Cogmind - Beta 15 *** ADVENTURER MODE // 2025.05.04 @ 20:53:38 Player: UnifiBg Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (182) 910 Value Destroyed (6460) 6460 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (185) 185 TOTAL SCORE: 11435 Bonus ------- Follower Combat Kills 215 Friendly Fire -30 Cogmind --------- Core Integrity 0/850 Matter 198/300 Energy 56/100 System Corruption 1% Temperature Cool (0) Movement Core (350) Ox6 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (4) ------ Medium Storage Unit Advanced Sensor Array Improved Signal Interpreter Advanced Melee Analysis Suite > --- WEAPON (4) ------- Ripper Power Sword Heavy Pick > --- INVENTORY (10) --- Light Ion Engine Fission Core Advanced Heat Sink Terrain Scan Processor Improved Actuator Array Hardened Medium Armor Plating Hardened Medium Armor Plating Peak State ------------ > --- POWER ------------ Angular Momentum Engine Fission Core > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads Armored Wheel Armored Wheel > --- UTILITY ---------- Large Storage Unit Improved Sensor Array Advanced Terrain Scanner Advanced Melee Analysis Suite > --- WEAPON ----------- Coil Gun Ripper Power Sword Heavy Pick > --- INVENTORY -------- Light Angular Momentum Engine Improved Heat Sink Large Matter Pod Improved Trap Scanner Advanced Sensor Array IFF Parser Seismic Detector Improved Actuator Array Transmission Jammer Hardened Medium Armor Plating Improved Light Armor Plating High-powered Tractor Beam Heavy Machine Gun Improved Heavy Machine Gun Long-range Missile Launcher [Rating: 64] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Fission Core Propulsion Armored Wheel Treads Medium Treads Leg Titanium Leg Wheel Armored Wheel Hover Unit Airjet Flight Unit Improved Flight Unit Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Improved Targeting Computer Protection Hardened Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Heavy Flak Cannon Launcher Long-range Missile Launcher Impact Weapon Great Maul Slashing Weapon Ripper Piercing Weapon Heavy Pick Build | -11 -10 -9 -9 -9 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Sto Rec Fac Low Low Fac Slots Evolved 8 | . . 2 . . 4 . . 2 Power 1 | . . . . . . . . 1 Propulsion 3 | . . . . . 2 . . 1 Utility 2 | . . . . . 2 . . . Weapon 2 | . . 2 . . . . . . Parts Attached 162 | 8 10 7 18 . 37 1 11 70 Power 24 | 1 3 2 3 . 3 . 1 11 Engine 22 | 1 3 2 3 . 3 . 1 9 Core 2 | . . . . . . . . 2 Reactor . | . . . . . . . . . Propulsion 45 | 3 3 1 3 . 14 . 2 19 Treads 3 | . . . . . . . . 3 Leg 18 | . 1 . . . 5 . 2 10 Wheel 22 | 3 2 1 2 . 9 . . 5 Hover 1 | . . . . . . . . 1 Flight 1 | . . . 1 . . . . . Utility 43 | 2 2 . 1 . 9 1 4 24 Device 16 | 1 . . . . 4 1 . 10 Storage 7 | 1 1 . . . 2 . . 3 Processor 8 | . 1 . 1 . 1 . 1 4 Hackware . | . . . . . . . . . Protection 12 | . . . . . 2 . 3 7 Artifact . | . . . . . . . . . Weapon 50 | 2 2 4 11 . 11 . 4 16 Energy Gun 7 | 1 . 3 2 . . . . 1 Energy Cannon 1 | . . . 