Cogmind - Beta 12 @@@ ROGUE MODE // 2023.06.12 @ 00:47:27 Player: Gokudera ElPsyCongroo Result: Core destroyed Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (197) 985 Value Destroyed (6308) 6308 Prototype IDs (42) 840 Alien Tech Used (0) 0 Bonus (2293) 2293 TOTAL SCORE: 15026 Bonus ------- High Alert Combat Kills 737 Follower Combat Kills 56 Entered Garrisons 200 Used RIF Installer 500 Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 120/300 Energy 274/303 System Corruption 0% Temperature Critical (4119) Movement Walking (252) Ox1 Location -6/DSF Parts ------- > --- POWER (1) -------- Neutrino-Deuterium Core > --- PROPULSION (5) --- Heavy Treads Carbon Exoskeleton > --- UTILITY (6) ------ Armored Scrap Engine Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Advanced Targeting Computer > --- WEAPON (3) ------- Shotgun Energy Construct/C Burst Energy Construct/C > --- INVENTORY (20) --- Superbattery (1500) Compact Matter Pod (150) Layered Medium Armor Plating Advanced Hacking Suite Advanced Hacking Suite System Shield Authchip [Propulsion] Authchip [Weapon] Relay Coupler [NC] (27) System Restoration Module Heavy Laser Heavy Plasma Cannon Matter Neutralizer Magnetic Acceleration Cannon Advanced EMP Blaster Heavy Missile Launcher Datajack Peak State ------------ > --- POWER ------------ Neutrino-Deuterium Core > --- PROPULSION ------- Heavy Treads Carbon Exoskeleton > --- UTILITY ---------- Armored Scrap Engine High-capacity Storage Unit Advanced Targeting Computer Layered Medium Armor Plating Graphene Brace > --- WEAPON ----------- Heavy Plasma Cannon Shotgun Energy Construct/C > --- INVENTORY -------- Improved Heat Sink Advanced Heat Sink Advanced Heat Sink Improved Coolant Injector Superbattery Compact Matter Pod Matter Filter Force Field Hacking Suite System Shield Relay Coupler [NC] Relay Coupler [NC] System Restoration Module Heavy Laser Matter Neutralizer Magnetic Acceleration Cannon Advanced EMP Blaster Heavy Missile Launcher Datajack Ripper [Rating: 84] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Constructs Propulsion Light Treads Treads Light Treads Leg Constructs Utility High-capacity Storage Unit Device Armored Scrap Engine Storage High-capacity Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Assault Cannon Energy Gun Heavy EM Pulse Gun Energy Cannon Constructs Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Flail Slashing Weapon Ripper Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Gar Fac DSF Slots Evolved 8 | . . . 2 . . . 2 . . 4 . . . Power . | . . . . . . . . . . . . . . Propulsion 3 | . . . . . . . 1 . . 2 . . . Utility 4 | . . . 2 . . . 1 . . 1 . . . Weapon 1 | . . . . . . . . . . 1 . . . Parts Attached 289 | 8 32 4 83 6 2 7 37 26 6 37 26 . 15 Power 11 | 1 3 . 5 1 . . . 1 . . . . . Engine 10 | 1 3 . 4 1 . . . 1 . . . . . Core 1 | . . . 1 . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . Propulsion 53 | 2 9 . 10 . . 1 3 9 1 6 12 . . Treads 51 | 2 9 . 10 . . 1 3 8 1 6 11 . . Leg 2 | . . . . . . . . 1 . . 1 . . Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 75 | 2 2 . 25 3 2 . 9 4 1 9 6 . 12 Device 43 | 1 1 . 14 . . . 4 . 1 6 6 . 10 Storage 6 | 1 1 . 1 . 1 . 1 . . 1 . . . Processor 7 | . . . 3 . . . 2 1 . 1 . . . Hackware 3 | . . . . . . . . 1 . 1 . . 1 Protection 16 | . . . 7 3 1 . 2 2 . . . . 1 Artifact . | . . . . . . . . . . . . . . Weapon 150 | 3 18 4 43 2 . 6 25 12 4 22 8 . 3 Energy Gun 46 | 2 12 2 19 . . 1 3 1 . 3 1 . 2 Energy Cannon 12 | . . . 2 . . . . 2 . 2 5 . 1 Ballistic Gun 15 | 1 2 . 8 . . . 1 1 . 2 . . . Ballistic Cannon 38 | . . . 5 1 . 3 11 4 2 12 . . . Launcher 12 | . . 1 1 1 . 2 3 2 . 1 1 . . Special Weapon 21 | . 4 . 6 . . . 6 2 2 1 . . . Impact Weapon 1 | . . . 1 . . . . . . . . . . Slashing Weapon 4 | . . 1 1 . . . 1 . . 1 . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . 1 . . Unidentified Prototypes 9 | . . . 1 . . . 2 4 . 2 . . . Parts Lost 28 | . 1 . 4 . . 1 5 3 . 