Cogmind - Beta 13 *** ADVENTURER MODE // 2024.05.17 @ 22:40:24 Player: xal Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (43) 215 Value Destroyed (1316) 1316 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4071 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 197/300 Energy 100/100 System Corruption 10% Temperature Cool (0) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Improved Salvage Targeting Computer Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Large Storage Unit Structural Scanner Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- VSS Leg > --- UTILITY ---------- Improved Salvage Targeting Computer Targeting Computer Powered Armor > --- WEAPON ----------- Gauss Rifle Remote Datajack Chainsword > --- INVENTORY -------- Large Storage Unit Structural Scanner [Rating: 29] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Gravmag System Utility Targeting Computer Device Structural Scanner Storage Large Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Rocket Launcher Energy Gun Improved Medium Laser Energy Cannon Plasma Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Special Weapon Remote Datajack Slashing Weapon Chainsword Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Slots Evolved 6 | . . 2 2 2 . Power 2 | . . 1 . 1 . Propulsion 1 | . . . 1 . . Utility 1 | . . . 1 . . Weapon 2 | . . 1 . 1 . Parts Attached 27 | 5 3 4 2 13 . Power 2 | 1 . . . 1 . Engine 2 | 1 . . . 1 . Core . | . . . . . . Reactor . | . . . . . . Propulsion 4 | 2 . . . 2 . Treads . | . . . . . . Leg 3 | 2 . . . 1 . Wheel . | . . . . . . Hover 1 | . . . . 1 . Flight . | . . . . . . Utility 9 | . 3 1 1 4 . Device 1 | . 1 . . . . Storage 1 | . . 1 . . . Processor 3 | . 2 . . 1 . Hackware . | . . . . . . Protection 4 | . . . 1 3 . Artifact . | . . . . . . Weapon 12 | 2 . 3 1 6 . Energy Gun 5 | 1 . 2 1 1 . Energy Cannon 1 | . . . . 1 . Ballistic Gun 2 | 1 . . . 1 . Ballistic Cannon . | . . . . . . Launcher 1 | . . 1 . . . Special Weapon 1 | . . . . 1 . Impact Weapon . | . . . . . . Slashing Weapon 2 | . . . . 2 . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . 1 . 1 . Parts Lost 17 | . . . 1 11 5 Power 2 | . . . . 1 1 Propulsion 4 | . . . 1 2 1 Utility 4 | . . . . 3 1 Weapon 7 | . . . . 5 2 Highest Loss Streak 3 | . . . 1 3 2 To Critical Strikes . | . . . . . . Average Slot Usage (%) 61 | . 94 82 63 48 33 Engine 7 | . 14 11 9 4 . Leg 11 | . 28 22 10 4 3 Storage 1 | . . 4 . . . Processor 10 | . 21 12 9 8 15 Protection 4 | . . . 8 6 . Energy Gun 10 | . 14 10 17 8 . Energy Cannon 1 | . . . . 3 . Ballistic Gun 4 | . 14 11 . 1 3 Launcher 5 | . . 10 9 3 . Slashing Weapon 1 | . . . . 2 6 Naked Turns . | . . . . . . Heaviest Build 31 | 6 7 31 16 31 31 Greatest Support 20 | 20 20 20 20 12 12 Greatest Overweight (x) 10 | . . 1 1 10 2 Average Overweight (x) . | . . . . 1 . Largest Inventory Capacity 15 | 5 5 15 5 5 5 Average Capacity 5 | 5 5 9 5 5 5 Most Carried 4 | 2 1 4 4 3 2 Average Carried 2 | . . 2 2 2 2 Final Capacity 5 | 5 5 5 5 5 5 Final Carried 4 | . 1 4 2 2 2 Class Distribution -------------------- 36% | Mutant 33% | Gunner 30% | Bomber Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -8/Materials Bomber | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Low Matter Collected 734 | 120 52 126 290 107 39 Remotely . | . . . . . . Salvage Created 1141 | 49 124 381 150 398 39 Parts 87 | 1 8 32 17 28 1 Haulers Intercepted . | . . . . . . Recyclers Shooed 2 | . 1 . . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 1 | . . . . . 1 Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Combat Hostiles Destroyed 27 | 1 2 12 3 8 1 Melee 2 | . . . . 