Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.05 @ 14:02:21 Player: Err. String Expected Got Nil Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (43) 215 Value Destroyed (1129) 1129 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (8074) 8074 TOTAL SCORE: 11098 Bonus ------- High Alert Combat Kills 74 Prayed to X0-1V1 5000 Major X0-1V1 Interference 3000 Cogmind --------- Core Integrity 788/900 Matter 138/150 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Light Treads Light Treads Light Treads Light Treads > --- UTILITY (4) ------ Improved Heat Sink Large Storage Unit Weapon Cycler X0-1V1's Piety Tracker > --- WEAPON (2) ------- Advanced Beam Rifle Enhanced Autogun > --- INVENTORY (15) --- Light Nuclear Core Light Treads Light Treads Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Salvage Targeting Computer Hacking Suite Advanced Beam Rifle Enhanced Autogun Flak Gun Flak Gun Flak Gun Heavy Mace Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Weapon Cycler X0-1V1's Piety Tracker > --- WEAPON ----------- Advanced Beam Rifle Enhanced Autogun > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Light Treads Light Treads Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Salvage Targeting Computer Advanced Beam Rifle Enhanced Autogun Flak Gun Flak Gun Flak Gun Flak Gun [Rating: 41] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Medium Storage Unit Device X0-1V1's Piety Tracker Storage Medium Storage Unit Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Flamer Build | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Slots Evolved 4 | . . . 4 Power . | . . . . Propulsion 2 | . . . 2 Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 32 | 2 3 6 21 Power 2 | . . 1 1 Engine 1 | . . 1 . Core 1 | . . . 1 Reactor . | . . . . Propulsion 9 | . . 2 7 Treads 9 | . . 2 7 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 9 | 1 2 1 5 Device 7 | 1 1 1 4 Storage 2 | . 1 . 1 Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 12 | 1 1 2 8 Energy Gun 4 | . 1 1 2 Energy Cannon . | . . . . Ballistic Gun 5 | 1 . . 4 Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon 2 | . . 1 1 Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 4 | . . 1 3 Parts Lost 8 | . 3 . 5 Power 1 | . . . 1 Propulsion 2 | . 1 . 1 Utility 2 | . 1 . 1 Weapon 3 | . 1 . 2 Highest Loss Streak 4 | . 1 . 4 To Critical Strikes . | . . . . Average Backups 10 | 6 8 9 12 Power 1 | 1 1 1 1 Propulsion 3 | 4 4 2 3 Utility 1 | . . 1 1 Weapon 4 | 1 2 3 5 Tool/Special . | . . . . Unused Backups 22 | . 2 4 16 Power 4 | . . 2 2 Propulsion 7 | . . 2 5 Utility 5 | . 2 . 3 Weapon 6 | . . . 6 Tool/Special . | . . . . Average Slot Usage (%) 97 | . 96 99 96 Engine 10 | . 14 14 5 Core 1 | . . . 3 Treads 21 | . . 26 33 Leg 8 | . 28 . . Device 18 | . 10 14 26 Storage 11 | . 14 14 9 Energy Gun 8 | . 14 11 3 Ballistic Gun 13 | . 14 14 12 Special Weapon 1 | . . 2 1 Peak Build Rating 41 | 7 9 21 41 Average Rating 22 | 6 7 20 34 On Entrance 10 | 6 7 8 21 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 35 | 14 19 19 35 Greatest Support 80 | 20 20 40 80 Greatest Overweight (x) 1 | . 1 . . Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 10 10 15 Average Capacity 11 | 8 9 10 13 Most Carried 15 | 7 10 10 15 Average Carried 10 | 6 8 9 13 Final Capacity 15 | 8 10 10 15 Final Carried 15 | 7 10 10 15 Class Distribution -------------------- 82% | Mutant 17% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Resources | -11 -10 -10 -8 ----------- Run | Yrd Mat Sub Mat Matter Collected 1035 | 221 66 28 720 Remotely . | . . . . Salvage Created 1621 | 109 355 98 1059 Parts 76 | 5 16 5 50 Haulers Intercepted 3 | . . . 3 Recyclers Shooed 3 | . 2 . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 6 | . . 6 . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Combat Hostiles Destroyed 25 | . 5 2 18 Guns 21 | . 5 2 14 Cannons 1 | . . . 1 AOE 2 | . . . 2 Classes Destroyed 12 | 2 3 2 5 Worker 1 | . . . 1 Builder 3 | . 