Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.07 @ 15:44:55 Player: TurnLeft25 Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (47) 235 Value Destroyed (1961) 1961 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (415) 415 TOTAL SCORE: 6931 Bonus ------- High Alert Combat Kills 82 Follower Combat Kills 33 Aligned with FarCom 300 Cogmind --------- Core Integrity 582/850 Matter 38/300 Energy 34/100 System Corruption 0% Temperature Warning (368) Movement Treading (240) Ox1 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Medium Treads > --- UTILITY (7) ------ Advanced Heat Sink Large Storage Unit Improved Signal Interpreter Modified TNC Target Analyzer Hardened Medium Armor Plating Hardened Medium Armor Plating > --- WEAPON (4) ------- Beamcaster Heavy Battle Rifle > --- INVENTORY (15) --- Light Nuclear Core Fission Core Experimental Sensor Array Core Analyzer System Shield Beamcaster Heavy Battle Rifle Flak Cannon Makeshift Hammer Peak State ------------ > --- POWER ------------ Cold Fusion Reactor > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Improved Signal Interpreter Modified TNC Target Analyzer Hardened Medium Armor Plating Hardened Medium Armor Plating > --- WEAPON ----------- Ion Cannon Gauss Cannon Bore Cannon Bore Cannon > --- INVENTORY -------- Light Ion Engine Light Deuterium Engine Light Deuterium Engine Light Nuclear Core Fission Core Improved Heat Sink Advanced Heat Sink Experimental Sensor Array Core Analyzer Propulsion Shielding System Shield Plasma Cannon Flak Cannon Rocket Launcher Makeshift Hammer [Rating: 62] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Reactor Cold Fusion Reactor Propulsion Medium Treads Treads Medium Treads Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Modified TNC Protection Improved Power Shielding Weapon Grenade Launcher Energy Gun Shock Rifle Energy Cannon Cooled Particle Cannon Ballistic Gun Flak Gun Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Slashing Weapon Longsword +1 Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Was Fac Slots Evolved 8 | . . . . . 4 2 . . 2 . . Power . | . . . . . . . . . . . . Propulsion 1 | . . . . . . . . . 1 . . Utility 5 | . . . . . 3 2 . . . . . Weapon 2 | . . . . . 1 . . . 1 . . Parts Attached 68 | 6 3 4 4 1 10 16 6 2 4 6 6 Power 7 | 1 . . . . 1 2 . . 1 2 . Engine 4 | 1 . . . . 1 . . . 1 1 . Core 2 | . . . . . . 2 . . . . . Reactor 1 | . . . . . . . . . . 1 . Propulsion 10 | 2 . . . . 2 2 3 . 1 . . Treads 10 | 2 . . . . 2 2 3 . 1 . . Leg . | . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 22 | 1 1 2 2 1 4 4 1 . 1 2 3 Device 7 | . . 2 1 . . 1 1 . 1 . 1 Storage 3 | 1 . . 1 . 1 . . . . . . Processor 4 | . 1 . . 1 1 1 . . . . . Hackware . | . . . . . . . . . . . . Protection 8 | . . . . . 2 2 . . . 2 2 Artifact . | . . . . . . . . . . . . Weapon 29 | 2 2 2 2 . 3 8 2 2 1 2 3 Energy Gun 3 | . . . . . . 1 1 . . . 1 Energy Cannon 9 | . 1 . . . 2 3 . 1 1 . 1 Ballistic Gun 6 | 2 . . . . . 3 . . . . 1 Ballistic Cannon 4 | . . . . . . . 1 1 . 2 . Launcher 6 | . 1 2 1 . 1 1 . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 1 | . . . 1 . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 6 | . 1 1 1 1 . 1 . . . 1 . Parts Lost 26 | . . . . . . 7 7 . 1 . 11 Power 1 | . . . . . . . . . . . 1 Propulsion 6 | . . . . . . 1 3 . . . 2 Utility 6 | . . . . . . 1 1 . 1 . 3 Weapon 13 | . . . . . . 5 3 . . . 5 Highest Loss Streak 8 | . . . . . . 5 5 . 1 . 8 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 97 | . 92 100 99 100 94 98 96 95 100 100 96 Engine 6 | . 