Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.02.26 @ 01:02:13 Player: W_W Result: Destroyed by as-12743 with Assembled Heavy Rifle Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (99) 495 Value Destroyed (1768) 1768 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (-124) -124 TOTAL SCORE: 3439 Bonus ------- High Alert Combat Kills 64 Follower Combat Kills 32 Friendly Fire -220 Cogmind --------- Core Integrity 0/400 Matter 5/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (850) Ox16 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Large Storage Unit High-capacity Storage Unit Armor Integrity Analyzer > --- WEAPON (2) ------- Mini Grenade Launcher > --- INVENTORY (18) --- Light Treads Light Treads High-capacity Storage Unit Large Matter Pod (150) ECM Suite Light Armor Plating Light Armor Plating Light Armor Plating Heavy Particle Cannon Heavy Particle Cannon Heavy Particle Cannon Datajack Mining Laser Mining Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit High-capacity Storage Unit Light Armor Plating > --- WEAPON ----------- EM Shotgun Rocket Launcher > --- INVENTORY -------- Ion Engine Light Treads Light Treads Large Storage Unit Large Matter Pod ECM Suite Light Armor Plating Light Armor Plating Light Armor Plating Medium Laser Grenade Launcher Rocket Launcher Rocket Launcher Rocket Launcher Mini Grenade Launcher Datajack [Rating: 15] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Armor Integrity Analyzer Protection Medium Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 49 | 8 9 5 20 7 Power 4 | 1 2 . 1 . Engine 4 | 1 2 . 1 . Core . | . . . . . Reactor . | . . . . . Propulsion 8 | 2 . 1 4 1 Treads 8 | 2 . 1 4 1 Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 13 | 2 5 . 5 1 Device 1 | . . . 1 . Storage 8 | 2 5 . . 1 Processor 1 | . . . 1 . Hackware . | . . . . . Protection 3 | . . . 3 . Artifact . | . . . . . Weapon 24 | 3 2 4 10 5 Energy Gun 8 | 3 1 . 4 . Energy Cannon . | . . . . . Ballistic Gun 6 | . . 2 2 2 Ballistic Cannon . | . . . . . Launcher 9 | . 1 2 3 3 Special Weapon 1 | . . . 1 . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 26 | . . 3 13 10 Power 2 | . . . 1 1 Propulsion 6 | . . 1 2 3 Utility 4 | . . . 3 1 Weapon 14 | . . 2 7 5 Highest Loss Streak 8 | . . 2 8 6 Average Slot Usage (%) 91 | . 97 92 85 94 Engine 11 | . 11 14 10 10 Treads 23 | . 28 21 21 21 Storage 25 | . 28 28 22 22 Processor 2 | . . . 2 11 Protection 2 | . . . 6 7 Energy Gun 9 | . 26 . 3 . Ballistic Gun 7 | . . 14 5 17 Launcher 7 | . 1 12 10 3 Naked Turns . | . . . . . Heaviest Build 67 | 12 57 57 67 64 Greatest Support 40 | 40 40 40 40 40 Greatest Overweight (x) 17 | . 1 2 17 16 Average Overweight (x) . | . . 1 1 1 Largest Inventory Capacity 18 | 6 18 18 18 18 Average Capacity 15 | 5 12 18 18 18 Most Carried 18 | 5 18 18 18 18 Average Carried 13 | 4 10 16 15 17 Final Capacity 18 | 6 18 18 18 18 Final Carried 18 | 5 18 16 18 14 Class Distribution -------------------- 74% | Mutant 25% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Scr Mat Min Mat Min Matter Collected 1513 | 320 289 187 641 76 Remotely . | . . . . . Salvage Created 2119 | 376 434 204 994 111 Parts 156 | 35 27 14 71 9 Haulers Intercepted 5 | . 2 . 3 . Recyclers Shooed 2 | . 1 . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Combat Hostiles Destroyed 67 | . 10 8 30 19 Guns 14 | . 4 3 6 1 AOE 52 | . 6 5 23 18 Classes Destroyed 13 | 3 4 . 4 2 Worker 11 | 4 2 . 5 . Builder 5 | . . . 5 . Tunneler 11 | 9 . . 1 1 Hauler 5 | . 2 . 3 . Recycler 4 | 1 1 . 2 . Operator 1 | . . . 1 . Watcher 7 | . 3 . 4 . Swarmer 24 | . 6 3 12 3 Grunt 22 | . 4 5 11 2 Brawler 1 | . . . 1 . Duelist 1 | . . . . 1 Sentry 6 | . . . 6 . Assembled 13 | . . . . 13 Thug 1 | . . 1 . . Best Kill Streak 14 | 4 8 3 12 14 Combat Bots Only 13 | . 6 3 5 13 Max Kills in Single Turn 4 | 1 4 3 4 4 Gunslinging . | . . . . . Exploded 4 | . 3 2 3 4 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Damage Taken 2976 | . 233 368 1210 1165 Core 488 | . 32 47 109 300 Absorbed by Shields . | . . . . . Core Remaining (%) 84 | 100 . 68 . . Volleys Fired 226 | 30 33 17 116 30 Largest 2 | 2 2 2 2 2 Hottest 115 | 80 80 50 115 53 Shots Fired 331 | 60 60 22 150 39 Gun 258 | 60 56 13 104 25 Cannon . | . . . . . Launcher 73 | . 4 9 46 14 Special . | . . . . . Kinetic 98 | . . 12 61 25 Thermal 40 | . . . 40 . Explosive 73 | . 4 9 46 14 Electromagnetic 120 | 60 56 1 3 . Robot Hit Streak 11 | 4 6 7 10 11 Robot Miss Streak 9 | 2 3 2 9 4 Penetration Max . | . . . . . Secondary Targets 1 | . . . 