Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.07 @ 02:39:07 Player: irisidem Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (113) 565 Value Destroyed (4632) 4632 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (826) 826 TOTAL SCORE: 11543 Bonus ------- High Alert Combat Kills 32 Follower Combat Kills 194 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 883/1150 Matter 8/300 Energy 100/100 System Corruption 26% Temperature Cool (0) Movement Treading (175) Location -4/Factory Parts ------- > --- POWER (2) -------- Improved Fusion Compressor > --- PROPULSION (5) --- Armored Medium Treads Armored Medium Treads Heavy Siege Treads > --- UTILITY (8) ------ Improved Cooling System Advanced Visual Processing Unit Improved Targeting Computer Target Analyzer Improved Target Analyzer Kinecellerator > --- WEAPON (4) ------- Coil Gun Coil Gun > --- INVENTORY (5) ---- Reinforced Fission Core Improved Heat Sink Small Matter Pod (0) Improved Weapon Cycler Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Antimatter Reactor > --- PROPULSION ------- Improved Treads Heavy Siege Treads Improved VSS Leg Improved VSS Leg > --- UTILITY ---------- Improved Cooling System Machine Analyzer Improved Targeting Computer Target Analyzer Core Analyzer Improved Medium Armor Plating Advanced Drone Bay > --- WEAPON ----------- Heavy Tesla Rifle Coil Gun KE Penetrator KE Penetrator > --- INVENTORY -------- Neutrino Core Reinforced Fission Core Micro Fission Core Improved Cooling System [Rating: 96] Favorites ----------- Power Light Nuclear Core Engine Makeshift Power Source Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Aluminum Leg Treads Improved Medium Treads Leg Aluminum Leg Hover Unit Improved Hover Unit Utility Improved Targeting Computer Device Improved Heat Sink Storage Small Storage Unit Processor Improved Targeting Computer Protection Hardened Medium Armor Plating Weapon Advanced Assault Cannon Energy Gun Plasma Rifle Energy Cannon Improved EM Pulse Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Advanced Assault Cannon Launcher Mini Grenade Launcher Special Weapon Enhanced Flamer Slashing Weapon Ripper Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Ext Fac Slots Evolved 12 | . . 2 2 2 . . . . 2 2 . 2 Power 1 | . . . . . . . . . . . . 1 Propulsion 3 | . . 1 . 1 . . . . . 1 . . Utility 6 | . . . 2 1 . . . . 1 1 . 1 Weapon 2 | . . 1 . . . . . . 1 . . . Parts Attached 122 | 6 7 9 17 4 9 4 7 2 8 2 17 30 Power 17 | 1 3 1 1 . 1 1 2 . . . 2 5 Engine 7 | 1 2 1 . . . . 2 . . . . 1 Core 9 | . 1 . 1 . 1 1 . . . . 2 3 Reactor 1 | . . . . . . . . . . . . 1 Propulsion 41 | 2 1 3 6 1 5 1 1 2 5 . 6 8 Treads 14 | . . 1 . . 1 1 . 2 1 . 4 4 Leg 24 | 2 1 2 6 1 4 . 1 . 1 . 2 4 Wheel . | . . . . . . . . . . . . . Hover 3 | . . . . . . . . . 3 . . . Flight . | . . . . . . . . . . . . . Utility 31 | 1 2 1 4 2 1 2 2 . . 1 5 10 Device 12 | . 1 . 1 . . . 1 . . . 4 5 Storage 3 | 1 1 1 . . . . . . . . . . Processor 8 | . . . 1 1 . 1 1 . . 1 1 2 Hackware . | . . . . . . . . . . . . . Protection 8 | . . . 2 1 1 1 . . . . . 3 Artifact . | . . . . . . . . . . . . . Weapon 33 | 2 1 4 6 1 2 . 2 . 3 1 4 7 Energy Gun 10 | . 1 1 2 . . . . . 2 1 1 2 Energy Cannon 3 | . . . 1 . . . 1 . . . . 1 Ballistic Gun 11 | 2 . 3 . . . . . . . . 2 4 Ballistic Cannon 6 | . . . 2 1 2 . . . . . 1 . Launcher 1 | . . . 1 . . . . . . . . . Special Weapon 1 | . . . . . . . . . 1 . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 6 | . . 2 1 . . . . . 1 1 . 1 Corrupted Parts 9 | . . . . . . . . 1 . . 5 3 System Corruption 47 | . . . . . . . . 10 . . 23 14 Parts Lost 47 | . 4 2 1 . 2 9 . . . . 11 18 Power 8 | . 2 1 . . . 1 . . . . 