Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.11.16 @ 17:46:13 Player: Alexbot Result: Destroyed by G-67 Veteran with Electrolaser Performance ------------- Evolutions (7) 3500 Regions Visited (21) 4200 Robots Destroyed (246) 1230 Value Destroyed (11419) 11419 Prototype IDs (29) 580 Alien Tech Used (2) 400 Bonus (6312) 6312 TOTAL SCORE: 27641 Bonus ------- Sticky Parts 3000 High Alert Combat Kills 1794 Follower Combat Kills 2188 Met Imprinter 300 Was Imprinted 300 Friendly Fire -1270 Cogmind --------- Core Integrity 0/1300 Matter 243/300 Energy 278/900 System Corruption 22% Temperature Cool (0) Movement Core (2200) Ox43 Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (11) ----- High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Advanced Energy Well Advanced Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (36) --- Matter Compressor (0) Advanced Sensor Array Long-range Sensor Array Makeshift Sensor Array Advanced Terrain Scanner Advanced Particle Charger Advanced Transmission Jammer Advanced Focal Shield Remote Force Field Improved Hacking Suite System Restoration Module Faulty Heavy Proton Missile Launcher Improved Remote Datajack Peak State ------------ > --- POWER ------------ Micro Fission Core Zionite Heavy DM Reactor > --- PROPULSION ------- Heavy Treads Wheel Centrium Wheel > --- UTILITY ---------- Experimental Heat Sink High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Experimental Core Analyzer Heavy Reactive Plating Advanced Shield Generator Advanced Hacking Suite Advanced Hacking Suite > --- WEAPON ----------- Heavy Beamcaster Heavy Gatling Laser Battle Rifle > --- INVENTORY -------- Compact Particle Reactor Fusion Compressor Advanced Energy Well Matter Compressor Gravity Neutralizing Apparatus Makeshift Sensor Array Advanced Terrain Scanner Advanced Particle Charger Improved Weapon Cycler Advanced Transmission Jammer Improved Weapon Shielding Zionite Weapon Casing Zionite Weapon Casing Layered Medium Armor Plating Improved Force Field Remote Force Field Remote Force Field System Restoration Module Transdimensional Reconstructor High-powered Shock Rifle Tesla Rifle Heavy Beamcaster Heavy Beamcaster Battle Rifle Improved Heavy Machine Gun Improved Heavy Machine Gun Improved Heavy Machine Gun Bore Cannon Heavy Gauss Cannon Heavy Proton Missile Launcher Heavy Proton Missile Launcher Improved Remote Datajack [Rating: 117] Favorites ----------- Power Micro Fission Core Engine Light Angular Momentum Engine Power Core Micro Fission Core Reactor Zionite Heavy DM Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Wheel Utility High-capacity Storage Unit Device Coolant Injector Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Advanced Hacking Suite Protection Improved Medium Armor Plating Weapon Coil Gun Energy Gun Heavy Gatling Laser Energy Cannon Heavy Phase Cannon Ballistic Gun Coil Gun Ballistic Cannon Bore Cannon Launcher Missile Launcher Slashing Weapon Chainsword Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Fac Upp Upp Zhi Pro Fac Upp Upp Res Slots Evolved 14 | . . . . . 4 2 . . . . 2 . 2 . . . . 2 . . 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . 1 Propulsion 2 | . . . . . . . . . . . . . . . . . . 2 . . . Utility 9 | . . . . . 3 1 . . . . 2 . 2 . . . . . . . 1 Weapon 2 | . . . . . 1 1 . . . . . . . . . . . . . . . Parts Attached 174 | 5 2 . . . 13 7 5 9 3 5 17 12 26 . 3 1 4 7 . 6 49 Power 20 | 1 . . . . 2 1 1 1 . 1 1 2 1 . . . 1 . . . 8 Engine 6 | 1 . . . . . 1 1 1 . 1 . 1 . . . . . . . . . Core 6 | . . . . . 2 . . . . . 1 1 1 . . . 1 . . . . Reactor 8 | . . . . . . . . . . . . . . . . . . . . . 8 Propulsion 35 | 2 . . . . 2 2 1 2 1 . 4 3 4 . 1 . . 3 . . 10 Treads 18 | 2 . . . . 2 2 . 1 1 . 3 1 3 . 1 . . 1 . . 1 Leg 3 | . . . . . . . . . . . . . . . . . . . . . 3 Wheel 14 | . . . . . . . 1 1 . . 1 2 1 . . . . 2 . . 6 Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Utility 61 | . 2 . . . 5 2 2 1 . 2 5 6 11 . 1 . 1 4 . 3 16 Device 16 | . . . . . 1 2 . . . 1 2 . 2 . . . . . . 1 7 Storage 10 | . 2 . . . . . . . . . 2 1 1 . . . . 3 . . 1 Processor 2 | . . . . . . . . . . . . . 1 . . . . . . . 1 Hackware 4 | . . . . . . . . . . . 1 . 2 . . . . . . . 1 Protection 29 | . . . . . 4 . 2 1 . 1 . 5 5 . 1 . 1 1 . 2 6 Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 58 | 2 . . . . 4 2 1 5 2 2 7 1 10 . 1 1 2 . . 3 15 Energy Gun 18 | . . . . . 1 . . . 1 . 2 1 3 . 1 . . . . 2 7 Energy Cannon 2 | . . . . . . . . . . . . . 1 . . . . . . . 1 Ballistic Gun 28 | 2 . . . . 2 . 1 3 1 2 5 . 6 . . . 1 . . 1 4 Ballistic Cannon 6 | . . . . . . 1 . 1 . . . . . . . 1 1 . . . 2 Launcher 3 | . . . . . 1 . . 1 . . . . . . . . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 15 | . . . . . . . . . . . . 3 1 . . 1 . . . 1 9 Parts Lost 157 | . . . . . 9 7 2 14 . 2 18 10 20 . 8 . 2 1 . 8 56 Power 20 | . . . . . 2 1 1 2 . . 1 2 1 . . . 1 . . . 9 Propulsion 33 | . . . . . 2 2 . 3 . . 4 3 4 . 2 . . . . 1 12 Utility 46 | . . . . . 2 1 1 3 . . 5 5 5 . 2 . 1 . . 4 17 Weapon 58 | . . . . . 3 3 . 6 . 2 8 . 10 . 4 . . 1 . 3 18 Highest Loss Streak 14 | . . . . . 7 3 1 4 . 1 6 2 5 . 5 . 1 1 . 8 14 Average Slot Usage (%) 81 | . 82 100 100 100 83 90 81 69 68 86 71 88 93 100 75 66 76 77 78 69 68 Engine 3 | . 14 14 14 14 5 4 6 2 . 