Cogmind - Beta 11 X10 @@@ ROGUE MODE // 2022.02.24 @ 21:36:51 Player: maxwell Result: Destroyed self with Rocket Launcher Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (73) 365 Value Destroyed (1692) 1692 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (-14) -14 TOTAL SCORE: 3183 Bonus ------- Friendly Fire -14 Cogmind --------- Core Integrity 0/400 Matter 165/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Rolling (175) Ox5 Location -9/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Compact Wheel > --- UTILITY (3) ------ Huge Storage Unit Structural Scanner Improved Targeting Computer > --- WEAPON (3) ------- Rocket Launcher > --- INVENTORY (25) --- Wheel Wheel Improved Cooling System Coolant Injector Huge Storage Unit Large Matter Pod (150) Faulty Experimental Sensor Array Improved Targeting Computer Improved Targeting Computer Hardened Light Armor Plating Medium Reactive Plating Improved Shield Generator Authchip [R/Combat] Authchip [Processor] Authchip [Armor] Improved Trap Extractor (0/6) Gatling Laser Light EM Pulse Cannon Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Rocket Launcher Rocket Launcher Heavy Hammer Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Huge Storage Unit Structural Scanner Improved Targeting Computer > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle Mini Grenade Launcher > --- INVENTORY -------- Compact Wheel Compact Wheel Improved Cooling System Coolant Injector Huge Storage Unit Large Matter Pod Experimental Sensor Array Improved Targeting Computer Improved Targeting Computer Hardened Light Armor Plating Medium Reactive Plating Improved Shield Generator Authchip [R/Combat] Authchip [Processor] Authchip [Armor] Improved Trap Extractor Gatling Laser Light EM Pulse Cannon Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Rocket Launcher Rocket Launcher Rocket Launcher Heavy Hammer [Rating: 22] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Treads Light Treads Wheel Wheel Utility Huge Storage Unit Device Structural Scanner Storage Huge Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Launcher Mini Grenade Launcher Impact Weapon Heavy Hammer Build | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 1 | . . 1 . Weapon 1 | . . 1 . Parts Attached 55 | 6 15 25 9 Power 5 | 1 1 1 2 Engine 5 | 1 1 1 2 Core . | . . . . Reactor . | . . . . Propulsion 11 | 2 4 2 3 Treads 2 | 2 . . . Leg . | . . . . Wheel 9 | . 4 2 3 Hover . | . . . . Flight . | . . . . Utility 15 | 1 4 10 . Device 6 | . 1 5 . Storage 2 | 1 1 . . Processor 3 | . 1 2 . Hackware 1 | . . 1 . Protection 3 | . 1 2 . Artifact . | . . . . Weapon 24 | 2 6 12 4 Energy Gun 1 | 1 . . . Energy Cannon 1 | . 1 . . Ballistic Gun 13 | 1 2 8 2 Ballistic Cannon . | . . . . Launcher 7 | . 3 2 2 Special Weapon . | . . . . Impact Weapon 2 | . . 2 . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 14 | . 3 3 8 Power 2 | . 1 . 1 Propulsion 7 | . 2 1 4 Utility . | . . . . Weapon 5 | . . 2 3 Highest Loss Streak 5 | . 2 2 5 To Critical Strikes . | . . . . Average Slot Usage (%) 96 | . 96 98 93 Engine 11 | . 13 11 10 Treads 2 | . 10 . . Wheel 19 | . 16 22 17 Device 7 | . 3 6 11 Storage 11 | . 14 11 11 Processor 8 | . 2 11 11 Protection 2 | . 5 1 . Energy Gun 2 | . 8 . . Ballistic Gun 23 | . 14 31 21 Launcher 4 | . 3 1 10 Naked Turns . | . . . . Heaviest Build 101 | 10 91 101 97 Greatest Support 40 | 40 40 20 32 Greatest Overweight (x) 9 | . 9 5 9 Average Overweight (x) 3 | . 2 4 5 Largest Inventory Capacity 25 | 8 25 25 25 Average Capacity 22 | 6 18 25 25 Most Carried 25 | 4 25 25 25 Average Carried 20 | 2 12 23 24 Final Capacity 25 | 8 25 25 25 Final Carried 24 | 4 23 24 24 Class Distribution -------------------- 61% | Mutant 18% | Skirmisher 15% | Gunner 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Scr Mat Mat Min Matter Collected 1737 | 169 311 1055 202 Remotely . | . . . . Salvage Created 2340 | . 561 1392 387 Parts 163 | . 44 97 22 Haulers Intercepted 8 | . 2 6 . Recyclers Shooed 4 | . 3 . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Combat Hostiles Destroyed 65 | . 14 20 31 Guns 24 | . 6 18 . AOE 41 | . 8 2 31 Classes Destroyed 11 | . 7 2 2 Worker 4 | . 1 3 . Builder 3 | . 2 1 . Hauler 8 | . 2 6 . Recycler 4 | . 