1 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 210 | 31 37 14 106 22 Core Hits 173 | 15 24 18 81 35 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 7318 | 446 1067 624 3610 1571 Guns 2279 | 418 504 91 1141 125 Cannons . | . . . . . Explosions 4917 | 28 563 479 2401 1446 Melee . | . . . . . Ramming 122 | . . 54 68 . Kinetic 847 | . . 91 631 125 Thermal 574 | 28 29 . 517 . Explosive 4821 | . 534 479 2362 1446 Electromagnetic 954 | 418 504 . 32 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 4 | . 4 4 . . Average Corruption 3 | . 3 4 . . Corruption Purged . | . . . . . Effects 47 | . 20 27 . . Message Errors 10 | . 6 4 . . Matter Fused 10 | . 3 7 . . Heat Flow Errors 13 | . 6 7 . . Energy Discharges 4 | . 3 1 . . Parts Rejected 1 | . . 1 . . Data Loss (minor) 7 | . 1 6 . . Targeting Errors 1 | . 1 . . . Weapon Failures 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage 174 | . 11 . 119 44 Projectiles . | . . . . . Explosions 174 | . 11 . 119 44 Melee . | . . . . . Knockbacks 3 | . . 2 1 . Impact 3 | . . 2 1 . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 849 | . 40 62 473 274 Shots 31 | . 1 4 17 9 Rammed 16 | . . 7 9 . Targets Rammed 16 | . . 7 9 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 358 | 162 312 269 358 12 Average Temperature 74 | 58 74 87 94 5 Received Heat Transfer 577 | . 69 105 231 172 Effects 2 | . 1 1 . . Energy Bleed 1 | . 1 . . . Interference 1 | . . 1 . . Siege Activations . | . . . . . Robots Corrupted 1 | . 1 . . . Combat Hostiles . | . . . . . Parts Fried 3 | 2 1 . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Parts Melted . | . . . . . Heat Transferred 1371 | 50 50 . 1271 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 3 | 1 1 . 1 . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Peak Influence 622 | 70 280 180 622 317 Initial 242 | . 45 . . 242 Average 179 | 35 107 41 352 256 Maximum Alert Level 2 | . 1 . 2 1 Low Security (%) 61 | 100 81 100 16 34 Level 1 27 | . 18 . 48 65 Level 2 10 | . . . 35 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 7 | . . . 7 . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 6 | . . . 6 . Assault 1 | . . . 1 . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded 2 | . . . 2 . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Distress Signals 5 | . 1 . 4 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 106 | . 17 8 57 24 Peak Tracking Total 10 | . 9 3 5 10 Tactical Retreats 4 | . . . 4 . Traps | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Traps Triggered 3 | . 3 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 1 | . 1 . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Scr Mat Min Mat Min Machines Disabled 10 | . 3 . 6 1 Max in Single Turn 1 | . 1 . 1 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Machines Accessed 14 | . 9 1 4 . Terminals 11 | . 7 1 3 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . 2 . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 64 | . 43 7 14 . Successful 36 | . 23 5 8 . Failed 28 | . 20 2 6 . Catastrophic 1 | . . . 1 . Database Lockouts . | . . . . . Manual 57 | . 39 5 13 . Terminals 54 | . 36 7 11 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 10 | . 7 . 3 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 11 | . 5 5 1 . Part Schematic 5 | . 3 2 . . Dispatch Records 1 | . . 1 . . Patrol Status 1 | . 1 . . . Investigation Status 1 | . . 1 . . Recall Investigation 1 | . . . 1 . Hauler Manifests 1 | . 1 . . . Zone Layout 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 25 | . 18 . 7 . Terminals 21 | . 16 . 5 . Track 3 | . 2 . 1 . Assimilate 5 | . 4 . 1 . Botnet 9 | . 7 . 2 . Detonate 1 | . 1 . . . Disrupt 3 | . 2 . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 4 | . 2 . 2 . Monitor 3 | . 2 . 1 . Mask 1 | . . . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 14 | . 9 1 4 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 4 | . 3 1 . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Scr Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Total Allies 3 | . . 3 . . Largest Group 3 | . . 3 3 . Highest-Rated Group 40 | . . 40 40 . Highest-Rated Ally 16 | . . 16 16 . Total Orders . | . . . . . Ally Attacks 14 | . . . 14 . Total Damage 142 | . . . 142 . Kills 2 | . . . 2 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Robot Analysis Total . | . . . . . Derelict Logs Recovered 3 | . . 2 . 1 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Scr Mat Min Mat Min Turns Passed 5595 | 358 1618 1280 1724 615 Spaces Moved 2698 | 161 826 648 769 294 Core 8 | 5 . . 