5 2 1 4 . . . . . . . . Core 2 | . . . . . 3 2 . . . . 2 4 . 5 5 5 4 5 5 5 1 Treads 8 | . 28 28 28 28 17 14 7 2 5 7 5 3 7 5 4 5 5 4 5 5 2 Wheel 3 | . . . . . . . 6 7 7 7 3 6 3 5 . . . 6 10 5 4 Device 8 | . . . . . 3 17 15 15 15 17 8 7 10 11 6 5 5 5 5 5 8 Storage 20 | . 11 28 28 28 18 15 15 15 15 15 19 25 23 23 23 23 23 20 21 21 20 Processor 1 | . . . . . . . . . . . . . 3 5 5 5 5 5 5 . 1 Hackware 3 | . . . . . . . . . . . 3 . 8 11 10 5 5 5 5 5 5 Protection 5 | . . . . . 10 11 9 8 . 2 . 12 5 5 2 5 4 4 5 5 2 Energy Gun 3 | . . . . . 4 . . . 5 4 1 4 4 5 5 5 5 5 5 9 6 Ballistic Gun 11 | . 28 28 28 28 18 7 2 6 10 17 18 20 13 17 6 . 1 3 . 2 2 Ballistic Cannon 2 | . . . . . . 4 7 5 . . . . . . . 2 10 10 10 1 1 Launcher 1 | . . . . . 3 3 . . 7 7 . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 212 | 7 39 39 39 39 68 77 97 97 49 80 126 147 169 160 160 155 175 175 171 180 212 Greatest Support 70 | 40 40 40 40 40 40 50 50 12 12 12 20 30 46 30 70 70 70 70 20 20 70 Greatest Overweight (x) 50 | . . . . . 3 3 8 8 4 6 12 12 9 5 15 2 2 8 8 17 50 Average Overweight (x) 4 | . . . . . . 1 5 5 3 4 6 7 6 5 2 2 2 3 8 14 8 Largest Inventory Capacity 36 | 4 16 16 16 16 16 16 16 16 16 16 32 34 36 36 36 36 36 36 36 36 36 Average Capacity 27 | 4 8 16 16 16 16 16 16 16 16 16 23 32 34 36 36 36 36 35 36 36 36 Most Carried 36 | 4 5 14 14 14 16 16 14 12 15 16 23 32 36 36 36 35 34 36 36 36 34 Average Carried 23 | 2 4 12 14 14 14 15 12 9 11 15 18 27 34 36 34 33 30 32 36 33 26 Final Capacity 36 | 4 16 16 16 16 16 16 16 16 16 16 32 34 36 36 36 36 36 36 36 36 36 Final Carried 36 | 4 5 14 14 14 16 14 12 8 15 16 22 30 36 36 32 34 30 36 36 34 13 Class Distribution -------------------- 31% | Messiah-Tank 28% | Messiah-Mutant 22% | Mutant 10% | Messiah-Gunner 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Messiah-Gunner | -6/Proximity Caves Messiah-Gunner | -6/Factory Messiah-Tank | -6/Extension Messiah-Tank | -5/Factory Messiah-Tank | -5/Upper Caves Messiah-Mutant | -5/Upper Caves Messiah-Mutant | -5/Zhirov Messiah-Mutant | -4/Proximity Caves Messiah-Mutant | -4/Factory Messiah-Mutant | -4/Upper Caves Messiah-Tank | -4/Upper Caves Messiah-Mutant | -3/Research Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Fac Upp Upp Zhi Pro Fac Upp Upp Res Matter Collected 7469 | 221 . 169 . . 335 287 50 533 39 256 1104 897 1307 220 300 69 200 172 65 172 1073 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 11936 | . . 17 . . 968 362 131 436 60 183 1391 1164 3091 232 459 67 169 95 122 586 2403 Parts 479 | . . 6 . . 42 23 8 13 1 11 56 38 130 12 15 . 11 1 2 12 98 Haulers Intercepted 8 | . . . . . . 3 . . . . . . 4 . . . . 1 . . . Recyclers Shooed 16 | . . 1 . . . 3 . . . . 1 . 3 . . . . 2 . . 6 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 109 | . . . . . . . 8 13 1 16 . . . 12 15 . 11 . 13 20 . Prevented 10 | . . . . . . . . . . 6 . . . . 2 . . . 2 . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Fac Upp Upp Zhi Pro Fac Upp Upp Res Combat Hostiles Destroyed 207 | . . 2 . . 23 5 4 13 . 5 20 16 47 4 12 . 5 1 2 12 36 Melee 5 | . . . . . . . 3 2 . . . . . . . . . . . . . Guns 156 | . . 2 . . 11 3 1 6 . 2 20 16 44 4 12 . 3 1 . 9 22 Cannons 20 | . . . . . . 2 . 3 . . . . 2 . . . 2 . 2 3 6 AOE 20 | . . . . . 12 . . 2 . 3 . . 1 . . . . . . . 2 Classes Destroyed 19 | . . 1 . . 5 5 . 2 . . 3 2 1 . . . . . . . . Worker 4 | . . . . . . 1 . . . . 1 . . . . . . . . . 2 Builder 6 | . . . . . . 1 . . . . 1 2 1 . . . . . . . 1 Tunneler 3 | . . . . . 1 . . . . . 1 . 1 . . . . . . . . Hauler 8 | . . . . . . 3 . . . . . . 4 . . . . 1 . . . Recycler 4 | . . . . . . . . . . . 1 . 2 . . . . . . . 1 Carrier 1 | . . . . . . . . . . . . 1 . . . . . . . . . Operator 2 | . . . . . . . . . . . . . 1 . . . . . . . 1 Watcher 5 | . . . . . . 1 . . . . 1 . 3 . . . . . . . . Swarmer 43 | . . 2 . . . . 3 3 . 2 2 3 13 . 5 . 3 . . 2 5 Grunt 81 | . . . . . 12 2 . 6 . . 12 10 17 2 3 . . . 1 6 10 Brawler 7 | . . . . . 2 . . 1 . . . . 1 1 1 . . . . . 1 Duelist 8 | . . . . . . . . 2 . 1 1 . . . . . . . . 3 1 Sentry 28 | . . . . . 8 1 . . . . 3 . 7 . 1 . . . 1 1 6 Specialist 1 | . . . . . . . . . . . . 1 . . . . . . . . . Hunter 16 | . . . . . 1 . . . . 2 . . 3 . 2 . 2 . . . 6 Programmer 21 | . . . . . . 2 1 . . . 2 1 6 1 . . . 1 . . 7 Behemoth 1 | . . . . . . . . 1 . . . . . . . . . . . . . Savage 4 | . . . . . . . . . . . . 3 1 . . . . . . . . Guerrilla 1 | . . . . . . . . . . . . 1 . . . . . . . . . Fireman 1 | . . . . . . . . . . . 1 . . . . . . . . . . Mutant 1 | . . . . . . . . . . . 1 . . . . . . . . . . Best Kill Streak 11 | . . 2 . . 8 3 3 3 . 2 4 5 8 3 5 . 3 1 2 11 7 Combat Bots Only 11 | . . 2 . . 8 2 3 3 . 2 4 2 5 3 5 . 3 1 2 11 5 Max Kills in Single Turn 4 | . . 1 . . 4 1 1 2 . 1 2 2 2 2 1 . 1 1 1 1 2 Gunslinging 1 | . . . . . . . . . . . . 1 1 1 . . . . . . . Exploded 4 | . . . . . 4 . . 1 . 1 . . 1 . . . . . . . 2 Melee 1 | . . . . . . . 1 1 . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Fac Upp Upp Zhi Pro Fac Upp Upp Res Damage Taken 25478 | . . 198 . . 1644 577 459 2067 . 461 2051 1339 3269 271 1363 . 642 334 97 1956 8750 Core 3216 | . . . . . 83 93 106 178 . 81 426 161 415 19 196 . 42 . 25 109 1282 Absorbed by Shields 1634 | . . . . . . . . . . 37 45 115 . . . . . . . . 