Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.24 @ 09:40:15 Player: ZLD1 Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (57) 285 Value Destroyed (2149) 2149 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (444) 444 TOTAL SCORE: 6838 Bonus ------- Follower Combat Kills 459 Friendly Fire -15 Cogmind --------- Core Integrity 0/850 Matter 287/300 Energy 99/235 System Corruption 13% Temperature Cool (13) Movement Hovering (167) Ox1 Location -6/Extension Parts ------- > --- POWER (2) -------- Multi-Fission Core > --- PROPULSION (4) --- Hovering Gravmag-Carbon Exoskeleton > --- UTILITY (5) ------ Scrap Engine Medium Storage Unit Core Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (10) --- Medium Storage Unit Huge Storage Unit Peak State ------------ > --- POWER ------------ Multi-Fission Core > --- PROPULSION ------- Hovering Gravmag-Carbon Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Cryofiber Web Medium Storage Unit Transmission Jammer > --- WEAPON ----------- Remote Datajack Shotgun Directed Construct/G Thermal Plasma Construct/C Hpw. EM Shock Construct/G > --- INVENTORY -------- Coolant Injector Medium Storage Unit Huge Storage Unit Weight Redist. System Core Analyzer Matter Filter Reaction Control System Focal Shield Flak Gun [Rating: 72] Favorites ----------- Power Constructs Engine Improved Ion Engine Power Core Constructs Propulsion Constructs Leg Improved Aluminum Leg Hover Unit Constructs Utility Medium Storage Unit Device Armored Scrap Engine Storage Medium Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Constructs Energy Gun Constructs Energy Cannon Constructs Ballistic Gun Heavy Assault Rifle Special Weapon Remote Datajack Build | -11 -10 -9 -9 -9 -7 -6 -6 -6 -6 ------- Run | Jun Mat Mat Sto Rec Fac Fac Was Fac Ext Slots Evolved 8 | . . 2 . . 4 2 . . . Power 1 | . . . . . 1 . . . . Propulsion 2 | . . . . . 1 1 . . . Utility 3 | . . 1 . . 1 1 . . . Weapon 2 | . . 1 . . 1 . . . . Parts Attached 47 | 6 7 1 7 6 9 1 . . 10 Power 5 | 1 1 . 2 1 . . . . . Engine 5 | 1 1 . 2 1 . . . . . Core . | . . . . . . . . . . Reactor . | . . . . . . . . . . Propulsion 7 | 2 2 . 1 1 1 . . . . Treads . | . . . . . . . . . . Leg 5 | 2 2 . 1 . . . . . . Wheel . | . . . . . . . . . . Hover 2 | . . . . 1 1 . . . . Flight . | . . . . . . . . . . Utility 22 | 1 2 . 1 1 7 1 . . 9 Device 12 | . . . . 1 4 . . . 7 Storage 6 | 1 1 . . . 3 . . . 1 Processor 3 | . 1 . . . . 1 . . 1 Hackware . | . . . . . . . . . . Protection 1 | . . . 1 . . . . . . Artifact . | . . . . . . . . . . Weapon 13 | 2 2 1 3 3 1 . . . 1 Energy Gun . | . . . . . . . . . . Energy Cannon 3 | . . . . 3 . . . . . Ballistic Gun 9 | 2 2 1 3 . 1 . . . . Ballistic Cannon . | . . . . . . . . . . Launcher . | . . . . . . . . . . Special Weapon 1 | . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 2 | . . . . 1 1 . . . . Parts Lost 39 | . 3 . 2 . 11 . . . 23 Power 7 | . 1 . 1 . 3 . . . 2 Propulsion 13 | . 2 . 1 . 3 . . . 7 Utility 7 | . . . . . . . . . 7 Weapon 12 | . . . . . 5 . . . 7 Highest Loss Streak 9 | . 3 . 1 . 6 . . . 9 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 66 | . 92 88 90 60 62 50 53 57 56 Engine 8 | . 11 11 10 11 10 4 6 . 4 Leg 8 | . 26 22 21 6 2 4 6 5 5 Hover 1 | . . . . 2 2 . . . . Device 10 | . . . . 11 13 13 13 13 14 Storage 8 | . 