Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.23 @ 15:56:34 Player: Countzero Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (68) 340 Value Destroyed (2104) 2104 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (50) 50 TOTAL SCORE: 3734 Bonus ------- Follower Combat Kills 50 Cogmind --------- Core Integrity 0/400 Matter 500/500 Energy 247/265 System Corruption 8% Temperature Cool (34) Movement Walking (190) Ox1 Location -9/Storage Parts ------- > --- POWER (1) -------- Reinforced Ion Engine > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg Improved Aluminum Leg > --- UTILITY (3) ------ High-capacity Storage Unit High-capacity Matter Pod Light Armor Plating > --- WEAPON (2) ------- Improved Heavy Laser Advanced Beam Cannon > --- INVENTORY (20) --- Improved Ion Engine Cooled Ion Engine Light Treads Light Treads Aluminum Leg High-capacity Storage Unit Visual Processing Unit Salvage Targeting Computer Power Shielding Utility Shielding Light Regenerative Plating Drone Bay (2/2) EM Pulse Gun Particle Gun Mining Claw Katana Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- High-capacity Storage Unit High-capacity Matter Pod Light Armor Plating > --- WEAPON ----------- Improved Heavy Laser Advanced Beam Cannon > --- INVENTORY -------- Improved Ion Engine Cooled Ion Engine Light Treads Light Treads Aluminum Leg High-capacity Storage Unit Visual Processing Unit Salvage Targeting Computer Power Shielding Utility Shielding Light Regenerative Plating Drone Bay EM Pulse Gun Particle Gun Mining Claw Katana [Rating: 21] Favorites ----------- Power Light Nuclear Core Engine Reinforced Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Assault Rifle Energy Gun Heavy EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 1 | . . 1 . Utility 1 | . . 1 . Weapon . | . . . . Parts Attached 32 | 6 8 9 9 Power 3 | 1 1 . 1 Engine 2 | 1 . . 1 Core 1 | . 1 . . Reactor . | . . . . Propulsion 10 | 2 2 5 1 Treads . | . . . . Leg 6 | . . 5 1 Wheel 3 | 2 1 . . Hover 1 | . 1 . . Flight . | . . . . Utility 8 | 1 4 1 2 Device 2 | . 1 1 . Storage 4 | 1 3 . . Processor 1 | . . . 1 Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 11 | 2 1 3 5 Energy Gun 5 | . 1 2 2 Energy Cannon 2 | . . . 2 Ballistic Gun 2 | 2 . . . Ballistic Cannon 1 | . . 1 . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . . 2 Corrupted Parts 1 | . . 1 . System Corruption 1 | . . 1 . Parts Lost 18 | . 3 6 9 Power 2 | . 1 . 1 Propulsion 6 | . 1 3 2 Utility 2 | . . . 2 Weapon 8 | . 1 3 4 Highest Loss Streak 4 | . 1 3 4 To Critical Strikes . | . . . . Average Backups 14 | 1 9 17 17 Power 1 | . . 1 2 Propulsion 2 | . 1 3 3 Utility 6 | . 5 6 6 Weapon 4 | . 3 5 4 Tool/Special . | . . . . Unused Backups 15 | . . 1 14 Power 2 | . . . 2 Propulsion 2 | . . . 2 Utility 6 | . . . 6 Weapon 5 | . . 1 4 Tool/Special . | . . . . Average Slot Usage (%) 97 | . 98 95 98 Engine 3 | . 1 . 7 Core 8 | . 12 10 3 Leg 18 | . . 24 32 Wheel 8 | . 19 4 . Hover 2 | . 6 1 . Device 6 | . 9 10 . Storage 20 | . 18 22 22 Processor 1 | . . . 4 Protection 2 | . . . 6 Energy Gun 9 | . 9 10 9 Energy Cannon 2 | . . . 6 Ballistic Gun 6 | . 18 1 . Ballistic Cannon 3 | . . 9 . Launcher 1 | . . . 4 Peak Build Rating 21 | 6 12 19 21 Average Rating 15 | 3 10 17 19 On Entrance 9 | . 6 12 19 Avg Prop Armor Cover (%) 5 | . 6 4 . Naked Turns . | . . . . Heaviest Build 66 | 11 54 57 66 Greatest Support 36 | 20 20 36 36 Greatest Overweight (x) 17 | . 17 2 2 Average Overweight (x) 2 | . 3 1 1 Largest Inventory Capacity 20 | 8 20 20 20 Average Capacity 19 | 7 18 20 20 Most Carried 20 | 5 16 20 20 Average Carried 14 | 1 9 17 16 Final Capacity 20 | 8 20 20 20 Final Carried 19 | 1 16 19 16 Class Distribution -------------------- 54% | Mutant 34% | Scavenger-Mutant 10% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Sto Matter Collected 1442 | 256 486 404 296 Remotely . | . . . . Salvage Created 2196 | 51 637 1011 497 Parts 151 | 4 39 69 39 Haulers Intercepted 1 | . . . 