Cogmind - Beta 10.1 @@@ ROGUE MODE // 2021.06.30 @ 03:19:35 // Winter2019/RPGLIKE Player: Farfid Result: Destroyed by Architect with Modified Quantum Sheargun Performance ------------- Evolutions (9) 4500 Regions Visited (34) 6800 Robots Destroyed (1271) 6355 Value Destroyed (67036) 67036 Prototype IDs (113) 2260 Alien Tech Used (2) 400 Bonus (84153) 84153 TOTAL SCORE: 171504 Bonus ------- Triggered High Security 3000 High Alert Combat Kills 42887 Follower Combat Kills 2125 Network Hubs Disabled 600 Met Imprinter 300 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 13130 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Hacked Protovariant 500 Met Warlord at Research 2000 Scanned by Researcher 500 Acquired SGEMP 2000 Delivered SGEMP 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Hacked MAIN.C 300 Destroyed MAIN.C Shell 5000 Zhirov Destroyed MAIN.C 3000 Met Architect 300 Destroyed A8 300 Friendly Fire -2689 Cogmind --------- Core Integrity 0/1800 Matter 3/450 Energy 1240/1240 System Corruption 1% Temperature Cool (0) Movement Hovering (43) Location -1/Access_0 Parts ------- > --- POWER (2) -------- Zero-point Reactor > --- PROPULSION (4) --- Cooled Antigrav System Cooled Antigrav System Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY (13) ----- Advanced Power Amplifier Experimental Energy Well Experimental Terrain Scanner Experimental Targeting Computer Experimental Target Analyzer Experimental Core Analyzer Recoil Nullifier Advanced Weapon Cycler Advanced Reaction Control System Thermal Barrier AEGIS Remote Shield Long-range Tractor Beam > --- WEAPON (7) ------- Cooled Nova Cannon Helical Railgun Helical Railgun Helical Railgun > --- INVENTORY (6) ---- Protomatter-80 Protomatter-80 Protomatter-41 System Purifier Helical Railgun Peak State ------------ > --- POWER ------------ Zero-point Reactor Zero-point Reactor > --- PROPULSION ------- Cooled Antigrav System Combat Antigrav System Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Advanced Power Amplifier Experimental Energy Well Advanced Salvage Targeting Computer Experimental Targeting Computer Experimental Target Analyzer Experimental Core Analyzer Recoil Nullifier Advanced Kinecellerator Advanced Weapon Cycler Advanced Reaction Control System Thermal Barrier AEGIS Remote Shield Long-range Tractor Beam > --- WEAPON ----------- Cooled Nova Cannon Helical Railgun Helical Railgun Helical Railgun Helical Railgun Helical Railgun Helical Railgun > --- INVENTORY -------- Protomatter Protomatter Protomatter System Purifier Transdimensional Reconstructor Helical Railgun [Rating: 227] Favorites ----------- Power Vortex Chain Reactor Engine F-cell Engine Power Core Light Neutrino Core Reactor Vortex Chain Reactor Propulsion Zionite Glidesys I Treads Advanced Treads Wheel Wheel Hover Unit Zionite Glidesys I Utility Long-range Tractor Beam Device Long-range Tractor Beam Storage Experimental Energy Well Processor Advanced Salvage Targeting Computer Protection Light Regenerative Plating Weapon Helical Railgun Energy Gun Medium Laser Energy Cannon Cooled Plasma Cannon Ballistic Gun Helical Railgun Ballistic Cannon Compact Linear Accelerator Special Weapon Advanced Remote Datajack Impact Weapon Thunder Hammer Piercing Weapon Plasma Lance Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Ac0 Slots Evolved 22 | 3 . . 1 3 2 2 . 3 . . . . 1 . . 2 . . . . . 1 . . . 1 . . . . 1 . 2 . Power 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Propulsion 3 | 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 12 | 1 . . . 1 1 2 . 2 . . . . 1 . . . . . . . . 1 . . . 1 . . . . 1 . 1 . Weapon 6 | 1 . . 1 1 . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . Parts Attached 265 | 5 4 2 2 17 7 8 2 27 . 3 13 11 3 7 3 4 1 5 19 1 . 28 . 6 1 1 2 1 5 19 9 5 40 4 Power 20 | 1 . 1 . 2 . . 1 . . . 1 . . . . 2 1 . 3 . . 3 . . . . . . . . 2 . 2 1 Engine 5 | 1 . 1 . 2 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Core 3 | . . . . . . . . . . . . . . . . . 1 . 2 . . . . . . . . . . . . . . . Reactor 12 | . . . . . . . 1 . . . . . . . . 2 . . 1 . . 3 . . . . . . . . 2 . 2 1 Propulsion 43 | 2 . . . 2 4 1 1 8 . . . 4 . . . . . . 7 . . 2 . . . . . . 4 . 3 2 3 . Treads 6 | . . . . . 4 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 5 | 2 . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 32 | . . . . . . . . 7 . . . 4 . . . . . . 7 . . 2 . . . . . . 4 . 3 2 3 . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 132 | . 2 1 . 5 2 4 . 12 . 2 12 7 3 5 . . . . 7 1 . 12 . 3 1 1 2 1 1 18 3 . 25 2 Device 97 | . 1 . . 1 2 3 . 10 . 2 5 2 2 5 . . . . 6 1 . 9 . 2 . 1 2 1 1 17 1 . 21 2 Storage 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Processor 19 | . 1 . . 1 . 1 . 2 . . 7 . . . . . . . 1 . . 2 . . . . . . . 1 2 . 1 . Hackware . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Protection 13 | . . 1 . 3 . . . . . . . 5 1 . . . . . . . . 1 . 1 1 . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 70 | 2 2 . 2 8 1 3 . 7 . 1 . . . 2 3 2 . 5 2 . . 11 . 3 . . . . . 1 1 3 10 1 Energy Gun 3 | 2 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Energy Cannon 6 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 Ballistic Gun 56 | . 2 . 2 6 1 3 . 7 . 1 . . . 2 3 2 . 5 2 . . 9 . 3 . . . . . 1 1 1 5 . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Impact Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 56 | . . . . 3 . . . 3 . . 5 2 . . . 1 . 1 1 . . 10 . 1 . . 1 . . 10 3 2 13 . Parts Lost 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 97 | . 93 94 98 99 100 98 87 93 100 99 99 99 100 100 100 100 100 99 99 100 100 95 95 94 94 95 94 94 95 94 95 95 98 97 Engine 1 | . 14 14 12 10 8 6 . . . . 1 5 5 5 5 . . . . . . . . . . . . . . . . . . . Reactor 3 | . . . . . . . 5 5 5 5 3 . . . . 6 6 4 3 4 4 3 4 4 4 4 4 4 4 4 4 4 5 6 Treads 1 | . . . . . 5 24 7 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 2 | . 28 28 26 24 21 1 6 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 15 | . . . . . . . . 11 22 22 22 21 21 21 21 19 19 19 18 19 19 18 18 18 18 17 17 17 17 17 16 16 15 15 Device 26 | . 10 4 . . 4 21 26 28 27 27 27 23 26 26 26 24 23 23 23 23 23 25 27 27 27 27 31 33 34 33 33 33 31 33 Processor 13 | . 10 14 12 17 16 6 6 8 11 11 15 16 15 15 15 14 14 14 14 14 14 13 13 13 13 13 13 13 13 13 13 16 16 11 Protection 3 | . . 4 12 9 8 6 6 5 5 5 . 3 2 5 5 4 4 4 4 4 4 3 4 3 3 4 1 . . . . . . . Ballistic Gun 26 | . 8 28 31 32 25 20 20 25 27 26 27 27 26 26 26 28 28 27 28 28 28 26 27 27 27 26 26 26 26 26 25 24 25 23 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 112 | 9 10 12 16 31 36 37 44 49 49 50 50 45 47 49 51 86 86 71 71 71 71 88 88 88 88 92 92 102 102 102 102 101 111 112 Greatest Support 139 | 25 25 25 25 37 93 93 33 66 66 66 66 93 93 93 93 93 93 93 102 99 99 99 95 115 95 95 95 105 115 115 127 139 129 119 Greatest Overweight (x) 2 | . . . . 1 1 1 1 2 . . . . . . . . . . . . . . . . . . . . . . 1 . . . Average Overweight (x) . | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 6 | 1 1 2 2 3 3 4 4 4 4 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 6 6 6 6 6 Average Capacity 4 | . 1 1 2 2 3 3 4 4 4 4 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 6 6 6 6 Most Carried 6 | . 1 1 2 3 3 4 4 4 4 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 6 6 6 6 6 Average Carried 4 | . . . . 2 2 3 3 3 3 4 4 4 4 5 5 5 5 5 4 4 5 4 3 5 2 4 4 4 5 4 5 4 5 4 Final Capacity 6 | 1 1 2 2 3 3 4 4 4 4 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 6 6 6 6 6 Final Carried 6 | . 1 1 . 3 3 4 3 4 3 5 5 5 5 5 5 5 5 5 5 5 5 4 5 5 3 4 5 5 5 6 6 6 5 5 Class Distribution -------------------- 50% | Scavenger-Scout 17% | Gunner 11% | Scavenger-Executioner 7% | Scout 3% | Commander-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Gunner | -9/Storage Gunner | -8/Materials Skirmisher | -7/Factory Gunner | -7/Waste Gunner | -7/Factory Scout | -7/Lower Caves Scout | -7/Lower Caves Gunner | -7/Zion Scavenger-Gunner | -7/Deep Caves Scavenger-Scout | -6/Proximity Caves Scavenger-Scout | -6/Factory Commander-Scout | -6/Extension Commander-Scout | -6/Cetus Scavenger-Scout | -6/Archives Scavenger-Scout | -6/Hub_04(d) Scavenger-Scout | -5/Factory Scavenger-Scout | -5/Upper Caves Scavenger-Scout | -5/Upper Caves Scavenger-Scout | -5/Warlord Scavenger-Scout | -4/Proximity Caves Scavenger-Scout | -4/Factory Scavenger-Scout | -4/Upper Caves Scavenger-Scout | -4/Upper Caves Scavenger-Scout | -4/Zhirov Scavenger-Scout | -3/Proximity Caves Scavenger-Scout | -3/Research Scavenger-Scout | -3/Testing Scavenger-Scout | -2/Research Scavenger-Scout | -1/Access Scavenger-Executioner | -1/Command Scavenger-Scout | -1/Access_0 Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 ----------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Ac0 Matter Collected 37968 | 250 64 99 182 797 377 200 291 3707 270 708 1436 210 1194 568 830 263 7 399 2330 684 120 2987 812 2124 423 519 . 853 752 1183 3272 1254 8413 390 Remotely 31002 | . 64 6 . . 290 200 291 3691 270 708 1436 . 90 . . . . . 1116 . . 2887 812 2124 423 519 . 853 752 1183 3272 1254 8371 390 Salvage Created 73733 | . 270 83 336 1337 840 366 1171 7097 329 757 1997 272 2469 1144 1551 143 . 1062 3529 795 180 7570 2116 4617 608 1003 . 1374 1220 2061 6916 2624 17506 390 Parts 3697 | . 