Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.12 @ 20:01:59 Player: f3-rnm Result: Destroyed by C-40 Crusher with Compactor Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (78) 390 Value Destroyed (2496) 2496 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (1151) 1151 TOTAL SCORE: 8017 Bonus ------- High Alert Combat Kills 151 Entered Garrisons 200 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/850 Matter 101/300 Energy 35/100 System Corruption 12% Temperature Cool (0) Movement Core (150) Ox2 Location -6/Waste Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ Transmission Jammer Scrapoid Pod > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- DRS Beacon (Ready) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Advanced Treads Advanced Treads Wheel > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Huge Storage Unit Enhanced Optical Array Makeshift Transmission Jammer Improved Core Shielding > --- WEAPON ----------- Heavy Proton Cannon Power Maul > --- INVENTORY -------- Angular Momentum Engine Armored Treads Advanced Treads Advanced Treads Advanced Treads Carbon-fiber Leg Carbon-fiber Leg Titanium Leg Titanium Leg Titanium Leg Titanium Leg Titanium Leg Wheel Cryofiber Web Advanced Heat Sink Large Storage Unit Huge Storage Unit Improved Particle Charger Transmission Jammer Scrapoid Pod Grenade Launcher Long-range Missile Launcher DRS Beacon [Rating: 51] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Machine Analyzer Protection Reflective Plating Weapon Enhanced Autogun Energy Gun Beam Rifle Energy Cannon Heavy Proton Cannon Ballistic Gun Enhanced Autogun Launcher Grenade Launcher Impact Weapon Mace Piercing Weapon Plasma Lance Build | -11 -10 -9 -8 -8 -8 -8 -8 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Gar Rec Scr Fac Was Slots Evolved 8 | . . 2 2 . . . . 4 . Power . | . . . . . . . . . . Propulsion 1 | . . . 1 . . . . . . Utility 5 | . . . 1 . . . . 4 . Weapon 2 | . . 2 . . . . . . . Parts Attached 69 | 6 2 10 15 . 9 . 6 14 7 Power 6 | 1 . 1 2 . . . 1 1 . Engine 4 | 1 . 1 2 . . . . . . Core 2 | . . . . . . . 1 1 . Reactor . | . . . . . . . . . . Propulsion 22 | 2 . 2 5 . 6 . 2 3 2 Treads 19 | 2 . 2 5 . 6 . 2 2 . Leg 2 | . . . . . . . . . 2 Wheel 1 | . . . . . . . . 1 . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 21 | 1 2 2 4 . . . 2 7 3 Device 10 | . 1 1 2 . . . 1 3 2 Storage 4 | 1 1 1 . . . . . . 1 Processor 2 | . . . . . . . . 2 . Hackware . | . . . . . . . . . . Protection 5 | . . . 2 . . . 1 2 . Artifact . | . . . . . . . . . . Weapon 20 | 2 . 5 4 . 3 . 1 3 2 Energy Gun 1 | . . 1 . . . . . . . Energy Cannon 1 | . . . . . . . . . 1 Ballistic Gun 14 | 2 . 4 4 . 1 . . 3 . Ballistic Cannon . | . . . . . . . . . . Launcher 1 | . . . . . 1 . . . . Special Weapon . | . . . . . . . . . . Impact Weapon 2 | . . . . . 1 . 1 . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 3 | . . . 1 . . . . . 2 Parts Lost 23 | . . 2 5 . 1 . . 14 1 Power 2 | . . . 1 . . . . 1 . Propulsion 5 | . . 1 1 . . . . 2 1 Utility 7 | . . . 2 . . . . 5 . Weapon 9 | . . 1 1 . 1 . . 6 . Highest Loss Streak 5 | . . 2 4 . 1 . . 5 1 To Critical Strikes . | . . . . . . . . . . Average Backups 20 | . 2 12 23 25 24 25 24 19 5 Power 1 | . . 1 1 2 2 2 1 1 . Propulsion 7 | . 1 6 6 8 7 9 8 9 1 Utility 5 | . . 3 4 7 7 7 7 4 2 Weapon 5 | . . 2 10 8 7 7 5 2 . Tool/Special . | . . . . . . . . . . Unused Backups 28 | . . . 7 . 2 . 6 . 13 Power 2 | . . . . . . . 1 . 1 Propulsion 13 | . . . 4 . . . . . 9 Utility 3 | . . . . . . . 