19 11 11 11 7 6 6 6 6 Processor 3 | . 6 11 11 . . 6 6 6 3 Energy Gun 7 | . . . . 2 16 . . 3 10 Ballistic Gun 11 | . 27 33 32 7 4 11 13 13 3 Ballistic Cannon 1 | . . . . 6 1 . . . . Naked Turns . | . . . . . . . . . . Heaviest Build 53 | 13 23 24 25 27 36 25 28 36 53 Greatest Support 81 | 20 26 26 26 36 56 40 40 81 81 Greatest Overweight (x) 9 | . 5 . 1 5 5 1 . . 9 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 25 | 8 10 10 10 10 25 10 10 10 10 Average Capacity 9 | 7 9 10 10 10 10 10 10 10 10 Most Carried 10 | 4 10 9 10 10 10 10 10 10 10 Average Carried 8 | 1 8 9 9 5 9 9 10 10 7 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 Final Carried 10 | 1 10 9 9 6 10 10 10 10 2 Scrap Engine Consumption 197 | . . . . 36 88 7 3 12 51 Constructs Created 19 | . . . . 4 5 2 . 2 6 Constructs Modified 46 | . . . . 6 18 2 2 2 16 Class Distribution -------------------- 31% | Construct 30% | Commander-Construct 24% | Mutant 7% | Gunner 5% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Storage Commander-Construct | -9/Recycling Commander-Construct | -7/Factory Construct | -6/Factory Construct | -6/Waste Construct | -6/Factory Construct | -6/Extension Resources | -11 -10 -9 -9 -9 -7 -6 -6 -6 -6 ----------- Run | Jun Mat Mat Sto Rec Fac Fac Was Fac Ext Matter Collected 1379 | 118 208 . 300 299 232 38 . . 184 Remotely . | . . . . . . . . . . Salvage Created 2579 | . 519 . 459 170 708 110 . . 613 Parts 111 | . 27 . 25 6 29 3 . . 21 Haulers Intercepted 1 | . 1 . . . . . . . . Recyclers Shooed 4 | . 2 . . 1 . . . . 1 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -7 -6 -6 -6 -6 ------- Run | Jun Mat Mat Sto Rec Fac Fac Was Fac Ext Combat Hostiles Destroyed 52 | . 11 . 12 3 14 2 . . 10 Guns 45 | . 11 . 12 2 12 2 . . 6 Cannons 3 | . . . . 1 1 . . . 1 AOE 1 | . . . . . 1 . . . . Classes Destroyed 9 | . 4 . 2 1 2 . . . . Worker 1 | . . . . . 1 . . . . Hauler 1 | . 1 . . . . . . . . Recycler 2 | . 1 . . . 1 . . . . Mechanic 1 | . . . 1 . . . . . . Swarmer 12 | . 3 . 4 . 5 . . . . Grunt 29 | . 8 . 6 . 7 2 . . 6 Brawler 1 | . . . . 1 . . . . . Sentry 8 | . . . 2 2 1 . . . 3 Programmer 2 | . . . . . 1 . . . 1 Best Kill Streak 6 | . 6 . 6 1 4 1 . . 3 Combat Bots Only 6 | . 5 . 6 1 3 1 . . 3 Max Kills in Single Turn 2 | . 1 . 2 1 2 1 . . 1 Gunslinging . | . . . . . . . . . . Exploded 1 | . . . . . 1 . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -7 -6 -6 -6 -6 -------- Run | Jun Mat Mat Sto Rec Fac Fac Was Fac Ext Damage Taken 8087 | . 815 . 368 74 1985 39 . 18 4788 Core 1457 | . 143 . 37 . 417 19 . . 841 Absorbed by Shields 159 | . . . . 6 153 . . . . Regen/Repaired (Parts) 1617 | . . . 79 37 309 . . 293 899 Core Remaining (%) 68 | 100 42 . . 90 40 . . . . Volleys Fired 177 | . 36 . 28 4 45 4 . 2 58 Largest 4 | . 2 . 3 3 4 2 . 3 3 Hottest 208 | . 46 . 69 136 171 55 . 125 208 Shots Fired 395 | . 72 . 84 9 101 8 1 6 114 Gun 367 | . 72 . 84 4 98 8 1 6 94 Cannon 19 | . . . . 5 3 . . . 11 Launcher . | . . . . . . . . . . Special 9 | . . . . . . . . . 9 Kinetic 212 | . 72 . 84 6 32 8 1 4 5 Thermal 153 | . . . . 3 66 . . 2 82 Explosive . | . . . . . . . . . . Electromagnetic 21 | . . . . . 3 . . . 18 Robot Hit Streak 23 | . 7 . 13 23 17 4 . 2 15 Robot Miss Streak 6 | . 2 . 4 . 5 3 . 6 4 Penetration Max 1 | . . . . . 1 . . . . Secondary Targets 9 | . 4 . 1 . 3 . . . 