14 14 14 14 9 . . . 2 6 5 Core 2 | . . . . . . 6 7 7 3 . . Treads 20 | . 28 28 28 28 17 14 13 15 20 20 18 Device 5 | . . 9 13 4 . 5 3 7 6 6 5 Storage 8 | . 14 14 14 14 9 7 7 7 6 6 6 Processor 15 | . 6 4 . 9 15 23 23 23 20 20 20 Protection 11 | . . . . . 16 16 19 15 13 13 13 Energy Cannon 9 | . 7 4 . . 8 6 7 10 20 15 9 Ballistic Gun 2 | . 16 4 . . . 6 3 . . . . Ballistic Cannon 3 | . . . . . . . 3 7 6 10 13 Launcher 9 | . 3 18 27 28 17 7 . . . . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 73 | 11 14 15 30 30 38 48 48 50 56 73 73 Greatest Support 84 | 40 40 40 40 40 48 48 56 56 84 84 84 Greatest Overweight (x) 2 | 2 . . . . 1 1 1 . . . . Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 15 15 15 15 15 Average Capacity 13 | 7 8 8 8 15 15 15 15 15 15 15 15 Most Carried 15 | 5 8 8 8 9 15 15 15 13 15 15 15 Average Carried 11 | 1 5 7 7 8 10 14 11 11 13 14 12 Final Capacity 15 | 8 8 8 15 15 15 15 15 15 15 15 15 Final Carried 15 | 1 8 8 8 9 15 14 9 12 15 15 9 Class Distribution -------------------- 45% | Skirmisher 35% | Mutant 9% | Scavenger-Bomber 5% | Tank 3% | Bomber Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Scavenger-Bomber | -7/Lower Caves Bomber | -7/Lower Caves Skirmisher | -6/Factory Skirmisher | -6/Waste Tank | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Was Fac Matter Collected 1529 | 260 56 43 . 21 170 562 180 33 96 . 108 Remotely 399 | . . . . . . 399 . . . . . Salvage Created 1479 | . 71 . . 16 164 636 247 13 130 . 202 Parts 70 | . 3 . . 5 7 32 5 3 4 . 11 Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 4 | . . . . . . . 4 . . . . Prevented 3 | . . . . . . . 3 . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Was Fac Combat Hostiles Destroyed 40 | . 2 . . 4 5 16 6 1 2 . 4 Guns 7 | . . . . . . 5 2 . . . . Cannons 16 | . . . . . 3 2 4 1 2 . 4 AOE 17 | . 2 . . 4 2 9 . . . . . Classes Destroyed 12 | . 1 . . 1 2 6 . 1 1 . . Worker 1 | . . . . . . 1 . . . . . Builder 3 | . . . . . . 2 . . . . 1 Recycler 1 | . . . . . . 1 . . . . . Mechanic 1 | . . . . . . 1 . . . . . Operator 1 | . . . . . . . . . 1 . . Swarmer 9 | . . . . 4 . 5 . . . . . Grunt 19 | . 2 . . . 3 7 5 . 2 . . Duelist 2 | . . . . . 1 1 . . . . . Sentry 5 | . . . . . 1 1 1 . . . 2 Hunter 3 | . . . . . . 1 . . . . 2 Programmer 1 | . . . . . . 1 . . . . . Thief 1 | . . . . . . . . 1 . . . Best Kill Streak 8 | . 2 . . 4 3 8 3 1 2 . 3 Combat Bots Only 8 | . 2 . . 4 3 8 3 1 2 . 2 Max Kills in Single Turn 3 | . 1 . . 2 1 3 1 1 1 . 1 Gunslinging . | . . . . . . . . . . . . Exploded 2 | . 1 . . 2 1 2 . . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Was Fac Hostile Shots Fired 495 | . 3 . . 6 25 91 119 2 17 . 232 Missed 124 | . . . . 5 6 26 46 . 5 . 36 Damage Taken 5035 | . 38 . . 36 398 1362 786 16 232 . 2167 Core 650 | . . . . . 13 262 107 . 16 . 252 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 122 | . . . . . 42 37 39 . 4 . . Regen/Repaired (Parts) 40 | . . . . . 40 . . . . . . Core Remaining (%) 86 | 100 . . . 100 97 . . 47 . . . Volleys Fired 106 | . 3 . . 3 19 29 21 4 8 . 19 Largest 4 | . 2 . . 2 3 3 3 2 4 . 4 Hottest 254 | . 88 . . 60 128 143 168 78 213 . 254 Shots Fired 292 | . 6 . . 6 31 81 57 7 32 . 72 Gun 71 | . 3 . . . . 41 21 . . . 6 Cannon 187 | . 1 . . . 19 26 36 7 32 . 66 Launcher 34 | . 2 . . 6 12 14 . . . . . Special . | . . . . . . . . . . . . Kinetic 118 | . 3 . . . . 41 22 3 8 . 41 Thermal 136 | . 1 . . . 19 26 31 4 24 . 31 Explosive 34 | . 2 . . 6 12 14 . . . . . Electromagnetic 4 | . . . . . . . 