10 3 . 1 Power 2 | . . . . . . . . . . 1 1 . . Propulsion 9 | . . . . . . 1 1 2 . 4 1 . . Utility 11 | . . . 4 . . . 3 1 . 2 . . 1 Weapon 6 | . 1 . . . . . 1 . . 3 1 . . Highest Loss Streak 7 | . 1 . 2 . . 1 2 3 . 7 2 . 1 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 98 100 98 100 76 100 99 99 85 81 74 66 63 Engine 7 | . 13 14 7 11 11 11 9 9 9 2 . . . Treads 21 | . 27 28 21 22 22 22 26 26 20 19 12 6 6 Device 7 | . 13 14 11 . . . 3 . 9 9 13 13 16 Storage 9 | . 14 14 11 11 11 11 9 9 9 6 6 6 6 Processor 13 | . . . 11 22 22 22 23 20 18 9 6 6 6 Hackware 2 | . . . . . . . . 8 . 5 6 6 1 Protection 5 | . . . 9 11 10 11 8 7 . . . . 1 Energy Gun 3 | . 20 14 9 . . 2 . . . . . . . Energy Cannon 2 | . . . 2 . . . . 1 1 1 8 13 9 Ballistic Gun 2 | . 4 1 4 . . . . . 2 4 7 . . Ballistic Cannon 7 | . . . 3 21 . 18 11 13 10 11 . . . Special Weapon 1 | . 2 . . . . . 4 3 1 . . . . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 84 | 13 22 23 42 43 53 63 66 64 61 69 76 76 84 Greatest Support 120 | 40 40 40 46 46 46 46 63 67 66 106 120 70 70 Greatest Overweight (x) 4 | . 4 . 1 . 1 1 1 1 1 1 1 1 1 Average Overweight (x) . | . . . . . . 1 . . . . . 1 . Largest Inventory Capacity 30 | 8 10 10 15 15 20 20 30 20 20 20 20 20 20 Average Capacity 17 | 7 9 10 13 15 19 20 20 20 20 20 20 20 20 Most Carried 20 | 7 10 10 15 15 18 17 20 20 20 20 20 20 20 Average Carried 16 | 4 9 9 13 14 15 16 18 19 16 19 19 20 19 Final Capacity 20 | 8 10 10 15 15 20 20 20 20 20 20 20 20 20 Final Carried 20 | 7 10 10 15 15 18 17 20 20 16 20 20 20 17 Scrap Engine Consumption 120 | . . . . . . . . . 30 45 28 . 17 Constructs Created 10 | . . . . . . . . . 2 6 1 . 1 Constructs Modified 32 | . . . . . . . . . 4 15 11 . 2 Class Distribution -------------------- 56% | Mutant 17% | Scavenger-Mutant 17% | Construct 5% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Storage Mutant | -8/Recycling Construct | -6/Factory Construct | -6/Garrison Construct | -6/Factory Construct | -6/DSF Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Gar Fac DSF Matter Collected 6521 | 280 316 70 1161 180 50 160 834 742 535 1495 536 . 162 Remotely . | . . . . . . . . . . . . . . Salvage Created 7424 | 79 450 98 1518 120 . 108 1071 568 477 1212 1223 . 500 Parts 371 | 4 20 11 91 9 . 8 63 38 12 57 39 . 19 Haulers Intercepted 14 | . 2 . 4 . . . 3 5 . . . . . Recyclers Shooed 4 | . . 1 1 . . . . 1 . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Gar Fac DSF Combat Hostiles Destroyed 132 | . 6 8 32 6 . 4 19 9 1 19 20 . 8 Melee 1 | . . . . . . . 1 . . . . . . Guns 39 | . 5 . 20 . . 1 2 . . 3 8 . . Cannons 61 | . . . 8 2 . 1 11 9 1 12 9 . 8 AOE 27 | . 1 8 4 4 . 2 5 . . 3 . . . Classes Destroyed 15 | 2 4 2 3 . . . . . . 2 1 . 1 Worker 10 | . . 1 2 . . 1 5 1 . . . . . Builder 8 | . . . 2 . . . 2 1 . 3 . . . Tunneler 1 | 1 . . . . . . . . . . . . . Hauler 14 | . 2 . 4 . . . 3 5 . . . . . Recycler 17 | 1 . . 1 1 . . 2 2 6 4 . . . Operator 3 | . 1 . 1 . . . . 1 . . . . . Watcher 12 | . 3 . 4 . . . 3 2 . . . . . Swarmer 31 | . . 6 10 4 . 2 . 3 . 3 3 . . Grunt 65 | . 6 2 12 . . 1 18 1 . 7 12 . 6 Brawler 4 | . . . 1 . . 1 . . . . 1 . 1 Sentry 19 | . . . 9 2 . . 1 5 1 1 . . . Hunter 3 | . . . . . . . . . . 2 1 . . Programmer 6 | . . . . . . . . . . 6 . . . Heavy 1 | . . . . . . . . . . . . . 1 Behemoth 3 | . . . . . . . . . . . 3 . . Best Kill Streak 7 | 2 3 4 6 4 . 3 7 5 3 7 5 . 4 Combat Bots Only 6 | . 2 3 5 4 . 2 6 2 1 6 5 . 4 Max Kills in Single Turn 4 | 1 3 2 4 3 . 3 2 1 1 2 1 . 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 4 | . 1 2 4 3 . 2 2 . . 2 . . . Melee 1 | . . . . . . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Gar Fac DSF Damage Taken 8849 | . 324 91 1376 337 . 193 796 474 28 2224 1960 . 1046 Core 1382 | . 52 47 158 29 . 15 52 78 . 202 180 . 569 Absorbed by Shields 100 | . . . . . . . 100 . . . . . . Reduced by Siege Mode 20 | . . . . . . . . . . . . . 20 Regen/Repaired (Parts) 1535 | . . . 94 . . . . . . 