1 Max Gunslinging Chain 1 | . 1 . 1 . 1 . . . 1 Shots Hit Robots 259 | . 49 . 42 8 72 8 . 5 75 Core Hits 135 | . 22 . 18 6 51 11 . 2 25 Critical Kills 2 | . . . 2 . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 2 | . . . 2 . . . . . . Destroy 2 | . . . 2 . . . . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 4725 | . 752 . 704 155 1436 140 . 73 1465 Guns 4045 | . 752 . 693 61 1049 140 . 73 1277 Cannons 298 | . . . . 94 16 . . . 188 Explosions 335 | . . . . . 335 . . . . Melee . | . . . . . . . . . . Ramming 47 | . . . 11 . 36 . . . . Kinetic 2108 | . 752 . 693 97 328 140 . 31 67 Thermal 2242 | . . . . 58 1041 . . 42 1101 Explosive . | . . . . . . . . . . Electromagnetic 328 | . . . . . 31 . . . 297 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 13 | . . . 2 2 1 . 9 9 13 Average Corruption 5 | . . . 2 2 1 . 9 9 10 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 62 | . . . 3 12 1 . 2 8 36 Message Errors 16 | . . . 1 3 1 . 1 1 9 Matter Fused 12 | . . . 1 5 . . . 2 4 Heat Flow Errors 11 | . . . 1 1 . . . 2 7 Energy Discharges 5 | . . . . 1 . . . 1 3 Parts Rejected 1 | . . . . . . . . . 1 Data Loss (minor) 6 | . . . . . . . . 1 5 Data Loss (major) 5 | . . . . 1 . . . 1 3 Misfires 1 | . . . . . . . 1 . . Alerts 2 | . . . . 1 . . . . 1 Misdirections 1 | . . . . . . . . . 1 Weapon Failures 2 | . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . Overflow Damage 64 | . . . . . 40 . . . 24 Projectiles 24 | . . . . . . . . . 24 Explosions 40 | . . . . . 40 . . . . Melee . | . . . . . . . . . . Knockbacks 1 | . . . . . 1 . . . . Impact 1 | . . . . . 1 . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 99 | . . . . . 99 . . . . Shots 2 | . . . . . 2 . . . . Rammed 4 | . . . . . 4 . . . . Targets Rammed 10 | . . . 4 . 6 . . . . Kicked 6 | . . . 4 . 2 . . . . Crushed . | . . . . . . . . . . Highest Temperature 608 | . 19 . 194 266 608 . . 131 556 Average Temperature 139 | . 9 . 31 75 223 . . 64 158 Received Heat Transfer 2540 | . 324 . 123 16 430 18 . 9 1620 Effects 23 | . . . . . 12 . . . 11 Shutdowns 4 | . . . . . 3 . . . 1 Energy Bleed 3 | . . . . . 2 . . . 1 Interference 5 | . . . . . 2 . . . 3 Matter Decay 2 | . . . . . 1 . . . 1 Short Circuit 2 | . . . . . . . . . 2 Damage (minor) 3 | . . . . . . . . . 3 Damage (major) 3 | . . . . . 3 . . . . Damage (core) 1 | . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . 2 Parts Fried 1 | . . . . . . . . . 1 Impact Corruptions . | . . . . . . . . . . Robots Melted 1 | . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . 1 Parts Melted 11 | . . . . . 8 . . . 3 Heat Transferred 4515 | . . . . 74 2129 . . 74 2238 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 2 | . . . . . 2 . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -7 -6 -6 -6 -6 ------- Run | Jun Mat Mat Sto Rec Fac Fac Was Fac Ext Peak Influence 340 | . 312 131 340 107 325 126 89 92 318 Initial 131 | . . 131 55 87 34 46 44 62 44 Average 128 | . 140 131 205 69 107 69 66 74 207 Maximum Alert Level 1 | . 1 . 1 . 1 . . . 1 Low Security (%) 76 | 100 60 100 39 100 93 100 100 100 39 Level 1 23 | . 39 . 60 . 6 . . . 60 Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 15 | . 3 . 1 . 4 1 . 2 4 Investigation 5 | . 2 . . . . . . . 3 Extermination 1 | . . . . . 1 . . . . Reinforcement 8 | . 1 . 1 . 2 1 . 2 1 Assault 1 | . . . . . 