1437 Reduced by Siege Mode 107 | . . . . . . . . . . . . . . . . . 16 5 . 78 8 Core Remaining (%) 66 | 100 . . . 100 84 . . . . 34 . 30 . . . . 32 . . 88 . Volleys Fired 784 | . 3 7 . . 56 32 2 54 3 21 85 64 138 13 39 13 22 29 5 28 170 Largest 4 | . 2 2 . . 3 2 1 3 2 3 4 4 4 4 4 1 2 1 3 4 3 Hottest 291 | . 40 40 . . 115 67 28 95 106 135 166 150 256 189 189 100 110 100 210 291 225 Shots Fired 1741 | . 6 14 . . 112 57 2 84 6 45 211 208 390 48 93 14 25 29 15 68 314 Gun 1507 | . 6 14 . . 104 30 2 49 6 39 211 208 363 48 93 10 14 16 5 47 242 Cannon 209 | . . . . . . 27 . 31 . . . . 27 . . 4 11 13 10 21 65 Launcher 25 | . . . . . 8 . . 4 . 6 . . . . . . . . . . 7 Special . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 1184 | . 6 14 . . 87 57 2 80 3 30 196 171 244 39 60 4 11 13 10 23 134 Thermal 482 | . . . . . 17 . . . 3 9 15 37 146 9 33 10 14 16 5 45 123 Explosive 18 | . . . . . 8 . . 4 . 6 . . . . . . . . . . . Electromagnetic 57 | . . . . . . . . . . . . . . . . . . . . . 57 Robot Hit Streak 33 | . 3 1 . . 14 12 5 12 10 6 12 8 16 9 11 13 4 18 10 29 33 Robot Miss Streak 14 | . 2 11 . . 2 6 7 6 1 7 8 10 14 3 7 1 5 3 3 3 5 Penetration Max 2 | . . . . . . . . . . . 1 1 2 . 1 . . . . 1 1 Secondary Targets 21 | . . 1 . . 1 . . . . . 1 5 5 1 2 . . . . . 5 Max Gunslinging Chain 1 | . . 1 . . 1 . . . . . 1 1 1 1 1 . . . . . 1 Shots Hit Robots 1279 | . 4 2 . . 82 48 17 84 4 28 164 111 297 33 60 7 19 17 12 58 232 Core Hits 779 | . 1 3 . . 58 39 7 47 1 21 110 41 193 10 27 2 10 10 12 58 129 Critical Hits 49 | . . . . . 2 . . . . . 3 8 8 2 3 . 4 1 2 1 15 Critical Kills 19 | . . . . . 1 . . . . . . 4 5 2 . . 2 . . . 5 Critical Parts Destroyed 26 | . . . . . 1 . . . . . 3 4 2 . 2 . 2 . 2 1 9 Melee Attacks 55 | . . . . . . 14 28 13 . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 55 | . . . . . . 14 28 13 . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . 2 . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 32734 | . 22 33 . . 1923 1152 556 1802 86 970 3550 3157 7156 665 1351 271 343 776 353 1631 6937 Guns 24606 | . 22 33 . . 867 294 32 736 86 536 3449 3157 6080 665 1351 271 253 742 184 1065 4783 Cannons 4174 | . . . . . . 502 . 497 . . . . 780 . . . 90 34 169 566 1536 Explosions 2784 | . . . . . 1050 . . 285 . 434 101 . 296 . . . . . . . 618 Melee 1164 | . . . . . . 356 524 284 . . . . . . . . . . . . . Ramming 6 | . . . . . 6 . . . . . . . . . . . . . . . . Kinetic 16853 | . 22 33 . . 632 796 32 1233 37 410 3231 2741 3601 467 506 . 90 34 169 566 2253 Thermal 11135 | . . . . . 235 . . . 49 126 319 416 3259 198 845 271 253 742 184 1065 3173 Explosive 2065 | . . . . . 1050 . . 285 . 434 . . 296 . . . . . . . . Electromagnetic 1511 | . . . . . . . . . . . . . . . . . . . . . 1511 Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 1164 | . . . . . . 356 524 284 . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 22 | . . . . . . 2 6 6 6 . 1 3 15 17 17 17 17 1 1 1 22 Average Corruption 9 | . . . . . . 1 3 6 6 . 1 2 11 16 17 17 17 1 1 1 11 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Effects 454 | . . . . . . 1 7 36 . . 1 23 108 51 58 38 48 1 . 1 81 Message Errors 85 | . . . . . . . 2 11 . . 1 6 21 7 7 5 11 . . . 14 Matter Fused 62 | . . . . . . . . 7 . . . 4 15 3 9 6 11 . . . 7 Heat Flow Errors 49 | . . . . . . 1 2 4 . . . 6 12 2 6 4 6 . . . 6 Energy Discharges 31 | . . . . . . . 1 2 . . . 2 4 8 4 3 3 . . . 4 Parts Rejected 2 | . . . . . . . . . . . . . 1 . . . . . . . 1 Data Loss (minor) 36 | . . . . . . . . 4 . . . 2 6 4 8 2 3 1 . 1 5 Data Loss (major) 16 | . . . . . . . . 1 . . . . 1 2 2 2 2 . . . 6 Misfires 17 | . . . . . . . . 1 . . . . 5 3 4 2 2 . . . . Alerts 7 | . . . . . . . . . . . . . 1 2 1 2 1 . . . . Misdirections 34 | . . . . . . . . . . . . . 5 7 7 8 5 . . . 2 Targeting Errors 97 | . . . . . . . 2 5 . . . 3 30 12 8 3 4 . . . 30 Weapon Failures 18 | . . . . . . . . 1 . . . . 7 1 2 1 . . . . 6 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 468 | . . . . . 17 83 69 6 . 52 . . 101 . . . . . . . 140 Projectiles 192 | . . . . . . . . 1 . . . . 57 . . . . . . . 134 Explosions 124 | . . . . . 17 . . 5 . 52 . . 44 . . . . . . . 6 Melee 152 | . . . . . . 83 69 . . . . . . . . . . . . . . Knockbacks 47 | . . . . . . 10 . 4 . . . . . . . . 1 . 1 18 13 Impact . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 44 | . . . . . . 8 . 4 . . . . . . . . 1 . 1 17 13 Secondary 3 | . . . . . . 2 . . . . . . . . . . . . . 1 . Self-Inflicted Damage 553 | . . . . . 178 . . 211 . . . . 147 . . . . . . . 17 Shots 13 | . . . . . 6 . . 4 . . . . 2 . . . . . . . 1 Rammed 1 | . . . . . 1 . . . . . . . . . . . . . . . . Targets Rammed 1 | . . . . . 1 . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 472 | . . 24 . . 388 177 212 194 80 191 105 199 278 198 472 244 245 100 230 413 285 Average Temperature 95 | . . 12 . . 165 31 92 81 36 67 21 66 107 85 148 100 69 41 111 134 87 Received Heat Transfer 4625 | . . 45 . . 639 210 . 483 . 12 693 396 495 45 81 . . 9 18 405 1094 Effects 16 | . . . . . 4 . . . . . . . 1 . 6 . 2 . . 1 2 Energy Bleed 3 | . . . . . 1 . . . . . . . 1 . 1 . . . . . . Interference 11 | . . . . . 1 . . . . . . . . . 5 . 2 . . 1 2 Matter Decay 1 | . . . . . 1 . . . . . . . . . . . . . . . . Short Circuit 1 | . . . . . 