363 641 . 437 Core Remaining (%) 71 | 100 . 60 . . . 49 . . 76 . . . . Volleys Fired 546 | 4 30 6 108 10 . 9 90 62 32 111 73 . 11 Largest 3 | 2 2 2 2 2 . 2 2 2 2 3 3 . 2 Hottest 170 | 60 145 65 144 88 . 89 145 116 146 168 170 . 166 Shots Fired 1059 | 8 55 7 209 18 . 17 135 119 42 247 180 . 22 Gun 386 | 8 48 2 143 . . 7 15 4 2 65 92 . . Cannon 591 | . . . 53 16 . 9 82 110 34 177 88 . 22 Launcher 18 | . . 5 1 2 . 1 6 . . 3 . . . Special 64 | . 7 . 12 . . . 32 5 6 2 . . . Kinetic 594 | 4 6 1 82 16 . 9 82 102 33 223 36 . . Thermal 314 | 4 7 . 68 . . . 32 17 9 17 138 . 22 Explosive 18 | . . 5 1 2 . 1 6 . . 3 . . . Electromagnetic 133 | . 42 1 58 . . 7 15 . . 4 6 . . Robot Hit Streak 16 | 2 7 4 7 6 . 13 11 11 7 16 13 . 11 Robot Miss Streak 8 | 2 3 1 4 1 . 2 8 4 2 5 4 . 1 Penetration Max 1 | . . . . . . . 1 1 . 1 1 . . Secondary Targets 5 | . 1 . 4 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . . . Shots Hit Robots 639 | 4 29 4 121 14 . 12 67 71 16 148 134 . 19 Core Hits 336 | 3 15 11 57 5 . 7 50 23 6 68 75 . 16 Critical Kills 1 | . . . . . . . . . . 1 . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes 26 | . 1 . 4 . . 1 3 7 1 9 . . . Burn 4 | . . . 3 . . . . 1 . . . . . Destroy 1 | . . . . . . . . . . 1 . . . Blast 20 | . . . 1 . . 1 3 6 1 8 . . . Corrupt 1 | . 1 . . . . . . . . . . . . Melee Attacks 6 | . . . 1 . . . 2 . . 1 2 . . Impact . | . . . . . . . . . . . . . . Slashing 4 | . . . 1 . . . 2 . . 1 . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 3 | . . . 1 . . . . . . . 2 . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 17653 | 49 665 585 2998 572 . 391 2401 1948 446 3690 3240 . 668 Guns 4684 | 49 507 15 1397 . . 91 212 67 . 824 1522 . . Cannons 9797 | . . . 688 302 . 154 1448 1849 446 2524 1718 . 668 Explosions 2904 | . 158 564 830 270 . 146 683 . . 253 . . . Melee 137 | . . . 59 . . . 34 . . 44 . . . Ramming 83 | . . 6 . . . . . 32 . 45 . . . Kinetic 8551 | 15 39 . 837 302 . 154 1448 1715 395 3059 587 . . Thermal 5125 | 34 158 118 1029 . . . 24 201 51 283 2559 . 668 Explosive 2244 | . . 446 446 270 . 146 683 . . 253 . . . Electromagnetic 1513 | . 468 15 627 . . 91 212 . . 6 94 . . Impact . | . . . . . . . . . . . . . . Slashing 137 | . . . 59 . . . 34 . . 44 . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 3 | . . . 1 1 1 1 . 3 3 3 . . . Average Corruption 1 | . . . 1 1 1 1 . 3 3 2 . . . Corruption Purged 3 | . . . . . . . . . . 3 . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 136 | . . . 8 12 12 15 . 28 23 38 . . . Message Errors 37 | . . . 2 4 5 4 . 7 7 8 . . . Matter Fused 25 | . . . 2 3 3 3 . 5 3 6 . . . Heat Flow Errors 18 | . . . . 3 . 1 . 5 1 8 . . . Energy Discharges 24 | . . . 1 2 2 3 . 4 6 6 . . . Parts Fused 1 | . . . . . . . . 1 . . . . . Data Loss (minor) 15 | . . . 1 . 2 2 . 4 3 3 . . . Data Loss (major) 6 | . . . . . . 1 . 2 . 3 . . . Misfires 4 | . . . 1 . . . . . 3 . . . . Alerts 3 | . . . . . . 1 . . . 2 . . . Weapon Failures 3 | . . . 1 . . . . . . 2 . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 389 | . 24 13 116 31 . . 41 43 40 68 13 . . Projectiles 223 | . . . . 18 . . 41 43 40 68 13 . . Explosions 166 | . 24 13 116 13 . . . . . . . . . Melee . | . . . . . . . . . . . . . . Knockbacks 62 | . . . 3 2 . 2 12 15 4 24 . . . Impact 1 | . . . . . . . . . . 1 . . . Kinetic 58 | . . . 3 2 . 2 11 13 4 23 . . . Secondary 3 | . . . . . . . 1 2 . . . . . Self-Inflicted Damage 243 | . 69 63 61 . . 25 25 . . . . . . Shots 10 | . 2 2 3 . . 1 2 . . . . . . Rammed 10 | . . 1 . . . . . 3 . 6 . . . Targets Rammed 12 | . . 1 . . . . . 4 . 7 . . . Kicked . | . . . . . . . . . . . . . . Crushed 2 | . . . . . . . . 1 . 1 . . . Highest Temperature 4119 | 20 202 27 312 243 . 136 256 237 104 287 224 . 4119 Average Temperature 120 | 13 51 21 65 105 . 49 63 45 19 74 61 . 521 Received Heat Transfer 2484 | . 141 . 504 135 . 48 471 135 9 273 633 . 135 Effects 33 | . . . 2 . . . . . . . . . 31 Shutdowns 4 | . . . . . . . . . . . . . 