Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.19 @ 19:16:16 Player: the Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (28) 140 Value Destroyed (544) 544 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2404 Bonus ------- None Cogmind --------- Core Integrity 550/550 Matter 300/300 Energy 165/165 System Corruption 2% Temperature Cool (0) Movement Treading (225) Ox1 Location -8/Materials Parts ------- > --- POWER (2) -------- Light Ion Engine Light Deuterium Engine > --- PROPULSION (3) --- Advanced Treads Advanced Treads Advanced Treads > --- UTILITY (3) ------ Cooling System Huge Storage Unit Seismic Detector > --- WEAPON (3) ------- Medium Laser Medium Laser Beam Cannon > --- INVENTORY (25) --- Light Treads Armored Treads Advanced Treads Advanced Treads Advanced Treads Advanced Treads Advanced Treads Advanced Treads Cooling System Large Storage Unit Improved Terrain Scanner Light Armor Plating Hardened Light Armor Plating Hardened Medium Armor Plating System Shield Subdweller Laser Assault Rifle Light Cannon Subdweller Shrapnel Launcher Mining Laser Peak State ------------ > --- POWER ------------ Light Ion Engine Light Deuterium Engine > --- PROPULSION ------- Advanced Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Cooling System Huge Storage Unit Seismic Detector > --- WEAPON ----------- Medium Laser Medium Laser Heavy Particle Gun > --- INVENTORY -------- Light Ion Engine Advanced Treads Advanced Treads Advanced Treads Advanced Treads Advanced Treads Advanced Treads Cooling System Large Storage Unit Improved Terrain Scanner Light Armor Plating Light Armor Plating Subdweller Laser Assault Rifle Light Cannon Subdweller Shrapnel Launcher Mining Laser [Rating: 26] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Protection Light Armor Plating Weapon Beam Cannon Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Special Weapon Mining Laser Build | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Slots Evolved 4 | . . . 4 Power 1 | . . . 1 Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon 1 | . . . 1 Parts Attached 30 | 7 12 2 9 Power 4 | 1 1 . 2 Engine 4 | 1 1 . 2 Core . | . . . . Reactor . | . . . . Propulsion 6 | 2 1 . 3 Treads 6 | 2 1 . 3 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 8 | 2 2 2 2 Device 3 | 1 . 1 1 Storage 4 | 1 2 . 1 Processor . | . . . . Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 12 | 2 8 . 2 Energy Gun 5 | . 3 . 2 Energy Cannon 1 | . 1 . . Ballistic Gun 4 | 2 2 . . Ballistic Cannon 1 | . 1 . . Launcher . | . . . . Special Weapon 1 | . 1 . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . 1 . 1 Parts Lost 1 | . 1 . . Power 1 | . 1 . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Highest Loss Streak 1 | . 1 . . To Critical Strikes . | . . . . Average Backups 11 | 3 10 15 16 Power . | . . . . Propulsion 2 | . 2 3 5 Utility 4 | . 4 5 4 Weapon 4 | 1 3 7 5 Tool/Special . | . . . . Unused Backups 22 | . 5 1 16 Power . | . . . . Propulsion 11 | . 2 . 9 Utility 6 | . 3 . 3 Weapon 5 | . . 1 4 Tool/Special . | . . . . Average Slot Usage (%) 98 | . 98 100 95 Engine 13 | . 12 14 14 Treads 27 | . 28 28 26 Device 13 | . 14 10 17 Storage 13 | . 14 14 9 Protection 1 | . . 3 . Energy Gun 6 | . 4 3 17 Energy Cannon 10 | . 10 12 9 Ballistic Gun 7 | . 12 . . Ballistic Cannon 3 | . . 12 . Peak Build Rating 26 | 7 13 13 26 Average Rating 10 | 6 8 10 20 On Entrance 7 | . 7 13 9 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 98 | 12 30 32 98 Greatest Support 66 | 40 40 40 66 Greatest Overweight (x) 1 | . . . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 25 | 8 15 15 25 Average Capacity 13 | 7 11 15 19 Most Carried 21 | 7 15 15 21 Average Carried 12 | 3 11 14 16 Final Capacity 25 | 8 15 15 25 Final Carried 20 | 7 15 15 20 Class Distribution -------------------- 86% | Mutant 13% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Gunner | -8/Materials Resources | -11 -10 -10 -8 ----------- Run | Yrd Mat Sub Mat Matter Collected 955 | 292 319 128 216 Remotely . | . . . . Salvage Created 1126 | 159 590 129 248 Parts 64 | 15 28 12 9 Haulers Intercepted 2 | . 2 . . Recyclers Shooed 3 | . 1 . 2 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 3 | . . 3 . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Combat Hostiles Destroyed 13 | . 9 3 1 Guns 10 | . 8 2 . Cannons 3 | . 1 1 1 Classes Destroyed 10 | 2 4 1 3 Worker 1 | . . . 1 Builder 1 | . . . 1 Tunneler 3 | 3 . . . Hauler 2 | . 2 . . Recycler 6 | 1 3 . 2 Watcher 2 | . 2 . . Swarmer 3 | . 3 . . Grunt 6 | . 6 . . Sentry 1 | . . . 1 Subdweller 3 | . . 3 . Best Kill Streak 3 | 3 3 2 2 Combat Bots Only 3 | . 3 2 1 Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Hostile Shots Fired 61 | . 46 11 4 Missed 20 | . 13 5 2 Hits 41 | . 33 6 2 Projectile 41 | . 33 6 2 AOE 1 | . . 1 . Damage Taken 591 | . 378 183 30 Core 71 | . 45 26 . Absorbed by Shields . | . . . . Regen/Repaired (Parts) 133 | . 133 . . Core Remaining (%) 85 | 100 . 71 . Volleys Fired 92 | 9 64 10 9 Largest 3 | 2 2 2 3 Hottest 160 | 40 100 90 160 Shots Fired 186 | 18 121 20 27 Gun 132 | 18 88 8 18 Cannon 47 | . 26 12 9 Launcher . | . . . . Special 7 | . 7 . . Kinetic 112 | 18 88 6 . Thermal 66 | . 33 6 27 Explosive . | . . . . Electromagnetic 8 | . . 8 . Robot Hit Streak 12 | 6 11 12 7 Robot Miss Streak 3 | 1 3 1 2 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 116 | 12 68 17 19 Core Hits 46 | 5 24 9 8 Critical Kills . | . . . . Critical Parts Destroyed 3 | . 3 . . Critical Strikes 5 | . 3 . 2 Burn 2 | . . . 2 Destroy 3 | . 3 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1588 | 130 902 295 261 Guns 1035 | 130 606 125 174 Cannons 518 | . 261 170 87 Explosions . | . . . . Melee . | . . . . Ramming 35 | . 35 . . Kinetic 804 | 130 606 68 . Thermal 624 | . 261 102 261 Explosive . | . . . . Electromagnetic 125 | . . 125 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . . . 2 Average Corruption 2 | . . . 2 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 1 | . . . 1 Data Loss (minor) 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 4 | . . . 4 Projectiles 4 | . . . 4 Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 7 | . 7 . . Targets Rammed 8 | . 8 . . Kicked . | . . . . Crushed 1 | . 1 . . Highest Temperature 147 | . 147 . 66 Average Temperature 40 | . 44 . 21 Received Heat Transfer 186 | . 153 24 9 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 8 | . 4 . 4 Heat Transferred 1628 | . 555 222 851 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 . 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 67 | 15 67 . 30 Initial . | . . . . Average 11 | 1 15 . 3 Influence Increases 471 | 20 387 . 64 Destroy 0b10 Robot/C 200 | . 180 . 20 Destroy 0b10 Robot/NC 75 | 20 35 . 20 Destroy Leader 58 | . 48 . 10 Successful Hack 44 | . 31 . 13 Select Force Hacks 60 | . 60 . . Disable Machine 30 | . 30 . . Destroy Structure 4 | . 3 . 1 Influence Decreases 448 | 20 387 . 41 Time Decay 438 | 20 377 . 41 Lost Part 10 | . 10 . . Squads Dispatched 3 | . 3 . . Investigation 3 | . 3 . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 23 | . 16 6 1 Peak Tracking Total 4 | . 4 2 1 Tactical Retreats . | . . . . Traps | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Traps Triggered 3 | . 3 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -8 ---------- Run | Yrd Mat Sub Mat Machines Disabled 2 | . 2 . . Max in Single Turn 1 | . 1 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Machines Accessed 11 | . 10 . 1 Terminals 8 | . 7 . 1 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 32 | . 30 . 2 Successful 22 | . 20 . 2 Failed 10 | . 10 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 19 | . 17 . 2 Terminals 22 | . 20 . 2 Fabricators . | . . . . Repair Stations 4 | . 4 . . Recycling Units 6 | . 6 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 6 | . 5 . 1 Prototype ID Bank 2 | . 2 . . Branch Access Points 1 | . . . 1 Locate Traps 2 | . 2 . . Registered Components 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 4 | . 4 . . Scan Component 2 | . 2 . . Repair 2 | . 2 . . Recycling Unit Hacks 2 | . 2 . . Retrieve Components 2 | . 2 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 10 | . 9 . 1 Terminals 8 | . 7 . 1 Botnet 3 | . 2 . 1 Skim 5 | . 5 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Tunnel 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 9 | . 9 . . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired 2 | . 