1 Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Combat Hostiles Destroyed 52 | . 14 24 14 Guns 27 | . 14 11 2 Cannons 15 | . . 12 3 AOE 10 | . . 1 9 Classes Destroyed 10 | 1 6 2 1 Worker 3 | . 1 2 . Hauler 1 | . . . 1 Recycler 2 | 1 . . 1 Mechanic 1 | . 1 . . Operator 2 | . 1 1 . Watcher 7 | . 3 3 1 Swarmer 3 | . 3 . . Grunt 36 | . 11 15 10 Brawler 2 | . . 2 . Sentry 11 | . . 7 4 Best Kill Streak 5 | 1 4 5 5 Combat Bots Only 4 | . 3 4 4 Max Kills in Single Turn 2 | 1 1 2 1 Gunslinging . | . . . . Exploded 1 | . . 1 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Hostile Shots Fired 219 | . 67 73 79 Missed 75 | . 22 26 27 Hits 144 | . 45 47 52 Projectile 144 | . 45 47 52 Critical Strikes 2 | . . . 2 Damage Taken 2326 | . 515 636 1175 Core 519 | . 109 106 304 Absorbed by Shields 17 | . . . 17 Regen/Repaired (Parts) 164 | . 17 64 83 Core Remaining (%) 78 | 100 56 . . Volleys Fired 174 | 3 59 72 40 Largest 2 | 2 2 2 2 Hottest 133 | 40 85 98 133 Shots Fired 323 | 6 117 135 65 Gun 226 | 6 117 68 35 Cannon 79 | . . 67 12 Launcher 18 | . . . 18 Special . | . . . . Kinetic 166 | 6 87 68 5 Thermal 76 | . 30 15 31 Explosive 18 | . . . 18 Electromagnetic 63 | . . 52 11 Robot Hit Streak 13 | 3 9 13 7 Robot Miss Streak 3 | 1 3 3 1 Penetration Max . | . . . . Secondary Targets 3 | . 3 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 202 | 5 67 87 43 Core Hits 101 | 2 35 36 28 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 5 | . . 4 1 Burn 1 | . . . 1 Blast 2 | . . 2 . Corrupt 2 | . . 2 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3990 | 52 862 1699 1377 Guns 2014 | 52 862 753 347 Cannons 1077 | . . 908 169 Explosions 876 | . . 38 838 Melee . | . . . . Ramming 23 | . . . 23 Kinetic 1628 | 52 568 921 87 Thermal 902 | . 294 225 383 Explosive 774 | . . . 774 Electromagnetic 663 | . . 553 110 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 8 | . . 2 8 Average Corruption 3 | . . 1 5 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 39 | . . 9 30 Message Errors 13 | . . 4 9 Matter Fused 7 | . . 3 4 Heat Flow Errors 4 | . . 1 3 Energy Discharges 8 | . . 1 7 Parts Rejected 1 | . . . 1 Data Loss (minor) 2 | . . . 2 Data Loss (major) 3 | . . . 3 Weapon Failures 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 42 | . . 18 24 Projectiles 18 | . . 18 . Explosions 24 | . . . 24 Melee . | . . . . Knockbacks 5 | . . 4 1 Impact . | . . . . Kinetic 5 | . . 4 1 Secondary . | . . . . Self-Inflicted Damage 128 | . . 34 94 Shots 5 | . . 1 4 Rammed . | . . . . Targets Rammed 3 | . . . 3 Kicked 3 | . . . 3 Crushed . | . . . . Highest Temperature 268 | . 204 253 268 Average Temperature 57 | . 59 41 59 Received Heat Transfer 759 | . 213 243 303 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 2 | . . 2 . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . 1 . . Heat Transferred 1950 | . 703 494 753 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . . 1 1 Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Maximum Alert Level 1 | . . 1 1 Low Security (%) 73 | 100 100 83 33 Level 1 26 | . . 16 66 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 343 | 5 85 316 343 Initial 118 | . . . 118 Average 114 | . 22 100 228 Influence Increases 1851 | 5 424 731 691 Destroy 0b10 Robot/C 1080 | . 280 480 320 Destroy 0b10 Robot/NC 80 | 5 30 30 15 Destroy Leader 326 | . 66 166 94 Allied During Kill 20 | . . . 20 Successful Hack 86 | . 32 17 37 Disable Machine 105 | . 15 30 60 Destroy Structure 124 | . 1 8 115 Lose Combat Pursuer 30 | . . . 