4 . . . . Robot Hit Streak 17 | . 5 . . 6 7 7 17 3 7 . 4 Robot Miss Streak 8 | . 1 . . 2 2 6 3 3 2 . 8 Penetration Max . | . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 167 | . 5 . . 2 20 51 41 4 19 . 25 Core Hits 104 | . 3 . . 3 13 55 13 2 6 . 9 Critical Kills 3 | . . . . . . 1 . . . . 2 Critical Parts Destroyed 2 | . . . . . . . . . . . 2 Critical Strikes 9 | . . . . . . 1 2 1 1 . 4 Burn 2 | . . . . . . . 2 . . . . Destroy 5 | . . . . . . 1 . . . . 4 Blast 2 | . . . . . . . . 1 1 . . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 5104 | . 141 . . 308 564 2134 927 108 486 . 436 Guns 901 | . 24 . . . . 535 304 . . . 38 Cannons 2260 | . 20 . . . 266 360 623 108 485 . 398 Explosions 1924 | . 97 . . 308 280 1239 . . . . . Melee . | . . . . . . . . . . . . Ramming 19 | . . . . . 18 . . . 1 . . Kinetic 1207 | . 24 . . . . 535 310 27 111 . 200 Thermal 2190 | . 20 . . . 266 658 555 81 374 . 236 Explosive 1626 | . 97 . . 308 280 941 . . . . . Electromagnetic 62 | . . . . . . . 62 . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 1 | . . . . . . 1 1 1 . . . Average Corruption 1 | . . . . . . 1 1 1 . . . Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 10 | . . . . . . 2 5 3 . . . Message Errors 4 | . . . . . . . 2 2 . . . Matter Fused 2 | . . . . . . . 1 1 . . . Parts Fused 1 | . . . . . . . 1 . . . . Data Loss (minor) 1 | . . . . . . 1 . . . . . Misfires 1 | . . . . . . . 1 . . . . Weapon Failures 1 | . . . . . . 1 . . . . . Overload Shots 4 | . . . . . . 1 3 . . . . Effects 1 | . . . . . . . 1 . . . . Energy Bleed 1 | . . . . . . . 1 . . . . Overflow Damage 330 | . . . . 28 . 196 76 . 30 . . Projectiles 131 | . . . . . . 25 76 . 30 . . Explosions 199 | . . . . 28 . 171 . . . . . Melee . | . . . . . . . . . . . . Knockbacks 6 | . . . . . . . 3 . 2 . 1 Impact . | . . . . . . . . . . . . Kinetic 6 | . . . . . . . 3 . 2 . 1 Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 412 | . . . . 28 83 301 . . . . . Shots 15 | . . . . 2 5 8 . . . . . Rammed 3 | . . . . . 2 . . . 1 . . Targets Rammed 3 | . . . . . 2 . . . 1 . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 753 | . 27 . . . 233 394 215 . 355 . 753 Average Temperature 163 | . 13 . . . 98 141 103 . 149 . 293 Received Heat Transfer 1323 | . 21 . . . 144 441 411 . 108 . 198 Effects 20 | . . . . . . 2 . . . . 18 Shutdowns 3 | . . . . . . 1 . . . . 2 Energy Bleed 2 | . . . . . . . . . . . 2 Interference 8 | . . . . . . 1 . . . . 7 Matter Decay 3 | . . . . . . . . . . . 3 Damage (minor) 1 | . . . . . . . . . . . 1 Damage (major) 2 | . . . . . . . . . . . 2 Damage (core) 1 | . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 1 | . . . . . . . 1 . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 3 | . . . . . . . 2 . 1 . . Heat Transferred 3336 | . 37 . . . 481 731 1012 111 555 . 409 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . 1 . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Was Fac Peak Influence 660 | . 67 25 . 129 304 660 . . 157 14 120 Initial 135 | . . 25 . . 50 . . . 135 14 9 Average 106 | . 52 25 . 48 160 306 . . 33 14 65 Maximum Alert Level 2 | . . . . . 1 2 . . . . . Low Security (%) 84 | 100 100 100 . 100 67 49 . . 100 100 100 Level 1 6 | . . . . . 32 3 . . . . . Level 2 8 | . . . . . . 46 . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 12 | . . . . . . 6 . . 1 . 5 Investigation 2 | . . . . . . 1 . . . . 1 Extermination 1 | . . . . . . 1 . . . . . Reinforcement 2 | . . . . . . 1 . . 1 . . Assault 1 | . . . . . . 1 . . . . . Garrison 6 | . . . . . . 2 . . . . 