1 . . . . . Ballistic Gun 23 | 1 1 1 6 . 7 . 1 6 Ballistic Cannon 2 | . . . . . . . . 2 Launcher 7 | . . . 1 . 1 . 1 4 Special Weapon . | . . . . . . . . . Impact Weapon 4 | . 1 . 1 . 1 . . 1 Slashing Weapon 5 | . . . . . 2 . 2 1 Piercing Weapon 1 | . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 11 | . . . 6 . 1 . . 4 Parts Lost 46 | . 2 1 . . 7 . 5 31 Power 7 | . 1 . . . . . 1 5 Propulsion 20 | . 1 1 . . 3 . . 15 Utility 4 | . . . . . 2 . . 2 Weapon 15 | . . . . . 2 . 4 9 Highest Loss Streak 9 | . 2 1 . . 3 . 4 9 To Critical Strikes . | . . . . . . . . . Average Backups 14 | 1 11 14 14 15 14 15 14 14 Power . | . . 1 . 1 1 1 1 . Propulsion 1 | . 1 2 2 2 . 1 3 . Utility 7 | . 4 6 5 5 6 6 7 9 Weapon 4 | . 3 5 6 7 6 5 2 3 Tool/Special . | . . . . . . . . . Unused Backups 44 | . 8 . 6 . 5 2 2 21 Power 3 | . 1 . 1 . . . . 1 Propulsion 2 | . . . . . . . 1 1 Utility 29 | . 5 . 2 . 3 1 1 17 Weapon 10 | . 2 . 3 . 2 1 . 2 Tool/Special . | . . . . . . . . . Average Slot Usage (%) 94 | . 99 99 99 98 96 91 91 92 Engine 8 | . 13 11 11 11 7 7 6 8 Core 1 | . . . . . . . . 3 Treads 1 | . . . . . . . . 3 Leg 11 | . 2 . . . 8 23 23 15 Wheel 12 | . 25 21 21 20 18 . . 7 Device 5 | . 3 . . . 6 6 . 8 Storage 7 | . 14 11 11 11 7 7 7 5 Processor 11 | . 10 11 11 11 13 15 19 9 Protection 1 | . . . . . 1 . 2 1 Energy Gun 1 | . 5 11 . . . . . . Ballistic Gun 14 | . 17 22 32 33 22 23 8 3 Impact Weapon 6 | . 4 10 10 11 5 7 7 4 Slashing Weapon 7 | . . . . . 1 . 12 14 Peak Build Rating 64 | 7 9 14 23 23 44 44 46 64 Average Rating 39 | 4 7 13 20 22 33 43 44 55 On Entrance 23 | . 7 9 14 23 21 44 44 46 Naked Turns . | . . . . . . . . . Heaviest Build 81 | 12 29 37 40 39 55 55 55 81 Greatest Support 84 | 32 32 32 26 24 68 64 64 84 Greatest Overweight (x) 6 | . 2 3 3 3 3 . . 6 Average Overweight (x) . | . . 1 1 1 . . . 1 Largest Inventory Capacity 25 | 8 15 15 15 15 25 15 15 20 Average Capacity 14 | 7 13 15 15 15 15 15 15 14 Most Carried 16 | 3 15 15 15 15 16 15 15 15 Average Carried 14 | 1 11 14 14 15 14 15 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 10 Final Carried 15 | 3 15 15 15 15 15 15 15 7 Class Distribution -------------------- 29% | Gunner 17% | Scavenger-Gladiator 12% | Mutant 12% | Gladiator 11% | Scavenger-Mutant 9% | Commander-Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Commander-Gunner | -9/Storage Commander-Gunner | -9/Recycling Gunner | -7/Factory Gunner | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Gladiator | -6/Factory Resources | -11 -10 -9 -9 -9 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Sto Rec Fac Low Low Fac Matter Collected 4967 | 221 592 297 618 54 935 230 431 1589 Remotely . | . . . . . . . . . Salvage Created 8792 | 99 632 1039 915 136 1227 253 443 4048 Parts 345 | 9 26 51 65 6 66 17 8 97 Haulers Intercepted 10 | . 2 2 4 . 1 . . 1 Recyclers Shooed 8 | 1 3 1 . . 2 . . 1 Parts Field Recycled 2 | . . . . . 2 . . . Retrieved Matter 42 | . . . . . 42 . . . Parts Self-Destructed 19 | . . . . . . 16 3 . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -9 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Sto Rec Fac Low Low Fac Combat Hostiles Destroyed 124 | . 8 14 14 3 17 6 7 55 Melee 35 | . . . . . . . 2 33 Guns 70 | . 8 14 13 3 17 6 4 5 AOE 7 | . . . 1 . . . 1 5 Classes Destroyed 18 | 2 3 3 4 2 . . . 4 Worker 7 | . . . 4 . 2 . . 1 Builder 8 | . . 5 . . 2 . . 1 Tunneler 2 | 2 . . . . . . . . Hauler 10 | . 2 2 4 . 1 . . 1 Recycler 19 | 1 3 3 . . 2 . . 10 Mechanic 3 | . . . 1 . 1 . . 1 Operator 3 | . . . 2 . 1 . . . Watcher 5 | . . . 1 . 2 . . 2 Swarmer 18 | . 3 . 5 . 2 3 . 5 Grunt 42 | . 5 8 4 . 6 1 3 15 Brawler 4 | . . . . . . . . 4 Duelist 3 | . . 1 . . . 1 . 1 Sentry 22 | . . 5 6 1 3 1 . 6 Demolisher 1 | . . . . 1 . . . . Specialist 2 | . . . . . . . . 2 Hunter 4 | . . . . . . . . 4 Programmer 24 | . . . . 1 6 . . 17 Behemoth 1 | . . . . . . . . 1 Packrat 1 | . . . . . . . 1 . Thug 1 | . . . . . . . 1 . Butcher 3 | . . . . . . . 3 . Best Kill Streak 7 | 3 5 6 6 3 4 3 3 7 Combat Bots Only 7 | . 5 4 4 3 3 3 3 7 Max Kills in Single Turn 2 | 1 1 2 2 1 1 1 1 2 Gunslinging . | . . . . . . . . . Exploded 1 | . . . 1 . . . 1 1 Melee 1 | . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -9 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Sto Rec Fac Low Low Fac Hostile Shots Fired 935 | . 49 31 31 12 125 39 63 585 Missed 263 | . 9 7 10 4 37 9 9 178 Hits 672 | . 40 24 21 8 88 30 54 407 Melee 24 | . . 4 . . . 4 10 6 Projectile 648 | . 40 20 21 8 88 26 44 401 Critical Strikes 27 | . . 2 1 2 3 1 5 13 Part Disruptions 1 | . . . 1 . . . . . Damage Taken 9349 | . 370 313 233 103 1220 341 1039 5730 Core 1345 | . 93 20 27 . 161 60 125 859 Absorbed by Shields . | . . . . . . . . . Ignored by Resistances 2504 | . 112 88 70 27 260 99 290 1558 Core Remaining (%) 75 | 100 62 . . 88 . . 50 . Volleys Fired 269 | 4 52 37 41 6 58 15 27 29 Largest 4 | 2 2 3 4 3 3 3 3 4 Hottest 118 | 60 60 108 102 69 74 69 85 118 Shots Fired 696 | 8 83 111 121 16 167 46 66 78 Gun 672 | 8 83 111 119 16 167 46 62 60 Cannon 5 | . . . . . . . . 5 Launcher 19 | . . . 2 . . . 4 13 Special . | . . . . . . . . . Kinetic 610 | 4 57 74 119 16 167 46 62 65 Thermal 67 | 4 26 37 . . . . . . Explosive 19 | . . . 2 . . . 4 13 Electromagnetic . | . . . . . . . . . Robot Hit Streak 42 | 5 22 42 21 10 23 29 20 30 Robot Miss Streak 4 | . 1 1 2 1 2 2 4 2 Penetration Max . | . . . . . . . . . Secondary Targets 7 | . 1 . 1 2 1 . 2 . Max Gunslinging Chain 1 | . 1 . 1 1 1 . 1 . Shots Hit Robots 725 | 5 73 85 80 16 139 34 61 232 Core Hits 286 | 4 24 43 36 4 63 15 24 73 Critical Kills 8 | . . . 2 . . . 1 5 Critical Parts Destroyed 33 | . . . 2 . . . . 31 Critical Strikes 53 | . . 2 4 . . . 1 46 Burn 2 | . . 2 . . . . . . Destroy 7 | . . . 4 . . . . 3 Smash 34 | . . . . . . . 1 33 Sever 10 | . . . . . . . . 10 Melee Attacks 529 | . 9 25 19 11 86 . 19 360 Impact 325 | . 9 25 19 11 76 . 3 182 Slashing 190 | . . . . . 10 . 16 164 Piercing 14 | . . . . . . . . 14 Sneak Attacks 28 | . 