Cogmind - Beta 10.2 *** ADVENTURER MODE // 2020.11.15 @ 15:32:45 // Halloween2020/ForbiddenLore Player: the stranger Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (40) 200 Value Destroyed (1246) 1246 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (205) 205 TOTAL SCORE: 4451 Bonus ------- Follower Combat Kills 205 Cogmind --------- Core Integrity 0/700 Matter 169/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (300) Ox5 Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Large Storage Unit Target Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- System Backup Module Peak State ------------ > --- POWER ------------ Improved Ion Engine Improved Deuterium Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Cooled VTOL Module Cooled VTOL Module > --- UTILITY ---------- Large Storage Unit Targeting Computer Target Analyzer System Backup Module > --- WEAPON ----------- Improved Spread Laser EM Pulse Cannon Improved Datajack > --- INVENTORY -------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg System Backup Module Improved Spread Laser Plasma Cannon Plasma Cannon Assault Rifle Mini Grenade Launcher Remote Datajack Mining Laser [Rating: 47] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Cooled VTOL Module Leg Improved Carbon-fiber Leg Flight Unit Cooled VTOL Module Utility Large Storage Unit Device System Backup Module Storage Large Storage Unit Processor Target Analyzer Weapon Assault Rifle Energy Gun Improved Spread Laser Energy Cannon Plasma Cannon Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Special Weapon Remote Datajack Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Low Slots Evolved 6 | . . . 2 2 2 . Power 1 | . . . . 1 . . Propulsion 2 | . . . 2 . . . Utility 2 | . . . . 1 1 . Weapon 1 | . . . . . 1 . Parts Attached 58 | 6 6 1 5 12 17 11 Power 12 | 1 2 . . 2 5 2 Engine 11 | 1 2 . . 2 4 2 Core 1 | . . . . . 1 . Reactor . | . . . . . . . Propulsion 17 | 2 2 . 2 4 4 3 Treads . | . . . . . . . Leg 9 | 2 . . . 4 . 3 Wheel . | . . . . . . . Hover . | . . . . . . . Flight 8 | . 2 . 2 . 4 . Utility 10 | 1 1 . 2 3 1 2 Device 4 | . . . 1 1 . 2 Storage 3 | 1 . . 1 1 . . Processor 3 | . 1 . . 1 1 . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 19 | 2 1 1 1 3 7 4 Energy Gun 7 | 1 . . 1 . 3 2 Energy Cannon 3 | . . . . 1 2 . Ballistic Gun 5 | 1 1 1 . 1 1 . Ballistic Cannon . | . . . . . . . Launcher 1 | . . . . 1 . . Special Weapon 2 | . . . . . . 2 Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . . . 1 . Unidentified Prototypes 3 | . . . . . 3 . Parts Lost 33 | . 2 1 1 5 5 19 Power 5 | . 1 . 1 . 1 2 Propulsion 9 | . . . . 2 1 6 Utility 5 | . . . . 1 . 4 Weapon 14 | . 1 1 . 2 3 7 Highest Loss Streak 10 | . 2 1 1 3 3 10 Average Slot Usage (%) 87 | . 98 99 91 73 88 83 Engine 12 | . 12 14 3 9 13 13 Leg 7 | . 19 . . 15 9 1 Flight 19 | . 8 28 44 15 16 20 Device 5 | . . . 10 6 7 6 Storage 9 | . 14 14 11 9 7 7 Processor 10 | . 13 14 . 3 11 12 Energy Gun 4 | . 5 . 2 4 5 5 Energy Cannon 3 | . . . . 3 5 5 Ballistic Gun 9 | . 22 27 19 4 1 6 Special Melee Weapon 1 | . . . . . 5 . Naked Turns . | . . . . . . . Heaviest Build 53 | 11 13 11 12 37 51 53 Greatest Support 72 | 20 20 8 16 72 72 54 Greatest Overweight (x) 5 | 1 1 1 1 3 4 5 Average Overweight (x) 1 | . . 1 . . 1 2 Largest Inventory Capacity 12 | 6 6 6 6 12 10 10 Average Capacity 8 | 5 6 6 6 8 10 10 Most Carried 10 | 3 6 5 4 7 10 10 Average Carried 6 | 1 2 4 2 3 9 8 Final Capacity 10 | 6 6 6 6 10 10 10 Final Carried 9 | 2 5 4 4 7 9 1 Class Distribution -------------------- 79% | Mutant 11% | Scavenger-Mutant 9% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Min Mat Mat Fac Low Matter Collected 890 | 198 286 45 36 79 94 152 Remotely . | . . . . . . . Salvage Created 1514 | . 376 76 36 310 294 422 Parts 78 | . 26 2 1 19 14 16 Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . 1 . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 14 | . . . . . . 