1 . 2 Tunneler 1 | 1 . . . Hauler 3 | . . . 3 Recycler 5 | 1 1 . 3 Operator 2 | . . . 2 Watcher 3 | . 1 . 2 Swarmer 4 | . . . 4 Grunt 15 | . 5 . 10 Brawler 1 | . . . 1 Sentry 4 | . . 1 3 Subdweller 1 | . . 1 . Best Kill Streak 7 | 2 2 1 7 Combat Bots Only 5 | . 2 1 5 Max Kills in Single Turn 2 | 1 1 1 2 Gunslinging . | . . . . Exploded 1 | . . . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Hostile Shots Fired 158 | . 49 10 99 Missed 57 | . 18 3 36 Hits 101 | . 31 7 63 Projectile 101 | . 31 7 63 Critical Strikes 2 | . 2 . . Damage Taken 1601 | . 489 142 970 Core 252 | . 73 67 112 Absorbed by Shields . | . . . . Core Remaining (%) 72 | 100 . 44 . Volleys Fired 128 | 2 43 8 75 Largest 2 | 2 2 2 2 Hottest 200 | 90 70 60 200 Shots Fired 250 | 4 85 16 145 Gun 233 | 4 85 16 128 Cannon . | . . . . Launcher 5 | . . . 5 Special 12 | . . . 12 Kinetic 153 | 1 43 8 101 Thermal 76 | 2 31 4 39 Explosive 5 | . . . 5 Electromagnetic 16 | 1 11 4 . Robot Hit Streak 15 | 2 15 14 10 Robot Miss Streak 9 | 1 9 1 9 Penetration Max . | . . . . Secondary Targets 3 | . 1 . 2 Max Gunslinging Chain 1 | . 1 . 1 Shots Hit Robots 165 | 2 50 15 98 Core Hits 114 | 2 20 6 86 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 6 | . 2 . 4 Burn 6 | . 2 . 4 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3192 | 27 593 139 2433 Guns 2378 | 27 534 139 1678 Cannons . | . . . . Explosions 699 | . 55 . 644 Melee . | . . . . Ramming 14 | . 4 . 10 Kinetic 1554 | . 225 51 1278 Thermal 829 | 12 271 45 501 Explosive 644 | . . . 644 Electromagnetic 151 | 15 93 43 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 4 | . . . 4 Projectiles . | . . . . Explosions 4 | . . . 4 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 70 | . 8 . 62 Shots 3 | . 1 . 2 Rammed 1 | . . . 1 Targets Rammed 4 | . 3 . 1 Kicked 3 | . 3 . . Crushed . | . . . . Highest Temperature 254 | 30 200 . 254 Average Temperature 64 | 17 67 . 64 Received Heat Transfer 666 | . 225 9 432 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Melted 5 | . 2 . 3 Heat Transferred 2770 | 37 877 100 1756 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . 1 . . Alert | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Maximum Alert Level 2 | . . . 2 Low Security (%) 48 | 100 100 . 9 Level 1 18 | . . . 33 Level 2 32 | . . . 57 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 516 | 10 57 . 516 Initial . | . . . . Average 211 | 5 13 . 365 Influence Increases 1045 | 10 201 20 814 Destroy 0b10 Robot/C 480 | . 100 20 360 Destroy 0b10 Robot/NC 90 | 10 15 . 65 Destroy Leader 92 | . 22 . 70 Select Force Hacks 30 | . 30 . . Disable Machine 15 | . 15 . . Destroy Structure 21 | . 4 . 17 Lose Combat Pursuer 45 | . 15 . 30 Miscellaneous 272 | . . . 272 Influence Decreases 561 | 10 170 51 330 Entered New Map 15 | . . 15 . Time Decay 466 | 10 140 36 280 Lost Part 80 | . 30 . 50 Squads Dispatched 6 | . 3 . 3 Investigation 2 | . 2 . . Extermination . | . . . . Reinforcement 4 | . 1 . 3 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Distress Signals 5 | . 1 . 4 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 48 | . 16 2 30 Peak Tracking Total 6 | . 3 1 6 Tactical Retreats 3 | . 1 . 2 Traps | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -8 ---------- Run | Yrd Mat Sub Mat Machines Disabled 1 | . 1 . . Max in Single Turn 1 | . 1 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Machines Accessed 3 | . 2 . 1 Terminals 2 | . 1 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 6 | . 3 . 3 Successful 3 | . 1 . 2 Failed 3 | . 2 . 1 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 7 | . 5 . 2 Terminals 5 | . 2 . 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . . . 1 Terminal Index 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 2 | . 1 . 1 Terminals 1 | . . . 1 Botnet 1 | . . . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Tunnel 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . . 1 Used . | . . . . Hacking Detections 2 | . 