2 . . Time 52 | . 52 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 15 | . 15 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -8 ------------ Run | Yrd Mat Sub Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Active Infowar (turns) 2282 | 144 1413 394 331 Terrain 263 | . . 263 . Seismic 2019 | 144 1413 131 331 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -8 ------------- Run | Yrd Mat Sub Mat Turns Passed 2493 | 184 1413 555 341 Spaces Moved 1078 | 90 688 144 156 Core 1 | 1 . . . Treads 1077 | 89 688 144 156 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 145 Average Speed 161 | 158 160 160 173 Slowest Speed 225 | 160 160 160 225 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 30 | 4 98 10 11 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 2 | . 2 . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 1 | . 1 . . Terrain Destroyed 2 | . 2 . . Melee . | . . . . Projectile 2 | . 2 . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Total 1636 | 112 867 447 210 Wait 344 | . 57 277 10 Move 1075 | 89 687 143 156 Hop . | . . . . Pick Up 40 | 7 17 4 12 Fast Attach 14 | 7 5 . 2 Attach 8 | . 3 2 3 Detach . | . . . . Swap 29 | . 14 7 8 Drop 26 | . 12 4 10 Fire 92 | 9 64 10 9 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 8 | . 8 . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Subcaves -8/Materials History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 185 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 463 | -10/Materials | Discovered new exit (range 12) 588 | -10/Materials | Discovered new exit (range 8) 800 | -10/Materials | Discovered new exit (range 15) 1393 | -10/Materials | Repaired Lgt. Treads? 1424 | -10/Materials | Discovered new exit (range 11) 1473 | -10/Materials | Repaired Lgt. Treads 1502 | -10/Materials | Learned Storage emergency access door positions 1583 | -10/Materials | Learned Storage emergency access door positions 1586 | -10/Materials | Discovered new exit (range 3) 1598 | -10/Materials | Entered Subcaves 2134 | -10/Subcaves | Discovered new exit (range 10) 2153 | -10/Subcaves | Entered Materials 2153 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 2465 | -8/Materials | Build established: Gunner 2494 | -8/Materials | Self-destructed Last Messages --------------- 02405_ Acquired Hrd. Medium Armor Plating. 02406_ Dropped Lgt. Armor Plating. 02451_ Atomic Centrifuge disabled. 02454_ Heat Sink melted. 02454_ Imp. Ion Engine melted. 02454_ Y-45 Defender destroyed. 02462_ Acquired Hrd. Light Armor Plating. 02469_ Acquired System Shield. 02475_ Acquired 53 matter. 02479_ Acquired Lgt. Treads. 02485_ Dropped Lgt. Ion Engine. 02494_ Connecting with Terminal... 02494_ Current location identified: Materials >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 0 systems. Awaiting botnet instructions. >>Access(Branch) No branch access points found. 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"" # #??????????????? | | ??????# # #??????????????? | | ??????# # #??????????????? | | ??????# @ u# +??????????????? | | ??????# "T" + #????????????### | | ??????# """ # #????????????# | | ??????########## ###########??# | | ???????# #??# | | ???????# #??# | | ??????####+#########/##### #??# | | ??????# #?# ## #??# | | ??????# [#?# ## ###### | | ??????# #?#] """ ## | | ??????# [ #?# """ ## ###### | | ??????# [! #?# """ #####????? | | ??????# !! #?# #????????? | | ??????# #?########????????? | | ??????# #?????????????????? | | ??????# ! #?????????????????? | | ??????##########?????????????????? | | ?????????????????????????????????? | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 19 Energy Capacity 165 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 32% | -10/Materials Lgt. Treads | 72% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArmoredQuantumRefractor Manual? 0 Play Time 00:14:44 Cumulative 513.0 hours Start 2026.01.19 @ 19:03:06 End 2026.01.19 @ 19:16:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 306 Rogue 306 Adventurer 0 Explorer 0 Win Type - Total 13 Types 8/0/2/0/0/0/1/2/0/0 Lore% 84 Gallery% 83 Achievement% 66 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 735db3b3-9c21-4870-841b-666e12dc5e79