1 1 2 Operator 1 | . . 1 . Watcher 5 | . 1 4 . Swarmer 13 | . 3 2 8 Grunt 27 | . 11 11 5 Brawler 1 | . . . 1 Sentry 7 | . . 7 . Assembled 17 | . . . 17 Best Kill Streak 16 | . 8 5 16 Combat Bots Only 16 | . 5 3 16 Max Kills in Single Turn 4 | . 4 2 4 Gunslinging 1 | . . 1 . Exploded 4 | . 3 1 4 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Scr Mat Mat Min Damage Taken 2233 | . 711 620 902 Core 519 | . 119 153 247 Absorbed by Shields . | . . . . Core Remaining (%) 76 | 100 52 . . Volleys Fired 140 | . 46 68 26 Largest 3 | . 2 3 2 Hottest 69 | . 60 69 46 Shots Fired 293 | . 80 186 27 Gun 249 | . 67 180 2 Cannon . | . . . . Launcher 44 | . 13 6 25 Special . | . . . . Kinetic 216 | . 34 180 2 Thermal 33 | . 33 . . Explosive 44 | . 13 6 25 Electromagnetic . | . . . . Robot Hit Streak 24 | . 5 17 24 Robot Miss Streak 4 | . 4 3 2 Penetration Max . | . . . . Secondary Targets 4 | . 1 3 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 173 | . 41 119 13 Core Hits 142 | . 42 53 47 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . 1 . Critical Strikes 1 | . . 1 . Destroy 1 | . . 1 . Melee Attacks 3 | . . 3 . Impact 3 | . . 3 . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 5411 | . 1095 2222 2094 Guns 2248 | . 325 1889 34 Cannons . | . . . . Explosions 3157 | . 770 333 2054 Melee . | . . . . Ramming 6 | . . . 6 Kinetic 2061 | . 138 1889 34 Thermal 187 | . 187 . . Explosive 3157 | . 770 333 2054 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 5 | . 5 . . Average Corruption 4 | . 4 . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 18 | . 18 . . Message Errors 7 | . 7 . . Matter Fused 2 | . 2 . . Heat Flow Errors 6 | . 6 . . Data Loss (minor) 1 | . 1 . . Data Loss (major) 1 | . 1 . . Misfires 1 | . 1 . . Overload Shots . | . . . . Overflow Damage 145 | . 30 1 114 Projectiles . | . . . . Explosions 145 | . 30 1 114 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 554 | . 249 32 273 Shots 22 | . 10 1 11 Rammed 1 | . . . 1 Targets Rammed 1 | . . . 1 Kicked . | . . . . Crushed . | . . . . Highest Temperature 283 | . 283 40 33 Average Temperature 59 | . 85 12 12 Received Heat Transfer 678 | . 267 252 159 Effects 1 | . 1 . . Interference 1 | . 1 . . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 425 | . 425 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Peak Influence 345 | . 289 345 205 Initial 121 | . . 121 120 Average 168 | . 139 232 121 Maximum Alert Level 1 | . 1 1 1 Low Security (%) 57 | 100 77 31 71 Level 1 42 | . 22 68 28 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 7 | . 4 3 . Investigation 4 | . 2 2 . Extermination . | . . . . Reinforcement 3 | . 2 1 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Distress Signals 3 | . 1 2 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 91 | . 26 30 35 Peak Tracking Total 15 | . 4 3 15 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Traps Triggered 6 | . 4 2 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Min Machines Disabled 6 | . 1 1 4 Max in Single Turn 1 | . 1 1 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Machines Accessed 17 | . 8 7 2 Terminals 13 | . 6 6 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . 2 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 51 | . 25 23 3 Successful 27 | . 11 13 3 Failed 24 | . 14 10 . Catastrophic 3 | . 3 . . Database Lockouts . | . . . . Manual 33 | . 15 15 3 Terminals 45 | . 23 20 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 5 | . 2 3 . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 18 | . 7 8 3 Robot Schematic 3 | . . 1 2 Robot Analysis 5 | . 4 1 . Prototype ID Bank 1 | . . 1 . Open Door 1 | . . . 1 Branch Access Points 1 | . . 1 . Terminal Index 3 | . 2 1 . Alert Level 1 | . . 1 . Unreport Threat 1 | . . 1 . Locate Traps 2 | . 1 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 9 | . 4 5 . Terminals 6 | . 2 4 . Assimilate 2 | . . 2 . Botnet 2 | . 1 1 . Operators 2 | . 1 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . 2 1 . Tunnel 3 | . 2 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . 1 . Used . | . . . . Hacking Detections 14 | . 6 7 1 Full Trace Events 2 | . 1 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired 3 | . . 