1 . . . . . . . . . . . . . . . . Siege Activations 11 | . . . . . . . . . . . . . . . . . 2 1 . 1 7 Total Turns 203 | . . . . . . . . . . . . . . . . . 40 9 . 73 81 Longest Duration 73 | . . . . . . . . . . . . . . . . . 28 9 . 73 32 Robots Corrupted 4 | . . . . . . . . . . . . . . . . . . . . . 4 Combat Hostiles 4 | . . . . . . . . . . . . . . . . . . . . . 4 Parts Fried 10 | . . . . . . . . . . . . . . . . . . . . . 10 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . . . . . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . 2 Parts Melted 32 | . . . . . 2 . . . . . 1 1 8 . 2 . . 1 . 7 10 Heat Transferred 16570 | . . . . . 407 . . . 74 185 520 518 4444 325 1350 425 425 1125 300 1622 4850 Parts Sabotaged 4 | . . . . . . . . . . . . . . . . . . . . . 4 Parts Stolen 1 | . . . . . . . 1 . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . . . . . 1 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Fac Upp Upp Zhi Pro Fac Upp Upp Res Peak Influence 1159 | . 15 115 . . 463 240 . . . . 302 757 1159 . . . . 359 . . 624 Average Influence 335 | . 13 16 . . 210 104 . . . . 149 443 710 . . . . 179 . . 446 Maximum Alert Level 4 | . . . . . 2 1 . . . . 1 3 4 . . . . 1 . . 2 Low Security (%) 38 | 100 100 100 . 100 44 66 . . . . 69 9 . . . . . 50 . . 13 Level 1 19 | . . . . . 28 33 . . . . 30 30 1 . . . . 49 . . 9 Level 2 32 | . . . . . 26 . . . . . . 49 63 . . . . . . . 76 Level 3 7 | . . . . . . . . . . . . 11 25 . . . . . . . . Level 4 1 | . . . . . . . . . . . . . 9 . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 48 | . . 1 . . 4 4 . . . . 12 3 10 . . . . 3 . 1 10 Investigation 7 | . . 1 . . . 1 . . . . 3 . . . . . . . . . 2 Extermination 12 | . . . . . . 1 . . . . 2 . 4 . . . . 3 . . 2 Reinforcement 10 | . . . . . 1 2 . . . . 1 2 3 . . . . . . . 1 Assault 4 | . . . . . 1 . . . . . . 1 . . . . . . . 1 1 Garrison 15 | . . . . . 2 . . . . . 6 . 3 . . . . . . . 4 Intercept . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . 1 . . . . 1 . . . . . . . . . 1 Haulers Reinforced 3 | . . . . . . 1 . . . . . . 2 . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Fac Upp Upp Zhi Pro Fac Upp Upp Res Distress Signals 14 | . . . . . 3 1 . . . . 1 3 1 . . . . . . . 5 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 373 | . 1 4 . . 34 17 5 15 . 11 36 50 75 5 13 . 6 22 4 19 56 Peak Tracking Total 9 | . 2 3 . . 9 4 3 5 . 4 4 6 6 4 5 . 4 4 2 7 7 Tactical Retreats 33 | . . . . . 2 1 . 3 . . 7 5 5 2 1 . 1 1 . 1 4 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Fac Upp Upp Zhi Pro Fac Upp Upp Res Traps Triggered 9 | . . . . . . 2 . . . . 2 4 . . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered 11 | . . . . . . . . . . . . . . . 10 . . . . . 1 Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Fac Upp Upp Zhi Pro Fac Upp Upp Res Machines Disabled 23 | . . 2 . . 1 . . . . . 4 6 7 . . 1 . 2 . . . Max in Single Turn 2 | . . . . . 1 . . . . . 2 1 2 . . 1 . . . . . Garrison Access 2 | . . . . . 1 . . . . . . . 1 . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . 1 Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Fac Upp Upp Zhi Pro Fac Upp Upp Res Machines Accessed 38 | . 1 1 4 . 7 6 2 . . . 3 1 4 . . 4 1 2 . 1 1 Terminals 11 | . 1 . . . 5 3 1 . . . . . . . . . 1 . . . . Fabricators 3 | . . . . . . 1 . . . . . . 1 . . . . . . . 1 Repair Stations 6 | . . . . . . 1 . . . . 1 . 2 . . . . 2 . . . Recycling Units 2 | . . . . . . 1 . . . . . 1 . . . . . . . . . Scanalyzers 3 | . . . . . 2 . . . . . 1 . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . 1 . 1 . . . . . . . . Total Hacks 92 | . 2 1 4 . 17 14 2 . . . 8 1 10 . . 17 2 11 . 1 2 Successful 63 | . 1 1 4 . 5 6 2 . . . 6 . 7 . . 17 1 11 . 1 1 Failed 29 | . 1 . . . 12 8 . . . . 2 1 3 . . . 1 . . . 1 Catastrophic 4 | . . . . . 3 . . . . . . 1 . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 85 | . 2 . . . 12 4 . . . . 18 32 . . . . 1 12 . . 4 Terminals 26 | . 2 . . . 14 7 1 . . . . . . . . . 2 . . . . Fabricators 7 | . . . . . . 2 . . . . . . 3 . . . . . . . 2 Repair Stations 24 | . . . . . . 4 . . . . 3 . 6 . . . . 11 . . . Recycling Units 2 | . . . . . . 1 . . . . . 1 . . . . . . . . . Scanalyzers 7 | . . . . . 3 . . . . . 4 . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . 1 . 1 . . . . . . . . Terminal Hacks 32 | . 1 1 4 . 2 3 2 . . . . . . . . 17 1 . . 1 . Record 11 | . . . 4 . . . 1 . . . . . . . . 5 1 . . . . Part Schematic 4 | . . . . . . . . . . . . . . . . 4 . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . 4 . . . . . Prototype ID Bank 6 | . . . . . 1 1 . . . . . . . . . 4 . . . . . Open Door 3 | . . 1 . . . . 1 . . . . . . . . . . . . 1 . Branch Access Points 3 | . 1 . . . 1 1 . . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . . . 2 . . . . . . . 1 Load Schematic 1 | . . . . . . . . . . . . . 1 . . . . . . . . Build 2 | . . . . . . . . . . . . . 1 . . . . . . . 1 Repair Station Hacks 18 | . . . . . . 2 . . . . 1 . 4 . . . . 11 . . . Scan Component 10 | . . . . . . 1 . . . . 1 . 2 . . . . 6 . . . Repair 8 | . . . . . . 1 . . . . . . 2 . . . . 5 . . . Recycling Unit Hacks 1 | . . . . . . 1 . . . . . . . . . . . . . . . Retrieve Components 1 | . . . . . . 1 . . . . . . . . . . . . . . . Scanalyzer 6 | . . . . . 2 . . . . . 4 . . . . . . . . . . Insert Component 4 | . . . . . 