Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.12 @ 20:38:02 Player: Savant Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (8) 1600 Robots Destroyed (145) 725 Value Destroyed (5647) 5647 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (1162) 1162 TOTAL SCORE: 10334 Bonus ------- High Alert Combat Kills 762 Entered Garrisons 400 Cogmind --------- Core Integrity 0/550 Matter 275/300 Energy 160/160 System Corruption 24% Temperature Cool (9) Movement Rolling (145) Ox3 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Light Treads Compact Wheel > --- UTILITY (6) ------ Improved Cooling System (fused) High-capacity Storage Unit Advanced Targeting Computer Advanced Targeting Computer Particle Charger Hacking Suite > --- WEAPON (2) ------- Advanced Beam Cannon Advanced Beam Cannon > --- INVENTORY (20) --- Light Nuclear Core Light Treads Improved Aluminum Leg Advanced Heat Sink Improved Cooling System Improved Cooling System Improved Cooling System Improved Signal Interpreter Hacking Suite Trap Extractor (0/4) Ion Cannon Minigun High-powered Shotgun Grenade Launcher Improved Datajack Axe Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Improved Treads Armored Wheel > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Advanced Targeting Computer Heavy Armor Plating Hacking Suite > --- WEAPON ----------- Precision Shock Rifle Precision Shock Rifle > --- INVENTORY -------- Deuterium Engine Light Angular Momentum Engine Improved Heat Sink Improved Signal Interpreter Advanced Targeting Computer Heavy Armor Plating Heavy Armor Plating Hacking Suite Trap Extractor Improved EM Shotgun Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon Grenade Launcher Datajack Axe [Rating: 40] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg VSS Leg Wheel Wheel Utility Hacking Suite Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Precision Shock Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Impact Weapon Maul Slashing Weapon Axe Build | -11 -10 -9 -9 -8 -8 -8 -8 -8 ------- Run | Jun Mat Mat Min Mat Gar Mat Gar Mat Slots Evolved 4 | . . 2 . 2 . . . . Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility 4 | . . 2 . 2 . . . . Weapon . | . . . . . . . . . Parts Attached 128 | 5 16 34 2 26 16 4 13 12 Power 10 | 1 2 1 . 2 1 . 1 2 Engine 6 | 1 1 . . 1 1 . 1 1 Core 4 | . 1 1 . 1 . . . 1 Reactor . | . . . . . . . . . Propulsion 31 | 1 5 10 1 2 1 1 5 5 Treads 17 | . 3 6 1 2 . . 3 2 Leg 5 | . 1 . . . . 1 2 1 Wheel 9 | 1 1 4 . . 1 . . 2 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 33 | 1 5 8 1 10 2 1 2 3 Device 8 | . 1 2 . 2 1 . . 2 Storage 3 | 1 1 . . 1 . . . . Processor 7 | . 1 2 . 3 . . . 1 Hackware 2 | . . 1 . 1 . . . . Protection 13 | . 2 3 1 3 1 1 2 . Artifact . | . . . . . . . . . Weapon 54 | 2 4 15 . 12 12 2 5 2 Energy Gun 26 | 2 1 5 . 8 7 1 2 . Energy Cannon 6 | . . . . . 2 . 2 2 Ballistic Gun 8 | . 3 5 . . . . . . Ballistic Cannon 4 | . . 4 . . . . . . Launcher 1 | . . . . . 1 . . . Special Weapon . | . . . . . . . . . Impact Weapon 2 | . . 1 . 1 . . . . Slashing Weapon 7 | . . . . 3 2 1 1 . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 3 | . . . . 2 . 1 . . Corrupted Parts 4 | . . . . . . . 3 1 System Corruption 22 | . . . . . . . 19 3 Parts Lost 26 | . 4 . . 3 6 2 3 8 Power 4 | . 1 . . . 1 . 1 1 Propulsion 8 | . 2 . . . 1 1 1 3 Utility 6 | . . . . 