Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.27 @ 22:18:21 Player: Atherys Result: Destroyed by as-77384 with Assembled Heavy Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (45) 225 Value Destroyed (1199) 1199 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (32) 32 TOTAL SCORE: 2556 Bonus ------- High Alert Combat Kills 32 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 94/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Light Treads Small Storage Unit Weapon Cycler Improved Trap Extractor Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Carbon-fiber Leg Armored Wheel > --- UTILITY ---------- Core Analyzer System Backup Module Recalibrator > --- WEAPON ----------- Improved EM Pulse Cannon Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Light Treads Small Storage Unit Weapon Cycler Improved Trap Extractor [Rating: 28] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Armored Wheel Utility Terrain Scanner Device Terrain Scanner Storage Small Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 1 | . . 1 . Weapon 1 | . . 1 . Parts Attached 42 | 6 10 9 17 Power 6 | 1 2 . 3 Engine 3 | 1 . . 2 Core 3 | . 2 . 1 Reactor . | . . . . Propulsion 7 | 2 1 3 1 Treads 4 | 2 1 1 . Leg 1 | . . . 1 Wheel 2 | . . 2 . Hover . | . . . . Flight . | . . . . Utility 10 | 1 3 1 5 Device 5 | . 1 . 4 Storage 1 | 1 . . . Processor 3 | . 2 . 1 Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 19 | 2 4 5 8 Energy Gun 6 | 1 3 2 . Energy Cannon 1 | . . . 1 Ballistic Gun 10 | 1 . 2 7 Ballistic Cannon . | . . . . Launcher 1 | . 1 . . Special Weapon 1 | . . 1 . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 23 | . 2 4 17 Power 3 | . . . 3 Propulsion 4 | . . 1 3 Utility 5 | . . . 5 Weapon 11 | . 2 3 6 Highest Loss Streak 7 | . 1 1 7 Average Slot Usage (%) 86 | . 95 84 79 Engine 2 | . 2 . 2 Core 8 | . 11 11 5 Treads 13 | . 27 16 . Leg 4 | . . . 9 Wheel 2 | . . 2 5 Device 14 | . 11 11 19 Storage 1 | . 3 . . Processor 10 | . 11 11 10 Energy Gun 6 | . 13 5 . Energy Cannon 4 | . . . 9 Ballistic Gun 11 | . 3 14 16 Launcher 5 | . 10 6 . Naked Turns 9 | . . . 9 Heaviest Build 19 | 12 12 18 19 Greatest Support 40 | 40 40 40 24 Greatest Overweight (x) 1 | . . 1 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 6 | 6 6 4 4 Average Capacity 4 | 5 4 4 4 Most Carried 4 | 2 4 4 4 Average Carried 3 | 1 2 2 3 Final Capacity 6 | 6 4 4 4 Final Carried 4 | 2 3 3 4 Class Distribution -------------------- 46% | Mutant 34% | Scavenger-Mutant 12% | Gunner 4% | Scavenger-Gunner Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Scr Mat Mat Min Matter Collected 999 | 233 224 297 245 Remotely . | . . . . Salvage Created 1286 | . 445 544 297 Parts 105 | . 30 43 32 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Combat Hostiles Destroyed 39 | . 13 14 12 Melee 1 | . . . 1 Guns 28 | . 8 10 10 Cannons 1 | . . . 1 AOE 9 | . 5 4 . Classes Destroyed 7 | . 4 2 1 Worker 1 | . . . 1 Operator 2 | . 1 1 . Watcher 3 | . 1 2 . Swarmer 13 | . 3 . 10 Grunt 22 | . 10 12 . Brawler 1 | . . 1 . Sentry 3 | . . 1 2 Best Kill Streak 7 | . 3 7 4 Combat Bots Only 6 | . 3 6 4 Max Kills in Single Turn 2 | . 1 2 2 Gunslinging . | . . . . Exploded 2 | . 1 2 . Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Scr Mat Mat Min Damage Taken 2371 | . 356 654 1361 Core 464 | . 51 87 326 Absorbed by Shields . | . . . . Core Remaining (%) 89 | 100 79 . . Volleys Fired 143 | . 60 46 37 Largest 3 | . 2 3 3 Hottest 188 | . 95 109 188 Shots Fired 236 | . 91 80 65 Gun 205 | . 76 72 57 Cannon 5 | . . . 5 Launcher 23 | . 15 8 . Special 3 | . . . 3 Kinetic 124 | . 18 52 54 Thermal 60 | . 34 20 6 Explosive 23 | . 15 8 . Electromagnetic 29 | . 24 . 5 Robot Hit Streak 17 | . 6 6 17 Robot Miss Streak 6 | . 3 4 6 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 131 | . 51 42 38 Core Hits 92 | . 30 32 30 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2278 | . 905 909 464 Guns 1363 | . 415 582 366 Cannons 47 | . . . 47 Explosions 815 | . 490 325 . Melee . | . . . . Ramming 29 | . . 2 27 Kinetic 812 | . 