1 3 Propulsion 14 | . 1 1 1 . 2 4 . . . . 4 1 Utility 11 | . . . . . . 1 . . . . 3 7 Weapon 14 | . 1 . . . . 3 . . . . 3 7 Highest Loss Streak 9 | . 3 1 1 . 1 6 . . . . 9 5 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 4 | 1 1 5 7 7 7 7 4 2 3 4 3 3 Power 1 | . 1 . 1 1 1 . . 1 1 1 1 1 Propulsion . | . . . 1 . . . . . 1 2 1 . Utility 1 | . . 3 3 2 2 3 2 1 . 1 . 1 Weapon 1 | 1 . 1 1 3 3 2 1 . . . . . Tool/Special . | . . . . . . . . . . . . . Unused Backups 27 | . . 1 5 3 1 1 2 . 2 . 7 5 Power 7 | . . . 1 . . . . . . . 4 2 Propulsion 4 | . . . . 1 1 . . . . . 2 . Utility 11 | . . . 3 2 . 1 1 . . . 1 3 Weapon 5 | . . 1 1 . . . 1 . 2 . . . Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 86 | . 96 93 99 99 98 73 38 72 88 85 91 87 Engine 4 | . 12 10 5 . . . 2 7 6 5 . 3 Core 2 | . . . 3 7 7 2 . . . . 4 3 Treads 5 | . . 4 . . 2 6 . 3 7 . 14 12 Leg 14 | . 27 24 27 29 27 10 . 7 1 5 5 9 Hover 1 | . . . . . . . . . 10 11 2 . Device 6 | . 12 11 9 7 2 . . 7 6 5 7 10 Storage 4 | . 14 11 9 7 7 5 . . . . . . Processor 18 | . . . 9 15 15 15 28 30 26 26 28 22 Protection 4 | . . . 8 7 11 13 1 . 5 5 2 3 Energy Gun 3 | . 3 . . . . . . . 4 11 11 4 Energy Cannon 1 | . . . 1 . . . . 7 6 5 3 . Ballistic Gun 7 | . 23 31 17 . . . . . . . . 13 Ballistic Cannon 4 | . . . 3 15 22 17 . . . . . . Slashing Weapon 1 | . . . . . . . 3 7 6 5 4 . Peak Build Rating 96 | 6 9 19 31 36 45 42 31 39 59 63 72 96 Average Rating 42 | 4 6 17 26 34 41 29 16 32 52 61 63 86 On Entrance 31 | . 6 6 19 29 34 42 12 31 39 58 63 71 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 71 | 10 18 23 29 37 38 33 15 15 26 26 39 71 Greatest Support 147 | 20 20 30 38 38 75 48 20 48 48 27 60 147 Greatest Overweight (x) 4 | . 1 1 . . . 4 . . . . 1 1 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 8 8 8 8 5 5 5 5 5 5 Average Capacity 6 | 6 9 8 8 8 8 7 5 5 5 5 5 5 Most Carried 8 | 5 3 8 8 8 8 8 5 5 5 5 5 5 Average Carried 4 | 1 1 5 7 7 7 7 4 2 3 4 3 3 Final Capacity 10 | 8 10 8 8 8 8 5 5 5 5 5 5 5 Final Carried 8 | 2 . 8 8 8 8 5 2 5 4 4 3 4 Class Distribution -------------------- 35% | Scavenger-Gunner 16% | Mutant 14% | Scavenger-Mutant 11% | Scavenger-Skirmisher 8% | Tank 7% | Skirmisher 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Skirmisher | -7/Factory Tank | -7/Lower Caves Tank | -7/Lower Caves Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Extension Scavenger-Gunner | -4/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 ----------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Ext Fac Matter Collected 3948 | 210 156 530 609 165 555 179 94 58 80 . 207 1105 Remotely . | . . . . . . . . . . . . . Salvage Created 4658 | . 228 546 743 95 437 195 . 131 82 . 486 1715 Parts 250 | . 8 29 51 7 22 11 . 4 2 . 16 100 Haulers Intercepted 6 | . 1 2 1 . . . . . . . 1 1 Recyclers Shooed 4 | . 3 . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 35 | . . . . . 19 11 3 2 . . . . Prevented 4 | . . . . . . . . 4 . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Ext Fac Combat Hostiles Destroyed 90 | . 4 11 15 3 13 5 . 2 1 . 5 31 Melee 2 | . . . . . . . . . 1 . 1 . Guns 58 | . 4 11 13 . . . . . . . 4 26 Cannons 21 | . . . 2 2 11 5 . . . . . 1 AOE 6 | . . . . 1 2 . . 1 . . . 2 Classes Destroyed 15 | . 2 4 2 2 1 . . . . . . 4 Worker 3 | . . 1 . . . . . . . . . 2 Builder 3 | . . . . . . . . . . . . 3 Tunneler 4 | . . . 1 . . . . . . . 1 2 Hauler 6 | . 1 2 1 . . . . . . . 1 1 Operator 2 | . . . . 2 . . . . . . . . Watcher 5 | . . 1 . . . . . . 2 . . 2 Swarmer 23 | . . 4 1 . 2 1 . . 1 . . 14 Grunt 38 | . 4 4 9 1 6 2 . 2 . . 5 5 Brawler 2 | . . . . . . . . . . . . 2 Duelist 3 | . . . 1 . 1 1 . . . . . . Sentry 13 | . . 