1 1 Guns 8 | 1 2 5 . . . Cannons 2 | . . . . 2 . AOE 15 | . . 7 3 5 . Classes Destroyed 11 | 1 1 4 4 1 . Worker 6 | . . 1 1 4 . Builder 1 | . . 1 . . . Tunneler 1 | . . . 1 . . Recycler 1 | . . . 1 . . Operator 1 | . . . 1 . . Watcher 6 | . 1 1 2 2 . Swarmer 3 | . . . 3 . . Grunt 15 | 1 2 9 . 2 1 Brawler 2 | . . 1 . 1 . Sentry 4 | . . 2 . 2 . Programmer 3 | . . . . 3 . Best Kill Streak 6 | 1 1 4 6 6 1 Combat Bots Only 3 | 1 1 3 3 3 1 Max Kills in Single Turn 3 | 1 1 3 2 2 1 Gunslinging . | . . . . . . Exploded 2 | . . 2 1 2 . Melee 1 | . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Hostile Shots Fired 414 | 1 26 40 15 266 66 Missed 137 | . 8 14 5 89 21 Damage Taken 2872 | 8 151 252 89 1843 529 Core 806 | . 34 56 15 491 210 Absorbed by Shields . | . . . . . . Ignored by Resistances 861 | 3 49 77 29 551 152 Core Remaining (%) 92 | 100 86 86 97 . . Volleys Fired 116 | 1 21 35 14 29 16 Largest 2 | 2 2 2 1 2 1 Hottest 130 | 60 60 56 50 130 28 Shots Fired 124 | 2 22 39 14 32 15 Gun 85 | 2 22 25 6 15 15 Cannon 10 | . . . . 10 . Launcher 29 | . . 14 8 7 . Special . | . . . . . . Kinetic 56 | 1 21 11 . 8 15 Thermal 24 | . . 14 . 10 . Explosive 29 | . . 14 8 7 . Electromagnetic 15 | 1 1 . 6 7 . Robot Hit Streak 16 | 1 6 10 3 16 7 Robot Miss Streak 3 | . 1 2 3 2 1 Penetration Max 1 | . . . . . 1 Secondary Targets . | . . . . . . Shots Hit Robots 87 | 1 18 24 4 26 14 Core Hits 79 | 1 7 29 14 27 1 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . . . 1 Critical Strikes 1 | . . . . . 1 Destroy 1 | . . . . . 1 Melee Attacks 9 | . . . . 5 4 Impact . | . . . . . . Slashing 9 | . . . . 5 4 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3626 | 15 170 924 597 1540 380 Guns 862 | 15 153 202 70 185 237 Cannons 221 | . . . . 221 . Explosions 2207 | . . 709 527 971 . Melee 304 | . . . . 163 141 Ramming 32 | . 17 13 . . 2 Kinetic 518 | . 129 52 . 100 237 Thermal 685 | . . 150 . 535 . Explosive 1893 | . . 709 527 657 . Electromagnetic 194 | 15 24 . 70 85 . Impact . | . . . . . . Slashing 304 | . . . . 163 141 Piercing . | . . . . . . Highest Corruption 10 | . . . . 10 10 Average Corruption 9 | . . . . 9 10 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 24 | . . . . 18 6 Message Errors 8 | . . . . 7 1 Matter Fused 4 | . . . . 4 . Heat Flow Errors 3 | . . . . 2 1 Energy Discharges 2 | . . . . . 2 Parts Rejected 2 | . . . . 1 1 Data Loss (minor) 2 | . . . . 2 . Misfires 1 | . . . . 1 . Misdirections 1 | . . . . 1 . Weapon Failures 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 171 | . . . 10 134 27 Projectiles 20 | . . . . 20 . Explosions 118 | . . . 10 108 . Melee 33 | . . . . 6 27 Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 230 | . . . 30 200 . Shots 7 | . . . 2 5 . Rammed . | . . . . . . Targets Rammed 10 | . 4 3 1 . 2 Kicked 10 | . 4 3 1 . 2 Crushed . | . . . . . . Highest Temperature 280 | 26 20 41 8 220 280 Average Temperature 40 | 16 8 16 4 57 107 Received Heat Transfer 885 | 6 108 165 . 189 417 Effects 3 | . . . . 3 . Interference 3 | . . . . 3 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 2 | . . . . 2 . Impact Corruptions 1 | . . 1 . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . . 1 . Heat Transferred 883 | . . 333 . 550 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Peak Influence 335 | 20 83 335 306 224 . Initial 120 | . 11 29 120 51 . Average 103 | 5 33 125 199 66 . Maximum Alert Level 1 | . . 1 1 1 . Low Security (%) 86 | 100 100 92 48 96 . Level 1 13 | . . 7 51 3 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 12 | . 1 2 2 7 . Investigation 4 | . 1 . 1 2 . Extermination 4 | . . . . 