Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.09.30 @ 20:24:32 Player: User Result: Destroyed by C-40 Crusher with Compactor Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (26) 130 Value Destroyed (791) 791 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 3881 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 0/700 Matter 250/300 Energy 100/100 System Corruption 1% Temperature Cool (1) Movement Hovering (50) Location -7/Waste Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (3) --- Aerolev Unit Field Propulsion Drive > --- UTILITY (5) ------ Improved Heat Sink Advanced ECM Suite Weapon Shielding > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Improved Heat Sink Advanced Targeting Computer Improved EM Pulse Cannon Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Aerolev Unit Aerolev Unit Gravmag System > --- UTILITY ---------- Improved Heat Sink Coolant Injector Energy Filter Advanced ECM Suite Weapon Shielding > --- WEAPON ----------- Force Rifle Remote Datajack > --- INVENTORY -------- Improved Heat Sink Advanced Targeting Computer Shock Rifle Improved EM Pulse Cannon [Rating: 47] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Xenon Bombardment Thruster Leg Aluminum Leg Hover Unit Aerolev Unit Flight Unit Xenon Bombardment Thruster Utility Weapon Shielding Device Advanced Weight Redist. System Storage Small Storage Unit Protection Weapon Shielding Weapon EM Shotgun Energy Gun EM Shotgun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Special Weapon Remote Datajack Build | -11 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Was Slots Evolved 6 | . . 2 . 2 2 . Power 2 | . . . . 1 1 . Propulsion 1 | . . . . . 1 . Utility 3 | . . 2 . 1 . . Weapon . | . . . . . . . Parts Attached 66 | . 2 14 . 11 35 4 Power 13 | . . 4 . 2 7 . Engine 10 | . . 4 . 2 4 . Core 3 | . . . . . 3 . Reactor . | . . . . . . . Propulsion 13 | . . 2 . 2 8 1 Treads . | . . . . . . . Leg 1 | . . . . . 1 . Wheel . | . . . . . . . Hover 3 | . . . . . 3 . Flight 9 | . . 2 . 2 4 1 Utility 20 | . 2 4 . 4 9 1 Device 13 | . 1 4 . 1 6 1 Storage . | . . . . . . . Processor . | . . . . . . . Hackware . | . . . . . . . Protection 7 | . 1 . . 3 3 . Artifact . | . . . . . . . Weapon 20 | . . 4 . 3 11 2 Energy Gun 11 | . . 1 . 3 6 1 Energy Cannon 1 | . . . . . 1 . Ballistic Gun 3 | . . 3 . . . . Ballistic Cannon 3 | . . . . . 3 . Launcher . | . . . . . . . Special Weapon 2 | . . . . . 1 1 Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . . . 3 . Parts Lost 32 | . . 9 1 . 19 3 Power 9 | . . 2 . . 6 1 Propulsion 4 | . . . . . 4 . Utility 9 | . . 4 . . 4 1 Weapon 10 | . . 3 1 . 5 1 Highest Loss Streak 11 | . . 9 1 . 11 1 Average Slot Usage (%) 64 | . 5 50 55 88 66 77 Engine 11 | . . 9 11 18 12 10 Leg 1 | . . . . . 2 . Hover 3 | . . . . . 2 17 Flight 4 | . . . 22 18 5 1 Device 22 | . 2 24 22 22 21 28 Protection 8 | . 2 9 . 12 9 7 Energy Gun 6 | . . 3 . 17 6 7 Energy Cannon 1 | . . . . . 2 . Naked Turns 37 | . 37 . . . . . Heaviest Build 34 | . 2 9 6 22 34 31 Greatest Support 39 | 3 3 21 17 26 39 33 Greatest Overweight (x) 5 | . . 2 . . 5 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 6 | 6 4 4 4 4 4 4 Average Capacity 4 | 5 4 4 4 4 4 4 Most Carried 6 | 6 2 4 2 4 4 4 Average Carried 2 | 4 . 3 2 2 2 3 Final Capacity 4 | 4 4 4 4 4 4 4 Final Carried 4 | . . 2 2 4 3 3 Class Distribution -------------------- 82% | Mutant 17% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/Waste Resources | -11 -10 -9 -9 -8 -7 -7 ----------- Run | Scr Mat Mat Min Mat Fac Was Matter Collected 867 | 197 . 178 . . 492 . Remotely . | . . . . . . . Salvage Created 876 | . . 281 . . 595 . Parts 58 | . . 30 . . 28 . Haulers Intercepted 1 | . . . . . 1 . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Was Combat Hostiles Destroyed 25 | . . 12 . . 13 . Melee 2 | . . 2 . . . . Guns 16 | . . 10 . . 6 . Cannons 5 | . . . . . 5 . Classes Destroyed 6 | . . 