14 Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Low Combat Hostiles Destroyed 34 | . 7 2 1 8 5 11 Guns 24 | . 7 2 1 3 3 8 Cannons 9 | . . . . 4 2 3 AOE 1 | . . . . 1 . . Classes Destroyed 9 | . 4 . . 3 1 1 Worker 1 | . . . . 1 . . Recycler 3 | . 2 . . . 1 . Watcher 2 | . 1 . . 1 . . Swarmer 13 | . 3 . . 4 1 5 Grunt 11 | . 4 2 1 . . 4 Brawler 2 | . . . . 1 . 1 Sentry 5 | . . . . 3 2 . Hunter 1 | . . . . . . 1 Programmer 1 | . . . . . 1 . Thug 1 | . . . . . 1 . Best Kill Streak 6 | . 6 2 1 4 2 4 Combat Bots Only 5 | . 5 2 1 4 1 4 Max Kills in Single Turn 2 | . 2 1 1 1 1 2 Gunslinging 1 | . 1 . . . . 1 Exploded 1 | . . . . 1 . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -------- Run | Scr Mat Min Mat Mat Fac Low Damage Taken 3301 | . 391 148 23 423 508 1808 Core 877 | . 91 24 . 47 104 611 Absorbed by Shields . | . . . . . . . Core Remaining (%) 86 | 100 . 54 100 91 . . Volleys Fired 122 | . 37 7 1 24 22 31 Largest 3 | . 2 2 2 2 3 3 Hottest 171 | . 70 40 40 83 171 171 Shots Fired 213 | . 72 13 2 41 27 58 Gun 164 | . 72 13 2 26 18 33 Cannon 40 | . . . . 10 9 21 Launcher 5 | . . . . 5 . . Special 4 | . . . . . . 4 Kinetic 99 | . 60 13 2 14 1 9 Thermal 81 | . 12 . . . 23 46 Explosive 5 | . . . . 5 . . Electromagnetic 25 | . . . . 22 3 . Robot Hit Streak 27 | . 10 9 4 5 27 19 Robot Miss Streak 5 | . 1 1 . 1 5 3 Penetration Max . | . . . . . . . Secondary Targets 5 | . 2 . 1 . . 2 Max Gunslinging Chain 1 | . 1 . 1 . . 1 Shots Hit Robots 168 | . 56 11 2 29 27 43 Core Hits 97 | . 19 5 1 14 27 31 Critical Hits 1 | . . . . . 1 . Critical Kills 1 | . . . . . 1 . Critical Parts Destroyed . | . . . . . . . Melee Attacks 1 | . . . . . 1 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 1 | . . . . . 1 . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2989 | . 682 124 25 565 653 940 Guns 2113 | . 680 124 25 242 453 589 Cannons 749 | . . . . 222 200 327 Explosions 101 | . . . . 101 . . Melee . | . . . . . . . Ramming 2 | . 2 . . . . . Kinetic 1041 | . 557 124 25 104 33 198 Thermal 1442 | . 123 . . . 577 742 Explosive 101 | . . . . 101 . . Electromagnetic 403 | . . . . 360 43 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 3 | . . . . . 3 2 Average Corruption 1 | . . . . . 2 1 Corruption Purged 3 | . . . . . 2 1 Overload Shots . | . . . . . . . Overflow Damage 3 | . . . . 1 2 . Projectiles 3 | . . . . 1 2 . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed 1 | . . . . . . 1 Targets Rammed 2 | . 1 . . . . 1 Kicked 1 | . 1 . . . . . Crushed . | . . . . . . . Highest Temperature 603 | . 213 4 . 36 367 603 Average Temperature 138 | . 99 3 . 13 118 208 Received Heat Transfer 1023 | . 252 111 9 135 102 414 Effects 24 | . 2 . . . 1 21 Shutdowns 3 | . . . . . 1 2 Energy Bleed 2 | . . . . . . 2 Interference 6 | . 2 . . . . 4 Matter Decay 2 | . . . . . . 2 Short Circuit 3 | . . . . . . 3 Damage (major) 7 | . . . . . . 7 Damage (core) 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 2 | . . . . 2 . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 3 | . . . 1 . . 2 Heat Transferred 2402 | . 370 . . . 657 1375 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Low Peak Influence 329 | . 187 101 176 329 80 . Initial 63 | . . 61 33 63 57 . Average 80 | . 74 95 134 147 40 . Maximum Alert Level 1 | . . . . 1 . . Low Security (%) 99 | 100 100 100 100 95 100 . Level 1 . | . . . . 4 . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 5 | . . . 1 2 2 . Investigation 2 | . . . 1 1 . . Extermination 1 | . . . . . 1 . Reinforcement 2 | . . . . 1 1 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Low Distress Signals 2 | . . . . 1 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 60 | . 11 2 6 16 9 16 Peak Tracking Total 7 | . 5 2 3 7 4 7 Tactical Retreats 3 | . . . . 1 1 1 Traps | -11 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Low Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Min Mat Mat Fac Low Machines Disabled 1 | . . . . 