68 405 339 Thermal 383 | . 155 177 51 Explosive 795 | . 470 325 . Electromagnetic 259 | . 212 . 47 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . 1 1 1 Average Corruption 1 | . 1 1 1 Corruption Purged . | . . . . Effects 6 | . 1 1 4 Message Errors 1 | . . 1 . Energy Discharges 2 | . 1 . 1 Targeting Errors 3 | . . . 3 Overload Shots . | . . . . Overflow Damage 13 | . 9 4 . Projectiles . | . . . . Explosions 13 | . 9 4 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 33 | . 22 3 8 Shots 2 | . 1 1 . Rammed 13 | . . 1 12 Targets Rammed 15 | . . 1 14 Kicked 2 | . . . 2 Crushed . | . . . . Highest Temperature 235 | . 235 128 116 Average Temperature 55 | . 67 37 49 Received Heat Transfer 558 | . 162 342 54 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . 1 . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | . 1 2 . Heat Transferred 843 | . 322 397 124 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . 1 . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Peak Influence 478 | . 372 478 321 Initial 186 | . . 114 186 Average 189 | . 193 294 165 Maximum Alert Level 2 | . 1 2 1 Low Security (%) 48 | 100 40 30 57 Level 1 46 | . 59 39 42 Level 2 4 | . . 29 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 8 | . 4 4 . Investigation 4 | . 2 2 . Extermination . | . . . . Reinforcement 4 | . 2 2 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Distress Signals 6 | . 2 4 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 73 | . 21 23 29 Peak Tracking Total 9 | . 5 8 9 Tactical Retreats 3 | . . . 3 Traps | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Traps Triggered 3 | . 1 1 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Min Machines Disabled 3 | . 3 . . Max in Single Turn 1 | . 1 . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Machines Accessed 6 | . 4 1 1 Terminals 3 | . 2 1 . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 17 | . 13 3 1 Successful 15 | . 11 3 1 Failed 2 | . 2 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 10 | . 7 3 . Fabricators . | . . . . Repair Stations 2 | . 2 . . Recycling Units 4 | . 4 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 9 | . 5 3 1 Record 4 | . 3 1 . Open Door 1 | . . . 1 Emergency Access Points 1 | . 1 . . Alert Level 1 | . . 1 . Zone Layout 2 | . 1 1 . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . 2 . . Scan Component 1 | . 1 . . Repair 1 | . 1 . . Recycling Unit Hacks 4 | . 4 . . Recycle Component 1 | . 1 . . Process 1 | . 1 . . Report Inventory 1 | . 1 . . Retrieve Matter 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 4 1 . Full Trace Events 3 | . 2 1 . Feedback Events 2 | . 1 1 . Corruption 2 | . 1 1 . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . 1 . . Time 26 | . 26 . . Parts Recycled 1 | . 1 . . Recycled Matter 22 | . 22 . . Retrieved Matter 22 | . 22 . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Scr Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Scr Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Scr Mat Mat Min Turns Passed 1961 | 82 706 311 862 Spaces Moved 820 | 47 325 116 332 Core 20 | 3 . . 17 Treads 461 | 44 325 92 . Legs 245 | . . . 245 Wheels 94 | . . 24 70 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 90 50 Average Speed 141 | 152 160 145 120 Slowest Speed 160 | 160 160 160 150 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 31 | 4 55 22 44 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 156 | . 91 64 1 Melee . | . . . . Projectile 1 | . . . 1 AOE 155 | . 91 64 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Total 1386 | 54 423 178 731 Wait 346 | . 21 2 323 Move 817 | 46 324 115 332 Hop . | . . . . Pick Up 6 | 2 2 1 1 Fast Attach 33 | 6 7 7 13 Attach 4 | . 2 1 1 Detach 6 | . 3 1 2 Swap 5 | . 1 1 3 Drop 11 | . 3 3 5 Fire 143 | . 60 46 37 Melee . | . . . . Ram 10 | . . 1 9 Kick 5 | . . . 