3 4 1 2 1 . . . . . 2 Specialist 2 | . . . . . . . . . . . . 2 Hunter 3 | . . . . 1 . . . . . . . 2 Programmer 5 | . . . . . 2 . . . . . . 3 Heavy 1 | . . . . . . . . . . . . 1 Best Kill Streak 8 | . 2 5 8 1 7 4 . 2 1 . 2 7 Combat Bots Only 7 | . 2 5 6 1 7 4 . 2 1 . 2 5 Max Kills in Single Turn 7 | . 2 1 1 1 1 1 . 1 1 . 1 7 Gunslinging 1 | . 1 . . . . . . . . . . 1 Exploded 2 | . . . . 1 1 . . 1 . . . 2 Melee 1 | . . . . . . . . . 1 . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Ext Fac Hostile Shots Fired 919 | . 70 35 58 29 74 118 . 10 25 . 113 387 Missed 321 | . 19 14 14 15 22 43 . 6 10 . 45 133 Hits 598 | . 51 21 44 14 52 75 . 4 15 . 68 254 Melee 12 | . . . . . 1 4 . . . . . 7 Projectile 586 | . 51 21 44 14 51 71 . 4 15 . 68 247 AOE 3 | . . . . . . . . . . . . 3 Critical Strikes 27 | . 1 . 2 . 3 4 . . . . 2 15 Part Disruptions 5 | . . . . . . . . . . . . 5 Damage Taken 10423 | . 679 314 630 183 880 1244 . 131 228 . 1337 4797 Core 1172 | . 157 52 66 18 51 334 . 28 44 . 155 267 Absorbed by Shields 120 | . . . . . . . . . . . 40 80 Reduced by Siege Mode 78 | . . . . . . . . . . . . 78 Redirected to Shielding 136 | . . . . . 23 42 . . 49 . 22 . Ignored by Resistances 21 | . . . . . . . . . . . . 21 Core Remaining (%) 75 | 100 37 87 88 . . . . 38 94 . 84 . Volleys Fired 303 | . 45 35 40 9 20 15 . 9 8 1 24 97 Largest 4 | . 2 3 3 3 3 3 . 1 3 2 3 4 Hottest 223 | . 60 75 80 120 120 120 . 69 209 144 204 223 Shots Fired 737 | . 85 102 100 26 54 38 . 9 18 2 54 249 Gun 575 | . 85 102 95 . . . . . 6 1 51 235 Cannon 152 | . . . 4 23 52 38 . 9 8 1 3 14 Launcher 6 | . . . 1 3 2 . . . . . . . Special 4 | . . . . . . . . . 4 . . . Kinetic 573 | . 72 102 99 23 52 38 . . . . 1 186 Thermal 76 | . 13 . . . . . . . 6 1 34 22 Explosive 6 | . . . 1 3 2 . . . . . . . Electromagnetic 82 | . . . . . . . . 9 12 1 19 41 Robot Hit Streak 21 | . 13 15 17 7 11 14 . 4 2 . 18 21 Robot Miss Streak 6 | . 3 5 3 5 3 2 . 2 3 . 2 6 Penetration Max 1 | . . . . . . . . . . . . 1 Secondary Targets 9 | . 1 . 2 . . . . . . . . 6 Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . 1 Shots Hit Robots 457 | . 66 55 59 11 29 26 . 7 10 . 46 148 Core Hits 189 | . 17 17 29 7 20 9 . 2 3 . 19 66 Critical Kills 6 | . . . 1 . . . . . . . . 5 Critical Parts Destroyed 4 | . . 1 . . . . . . . . . 3 Critical Strikes 25 | . . 1 1 . 1 2 . . . . 5 15 Burn 11 | . . . . . . . . . . . 5 6 Destroy 10 | . . 1 1 . . . . . . . . 8 Blast 3 | . . . . . 1 2 . . . . . . Corrupt 1 | . . . . . . . . . . . . 1 Melee Attacks 8 | . . . . . . . . 3 4 . 1 . Impact . | . . . . . . . . . . . . . Slashing 8 | . . . . . . . . 3 4 . 1 . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 10907 | . 577 939 1063 570 903 694 . 367 279 . 1070 4445 Guns 6754 | . 572 938 945 . . . . . 76 . 951 3272 Cannons 2446 | . . . 83 270 757 694 . 161 52 . 90 339 Explosions 1485 | . . . 35 300 146 . . 178 . . . 826 Melee 162 | . . . . . . . . 28 105 . 29 . Ramming 14 | . 5 1 . . . . . . . . . 8 Kinetic 6788 | . 476 938 1028 270 757 694 . . . . 32 2593 Thermal 2272 | . 96 . . 114 . . . 178 46 . 594 1244 Explosive 303 | . . . 35 122 146 . . . . . . . Electromagnetic 1368 | . . . . 64 . . . 161 128 . 415 600 Impact . | . . . . . . . . . . . . . Slashing 162 | . . . . . . . . 28 105 . 29 . Piercing . | . . . . . . . . . . . . . Highest Corruption 26 | . . . . . . . . 10 . . 23 26 Average Corruption 13 | . . . . . . . . 10 . . 1 18 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 59 | . . . . . . . . 8 . . 2 49 Message Errors 16 | . . . . . . . . 4 . . 2 10 Matter Fused 11 | . . . . . . . . 1 . . . 10 Heat Flow Errors 8 | . . . . . . . . 1 . . . 7 Energy Discharges 6 | . . . . . . . . . . . . 