1 . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -7 -6 -6 -6 -6 --------- Run | Jun Mat Mat Sto Rec Fac Fac Was Fac Ext Distress Signals 2 | . . . 1 1 . . . . . Communications Jammed 2 | . . . . . 1 . . . 1 Distress Signals 2 | . . . . . 1 . . . 1 Times Spotted 103 | . 16 . 17 6 17 3 5 4 35 Peak Tracking Total 6 | . 5 . 5 2 5 2 6 2 6 Tactical Retreats 9 | . 1 . 2 . . . . . 6 Traps | -11 -10 -9 -9 -9 -7 -6 -6 -6 -6 ------- Run | Jun Mat Mat Sto Rec Fac Fac Was Fac Ext Traps Triggered 9 | . 2 . 2 . 1 1 . 1 2 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -7 -6 -6 -6 -6 ---------- Run | Jun Mat Mat Sto Rec Fac Fac Was Fac Ext Machines Disabled 4 | . . . . . 3 . . . 1 Max in Single Turn 2 | . . . . . 2 . . . 1 Garrison Access 1 | . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -7 -6 -6 -6 -6 --------- Run | Jun Mat Mat Sto Rec Fac Fac Was Fac Ext Machines Accessed 11 | . . . 1 . . 2 . 2 6 Terminals 9 | . . . . . . 1 . 2 6 Fabricators . | . . . . . . . . . . Repair Stations 2 | . . . 1 . . 1 . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 27 | . . . 6 . . 3 . 3 15 Successful 11 | . . . 4 . . . . 2 5 Failed 16 | . . . 2 . . 3 . 1 10 Catastrophic 3 | . . . . . . 1 . . 2 Database Lockouts . | . . . . . . . . . . Manual 1 | . . . 1 . . . . . . Terminals 20 | . . . . . . 2 . 3 15 Fabricators . | . . . . . . . . . . Repair Stations 7 | . . . 6 . . 1 . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 7 | . . . . . . . . 2 5 Record 1 | . . . . . . . . . 1 Open Door 3 | . . . . . . . . . 3 Locate Traps 1 | . . . . . . . . . 1 Zone Layout 2 | . . . . . . . . 2 . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 4 | . . . 4 . . . . . . Scan Component 2 | . . . 2 . . . . . . Repair 2 | . . . 2 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 8 | . . . 1 . . 2 . 1 4 Full Trace Events 2 | . . . . . . . . . 2 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 2 | . . . 2 . . . . . . Time 58 | . . . 58 . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -7 -6 -6 -6 -6 ------------ Run | Jun Mat Mat Sto Rec Fac Fac Was Fac Ext Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 1 | . . . . . 1 . . . . Machine Destruction 1 | . . . . . 1 . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 20 | . . . . 14 . . . . 6 Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -7 -6 -6 -6 -6 -------- Run | Jun Mat Mat Sto Rec Fac Fac Was Fac Ext Total Allies 25 | . . . . 14 . . . . 11 Largest Group 9 | . . . . 9 9 . . . 8 Highest-Rated Group 236 | . . . . 109 109 . . . 236 Highest-Rated Ally 39 | . . . . 27 27 . . . 39 Total Orders . | . . . . . . . . . . Ally Attacks 102 | . . . . 19 16 . . . 67 Total Damage 1657 | . . . . 196 236 . . . 1225 Kills 18 | . . . . 5 1 . . . 12 Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -7 -6 -6 -6 -6 ------- Run | Jun Mat Mat Sto Rec Fac Fac Was Fac Ext Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -7 -6 -6 -6 -6 ------------- Run | Jun Mat Mat Sto Rec Fac Fac Was Fac Ext Turns Passed 4570 | 65 318 48 609 799 1299 279 82 235 836 Spaces Moved 3793 | 53 131 40 237 533 1475 341 125 342 516 Core 52 | 15 2 . . 3 20 . . . 12 Treads 23 | . . . . 10 . . . 13 . Legs 2164 | 38 129 40 237 242 293 240 125 329 491 Wheels 226 | . . . . . 226 . . . . Hover 858 | . . . . 67 778 . . . 13 Flight 470 | . . . . 