4 . Reinforcement 3 | . . 2 . 1 . Assault . | . . . . . . Garrison 1 | . . . 1 . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Distress Signals 3 | . . . 1 2 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 57 | 1 3 17 10 20 6 Peak Tracking Total 6 | 1 2 4 4 6 3 Tactical Retreats 4 | . . . . 2 2 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Traps Triggered 3 | . 1 . . 2 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Low Machines Disabled 9 | . . 3 2 4 . Max in Single Turn 4 | . . 1 2 4 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Machines Accessed 3 | . 1 2 . . . Terminals 2 | . 1 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . 1 . . . Garrison Access . | . . . . . . Total Hacks 10 | . 5 5 . . . Successful 7 | . 3 4 . . . Failed 3 | . 2 1 . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 7 | . 5 2 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 3 | . . 3 . . . Garrison Access . | . . . . . . Terminal Hacks 4 | . 3 1 . . . Record 4 | . 3 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 3 | . . 3 . . . Insert Component 2 | . . 2 . . . Analyze 1 | . . 1 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . 1 1 . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . 1 . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . 1 . . . Part Schematics Acquired 1 | . . 1 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Low Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Total Allies 3 | . . . . 3 . Largest Group 1 | . . . . 1 . Highest-Rated Group 31 | . . . . 31 . Highest-Rated Ally 31 | . . . . 31 . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . . . 1 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Low Turns Passed 3043 | 92 205 714 577 1292 163 Spaces Moved 1720 | 85 130 421 312 593 179 Core 337 | 33 . . . 170 134 Treads . | . . . . . . Legs 1304 | 52 130 421 312 344 45 Wheels . | . . . . . . Hover 79 | . . . . 79 . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 50 50 Average Speed 157 | 92 120 144 174 201 66 Slowest Speed 550 | 120 120 190 190 550 270 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 22 | 6 16 38 32 19 25 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . 1 . . . . Unknown Exits Taken 4 | 1 . 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug 14 | . . . 14 . . Terrain Destroyed 259 | . . 64 66 129 . Melee . | . . . . . . Projectile . | . . . . . . AOE 259 | . . 64 66 129 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Total 1929 | 96 160 489 331 652 201 Wait 21 | 1 . 20 . . . Move 1715 | 84 129 420 311 592 179 Hop . | . . . . . . Pick Up 26 | 5 3 4 1 13 . Fast Attach 1 | . . 1 . . . Attach 22 | 5 2 1 1 13 . Detach 2 | . . 2 . . . Swap 4 | . 1 2 1 . . Drop 3 | . . 1 2 . . Fire 116 | 1 21 35 14 29 16 Melee 9 | . . . . 5 4 Ram . | . . . . . . Kick 10 | . 4 3 1 . 2 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Lower Caves (discovered 1 exit: Low) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 65 | -11/Scrapyard | Discovered new exit (range 8) 93 | -11/Scrapyard | Entered Materials 244 | -10/Materials | Discovered new exit (range 8) 254 | -10/Materials | Identified exit to Materials 298 | -10/Materials | Entered another Materials area 298 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 307 | -9/Materials | Build established: Mutant 630 | -9/Materials | Build established: Gunner 977 | -9/Materials | Discovered new exit (range 15) 1012 | -9/Materials | Entered another Materials area 1012 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1036 | -8/Materials | Garrison activated, responded to threat 1121 | -8/Materials | Met 