20 6 25 89 41 16 36 334 23 48 128 15 123 67 80 11 . 35 231 49 11 312 100 237 45 51 . 90 121 126 339 143 713 32 Haulers Intercepted 30 | . . . . 6 2 1 . 6 . . . . . 2 1 . . 4 3 . . . . 1 . . . . . 1 3 . . . Recyclers Shooed 7 | . . . 2 1 . . . 1 . . . . . 1 1 . . . 1 . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 831 | . . . . . . . . . 23 49 2 . 122 . . . . . . 40 13 323 102 . 48 19 . 90 . . . . . . Prevented 15 | . . . . . . . . . . . . . . . . . . . . . . 5 . . . 10 . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Ac0 Combat Hostiles Destroyed 1009 | . 11 3 9 21 13 7 6 94 8 19 7 5 39 11 19 4 . 9 69 19 8 107 30 65 14 14 . 22 22 26 93 34 195 6 Guns 985 | . 11 3 9 21 5 5 3 85 8 19 7 5 39 11 19 4 . 9 68 19 8 107 30 65 14 14 . 22 22 26 93 33 195 6 Cannons 13 | . . . . . 8 2 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 11 | . . . . . . . . 9 . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . Classes Destroyed 32 | . 3 3 2 3 2 1 1 5 . 1 3 1 1 . . . . . 1 . . 3 . . . . . . . 1 1 . . . Worker 53 | . 1 . . 1 . . . 12 . . . . . 4 . . . 3 7 . . . . 1 . . . . 4 6 1 1 12 . Builder 21 | . . 1 . 2 1 . . 7 . . . . . . 1 . . . 3 . . . . 3 . . . . . 2 1 . . . Tunneler 8 | . . . . . 1 . . 4 . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . Hauler 30 | . . . . 6 2 1 . 6 . . . . . 2 1 . . 4 3 . . . . 1 . . . . . 1 3 . . . Recycler 33 | . . . 2 2 1 . . 15 . . . . . 1 . . . . . . . . . 4 . . . . 2 . . . 6 . Carrier 5 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . Minesweeper 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Mechanic 16 | . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . 1 10 . Operator 11 | . . . . 1 . . . 2 . . . . . 1 2 . . . . . . . . . . . . . . 2 . 1 2 . Watcher 21 | . . . . . 1 . . 4 . . . . . . . 1 . 3 2 . . . . 1 . . . . . . 1 2 6 . Swarmer 133 | . 6 . 3 . 3 3 . 9 4 6 . . 12 . . . . 6 8 6 8 8 1 12 6 5 . . 8 4 15 . . . Saboteur 19 | . . . . . . . . . . . . . . . . . . . 2 . . 6 . 2 . . . . . 1 . 2 6 . Grunt 397 | . 5 . 5 14 6 1 . 56 3 9 . . 16 1 8 . . 2 32 6 . 41 14 23 6 2 . 14 . 11 27 21 74 . Brawler 57 | . . . . . . . . 8 . . . . 4 1 . . . . 3 3 . 7 4 3 . . . 2 . . 3 2 17 . Duelist 44 | . . . . 1 1 . . 2 1 . . . 2 1 3 . . . 4 1 . 3 6 1 . 1 . . . 1 1 1 14 . Protector 36 | . . . . . . . . 3 . . . . 1 . . . . . 3 . . 8 . 2 . . . . . . 2 1 16 . Sentry 70 | . . . 1 6 3 2 . 3 . 2 . . 2 6 6 . . 1 3 1 . . 2 9 1 1 . 1 4 . 10 1 5 . Demolisher 15 | . . 2 . . . . . 1 . . . . . . . . . . . . . 8 . . . . . . . . 4 . . . Specialist 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Hunter 69 | . . . . . . . . 6 . 1 . . 2 1 1 . . . 8 . . 6 2 6 . . . 4 8 3 8 1 12 . Programmer 57 | . . . . . . 1 . 6 . . . . . 1 . . . . 5 . . 3 . 7 . . . . 2 3 5 3 21 . Behemoth 13 | . . . . . . . . . . 1 . . . . 1 . . . 1 1 . 5 1 . 1 . . 1 . . . . 1 . Compactor 6 | . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . Cetus Guard 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Enhanced Grunt 6 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 5 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Investigator 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 . Striker 26 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . 2 10 2 8 . Executioner 29 | . . . . . . . . . . . . . . . . . . . . . . 7 . . . . . . . . 8 . 14 . Alpha 7 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . Zionite 51 | . . . . . . . . . . . 51 . . . . . . . . . . . . . . . . . . . . . . . Z-Light 5 | . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . Tinkerer 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Assembled 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Surgeon 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Thug 6 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . 5 . . . . . . . . Savage 2 | . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . Butcher 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Mutant 8 | . . . . . . . . . . . 5 . . . . . . . . 1 . 1 . . . 1 . . . . . . . . Best Kill Streak 44 | . 3 3 6 4 10 4 3 20 24 7 29 5 10 6 5 3 . 6 17 7 5 14 9 19 12 5 . 11 9 13 20 10 44 3 Combat Bots Only 40 | . 3 3 5 2 7 4 3 19 23 7 4 5 10 5 4 2 . 3 17 7 5 14 9 18 12 5 . 11 7 12 19 9 40 3 Max Kills in Single Turn 7 | . 2 1 1 2 2 1 1 7 1 2 3 2 2 2 2 2 . 3 4 2 3 4 2 5 2 2 . 2 4 3 3 3 4 1 Gunslinging 3 | . 1 . . . . . . 2 . 1 . 1 1 . 1 . . 2 3 1 2 2 1 2 1 1 . 1 2 1 2 2 3 . Exploded 2 | . . . . . . . . 2 . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 1 Imprinter (-7/Zion) MAIN.C Shell (-1/Command) A8 (-1/Access_0) Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Ac0 Damage Taken 27237 | . 203 822 298 453 323 380 . 2486 97 707 421 330 513 253 357 216 . 583 2174 298 126 3217 331 2735 217 189 . 348 388 342 1071 920 3895 2544 Core 20817 | . 164 680 202 322 253 285 . 1878 64 520 328 225 387 193 269 168 . 435 1643 216 86 2408 249 2001 168 151 . 277 297 262 866 724 3069 2027 Absorbed by Shields 8086 | . . . . . . . . . . . . . . . 29 . . . . . . . . . . . . 38 405 343 1041 890 3855 1485 Redirected to Core 18205 | . 113 494 144 266 208 275 . 1641 64 464 291 200 387 149 251 168 . 342 1487 188 86 2144 223 1717 168 138 . 249 277 244 687 604 2734 1802 Core Remaining (%) 87 | 100 . 32 . 100 90 . . . . . . . 100 . . . . 58 . . . . 100 . . . . 100 . 98 100 . . . Volleys Fired 1580 | 2 24 14 23 68 31 14 29 186 13 33 65 9 59 32 36 10 . 20 92 27 5 103 28 77 14 17 . 28 30 45 105 40 264 37 Largest 7 | 2 2 2 3 4 4 4 4 5 5 5 5 5 5 5 5 6 . 6 6 6 6 6 6 6 6 6 . 6 6 6 6 6 7 7 Hottest 266 | 100 100 40 63 92 104 108 108 140 140 140 145 145 145 149 153 185 . 190 145 130 130 254 225 225 225 225 . 225 225 235 235 228 266 266 Shots Fired 7990 | 4 48 28 54 212 122 55 115 814 65 165 325 33 283 135 179 54 . 78 534 156 30 598 168 427 84 100 . 167 145 205 625 238 1569 175 Gun 7887 | 4 48 28 54 209 93 42 87 814 65 165 325 33 283 135 179 54 . 78 534 156 30 591 168 427 84 100 . 167 145 205 625 238 1560 161 Cannon 99 | . . . . 3 29 13 28 . . . . . . . . . . . . . . 7 . . . . . . . . . . 5 14 Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Kinetic 7849 | . 8 28 54 209 93 42 87 814 65 165 325 33 283 135 179 54 . 78 534 156 30 597 168 427 84 100 . 167 145 205 625 238 1560 161 Thermal 136 | 4 40 . . 3 29 13 28 . . . . . . . . . . . . . . . . . . . . . . . . . 5 14 Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Robot Hit Streak 71 | . 24 5 26 19 15 15 18 54 62 21 40 7 43 39 41 13 . 24 71 56 10 64 31 56 20 33 . 71 39 45 39 32 67 20 Robot Miss Streak 4 | . 2 4 2 3 1 2 1 3 2 1 2 1 1 2 1 2 . 1 4 2 2 3 1 3 1 3 . 1 1 1 3 3 3 2 Penetration Max 2 | . . . . . . . . 1 . 1 1 1 1 1 1 1 . 1 1 . . 2 1 1 1 1 . 2 2 2 2 2 2 . Secondary Targets 407 | . 2 . . 2 . . . 40 1 9 15 2 9 . 9 2 . 4 34 5 4 49 8 22 5 2 . 5 7 8 37 19 105 2 Max Gunslinging Chain 3 | . 1 . . 1 . . . 2 1 1 2 1 2 . 2 1 . 2 3 1 2 3 1 3 2 1 . 1 2 2 3 2 3 1 Shots Hit Robots 5802 | . 39 15 37 139 64 33 90 607 32 122 204 21 181 95 140 46 . 39 426 124 20 449 127 302 54 56 . 132 90 137 460 172 1214 135 Core Hits 2866 | . 18 10 20 55 25 14 25 252 13 34 78 11 90 44 59 21 . 32 197 45 10 260 83 169 30 32 . 60 59 75 263 95 636 51 Critical Hits 614 | . . . . 1 . 1 . 9 1 . 5 . 7 6 1 1 . 4 29 13 1 61 18 36 5 3 . 10 5 14 98 30 241 14 Critical Kills 158 | . . . . . . 1 . 2 1 . . . 2 3 1 . . 2 4 4 1 15 1 10 1 1 . 3 3 5 32 7 58 1 Critical Parts Destroyed 305 | . . . . 1 . . . 7 . . 5 . 5 3 . 1 . 1 21 6 . 29 16 20 4 2 . 4 2 6 41 18 107 6 Melee Attacks 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 202790 | . 470 268 505 2035 1382 705 2175 16487 745 2070 4959 468 3799 2428 3303 1263 . 1938 12590 3064 430 16728 5009 11386 1859 2384 . 5006 3406 5853 19105 7746 58016 5208 Guns 195288 | . 470 268 505 2014 590 327 1348 13904 745 2070 4959 468 3799 2428 3303 1263 . 1195 12115 3064 430 16676 5009 10670 1859 2384 . 5006 3406 5853 19105 7417 58016 4622 Cannons 2378 | . . . . 21 792 378 827 . . . . . . . . . . . . . . 52 . . . . . . . . . . . 308 Explosions 4846 | . . . . . . . . 2583 . . . . . . . . . 743 475 . . . . 716 . . . . . . . 329 . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 278 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 278 Kinetic 194945 | . 75 268 505 2014 590 327 1348 13904 745 2070 4959 468 3799 2428 3303 1263 . 1195 12115 3064 430 16728 5009 10670 1859 2384 . 5006 3406 5853 19105 7417 58016 4622 Thermal 4604 | . 395 . . 21 792 378 827 1714 . . . . . . . . . . . . . . . 169 . . . . . . . . . 308 Explosive 2220 | . . . . . . . . 869 . . . . . . . . . . 475 . . . . 547 . . . . . . . 329 . . Electromagnetic 743 | . . . . . . . . . . . . . . . . . . 743 . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 9 | . . . 1 1 . 2 2 6 6 6 6 . . 3 3 3 3 9 2 2 2 6 1 3 3 3 3 3 1 3 . 4 6 1 Average Corruption 2 | . . . 1 1 . 1 2 4 6 6 6 . . 2 3 3 3 4 1 2 2 1 1 1 3 3 3 3 1 1 . 3 3 1 Corruption Purged 21 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21 . Effects 407 | . . . 3 7 . 3 7 114 12 18 1 . . 6 19 9 2 14 14 13 6 9 5 8 12 16 3 17 5 4 . 11 68 1 Message Errors 80 | . . . . 3 . . 3 16 2 2 . . . 2 4 1 . 5 5 4 2 1 2 1 3 4 1 3 . . . 2 13 1 Matter Fused 50 | . . . . . . . . 18 2 3 . . . 2 3 1 2 3 . . . 1 . . 2 2 1 . . . . 2 8 . Heat Flow Errors 32 | . . . . . . . 