | 8 7 8 7 1 Attach 11 | . . 5 2 4 Detach 1 | . . 1 . . Swap 49 | . 8 13 19 9 Drop 52 | 2 3 28 15 4 Fire 265 | . 48 106 83 28 Melee 42 | . 3 . 4 35 Ram . | . . . . . Kick . | . . . . . Crush 5 | . . 4 1 . Escape Stasis 1 | . . . 1 . Rewire . | . . . . . Trap 46 | . 23 . 21 2 Miscellaneous 6 | . . . 6 . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 5 exits: [*Mat x3] / Min / *Sto) -9/Storage (discovered 2 exits: [*Mat] / Gar) -9/Garrison History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 90 | -11/Scrapyard | Entered Materials 322 | -10/Materials | Build established: Mutant 431 | -10/Materials | Discovered new exit (range 8) 689 | -10/Materials | Discovered new exit (range 15) 790 | -10/Materials | Derelicts attacked the area 919 | -10/Materials | Discovered new exit (range 15) 995 | -10/Materials | Entered another Materials area 995 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1219 | -9/Materials | Discovered new exit (range 10) 1465 | -9/Materials | Discovered new exit (range 5) 1530 | -9/Materials | Identified exit to Mines 1530 | -9/Materials | Identified exit to Storage 1554 | -9/Materials | Discovered new exit (range 11) 1990 | -9/Materials | Discovered new exit (range 6) 2195 | -9/Materials | First assault squad dispatched 2430 | -9/Materials | Repaired Adv. Beam Cannon 2463 | -9/Materials | Repaired Imp. Treads 2592 | -9/Materials | Entered Storage 2992 | -9/Storage | First assault squad dispatched 3015 | -9/Storage | Core integrity fell below 50% 3340 | -9/Storage | Garrison activated, responded to threat 3458 | -9/Storage | Lost 8 allies 3459 | -9/Storage | Discovered new exit (range 16) 3600 | -9/Storage | Repaired Hvy. Ion Engine 3622 | -9/Storage | Lost 4 allies 3690 | -9/Storage | Central database locked down 3849 | -9/Storage | Destroyed 8 combat bots 3881 | -9/Storage | Identified exit to Garrison 3882 | -9/Storage | Entered Garrison 4116 | -9/Garrison | Triggered checkpoint 4194 | -9/Garrison | Garrison Relay disabled 4223 | -9/Garrison | Garrison Relay disabled 4343 | -9/Garrison | Triggered checkpoint 4443 | -9/Garrison | Core integrity fell below 20% 4495 | -9/Garrison | Triggered checkpoint 4526 | -9/Garrison | Triggered checkpoint 4705 | -9/Garrison | Self-destructed Last Messages --------------- 04526_ Beams of light sweep through the air. An alarm sounds. 04553_ The unstable cave ceiling collapses. 04609_ Destroyed Flight Unit. 04609_ S-10 Pest system corrupted by crushing effect. 04614_ S-10 Pest misfires. 04615_ Destroyed Flight Unit. 04615_ S-10 Pest system corrupted by crushing effect. 04616_ S-10 Pest system terminally corrupted. 04616_ Lgt. Assault Rifle fried. 04628_ S-10 Pest destroyed. 04646_ Acquired 8 matter. 04649_ Acquired 12 matter. 04675_ Acquired Hrd. Light Armor Plating. 04702_ Relay Coupler [Sentry] fries itself. 04704_ Relay Coupler [NC] fries itself. 04705_ Critical hit (Burn: +37). 04705_ Datajack destroyed. 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Ylb ????????????????? | | ?# ???? ???????? p l ????????????? | | ?# ???? ?????? p ^ ????????? | | ?#####????# #????# ###### #####+#######???????? | | ??????????? ?????#??????####?????#?????????????? | | ??????????? ???????????????????????????????????? | | ??????????? ???????????????????????????????????? | | ??????????? ???????????????????????????????????? | | ??????????? ???????????????????????????????????? | | ??????????? ???????????????????????????????????? | | ??????????? ???????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 40 Recoil Reduction 3 Item Schematics ----------------- Ion Engine | -9/Materials | Extracted Hcp. Matter Pod | -9/Materials | Extracted Arm. Wheel | -9/Materials | Extracted EM Shotgun | -9/Materials | Extracted Lgt. Ion Engine | -9/Materials | Extracted Adv. Targeting Computer | -9/Materials | Scanalyzed Hvy. Assault Rifle | -9/Materials | Extracted Imp. Treads | -9/Materials | Extracted Seismic Detector | -9/Materials | Extracted Flail | -9/Materials | Extracted Particle Cannon | -9/Materials | Extracted Med. Armor Plating | -9/Materials | Extracted Lgt. Treads | -9/Materials | Extracted Hvy. Hammer | -9/Materials | Extracted Rocket Launcher | -9/Materials | Extracted Core Shielding | -9/Materials | Extracted Mace | -9/Materials | Extracted Signal Interpreter | -9/Materials | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RelayGhostShovel Manual? 0 Play Time 00:43:52 Cumulative 86.6 hours Start 2024.09.16 @ 13:09:23 End 2024.09.17 @ 17:49:16 Sessions 8 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 54 Rogue 18 Adventurer 36 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 46 Gallery% 52 Achievement% 48 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d6bd9c74-bc27-4ccb-90bd-a9212bab6e77