1 . . . . . 3 . . . . . . . . . . Analyze 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . 1 . . . . . . . . Seal Access 1 | . . . . . . . . . . . . . 1 . . . . . . . . Unauthorized Hacks 9 | . . . . . 6 . . . . . 2 . . . . . . . . . 1 Terminals 1 | . . . . . 1 . . . . . . . . . . . . . . . . Botnet 1 | . . . . . 1 . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . 1 . . . . . . . . . . Eject 1 | . . . . . . . . . . . 1 . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 23 | . . . . . 7 6 1 . . . 1 1 3 . . . 1 2 . . 1 Full Trace Events 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . . 7 . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . . 1 . . . . . 1 . . . . 4 . . . . . Parts Built 2 | . . . . . . . . . . . . . 1 . . . . . . . 1 Matter 519 | . . . . . . . . . . . . . 102 . . . . . . . 417 Time 99 | . . . . . . . . . . . . . 25 . . . . . . . 74 Total Part Build Rating 10 | . . . . . . . . . . . . . 1 . . . . . . . 9 Parts Repaired 7 | . . . . . . . . . . . . . 2 . . . . 5 . . . Time 273 | . . . . . . 19 . . . . . . 70 . . . . 184 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . 3 . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . Part Schematics Acquired 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Fac Upp Upp Zhi Pro Fac Upp Upp Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 6 | . . . . . 2 . . . . . 4 . . . . . . . . . . Ejected 4 | . . . . . . . . . . . 4 . . . . . . . . . . Machine Destruction 2 | . . . . . 2 . . . . . . . . . . . . . . . . Robots Rewired 17 | . . . . . . . . . . . . 15 . . . . . . . 2 . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . 1 . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Fac Upp Upp Zhi Pro Fac Upp Upp Res Total Allies 42 | . . 4 . . . . . . 4 . 4 21 . . . . . 7 . 2 . Largest Group 11 | . . 4 2 2 2 . . . 4 4 4 11 2 . . . . 5 1 2 2 Highest-Rated Group 501 | . . 71 24 24 24 . . . 146 146 112 501 40 . . . . 494 70 95 95 Highest-Rated Ally 103 | . . 31 16 16 16 . . . 37 37 33 70 20 . . . . 103 70 70 48 Zionite Dispatches 6 | . . . . . . . . . . . 1 2 . . . . . 3 . . . Heavy 1 | . . . . . . . . . . . . . . . . . . 1 . . . Light 3 | . . . . . . . . . . . . 2 . . . . . 1 . . . Fire 1 | . . . . . . . . . . . 1 . . . . . . . . . . Hacker 1 | . . . . . . . . . . . . . . . . . . 1 . . . Total Orders 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 EXPLORE 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 Ally Attacks 346 | . . 7 . . 15 . . . . 40 22 167 6 . . . . 60 6 19 4 Total Damage 9613 | . . 329 . . 142 . . . . 1011 292 3431 179 . . . . 3290 373 466 100 Kills 69 | . . 3 . . 1 . . . . 8 3 28 2 . . . . 18 2 3 1 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Fac Upp Upp Zhi Pro Fac Upp Upp Res Robot Analysis Total 4 | . . . . . . . . . . . . . . . . 4 . . . . . Derelict Logs Recovered 9 | . . 1 . . . . . 1 1 1 . . . 2 2 . 1 . . . . Drone Launches 4 | . . . . . . . . . . . 2 . . . . . . . . . 2 Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 12 | . . . . . . . . . . . 4 7 . . . . . 1 . . . Main Access 1 | . . . . . . . . . . . 1 . . . . . . . . . . Branch Access 2 | . . . . . . . . . . . 1 . . . . . . 1 . . . Component Stockpiles 1 | . . . . . . . . . . . . 1 . . . . . . . . . Prototype Stockpiles 1 | . . . . . . . . . . . . 1 . . . . . . . . . Unaware Schematics 2 | . . . . . . . . . . . . 2 . . . . . . . . . Unaware Analyses 1 | . . . . . . . . . . . . 1 . . . . . . . . . Trap Installations 1 | . . . . . . . . . . . . 1 . . . . . . . . . Active Terminals 1 | . . . . . . . . . . . . 1 . . . . . . . . . Depthwide Sectors/0 1 | . . . . . . . . . . . 1 . . . . . . . . . . Depthwide Sectors/-1 1 | . . . . . . . . . . . 1 . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Fac Upp Upp Zhi Pro Fac Upp Upp Res Turns Passed 20150 | 80 401 983 373 56 780 1207 569 1071 1149 606 1554 1599 2669 760 976 660 844 1302 294 527 1690 Spaces Moved 9370 | 43 243 581 234 34 325 565 327 638 887 379 663 624 1038 279 414 314 390 586 175 166 465 Core 12 | 2 . . . . . . . . . . . . . . . . . . . . 10 Treads 4534 | 41 243 581 234 34 325 565 3 . . . 154 3 434 279 398 314 390 441 . . 95 Legs 49 | . . . . . . . . . . . . . . . . . . . . . 49 Wheels 4775 | . . . . . . . 324 638 887 379 509 621 604 . 16 . . 145 175 166 311 Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 172 130 120 120 120 140 130 180 260 200 200 200 140 160 160 155 Average Speed 177 | 154 160 160 160 160 178 177 148 140 123 139 180 173 205 260 206 200 200 189 160 228 218 Slowest Speed 2550 | 160 160 160 160 160 220 220 200 170 130 150 240 240 280 260 260 200 200 200 160 250 2550 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 44 | 3 36 94 61 17 37 21 62 62 84 46 24 62 27 52 59 81 56 13 40 19 16 Regions Visited 21 Branch Regions 14 Pre-discovered Areas 20 | . . 1 . . . . . . 2 . 14 . . . . 3 . . . . . Known Exits Taken 11 | . 1 . . . . 1 . . . 1 1 1 1 1 . . 1 1 1 1 . Unknown Exits Taken 10 | 1 . 1 1 1 1 . 1 1 1 . . . . . 1 1 . . . . . Scrap Searched 12 | . . 1 . . . . 1 1 2 4 . . . 2 . . 1 . . . . Spaces Dug 17 | . . . . . . 5 . . . . . 6 1 . . . . 5 . . . Terrain Destroyed 302 | . . . . . 52 5 . 18 . 49 33 43 57 6 6 3 4 9 3 . 14 Melee 5 | . . . . . . 