1 . . Max in Single Turn 1 | . . . . 1 . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Low Machines Accessed 3 | . 1 . 1 1 . . Terminals 2 | . . . 1 1 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 13 | . 6 . 4 3 . . Successful 10 | . 6 . 1 3 . . Failed 3 | . . . 3 . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 7 | . . . 4 3 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 6 | . 6 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 4 | . . . 1 3 . . Record 1 | . . . . 1 . . Prototype ID Bank 1 | . . . . 1 . . Emergency Access Points 2 | . . . 1 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 6 | . 6 . . . . . Recycle Component 3 | . 3 . . . . . Process 1 | . 1 . . . . . Report Inventory 1 | . 1 . . . . . Retrieve Matter 1 | . 1 . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 2 | . . . 1 1 . . Full Trace Events 2 | . . . 1 1 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled 3 | . 3 . . . . . Recycled Matter 80 | . 80 . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Min Mat Mat Fac Low Used RIF Installer . | . . . . . . . Robots Hacked 4 | . . . . . 1 3 Non-combat 1 | . . . . . 1 . Combat 3 | . . . . . . 3 Robot Hacks Applied 4 | . . . . . 1 3 parse_system 3 | . . . . . . 3 find_chute 1 | . . . . . 1 . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -------- Run | Scr Mat Min Mat Mat Fac Low Total Allies 3 | . . 3 . . . . Largest Group 3 | . . 3 3 1 . . Highest-Rated Group 40 | . . 40 40 16 . . Highest-Rated Ally 16 | . . 16 16 16 . . Total Orders . | . . . . . . . Ally Attacks 35 | . . . 26 9 . . Total Damage 426 | . . . 305 121 . . Kills 7 | . . . 5 2 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Low Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . 1 . . . 1 Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Min Mat Mat Fac Low Turns Passed 3204 | 69 339 329 227 447 991 802 Spaces Moved 1758 | 48 175 264 216 259 481 315 Core 8 | 3 . . . . . 5 Treads . | . . . . . . . Legs 433 | 45 112 . . 117 108 51 Wheels . | . . . . . . . Hover . | . . . . . . . Flight 1317 | . 63 264 216 142 373 259 Fastest Speed 31 | 50 117 117 31 114 100 120 Average Speed 155 | 116 118 117 95 136 188 222 Slowest Speed 312 | 120 120 117 117 277 312 300 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 31 | 3 39 52 22 25 19 62 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 2 | . . 2 . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 20 | . . . . 20 . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 20 | . . . . 20 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Low Total 2016 | 61 233 271 235 314 540 362 Wait 10 | . . . 10 . . . Move 1752 | 47 174 263 215 258 480 315 Hop . | . . . . . . . Pick Up 50 | 8 12 . 3 15 10 2 Fast Attach 5 | . . . . . 5 . Attach 36 | 6 3 1 3 10 3 10 Detach 1 | . . . . 1 . . Swap 17 | . 3 . 2 2 9 1 Drop 20 | . 3 . 1 4 10 2 Fire 122 | . 37 7 1 24 22 31 Melee 1 | . . . . . 1 . Ram 1 | . . . . . . 1 Kick 1 | . 1 . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials -7/Factory -7/Lower Caves History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 70 | -11/Scrapyard | Entered Materials 332 | -10/Materials | Build established: Mutant 370 | -10/Materials | Discovered new exit (range 15) 409 | -10/Materials | Entered Mines 420 | -10/Mines | Discovered new exit (range 12) 495 | -10/Mines | Learned Materials terminal intel 716 | -10/Mines | Discovered new exit (range 5) 728 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 738 | -10/Mines | Entered Materials 738 | -9/Materials | Accompanied by 3 allies 738 | -9/Materials | Evolved 2 slots: Propulsion x2 739 | -9/Materials | Loaded intel: 12 terminal locations 961 | -9/Materials | Discovered new exit (range 4) 965 | -9/Materials | Entered another Materials area 965 | -8/Materials | Accompanied by 1 ally 965 