2 . . 4 . Hauler 1 | . . . . . 1 . Swarmer 13 | . . 10 . . 3 . Grunt 5 | . . . . . 5 . Sentry 4 | . . 2 . . 2 . Hunter 1 | . . . . . 1 . Programmer 2 | . . . . . 2 . Best Kill Streak 8 | . . 8 . . 3 . Combat Bots Only 8 | . . 8 . . 3 . Max Kills in Single Turn 1 | . . 1 . . 1 . Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee 1 | . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -------- Run | Scr Mat Mat Min Mat Fac Was Damage Taken 2898 | . . 867 65 . 1817 149 Core 1102 | . . 373 . . 672 57 Absorbed by Shields . | . . . . . . . Core Remaining (%) 76 | 100 100 . 6 100 . . Volleys Fired 133 | . . 37 . . 66 30 Largest 2 | . . 1 . . 2 1 Hottest 119 | . . 40 . . 119 80 Shots Fired 160 | . . 37 . . 93 30 Gun 124 | . . 37 . . 57 30 Cannon 35 | . . . . . 35 . Launcher . | . . . . . . . Special 1 | . . . . . 1 . Kinetic 57 | . . 31 . . 26 . Thermal 43 | . . . . . 13 30 Explosive . | . . . . . . . Electromagnetic 59 | . . 6 . . 53 . Robot Hit Streak 17 | . . 9 . . 17 11 Robot Miss Streak 3 | . . 2 . . 3 2 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 126 | . . 31 . . 73 22 Core Hits 60 | . . 21 . . 33 6 Critical Hits 1 | . . . . . . 1 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2159 | . . 338 . . 1174 647 Guns 1568 | . . 301 . . 620 647 Cannons 545 | . . . . . 545 . Explosions . | . . . . . . . Melee . | . . . . . . . Ramming 46 | . . 37 . . 9 . Kinetic 647 | . . 232 . . 415 . Thermal 906 | . . . . . 259 647 Explosive . | . . . . . . . Electromagnetic 560 | . . 69 . . 491 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 1 | . . . . . 1 1 Average Corruption 1 | . . . . . 1 1 Corruption Purged . | . . . . . . . Effects 1 | . . . . . . 1 Energy Discharges 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 15 | . . . . . 15 . Projectiles 15 | . . . . . 15 . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 19 | . . 16 . . 3 . Shots . | . . . . . . . Rammed 16 | . . 12 . . 4 . Targets Rammed 16 | . . 12 . . 4 . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 484 | . . 7 . . 484 171 Average Temperature 100 | . . 6 . . 124 50 Received Heat Transfer 624 | . . 126 18 . 480 . Effects 9 | . . . . . 9 . Shutdowns 4 | . . . . . 4 . Energy Bleed 2 | . . . . . 2 . Interference 3 | . . . . . 3 . Siege Activations . | . . . . . . . Robots Corrupted 2 | . . . . . 2 . Combat Hostiles 2 | . . . . . 2 . Parts Fried 3 | . . . . . 3 . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . . . . . 2 . Heat Transferred 1532 | . . . . . 533 999 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Was Peak Influence 335 | . . 335 130 50 189 18 Initial 130 | . . . 130 46 22 18 Average 83 | . . 150 121 46 85 5 Maximum Alert Level 1 | . . 1 . . . . Low Security (%) 93 | 100 100 68 100 100 100 100 Level 1 6 | . . 31 . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 9 | . . . . . 9 . Investigation 4 | . . . . . 4 . Extermination 1 | . . . . . 1 . Reinforcement 1 | . . . . . 1 . Assault . | . . . . . . . Garrison 3 | . . . . . 3 . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced 1 | . . . . . 1 . Stealth | -11 -10 -9 -9 -8 -7 -7 --------- Run | Scr Mat Mat Min Mat Fac Was Distress Signals 2 | . . 2 . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 53 | . . 20 5 . 15 13 Peak Tracking Total 8 | . . 8 5 . 4 6 Tactical Retreats 7 | . . 2 . . 2 3 Traps | -11 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Was Traps Triggered 1 | . . . . . 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 ---------- Run | Scr Mat Mat Min Mat Fac Was Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Garrison Access 1 | . . . . . 1 . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 --------- Run | Scr Mat Mat Min Mat Fac Was Machines Accessed 10 | . . 1 . 2 7 . Terminals 6 | . . 1 . 2 3 . Fabricators . | . . . . . . . Repair Stations 1 | . . . . . 1 . Recycling Units 2 | . . . . . 2 . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Total Hacks 27 | . . 4 . 3 20 . Successful 13 | . . 1 . 2 10 . Failed 14 | . . 3 . 1 10 . Catastrophic 2 | . . . . 1 1 . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 15 | . . 4 . 3 8 . Fabricators . | . . . . . . . Repair Stations 5 | . . . . . 5 . Recycling Units 5 | . . . . . 5 . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . . 2 . Terminal Hacks 7 | . . 1 . 2 4 . Record 4 | . . . . . 4 . Emergency Access Points 2 | . . . . 2 . . Alert Level 1 | . . 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 3 | . . . . . 3 . Scan Component 2 | . . . . . 2 . Repair 1 | . . . . . 1 . Recycling Unit Hacks 2 | . . . . . 2 . Report Inventory 2 | . . . . . 2 . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . Seal Access 1 | . . . . . 1 . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 7 | . . 1 . 1 5 . Full Trace Events 5 | . . . . 1 4 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . . . 1 . Time 26 | . . . . . 26 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 ------------ Run | Scr Mat Mat Min Mat Fac Was Used RIF Installer . | . . . . . . . Robots Hacked 1 | . . . . . 1 . Non-combat 1 | . . . . . 1 . Combat . | . . . . . . . Robot Hacks Applied 1 | . . . . . 1 . parse_system 1 | . . . . . 1 . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -------- Run | Scr Mat Mat Min Mat Fac Was Total Allies 1 | . . . . . . 1 Largest Group 1 | . . . . . . 1 Highest-Rated Group 31 | . . . . . . 31 Highest-Rated Ally 31 | . . . . . . 31 Total Orders . | . . . . . . . Ally Attacks 7 | . . . . . . 7 Total Damage 125 | . . . . . . 125 Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Was Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 ------------- Run | Scr Mat Mat Min Mat Fac Was Turns Passed 1829 | 5 48 371 9 127 1033 236 Spaces Moved 1685 | 1 87 346 24 177 827 223 Core 485 | 1 87 309 . . 88 . Treads . | . . . . . . . Legs 182 | . . . . . 182 . Wheels . | . . . . . . . Hover 460 | . . . . . 237 223 Flight 558 | . . 37 24 177 320 . Fastest Speed 34 | 50 50 37 37 37 34 45 Average Speed 66 | 50 50 50 37 37 81 66 Slowest Speed 300 | 50 50 150 37 37 300 110 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 2 | . . . 1 . 1 . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 24 | 2 24 28 8 16 14 80 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed . | . . . . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 --------- Run | Scr Mat Mat Min Mat Fac Was Total 2248 | 10 90 510 22 240 1094 282 Wait 256 | . . 85 . 32 121 18 Move 1677 | . 86 345 22 176 825 223 Hop 1 | . . . . . 1 . Pick Up 67 | . 2 16 . 14 31 4 Fast Attach . | . . . . . . . Attach 51 | . 2 13 . 7 28 1 Detach 1 | . . . . . 1 . Swap 15 | . . 1 . 4 7 3 Drop 31 | 10 . 1 . 7 10 3 Fire 133 | . . 37 . . 66 30 Melee . | . . . . . . . Ram 16 | . . 12 . . 4 . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -7/Waste (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 0) 6 | -11/Scrapyard | Entered Materials 51 | -10/Materials | Discovered new exit (range 6) 54 | -10/Materials | Entered another Materials area 54 | -9/Materials | Evolved 2 slots: Utility x2 305 | -9/Materials | Build established: Mutant 348 | -9/Materials | Core integrity fell below 50% 377 | -9/Materials | Destroyed 8 combat bots 380 | -9/Materials | Core integrity fell below 20% 398 | -9/Materials | Lost 9 parts (2p4u3w) 418 | -9/Materials | Discovered new exit (range 16) 425 | -9/Materials | Entered Mines 428 | -9/Mines | Discovered new exit (range 16) 430 | -9/Mines | Learned 2 Materials zone layouts 434 | -9/Mines | Entered Materials 434 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 546 | -8/Materials | Discovered new exit (range 10) 561 | -8/Materials | Entered Factory 561 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 647 | -7/Factory | Repaired Broken Adv. Weight Redist. System 821 | -7/Factory | Garrison activated, responded to threat 