4 Energy Bleed 3 | . . . . . . . . . . . . . 3 Interference 2 | . . . 2 . . . . . . . . . . Matter Decay 4 | . . . . . . . . . . . . . 4 Short Circuit 2 | . . . . . . . . . . . . . 2 Damage (minor) 4 | . . . . . . . . . . . . . 4 Damage (major) 10 | . . . . . . . . . . . . . 10 Damage (core) 4 | . . . . . . . . . . . . . 4 Siege Activations 3 | . . . . . . . . . . . . . 3 Total Turns 24 | . . . . . . . . . . . . . 24 Longest Duration 14 | . . . . . . . . . . . . . 14 Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 6 | . 2 . 2 . . . . . . . 2 . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 4 | . . . . . . . . . . 1 3 . . Combat Hostiles 4 | . . . . . . . . . . 1 3 . . Parts Melted 28 | . . 1 5 . . . . 1 . 3 18 . . Heat Transferred 11203 | 75 150 150 2078 . . . 50 444 74 803 6300 . 1079 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 6 | . 3 1 2 . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Gar Fac DSF Peak Influence 1808 | 10 211 256 605 403 . 82 312 279 83 440 1808 949 829 Initial 949 | . 6 4 40 235 . . . 85 13 212 301 949 664 Average 262 | 4 54 116 275 233 . 30 146 83 27 232 838 949 774 Maximum Alert Level 5 | . 1 1 2 2 . . 1 1 . 2 5 3 3 Low Security (%) 54 | 100 97 84 35 21 . 100 64 94 100 38 . . . Level 1 23 | . 2 15 42 66 . . 35 5 . 37 11 . . Level 2 13 | . . . 21 11 . . . . . 24 38 . 17 Level 3 5 | . . . . . . . . . . . 22 100 82 Level 4 2 | . . . . . . . . . . . 22 . . Level 5 . | . . . . . . . . . . . 5 . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . 1 Squads Dispatched 26 | . 1 . 7 . . . 3 2 . 12 . . 1 Investigation 7 | . . . 5 . . . 1 . . 1 . . . Extermination 5 | . . . . . . . . . . 5 . . . Reinforcement 11 | . 1 . 2 . . . 2 2 . 3 . . 1 Assault . | . . . . . . . . . . . . . . Garrison 3 | . . . . . . . . . . 3 . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . 1 . 2 . . . Haulers Reinforced 1 | . . . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 --------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Gar Fac DSF Distress Signals 11 | . . . 4 . . . 1 5 . 1 . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 181 | . 15 6 50 6 . 3 30 17 1 23 22 . 8 Peak Tracking Total 7 | . 4 3 7 4 . 3 4 5 1 5 6 . 4 Tactical Retreats 10 | . 1 . 1 . . 1 1 1 . 2 3 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Gar Fac DSF Traps Triggered 20 | . 5 . 6 . . . . 1 . 2 6 . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed 1 | . . . . . . . 1 . . . . . . Reused 1 | . . . . . . . 1 . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 2 | . 1 . . . . . 1 . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Gar Fac DSF Machines Disabled 23 | . . 7 4 1 . . 2 3 . 3 3 . . Max in Single Turn 3 | . . 3 3 1 . . 1 1 . 1 1 . . Garrison Relay 2 | . . . . . . . . . . . 2 . . Machines Repaired . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 --------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Gar Fac DSF Machines Accessed 64 | . 4 . 12 . 5 . 8 7 10 14 3 1 . Terminals 40 | . 4 . 8 . . . 5 7 5 7 3 1 . Fabricators 2 | . . . . . . . . . . 2 . . . Repair Stations 2 | . . . 2 . . . . . . . . . . Recycling Units 10 | . . . 1 . . . 2 . 5 2 . . . Scanalyzers 4 | . . . 1 . . . 1 . . 2 . . . Garrison Access 1 | . . . . . . . . . . 1 . . . Total Hacks 219 | . 13 . 39 . 50 . 25 17 32 36 6 1 . Successful 150 | . 7 . 20 . 50 . 17 11 19 24 1 1 . Failed 69 | . 6 . 19 . . . 8 6 13 12 5 . . Catastrophic 10 | . 1 . 4 . . . 1 1 1 1 1 . . Database Lockouts . | . . . . . . . . . . . . . . Manual 69 | . 6 . 20 . 2 . 15 7 9 7 3 . . Terminals 119 | . 13 . 27 . . . 20 17 17 18 6 1 . Fabricators 6 | . . . . . . . . . . 6 . . . Repair Stations 7 | . . . 7 . . . . . . . . . . Recycling Units 24 | . . . 2 . . . 3 . 15 4 . . . Scanalyzers 10 | . . . 3 . . . 2 . . 5 . . . Garrison Access 3 | . . . . . . . . . . 3 . . . Terminal Hacks 96 | . 4 . 9 . 50 . 9 9 6 7 1 1 . Record 54 | . . . . . 49 . . . 1 4 . . . Part Schematic 3 | . . . . . . . . 