1 11 1 . . . . . . 2 . 1 . 1 2 . . 1 . 3 1 1 . 1 . . 6 . Energy Discharges 42 | . . . 1 2 . . . 5 1 2 1 . . . 2 . . 1 2 3 . 2 1 3 2 . . 4 . 1 . 1 8 . Parts Rejected 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 35 | . . . 1 . . 2 1 7 2 1 . . . 1 1 . . 1 1 1 1 . . . . . . 5 2 1 . 1 6 . Data Loss (major) 3 | . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . Misfires 8 | . . . . . . . . 4 1 1 . . . . . . . 1 . . . . . . . . . . . . . . 1 . Targeting Errors 121 | . . . . 2 . . 2 41 2 7 . . . . 8 4 . 2 2 3 1 4 2 3 5 5 . 3 3 . . 3 19 . Weapon Failures 35 | . . . 1 . . 1 . 10 1 1 . . . 1 1 1 . . 4 1 . 1 . . . 2 . 1 . 1 . 2 6 . Overload Shots 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . Overflow Damage 531 | . . . . . 14 32 5 241 . . . . . . . . . 64 49 . . . . 77 . . . . . . . 47 . 2 Projectiles 53 | . . . . . 14 32 5 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Explosions 478 | . . . . . . . . 241 . . . . . . . . . 64 49 . . . . 77 . . . . . . . 47 . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 4 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 3 Impact 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Kinetic 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 469 | . . . . . . . . . . . . . . . . . . 279 . . . . . . . . . . . . . 52 . 138 Shots 4 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . 1 . . Rammed 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Targets Rammed 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 386 | 21 187 . 7 100 142 60 222 319 151 32 174 5 . 2 73 241 . 173 93 110 181 136 4 162 29 188 111 24 . 355 . 49 386 33 Average Temperature 38 | 14 58 . 5 26 51 19 82 32 103 7 87 5 . 2 28 67 . 37 33 23 42 14 4 34 14 109 58 24 . 168 . 35 61 33 Received Heat Transfer 4593 | . 84 . 132 195 180 69 . 798 27 288 36 81 108 51 99 36 . 33 678 99 . 414 27 336 84 9 . 36 31 15 80 72 435 60 Effects 3 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 . Energy Bleed 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Interference 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 10 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . 2 . 4 . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 18 | . 3 . . . 3 . . 5 . . . . . . . . . . . . . 5 . . . . . . . . . 2 . . Heat Transferred 5524 | . 1184 . . 37 1200 550 1250 1025 . . . . . . . . . . . . . . . 100 . . . . . . . . . 178 Parts Sabotaged 7 | . . . . . . . . . . . . . . . . . . . 4 . . 3 . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Ac0 Peak Influence 8831 | . 279 54 265 476 632 403 144 3751 . . . . . 735 1087 1224 631 1398 2404 . . . . 2847 . . . . 1084 1273 3411 3611 8831 . Initial 2310 | . . 19 20 111 179 287 141 . . . . . . 313 179 608 489 220 682 . . . . 281 . . . . 252 609 715 2046 2310 . Average 2429 | . 107 39 138 303 384 333 106 1586 . . . . . 379 634 893 599 758 1165 . . . . 1236 . . . . 702 924 1510 2921 6965 . Maximum Alert Level 5 | . 1 . 1 2 2 2 . 5 . . . . . 3 3 4 2 4 5 . . . . 5 . . . . 3 4 5 5 5 . Low Security (%) 12 | 100 79 100 74 14 9 . 100 5 . . . . . 12 5 . . . . . . . . . . . . . . . . . 13 . Level 1 15 | . 20 . 25 62 52 89 . 8 . . . . . 54 37 . . 21 6 . . . . 12 . . . . 10 . . . . . Level 2 11 | . . . . 22 38 10 . 13 . . . . . 27 15 10 100 25 26 . . . . 16 . . . . 42 26 . . . . Level 3 12 | . . . . . . . . 8 . . . . . 5 41 72 . 34 13 . . . . 16 . . . . 46 40 55 . . . Level 4 7 | . . . . . . . . 9 . . . . . . . 17 . 19 26 . . . . 28 . . . . . 33 12 . . . Level 5 9 | . . . . . . . . 42 . . . . . . . . . . . . . . . . . . . . . . . 14 7 . High Security 30 | . . . . . . . . 11 . . . . . . . . . . 26 . . . . 26 . . . . . . 31 85 78 . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 172 | . 3 . 1 9 2 3 . 41 . 1 . . 1 6 2 . . 5 23 . . . 1 14 . . . . 1 6 2 14 37 . Investigation 32 | . 2 . 1 4 1 2 . 10 . 1 . . . 4 . . . . 3 . . . . 1 . . . . . . 2 . 1 . Extermination 9 | . . . . . . . . 5 . . . . . 1 . . . . 1 . . . . 1 . . . . . 1 . . . . Reinforcement 26 | . 1 . . 5 . 1 . 5 . . . . . 1 2 . . 2 3 . . . . 3 . . . . 1 2 . . . . Assault 100 | . . . . . . . . 18 . . . . 1 . . . . 2 16 . . . 1 9 . . . . . 3 . 14 36 . Garrison 5 | . . . . . 1 . . 3 . . . . . . . . . 1 . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . 1 . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . Haulers Reinforced 4 | . . . . . . 1 . 2 . . . . . . . . . . 1 . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Ac0 Distress Signals 40 | . . 1 . 6 4 . . 2 . . . . . . 1 2 . 2 3 . . 1 . 2 . . . . 3 3 5 1 4 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 1562 | . 15 10 11 35 19 14 6 133 8 19 60 43 41 22 31 14 4 26 120 18 8 149 22 101 16 14 . 19 36 48 132 46 299 23 Peak Tracking Total 39 | . 4 6 5 3 6 4 2 15 4 5 10 39 7 5 6 5 2 7 21 7 5 21 9 20 10 5 . 5 13 8 16 19 24 12 Tactical Retreats 75 | . . 3 1 3 . 3 . 5 . 1 4 . 2 . . . . 1 11 . . 5 . 3 3 . . . 6 5 5 3 11 . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Ac0 Traps Triggered 20 | . 1 . 1 2 . 4 . 3 . . . . . 2 . . . 2 . . . . . 2 . . . . . . . 1 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 4 | . . . . . 3 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . Triggered 7 | . . . . . . . . 1 . . . . . . . . . . . . . 2 3 . . . . . . 1 . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 ---------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Ac0 Machines Disabled 190 | . . . . 2 2 . . 45 . 2 1 1 1 3 1 3 2 29 15 2 . 1 1 31 1 . . . 2 15 2 6 21 1 Max in Single Turn 12 | . . . . 1 1 . . 6 . 1 1 1 1 1 . . . 12 4 1 . 1 1 7 1 . . . 1 2 1 1 2 1 Garrison Access 9 | . . . . 1 . . . 2 . . . . . . . . . 1 1 . . . . 1 . . . . 1 . 2 . . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Network Hub 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Ac0 Machines Accessed 121 | . 4 . 3 9 6 6 . 17 . 2 . . . 10 13 1 . 4 16 . . 3 . 7 . . 4 . 2 6 3 . 5 . Terminals 83 | . 4 . 3 6 5 4 . 11 . 1 . . . 6 13 1 . 3 10 . . . . 5 . . . . 1 3 2 . 5 . Fabricators 15 | . . . . . . 1 . 3 . . . . . 4 . . . . 4 . . . . 1 . . . . . 2 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . . . . 2 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Garrison Access 10 | . . . . 1 . 1 . 2 . . . . . . . . . 1 1 . . . . 1 . . . . 1 1 1 . . . Total Hacks 471 | . 16 . 8 33 20 15 . 62 . 6 . . . 33 33 4 . 12 93 . . 6 . 37 . . 17 . 5 33 20 . 18 . Successful 231 | . 8 . 4 20 8 6 . 35 . 6 . . . 15 22 4 . 5 36 . . 6 . 16 . . 17 . 1 9 6 . 7 . Failed 238 | . 7 . 4 12 12 9 . 27 . . . . . 18 11 . . 7 57 . . . . 21 . . . . 4 24 14 . 11 . Catastrophic 43 | . . . . 1 2 1 . 2 . . . . . 4 . . . 1 12 . . . . 4 . . . . 1 8 3 . 4 . Database Lockouts 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 199 | . 9 . . 24 11 7 . 36 . . 4 . . 13 14 4 . 3 40 . . . . 16 . . . . . 6 4 . 8 . Terminals 373 | . 16 . 8 29 18 10 . 48 . 5 . . . 21 33 4 . 9 76 . . . . 35 . . . . 4 23 16 . 18 . Fabricators 48 | . . . . . . 3 . 10 . . . . . 12 . . . . 15 . . . . 1 . . . . . 7 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . . . . 2 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Garrison Access 20 | . . . . 2 . 2 . 3 . . . . . . . . . 3 1 . . . . 1 . . . . 1 3 4 . . . Terminal Hacks 153 | . 7 . 4 8 7 5 . 19 . 6 . . . 9 15 1 . 3 22 . . 6 . 9 . . 17 . . 7 5 . 3 . Record 15 | . . . . . . . . . . 5 . . . . . . . . . . . 5 . . . . 5 . . . . . . . Part Schematic 10 | . . . . . . . . 2 . . . . . . . . . . 3 . . . . . . . 4 . . . 1 . . . Robot Analysis 6 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 4 . . . . . 1 . Prototype ID Bank 32 | . 4 . 1 3 2 . . 3 . . . . . 5 1 . . 2 4 . . . . 3 . . 4 . . . . . . . Open Door 15 | . . . . 3 . . . . . 1 . . . . 9 1 . . . . . 1 . . . . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Branch Access Points 5 | . 1 . 1 . . 1 . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Fabricator Index 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Alert Level 9 | . . . 1 . . . . 2 . . . . . 1 1 . . . 2 . . . . . . . . . . 1 1 . . . Unreport Threat 22 | . 2 . 1 2 . . . 3 . . . . . 3 2 . . 1 4 . . . . . . . . . . 2 2 . . . Locate Traps 11 | . . . . . 1 2 . 3 . . . . . . 1 . . . 1 . . . . 1 . . . . . 1 . . 1 . Reprogram Traps 3 | . . . . . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 7 | . . . . . 1 2 . 2 . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Registered Components 3 | . . . . . . . . 1 . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Zone Layout 7 | . . . . . 1 . . 1 . . . . . . 1 . . . 1 . . . . 1 . . . . . 1 1 . . . Protovariant Controls 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Fabricator Hacks 14 | . . . . . . . . 3 . . . . . 4 . . . . 5 . . . . . . . . . . 2 . . . . Load Schematic 8 | . . . . . . . . 1 . . . . . 3 . . . . 3 . . . . . . . . . . 1 . . . . Build 6 | . . . . . . . . 2 . . . . . 1 . . . . 2 . . . . . . . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . 1 . . . . . . . . . . . . . 1 1 . . . . 1 . . . . 1 . . . . . Seal Access 5 | . . . . 1 . . . . . . . . . . . . . 1 1 . . . . 1 . . . . 1 . . . . . Unauthorized Hacks 59 | . 1 . . 11 1 1 . 13 . . . . . 2 7 3 . 1 8 . . . . 6 . . . . . . 1 . 4 . Terminals 49 | . 1 . . 9 . 1 . 10 . . . . . 2 7 3 . 1 6 . . . . 5 . . . . . . . . 4 . Track 8 | . . . . 2 . . . . . . . . . . 