7R-MNS 1584 | -8/Materials | Discovered new exit (range 3) 1589 | -8/Materials | Entered Factory 1589 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 1590 | -7/Factory | Caught up to 7R-MNS 1633 | -7/Factory | Build established: Bomber 2297 | -7/Factory | Lost 3 parts (1u2w) 2467 | -7/Factory | Core integrity fell below 50% 2533 | -7/Factory | System corruption reached 10% 2565 | -7/Factory | Discovered new exit (range 16) 2567 | -7/Factory | Build established: Mutant 2591 | -7/Factory | Found Powered Armor 2881 | -7/Factory | Entered Lower Caves 2964 | -7/Lower Caves | Core integrity fell below 20% 3041 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3042 | -7/Lower Caves | Identified exit to Lower Caves 3044 | -7/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- Destroyed Aluminum Leg. Slug penetrates G-47 Trooper. Gauss Rifle destroyed. VSS Leg destroyed. Critical hit (Burn: +37). Destroyed Lgt. Nuclear Core. Critical hit (Burn: +37). G-47 Trooper destroyed. System corrupted: Energy discharge (-32). Acquired 39 matter. System corrupted: Energy discharge (-30). Once familiar with the basic mechanics, press ESC then '3' to read the in-game manual for more details. Chainsword destroyed. Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." Acquired derelict log, extracted data. Loading 1 Lower Caves exit... [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????#########??????????? | | ??????????????????????????????# #??????????? | | ????????????????????????????### ?????????### | | ???????????????????####?????# ##???????# | | ??????????????????## #????? #???????# | | ???????????????#### #???? #???????# | | ???????????????? ##??? #????????# | | ?????????????????? #???# ?? #????????## | | ????????????????????# ##??# #??# #?????????# | | ???????????????????## #??# #??# #?????????? | | ??????????????????## @ ####$ ##?# #?????????? | | ????????????????# ### #?????????? | | ????????????????# ### ## #?????????? | | ????????????????# ????######### s ##????????# | | ????????????????# ???????????# ########## | | ????????????????????????????# | | ????????????????????????????# ### | | ???????????????????????????# ??## | | ?????????????????????????? ???## ##### | | ???????????????????????? ????####???###### | | ???????????????????????## ????????????????# | | ????????????????????????#### ????????????????? | | ???????????????????????????### ????????????????? | | ?????????????????????????????# ????????????????? | | ?????????????????????????????# ????????????????? | | ?????????????????????????????? ???????????????? | | ??????????????????????????????? ??????????????? | | ??????????????????????????????????????????????? ? | | ???????????????????????????????????????????????##? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Resistance: KI 50 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 57 Targeting Accuracy 5 Salvage Targeting 2 Offensive Hacking 10 Item Schematics ----------------- EM Pulse Gun | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Crack Shot First Step to Greatness Made in Tau Ceti IV Please Form A Line Remodeling Risk Taker System Compromised Uninvited Guest Challenges ------------ None Game ------ Seed PulseChargeSpecial Manual? 0 Play Time 00:46:51 Cumulative 0.7 hours Start 2024.05.17 @ 21:51:25 End 2024.05.17 @ 22:40:24 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 1 Rogue 0 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 2 Achievement% 3 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 26x22 Zoom Use 95% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: c5c75dc1-a578-4deb-b0b8-f69f832da727