1 . 2 Weapon 10 | . . . 3 . 2 . 4 . 1 Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 93 | . 90 91 98 100 100 100 100 83 15 Engine 6 | . 14 11 9 9 9 9 5 . . Core 2 | . . . . . . . 3 5 1 Treads 23 | . 28 20 26 27 27 27 27 15 2 Device 11 | . 5 11 13 9 9 9 9 19 4 Storage 8 | . 14 11 9 9 9 9 9 6 1 Processor 1 | . . . . . . . . 5 1 Protection 6 | . . . 3 9 9 9 9 6 1 Ballistic Gun 25 | . 28 29 35 36 28 27 27 14 . Impact Weapon 5 | . . . . . 7 9 9 2 1 Peak Build Rating 51 | 6 7 17 31 31 32 30 35 48 51 Average Rating 29 | 4 6 12 27 31 30 30 31 40 7 On Entrance 23 | . 6 7 17 31 31 30 30 34 44 Naked Turns 113 | . . . . . . . . . 113 Heaviest Build 111 | 13 29 100 106 106 106 105 107 111 97 Greatest Support 60 | 40 40 40 60 60 60 60 60 60 10 Greatest Overweight (x) 10 | . . 2 1 1 1 1 1 10 9 Average Overweight (x) 1 | . . . 1 1 1 1 1 5 . Largest Inventory Capacity 25 | 8 15 25 25 25 25 25 25 25 25 Average Capacity 23 | 7 8 17 25 25 25 25 25 25 7 Most Carried 25 | 1 6 20 25 25 25 25 25 25 24 Average Carried 21 | . 2 13 23 25 24 25 24 21 6 Final Capacity 25 | 8 15 25 25 25 25 25 25 25 5 Final Carried 25 | 1 6 20 25 25 25 25 23 24 1 Class Distribution -------------------- 53% | Scavenger-Tank 15% | Mutant 11% | Tank 8% | Scavenger-Gunner 4% | Derelict-Tank 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Tank | -8/Storage Scavenger-Tank | -8/Garrison Scavenger-Tank | -8/Recycling Scavenger-Tank | -8/Scraptown Mutant | -6/Factory Mutant | -6/Waste Resources | -11 -10 -9 -8 -8 -8 -8 -8 -6 -6 ----------- Run | Yrd Mat Mat Mat Sto Gar Rec Scr Fac Was Matter Collected 2691 | 260 70 190 745 . 869 . 129 428 . Remotely . | . . . . . . . . . . Salvage Created 2837 | . 137 311 794 . 1008 . . 587 . Parts 160 | . 9 19 44 . 68 . . 20 . Haulers Intercepted 2 | . . . 2 . . . . . . Recyclers Shooed 2 | . . . 2 . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 -8 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Gar Rec Scr Fac Was Combat Hostiles Destroyed 69 | . 5 8 13 . 29 . . 14 . Melee 1 | . . . . . . . . 1 . Guns 60 | . 5 8 13 . 29 . . 5 . AOE 8 | . . . . . . . . 8 . Classes Destroyed 14 | . 2 2 6 . 1 . . 3 . Worker 1 | . . . 1 . . . . . . Builder 2 | . . . . . . . . 2 . Tunneler 1 | . . 1 . . . . . . . Hauler 2 | . . . 2 . . . . . . Recycler 2 | . . . 2 . . . . . . Operator 1 | . . . 1 . . . . . . Swarmer 22 | . 3 3 4 . 11 . . 1 . Cutter 2 | . . . . . 2 . . . . Grunt 26 | . 2 2 5 . 10 . . 7 . Brawler 1 | . . . 1 . . . . . . Duelist 2 | . . . . . . . . 2 . Sentry 12 | . . 3 2 . 5 . . 2 . Hunter 2 | . . . 1 . 1 . . . . Programmer 2 | . . . . . . . . 2 . Best Kill Streak 6 | . 3 6 5 . 4 . . 5 . Combat Bots Only 6 | . 3 6 5 . 4 . . 5 . Max Kills in Single Turn 3 | . 2 1 2 . 2 . . 3 . Gunslinging 1 | . 1 . 1 . 1 . . . . Exploded 3 | . . . . . . . . 3 . Melee 1 | . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -8 -6 -6 -------- Run | Yrd Mat Mat Mat Sto Gar Rec Scr Fac Was Hostile Shots Fired 466 | . 41 41 114 . 92 . . 158 20 Missed 137 | . 9 14 30 . 28 . . 55 1 Hits 329 | . 32 27 84 . 64 . . 103 19 Melee 37 | . . . . . . . . 18 19 Projectile 292 | . 32 27 84 . 64 . . 85 . Critical Strikes 28 | . . 4 1 . 3 . . 12 8 Damage Taken 5547 | . 325 346 1166 . 754 . . 2127 829 Core 1235 | . 65 33 191 . 60 . . 229 657 Absorbed by Shields 11 | . . . . . 11 . . . . Redirected to Shielding 8 | . . . . . . . . 8 . Ignored by Resistances 90 | . . . . . 70 . . 20 . Core Remaining (%) 79 | 100 74 91 . . . . 54 . . Volleys Fired 173 | . 15 18 38 . 65 . . 37 . Largest 4 | . 