6 Data Loss (minor) 2 | . . . . . . . . . . . . 2 Data Loss (major) 3 | . . . . . . . . 1 . . . 2 Misfires 4 | . . . . . . . . . . . . 4 Alerts 2 | . . . . . . . . 1 . . . 1 Misdirections 2 | . . . . . . . . . . . . 2 Weapon Failures 5 | . . . . . . . . . . . . 5 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 172 | . . . . 58 . . . 9 8 . . 97 Projectiles 30 | . . . . 30 . . . . . . . . Explosions 125 | . . . . 28 . . . . . . . 97 Melee 17 | . . . . . . . . 9 8 . . . Knockbacks 8 | . . . . 1 6 1 . . . . . . Impact . | . . . . . . . . . . . . . Kinetic 8 | . . . . 1 6 1 . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 124 | . . . 23 . 45 . . 56 . . . . Shots 4 | . . . 1 . 2 . . 1 . . . . Rammed 1 | . . . . . . . . . . . . 1 Targets Rammed 5 | . 2 1 . . . . . . . . . 2 Kicked 4 | . 2 1 . . . . . . . . . 1 Crushed . | . . . . . . . . . . . . . Highest Temperature 516 | . 222 163 247 284 498 204 . 98 90 21 78 516 Average Temperature 112 | . 82 53 71 102 180 84 . 25 37 14 25 177 Received Heat Transfer 1767 | . 402 63 261 36 186 333 . 29 . . 228 229 Effects 17 | . . . 1 . 5 1 . . . . . 10 Shutdowns 6 | . . . . . 1 . . . . . . 5 Energy Bleed 7 | . . . 1 . 2 . . . . . . 4 Interference 1 | . . . . . . 1 . . . . . . Matter Decay 2 | . . . . . 1 . . . . . . 1 Short Circuit 1 | . . . . . 1 . . . . . . . Siege Activations 1 | . . . . . . . . . . . . 1 Total Turns 22 | . . . . . . . . . . . . 22 Longest Duration 22 | . . . . . . . . . . . . 22 Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . 1 . . . 1 Combat Hostiles 2 | . . . . . . . . 1 . . . 1 Parts Fried 7 | . . . . . . . . . 2 . 3 2 Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . 1 Parts Melted 9 | . . . . . . . . . 1 . 2 6 Heat Transferred 4598 | . 225 . . 50 . . . 100 320 . 1731 2172 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . 1 . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Ext Fac Maximum Alert Level 2 | . . . 1 1 . . . . . . . 2 Low Security (%) 81 | 100 100 100 45 91 . . . . 100 100 100 47 Level 1 15 | . . . 54 8 . . . . . . . 42 Level 2 2 | . . . . . . . . . . . . 10 Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 550 | . 50 148 292 257 . . . . 70 15 91 550 Initial 115 | . . 1 52 115 . . . . 21 2 1 11 Average 91 | . 6 49 190 94 . . . . 15 2 13 232 Influence Increases 3357 | . 107 334 451 302 305 205 . 119 160 19 259 1096 Destroy 0b10 Robot/C 1880 | . 80 220 300 60 260 100 . 60 20 . 160 620 Destroy 0b10 Robot/NC 115 | . 5 20 10 10 . . . . 10 . 10 50 Destroy Leader 370 | . 22 56 82 20 30 . . 20 14 . 10 116 Allied During Kill 36 | . . . . . . . . 9 . . 27 . Successful Hack 49 | . . 4 . 8 . . . . 26 4 7 . Disable Machine 405 | . . 15 15 165 . . . . . 15 15 180 Destroy Structure 127 | . . 4 14 39 . . . . . . . 70 Lose Combat Pursuer 375 | . . 15 30 . 15 105 . 30 90 . 30 60 Influence Decreases 2869 | . 103 212 322 310 534 148 75 85 188 21 239 632 Entered New Map 422 | . . 3 74 140 93 4 75 . 13 4 3 13 Time Decay 2011 | . 67 199 238 170 421 74 . 55 175 17 156 439 Lost Part 356 | . 36 10 10 . 20 70 . . . . 30 180 Lost Ally 80 | . . . . . . . . 30 . . 50 . Squads Dispatched 14 | . 2 1 1 1 . 1 . . 1 . 1 6 Investigation 1 | . . . . . . . . . . . 1 . Extermination 3 | . . . . . . . . . 1 . . 2 Reinforcement 9 | . 2 1 1 1 . . . . . . . 4 Assault 1 | . . . . . . 1 . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . 2 Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Ext Fac Distress Signals 9 | . . 1 4 . . . . . . . 2 2 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 154 | . 8 14 21 5 14 19 . 5 10 1 14 43 Peak Tracking Total 12 | . 4 5 5 3 7 12 . 3 4 1 6 6 Tactical Retreats 17 | . . 