1 2 2 1 5 . . 17 Combat Hostiles 1 | . . . . . . . . 1 Follow-up Attacks 49 | . . . . . . . 1 48 Damage Inflicted 18865 | 63 935 1292 1463 270 2550 495 1354 10443 Guns 8324 | 63 835 1160 1230 231 2269 495 875 1166 Cannons 70 | . . . . . . . . 70 Explosions 1463 | . . . 102 . . . 194 1167 Melee 8978 | . 79 132 131 30 281 . 285 8040 Ramming 30 | . 21 . . 9 . . . . Kinetic 7651 | 41 582 692 1230 231 2269 495 875 1236 Thermal 955 | 22 253 468 . . . . . 212 Explosive 1251 | . . . 102 . . . 194 955 Electromagnetic . | . . . . . . . . . Impact 5932 | . 79 132 131 30 281 . 145 5134 Slashing 2974 | . . . . . . . 140 2834 Piercing 72 | . . . . . . . . 72 Highest Corruption 13 | . . . 1 3 8 8 8 13 Average Corruption 5 | . . . 1 1 5 8 8 5 Corruption Purged 16 | . . . . . 2 . . 14 Corruption Blocked . | . . . . . . . . . Effects 265 | . . . 2 13 44 27 43 136 Message Errors 68 | . . . . 3 10 10 16 29 Matter Fused 63 | . . . 1 1 13 5 9 34 Heat Flow Errors 28 | . . . . 2 3 2 3 18 Energy Discharges 38 | . . . . . 7 2 6 23 Parts Rejected 2 | . . . . 1 . . . 1 Parts Fused 1 | . . . . . . . . 1 Data Loss (minor) 38 | . . . . 5 6 5 3 19 Data Loss (major) 10 | . . . . . 2 2 . 6 Misfires 9 | . . . . . 3 1 2 3 Alerts 4 | . . . . 1 . . 1 2 Weapon Failures 4 | . . . 1 . . . 3 . Overload Shots . | . . . . . . . . . Overflow Damage 2833 | . . 79 81 . 74 . 113 2486 Projectiles 11 | . . 11 . . . . . . Explosions 81 | . . . . . . . . 81 Melee 2741 | . . 68 81 . 74 . 113 2405 Knockbacks 33 | . . 3 . . 1 . . 29 Impact 31 | . . 2 . . 1 . . 28 Kinetic . | . . . . . . . . . Secondary 2 | . . 1 . . . . . 1 Self-Inflicted Damage 392 | . 10 . 6 9 . . 64 303 Shots 10 | . . . 1 . . . 3 6 Rammed 1 | . 1 . . . . . . . Targets Rammed 1 | . 1 . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 268 | . 81 193 36 268 232 182 178 254 Average Temperature 60 | . 29 58 5 94 72 45 46 90 Received Heat Transfer 2337 | . 225 150 45 72 156 54 450 1185 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 26 | . . 3 2 . 2 . . 19 Combat Hostiles 12 | . . . . . . . . 12 Parts Fried 62 | . . 11 3 . 8 . . 40 Impact Corruptions 87 | . . 5 3 . 4 . 1 74 Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 3 | . 1 2 . . . . . . Heat Transferred 1983 | 50 575 1208 . . . . . 150 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 4 | . . . . . 1 . . 3 Alert | -11 -10 -9 -9 -9 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Sto Rec Fac Low Low Fac Maximum Alert Level . | . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 . . 100 Level 1 . | . . . . . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 194 | 10 80 136 184 40 90 . . 194 Initial 41 | . . 9 41 11 . . . . Average 31 | . 11 74 71 2 11 . . 34 Influence Increases 4805 | 15 305 457 778 115 674 155 90 2216 Destroy 0b10 Robot/C 2580 | . 160 280 420 80 360 120 60 1100 Destroy 0b10 Robot/NC 290 | 15 25 50 60 . 55 . 5 80 Destroy Leader 720 | . 34 84 140 . 106 20 10 326 Allied During Kill 82 | . . . 