211 158 101 . . . Fastest Speed 40 | 50 120 120 120 40 40 66 66 66 66 Average Speed 91 | 100 130 120 157 100 73 71 66 66 123 Slowest Speed 500 | 120 300 120 190 300 300 131 66 66 500 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 10 | . . . . 10 . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 32 | 4 24 6 31 74 31 9 82 8 59 Regions Visited 9 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 4 | . 1 1 1 . . . . 1 . Unknown Exits Taken 3 | 1 . . . 1 1 . . . . Scrap Searched . | . . . . . . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 6 | . . . . . 6 . . . . Melee . | . . . . . . . . . . Projectile . | . . . . . . . . . . AOE 6 | . . . . . 6 . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -7 -6 -6 -6 -6 --------- Run | Jun Mat Mat Sto Rec Fac Fac Was Fac Ext Total 4588 | 65 210 40 408 784 1618 368 124 346 625 Wait 298 | . 15 . 127 59 55 17 . . 25 Move 3770 | 52 130 39 236 517 1474 341 124 341 516 Hop 5 | . . . . 5 . . . . . Pick Up 47 | 7 16 . 5 5 10 3 . 1 . Fast Attach 5 | . 3 . 1 . 1 . . . . Attach 34 | 6 4 1 5 6 3 1 . . 8 Detach 5 | . . . . 3 1 . . . 1 Swap 8 | . . . 1 . 5 . . . 2 Drop 32 | . 6 . 1 14 5 2 . 1 3 Fire 177 | . 36 . 28 4 45 4 . 2 58 Melee . | . . . . . . . . . . Ram 4 | . . . . . 4 . . . . Kick 6 | . . . 4 . 2 . . . . Crush . | . . . . . . . . . . Escape Stasis 14 | . . . . . 13 . . 1 . Rewire 183 | . . . . 171 . . . . 12 Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials -9/Storage -9/Recycling -7/Factory -6/Factory -6/Waste -6/Factory -6/Extension History --------- Turn | Location | Event 4 | -11/Junkyard | Discovered new exit (range 15) 66 | -11/Junkyard | Entered Materials 100 | -10/Materials | Discovered new exit (range 16) 229 | -10/Materials | Lost 3 parts (1p2n) 303 | -10/Materials | Build established: Mutant 326 | -10/Materials | Identified exit to Mines 353 | -10/Materials | Discovered new exit (range 9) 363 | -10/Materials | Core integrity fell below 50% 383 | -10/Materials | Identified exit to Materials 384 | -10/Materials | Entered another Materials area 384 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 385 | -9/Materials | Discovered new exit (range 5) 397 | -9/Materials | Identified exit to Storage 432 | -9/Materials | Entered Storage 475 | -9/Storage | Repaired Ion Engine 509 | -9/Storage | Repaired Hvy. Assault Rifle 1033 | -9/Storage | Used back door to open Recycling access 1033 | -9/Storage | Discovered new exit (range 5) 1039 | -9/Storage | Identified exit to Recycling 1041 | -9/Storage | Entered Recycling 1043 | -9/Recycling | Found Scrap Engine 1681 | -9/Recycling | Build established: Commander-Construct 1810 | -9/Recycling | Discovered new exit (range 16) 1840 | -9/Recycling | Entered Factory 1840 | -7/Factory | Accompanied by 9 allies 1840 | -7/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 2774 | -7/Factory | Lost 6 parts (2p1n3w) 2967 | -7/Factory | Core integrity fell below 50% 2978 | -7/Factory | Lost 5 parts (1p2n2w) 3096 | -7/Factory | Discovered new exit (range 16) 3139 | -7/Factory | Entered another Factory area 3139 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3217 | -6/Factory | Build established: Mutant 3418 | -6/Factory | Sucked down chute 3418 | -6/Factory | Entered Waste 3433 | -6/Waste | EMP discharged 3448 | -6/Waste | Spotted C-40 