874 | -7/Factory | Lost 6 parts (1p3n2w) 944 | -7/Factory | Core integrity fell below 50% 957 | -7/Factory | Core integrity fell below 20% 981 | -7/Factory | Lost 11 parts (5p4u2w) 1590 | -7/Factory | Discovered new exit (range 16) 1594 | -7/Factory | Sucked down chute 1594 | -7/Factory | Entered Waste 1595 | -7/Waste | Met a frightened Derelict 1615 | -7/Waste | Spotted C-40 Crusher 1647 | -7/Waste | Spotted C-40 Crusher 1655 | -7/Waste | Spotted C-40 Crusher 1657 | -7/Waste | Spotted C-40 Crusher 1657 | -7/Waste | Spotted C-40 Crusher 1660 | -7/Waste | Spotted C-40 Crusher 1675 | -7/Waste | Discovered new exit (range 13) 1686 | -7/Waste | Build established: Scavenger-Mutant 1705 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 1782 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 1830 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 1830 | -7/Waste | Destroyed by C-40 Crusher with Compactor Last Messages --------------- 01625_ Dropped Cloaking Device. 01625_ Acquired Adv. ECM Suite. 01646_ Dropped Shock Rifle. 01649_ 54 Matter crushed. 01649_ Carbon-fiber Leg crushed. 01649_ Imp. Heat Sink crushed. 01656_ Imp. EM Shotgun crushed. 01672_ Acquired Field Propulsion Drive. 01675_ EXIT=FOUND 01705_ Lgt. Deuterium Engine crushed. 01705_ Remote Datajack crushed. 01705_ Gravmag System crushed. 01719_ Remote Datajack crushed. 01782_ Energy Filter crushed. 01782_ Aerolev Unit crushed. 01816_ System corrupted: Energy discharge (-36). 01824_ C-40 Crusher suffers critical hit. 01830_ Force Rifle crushed. 01830_ Lgt. Angular Momentum Engine crushed. 01830_ Coolant Injector crushed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????#####???????######??????????????????????? | | ???????# ???????# #??????????????????????? | | ???????# ???????# #?????########?????????? | | #??????# #??????# #???? #????????? | | #??????# #??????# #??? #????????? | | #??????# ######## #### #????????? | | #??????# #????????? | | #??????# #????????? | | #??????# ! < #????????? | | #??????# #????????? | | #??????# ######## #### ! #????????? | | #??????# #??????# #???? #????????? | | #??????# #??????# #????? #????????? | | #??????# #??????# #??????#######?????????? | | ######## ######## ###????????????????????? | | #????????????????????? | | #????????????????????? | | CC #????????????????????? | | CCCC #????????????????????? | | ######## ######## CC###????????????????????? | | #??????# #??????# CC #??????????????????????? | | #??????# #??????# CC@#??????????????????????? | | #??????# #??????# !#??????????????????????? | | ######## ######## ###????????????????????? | | C #????????????????????? | | CC #????????????????????? | | #????????????????????? | | #????????????????????? | | ######## ######## ###????????????????????? | | [ #??????# #??????# #??????????????????????? | | #??????# #??????# #??????????????????????? | | #??????# #??????# #??????????????????????? | | ###????# #??????# #??????????????????????? | | #????######??????######??????????????????????? | | ! [#????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | ! #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #####????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Coolant Potential 65 Energy Generation 34 Energy Capacity 525 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 24 Terrain Scan Density 10 ECM Strength 3 Additional Mass Support 18 Core Shielding 20 Weapon Shielding 33 Evasion (%) 63 Energy Filtering 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EnergyShadingTerrabomb Manual? 0 Play Time 00:32:27 Cumulative 25.4 hours Start 2021.09.30 @ 19:46:21 End 2021.09.30 @ 20:24:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 51 Rogue 51 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 30 Achievement% 21 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 20/Terminus Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7dc72681-9135-4171-a12a-45816a686017