79 3 . . . . Successful Hack 127 | . 26 4 33 28 31 . . 5 Select Force Hacks 100 | . . . . . 50 . . 50 Disable Machine 207 | . 18 9 . . 18 . . 162 Destroy Structure 369 | . 27 15 31 4 39 . . 253 Partial Spotted 15 | . . . . . 15 . . . Lose Combat Pursuer 315 | . 15 15 15 . . 15 15 240 Influence Decreases 4805 | 15 280 366 860 149 668 161 90 2216 Entered New Map 118 | . . 16 75 23 . 4 . . Time Decay 4032 | 15 260 340 627 71 628 157 60 1874 Lost Part 272 | . 20 10 . . 20 . 30 192 Lost Ally 72 | . . . 8 44 20 . . . Purge Threat 311 | . . . 150 11 . . . 150 Squads Dispatched 43 | . . 2 6 . 10 . . 25 Investigation 6 | . . 1 1 . 3 . . 1 Extermination 21 | . . . . . 5 . . 16 Reinforcement 11 | . . 1 1 . 2 . . 7 Assault . | . . . . . . . . . Garrison 5 | . . . 4 . . . . 1 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . . . . 1 . . 1 Haulers Reinforced 1 | . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 Stealth | -11 -10 -9 -9 -9 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Sto Rec Fac Low Low Fac Distress Signals 9 | . 2 1 3 1 . . . 2 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 197 | . 22 19 25 9 26 7 7 82 Peak Tracking Total 8 | . 8 4 3 3 4 3 4 7 Tactical Retreats 17 | . 1 1 1 . . 1 1 12 Traps | -11 -10 -9 -9 -9 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Sto Rec Fac Low Low Fac Traps Triggered 5 | . . . . . 2 . . 3 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed 3 | . 3 . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -9 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Sto Rec Fac Low Low Fac Machines Disabled 23 | . 2 1 . . 2 . . 18 Max in Single Turn 4 | . 1 1 . . 1 . . 4 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills 3 | . . . . . . . . 3 Hacking | -11 -10 -9 -9 -9 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Sto Rec Fac Low Low Fac Machines Accessed 49 | . 8 1 12 6 10 . . 12 Terminals 45 | . 8 1 11 6 8 . . 11 Fabricators 2 | . . . . . 1 . . 1 Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . 1 . 1 . . . Total Hacks 129 | . 26 2 33 22 21 . . 25 Successful 81 | . 19 2 27 16 7 . . 10 Failed 47 | . 6 . 6 6 14 . . 15 Catastrophic 7 | . . . 1 . 2 . . 4 Database Lockouts 1 | . 1 . . . . . . . Manual 64 | . 17 2 13 9 9 . . 14 Terminals 123 | . 26 2 32 22 18 . . 23 Fabricators 4 | . . . . . 2 . . 2 Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . 1 . 1 . . . Terminal Hacks 59 | . 12 1 24 14 2 . . 6 Record 2 | . 1 . . . . . . 1 Robot Analysis 10 | . 3 . 5 1 . . . 1 Prototype ID Bank 2 | . . . 1 1 . . . . Open Door 4 | . . . 3 . . . . 1 Level Access Points 3 | . . . 1 1 . . . 1 Branch Access Points 1 | . . . . 1 . . . . Machine Index 1 | . . . . 1 . . . . Terminal Index 2 | . 1 . 1 . . . . . Scanalyzer Index 1 | . 1 . . . . . . . Alert Level 3 | . . . 1 2 . . . . Unreport Threat 3 | . . . 1 1 . . . 1 Locate Traps 4 | . 1 . . 2 1 . . . Disarm Traps 1 | . 1 . . . . . . . Dispatch Records 1 | . . . 1 . . . . . Surveillance Status 1 | . . . . 1 . . . . Investigation Status 1 | . . . 