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1027 | -8/Materials | Build established: Scavenger-Mutant 1128 | -8/Materials | Lost 3 parts (2n1u) 1393 | -8/Materials | Build established: Mutant 1401 | -8/Materials | Discovered new exit (range 9) 1412 | -8/Materials | Entered Factory 1412 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1958 | -7/Factory | P-60 Hacker assimilated allied RI-H3C(g) 2024 | -7/Factory | Lost 3 parts (1p1n1w) 2383 | -7/Factory | Discovered new exit (range 6) 2403 | -7/Factory | Entered Lower Caves 2980 | -7/Lower Caves | Learned 8 Factory zone layouts 3072 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 3097 | -7/Lower Caves | Core integrity fell below 50% 3144 | -7/Lower Caves | Lost 10 parts (2p2n2u4w) 3168 | -7/Lower Caves | Core integrity fell below 20% 3205 | -7/Lower Caves | Destroyed by L-41 Fighter with Axe Last Messages --------------- 03112_ Overheating: Broken Rnf. Deuterium Engine damaged (-8). 03112_ Overheating: Remote Datajack damaged (-28). 03112_ Overheating: Target Analyzer damaged (-4). 03113_ Penetrated by Slug. 03113_ Broken Rnf. Deuterium Engine destroyed. 03116_ Imp. Carbon-fiber Leg permanently disabled. 03116_ Overheating: Short circuit. 03116_ Penetrated by Slug. 03153_ Imp. Carbon-fiber Leg destroyed. 03159_ Acquired Microactuators. 03171_ Penetrated by Slug. 03177_ Remote Datajack destroyed. 03183_ Imp. Carbon-fiber Leg destroyed. 03183_ Microactuators destroyed. 03183_ Broken Imp. Carbon-fiber Leg destroyed. 03184_ Cld. VTOL Module destroyed. 03191_ Slug penetrates G-47 Trooper. 03196_ Mining Laser destroyed. 03203_ Slammed into L-41 Fighter. 03203_ Destabilizing: System corrupted (+2). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ???????????????????????????????####??????? | | ??????????????????????????????## ##?????? | | ??????????????????????????????# ##????? | | ????????????????####??????????# #????? | | ???????????????## #?????###??# #????? | | ???????????????# #????## #### #?????? | | ???????????????# ###### ## # # ##????? | | ???????????????# # #????? | | ???????????????# ####?? | | ???????????????# ! ## ##? | | ???????????????# g ## | | ???????????????# g | | ???????????????# l ## | | ???????????????# @##### ## | | ???????????????# #???## ## ## | | ???????????????####????# ####? | | ???????????????????????## ##???? | | ????????????????????????# #????? | | ????????????????????????# ???## | | ????????????????????????# ?? | | ???????????????????????# ?? | | ???????????????????????## ??? | | ????????????????????????### ###??# | | ??????????????????????????##### #### #??# | | ??????????????????????????????# ??##"#### | | ??????????????????????????????# ??# % | | ???????????????????????????????????# % | | ???????????????????????????????????# %##"# | | ???????????????????????????????????# #### | | ???????????????????????????????????# #??? | | ???????????????????????????????????# #??? | | ???????????????????????????????????# #??? | | ??????????????????????????????????? ??? | | ??????????????????????????????????? #??? | | ??????????????????????????????????? #??? | | ?????????????????????????????????? # ???? | | ?????????????????????????????????? ###???? | | ?????????????????????????????????? ??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 27 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Melee Speed Boost 20 Evasion (%) 63 Targeting Accuracy 5 Target Analysis 5 Kinecelleration 30 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MomentumDiametricBoomstick Manual? 0 Play Time 00:44:17 Cumulative 19368364.0 hours Start 2020.11.15 @ 14:07:42 End 2020.11.15 @ 15:32:45 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode Halloween2020/ForbiddenLore Game No. 35 Rogue 21 Adventurer 6 Explorer 8 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 28 Achievement% 20 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ae09a2ea-cc6e-486b-983f-2c327e7c2cb1