30 Influence Decreases 1618 | 5 424 451 738 Entered New Map 162 | . . . 162 Time Decay 1280 | 5 404 385 486 Lost Part 160 | . 20 50 90 Purge Threat 16 | . . 16 . Squads Dispatched 18 | . 3 9 6 Investigation 12 | . 3 6 3 Extermination . | . . . . Reinforcement 6 | . . 3 3 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Distress Signals 2 | . . 1 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 75 | . 21 34 20 Peak Tracking Total 4 | . 3 4 3 Tactical Retreats 2 | . 1 . 1 ECM-based Alert Blocks 1 | . 1 . . Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Traps Triggered 3 | . 2 . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Sto Machines Disabled 7 | . 1 2 4 Max in Single Turn 1 | . 1 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Machines Accessed 28 | . 9 11 8 Terminals 21 | . 7 7 7 Fabricators . | . . . . Repair Stations 4 | . 1 2 1 Recycling Units 2 | . 1 1 . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 115 | . 36 49 30 Successful 77 | . 24 36 17 Failed 37 | . 12 12 13 Catastrophic 5 | . 1 . 4 Database Lockouts 1 | . . 1 . Manual 4 | . . . 4 Terminals 78 | . 26 26 26 Fabricators . | . . . . Repair Stations 17 | . 5 8 4 Recycling Units 9 | . 5 4 . Scanalyzers 11 | . . 11 . Garrison Access . | . . . . Terminal Hacks 51 | . 18 19 14 Record 22 | . 8 10 4 Robot Schematic 1 | . . . 1 Robot Analysis 1 | . 1 . . Prototype ID Bank 5 | . 3 2 . Open Door 3 | . . . 3 Branch Access Points 1 | . . . 1 Emergency Access Points 1 | . . 1 . Repair Station Index 1 | . . 1 . Alert Level 6 | . 2 2 2 Unreport Threat 1 | . . 1 . Dispatch Records 3 | . 1 1 1 Maintenance Status 1 | . . . 1 Investigation Status 1 | . 1 . . Registered Components 1 | . 1 . . Zone Layout 3 | . 1 1 1 Fabricator Hacks . | . . . . Repair Station Hacks 11 | . 3 5 3 Scan Component 7 | . 2 3 2 Repair 4 | . 1 2 1 Recycling Unit Hacks 7 | . 3 4 . Recycle Component 2 | . 1 1 . Process 2 | . 1 1 . Report Inventory 2 | . 1 1 . Retrieve Components 1 | . . 1 . Scanalyzer 8 | . . 8 . Insert Component 2 | . . 2 . Analyze 2 | . . 2 . Retrieve Study 4 | . . 4 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 2 | . 1 1 . Used 1 | . 1 . . Hacking Detections 24 | . 7 10 7 Full Trace Events 21 | . 5 9 7 Feedback Events 2 | . . 1 1 Corruption 2 | . . 1 1 Feedback Blocked . | . . . . Robot Schematics Acquired 1 | . . . 1 Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 2 | . . 2 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired 3 | . . 3 . Parts Repaired 4 | . 1 2 1 Time 153 | . 26 76 51 Parts Recycled 2 | . 1 1 . Recycled Matter 13 | . . 13 . Retrieved Matter . | . . . . Retrieved Components 10 | . . 10 . Parts Scanalyzed 2 | . . 2 . Part Schematics Acquired 2 | . . 2 . Parts Damaged 1 | . . 1 . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Total Allies 10 | . . . 10 Largest Group 10 | . . . 10 Highest-Rated Group 88 | . . . 88 Highest-Rated Ally 16 | . . . 16 Total Orders . | . . . . Ally Attacks 11 | . . . 11 Total Damage 67 | . . . 67 Kills 2 | . . . 2 Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Active Infowar (turns) 875 | . 875 . . ECM 875 | . 875 . . Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Sto Turns Passed 3856 | 58 1340 1191 1267 Spaces Moved 1973 | 53 864 494 562 Core 23 | 20 3 . . Treads . | . . . . Legs 916 | . . 354 562 Wheels 1033 | 33 860 140 . Hover 1 | . 1 . . Flight . | . . . . Fastest Speed 50 | 50 80 100 190 Average Speed 158 | 68 131 180 190 Slowest Speed 900 | 80 900 260 260 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered 2 | . . . 2 Exploration Rate (%) 50 | 4 93 52 52 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 131 | . . 6 125 Melee . | . . . . Projectile 5 | . . 4 1 AOE 126 | . . 2 124 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Total 2371 | 68 955 657 691 Wait 132 | . 