1 . . . . . Reinforcement Status 1 | . . . 1 . . . . . Recall Investigation 1 | . . 1 . . . . . . Hauler Manifests 2 | . . . 2 . . . . . Registered Components 2 | . 1 . 1 . . . . . Registered Prototypes 1 | . 1 . . . . . . . Zone Layout 12 | . 2 . 5 3 1 . . 1 Fabricator Hacks 2 | . . . . . 1 . . 1 Network Status 2 | . . . . . 1 . . 1 Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 20 | . 7 1 3 2 4 . . 3 Terminals 16 | . 7 1 2 2 2 . . 2 Botnet 11 | . 2 1 2 2 2 . . 2 Skim 5 | . 5 . . . . . . . Fabricators 2 | . . . . . 1 . . 1 Overload 2 | . . . . . 1 . . 1 Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . 1 . 1 . . . Reprogram 2 | . . . 1 . 1 . . . Data Cores Recovered 2 | . . . 2 . . . . . Used . | . . . . . . . . . Hacking Detections 42 | . 7 1 9 5 9 . . 11 Full Trace Events 3 | . . . 1 . 2 . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Sto Rec Fac Low Low Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 6 | . . . . 6 . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -9 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Sto Rec Fac Low Low Fac Total Allies 18 | . . . 12 6 . . . . Largest Group 12 | . . . 12 10 3 . . . Highest-Rated Group 118 | . . . 118 87 38 . . . Highest-Rated Ally 27 | . . . 16 27 18 . . . Total Orders . | . . . . . . . . . Ally Attacks 66 | . . . 46 17 3 . . . Total Damage 797 | . . . 479 250 68 . . . Kills 9 | . . . 7 1 1 . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -9 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Sto Rec Fac Low Low Fac Active Infowar (turns) 11253 | 2 322 . . . 2603 935 1348 6043 Sensors 3639 | . . . . . . . . 3639 IFF 251 | . . . . . . . . 251 Terrain 2865 | . . . . . . . . 2865 Structural 152 | . . . . . . . . 152 Seismic 3416 | 2 322 . . . 2056 . . 1036 Machine Analysis 6048 | . . . . . 2163 935 1348 1602 Robot Analysis Total 9 | . 3 . 4 1 . . . 1 Derelict Logs Recovered 3 | . . . . . . 1 2 . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Sto Rec Fac Low Low Fac Turns Passed 15689 | 65 1190 687 1383 952 2619 935 1348 6510 Spaces Moved 9919 | 41 869 396 1010 740 1941 663 915 3344 Core 3 | 3 . . . . . . . . Treads 524 | . . . . . . . . 524 Legs 3582 | . 67 . . . 575 663 915 1362 Wheels 5810 | 38 802 396 1010 740 1366 . . 1458 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 90 105 100 105 85 133 130 105 Average Speed 123 | 94 110 115 105 106 102 133 130 144 Slowest Speed 320 | 100 260 125 135 135 270 133 133 320 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered 2 | . . . . . 1 . . 1 Exploration Rate (%) 66 | 4 98 35 95 95 47 69 90 61 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 2 | . 1 . . . . . 1 . Known Exits Taken 2 | . . 1 . 1 . . . . Unknown Exits Taken 6 | 1 1 . 1 . 1 1 1 . Scrap Searched 11 | . . . . . . 7 4 . Spaces Dug 155 | . 5 11 12 3 35 . . 89 Terrain Destroyed 451 | . 27 11 28 3 35 . 39 308 Melee 155 | . 5 11 12 3 35 . . 89 Projectile 1 | . . . . . . . . 1 AOE 295 | . 22 . 16 . . . 