1 1 1 . . . Robot Schematic 1 | . . . . . . . . . 1 . . . . Robot Analysis 4 | . . . 2 . . . 2 . . . . . . Prototype ID Bank 4 | . 1 . . . . . . 2 1 . . . . Open Door 2 | . . . . . . . . 2 . . . . . Open DSF 1 | . . . . . . . . . . . . 1 . Branch Access Points 3 | . 1 . . . . . 1 . 1 . . . . Emergency Access Points 1 | . . . 1 . . . . . . . . . . Alert Level 4 | . 1 . . . . . 1 1 . 1 . . . Locate Traps 3 | . . . 1 . . . 2 . . . . . . Reprogram Traps 1 | . . . . . . . 1 . . . . . . Dispatch Records 1 | . . . . . . . . 1 . . . . . Surveillance Status 1 | . . . . . . . 1 . . . . . . Recall Investigation 1 | . . . . . . . . 1 . . . . . Recall Reinforcements 1 | . . . . . . . . 1 . . . . . Hauler Manifests 2 | . 1 . 1 . . . . . . . . . . Registered Components 2 | . . . 1 . . . . . . 1 . . . Registered Prototypes 1 | . . . 1 . . . . . . . . . . Zone Layout 4 | . . . 2 . . . 1 . 1 . . . . Garrison Registry 1 | . . . . . . . . . . . 1 . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . 3 . . . Network Status 1 | . . . . . . . . . . 1 . . . Load Schematic 1 | . . . . . . . . . . 1 . . . Build 1 | . . . . . . . . . . 1 . . . Repair Station Hacks 5 | . . . 5 . . . . . . . . . . Scan Component 3 | . . . 3 . . . . . . . . . . Repair 2 | . . . 2 . . . . . . . . . . Recycling Unit Hacks 14 | . . . 1 . . . 2 . 7 4 . . . Report Inventory 9 | . . . 1 . . . 1 . 5 2 . . . Retrieve Components 5 | . . . . . . . 1 . 2 2 . . . Scanalyzer 8 | . . . 2 . . . 2 . . 4 . . . Insert Component 4 | . . . 1 . . . 1 . . 2 . . . Analyze 4 | . . . 1 . . . 1 . . 2 . . . Garrison Access Hacks 2 | . . . . . . . . . . 2 . . . Unlock Access 1 | . . . . . . . . . . 1 . . . Coupler Status 1 | . . . . . . . . . . 1 . . . Unauthorized Hacks 22 | . 3 . 3 . . . 4 2 6 4 . . . Terminals 17 | . 3 . 2 . . . 3 2 3 4 . . . Track 1 | . 1 . . . . . . . . . . . . Botnet 16 | . 2 . 2 . . . 3 2 3 4 . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 5 | . . . 1 . . . 1 . 3 . . . . Tunnel 5 | . . . 1 . . . 1 . 3 . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 2 | . 1 . . . . . . 1 . . . . . Used 1 | . . . . . . . . 1 . . . . . Hacking Detections 48 | . 3 . 9 . . . 6 6 7 13 3 1 . Full Trace Events 8 | . . . 4 . . . . . 1 1 2 . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . 1 . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . 1 . . . . 1 1 2 . . . Parts Built 2 | . . . . . . . . . . 2 . . . Authchips . | . . . . . . . . . . . . . . Time 58 | . . . . . . . . . . 58 . . . Total Part Build Rating 14 | . . . . . . . . . . 14 . . . Parts Repaired 2 | . . . 2 . . . . . . . . . . Time 70 | . . . 70 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 13 | . . . . . . . 5 . 6 2 . . . Parts Scanalyzed 4 | . . . 1 . . . 1 . . 2 . . . Part Schematics Acquired 2 | . . . 1 . . . . . . 1 . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Gar Fac DSF Used RIF Installer 1 | . . . . . . . . . . . 1 . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 10 | . . . . . . . . . . . 10 . . Machine Destruction 10 | . . . . . . . . . . . 10 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . 1 . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Gar Fac DSF Total Allies 4 | . . . . 3 . . . . . . 1 . . Largest Group 3 | . . . . 3 3 3 . . . . 1 1 1 Highest-Rated Group 85 | . . . . 40 40 40 . . . . 85 85 85 Highest-Rated Ally 85 | . . . . 16 16 16 . . . . 85 85 85 Total Orders . | . . . . . . . . . . . . . . Ally Attacks 20 | . . . . . . 18 . . . . . . 2 Total Damage 367 | . . . . . . 200 . . . . . . 167 Kills 4 | . . . . . . 4 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Gar Fac DSF Robot Analysis Total 4 | . . . 2 . . . 2 . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Gar Fac DSF Turns Passed 24603 | 131 1076 1155 2899 1024 2060 1532 2980 2600 1280 4323 2917 125 501 Spaces Moved 10806 | 67 561 701 1192 610 907 569 1015 894 579 2411 1050 53 197 Core 5 | 4 1 . . . . . . . . . . . . Treads 10792 | 63 560 701 1192 610 907 569 1015 894 579 2411 1049 53 189 Legs 9 | . . . . . . . . . . . 