Crusher 3451 | -6/Waste | Spotted C-40 Crusher 3466 | -6/Waste | Spotted C-40 Crusher 3472 | -6/Waste | Spotted C-40 Crusher 3473 | -6/Waste | Spotted C-40 Crusher 3490 | -6/Waste | Discovered new exit (range 13) 3500 | -6/Waste | Identified exit to Factory 3500 | -6/Waste | Entered Factory 3535 | -6/Factory | Build established: Construct 3727 | -6/Factory | Discovered new exit (range 12) 3734 | -6/Factory | Identified exit to Extension 3735 | -6/Factory | Entered Extension 3756 | -6/Extension | Rescued a captive Derelict 3757 | -6/Extension | Rescued a captive Derelict 3804 | -6/Extension | Rescued a captive Derelict 3805 | -6/Extension | Rescued a captive Derelict 4016 | -6/Extension | System corruption reached 10% 4249 | -6/Extension | Rescued a captive Derelict 4310 | -6/Extension | Spotted B-75 Beast 4316 | -6/Extension | Spotted B-75 Beast 4417 | -6/Extension | Core integrity fell below 50% 4419 | -6/Extension | Lost 9 parts (4n1u4w) 4509 | -6/Extension | Lost 5 parts (1p4u) 4542 | -6/Extension | Core integrity fell below 20% 4571 | -6/Extension | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 04528_ FC-Carbon Exoskeleton core remains intact and functional. 04530_ Hpw. EM Shock Construct/G destroyed. 04530_ Arm. Scrap Engine damaged due to network destabilization (-9). 04532_ Arm. Scrap Engine destroyed. 04532_ Scrap Engine core remains intact and functional. 04542_ Scrap Engine modifies Momentum-Angular Engine: Supply -3. 04547_ FC-Carbon Exoskeleton destroyed. 04547_ Scrap Engine damaged due to network destabilization (-9). 04550_ Scrap Engine constructs Hovering Gravmag-Carbon Exoskeleton. 04553_ System corrupted: Energy discharge (-60). 04553_ Matter Filter destroyed. 04570_ Momentum-Angular Engine destroyed. 04570_ Scrap Engine damaged due to network destabilization (-5). 04571_ Scrap Engine constructs Multi-Fission Core. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????#####????#####???????????????????????????? | | ?????#### ###### #############???????????????? | | ?????# ????????????????? | | ?????# ## ### Y g #????????????????? | | ?????# ######?#ggYYT """"""" #????????????????? | | ???###/######## """"""" #????????????????? | | #### ] + #????????????????? | | # ####### #????????????????? | | # [#?????# #????????????????? | | = " ] #?????# !!= #????????????????? | | # #?????# !! #### ????????? | | # ] #?????# != ????????? | | #####/####?????# @ ????????? | | ##### #????????# ????????? | | #????????#######################??????????? | | ########?????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Coolant Potential 65 Energy Generation 42 Energy Capacity 641 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Additional Mass Support 6 Base Temperature (-) 100 Armor Coverage 150 Resistance: KI 20 Evasion (%) 61 Core Analysis 6 Recoil Reduction 4 Matter Filtering 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DeuteriumAssembledMallet Manual? 0 Play Time 00:48:47 Cumulative 44.2 hours Start 2023.04.24 @ 08:45:47 End 2023.04.24 @ 09:40:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 95 Rogue 95 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 40 Achievement% 29 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 64x52 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a31d7068-8ee7-43e1-80c7-67d44103ab88