2 1 . . . . . . . 1 . . . . . . . . 2 . Assimilate 2 | . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Botnet 24 | . . . . 4 . 1 . 1 . . . . . 2 4 . . 1 5 . . . . 4 . . . . . . . . 2 . Detonate 6 | . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . Disrupt 4 | . . . . 2 . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . Operators 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Search 4 | . . . . 1 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Overload 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Download 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . . . . 2 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 4 | . . . . 2 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Extract 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 1 . . . Jam 3 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 1 . . . Data Cores Recovered 4 | . . . . . . . . 1 . . . . . 1 1 . . . . . . . . . . . . . . 1 . . . . Used 4 | . . . . . . . . 1 . . . . . 1 1 . . . . . . . . . . . . . . 1 . . . . Hacking Detections 91 | . 3 . 2 7 5 6 . 14 . 1 . . . 10 8 1 . 4 10 . . . . 5 . . . . 1 6 3 . 5 . Full Trace Events 18 | . 2 . 1 2 . 2 . 4 . 1 . . . 4 . . . . 1 . . . . . . . . . . . 1 . . . Feedback Events 3 | . . . . . . . . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . . Corruption 3 | . . . . . . . . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 14 | . . . . . . . . 2 . . . . . . . . . . 7 . . . . . . . 4 . . . 1 . . . Parts Built 10 | . . . . . . . . 3 . . . . . 2 . . . . 4 . . . . . . . . . . 1 . . . . Matter 1323 | . . . . . . . . 402 . . . . . 212 . . . . 424 . . . . . . . . . . 285 . . . . Time 326 | . . . . . . . . 100 . . . . . 106 . . . . 70 . . . . . . . . . . 50 . . . . Total Part Build Rating 57 | . . . . . . . . 16 . . . . . 12 . . . . 24 . . . . . . . . . . 5 . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 ------------ Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . parse_system 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Manual 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Relay Couplers Released 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Programmers 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 20 | . . . . . . . . . . . . . 2 . 11 . . . . 2 . . 2 . 2 1 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Ac0 Total Allies 76 | . 1 . . 10 . . 19 . . . . . 2 3 22 5 . . 1 2 . . 2 . 2 1 . . . . . 3 3 . Largest Group 22 | . 1 1 . 10 7 . 19 19 . . . . 2 3 22 18 14 8 1 2 2 2 2 . 2 3 3 3 2 . . 3 3 . Highest-Rated Group 884 | . 10 10 . 88 54 . 487 487 . . . . 58 93 721 884 733 393 26 59 59 59 77 . 77 104 104 104 75 . . 368 366 . Highest-Rated Ally 156 | . 10 10 . 16 13 . 35 35 . . . . 29 31 156 143 128 94 26 30 30 30 47 . 47 47 47 47 47 . . 131 131 . Total Orders 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . EXPLORE 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . RETURN 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 455 | . . . . 44 28 . . 48 . . . . 19 26 74 80 35 41 . . 1 . 5 . 1 8 . 19 2 . . 21 3 . Total Damage 9978 | . . . . 442 202 . . 1576 . . . . 249 405 1672 1922 1048 1285 . . 20 . 128 . 39 182 . 352 24 . . 420 12 . Kills 77 | . . . . 8 1 . . 16 . . . . . 5 14 15 5 9 . . 1 . . . . 1 . . . . . 2 . . Allies Corrupted 3 | . . . . . . . . 1 . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Ac0 Robot Analysis Total 6 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 4 . . . . . 1 . Derelict Logs Recovered 16 | . . . . . . . . . 2 2 2 . 1 . . . . . . 1 2 . 2 . 2 2 . . . . . . . . Drone Launches 20 | . . . . 20 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries 6 | . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 ------------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Ac0 Turns Passed 27126 | 44 311 133 255 1054 363 670 537 3080 317 516 1112 624 899 703 737 278 83 446 1406 763 467 1388 650 882 491 516 109 508 329 653 1132 439 4962 269 Spaces Moved 27275 | 41 262 95 181 673 248 446 361 2406 507 730 1512 1033 946 688 656 194 52 568 1444 864 658 1248 840 973 615 676 128 662 357 747 1269 463 4416 316 Core 6 | 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 342 | . . . . . 26 316 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 2965 | 35 262 95 181 673 222 130 361 1006 . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 23962 | . . . . . . . . 1400 507 730 1512 1033 946 688 656 194 52 568 1444 864 658 1248 840 973 615 676 128 662 357 747 1269 463 4416 316 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 40 | 50 80 80 80 80 83 100 110 45 45 45 45 45 48 48 48 48 48 48 48 58 58 53 53 40 53 53 53 53 53 53 53 50 43 43 Average Speed 56 | 75 80 80 80 80 89 133 110 72 45 45 45 47 48 48 48 48 48 48 53 58 58 55 53 52 53 53 53 53 53 53 54 53 49 43 Slowest Speed 180 | 80 80 80 80 90 165 145 110 180 45 45 45 53 48 48 48 48 48 48 72 58 58 58 53 53 53 53 53 53 58 53 108 58 58 43 Overloaded Moves 33 | . . . . . . . . . . . . . . . . . . . . . . . . 33 . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 60 | 3 48 14 23 94 42 17 95 51 68 88 85 81 93 21 86 69 70 56 41 94 72 84 96 35 86 90 60 91 15 89 46 15 79 29 Regions Visited 34 Branch Regions 22 Pre-discovered Areas 11 | . . . . 2 1 . . 1 1 . 2 . . . . . . . . . . . . . . 1 3 . . . . . . . Known Exits Taken 13 | . 1 . 1 . . . . 1 . . . . 1 1 . . . 1 1 . . . 1 . 1 . . 1 1 1 . 1 . . Unknown Exits Taken 19 | 1 . 1 . 1 1 . . . 1 1 1 1 . . 1 1 1 . . 1 1 1 . 1 . 1 1 . . . 1 . 1 . Scrap Searched 29 | . . . . . . . . . 3 2 4 . 4 . . . . . . 2 2 . 3 . 3 2 . 4 . . . . . . Spaces Dug 77 | . . . . . . . . . . . . . 2 2 . . . 4 8 . . 5 . 6 . . . . 11 13 . 7 17 2 Terrain Destroyed 3403 | . . . . . 5 2 3 360 . 2 5 2 49 19 19 5 . 501 194 62 15 201 112 267 61 70 . 101 110 97 269 138 617 117 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 2314 | . . . . . 5 2 3 2 . 2 5 2 49 19 19 5 . 30 121 62 15 201 112 182 61 70 . 101 110 97 269 99 554 117 AOE 1089 | . . . . . . . . 358 . . . . . . . . . 471 73 . . . . 85 . . . . . . . 39 63 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Ac0 Total 35912 | 47 314 123 244 1032 317 501 466 3367 567 846 1801 1153 1267 1005 1006 361 111 713 1927 1084 735 1746 985 1187 752 797 168 761 448 933 1505 559 6690 394 Wait 4966 | . 7 3 12 206 14 8 60 608 28 40 175 57 211 252 206 132 56 107 266 122 68 223 27 71 38 43 35 44 25 77 44 8 1685 8 Move 27240 | 40 261 94 180 672 247 446 360 2405 506 729 1511 1032 945 686 655 193 51 567 1443 863 657 1247 839 972 614 675 127 661 356 746 1268 462 4414 316 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 100 | . 2 1 2 5 2 1 2 8 . 5 4 6 4 2 . 1 1 1 3 1 . 2 6 2 4 4 1 2 2 2 5 2 14 3 Fast Attach 192 | 5 4 2 2 10 6 6 2 21 . . 10 8 . 6 3 4 1 3 12 . . 23 . 6 1 . 3 1 2 18 7 1 22 3 Attach 18 | . . . . . 1 . . 3 . 1 1 2 1 . . . . . . . . 1 . . . 1 . . . . 1 1 4 1 Detach 6 | . . . . . . 1 . 1 . . . . . . . . . . . . . 1 . . . . . 1 . . . 1 1 . Swap 57 | . . . . 7 . 2 . 3 . 2 2 1 2 1 . . . 2 7 1 . 4 . . . . . . 3 1 1 3 15 . Drop 262 | . 3 2 4 14 6 5 6 24 1 3 14 14 3 9 3 3 2 5 13 1 . 24 5 7 7 2 2 3 7 21 12 2 33 2 Fire 1580 | 2 24 14 23 68 31 14 29 186 13 33 65 9 59 32 36 10 . 20 92 27 5 103 28 77 14 17 . 28 30 45 105 40 264 37 Melee 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . Ram 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 29 | . . . . . . . . 4 . . . . . 1 . . . . . . . . . . . . . . . . . . 24 . Rewire 161 | . . . . . . . . . . . . 1 11 . 78 . . . . 21 . . 9 . 4 37 . . . . . . . . Trap 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . Miscellaneous 1284 | . 13 7 21 50 10 18 7 104 19 33 19 23 31 16 25 18 . 8 91 48 5 118 70 52 70 18 . 21 23 22 62 31 214 17 Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines -9/Materials (discovered 4 exits: *Mat / Min / *Sto x2) -9/Storage -8/Materials -7/Factory (discovered 3 exits: Fac / Low x2) -7/Waste -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 3 exits: Fac x2 / *Ext) -6/Extension (discovered 3 exits: *Fac x2 / *Cet) -6/Cetus (discovered 2 exits: *Fac / [*Arc]) -6/Archives (discovered 3 exits: Fac / *Hub x2) -6/Hub_04(d) (discovered 3 exits: *Fac x3) -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 6 exits: *Res x4 / [*Upp] / [*Arm]) -4/Upper Caves -4/Upper Caves (discovered 2 exits: Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: Res / *Tes x2) -3/Testing -2/Research -1/Access (discovered 2 exits: Sur / *Com) -1/Command (discovered 3 exits: *Sur x2 / [*Ac0]) -1/Access_0 History --------- Turn | Location | Event 4 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 4 | -11/Scrapyard | Upgraded with Utility slot (x1) 4 | -11/Scrapyard | Upgraded with Weapon slot (x1) 6 | -11/Scrapyard | Discovered new exit (range 16) 45 | -11/Scrapyard | Entered Materials 91 | -10/Materials | Identified exit to Mines 180 | -10/Materials | Central database locked down 218 | -10/Materials | Discovered new exit (range 13) 308 | -10/Materials | Build established: Mutant 356 | -10/Materials | Entered Mines 356 | -10/Mines | Accompanied by 1 ally 357 | -10/Mines | Assembled infested the area 358 | -10/Mines | Reached level 2 362 | -10/Mines | Assisted by a Guerilla fighting off Assembled 363 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 