1 . 8 Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 240 160 145 145 137 159 240 160 Average Speed 182 | 153 160 160 180 160 226 240 195 172 197 156 199 240 197 Slowest Speed 252 | 160 250 160 240 160 240 240 240 240 225 240 240 240 252 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . 1 . . . Exploration Rate (%) 62 | 5 56 99 75 97 94 86 44 50 79 30 64 2 87 Regions Visited 13 Branch Regions 6 Pre-discovered Areas 8 | . . 1 1 1 1 . 1 . 3 . . . . Known Exits Taken 9 | . 1 . 1 1 1 1 1 1 . 1 . 1 . Unknown Exits Taken 3 | 1 . 1 . . . . . . 1 . . . . Scrap Searched 2 | . . 1 . 1 . . . . . . . . . Spaces Dug 97 | . 5 . 5 . . 10 27 4 19 27 . . . Terrain Destroyed 403 | . 18 39 43 23 . 12 95 35 31 101 6 . . Melee . | . . . . . . . . . . . . . . Projectile 199 | . 5 . 19 1 . 2 48 35 31 52 6 . . AOE 203 | . 13 39 24 22 . 10 47 . . 48 . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 --------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Gar Fac DSF Total 14626 | 85 669 726 1718 644 912 717 1800 1831 668 2779 1735 52 290 Wait 2619 | . 16 10 251 7 . 131 625 810 37 151 533 . 48 Move 10791 | 66 560 700 1191 609 906 568 1014 893 578 2409 1048 52 197 Hop . | . . . . . . . . . . . . . . Pick Up 126 | 6 13 2 30 2 2 2 16 11 2 23 12 . 5 Fast Attach 87 | 8 12 1 20 3 . . 8 8 1 10 10 . 6 Attach 43 | . 2 . 8 . 1 3 7 5 1 10 2 . 4 Detach 34 | 1 . . 7 2 1 . 2 3 4 8 1 . 5 Swap 159 | . 18 3 55 3 1 4 22 13 4 17 14 . 5 Drop 190 | . 18 3 47 8 1 . 14 22 9 27 32 . 9 Fire 546 | 4 30 6 108 10 . 9 90 62 32 111 73 . 11 Melee 6 | . . . 1 . . . 2 . . 1 2 . . Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush 12 | . . 1 . . . . . 4 . 7 . . . Escape Stasis 13 | . . . . . . . . . . 5 8 . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / *Zio) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -8/Storage -8/Recycling -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/DSF (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 2 | -11/Junkyard | Discovered new exit (range 16) 132 | -11/Junkyard | Entered Materials 216 | -10/Materials | Discovered new exit (range 8) 310 | -10/Materials | Build established: Mutant 795 | -10/Materials | Identified exit to Mines 850 | -10/Materials | Discovered new exit (range 10) 1176 | -10/Materials | Build established: Scavenger-Mutant 1208 | -10/Materials | Entered Mines 1223 | -10/Mines | Met a Derelict bent on vengeance 1353 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1456 | -10/Mines | Discovered new exit (range 13) 1584 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1927 | -10/Mines | Discovered new exit (range 10) 2363 | -10/Mines | Entered Materials 2363 | -9/Materials | Evolved 2 slots: Utility x2 3255 | -9/Materials | Discovered new exit (range 15) 3703 | -9/Materials | Discovered new exit (range 7) 3731 | -9/Materials | Identified exit to Mines 4254 | -9/Materials | Repaired Broken Hvy. EM Pulse Gun 4281 | -9/Materials | Discovered new exit (range 10) 4591 | -9/Materials | Build established: Mutant 4692 | -9/Materials | Repaired Lgt. Armor Plating 4716 | -9/Materials | Identified exit to Materials 4834 | -9/Materials | Discovered exit to Mines (range 16) 4962 | -9/Materials | Discovered exit to Materials (range 16) 5262 | -9/Materials | Entered Mines 5279 | -9/Mines | Discovered exit to Materials (range 10) 5311 | -9/Mines | Learned 2 Materials zone layouts 5312 | -9/Mines | Learned location of Storage (-8) 5384 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 5386 | -9/Mines | Identified exit to Zion 5407 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5407 | -9/Mines | Discovered new exit (range 5) 5412 | -9/Mines | Identified exit to Exiles 5629 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 5686 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 6179 | -9/Mines | Discovered exit