1 . 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -8 ------------ Run | Yrd Mat Sub Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . X0-1V1 Amusement Gains 32 | . 22 . 10 Average Entertainment 13 | . 22 15 12 Good Acts 4 | . . 1 3 Bad Acts 12 | . . 1 11 Intel | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Active Infowar (turns) 196 | 16 180 . . Seismic 196 | 16 180 . . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -8 ------------- Run | Yrd Mat Sub Mat Turns Passed 1655 | 30 507 430 688 Spaces Moved 828 | 17 296 245 270 Core . | . . . . Treads 515 | . . 245 270 Legs 313 | 17 296 . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 120 | 120 120 160 160 Average Speed 144 | 120 120 160 160 Slowest Speed 190 | 120 190 160 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 27 | 3 59 24 23 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . 1 . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 2 | . . 2 . Spaces Dug . | . . . . Terrain Destroyed 22 | . 3 . 19 Melee . | . . . . Projectile . | . . . . AOE 22 | . 3 . 19 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Total 1082 | 21 371 267 423 Wait 37 | . 20 . 17 Move 825 | 16 295 244 270 Hop . | . . . . Pick Up 31 | 1 5 5 20 Fast Attach 7 | 1 1 . 5 Attach 7 | . 1 1 5 Detach 1 | . . . 1 Swap 21 | 1 1 5 14 Drop 21 | . 2 4 15 Fire 128 | 2 43 8 75 Melee . | . . . . Ram . | . . . . Kick 3 | . 3 . . Crush 1 | . . . 1 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x2] / [*Min x2] / [*Sub]) -10/Subcaves -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 2) 31 | -11/Scrapyard | Entered Materials 66 | -10/Materials | Discovered new exit (range 15) 94 | -10/Materials | Discovered new exit (range 14) 182 | -10/Materials | Discovered new exit (range 14) 302 | -10/Materials | Discovered new exit (range 10) 318 | -10/Materials | Build established: Mutant 515 | -10/Materials | Discovered new exit (range 6) 531 | -10/Materials | Derelicts attacked the area 532 | -10/Materials | Prayed at D.C.S.S. Altar Unit 538 | -10/Materials | Entered Subcaves 826 | -10/Subcaves | Core integrity fell below 50% 947 | -10/Subcaves | Discovered new exit (range 8) 968 | -10/Subcaves | Entered Materials 968 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1030 | -8/Materials | X0-1V1 added 0b10 threat records associated with you (major) 1105 | -8/Materials | X0-1V1 sent someone to fix up the mess you leave 1142 | -8/Materials | X0-1V1 announced a LAN party 1234 | -8/Materials | X0-1V1 sent hostile G-47 Trooper (x5) 1408 | -8/Materials | X0-1V1 redirected Transport squads to designated parking area 1413 | -8/Materials | Lost 4 parts (1p1n1u1w) 1582 | -8/Materials | Core integrity permanently improved by X0-1V1 (+350) 1648 | -8/Materials | Discovered new exit (range 7) 1656 | -8/Materials | Self-destructed Last Messages --------------- 01613_ Connecting with Terminal... 01613_ Current location identified: Materials >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 0 systems. Awaiting botnet instructions. >>Index(Terminals) Found 12 terminals. Downloaded coordinate data. 01637_ K-01 Serf collects debris. 01638_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 01643_ K-01 Serf collects debris. 01643_ Acquired 5 matter. 01647_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M004. 01648_ EXIT=FOUND 01648_ K-01 Serf collects debris. 01649_ K-01 Serf suffers critical hit (Burn). Map ----- +----------------------------------------------------+ | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????##########?????????? | | ??????????????????????????????# ^ !#?????????? | | ??????????????????????????????#" """ #?????????? | | ??????????????????????????????#T """ ##????????? | | ??????????????????????????????#" """ ! #????????? | | ??????????????????????????????# ^ ##????????? | | ???????????????????#??????????# ////#?????????? | | ?????????????????### ?????????#! ^/^^ #?????????? | | ??????????????????