2 4 4 . 4 . . 4 . Hottest 125 | . 40 119 125 . 98 . . 91 . Shots Fired 525 | . 30 58 152 . 206 . . 79 . Gun 513 | . 30 58 152 . 205 . . 68 . Cannon . | . . . . . . . . . . Launcher 12 | . . . . . 1 . . 11 . Special . | . . . . . . . . . . Kinetic 495 | . 30 42 150 . 205 . . 68 . Thermal 18 | . . 16 2 . . . . . . Explosive 12 | . . . . . 1 . . 11 . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 14 | . 8 8 6 . 8 . . 14 . Robot Miss Streak 14 | . 2 3 14 . 6 . . 4 . Penetration Max . | . . . . . . . . . . Secondary Targets 16 | . 2 2 5 . 7 . . . . Max Gunslinging Chain 2 | . 1 1 2 . 1 . . . . Shots Hit Robots 314 | . 23 38 86 . 112 . . 55 . Core Hits 147 | . 7 14 35 . 51 . . 40 . Critical Kills 1 | . 1 . . . . . . . . Critical Parts Destroyed 3 | . . . . . . . . 3 . Critical Strikes 5 | . 1 1 . . . . . 3 . Burn 1 | . . 1 . . . . . . . Destroy 1 | . 1 . . . . . . . . Smash 3 | . . . . . . . . 3 . Melee Attacks 51 | . . . . . 38 . . 13 . Impact 51 | . . . . . 38 . . 13 . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . 2 . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 6236 | . 227 503 1305 . 1955 . . 2236 10 Guns 4714 | . 227 503 1305 . 1955 . . 724 . Cannons . | . . . . . . . . . . Explosions 1128 | . . . . . . . . 1128 . Melee 384 | . . . . . . . . 384 . Ramming 10 | . . . . . . . . . 10 Kinetic 4539 | . 227 342 1291 . 1955 . . 724 . Thermal 175 | . . 161 14 . . . . . . Explosive 1128 | . . . . . . . . 1128 . Electromagnetic . | . . . . . . . . . . Impact 384 | . . . . . . . . 384 . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 12 | . . . . . . . . 12 12 Average Corruption 9 | . . . . . . . . 8 12 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 23 | . . . . . . . . 16 7 Message Errors 6 | . . . . . . . . 4 2 Matter Fused 5 | . . . . . . . . 2 3 Heat Flow Errors 5 | . . . . . . . . 5 . Energy Discharges 2 | . . . . . . . . 1 1 Data Loss (minor) 1 | . . . . . . . . 1 . Misfires 3 | . . . . . . . . 3 . Misdirections 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 256 | . . . . . . . . 256 . Projectiles . | . . . . . . . . . . Explosions 5 | . . . . . . . . 5 . Melee 251 | . . . . . . . . 251 . Knockbacks 1 | . . . . . . . . 1 . Impact 1 | . . . . . . . . 1 . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 4 | . . . . . . . . . 4 Shots . | . . . . . . . . . . Rammed 3 | . . . . . . . . . 3 Targets Rammed 3 | . . . . . . . . . 3 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 196 | . 28 154 196 . 87 . . 170 . Average Temperature 40 | . 12 83 45 . 25 . . 46 . Received Heat Transfer 1443 | . 108 180 468 . 369 . . 318 . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . 2 . Combat Hostiles . | . . . . . . . . . . Parts Fried 3 | . . . . . . . . 3 . Impact Corruptions 7 | . . . . . . . . 7 . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 5 | . . 3 . . . . . 2 . Heat Transferred 518 | . . 481 37 . . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -8 -8 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Gar Rec Scr Fac Was Maximum Alert Level 3 | . . . . . 3 2 . . . Low Security (%) 69 | 100 100 100 100 100 21 . . 100 100 Level 1 8 | . . . . . 19 78 . . . Level 2 11 | . . . . . 31 21 . . . Level 3 9 | . . . . . 27 . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 891 | . 90 101 121 . 891 400 . 102 6 Initial 400 | . . 20 11 . . 400 . . 6 Average 189 | . 21 31 49 . 463 380 . 16 . Influence Increases 1974 | . 120 206 372 . 901 . . 375 . Destroy 0b10 Robot/C 1380 | . 100 160 260 . 580 . . 