1 2 . 1 3 . 1 3 . 2 4 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Ext Fac Traps Triggered 7 | . . 1 1 1 . . . . . 1 . 3 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Objects Rigged 8 | . . . . 8 . . . . . . . . Exploded 2 | . . . . 2 . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 ---------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Ext Fac Machines Disabled 29 | . . 1 1 11 2 . . . . 1 1 12 Max in Single Turn 8 | . . 1 1 4 1 . . . . 1 . 8 Energy Cycler 2 | . . . . . . . . . . . 2 . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Ext Fac Machines Accessed 17 | . 1 2 2 2 2 . . . 3 2 3 . Terminals 10 | . 1 2 1 1 1 . . . . 1 3 . Fabricators 3 | . . . . 1 . . . . 1 1 . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 2 | . . . 1 . . . . . 1 . . . Scanalyzers 1 | . . . . . . . . . 1 . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 35 | . 3 4 6 2 5 . . . 9 2 4 . Successful 19 | . . 1 3 2 5 . . . 6 1 1 . Failed 16 | . 3 3 3 . . . . . 3 1 3 . Catastrophic 3 | . 1 . . . . . . . . . 2 . Database Lockouts . | . . . . . . . . . . . . . Manual 29 | . 3 3 5 1 . . . . 4 5 4 4 Terminals 22 | . 3 4 5 1 4 . . . . 1 4 . Fabricators 4 | . . . . 1 . . . . 2 1 . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 4 | . . . 1 . . . . . 3 . . . Scanalyzers 4 | . . . . . . . . . 4 . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 9 | . . 1 1 . 5 . . . . 1 1 . Record 4 | . . . . . 4 . . . . . . . Open Door 3 | . . . . . 1 . . . . 1 1 . Locate Traps 2 | . . 1 1 . . . . . . . . . Fabricator Hacks 2 | . . . . 1 . . . . 1 . . . Network Status 2 | . . . . 1 . . . . 1 . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . 1 . . . . . . . . . Report Inventory 1 | . . . 1 . . . . . . . . . Scanalyzer 3 | . . . . . . . . . 3 . . . Insert Component 2 | . . . . . . . . . 2 . . . Analyze 1 | . . . . . . . . . 1 . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 4 | . . . 1 1 . . . . 2 . . . Terminals 2 | . . . 1 1 . . . . . . . . Detonate 1 | . . . . 1 . . . . . . . . Operators 1 | . . . 1 . . . . . . . . . Fabricators 1 | . . . . . . . . . 1 . . . Report 1 | . . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . 1 . . . Monitor 1 | . . . . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 10 | . 1 2 . 1 1 . . . 1 1 3 . Full Trace Events 1 | . . . . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . 3 . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . 1 . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . 2 . . . Part Schematics Acquired 1 | . . . . . . . . . 1 . . . Parts Damaged 1 | . . . . . . . . . 1 . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 ------------ Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Ext Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . . 3 . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Ext Fac Total Allies 12 | . . . . . . . 4 . . . 8 . Largest Group 6 | . . . . . . . 4 4 . . 6 . Highest-Rated Group 279 | . . . . . . . 155 155 . . 279 . Highest-Rated Ally 159 | . . . . . . . 40 40 . . 159 . Zionite Dispatches 2 | . . . . . . . . . . . 2 . Heavy 1 | . . . . . . . . . . . 1 . Infowar Resupply 1 | . . . . . . . . . . . 1 . Total Orders 1 | . . . . . . . . . . . 1 . DROP 1 | . . . . . . . . . . . 1 . Ally Attacks 29 | . . . . . . . . 20 . . 9 . Total Damage 861 | . . . . . . . . 471 . . 390 . Kills 5 | . . . . . . . . 1 . . 4 . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . 1 . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Ext Fac Active Infowar (turns) 3836 | . 500 797 509 221 361 . . . . . 215 1233 Optics 488 | . . . . . . . . . . . . 488 Sensors 2388 | . 