to Materials (range 8) 6286 | -9/Mines | Entered Exiles 6286 | -9/Exiles | Accompanied by 3 allies 6333 | -9/Exiles | Met 8R-AWN 6344 | -9/Exiles | Discovered new exit (range 14) 6363 | -9/Exiles | Identified exit to Mines 6421 | -9/Exiles | Met EX-HEX 6480 | -9/Exiles | Met EX-DEC 6600 | -9/Exiles | Met EX-BIN 6950 | -9/Exiles | Learned location of Zion (-7) 7100 | -9/Exiles | Visited The Gauntlet 7591 | -9/Exiles | Discovered exit to Mines (range 14) 8030 | -9/Exiles | Aligned with FarCom system 8033 | -9/Exiles | Given EX-Vault access code 8088 | -9/Exiles | Opened EX-Vault 8102 | -9/Exiles | Found Superbattery 8156 | -9/Exiles | Warned to stay clear of 0b10 Research branches 8346 | -9/Exiles | Left Exiles lab with Superbattery 8346 | -9/Exiles | Entered Mines 8346 | -8/Mines | Accompanied by 3 allies 8755 | -8/Mines | Core integrity fell below 50% 9206 | -8/Mines | Discovered exit to Materials (range 5) 9287 | -8/Mines | Discovered exit to Materials (range 9) 9878 | -8/Mines | Entered Materials 9878 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 9879 | -8/Materials | Identified exit to Factory 11338 | -8/Materials | Discovered exit to Factory (range 13) 11345 | -8/Materials | Build established: Scavenger-Mutant 11346 | -8/Materials | Identified exit to Storage 11898 | -8/Materials | Build established: Mutant 12858 | -8/Materials | Entered Storage 13172 | -8/Storage | Used back door to open Recycling access 13172 | -8/Storage | Discovered new exit (range 5) 13177 | -8/Storage | Identified exit to Recycling 13527 | -8/Storage | Lost 3 parts (2n1u) 15458 | -8/Storage | Entered Recycling 15459 | -8/Recycling | Found Scrap Engine 16624 | -8/Recycling | Discovered new exit (range 13) 16738 | -8/Recycling | Entered Factory 16738 | -6/Factory | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 16929 | -6/Factory | Identified exit to Garrison 17052 | -6/Factory | Build established: Skirmisher 17427 | -6/Factory | Build established: Mutant 17942 | -6/Factory | Crushed by falling debris 18377 | -6/Factory | Build established: Gunner 18702 | -6/Factory | Build established: Construct 18776 | -6/Factory | Fabricated Rnf. Antimatter Reactor? 18779 | -6/Factory | Garrison activated, responded to threat 19040 | -6/Factory | Lost 7 parts (1p3n1u2w) 21061 | -6/Factory | Entered Garrison 21420 | -6/Garrison | Garrison Relay disabled 21542 | -6/Garrison | Spotted B-75 Beast 21845 | -6/Garrison | Destroyed B-75 Beast 22412 | -6/Garrison | Triggered checkpoint 22670 | -6/Garrison | Installed Relay Interface Framework 22836 | -6/Garrison | Discovered new exit (range 34) 22836 | -6/Garrison | Discovered new exit (range 34) 22836 | -6/Garrison | Discovered new exit (range 62) 22987 | -6/Garrison | Spotted B-75 Beast 22992 | -6/Garrison | Spotted B-75 Beast 23066 | -6/Garrison | Destroyed B-75 Beast 23213 | -6/Garrison | Destroyed B-75 Beast 23316 | -6/Garrison | Rewired B-75 Beast 23821 | -6/Garrison | Garrison Relay disabled 23978 | -6/Garrison | Entered Factory 23978 | -6/Factory | Accompanied by 1 ally 24046 | -6/Factory | Identified exit to DSF 24103 | -6/Factory | Entered DSF 24103 | -6/DSF | Accompanied by 1 ally 24150 | -6/DSF | Additional patrols routed to DSF 24334 | -6/DSF | Sterilization system engaged 24354 | -6/DSF | Ambient heat levels rising (+10) 24362 | -6/DSF | Discovered new exit (range 15) 24369 | -6/DSF | Ambient heat levels rising (+10) 24384 | -6/DSF | Ambient heat levels rising (+10) 24399 | -6/DSF | Ambient heat levels rising (+10) 24414 | -6/DSF | Ambient heat levels rising (+10) 24429 | -6/DSF | Ambient heat levels rising (+10) 24444 | -6/DSF | Ambient heat levels rising (+10) 24459 | -6/DSF | Ambient heat levels rising (+10) 24474 | -6/DSF | Ambient heat levels rising (+10) 24489 | -6/DSF | Ambient heat levels rising (+10) 24504 | -6/DSF | Ambient heat levels rising (+10) 24519 | -6/DSF | Ambient heat levels rising (+10) 24534 | -6/DSF | Ambient heat levels rising (+10) 24549 | -6/DSF | Ambient heat levels rising (+10) 24564 | -6/DSF | Ambient heat levels rising (+10) 24576 | -6/DSF | Core integrity fell below 50% 24579 | -6/DSF | Ambient heat levels rising (+10) 24594 | -6/DSF | Ambient heat levels rising (+10) 24599 | -6/DSF | Core integrity fell below 20% 24605 | -6/DSF | Core destroyed Last Messages --------------- 24582_ Overheating: Energy bleed (-56). 