4 Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Was Fac Distress Signals 1 | . . . . . 1 . . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 49 | . 2 . . 3 8 18 7 1 3 . 7 Peak Tracking Total 6 | . 2 . . 4 4 6 3 1 2 . 4 Tactical Retreats 3 | . . . . . . 1 2 . . . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Was Fac Traps Triggered 3 | . . . . . 1 1 . . 1 . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 2 | . . . . . . . 2 . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Was Fac Machines Disabled 11 | . . . . . 1 8 . . . . 2 Max in Single Turn 5 | . . . . . 1 5 . . . . 1 Garrison Access 1 | . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Was Fac Machines Accessed 8 | . . . . . 3 2 . . 2 . 1 Terminals 6 | . . . . . 2 2 . . 2 . . Fabricators . | . . . . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . 1 Total Hacks 24 | . . . . . 13 4 . . 4 . 3 Successful 9 | . . . . . 6 1 . . 2 . . Failed 15 | . . . . . 7 3 . . 2 . 3 Catastrophic 4 | . . . . . 1 1 . . 1 . 1 Database Lockouts . | . . . . . . . . . . . . Manual 1 | . . . 1 . . . . . . . . Terminals 18 | . . . . . 10 4 . . 4 . . Fabricators . | . . . . . . . . . . . . Repair Stations 3 | . . . . . 3 . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . 3 Terminal Hacks 7 | . . . . . 4 1 . . 2 . . Record 1 | . . . . . 1 . . . . . . Terminal Index 1 | . . . . . 1 . . . . . . Unreport Threat 2 | . . . . . 1 . . . 1 . . Locate Traps 1 | . . . . . . 1 . . . . . Dispatch Records 1 | . . . . . . . . . 1 . . Patrol Status 1 | . . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . 2 . . . . . . Scan Component 1 | . . . . . 1 . . . . . . Repair 1 | . . . . . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 . . Used . | . . . . . . . . . . . . Hacking Detections 8 | . . . . . 3 2 . . 2 . 1 Full Trace Events 3 | . . . . . 1 1 . . . . 1 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . . . Time 26 | . . . . . 26 . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . 2 . . . . . Machine Destruction 2 | . . . . . . 2 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Was Fac Total Allies 3 | . . 2 . 1 . . . . . . . Largest Group 2 | . . 2 1 1 1 . . . . . . Highest-Rated Group 43 | . . 43 31 31 31 . . . . . . Highest-Rated Ally 31 | . . 31 31 31 31 . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 5 | . . . . 2 3 . . . . . . Total Damage 20 | . . . . . 20 . . . . . . Kills 1 | . . . . . 1 . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Was Fac Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . 2 . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Was Fac Turns Passed 4100 | 75 153 308 535 102 545 521 544 172 704 311 130 Spaces Moved 2028 | 42 83 185 329 57 274 219 291 97 240 183 28 Core 18 | 18 . . . . . . . . . . . Treads 2010 | 24 83 185 329 57 274 219 291 97 240 183 28 Legs . | . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 160 160 160 160 160 Average Speed 160 | 150 160 160 160 160 160 163 161 160 160 160 160 Slowest Speed 240 | 160 160 160 160 160 240 240 240 160 160 160 160 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 29 | 3 21 58 63 22 29 6 45 17 7 86 1 Regions Visited 11 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . . 1 . . . . Known Exits Taken 4 | . . . . . 1 1 1 1 . . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . Scrap Searched 2 | . . . . . . . 1 1 . . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 266 | . 20 . . 58 61 92 11 1 3 . 20 Melee . | . . . . . . . . . . . . Projectile 38 | . . . . . 1 3 11 1 3 . 