500 797 509 221 361 . . . . . . . Machine Analysis 945 | . . . . . . . . . . . 200 745 Jamming 14 | . . . . . . . . . . . 14 . ECM 11 | . . . . . . . . . . . 11 . Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . . . . 3 . 3 2 . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Zionite Intel Received 1 | . . . . . . . . . . 1 . . Unaware Schematics 1 | . . . . . . . . . . 1 . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 ------------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Ext Fac Turns Passed 8022 | 53 526 797 511 343 1124 322 597 725 571 164 1056 1233 Spaces Moved 5650 | 39 249 522 269 233 781 282 852 481 619 216 607 500 Core 967 | 13 . . . . . 156 798 . . . . . Treads 920 | . . 63 . . . 62 . 22 60 . 331 382 Legs 2936 | 26 249 459 269 233 781 64 54 459 . . 224 118 Wheels . | . . . . . . . . . . . . . Hover 827 | . . . . . . . . . 559 216 52 . Flight . | . . . . . . . . . . . . . Fastest Speed 48 | 50 120 120 120 120 120 50 50 140 48 66 66 105 Average Speed 112 | 96 134 125 120 120 129 92 55 141 76 66 140 161 Slowest Speed 250 | 120 190 190 120 120 135 250 140 165 170 66 240 240 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 36 | 4 37 36 34 9 73 49 78 70 12 8 51 10 Regions Visited 12 Branch Regions 5 Pre-discovered Areas 5 | . . . . . 3 . 1 1 . . . . Known Exits Taken 8 | . . . . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . Scrap Searched 6 | . . . . . 4 . 2 . . . . . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 123 | . . . 11 41 16 4 . 17 . . . 34 Melee . | . . . . . . . . . . . . . Projectile 31 | . . . 1 4 11 4 . . . . . 11 AOE 92 | . . . 10 37 5 . . 17 . . . 23 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Ext Fac Total 6836 | 54 370 627 415 277 856 311 977 514 692 235 766 742 Wait 441 | 2 60 32 43 21 16 3 107 15 32 13 42 55 Move 5638 | 38 248 521 268 232 780 281 851 480 618 215 606 500 Hop . | . . . . . . . . . . . . . Pick Up 161 | 8 5 18 22 6 15 3 6 5 10 2 24 37 Fast Attach . | . . . . . . . . . . . . . Attach 91 | 6 4 7 6 2 3 3 8 2 8 2 15 25 Detach 8 | . . 2 . . . 2 1 . 2 . 1 . Swap 56 | . 3 6 17 3 9 1 . . 2 1 5 9 Drop 89 | . 3 5 19 4 13 3 4 . 8 1 12 17 Fire 303 | . 45 35 40 9 20 15 . 9 8 1 24 97 Melee 8 | . . . . . . . . 3 4 . 1 . Ram . | . . . . . . . . . . . . . Kick 4 | . 2 1 . . . . . . . . . 1 Crush 1 | . . . . . . . . . . . . 1 Escape Stasis . | . . . . . . . . . . . . . Rewire 36 | . . . . . . . . . . . 36 . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac x2) -5/Factory (discovered 3 exits: Upp / *Ext x2) -5/Extension -4/Factory History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 54 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 303 | -10/Materials | Discovered new exit (range 5) 426 | -10/Materials | Discovered new exit (range 16) 472 | -10/Materials | Discovered new exit (range 13) 520 | -10/Materials | Core integrity fell below 50% 580 | -10/Materials | Entered another Materials area 580 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 582 | -9/Materials | Lost 3 parts (1p1n1w) 970 | -9/Materials | Build established: Skirmisher 1028 | -9/Materials | Discovered new exit (range 13) 1217 | -9/Materials | Discovered new exit (range 9) 1377 | -9/Materials | Build established: Scavenger-Skirmisher 1377 | -9/Materials | Entered another Materials area 1377 | -8/Materials | Evolved 2 slots: Utility x2 1727 | -8/Materials | Discovered new exit (range 11) 1888 | -8/Materials | Entered Factory 1888 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2218 | -7/Factory | Discovered new exit (range 5) 2220 | -7/Factory | Identified exit to Lower Caves 2231 | -7/Factory | Entered Lower Caves 2293 | -7/Lower Caves | Learned 