5 . . . . . . . . . . . . . . . Projectile 120 | . . . . . . . . . . . . 43 32 6 6 3 4 9 3 . 14 AOE 177 | . . . . . 52 . . 18 . 49 33 . 25 . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Fac Upp Upp Zhi Pro Fac Upp Upp Res Total 11567 | 54 250 623 233 36 434 699 367 732 932 426 845 995 1364 291 472 331 429 758 180 262 854 Wait 791 | 3 . 27 . 3 19 70 5 16 33 17 48 104 108 . 17 . 12 111 1 47 150 Move 9349 | 42 242 580 233 33 324 564 326 637 886 378 662 623 1037 278 413 313 389 585 174 165 465 Hop . | . . . . . . . . . . . . . . . . . . . . . . Pick Up 172 | 4 2 9 . . 14 7 1 2 7 3 20 20 41 . . 3 1 19 . 5 14 Fast Attach 78 | 5 2 . . . 8 1 2 3 3 5 7 5 9 . . 1 1 7 . 2 17 Attach 98 | . . . . . 5 6 3 6 . . 10 7 17 . 3 1 3 . . 4 33 Detach . | . . . . . . . . . . . . . . . . . . . . . . Swap . | . . . . . . . . . . . . . . . . . . . . . . Drop 42 | . 1 . . . 7 3 . . . 2 4 . 14 . . . 1 7 . 1 2 Fire 784 | . 3 7 . . 56 32 2 54 3 21 85 64 138 13 39 13 22 29 5 28 170 Melee 55 | . . . . . . 14 28 13 . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush 1 | . . . . . 1 . . . . . . . . . . . . . . . . Escape Stasis 36 | . . . . . . 2 . . . . 8 24 . . . . . . . . 2 Rewire 159 | . . . . . . . . 1 . . . 148 . . . . . . . 10 . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 4 exits: Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 8 exits: *Fac x4 / Low x2 / *Ext x2) -6/Extension (discovered 2 exits: *Fac / [*Cet]) -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: *Res x2 / *Upp x2) -4/Upper Caves -4/Upper Caves -3/Research History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 81 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Identified exit to Mines 306 | -10/Materials | Build established: Mutant 482 | -10/Materials | Entered Mines 491 | -10/Mines | Met a Derelict shopkeep closing up shop 562 | -10/Mines | Discovered new exit (range 10) 650 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 738 | -10/Mines | Discovered new exit (range 12) 787 | -10/Mines | Learned location of Zion (-7) 975 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1110 | -10/Mines | Received a Mining Laser from a helpful Derelict 1447 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1449 | -10/Mines | Discovered new exit (range 5) 1465 | -10/Mines | Entered Exiles 1465 | -10/Exiles | Found Exiles lab abandoned 1465 | -10/Exiles | Accompanied by 2 allies 1814 | -10/Exiles | Discovered new exit (range 14) 1838 | -10/Exiles | Entered Mines 1838 | -9/Mines | Accompanied by 2 allies 1869 | -9/Mines | Discovered new exit (range 14) 1894 | -9/Mines | Found a hidden stash of uninstalled traps 1894 | -9/Mines | Entered Materials 1894 | -8/Materials | Accompanied by 2 allies 1894 | -8/Materials | Evolved 4 slots: Utility x3, Weapon x1 2410 | -8/Materials | Lost 7 parts (1p2n1u3w) 2416 | -8/Materials | Destroyed 8 combat bots 2454 | -8/Materials | Destroyed 7 combat bots 2580 | -8/Materials | Discovered new exit (range 16) 2660 | -8/Materials | Build established: Scavenger-Mutant 2674 | -8/Materials | Entered Factory 2674 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3038 | -7/Factory | Identified exit to Storage 3038 | -7/Factory | Identified exit to Lower Caves 3195 | -7/Factory | Lost 3 parts (1p1n1w) 3715 | -7/Factory | Build established: Mutant 3881 | -7/Factory | Entered Lower Caves 3887 | -7/Lower Caves | Adv. Treads stolen by Master Thief 4042 | -7/Lower Caves | Encountered a Warlord checkpoint 4430 | -7/Lower Caves | Discovered new exit (range 5) 4450 | -7/Lower Caves | Entered another Lower Caves area 4675 | -7/Lower Caves | Spotted B-75 Beast 4896 | -7/Lower Caves | Destroyed B-75 Beast 4995 | -7/Lower Caves | Lost 3 parts (1u2w) 5371 | -7/Lower Caves | Learned Factory machine intel 5413 | -7/Lower Caves | Core integrity fell below 50% 5461 | -7/Lower Caves | Lost 4 parts (2n1u1w) 5495 | -7/Lower Caves | Discovered new exit (range 14) 5521 | -7/Lower Caves | Entered Zion 5562 | -7/Zion | System corruption cleaned by Quarantine Array 5817 | -7/Zion | Learned location of Warlord (-4) 5877 | -7/Zion | Received a hallucinogenic algorithm 5945 | -7/Zion | Found Prototype Device 6031 | -7/Zion | Learned Factory emergency access door positions 6092 | -7/Zion | Imprinted 6094 | -7/Zion | Declared Zion's savior 6494 | -7/Zion | Build established: Messiah-Gunner 6623 | -7/Zion | Discovered new exit (range 9) 6670 | -7/Zion | Entered Proximity Caves 6670 | -6/Proximity Caves | Accompanied by 4 allies 6738 | -6/Proximity Caves | Spotted B-75 Beast 6795 | -6/Proximity Caves | Allies destroyed B-75 Beast 7094 | -6/Proximity Caves | Identified exit to Factory 7276 | -6/Proximity Caves | Entered Factory 7276 | -6/Factory | Accompanied by 1 ally 7276 | -6/Factory | Evolved 2 slots: Utility x2 7278 | -6/Factory | Loaded intel: 222 machine locations 7381 | -6/Factory | Build established: Messiah-Tank 7435 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/0 7504 | -6/Factory | Garrison activated, responded to threat 7552 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/-1 7553 | -6/Factory | Zion Fire squad teleported in 7556 | -6/Factory | Lost 6 parts (1n3u2w) 7738 | -6/Factory | Identified Phasing AFG 7766 | -6/Factory | Retrieved Zion intel report: Main Access 7766 | -6/Factory | Identified exit to Factory 7825 | -6/Factory | Retrieved Zion intel report: Branch Access 7825 | -6/Factory | Identified exit to Lower Caves 7825 | -6/Factory | Identified exit to Extension 7835 | -6/Factory | Build established: Messiah-Gunner 8017 | -6/Factory | Garrison activated, responded to threat 8115 | -6/Factory | Lost 5 parts (1p2n2w) 8703 | -6/Factory | Terminal network hard line cut 8715 | -6/Factory | Core integrity fell below 50% 8830 | -6/Factory | Entered Extension 8841 | -6/Extension | Disrupted transfer network 8942 | -6/Extension | Build established: Messiah-Tank 9064 | -6/Extension | Zion Light squad teleported in 9161 | -6/Extension | Zion Light squad teleported in 9184 | -6/Extension | Found Prototype Protection 9184 | -6/Extension | Identified Zio. Weapon Casing 9223 | -6/Extension | Retrieved Zion intel report: Unaware Schematics 9290 | -6/Extension | Retrieved Zion intel report: Active Terminals 9315 | -6/Extension | Retrieved Zion intel report: Prototype Stockpiles 9374 | -6/Extension | Found Zio. Weapon Casing 9664 | -6/Extension | Retrieved Zion intel report: Unaware Analyses 9668 | -6/Extension | Retrieved Zion intel report: Component Stockpiles 9684 | -6/Extension | Retrieved Zion intel report: Trap Installations 9752 | -6/Extension | Retrieved Zion intel report: Unaware Schematics 9955 | -6/Extension | Discovered exit to Factory (range 10) 9957 | -6/Extension | Discovered new exit (range 6) 10230 | -6/Extension | First assault squad dispatched 10339 | -6/Extension | Terminal network hard line cut 10429 | -6/Extension | Entered Factory 10429 | -5/Factory | Accompanied by 2 allies 10429 | -5/Factory | Evolved 2 slots: Utility x2 11133 | -5/Factory | Discovered new exit (range 14) 11259 | -5/Factory | Lost 3 parts (1u2w) 11274 | -5/Factory | Identified exit to Factory 11758 | -5/Factory | Fabricated Hcp. Storage Unit (x1) 11828 | -5/Factory | Lost 3 parts (2n1w) 11841 | -5/Factory | Terminal network hard line cut 11926 | -5/Factory | Repaired Lrg. Storage Unit 11973 | -5/Factory | Repaired Imp. Medium Armor Plating 12114 | -5/Factory | System corruption reached 10% 12198 | -5/Factory | Garrison activated, responded to threat 12819 | -5/Factory | Lost 5 parts (2n1u2w) 13006 | -5/Factory | Discovered new exit (range 15) 13042 | -5/Factory | Identified exit to Upper Caves 13098 | -5/Factory | Entered Upper Caves 13408 | -5/Upper Caves | Learned Factory non-interactive machine intel 13566 | -5/Upper Caves | Learned Factory trap positions 13837 | -5/Upper Caves | Discovered new exit (range 8) 13846 | -5/Upper Caves | Encountered a Warlord checkpoint 13850 | -5/Upper Caves | Identified exit to Upper Caves 13858 | -5/Upper Caves | Entered another Upper Caves area 13983 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 14025 | -5/Upper Caves | Core integrity fell below 50% 14079 | -5/Upper Caves | Lost 5 parts (2n1u2w) 14208 | -5/Upper Caves | Learned Factory non-interactive machine intel 14342 | -5/Upper Caves | Build established: Messiah-Mutant 14405 | -5/Upper Caves | Learned Factory garrison access intel 14763 | -5/Upper Caves | Lost 3 parts (1u2w) 14820 | -5/Upper Caves | Discovered new exit (range 5) 14834 | -5/Upper Caves | Entered Zhirov 14834 | -5/Zhirov | Discovered new exit (range 3) 14914 | -5/Zhirov | Learned location of Quarantine (-3) 14914 | -5/Zhirov | Learned location of Testing (-2) 14914 | -5/Zhirov | Learned location of Command (-1) 15014 | -5/Zhirov | Found Alien Artifact 15014 | -5/Zhirov | Identified Integrated Dissipator 15014 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+2%) 15038 | -5/Zhirov | Found Alien Artifact 15192 | -5/Zhirov | Cloak Generator disabled 15192 | -5/Zhirov | Attacked by Zhirov 15494 | -5/Zhirov | Entered Proximity Caves 15931 | -4/Proximity Caves | Learned location of 1 exit from Upper Caves 16318 | -4/Proximity Caves | Discovered exit to Factory (range 8) 16338 | -4/Proximity Caves | Entered Factory 16338 | -4/Factory | Evolved 2 slots: Propulsion x2 16339 | -4/Factory | Loaded intel: 103 trap records 16340 | -4/Factory | Loaded intel: 209 non-interactive machine locations 16341 | -4/Factory | Loaded intel: 3 garrison access locations 16402 | -4/Factory | Retrieved Zion intel report: Branch Access 16402 | -4/Factory | Identified exit to Upper Caves 16403 | -4/Factory | Zion Heavy squad teleported in 16442 | -4/Factory | Zion Light squad teleported in 16752 | -4/Factory | Found Zio. Weapon Casing 16805 | -4/Factory | Discovered new exit (range 15) 16895 | -4/Factory | Repaired Imp. Heavy Armor Plating 16917 | -4/Factory | Identified exit to Research 16950 | -4/Factory | Found Hvy. Reactive Plating 17196 | -4/Factory | Found Prototype Protection 17287 | -4/Factory | Repaired Hcp. Storage Unit 17317 | -4/Factory | Repaired Hcp. Storage Unit 17384 | -4/Factory | Repaired Hvy. Treads 17411 | -4/Factory | Repaired Hcp. Storage Unit 17474 | -4/Factory | Zion Hacker squad teleported in 17505 | -4/Factory | Discovered exit to Research (range 3) 17640 | -4/Factory | Entered Upper Caves 17640 | -4/Upper Caves | Accompanied by 1 ally 17641 | -4/Upper Caves | Identified exit to Upper Caves 17664 | -4/Upper Caves | Encountered a Warlord checkpoint 17794 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 17934 | -4/Upper Caves | Entered another Upper Caves area 17934 | -4/Upper Caves | Accompanied by 1 ally 18009 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 18024 | -4/Upper Caves | Identified Zio. Heavy Carapace 18089 | -4/Upper Caves | Lost 8 parts (1n4u3w) 18096 | -4/Upper Caves | Destroyed 11 combat bots 18384 | -4/Upper Caves | Discovered exit to Research (range 9) 18461 | -4/Upper Caves | Entered Research 18461 | -3/Research | Accompanied by 2 allies 18461 | -3/Research | Evolved 2 slots: Power x1, Utility x1 18502 | -3/Research | Build established: Messiah-Tank 18769 | -3/Research | Fabricated Exp. Core Analyzer? 