4 65 63 Move 1970 | 52 863 493 562 Hop . | . . . . Pick Up 50 | 7 21 14 8 Fast Attach . | . . . . Attach 32 | 6 5 10 11 Detach . | . . . . Swap 6 | . 3 3 . Drop . | . . . . Fire 174 | 3 59 72 40 Melee . | . . . . Ram . | . . . . Kick 3 | . . . 3 Crush . | . . . . Escape Stasis 4 | . . . 4 Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 4 exits: [*Mat] / [*Min x2] / *Sto) -9/Storage (discovered 1 exit: Rec) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 59 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 323 | -10/Materials | Discovered new exit (range 4) 515 | -10/Materials | Discovered new exit (range 14) 571 | -10/Materials | Discovered new exit (range 14) 677 | -10/Materials | Discovered new exit (range 15) 966 | -10/Materials | Repaired ECM Suite? 1399 | -10/Materials | Entered another Materials area 1399 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1510 | -9/Materials | Central database locked down 1531 | -9/Materials | Build established: Scavenger-Mutant 1576 | -9/Materials | Discovered new exit (range 10) 1630 | -9/Materials | Lost 3 parts (2n1w) 1774 | -9/Materials | Repaired Imp. Heat Sink 1824 | -9/Materials | Discovered new exit (range 15) 2098 | -9/Materials | Discovered new exit (range 11) 2211 | -9/Materials | Repaired Lgt. Nuclear Core 2307 | -9/Materials | Discovered new exit (range 11) 2590 | -9/Materials | Entered Storage 2727 | -9/Storage | Found Prototype Protection 2950 | -9/Storage | Build established: Mutant 2990 | -9/Storage | Core integrity fell below 50% 3021 | -9/Storage | Crushed by falling debris 3052 | -9/Storage | Lost 4 parts (1p2n1w) 3146 | -9/Storage | Crushed by falling debris 3146 | -9/Storage | Core integrity fell below 20% 3285 | -9/Storage | Repaired Adv. Beam Cannon 3456 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 3613 | -9/Storage | Identified exit to Recycling 3639 | -9/Storage | Learned location of Armory (-3) 3744 | -9/Storage | Build established: Commander-Mutant 3857 | -9/Storage | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- 3 Builders 2 Recyclers Downloaded coordinate data. >>Enumerate(Squads) Retrieving dispatch records... Found 16 active squads: 8x Security 1x Surveillance 1x Patrol 5x Transport 1x Investigation >>Alert(Check) Current Alert Level: 1-F 03816_ ALERT: Suspicious activity at Terminal S003. Dispatching Investigation squad. 03830_ System corrupted: Substantial component data lost. 03850_ Kicked K-01 Serf. 03851_ K-01 Serf sends out distress signal. 03854_ Kicked K-01 Serf out of the way. 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Light Cannon | -9/Materials | Scanalyzed Robot Schematics ------------------ T-07 Excavator | -9/Storage | Hacked Fabricated ------------ Nothing Repaired ---------- ECM Suite | 15% | -10/Materials Imp. Heat Sink | 2% | -9/Materials Lgt. Nuclear Core | 50% | -9/Materials Adv. Beam Cannon | 36% | -9/Storage Studied --------- Hvy. EM Pulse Gun | -9/Materials | Hacked Wheel | -9/Materials | Hacked Imp. Light Cannon | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- A Problem For Future Me DATA ERROR: Steam Global Achievement% Dynamic Key Everything Is Under Control For Emergencies Only Item+ Librarian Organ Harvest Resistances Are Futile Risk Taker The More The Merrier There's More Where That Came From Unlikely Earthworm Challenges ------------ None Game ------ Seed DirectedZeronetStripper Manual? 0 Play Time 01:25:41 Cumulative 2.6 hours Start 2025.10.23 @ 13:35:53 End 2025.10.23 @ 15:56:34 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 3 Achievement% 4 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 16% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 397cf77d-e5df-4127-b073-2c8f913051a7