384 | -10/Mines | Core integrity fell below 50% 395 | -10/Mines | Core integrity fell below 20% 455 | -10/Mines | Discovered new exit (range 6) 473 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 489 | -10/Mines | Entered Materials 490 | -9/Materials | Core integrity fell below 50% 491 | -9/Materials | Reached level 3 501 | -9/Materials | Identified exit to Mines 501 | -9/Materials | Identified exit to Storage 558 | -9/Materials | Core integrity fell below 20% 595 | -9/Materials | Upgraded with Weapon slot (x1) 685 | -9/Materials | Reached level 4 720 | -9/Materials | Discovered new exit (range 3) 744 | -9/Materials | Entered Storage 837 | -9/Storage | Reached level 5 930 | -9/Storage | Found Prototype Protection 930 | -9/Storage | Identified Lgt. Regenerative Plating 975 | -9/Storage | Upgraded with Weapon slot (x1) 1007 | -9/Storage | Upgraded with Utility slot (x1) 1308 | -9/Storage | Reached level 6 1350 | -9/Storage | Upgraded with Propulsion slot (x1) 1467 | -9/Storage | Discovered new exit (range 55) 1595 | -9/Storage | Build established: Gunner 1631 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1686 | -9/Storage | Reached level 7 1729 | -9/Storage | Central database locked down 1740 | -9/Storage | Reached level 8 1798 | -9/Storage | Entered Materials 1798 | -8/Materials | Accompanied by 7 allies 1800 | -8/Materials | Reached level 9 1972 | -8/Materials | Upgraded with Utility slot (x1) 1983 | -8/Materials | Garrison activated, responded to threat 2012 | -8/Materials | Reached level 10 2065 | -8/Materials | Destroyed 7 combat bots 2077 | -8/Materials | Discovered new exit (range 16) 2087 | -8/Materials | Upgraded with Propulsion slot (x1) 2161 | -8/Materials | Entered Factory 2163 | -7/Factory | Reached level 11 2189 | -7/Factory | Upgraded with Utility slot (x1) 2309 | -7/Factory | Identified exit to Lower Caves 2565 | -7/Factory | Reached level 12 2603 | -7/Factory | Build established: Skirmisher 2722 | -7/Factory | Discovered new exit (range 15) 2764 | -7/Factory | Upgraded with Utility slot (x1) 2831 | -7/Factory | Sucked down chute 2831 | -7/Factory | Entered Waste 2837 | -7/Waste | Spotted C-40 Crusher 2848 | -7/Waste | Destroyed C-40 Crusher 2851 | -7/Waste | Spotted C-40 Crusher 2864 | -7/Waste | Destroyed C-40 Crusher 2901 | -7/Waste | Spotted C-40 Crusher 2913 | -7/Waste | Destroyed C-40 Crusher 2920 | -7/Waste | Spotted C-40 Crusher 2927 | -7/Waste | Destroyed C-40 Crusher 2941 | -7/Waste | Destroyed C-40 Crusher 3005 | -7/Waste | Spotted C-40 Crusher 3018 | -7/Waste | Destroyed C-40 Crusher 3050 | -7/Waste | Discovered new exit (range 16) 3078 | -7/Waste | Build established: Gunner 3215 | -7/Waste | Warlord forces began an assault 3368 | -7/Waste | Entered Factory 3368 | -7/Factory | Accompanied by 19 allies 3532 | -7/Factory | Reached level 13 3709 | -7/Factory | Reached level 14 3756 | -7/Factory | Fabricated Imp. Hardlight Generator (x2) 3985 | -7/Factory | Garrison activated, responded to threat 4036 | -7/Factory | Upgraded with Utility slot (x1) 4120 | -7/Factory | P-60 Hacker assimilated allied ZG-ANW(m) 4131 | -7/Factory | Reached level 15 4469 | -7/Factory | Reached level 16 4568 | -7/Factory | First assault squad dispatched 4631 | -7/Factory | Destroyed 7 combat bots 4750 | -7/Factory | Discovered new exit (range 16) 4775 | -7/Factory | Destroyed 9 combat bots 4876 | -7/Factory | Upgraded with Utility slot (x1) 4988 | -7/Factory | Reached level 17 5063 | -7/Factory | Discovered new exit (range 3) 5102 | -7/Factory | Fabricated Adv. Hacking Suite? 5379 | -7/Factory | Upgraded with Weapon slot (x1) 5543 | -7/Factory | Destroyed 7 combat bots 6018 | -7/Factory | Build established: Scout 6096 | -7/Factory | High security lockdown imminent 6096 | -7/Factory | Reached level 18 6176 | -7/Factory | High security lockdown engaged 6435 | -7/Factory | Core integrity fell below 50% 6448 | -7/Factory | Entered Lower Caves 6505 | -7/Lower Caves | Destroyed 23 combat bots 6633 | -7/Lower Caves | Learned Factory interactive machine intel 6689 | -7/Lower Caves | Discovered new exit (range 21) 6698 | -7/Lower Caves | Encountered a Warlord checkpoint 6765 | -7/Lower Caves | Entered another Lower Caves area 6769 | -7/Lower Caves | Discovered new exit (range 7) 6783 | -7/Lower Caves | Learned Factory interactive machine intel 6824 | -7/Lower Caves | Learned Factory terminal intel 6908 | -7/Lower Caves | Spotted B-75 Beast 6919 | -7/Lower Caves | Destroyed B-75 Beast 7000 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7079 | -7/Lower Caves | Discovered new exit (range 9) 7192 | -7/Lower Caves | Attracted the attention of an 0b10 base 7235 | -7/Lower Caves | Learned Research emergency access door positions 7235 | -7/Lower Caves | Learned 6 Proximity Caves zone layouts 7239 | -7/Lower Caves | Destroyed 7 combat bots 7281 | -7/Lower Caves | Entered Zion 7320 | -7/Zion | System corruption cleaned by Quarantine Array 7368 | -7/Zion | Given A8's code to call for help 7399 | -7/Zion | Found Prototype Processor 7399 | -7/Zion | Identified Exp. Core Analyzer 7401 | -7/Zion | Found Prototype Processor 7401 | -7/Zion | Identified Exp. Armor Integrity Analyzer 7404 | -7/Zion | Found Prototype Processor 7404 | -7/Zion | Identified Spectral Analyzer 7411 | -7/Zion | Found Prototype Processor 7411 | -7/Zion | Identified Exp. Targeting Computer 7444 | -7/Zion | Learned location of Warlord (-5) 7503 | -7/Zion | Learned location of 2 exits from Factory 7683 | -7/Zion | Attacked by Zionites 7914 | -7/Zion | Build established: Gunner 8078 | -7/Zion | Destroyed Imprinter 8089 | -7/Zion | Extracted access codes from Imprinter's data core 8247 | -7/Zion | Opened final containment barrier to the Deep Caves 8391 | -7/Zion | Discovered new exit (range 3) 8391 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 8393 | -7/Zion | Entered Deep Caves 8395 | -7/Deep Caves | Reached level 19 8516 | -7/Deep Caves | Z-Facility disabled 8762 | -7/Deep Caves | Spotted as-79221 8934 | -7/Deep Caves | Discovered new exit (range 7) 8966 | -7/Deep Caves | Exposed GOLEM chamber 8969 | -7/Deep Caves | Spotted as-31728 8989 | -7/Deep Caves | Triggered Deep Caves wall 8989 | -7/Deep Caves | Spotted AS-05583 8989 | -7/Deep Caves | Spotted AS-99560 9017 | -7/Deep Caves | Entered Proximity Caves 9018 | -6/Proximity Caves | Identified exit to Factory 9071 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9086 | -6/Proximity Caves | Learned location of 1 exit from Factory 9097 | -6/Proximity Caves | Destroyed 7 combat bots 9305 | -6/Proximity Caves | Destroyed 10 combat bots 9318 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 9395 | -6/Proximity Caves | Reached level 20 9415 | -6/Proximity Caves | Build established: Scavenger-Scout 9436 | -6/Proximity Caves | Upgraded with Utility slot (x1) 9916 | -6/Proximity Caves | Entered Factory 9916 | -6/Factory | Accompanied by 1 ally 9917 | -6/Factory | Identified exit to Factory 9917 | -6/Factory | Identified exit to Extension 9918 | -6/Factory | Loaded intel: 46 interactive machine locations 9919 | -6/Factory | Loaded intel: 22 terminal locations 10225 | -6/Factory | Allied Derelicts emerged from ambush trap array 10357 | -6/Factory | Fabricated Recoil Nullifier (x2) 10619 | -6/Factory | Entered Extension 10619 | -6/Extension | Accompanied by 1 ally 10650 | -6/Extension | Rescued a captive Derelict 10663 | -6/Extension | Reached level 21 10749 | -6/Extension | Rescued a captive Derelict 10750 | -6/Extension | Rescued a captive Derelict 10802 | -6/Extension | Rescued A7 10969 | -6/Extension | Disrupted transfer network 11009 | -6/Extension | Spotted B-75 Beast 11025 | -6/Extension | Build established: Commander-Scout 11028 | -6/Extension | Allies destroyed B-75 Beast 11031 | -6/Extension | Spotted B-75 Beast 11040 | -6/Extension | Destroyed B-75 Beast 11042 | -6/Extension | Discovered exit to Factory (range 10) 11115 | -6/Extension | Rescued a captive Derelict 11116 | -6/Extension | Rescued a captive Derelict 11144 | -6/Extension | Rescued a captive Derelict 11151 | -6/Extension | Rescued a captive Derelict 11159 | -6/Extension | Rescued a captive Derelict 11170 | -6/Extension | Rescued a captive Derelict 11179 | -6/Extension | Rescued a captive Derelict 11252 | -6/Extension | Discovered exit to Factory (range 10) 11253 | -6/Extension | Discovered new exit (range 6) 11356 | -6/Extension | Entered Cetus 11356 | -6/Cetus | Accompanied by 18 allies (A7) 11361 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 11365 | -6/Cetus | Spotted Cetus Guard 11365 | -6/Cetus | Spotted Cetus Guard 11365 | -6/Cetus | Spotted Cetus Guard 11365 | -6/Cetus | Spotted Cetus Guard 11370 | -6/Cetus | Destroyed Cetus Guard 11378 | -6/Cetus | Allies destroyed Cetus Guard 11378 | -6/Cetus | Destroyed Cetus Guard 11384 | -6/Cetus | Allies destroyed Cetus Guard 11399 | -6/Cetus | Upgraded with Weapon slot (x1) 11425 | -6/Cetus | Started Cetus Manufacturing Module 11431 | -6/Cetus | Escorted A7 to Cetus Mainframe 11441 | -6/Cetus | Discovered new exit (range 17) 11450 | -6/Cetus | Manufactured an Enhanced Grunt 11475 | -6/Cetus | Manufactured an Enhanced Grunt 11478 | -6/Cetus | Spotted Cetus Guard 11479 | -6/Cetus | Spotted