1 2 Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Scr Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Scr Mat Mat Min Total Allies 1 | . . 1 . Largest Group 1 | . . 1 . Highest-Rated Group 10 | . . 10 . Highest-Rated Ally 10 | . . 10 . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Robot Analysis Total 5 | . 4 1 . Derelict Logs Recovered 1 | . . . 1 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Scr Mat Mat Min Turns Passed 3943 | 107 1073 1597 1166 Spaces Moved 2167 | 61 592 863 651 Core 2 | 2 . . . Treads 276 | 59 217 . . Legs . | . . . . Wheels 1889 | . 375 863 651 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 135 140 130 Average Speed 149 | 156 146 141 162 Slowest Speed 215 | 160 215 155 215 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 64 | 4 98 62 93 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 3 | . 2 1 . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched 1 | . . . 1 Spaces Dug 26 | . 8 1 17 Terrain Destroyed 335 | . 93 27 215 Melee 1 | . . 1 . Projectile . | . . . . AOE 334 | . 93 26 215 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Total 2629 | 70 728 1096 735 Wait 142 | . 24 89 29 Move 2164 | 60 591 862 651 Hop . | . . . . Pick Up 74 | 4 34 25 11 Fast Attach 16 | 6 5 4 1 Attach 17 | . 4 8 5 Detach 4 | . 1 3 . Swap 22 | . 6 13 3 Drop 46 | . 17 21 8 Fire 140 | . 46 68 26 Melee 3 | . . 3 . Ram 1 | . . . 1 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 3 exits: [*Mat x2] / *Min) -9/Mines (discovered 4 exits: [*Mat x2] / [*Exi] / [*Zio]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 108 | -11/Scrapyard | Entered Materials 332 | -10/Materials | Build established: Mutant 352 | -10/Materials | Discovered new exit (range 14) 615 | -10/Materials | Discovered new exit (range 5) 682 | -10/Materials | Discovered new exit (range 13) 1132 | -10/Materials | Discovered new exit (range 14) 1181 | -10/Materials | Entered another Materials area 1181 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1473 | -9/Materials | Build established: Skirmisher 1515 | -9/Materials | Identified exit to Mines 1590 | -9/Materials | Discovered new exit (range 17) 2344 | -9/Materials | Build established: Gunner 2423 | -9/Materials | Discovered new exit (range 3) 2778 | -9/Materials | Entered Mines 2779 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2877 | -9/Mines | Discovered new exit (range 5) 2978 | -9/Mines | Discovered new exit (range 9) 3090 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3090 | -9/Mines | Discovered new exit (range 5) 3122 | -9/Mines | Build established: Mutant 3379 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3385 | -9/Mines | Found Prototype Device 3425 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 3548 | -9/Mines | Learned location of 1 exit from Materials 3710 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 3841 | -9/Mines | Assembled infested the area 3846 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3856 | -9/Mines | Core integrity fell below 50% 3874 | -9/Mines | Core integrity fell below 20% 3894 | -9/Mines | Destroyed 16 combat bots 3897 | -9/Mines | Lost 5 parts (1p2n2w) 3944 | -9/Mines | Destroyed self with Rocket Launcher Last Messages --------------- 03865_ as-33271 destroyed. 03866_ Wheel destroyed. 03867_ as-25256 destroyed. 03869_ as-19178 destroyed. 03869_ as-90099 destroyed. 03871_ The unstable cave ceiling collapses. 03873_ as-84181 destroyed. 03873_ Destroyed Asb. F-torch. 03878_ U-05 Engineer lays Concrete. 03887_ K-01 Serf collects debris. 03887_ U-05 Engineer lays Concrete. 03887_ Acquired 2 matter. 03898_ Acquired Ion Engine. 03900_ T-07 Excavator destroyed. 03903_ Mni. Grenade Launcher destroyed. 03903_ Destroyed Mni. Grenade Launcher. 03905_ Com. Wheel destroyed. 03906_ as-52634 destroyed. 03915_ Acquired Wheel. 03940_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ######"!* # ######## ????????????# | | ###" [ % # ######## ##????????????# | | ##"! ! # ### ######## ###???########?# | | #" !# ########## ###???########### | | ## =### ########### ##????###"[]"#### | | ###### ## ###????##""!!""### | | #### ## ########## # ##########%!=!*%### | | # ## ## ####### ## ###########[* =#### | | ## ## #####??? 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