280 . Destroy 0b10 Robot/NC 45 | . . 5 30 . . . . 10 . Destroy Leader 204 | . 20 40 64 . 20 . . 60 . Successful Hack 30 | . . . . . 30 . . . . Disable Machine 30 | . . . 15 . 15 . . . . Anti-Garrison Action 150 | . . . . . 150 . . . . Destroy Structure 120 | . . 1 3 . 91 . . 25 . Lose Combat Pursuer 15 | . . . . . 15 . . . . Influence Decreases 1974 | . 70 229 399 . 10 531 360 357 18 Entered New Map 909 | . . 30 16 . . 491 360 . 12 Time Decay 885 | . 70 179 333 . . 40 . 257 6 Lost Part 180 | . . 20 50 . 10 . . 100 . Squads Dispatched 4 | . 1 . 1 . . . . 2 . Investigation 1 | . 1 . . . . . . . . Extermination 2 | . . . . . . . . 2 . Reinforcement 1 | . . . 1 . . . . . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 -8 -6 -6 --------- Run | Yrd Mat Mat Mat Sto Gar Rec Scr Fac Was Distress Signals 2 | . . . 2 . . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 89 | . 6 9 22 . 30 . . 16 6 Peak Tracking Total 9 | . 3 3 9 . 4 . . 4 6 Tactical Retreats 1 | . . . . . 1 . . . . Traps | -11 -10 -9 -8 -8 -8 -8 -8 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Gar Rec Scr Fac Was Traps Triggered 19 | . 1 . . . 16 . . 2 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 -8 -6 -6 ---------- Run | Yrd Mat Mat Mat Sto Gar Rec Scr Fac Was Machines Disabled 3 | . . . 1 . 2 . . . . Max in Single Turn 1 | . . . 1 . 1 . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -8 -6 -6 --------- Run | Yrd Mat Mat Mat Sto Gar Rec Scr Fac Was Machines Accessed 8 | . . . . 2 4 . 2 . . Terminals 5 | . . . . 1 4 . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . Total Hacks 14 | . . . . 2 8 . 4 . . Successful 8 | . . . . 2 2 . 4 . . Failed 6 | . . . . . 6 . . . . Catastrophic 2 | . . . . . 2 . . . . Database Lockouts . | . . . . . . . . . . Manual 1 | . . . . . 1 . . . . Terminals 9 | . . . . 1 8 . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . Terminal Hacks 7 | . . . . 1 2 . 4 . . Record 3 | . . . . . . . 3 . . Open Door 1 | . . . . 1 . . . . . Emergency Access Points 1 | . . . . . 1 . . . . Security Stations 1 | . . . . . 1 . . . . Proto ID Catalog 1 | . . . . . . . 1 . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . Unlock Access 1 | . . . . 1 . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 5 | . . . . 1 4 . . . . Full Trace Events 1 | . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 -8 -6 -6 ------------ Run | Yrd Mat Mat Mat Sto Gar Rec Scr Fac Was Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -8 -6 -6 -------- Run | Yrd Mat Mat Mat Sto Gar Rec Scr Fac Was Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Initial Warlord ECA Mod 8 | . . . . . . 4 4 . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -8 -8 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Gar Rec Scr Fac Was Active Infowar (turns) 1263 | . . . . . . . . 1235 28 Optics 511 | . . . . . . . . 496 15 Seismic 639 | . . . . . . . . 639 . Machine Analysis 692 | . . . . . . . . 692 . Jamming 1052 | . . . . . . . . 1024 28 Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 -8 -6 -6 ------------- Run | Yrd Mat Mat Mat Sto Gar Rec Scr Fac Was Turns Passed 7130 | 81 323 459 802 29 1784 94 2134 1260 164 Spaces Moved 2861 | 49 140 192 267 12 619 40 884 424 234 Core 234 | 6 . . . . . . . . 228 Treads 2407 | 43 140 192 267 12 619 40 884 210 . Legs . | . . . . . . . . . . Wheels 220 | . . . . . . . . 214 6 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 160 240 240 240 240 216 215 50 Average Speed 218 | 146 160 195 240 240 240 240 238 256 55 Slowest Speed 465 | 160 160 320 240 240 240 240 243 465 215 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . 1 . Exploration Rate (%) 27 | 6 29 18 14 4 87 12 45 10 46 Regions Visited 9 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 1 | . . . . 1 . . . . . Unknown Exits Taken 6 | 1 1 1 1 . . 1 1 . . Scrap Searched 3 | . . . . . . . 3 . . Spaces Dug 18 | . . . . . 16 . . 2 . Terrain Destroyed 40 | . . . . . 16 . . 24 . Melee 12 | . . . . . 10 . . 2 . Projectile . | . . . . . . . . . . AOE 28 | . . . . . 6 . . 22 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 -8 -6 -6 --------- Run | Yrd Mat Mat Mat Sto Gar Rec Scr Fac Was Total 3410 | 55 211 239 373 12 780 39 913 518 270 Wait 105 | . 51 . 17 . 9 . . 8 20 Move 2854 | 48 139 191 266 12 618 39 883 424 234 Hop . | . . . . . . . . . . Pick Up 63 | 1 4 15 20 . 4 . 7 9 3 Fast Attach 27 | 6 1 4 3 . . . 2 9 2 Attach 24 | . . . 5 . 1 . 1 12 5 Detach 2 | . . . . . . . . 2 . Swap 35 | . 1 6 9 . 11 . 4 4 . Drop 47 | . . 5 15 . 8 . 16 . 3 Fire 173 | . 15 18 38 . 65 . . 37 . Melee 51 | . . . . . 38 . . 13 . Ram 3 | . . . . . . . . . 3 Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 26 | . . . . . 26 . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Storage -8/Garrison (discovered 3 exits: [*Rec x3]) -8/Recycling -8/Scraptown -6/Factory -6/Waste History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 14) 82 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 368 | -10/Materials | Discovered new exit (range 3) 405 | -10/Materials | Entered another Materials area 405 | -9/Materials | Evolved 2 slots: Weapon x2 651 | -9/Materials | Discovered new exit (range 5) 864 | -9/Materials | Entered another Materials area 864 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1026 | -8/Materials | Lost 4 parts (1p1n1u1w) 1276 | -8/Materials | Build established: Scavenger-Gunner 1423 | -8/Materials | Discovered new exit (range 3) 1666 | -8/Materials | Entered Storage 1695 | -8/Storage | Identified exit to Garrison 1695 | -8/Storage | Entered Garrison 1733 | -8/Garrison | Triggered checkpoint 1742 | -8/Garrison | Build established: Scavenger-Tank 1889 | -8/Garrison | Triggered checkpoint 1948 | -8/Garrison | Learned Recycling security intel 1989 | -8/Garrison | Triggered checkpoint 2157 | -8/Garrison | Triggered checkpoint 2313 | -8/Garrison | Triggered checkpoint 2453 | -8/Garrison | Discovered new exit (range 3) 2791 | -8/Garrison | Discovered new exit (range 12) 2819 | -8/Garrison | Triggered checkpoint 3191 | -8/Garrison | Triggered checkpoint 3313 | -8/Garrison | Triggered checkpoint 3457 | -8/Garrison | Discovered new exit (range 8) 3479 | -8/Garrison | Entered Recycling 3515 | -8/Recycling | Scanned before Scraplab entrance 3551 | -8/Recycling | Entered Scraplab 3571 | -8/Recycling | Discovered new exit (range 2) 3573 | -8/Recycling | Entered Scraptown 3806 | -8/Scraptown | Visited UFD Registry 3806 | -8/Scraptown | Registered with UFD as "Shadowparser" 3859 | -8/Scraptown | Visited Science Guys 3974 | -8/Scraptown | Visited Curators Association 4003 | -8/Scraptown | Visited Derelict Rescue Squad 4034 | -8/Scraptown | Visited Scrapoid Pod Storage 4159 | -8/Scraptown | Visited DA-N13 Charitable Foundation 4185 | -8/Scraptown | Found DCF Scrap (26 items) 4233 | -8/Scraptown | Visited Abandonware Association 4267 | -8/Scraptown | Learned abandonware demo "REVENGE.EXE" 4325 | -8/Scraptown | Visited Supply Room 5113 | -8/Scraptown | Found Scrapoid Pod 5178 | -8/Scraptown | Found DRS Beacon 5210 | -8/Scraptown | Build established: Tank 5568 | -8/Scraptown | Met Optimus 5568 | -8/Scraptown | Accepted into 0bPrime 5699 | -8/Scraptown | Discovered new exit (range 3) 5707 | -8/Scraptown | Entered Factory 5707 | -6/Factory | Evolved 4 slots: Utility x4 6419 | -6/Factory | Lost 5 parts (1p1n1u2w) 6425 | -6/Factory | Crushed by falling debris 6720 | -6/Factory | Build established: Mutant 6874 | -6/Factory | System corruption reached 10% 6967 | -6/Factory | Sucked down chute 6967 | -6/Factory | Entered Waste 6978 | -6/Waste | Spotted C-40 Crusher 6982 | -6/Waste | Released all parts (11) 7001 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7051 | -6/Waste | Spotted C-40 Crusher 7057 | -6/Waste | Spotted C-40 Crusher 7063 | -6/Waste | Spotted C-40 Crusher 7084 | -6/Waste | Spotted C-40 Crusher 7090 | -6/Waste | Spotted C-40 Crusher 7100 | -6/Waste | Core integrity fell below 50% 7115 | -6/Waste | Core integrity fell below 20% 7120 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 7131 | -6/Waste | Destroyed by C-40 Crusher with Compactor Last Messages --------------- 06995_ Titanium Leg crushed. 06996_ Lrg. Storage Unit crushed. 06996_ Titanium Leg crushed. 06996_ Arm. Treads crushed. 06998_ Adv. Treads crushed. 06998_ Power Maul crushed. 07000_ Dropped Imp. Particle Charger. 07001_ Acquired Transmission Jammer. 07001_ Carbon-fiber Leg crushed. 07001_ Titanium Leg crushed. 07003_ System corrupted: Matter fused (-7). 07052_ GCOM9GVWA A7KD,,RMX6XO1M &BSW3P2 07091_ System corrupted: Matter fused (-8). 07120_ Huge Storage Unit crushed. 07129_ 5GPZJM2>AYJ:ZRC0BX:BZT Map ----- +----------------------------------------------------+ | #### #??????# #??????????????????????? | | =] #??????# #??????????????????????? | | *= = #??????# #????????????? ????????? | | =]= #??????# #???????????? ?????????? | | #??????# #??????????? ??????????? | | " #### #??????# #?????????? #??????????? | | #??# #??????# #????????? #??????????? | | != #??# #??????#] #???????? #??????????? | | #######??# #??????# #??????? #??????????? | | ???????### ######## ! ######## #??????????? | | ???????# / #??????????? | | ???????# #??????????? | | ???????# #??????????? | | ???????# #??????????? | | ???????### ######## ######## #??????????? | | ?????????# #??????# #???????? #??????????? | | ?????????# #??????# #????????? #??????????? | | ?????????# #??????# #?????????? #??????????? | | ???????### #??????# #???????????#??????????? | | ???????# #??????# CC#??????????????????????? | | ???????# #??????# CC#??????????????????????? | | ???????# #??????#CCCC#??????????????????????? | | ???????# #??????#CCCC#??????????????????????? | | ???????### ! #??????#CCCC#??????????????????????? | | ?????????# #??????#CCCC#??????????????????????? | | ?????????# #??????# CC@#??????????????????????? | | ?????????# #??????# CC #??????????????????????? | | ?????????# #??????# !#??????????????????????? | | ?????????######??????######??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 300 Resistance: TH 10 Core Shielding 30 Evasion (%) 50 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RainbowGodCharge Manual? 0 Play Time 00:35:13 Cumulative 343.8 hours Start 2025.07.12 @ 19:27:51 End 2025.07.12 @ 20:01:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 332 Rogue 296 Adventurer 36 Explorer 0 Win Type - Total 13 Types 5/0/8/0/0/0/0/0/0/0 Lore% 70 Gallery% 82 Achievement% 74 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters SHIFT_HUE(315) Steam 1 RUN: 0ce6dcf9-4ccf-43b4-88b8-1f64682ad51b