24583_ Power failure, Neutrino-Deuterium Core shutdown. 24583_ Hvy. Treads broken. 24583_ Overheating: Short circuit. 24586_ Overheating: Broken Hvy. Treads damaged (-42). 24588_ Overheating: Matter decay (-52). 24590_ Overheating: Matter decay (-45). 24592_ Power failure, Neutrino-Deuterium Core shutdown. 24594_ Overheating: Broken Hvy. Treads damaged (-17). 24594_ Overheating: Hcp. Storage Unit damaged (-117). 24594_ Overheating: Broken Adv. Heat Sink damaged (-7). 24594_ ALERT: Ambient heat levels +10. 24596_ Overheating: Matter decay (-44). 24597_ Overheating: Matter decay (-29). 24599_ Overheating: Core damaged (-170). 24600_ Power failure, Neutrino-Deuterium Core shutdown. 24600_ Overheating: Broken Adv. Heat Sink damaged (-3). 24603_ Overheating: Arm. Scrap Engine damaged (-290). 24604_ Overheating: Energy bleed (-33). 24605_ Overheating: Core damaged (-102). Map ----- +----------------------------------------------------+ | | | | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ?????????""????????????????????????? | | ?????????#"#???????????????????????? | | ??????####"##???????#########??????? | | ??????#"""""#########!!!!! ######## | | ??????#"""""## #!!!#!!!!! #===#==# | | ????"##"" | | ????""""" | | ?????##"" %## #!!!### ^ ###===# =# | | ??????### ### #!!!###^^ ###===# =# | | ???????## ####+#####== ######## | | ???????# ## #???#== #??????? | | ???????# ## #???#== #??????? | | ???????## ####%]???### ###??????# | | ???????# ## ]???#]] !!#??????# | | ???????# ## #???#]] !!#??????? | | ???????# ## #????]] !!???????? | | ??????### ############ ########## | | ??????# ##[[[#!!!### ###! !#!!! | | ??????# ##[[ #!!!##% %## /!#!!! | | ??????#]] @ =! ! ! | | ??????#]]^^ %[[ %! | | ??????#]]^ %!%== | | ??????# ##!!!#[[[##% ##!!!#!!! | | ??????# ##!!!#[[[### ###!!!#!!! | | ??????### ############! ########## | | ???????#/ ]#??????#!! ]]#??????# | | ???????#/ ]#??????#! = ]]#??????# | | ???????#/ ]]#??????#!!!!*]]#??????# | | ???????## ###??????###=%%###??????# | | ???????# ]????????#!!%[% #??????# | | ???????# ]????????# !%[ #??????# | | ???????## #????????#!!!! #??????# | | ????????# #????????### ###???#??? | | ????????" ?#[[#[[[### ###]]]#[[# | | ????????" | | ???????""< | | ????????""""##[[# #!! #]]]#[[# | | ????????""""????###?#!! ^^ #?#####? | | ????????????????????#########??????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Coolant Potential 130 Energy Generation 22 Energy Capacity 367 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 85 EM Shielding 2 Armor Coverage 450 Evasion (%) 40 Targeting Accuracy 13 Recoil Reduction 7 Offensive Hacking 14 Authchip Count 2 Item Schematics ----------------- Ripper | -9/Materials | Scanalyzed Imp. Medium Treads | -8/Storage | Hacked Recalibrator | -8/Recycling | Hacked Actuator Array | -6/Factory | Scanalyzed Rnf. Antimatter Reactor | -6/Factory | Hacked Robot Schematics ------------------ L-31 Rogue | -8/Recycling | Hacked Fabricated ------------ Rnf. Antimatter Reactor | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Prolific Hacker Remodeling Unlikely Earthworm \\IAMDERELICT root@ Challenges ------------ None Game ------ Seed ImprovedPhasingLoader Manual? 0 Play Time 04:58:59 Cumulative 25.0 hours Start 2023.06.11 @ 00:06:10 End 2023.06.12 @ 00:47:27 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 27 Achievement% 21 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 1 Font 24/Proggy Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 92cd71f9-7e03-40da-adef-4078e5bd8f50