1 2 Treads 2690 | 156 826 648 768 292 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 180 180 180 Average Speed 178 | 156 168 188 181 184 Slowest Speed 900 | 160 180 200 900 850 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 62 | 6 99 95 62 48 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 2 | . . 1 . 1 Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 2 | . . 1 . 1 Spaces Dug 7 | . . 7 . . Terrain Destroyed 513 | 6 24 55 324 104 Melee . | . . . . . Projectile . | . . . . . AOE 513 | 6 24 55 324 104 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Total 3153 | 203 997 680 941 332 Wait 113 | . 99 3 11 . Move 2694 | 160 825 647 768 294 Hop . | . . . . . Pick Up 38 | 5 19 1 13 . Fast Attach 16 | 6 2 1 6 1 Attach 20 | 1 1 3 11 4 Detach 1 | . 1 . . . Swap 13 | 1 6 1 3 2 Drop 16 | . 11 . 4 1 Fire 226 | 30 33 17 116 30 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 16 | . . 7 9 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -9/Mines (discovered 2 exits: [*Mat x2]) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 359 | -11/Scrapyard | Entered Materials 360 | -10/Materials | Build established: Mutant 581 | -10/Materials | Discovered new exit (range 10) 999 | -10/Materials | Discovered new exit (range 16) 1129 | -10/Materials | Discovered new exit (range 13) 1723 | -10/Materials | Discovered new exit (range 15) 1977 | -10/Materials | Entered Mines 2292 | -10/Mines | Discovered new exit (range 8) 2328 | -10/Mines | Discovered new exit (range 14) 3245 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 3257 | -10/Mines | Entered Materials 3257 | -9/Materials | Accompanied by 3 allies 3257 | -9/Materials | Evolved 2 slots: Utility x2 3366 | -9/Materials | Lost 3 parts (1u2w) 3614 | -9/Materials | Discovered new exit (range 15) 3869 | -9/Materials | Lost 8 parts (1p1n2u4w) 3917 | -9/Materials | Discovered new exit (range 16) 4409 | -9/Materials | Discovered new exit (range 11) 4431 | -9/Materials | Build established: Scavenger-Mutant 4857 | -9/Materials | First assault squad dispatched 4981 | -9/Materials | Entered Mines 5126 | -9/Mines | Learned Materials interactive machine intel 5283 | -9/Mines | Learned location of Storage (-8) 5286 | -9/Mines | Discovered new exit (range 10) 5385 | -9/Mines | Discovered new exit (range 16) 5447 | -9/Mines | Lost 3 parts (1n1u1w) 5516 | -9/Mines | Assembled infested the area 5521 | -9/Mines | Assisted by a Guerilla fighting off Assembled 5559 | -9/Mines | Core integrity fell below 50% 5590 | -9/Mines | Core integrity fell below 20% 5596 | -9/Mines | Destroyed by as-12743 with Assembled Heavy Rifle Last Messages --------------- 05566_ as-22545 destroyed. 05566_ as-88479 destroyed. 05566_ as-03594 destroyed. 05566_ as-48113 destroyed. 05569_ The unstable cave ceiling collapses. 05569_ Destroyed Asb. Hover Unit. 05569_ as-21673 destroyed. 05569_ as-21511 destroyed. 05569_ Destroyed Asb. Hover Unit. 05575_ Lgt. Assault Rifle destroyed. 05578_ Acquired 5 matter. 05579_ Lgt. Treads destroyed. 05580_ as-44781 destroyed. 05580_ as-64503 destroyed. 05580_ as-81617 destroyed. 05580_ T-07 Excavator destroyed. 05581_ The unstable cave ceiling collapses. 05581_ Ion Engine destroyed. 05582_ as-22944 destroyed. 05591_ The unstable cave ceiling collapses. 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[ ??????? | | #####??????????????????? ??? # [%???????? | | #?????????????????????? ?? #####??"???????? | | ###???????????????????? ??? ##??????????????? | | ####???????????????? ???##???????????????? | | ##??????????????% #####???????????????????? | | #??????????????* ????????????????????????? | | #????????????? ????????????????????????? | | ##????????????? ????????????????????????? | | ###??????????????###?????????????????????????? | | ##????????????????????????????????????????????? | | ##?????????????????????????????????????????????? | | ##??????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ##??????????????????????????????????????????????? | | ##?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 10 Energy Capacity 250 Matter Stores 450 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 40 Armor Integrity Analysis 33 Recoil Reduction 2 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Lgt. Cannon | -10/Materials | Hacked Lgt. Armor Plating | -10/Materials | Hacked Lgt. Treads | -10/Mines | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShockPulseDesublimator Manual? 0 Play Time 00:49:36 Cumulative 135.1 hours Start 2022.02.25 @ 23:25:43 End 2022.02.26 @ 01:02:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 104 Rogue 104 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 46 Gallery% 57 Achievement% 36 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0c134fe8-bcb1-436a-a168-fbbe2fbe55a8