19 AOE 227 | . 20 . . 58 60 89 . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Was Fac Total 2662 | 54 96 198 339 61 353 323 320 107 541 204 66 Wait 358 | . . . . . 24 41 . . 280 . 13 Move 2018 | 41 82 184 328 56 273 218 290 96 240 182 28 Hop . | . . . . . . . . . . . . Pick Up 72 | 7 8 4 1 1 19 12 2 5 7 6 . Fast Attach 10 | . . 2 3 . . 1 . . . 4 . Attach 40 | 6 1 . . . 7 8 6 2 3 1 6 Detach . | . . . . . . . . . . . . Swap 18 | . 2 2 1 1 3 7 . . 1 1 . Drop 36 | . . 6 5 . 6 7 1 . 1 10 . Fire 106 | . 3 . . 3 19 29 21 4 8 . 19 Melee . | . . . . . . . . . . . . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 3 | . . . . . 2 . . . 1 . . Escape Stasis . | . . . . . . . . . . . . Rewire 1 | . . . 1 . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/Waste -6/Factory History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 76 | -11/Scrapyard | Entered Materials 213 | -10/Materials | Discovered new exit (range 8) 229 | -10/Materials | Entered Mines 307 | -10/Mines | Build established: Mutant 311 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 315 | -10/Mines | Found Prototype Device 315 | -10/Mines | Identified Exp. Sensor Array 330 | -10/Mines | Assembled infested the area 360 | -10/Mines | Discovered new exit (range 14) 459 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 501 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 530 | -10/Mines | Discovered new exit (range 5) 537 | -10/Mines | Entered Exiles 537 | -10/Exiles | Accompanied by 1 ally 567 | -10/Exiles | Led the pair of lost Derelicts to a safe place 576 | -10/Exiles | Met 8R-AWN 605 | -10/Exiles | Discovered new exit (range 14) 664 | -10/Exiles | Met EX-HEX 762 | -10/Exiles | Met EX-DEC 783 | -10/Exiles | Met EX-BIN 806 | -10/Exiles | Aligned with FarCom system 807 | -10/Exiles | Given EX-Vault access code 847 | -10/Exiles | Opened EX-Vault 869 | -10/Exiles | Found Prototype Slashing Weapon 869 | -10/Exiles | Identified Longsword +1 876 | -10/Exiles | Found Prototype Processor 911 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1059 | -10/Exiles | Discovered new exit (range 10) 1072 | -10/Exiles | Left Exiles lab with Modified TNC 1072 | -10/Exiles | Entered Mines 1075 | -9/Mines | Received a Mining Laser from a helpful Derelict 1109 | -9/Mines | Identified Modified TNC 1120 | -9/Mines | Found a hidden stash of uninstalled traps 1156 | -9/Mines | Discovered new exit (range 9) 1174 | -9/Mines | Entered Materials 1174 | -8/Materials | Accompanied by 1 ally 1174 | -8/Materials | Evolved 4 slots: Utility x3, Weapon x1 1480 | -8/Materials | Build established: Skirmisher 1593 | -8/Materials | Repaired Core Shielding 1671 | -8/Materials | Discovered new exit (range 16) 1718 | -8/Materials | Identified exit to Factory 1719 | -8/Materials | Entered Factory 1719 | -7/Factory | Evolved 2 slots: Utility x2 1973 | -7/Factory | Garrison activated, responded to threat 2020 | -7/Factory | Destroyed 8 combat bots 2094 | -7/Factory | Discovered new exit (range 14) 2210 | -7/Factory | Garrison activated, responded to threat 2238 | -7/Factory | Lost 5 parts (1n1u3w) 2239 | -7/Factory | Identified exit to Lower Caves 2240 | -7/Factory | Entered Lower Caves 2518 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2547 | -7/Lower Caves | Core integrity fell below 50% 2574 | -7/Lower Caves | Learned location of Extension (-4) 2575 | -7/Lower Caves | Lost 5 parts (2n1u2w) 2576 | -7/Lower Caves | Build established: Scavenger-Bomber 2752 | -7/Lower Caves | Learned Factory terminal intel 