Cetus Guard 11479 | -6/Cetus | Spotted Cetus Guard 11480 | -6/Cetus | Discovered exit to Factory (range 18) 11481 | -6/Cetus | Spotted Cetus Guard 11488 | -6/Cetus | Destroyed Cetus Guard 11490 | -6/Cetus | Allies destroyed Cetus Guard 11494 | -6/Cetus | Destroyed Cetus Guard 11496 | -6/Cetus | Allies destroyed Cetus Guard 11500 | -6/Cetus | Manufactured an Enhanced Grunt 11500 | -6/Cetus | Met Revision 17 11502 | -6/Cetus | Reached level 22 11511 | -6/Cetus | Upgraded with Power slot (x1) 11525 | -6/Cetus | Manufactured an Enhanced Grunt 11550 | -6/Cetus | Manufactured an Enhanced Grunt 11634 | -6/Cetus | Entered Archives 11634 | -6/Archives | Accompanied by 14 allies (A7) 11639 | -6/Archives | Received a hacking code to weaken MAIN.C 11653 | -6/Archives | Discovered exit to Factory (range 20) 11662 | -6/Archives | Discovered new exit (range 18) 11672 | -6/Archives | Discovered new exit (range 18) 11717 | -6/Archives | Entered Hub_04(d) 11717 | -6/Hub_04(d) | Accompanied by 8 allies 11877 | -6/Hub_04(d) | Discovered exit to Factory (range 16) 11931 | -6/Hub_04(d) | Build established: Scavenger-Scout 11949 | -6/Hub_04(d) | Discovered exit to Factory (range 16) 12038 | -6/Hub_04(d) | Network Hub disabled 12067 | -6/Hub_04(d) | First assault squad dispatched 12078 | -6/Hub_04(d) | Network Hub disabled 12100 | -6/Hub_04(d) | Spotted Lightning 12100 | -6/Hub_04(d) | Spotted Lightning 12101 | -6/Hub_04(d) | Spotted Lightning 12123 | -6/Hub_04(d) | Network Hub disabled 12149 | -6/Hub_04(d) | Discovered exit to Factory (range 13) 12153 | -6/Hub_04(d) | Garrison activated, responded to threat 12163 | -6/Hub_04(d) | Entered Factory 12164 | -5/Factory | Loaded intel: 46 interactive machine locations 12165 | -5/Factory | Reached level 23 12209 | -5/Factory | Identified exit to Upper Caves 12627 | -5/Factory | Fabricated Cmb. Gravmag System (x2) 12711 | -5/Factory | Spotted B-75 Beast 12722 | -5/Factory | Destroyed B-75 Beast 12728 | -5/Factory | Fabricated Cmb. Gravmag System? 12763 | -5/Factory | First assault squad dispatched 12952 | -5/Factory | Discovered new exit (range 17) 13032 | -5/Factory | Reached level 24 13068 | -5/Factory | Destroyed 7 combat bots 13194 | -5/Factory | High security lockdown imminent 13227 | -5/Factory | Destroyed 12 combat bots 13274 | -5/Factory | High security lockdown engaged 13555 | -5/Factory | Build established: Scavenger-Executioner 13566 | -5/Factory | Core integrity fell below 50% 13569 | -5/Factory | Entered Upper Caves 13584 | -5/Upper Caves | Destroyed 17 combat bots 13647 | -5/Upper Caves | Learned Factory security intel 13656 | -5/Upper Caves | Encountered a Warlord checkpoint 13795 | -5/Upper Caves | Spotted B-75 Beast 13809 | -5/Upper Caves | Destroyed B-75 Beast 13864 | -5/Upper Caves | Discovered new exit (range 20) 13917 | -5/Upper Caves | Build established: Scavenger-Scout 13987 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling parts 14166 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 14227 | -5/Upper Caves | Destroyed 7 combat bots 14332 | -5/Upper Caves | Entered another Upper Caves area 14332 | -5/Upper Caves | Accompanied by 2 allies 14344 | -5/Upper Caves | Encountered a Warlord checkpoint 14370 | -5/Upper Caves | Learned Factory emergency access door positions 14445 | -5/Upper Caves | Identified exit to Factory 14624 | -5/Upper Caves | Reached level 25 14684 | -5/Upper Caves | Discovered new exit (range 18) 14799 | -5/Upper Caves | Entered Warlord 14799 | -5/Warlord | Accompanied by 2 allies 14810 | -5/Warlord | Discovered new exit (range 22) 14822 | -5/Warlord | System corruption cleaned by Quarantine Array 14862 | -5/Warlord | Learned Factory scanalyzer intel 14862 | -5/Warlord | Learned Factory terminal intel 14863 | -5/Warlord | Learned 4 Command zone layouts 14863 | -5/Warlord | Learned 4 Access zone layouts 14863 | -5/Warlord | Learned 4 Research zone layouts 15054 | -5/Warlord | Met Warlord 15079 | -5/Warlord | Warlord's base attacked by MAIN.C 15094 | -5/Warlord | Found Prototype Energy Gun 15094 | -5/Warlord | Identified Vortex Rail 15133 | -5/Warlord | Found Exp. Core Analyzer 15136 | -5/Warlord | Found Prototype Device 15136 | -5/Warlord | Identified System Purifier 15141 | -5/Warlord | Found Prototype Reactor 15141 | -5/Warlord | Identified Vortex Chain Reactor 15144 | -5/Warlord | Found Prototype Device 15144 | -5/Warlord | Identified Exp. Phase Shifter 15265 | -5/Warlord | Upgraded with Utility slot (x1) 15283 | -5/Warlord | Warlord forces counterattacked 15301 | -5/Warlord | Spotted B-86 Titan 15302 | -5/Warlord | Spotted B-75 Beast 15310 | -5/Warlord | Destroyed 11 combat bots 15311 | -5/Warlord | Destroyed B-75 Beast 15314 | -5/Warlord | Destroyed B-86 Titan 15380 | -5/Warlord | Spotted Executioner 15393 | -5/Warlord | Destroyed Executioner 15396 | -5/Warlord | Spotted Executioner 15408 | -5/Warlord | Destroyed Executioner 15415 | -5/Warlord | Found Prototype Device 15415 | -5/Warlord | Identified Adv. Kinecellerator 15431 | -5/Warlord | Destroyed 9 combat bots 15479 | -5/Warlord | Spotted Striker 15479 | -5/Warlord | Spotted Executioner 15486 | -5/Warlord | Destroyed Striker 15579 | -5/Warlord | Spotted B-86 Titan 15579 | -5/Warlord | Spotted Striker 15584 | -5/Warlord | Destroyed B-86 Titan 15587 | -5/Warlord | Destroyed Striker 15625 | -5/Warlord | Destroyed 9 combat bots 15679 | -5/Warlord | Spotted Executioner 15679 | -5/Warlord | Spotted Executioner 15679 | -5/Warlord | Spotted Striker 15681 | -5/Warlord | Destroyed Striker 15687 | -5/Warlord | Destroyed Executioner 15727 | -5/Warlord | Destroyed 14 combat bots 15751 | -5/Warlord | Found Exp. Targeting Computer 15815 | -5/Warlord | Destroyed 12 combat bots 15881 | -5/Warlord | Spotted Executioner 15882 | -5/Warlord | Spotted B-75 Beast 15882 | -5/Warlord | Spotted B-86 Titan 15882 | -5/Warlord | Spotted Executioner 15892 | -5/Warlord | Destroyed B-75 Beast 15905 | -5/Warlord | Destroyed Executioner 15910 | -5/Warlord | Core integrity fell below 20% 15913 | -5/Warlord | Destroyed Executioner 15927 | -5/Warlord | Destroyed B-86 Titan 15948 | -5/Warlord | Destroyed 11 combat bots 15981 | -5/Warlord | Spotted Executioner 15981 | -5/Warlord | Spotted Executioner 15985 | -5/Warlord | Destroyed Executioner 15985 | -5/Warlord | Spotted Striker 16001 | -5/Warlord | Destroyed Striker 16018 | -5/Warlord | Reached level 26 16021 | -5/Warlord | Destroyed Executioner 16055 | -5/Warlord | Destroyed 13 combat bots 16095 | -5/Warlord | Opened side exit 16187 | -5/Warlord | Entered Proximity Caves 16195 | -4/Proximity Caves | Destroyed 11 combat bots 16242 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 16270 | -4/Proximity Caves | Destroyed 9 combat bots 16378 | -4/Proximity Caves | Learned Research stockpile data 16414 | -4/Proximity Caves | Learned 4 Research zone layouts 16487 | -4/Proximity Caves | Discovered exit to Factory (range 7) 16693 | -4/Proximity Caves | Spotted B-86 Titan 16697 | -4/Proximity Caves | Destroyed B-86 Titan 16837 | -4/Proximity Caves | Entered Factory 16839 | -4/Factory | Reached level 27 16840 | -4/Factory | Loaded intel: 19 terminal locations 16841 | -4/Factory | Loaded intel: 4 scanalyzer locations 16930 | -4/Factory | Discovered new exit (range 17) 17071 | -4/Factory | Discovered new exit (range 8) 17175 | -4/Factory | Destroyed 7 combat bots 17190 | -4/Factory | Discovered new exit (range 24) 17306 | -4/Factory | Identified exit to Research 17337 | -4/Factory | First assault squad dispatched 17489 | -4/Factory | High security lockdown imminent 17544 | -4/Factory | Discovered new exit (range 20) 17569 | -4/Factory | High security lockdown engaged 17590 | -4/Factory | Reached level 28 17611 | -4/Factory | Destroyed 10 combat bots 17690 | -4/Factory | Core integrity fell below 50% 17706 | -4/Factory | Core integrity fell below 20% 17719 | -4/Factory | Entered Upper Caves 17727 | -4/Upper Caves | Destroyed 18 combat bots 17846 | -4/Upper Caves | Identified exit to Upper Caves 17880 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 17896 | -4/Upper Caves | Spotted B-86 Titan 17914 | -4/Upper Caves | Destroyed 12 combat bots 17997 | -4/Upper Caves | Destroyed B-86 Titan 18068 | -4/Upper Caves | Encountered a Warlord checkpoint 18132 | -4/Upper Caves | Learned location of 1 exit from Proximity Caves 18210 | -4/Upper Caves | Entered another Upper Caves area 18210 | -4/Upper Caves | Accompanied by 2 allies 18285 | -4/Upper Caves | Discovered exit to Research (range 18) 18307 | -4/Upper Caves | Learned location of Armory (-4) 18346 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 18408 | -4/Upper Caves | Attacked by a faux Warlord 18584 | -4/Upper Caves | Learned 8 Research zone layouts 18610 | -4/Upper Caves | Discovered new exit (range 12) 18716 | -4/Upper Caves | Upgraded with Utility slot (x1) 18726 | -4/Upper Caves | Entered Zhirov 18726 | -4/Zhirov | Accompanied by 3 allies 18726 | -4/Zhirov | Discovered new exit (range 3) 18736 | -4/Zhirov | Met Zhirov 18748 | -4/Zhirov | Learned location of Quarantine (-2) 18748 | -4/Zhirov | Learned location of Testing (-3) 18748 | -4/Zhirov | Learned location of Command (-1) 18751 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 18759 | -4/Zhirov | Found Alien Artifact 18759 | -4/Zhirov | Identified Integrated Dissipator 18759 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 18779 | -4/Zhirov | Found Alien Artifact 18835 | -4/Zhirov | Entered Proximity Caves 18835 | -3/Proximity Caves | Accompanied by 3 allies 18883 | -3/Proximity Caves | Reached level 29 18919 | -3/Proximity Caves | Destroyed 11 combat bots 19075 | -3/Proximity Caves | Spotted B-86 Titan 19087 | -3/Proximity Caves | Destroyed B-86 Titan 19343 | -3/Proximity Caves | Entered Research 19343 | -3/Research | Accompanied by 2 allies 19344 | -3/Research | Identified exit to Research 19344 | -3/Research | Identified exit to Testing 19426 | -3/Research | Destroyed 7 combat bots 19433 | -3/Research | Spotted B-86 Titan 19543 | -3/Research | Revision forces began assault on 0b10 19583 | -3/Research | Discovered exit to Testing (range 22) 19588 | -3/Research | Reached level 30 19672 | -3/Research | Entered Testing 19761 | -3/Testing | Spotted Striker 19767 | -3/Testing | Found Prototype Device 19767 | -3/Testing | Identified EM Disruption Field 19892 | -3/Testing | Found Prototype Device 19892 | -3/Testing | Identified Exp. Thermal Shield 19952 | -3/Testing | Fabricated Exp. Terrain Scanner (x1) 19957 | -3/Testing | First assault squad dispatched 19999 | -3/Testing | Found Prototype Device 19999 | -3/Testing | Identified AEGIS Remote Shield 20008 | -3/Testing | Discovered exit to Research (range 13) 20055 | -3/Testing | Destroyed 12 combat bots 20112 | -3/Testing | Protovariant out of control (PP-N36FDAA9QP) 20112 | -3/Testing | Unleashed a protovariant (PP-N36FDAA9QP) 20150 | -3/Testing | Found Prototype Device 20150 | -3/Testing | Identified EM Dispersion Field 20171 | -3/Testing | Spotted Striker 20176 | -3/Testing | Destroyed Striker 20179 | -3/Testing | Destroyed Striker 20186 | -3/Testing | Spotted Alpha 7 20206 | -3/Testing | Destroyed Alpha 7 20211 | -3/Testing | Found Prototype Processor 20211 | -3/Testing | Identified Exp. Target Analyzer 20215 | -3/Testing | Found Prototype Ballistic Gun 20215 | -3/Testing | Identified Multirail 20233 | -3/Testing | Stole the SGEMP Prototype 20325 | -3/Testing | Entered Research 20325 | -2/Research | Warlord forces began assault on 0b10 20327 | -2/Research | Reached level 31 20435 | -2/Research | Research machine network offline 20546 | -2/Research | Borebot progress halted 20588 | -2/Research | Reached level 32 20588 | -2/Research | Met up with Warlord 20722 | -2/Research | Spotted Striker 20723 | -2/Research | Destroyed Striker 20757 | -2/Research | Destroyed 8 combat bots 20972 | -2/Research | Spotted Executioner 20975 | -2/Research | Spotted Executioner 20975 | -2/Research | Destroyed Executioner 20978 | -2/Research | Destroyed Executioner 21001 | -2/Research | Spotted B-90 Cyclops 21005 | -2/Research | Destroyed 7 combat bots 21020 | -2/Research | Spotted Executioner 21021 | -2/Research | Spotted Striker 21021 | -2/Research | Destroyed Executioner 21031 | -2/Research | Spotted Executioner 21031 | -2/Research | Destroyed Executioner 21049 | -2/Research | Spotted Executioner 21051 | -2/Research | Destroyed Executioner 21054 | -2/Research | Spotted Striker 21058 | -2/Research | Destroyed Striker 21078 | -2/Research | Found Prototype Processor 21078 | -2/Research | Identified Exp. Melee Analysis Suite 21091 | -2/Research | Spotted Striker 21093 | -2/Research | Spotted Striker 21094 | -2/Research | Destroyed Striker 21094 | -2/Research | Destroyed Striker 21100 | -2/Research | High security lockdown imminent 21143 | -2/Research | Destroyed 13 combat bots 21151 | -2/Research | Reached level 33 21154 | -2/Research | Spotted Executioner 21155 | -2/Research | Destroyed Executioner 21161 | -2/Research | Spotted Executioner 21173 | -2/Research | Spotted Executioner 21178 | -2/Research | Destroyed Executioner 21179 | -2/Research | Spotted Striker 21180 | -2/Research | High security lockdown engaged 21184 | -2/Research | Destroyed Striker 21204 | -2/Research | Upgraded with Utility slot (x1) 21208 | -2/Research | Destroyed 11 combat bots 21217 | -2/Research | Spotted Striker 21228 | -2/Research | Discovered new exit (range 14) 21234 | -2/Research | Spotted Striker 21238 | -2/Research | Destroyed Striker 21270 | -2/Research | Spotted Striker 21276 | -2/Research | Destroyed Striker 21297 | -2/Research | Destroyed 12 combat bots 21300 | -2/Research | Spotted Striker 21300 | -2/Research | Spotted Executioner 21301 | -2/Research | Destroyed Executioner 21301 | -2/Research | Destroyed Striker 21316 | -2/Research | Warlord destroyed during the assault 21337 | -2/Research | Destroyed 10 combat bots 21363 | -2/Research | Spotted Striker 21366 | -2/Research | Destroyed Striker 21384 | -2/Research | Spotted Investigator 21385 | -2/Research | Destroyed Investigator 21404 | -2/Research | Spotted Striker 21407 | -2/Research | Destroyed Striker 21442 | -2/Research | Destroyed 19 combat bots 21457 | -2/Research | Entered Access 21458 | -1/Access | Loaded intel: 102 machine locations 21458 | -1/Access | Loaded intel: 56 trap records 21458 | -1/Access | Identified exit to Surface 21458 | -1/Access | Discovered exit to Surface (range 112) 21458 | -1/Access | Identified exit to Command 21458 | -1/Access | Discovered exit to Command (range 102) 21458 | -1/Access | Delivered the SGEMP Prototype to Zhirov 21458 | -1/Access | Zhirov transferred Access data 21458 | -1/Access | Reached level 34 21519 | -1/Access | High security lockdown imminent 21524 | -1/Access | Reached level 35 21599 | -1/Access | High security lockdown engaged 21640 | -1/Access | Spotted B-99 Colossus 21664 | -1/Access | Zhirov warped through subspace 21691 | -1/Access | Spotted Striker 21691 | -1/Access | Spotted Striker 21701 | -1/Access | Destroyed Striker 21707 | -1/Access | Destroyed Striker 21731 | -1/Access | Destroyed 9 combat bots 21830 | -1/Access | Destroyed 9 combat bots 21868 | -1/Access | Spotted B-99 Colossus 21896 | -1/Access | Entered Command 21898 | -1/Command | Reached level 36 21959 | -1/Command | Upgraded with Utility slot (x1) 22146 | -1/Command | First assault squad dispatched 22210 | -1/Command | Spotted B-99 Colossus 22261 | -1/Command | High security lockdown imminent 22268 | -1/Command | Discovered exit to Surface (range 19) 22341 | -1/Command | High security lockdown engaged 22491 | -1/Command | Destroyed 17 combat bots 22544 | -1/Command | Spotted Executioner 22550 | -1/Command | Destroyed Executioner 22559 | -1/Command | Spotted Investigator 22560 | -1/Command | Scanned by Researcher 22577 | -1/Command | Destroyed Investigator 22626 | -1/Command | Destroyed 17 combat bots 22704 | -1/Command | Reached level 37 22704 | -1/Command | Spotted Executioner 22706 | -1/Command | Spotted Investigator 22706 | -1/Command | Spotted Striker 22709 | -1/Command | Spotted Executioner 22712 | -1/Command | Destroyed Executioner 22715 | -1/Command | Destroyed Executioner 22721 | -1/Command | Destroyed Striker 22730 | -1/Command | Destroyed Investigator 22784 | -1/Command | Destroyed 24 combat bots 22904 | -1/Command | Destroyed Investigator 22934 | -1/Command | Spotted Executioner 22934 | -1/Command | Spotted Executioner 22937 | -1/Command | Destroyed Executioner 22943 | -1/Command | Destroyed Executioner 22955 | -1/Command | Spotted Executioner 22955 | -1/Command | Spotted Executioner 22958 | -1/Command | Destroyed Executioner 22961 | -1/Command | Destroyed Executioner 22979 | -1/Command | Upgraded with Weapon slot (x1) 22997 | -1/Command | Destroyed 33 combat bots 23148 | -1/Command | Spotted Executioner 23148 | -1/Command | Spotted Executioner 23148 | -1/Command | Spotted Executioner 23148 | -1/Command | Spotted Striker 23164 | -1/Command | Destroyed Striker 23182 | -1/Command | Destroyed Executioner 23185 | -1/Command | Destroyed Executioner 23191 | -1/Command | Destroyed Executioner 23206 | -1/Command | Destroyed Executioner 23208 | -1/Command | Spotted Striker 23209 | -1/Command | Destroyed Striker 23215 | -1/Command | Spotted Striker 23215 | -1/Command | Spotted Striker 23215 | -1/Command | Spotted Striker 23227 | -1/Command | Destroyed Striker 23233 | -1/Command | Destroyed Striker 23239 | -1/Command | Destroyed Striker 23241 | -1/Command | Core integrity fell below 50% 23263 | -1/Command | Destroyed 40 combat bots 23371 | -1/Command | Build established: Scavenger-Executioner 23389 | -1/Command | Reached level 38 23419 | -1/Command | Destroyed 7 combat bots 23450 | -1/Command | Spotted Executioner 23451 | -1/Command | Spotted Striker 23455 | -1/Command | Spotted Executioner 23455 | -1/Command | Spotted Executioner 23457 | -1/Command | Destroyed Executioner 23457 | -1/Command | Destroyed Executioner 23460 | -1/Command | Destroyed Executioner 23496 | -1/Command | Destroyed 11 combat bots 23631 | -1/Command | Spotted B-99 Colossus 23693 | -1/Command | Destroyed 10 combat bots 23760 | -1/Command | Phase Generator disabled 23804 | -1/Command | Spotted Striker 23804 | -1/Command | Destroyed Striker 23804 | -1/Command | Spotted Striker 23807 | -1/Command | Destroyed Striker 23814 | -1/Command | Spotted Alpha 7 23815 | -1/Command | Spotted Alpha 7 23821 | -1/Command | Destroyed Alpha 7 23830 | -1/Command | Destroyed Alpha 7 23933 | -1/Command | Destroyed B-99 Colossus 24037 | -1/Command | Spotted M Guard 24037 | -1/Command | Spotted Combat Programmer 24040 | -1/Command | Spotted M Guard 24041 | -1/Command | Spotted Combat Programmer 24062 | -1/Command | Destroyed Combat Programmer 24065 | -1/Command | Destroyed Combat Programmer 24141 | -1/Command | Build established: Scavenger-Scout 24190 | -1/Command | Destroyed M Guard 24196 | -1/Command | Destroyed M Guard 24196 | -1/Command | All MAIN.C guards destroyed 24220 | -1/Command | Found Prototype Reactor 24220 | -1/Command | Identified Zero-point Reactor 24224 | -1/Command | Found Zero-point Reactor 24244 | -1/Command | Found Prototype Device 24244 | -1/Command | Identified Thermal Barrier 24260 | -1/Command | Found Thermal Barrier 24282 | -1/Command | Found Prototype Energy Cannon 24283 | -1/Command | Identified Cld. Nova Cannon 24545 | -1/Command | Build established: Scavenger-Executioner 24641 | -1/Command | Met MAIN.C 24642 | -1/Command | Hacked MAIN.C using A7's code 24671 | -1/Command | 0b10 Conduit disabled 26144 | -1/Command | MAIN.C activated Command garrisons 26156 | -1/Command | Destroyed MAIN.C Shell 26163 | -1/Command | Zhirov used SGEMP to disable MAIN.C 26207 | -1/Command | Discovered exit to Surface (range 26) 26332 | -1/Command | Found Prototype Device 26332 | -1/Command | Identified Adv. Particle Accelerator 26471 | -1/Command | Build established: Scavenger-Scout 26719 | -1/Command | Found Prototype Device 26719 | -1/Command | Identified Beam Splitter 26853 | -1/Command | Identified Transdimensional Reconstructor 26853 | -1/Command | Warped through subspace to slip node 26853 | -1/Command | Discovered new exit (range 5) 26858 | -1/Command | Entered Access_0 26859 | -1/Access_0 | Met Architect 26860 | -1/Access_0 | Reached level 39 26872 | -1/Access_0 | Architect warped through subspace 26907 | -1/Access_0 | Architect warped through subspace 26921 | -1/Access_0 | Destroyed A8 26957 | -1/Access_0 | Architect warped through subspace 26987 | -1/Access_0 | Architect warped through subspace 27037 | -1/Access_0 | A6 warped into view 27091 | -1/Access_0 | Core integrity fell below 20% 27127 | -1/Access_0 | Destroyed by Architect with Modified Quantum Sheargun Last Messages --------------- 27086_ A6 follow-up attacks with Enh. Force Lance. 27086_ A6 suffers critical hit. 27088_ Penetrated by HV Slug. 27088_ HV Slug penetrates A6. 27089_ Penetrated by HV Slug. 27091_ HV Slug penetrates Wall. 27106_ A6 follow-up attacks with Enh. Force Lance. 27107_ Penetrated by Quantum Shear. 27107_ Quantum Shear penetrates Wall. 27107_ Penetrated by Quantum Shear. 27114_ T/PJG 0W%BC71F8HAE6RQXZT7Y6AJSP 27120_ Reinforced Shell breached. 27120_ Quantum Shear penetrates A6. 27120_ Helical Railgun severed. 27120_ Quantum Shear penetrates Reinforced Shell. 27122_ Quantum Shear penetrates Wall. 27122_ Quantum Shear penetrates Earth. 27126_ A6 follow-up attacks with Enh. Force Lance. 27127_ Penetrated by Quantum Shear. 27127_ Zero-point Reactor severed. Map ----- +----------------------------------------------------+ | ?????????????????????????# ]] == == !! #????????? | | ?????????????????????????# ]] == == !! #????????? | | ?????????????????????????# #????????? | | ?????????????????????????# !! // ]] !! #????????? | | ?????????????????????????# !! // ]] !! #????????? | | ?????????????????????????# #????????? | | ?????????????????????????# // !! !! !! #????????? | | ?????????????????????????# // !! !! !! #?????#### | | ?????????????????????????# ####### | | ?????????????????????????# | | ?????????????????????????# | | ?????????????????????????#####""###"####"##### # | | ?????????????????????????????###??# #??#"## # | | ??????????????????????????????????###??## | | ???????????????????????????????######### | | ???????????????????????????????# | | ???????????????????????????????# #### | | ???????????????????????????????# ## #??? | | ???????????????????????????????# ### ##??? | | ???????????????????????????????# ## ##???? | | ?????????????????????????????### 0 ##????? | | ????????????????????????????##" ##?????? | | ????????????????????????""""" #??????? | | ????????????????????????"!!]" #??????? | | ???????????????????????#"=!= [ ##??????? | | ???????????????????????#*@p!" #???????? | | ???????????????????????# ]=!" ### #???????? | | ???????????????????????#""""" ##?#####???????? | | ????????????????????????????#" ##??????????????? | | ???????????????????????????# "####???????????????? | | ??????????????????????????# ###??????????????????? | | ??????????????????????????##?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 123 Energy Generation 82 Energy Capacity 1380 Matter Stores 450 Matter Capacity 450 Sight Range 25 Terrain Scan Range 30 Terrain Scan Density 310 Power Amplification 30 Additional Mass Support 20 EM Shielding 4 Armor Coverage 400 Resistance: KI 20 Resistance: TH 75 Resistance: EX 10 Reclamation Efficiency 25 Weapon Cycling 25 Evasion (%) 71 Targeting Accuracy 12 Melee Accuracy 12 Target Analysis 12 Core Analysis 15 Armor Integrity Analysis 90 Recoil Reduction 6 Kinecelleration 50 Salvage Targeting 3 Offensive Hacking 5 Defensive Hacking 5 Item Schematics ----------------- Adv. Hacking Suite | -7/Factory | Hacked Recoil Nullifier | -7/Factory | Hacked Gamma Bomb Array | -5/Factory | Downloaded Imp. Kinecellerator | -5/Factory | Hacked Cmb. Gravmag System | -5/Factory | Hacked Plasma Cannon | -5/Factory | Extracted Imp. Terrain Scan Processor | -5/Factory | Extracted Hvy. Ion Cannon | -5/Factory | Extracted Exp. Terrain Scanner | -5/Factory | Hacked Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Cmb. Linear Gravjet | -2/Research | Hacked Robot Schematics ------------------ None Fabricated ------------ Imp. Hardlight Generator | x2 | -7/Factory | Preloaded Adv. Hacking Suite | x1 | -7/Factory Recoil Nullifier | x2 | -6/Factory Cmb. Gravmag System | x2 | -5/Factory Cmb. Gravmag System | x2 | -5/Factory Exp. Terrain Scanner | x1 | -3/Testing Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- Behind The Curtain Poison In The Code Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Ac0 Levels Raised 38 | . . 1 2 4 2 2 . 6 . . . 1 1 . 1 1 . . 2 . 1 1 . 2 . . . 1 1 . 3 2 3 1 XP Earned 60018 | 3000 1370 750 2600 6006 3913 2645 200 8638 236 452 105 221 1641 961 1285 667 163 774 2722 431 246 1700 1029 2028 243 203 73 1141 1150 1162 4466 2871 4498 428 XP Spent 59615 | 2925 . 985 800 4750 5200 4770 . 7650 . 1250 . . 2600 . . 2410 . . 1110 225 . 4190 . 640 . 3700 . 1700 . 1500 3500 . 8330 1380 Upgrades 97 | 11 . 6 1 8 10 8 . 12 . 1 . . 1 . . 3 . . 4 1 . 8 . 4 . 2 . 2 . 1 1 . 7 6 Power Slot 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Propulsion Slot 3 | 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility Slot 12 | 1 . . . 1 1 2 . 2 . . . . 1 . . . . . . . . 1 . . . 1 . . . . 1 . 1 . Weapon Slot 6 | 1 . . 1 1 . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . Core Integrity 24 | 1 . 3 . . . . . 2 . . . . . . . . . . 2 . . 4 . 4 . . . . . . . . 2 6 Heat Dissipation 13 | 1 . . . . 4 . . 3 . . . . . . . 1 . . 1 . . 3 . . . . . . . . . . . . Energy Generation 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter Storage 3 | . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . Mass Support 3 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Inventory Capacity 6 | 1 . 1 . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . Sight Range 2 | . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Terrain Scan Density 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ranged Accuracy 4 | 1 . . . 1 . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . Hack Attack % 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hack Defense % 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . KI Resistance % 4 | 1 . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . TH Resistance % 4 | 1 . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . EX Resistance % 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . KI Damage % 4 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . Protomatter Created 19019 | . 98 . 172 407 160 69 271 1160 83 343 83 112 427 218 264 198 . 140 1612 442 45 1500 730 1291 328 186 . 670 584 396 1933 848 4052 197 Integrity Restored 25578 | . 200 141 429 855 193 352 132 2011 397 629 423 454 631 235 445 353 . 128 1813 1060 81 2491 1516 998 1611 362 . 362 388 377 1119 631 4434 327 Core 19065 | . 164 141 429 634 176 284 78 1618 324 450 319 201 490 193 269 168 . 61 1386 847 81 1823 839 727 1394 199 . 277 297 245 883 591 3202 275 Parts 6513 | . 36 . . 221 17 68 54 393 73 179 104 253 141 42 176 185 . 67 427 213 . 668 677 271 217 163 . 85 91 132 236 40 1232 52 Protomatter Decayed 13276 | . . 91 29 125 196 . 9 417 12 117 . . 121 212 338 332 104 375 591 84 33 1359 192 600 7 1 . 581 552 306 2736 975 2709 72 Game ------ Seed HardcellNodeCutter Manual? 0 Play Time 05:57:57 Cumulative 497.1 hours Start 2021.06.29 @ 14:54:04 End 2021.06.30 @ 03:19:35 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 178 Rogue 178 Adventurer 0 Explorer 0 Win Type - Total 37 Types 24/2/6/2/2/0/0/0/1 Lore% 86 Gallery% 92 Achievement% 82 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: aaa012f1-d949-4956-8fc9-3d423af10ec8