5 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials -9/Mines (discovered 2 exits: [*Mat x2]) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 83 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 326 | -10/Materials | Discovered new exit (range 10) 439 | -10/Materials | Discovered new exit (range 15) 517 | -10/Materials | Discovered new exit (range 16) 618 | -10/Materials | Repaired Lgt. Treads 788 | -10/Materials | Identified exit to Materials 789 | -10/Materials | Entered another Materials area 789 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 834 | -9/Materials | Build established: Scavenger-Mutant 1080 | -9/Materials | Discovered new exit (range 11) 1098 | -9/Materials | Identified exit to Mines 1100 | -9/Materials | Entered Mines 1166 | -9/Mines | Lost 7 parts (1p1n2u3w) 1200 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1453 | -9/Mines | Discovered new exit (range 7) 1458 | -9/Mines | Core integrity fell below 50% 1775 | -9/Mines | Build established: Mutant 1815 | -9/Mines | Discovered new exit (range 13) 1902 | -9/Mines | Assembled infested the area 1950 | -9/Mines | Core integrity fell below 20% 1962 | -9/Mines | Destroyed by as-77384 with Assembled Heavy Rifle Last Messages --------------- 01931_ as-51677 destroyed. 01931_ as-15088 destroyed. 01932_ D-53 Grenadier suffers critical hit. 01933_ The unstable cave ceiling collapses. 01950_ Slammed into D-53 Grenadier. 01951_ Destabilizing: Core damaged (-12). 01951_ System Backup Module destroyed. 01951_ Imp. EM Pulse Cannon destroyed. 01952_ Kicked D-53 Grenadier out of the way. 01953_ U-05 Engineer builds a Wall. 01953_ Imp. Carbon-fiber Leg destroyed. 01953_ Recalibrator destroyed. 01953_ Core Analyzer destroyed. 01953_ Slammed into D-53 Grenadier. 01955_ D-53 Grenadier destroyed. 01956_ The unstable cave ceiling collapses. 01956_ U-05 Engineer builds a Wall. 01959_ The unstable cave ceiling collapses. 01960_ U-05 Engineer lays Concrete. 01961_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ###??????????????????????????????????????????????? | | #??????????????#######?????????????????????????? | | ! #?????????????## # ##????????????????????????? | | ! #???#####???### #????????? ????????????? | | ! #??## ##??# ##??????? ????????????? | | ! #??# #### #?????## ???????????? | | #### # #????## ???????????? | | #????# a # ??????????? | | ##### ##???? ??????????? | | #########???## #???? ??????????? | | ??????######?# ###? #??????????? | | ?????##" "## ### ## #????????????? | | ?????#|! [[ #####?# #????????????? | | ###??#]!*!!!#????#### # #?????????????? | | ##?##[=%[##????# u % @ #?????????????? | | #?###++#####??# ## # ????????? | | #?# !%* #??# ## # # ??????????????? | | ##?# ! #??# #### ??????????????? | | ##??# #??# #??#### #?#?????????????? | | #???# =#### ############ ##???????????????? | | #???# < = = % #??????#????????????????? | | #???# *########## #???????????????????????? | | #???# #??????????????????????????????????? | | #???# %* [ #??????????????????????????????????? | | #???#=[%[= #??????????????????????????????????? | | ##??###=######??????????????????????????????????? | | #????# ####????????????????????????????????????? | | ######=[% #????????????????????????????????????? | | ## #### #????????????????????????????????????? | | #?# #????????????????????????????????????? | | ### ###??????????????????????????????????? | | #??????????????????????????????????? | | ### #??????????????????????????????????? | | #?? #??????????????????????????????????? | | ##??$ #??????????????????????????????????? | | # #####??? #??????????????????????????????????? | | ####??????? #??????????????????????????????????? | | #?????????? ??????????????????????????????????? | | #?????????? ??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 85 Armor Coverage 150 Weapon Cycling 15 Evasion (%) 50 Core Analysis 6 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CoolingColdBoomstick Manual? 0 Play Time 00:23:10 Cumulative 13.7 hours Start 2020.10.27 @ 21:49:03 End 2020.10.27 @ 22:18:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 19 Rogue 19 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 20 Achievement% 17 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 47565de8-08c9-4048-89f2-91a2dd02e5f1