8 Factory zone layouts 2574 | -7/Lower Caves | Attracted the attention of an 0b10 base 2643 | -7/Lower Caves | Destroyed 7 combat bots 2655 | -7/Lower Caves | Learned Extension trap positions 2655 | -7/Lower Caves | Learned Extension emergency access door positions 2655 | -7/Lower Caves | Learned Armory garrison access intel 2762 | -7/Lower Caves | Learned location of Extension (-5) 2886 | -7/Lower Caves | Discovered new exit (range 10) 2900 | -7/Lower Caves | Identified exit to Lower Caves 2912 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3042 | -7/Lower Caves | Build established: Tank 3355 | -7/Lower Caves | Entered another Lower Caves area 3407 | -7/Lower Caves | Spotted B-75 Beast 3424 | -7/Lower Caves | Discovered new exit (range 8) 3426 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3432 | -7/Lower Caves | Identified exit to Factory 3512 | -7/Lower Caves | Lost 3 parts (1p2n) 3548 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 3603 | -7/Lower Caves | Core integrity fell below 50% 3625 | -7/Lower Caves | Lost 6 parts (2n1u3w) 3673 | -7/Lower Caves | Discovered new exit (range 8) 3676 | -7/Lower Caves | Identified exit to Zion 3677 | -7/Lower Caves | Entered Zion 3732 | -7/Zion | Learned location of 1 exit from Factory 3746 | -7/Zion | Learned location of Armory (-4) 3897 | -7/Zion | Build established: Mutant 3907 | -7/Zion | Met Imprinter 3916 | -7/Zion | Imprinted 3918 | -7/Zion | Declared Zion's savior 4080 | -7/Zion | Discovered new exit (range 11) 4260 | -7/Zion | Identified exit to Proximity Caves 4274 | -7/Zion | Entered Proximity Caves 4274 | -6/Proximity Caves | Accompanied by 4 allies 4539 | -6/Proximity Caves | Build established: Scavenger-Mutant 4691 | -6/Proximity Caves | System corruption reached 10% 4918 | -6/Proximity Caves | Discovered exit to Factory (range 8) 4985 | -6/Proximity Caves | Lost 3 allies 4994 | -6/Proximity Caves | Learned Factory security intel 4999 | -6/Proximity Caves | Entered Factory 4999 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 5000 | -6/Factory | Identified exit to Factory 5472 | -6/Factory | Discovered exit to Factory (range 9) 5570 | -6/Factory | Entered another Factory area 5570 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5571 | -5/Factory | Identified exit to Upper Caves 5571 | -5/Factory | Identified exit to Extension 5643 | -5/Factory | Allied Derelicts emerged from ambush trap array 5713 | -5/Factory | Build established: Scavenger-Gunner 5714 | -5/Factory | Retrieved Zion intel report: Unaware Schematics 5732 | -5/Factory | Discovered exit to Extension (range 6) 5734 | -5/Factory | Entered Extension 5735 | -5/Extension | Loaded intel: 21 trap records 5944 | -5/Extension | Spotted B-75 Beast 6087 | -5/Extension | Zion Heavy squad teleported in 6407 | -5/Extension | Zion Infowar Resupply teleported in 6453 | -5/Extension | Energy Cycler disabled 6453 | -5/Extension | Rescued a captive Derelict 6454 | -5/Extension | Rescued a captive Derelict 6454 | -5/Extension | Rescued a captive Derelict 6454 | -5/Extension | Rescued a captive Derelict 6455 | -5/Extension | Rescued a captive Derelict 6455 | -5/Extension | Rescued a captive Derelict 6455 | -5/Extension | Rescued a captive Derelict 6456 | -5/Extension | Rescued a captive Derelict 6457 | -5/Extension | Rescued a captive Derelict 6461 | -5/Extension | Rescued a captive Derelict 6484 | -5/Extension | Lost 4 allies 6596 | -5/Extension | Spotted B-75 Beast 6687 | -5/Extension | Rescued A7 6694 | -5/Extension | Allies destroyed B-75 Beast 6696 | -5/Extension | Allies destroyed B-75 Beast 6720 | -5/Extension | Lost 9 parts (1p4n2u2w) 6763 | -5/Extension | Discovered new exit (range 16) 6785 | -5/Extension | Identified exit to Factory 6788 | -5/Extension | System corruption reached 10% 6790 | -5/Extension | Entered Factory 6790 | -4/Factory | Accompanied by 1 ally (A7) 6790 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 7000 | -4/Factory | Lost 3 parts (1p1u1w) 7161 | -4/Factory | System corruption reached 10% 7735 | -4/Factory | Lost 5 parts (3u2w) 8023 | -4/Factory | Self-destructed Last Messages --------------- KE Penetrator destroyed. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. Slug penetrates Earth. Slug penetrates Garrison Access. Slug penetrates H-77 Assassin. H-77 Assassin suffers critical hit (Destroy). Destroyed Myomer Leg. Penetrated by Slug. Slug penetrates Wall. U-05 Engineer lays Concrete. Slug penetrates Earth. K-01 Serf collects debris. Penetrated by Slug. Imp. Heavy Armor Plating destroyed. Slug penetrates Wall. Slug penetrates Earth. K-01 Serf collects debris. U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ??#"""""""###?#** = # """ """?? | | ?## " ###=###### ######### # "" "" ? | | ?#" " # != !#??# #???????# # " "" | | ?#" ""##= ! #??# #???????# # % | | ?#" " =! !! #??# #???????# + % | | ?#" """# !! #??# #???????# # | | # " %% # #??#*#???????# ^^^# | | ?#"""""""""####+######+#########^^ ^ # | | ?## # # # | | ? " " """ # k # """"""" """" | | ### """" """ # # | | ??# """" """ # + | | ??# """" # # | | ??# """" # # u =% | | ??# """" # # | | ??# ; # u | | ??##############;;;;;; ;;##### | | ????????????? ; = # k % | | ??????????????# ; # % = = | | ??????????????# ; "# !% | | ??????????????? ; " % | | ????????????????# %k | | ????????????????# = | | ?????????????????#### ;;; ; | | ??????????????????????? ; = p ** | | ????????????????????????#@ h ** =| | | ????????????????????????#"" h | | | ????????????????????????#"" | | ????????????????????????#G """ """ | | ????????????????"""?"""?#"" """ """ ###+## | | ????????????????"""?"""?#""^ """ """ #?? | | ????????????????"""?"""?# #??? | | ????????????????????????# """ """ #???? | | ????????????????"""?????+ / [ """ """ #????? | | ????????????????"""?""??# """ ""? #????? | | ????????????????"""?"""?+ ?? #????? | | ?????????????????????S"?###+#### """ "?? #????? | | ????????????????????"""????????# """ "?? #????? | | ????????????????????"""????????# """ "??? #????? | | ???????????????????????????????# ???? #????? | | ???????????????????????????????# ? ???? #????? | | ???????????????????????????????? ? ???? ??????? | | ???????????????????????????????? ??? ???????????? | | ????????????????????????????????##???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 97 Energy Generation 49 Energy Capacity 515 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 2 Jamming Range 14 Armor Coverage 600 Resistance: EM 15 Utility Shielding 66 Weapon Shielding 66 Evasion (%) 55 Targeting Accuracy 6 Launcher Accuracy 20 Target Analysis 8 Core Analysis 6 Recoil Reduction 5 Kinecelleration 30 Item Schematics ----------------- Gravmag Array | -6/Factory | Scanalyzed Robot Schematics ------------------ B-60 Warrior | -5/Factory | Z-intel K-01 Serf | -5/Factory | Z-intel E-15 Imp | -5/Factory | Z-intel Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Prison Break Challenges ------------ None Game ------ Seed ArcElectrostormJets Manual? 0 Play Time 01:47:44 Cumulative 27.0 hours Start 2025.06.07 @ 00:51:40 End 2025.06.07 @ 02:39:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 65 Rogue 56 Adventurer 9 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 30 Achievement% 28 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 31f7cade-bb41-415b-a02d-d65bbb92428a