2773 | -7/Lower Caves | Discovered new exit (range 7) 2781 | -7/Lower Caves | Identified exit to Lower Caves 2784 | -7/Lower Caves | Entered another Lower Caves area 2942 | -7/Lower Caves | Discovered new exit (range 10) 2954 | -7/Lower Caves | Identified exit to Factory 2956 | -7/Lower Caves | Entered Factory 2956 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2957 | -6/Factory | Loaded intel: 26 terminal locations 3263 | -6/Factory | Build established: Skirmisher 3652 | -6/Factory | Discovered new exit (range 16) 3660 | -6/Factory | Sucked down chute 3660 | -6/Factory | Entered Waste 3660 | -6/Waste | The area was eerily silent 3782 | -6/Waste | Discovered new exit (range 11) 3970 | -6/Waste | Identified exit to Factory 3971 | -6/Waste | Entered Factory 4066 | -6/Factory | Lost 3 parts (2u1w) 4090 | -6/Factory | Garrison activated, responded to threat 4101 | -6/Factory | Self-destructed Last Messages --------------- 04081_ Penetrated by Slug. 04081_ Plasma Cannon destroyed. 04084_ Med. Treads destroyed. 04086_ Penetrated by Slug. 04090_ HV Slug penetrates H-66 Slayer. 04090_ H-66 Slayer suffers critical hit (Destroy). 04090_ Destroyed Gauss Rifle. 04090_ HV Slug penetrates Wall. 04090_ H-66 Slayer calls for garrison reinforcements. 04090_ ALERT: Activating Garrison Access F001. 04091_ G-50 Soldier emerges from the garrison. 04091_ Penetrated by Slug. 04091_ Lgt. Deuterium Engine destroyed. 04091_ Med. Treads destroyed. 04097_ H-66 Slayer destroyed. 04097_ Bore Cannon destroyed. 04100_ Ion Cannon destroyed. 04101_ Overheating: Energy bleed (-4). Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????##??#??###??????????????????????????? | | ????????????# ? #??????????????????????????? | | ????????????# """ ##?????????????????????????? | | ????????????#! """"" "??????????????????????????? | | ????????????# """"" #????##????????????????????? | | ????????????+ #???? #????????????????????? | | ????????????# / #???? #????????????????????? | | ????????????# " " ##??? #????????????????????? | | ????????????# ""G"" "#### ###??????????????????? | | ????????????# ! ### # # ???????????????????? | | ????????????#####+#;##;;;#;;##########??????????? | | ?????????????# %*[=gg ?????????? | | ?????????????# t ?????????? | | ?????????????# % % ????????? | | ?????????????# % ????????? | | ?????????????# Y[%*! ????????? | | ?????????????####"#####=@;;##########???????????? | | ??????????????? ????# = #????????????????? | | ????????????? ????#" #????????????????? | | ????????????# """ ????#"" #????????????????? | | ????????????+ """ ????#"" ]!! #????????????????? | | ????????????# """ ????#S ]! #????????????????? | | ???????????????? ????#"" ]! #????????????????? | | ???????????????? ?????#"" #????????????????? | | ???????????????? ?????#"" ! #????????????????? | | ????????????????#?????# ]#????????????????? | | ??????????????????????##########????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 15 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 450 Core Shielding 20 Power Shielding 66 Evasion (%) 40 Target Analysis 5 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Use The Force Challenges ------------ None Game ------ Seed MediumArmageddonProjector Manual? 0 Play Time 00:32:21 Cumulative 12.1 hours Start 2024.04.07 @ 13:20:01 End 2024.04.07 @ 15:44:55 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 20 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 22 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7cbf4d5c-a5d2-477a-ba93-9691b3554aa7