18859 | -3/Research | Local fabrication network quarantined 19014 | -3/Research | Spotted B-86 Titan 19360 | -3/Research | Garrison activated, responded to threat 19453 | -3/Research | Lost 14 parts (3p2n5u4w) 19539 | -3/Research | Build established: Messiah-Mutant 19602 | -3/Research | Lost 7 parts (1p2u4w) 19697 | -3/Research | System corruption reached 10% 19752 | -3/Research | Garrison activated, responded to threat 19786 | -3/Research | Terminal network hard line cut 19852 | -3/Research | Lost 12 parts (5n5u2w) 19961 | -3/Research | First assault squad dispatched 19994 | -3/Research | Core integrity fell below 50% 20043 | -3/Research | Identified Transdimensional Reconstructor 20043 | -3/Research | Warped through subspace 20071 | -3/Research | Lost 13 parts (3p3n2u5w) 20078 | -3/Research | Core integrity fell below 20% 20151 | -3/Research | Destroyed by G-67 Veteran with Electrolaser Last Messages --------------- 20040_ Imp. Heavy Machine Gun destroyed. 20040_ Slug penetrates Wall. 20043_ Identified Transdimensional Reconstructor. 20043_ Warped through subspace. 20044_ Dropped Matter Compressor. 20045_ Extracted 250 matter. 20045_ Acquired Matter Compressor. 20046_ Dropped Matter Compressor. 20051_ HCEAMIF,5T5B7Q66T,V:8JG9AXLKJNZ,#AQ,QTM 20072_ Acquired Matter Compressor. 20076_ System corrupted: Imp. Heavy Machine Gun targeting data glitched. 20081_ |UQ&:VUT>LLRZD5H1KS9/7 D ,YUX3W& X HTGM 20083_ Imp. Heavy Machine Gun destroyed. 20084_ Identified Gravity Neutralizing Apparatus. 20101_ System corrupted: Energy discharge (-73). 20108_ Gravity Neutralizing Apparatus destroyed. 20116_ System corrupted: Energy discharge (-42). 20127_ Door malfunctions. 20134_ System corrupted: Substantial component data lost. 20151_ System corrupted: Matter fused (-7). Map ----- +----------------------------------------------------+ | ???# #?????? %% ?????????????? [" *[#?# | | ?? %!" ???# ! ???????????? !%! =[=%#?# | | ?##" # ?# !#??????????? *" ^ %%==#?# | | ??## #= # #??????[???? ## ^ %[%#?# | | ???# #? # " " ##?????[[??????#+##+## *= ?? | | ???# #?? # "Y" #??????[[??????????? # ?? | | ???# #??? # """ #?????? ?????????? # ? | | ???# #??? # #?????? ?????????? ?+ ? | | ???# #????# #????? ???#?????? ?# ? | | ???? ?????#+##?+####????? ?? #????? ??# #### " | | ???? ??????????????????##+###+??????????+ ???? | | ???? ?????????????????? ???????????##???? | | ???? ?????????????????? ?????????????????? | | ???? ?????????????????? #?????????????????? ?? | | ???? ??????????????????# #?????????????????????? | | ???? ?????????????????## ##????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????###g###????????????????????? | | ????????????????????????# #??????????????????????? | | ???????????# #####g#??????????????????????? | | ???????????# #??????????????????????? | | ???????????# #####@#??????????????????????? | | ??????????????????????? #?????????????????????? | | ????????????????????? #?????????????????????? | | ????????????????????# #?????????????????????? | | ????????????????????# #?????????????????????? | | ????????????????????# #?????????????????????? | | ????????????????????# #?????????????????????? | | ????????????????????########?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 92 Coolant Potential 65 Energy Generation 51 Energy Capacity 1210 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 12 Armor Coverage 2400 Resistance: KI 40 Weapon Shielding 100 Weapon Cycling 20 Evasion (%) 40 Core Analysis 15 Recoil Reduction 2 Offensive Hacking 28 Defensive Hacking 11 Item Schematics ----------------- Hcp. Storage Unit | -8/Materials | Scanalyzed Mak. Sensor Array | -6/Factory | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ K-01 Serf | -6/Extension | Z-intel B-48 Gladiator | -6/Extension | Z-intel G-47 Trooper | -6/Extension | Z-intel R-10 Processor | -6/Extension | Z-intel H-66 Slayer | -6/Extension | Z-intel T-07 Excavator | -6/Extension | Z-intel R-06 Scavenger | -6/Extension | Z-intel Fabricated ------------ Hcp. Storage Unit | x1 | -5/Factory Exp. Core Analyzer | x1 | -3/Research | Preloaded Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- None Challenges ------------ Sticky Parts Game ------ Seed WeldingRefineryNullifier Manual? 0 Play Time 02:18:11 Cumulative 714.5 hours Start 2019.11.16 @ 15:26:18 End 2019.11.16 @ 17:46:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 198 Rogue 198 Adventurer 0 Explorer 0 Win Type - Total 34 Types 25/0/2/3/2/1/1 Lore% 96 Gallery% 97 Achievement% 91 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b929ad85-65b2-4f8f-b630-3a058d1378b6