39 218 Terrain Rammed 1 | . . . . 1 . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -9 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Sto Rec Fac Low Low Fac Total 12127 | 55 1007 503 1222 870 2308 685 986 4491 Wait 992 | . 25 27 90 72 121 . 3 654 Move 9911 | 40 868 395 1009 739 1940 662 914 3344 Hop . | . . . . . . . . . Pick Up 110 | 3 23 4 11 . 22 3 6 38 Fast Attach 101 | 6 3 . 11 . 16 1 4 60 Attach 35 | 1 1 3 . . 9 . 5 16 Detach 13 | . 2 . . . 1 . 1 9 Swap 84 | 1 7 6 11 . 19 . 4 36 Drop 175 | . 16 6 30 . 36 4 5 78 Fire 269 | 4 52 37 41 6 58 15 27 29 Melee 394 | . 9 25 19 11 86 . 17 227 Ram 2 | . 1 . . 1 . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire 41 | . . . . 41 . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / Sub) -9/Materials (discovered 4 exits: *Mat x2 / Min / *Sto) -9/Storage (discovered 2 exits: *Mat / *Rec) -9/Recycling (discovered 2 exits: *Fac / Scr) -7/Factory (discovered 3 exits: *Fac / [*Low x2]) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 6 exits: *Fac x4 / *Ext x2) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 20 | -11/Scrapyard | Discovered new exit (range 15) 66 | -11/Scrapyard | Entered Materials 136 | -10/Materials | Discovered new exit (range 14) 296 | -10/Materials | Discovered new exit (range 13) 337 | -10/Materials | Build established: Mutant 579 | -10/Materials | Discovered new exit (range 9) 782 | -10/Materials | Discovered new exit (range 12) 1018 | -10/Materials | Discovered new exit (range 3) 1022 | -10/Materials | Central database locked down 1125 | -10/Materials | Identified exit to Subcaves 1160 | -10/Materials | Learned location of 3 exits from Materials 1185 | -10/Materials | Learned location of 1 exit from Recycling 1256 | -10/Materials | Entered another Materials area 1256 | -9/Materials | Evolved 2 slots: Weapon x2 1257 | -9/Materials | Identified exit to Mines 1257 | -9/Materials | Identified exit to Materials 1257 | -9/Materials | Identified exit to Storage 1548 | -9/Materials | Build established: Gunner 1901 | -9/Materials | Discovered exit to Materials (range 3) 1943 | -9/Materials | Entered Storage 2119 | -9/Storage | Met 01-MTF 2204 | -9/Storage | Garrison activated, responded to threat 2404 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 2413 | -9/Storage | Discovered new exit (range 13) 2710 | -9/Storage | Build established: Commander-Gunner 3178 | -9/Storage | Garrison activated, responded to threat 3326 | -9/Storage | Entered Recycling 3326 | -9/Recycling | Accompanied by 11 allies (01-MTF) 3327 | -9/Recycling | Identified exit to Scraptown 3642 | -9/Recycling | Identified exit to Factory 3661 | -9/Recycling | Scanned before Scraplab entrance 3767 | -9/Recycling | Lost 10 allies 4048 | -9/Recycling | Lost 3 allies 4278 | -9/Recycling | Entered Factory 4278 | -7/Factory | Accompanied by 3 allies 4278 | -7/Factory | Evolved 4 slots: Propulsion x2, Utility x2 4316 | -7/Factory | Build established: Gunner 5266 | -7/Factory | Crushed by falling debris 5297 | -7/Factory | Lost 3 parts (1n1u1w) 6055 | -7/Factory | Discovered new exit (range 11) 6068 | -7/Factory | Discovered new exit (range 11) 6857 | -7/Factory | Discovered new exit (range 12) 6897 | -7/Factory | Entered Lower Caves 6899 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7407 | -7/Lower Caves | Encountered a Warlord checkpoint 7557 | -7/Lower Caves | Discovered new exit (range 11) 7832 | -7/Lower Caves | Entered another Lower Caves area 7927 | -7/Lower Caves | Ambushed by wild Derelicts 8030 | -7/Lower Caves | Lost 4 parts (1p3w) 8305 | -7/Lower Caves | Build established: Scavenger-Mutant 8453 | -7/Lower Caves | Found DCF Scrap (12 items) 8826 | -7/Lower Caves | Encountered a Warlord checkpoint 9145 | -7/Lower Caves | Discovered new exit (range 5) 9180 | -7/Lower Caves | Entered Factory 9180 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 9181 | -6/Factory | Identified exit to Extension 9689 | -6/Factory | Crushed by falling debris 10626 | -6/Factory | Build established: Scavenger-Gladiator 11051 | -6/Factory | Cargo convoy interrupted 11111 | -6/Factory | System corruption reached 10% 11163 | -6/Factory | Destroyed 7 combat bots 11366 | -6/Factory | Build established: Gladiator 11833 | -6/Factory | Build established: Scavenger-Gladiator 13002 | -6/Factory | Spotted B-75 Beast 13016 | -6/Factory | Core integrity fell below 50% 14125 | -6/Factory | Build established: Gladiator 14411 | -6/Factory | Found Prototype Launcher 14411 | -6/Factory | Identified Rocket Array 14637 | -6/Factory | Discovered exit to Extension (range 15) 14795 | -6/Factory | Identified exit to Factory 15175 | -6/Factory | Destroyed B-75 Beast 15206 | -6/Factory | Lost 3 parts (1n1u1w) 15672 | -6/Factory | Garrison activated, responded to threat 15680 | -6/Factory | Core integrity fell below 20% 15690 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 15677_ Knocked back. 15678_ Hvy. Machine Gun destroyed. 15678_ Penetrated by Slug. 15678_ Imp. Heavy Machine Gun destroyed. 15679_ Magnetic Acceleration Cannon destroyed. 15681_ Lrn. Missile Launcher destroyed. 15681_ Knocked back. 15681_ S-27 Virus destroyed. 15681_ Penetrated by Slug. 15681_ Carbon-fiber Leg destroyed. 15681_ Angular Momentum Engine destroyed. 15682_ Acquired 6 matter. 15685_ Penetrated by Slug. 15685_ Assembly Bed disabled. 15686_ H-66 Slayer Gauss Rifle severed. 15687_ Wheel destroyed. 15687_ Critical hit (Blast). 15688_ Penetrated by Slug. 15689_ Knocked back. 15690_ Acquired 3 matter. Map ----- +----------------------------------------------------+ | # """ # # # | | # """ # # """ + | | # """ # # """ ######## | | # [ + + """ ########## # | | # """ # # #?#???#### # | | # """ # # #?######## + | | # """ # ######### # | | # ! # ^ ^ # | | ########## """"" # | | ???????#?# "" F" # | | ?????????# "" "" # | | ?????????# #### | | ##?????######+########## """ #### | | #?????## #?##?? 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