1 1 1 1 2 Weapon 8 | . 1 . . 2 3 . . 2 Highest Loss Streak 3 | . 2 . . 1 3 2 1 3 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 95 | . 98 100 100 95 89 89 92 99 Engine 4 | . 2 1 . 4 . 9 9 8 Core 5 | . 11 9 11 4 8 . . . Treads 11 | . 12 18 11 9 9 4 9 14 Leg 1 | . 1 . . . . 5 4 . Wheel 7 | . 13 3 11 9 8 9 4 2 Device 7 | . 2 7 11 9 9 9 9 12 Storage 10 | . 14 11 11 9 9 9 9 9 Processor 9 | . 1 11 11 16 9 9 9 10 Hackware 5 | . . 6 5 1 9 9 9 9 Protection 10 | . 7 8 5 14 9 8 11 12 Energy Gun 8 | . 1 9 11 15 15 4 7 3 Energy Cannon 3 | . . . . . . 11 10 14 Ballistic Gun 5 | . 25 3 . . . . . . Ballistic Cannon 2 | . . 9 11 . . . . . Naked Turns . | . . . . . . . . . Heaviest Build 73 | 13 34 40 37 72 73 73 73 67 Greatest Support 40 | 16 20 40 20 10 12 12 40 40 Greatest Overweight (x) 7 | . 3 3 3 7 6 6 6 4 Average Overweight (x) 3 | . 2 1 1 4 5 5 3 1 Largest Inventory Capacity 20 | 8 15 15 15 20 20 20 20 20 Average Capacity 17 | 7 14 15 15 17 20 20 20 20 Most Carried 20 | 5 15 15 15 20 19 16 19 20 Average Carried 15 | 3 12 14 14 16 17 14 17 18 Final Capacity 20 | 8 15 15 15 20 20 20 20 20 Final Carried 18 | 5 15 15 15 18 13 15 17 16 Class Distribution -------------------- 69% | Mutant 30% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 -8 -8 -8 -8 ----------- Run | Jun Mat Mat Min Mat Gar Mat Gar Mat Matter Collected 2213 | 250 556 689 28 240 160 . 158 132 Remotely . | . . . . . . . . . Salvage Created 6691 | . 751 1538 48 1566 980 130 838 840 Parts 332 | . 44 85 4 84 37 2 47 29 Haulers Intercepted 5 | . . 3 . 2 . . . . Recyclers Shooed 4 | . 3 . . 1 . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 -8 -8 ------- Run | Jun Mat Mat Min Mat Gar Mat Gar Mat Combat Hostiles Destroyed 110 | . 12 25 3 21 20 2 18 9 Melee 1 | . . . . 1 . . . . Guns 56 | . 12 9 2 14 11 1 6 1 Cannons 37 | . . 15 . . 3 1 10 8 AOE 12 | . . 1 1 3 5 . 2 . Classes Destroyed 16 | . 8 4 . 1 2 . 1 . Worker 5 | . 1 1 . 2 . . . 1 Builder 2 | . . 1 . 1 . . . . Tunneler 1 | . 1 . . . . . . . Hauler 5 | . . 3 . 2 . . . . Recycler 11 | . 2 4 . 1 . . . 4 Mechanic 1 | . 1 . . . . . . . Operator 3 | . 1 1 . . . . . 1 Watcher 7 | . 1 2 . 4 . . . . Swarmer 12 | . 3 . 3 . 3 . 3 . Grunt 68 | . 9 19 . 14 10 2 8 6 Brawler 1 | . . 1 . . . . . . Duelist 2 | . . . . . 1 . . 1 Sentry 16 | . . 5 . 6 . . 4 1 Specialist 3 | . . . . . 3 . . . Hunter 6 | . . . . 1 3 . 1 1 Programmer 2 | . . . . . . . 2 . Best Kill Streak 11 | . 4 7 5 11 6 2 4 6 Combat Bots Only 6 | . 4 6 5 6 6 2 4 2 Max Kills in Single Turn 3 | . 1 1 2 2 3 1 1 1 Gunslinging 1 | . . . . . 1 . . . Exploded 3 | . . 1 1 1 3 . 1 . Melee 1 | . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -8 -8 -------- Run | Jun Mat Mat Min Mat Gar Mat Gar Mat Damage Taken 5822 | . 890 866 40 980 1350 74 907 715 Core 880 | . 235 91 . 131 140 . 175 108 Absorbed by Shields 37 | . . . . . . . 37 . Redirected to Shielding 3 | . 3 . . . . . . . Core Remaining (%) 61 | 100 6 . 77 . . . . . Volleys Fired 337 | . 71 78 2 53 39 5 49 40 Largest 2 | . 2 2 2 2 2 2 2 2 Hottest 136 | . 60 80 80 110 136 118 136 136 Shots Fired 650 | . 137 145 4 106 75 10 96 77 Gun 433 | . 137 72 2 106 66 5 38 7 Cannon 216 | . . 73 2 . 8 5 58 70 Launcher 1 | . . . . . 1 . . . Special . | . . . . . . . . . Kinetic 203 | . 109 92 2 . . . . . Thermal 142 | . 1 . . . 8 5 58 70 Explosive 1 | . . . . . 1 . . . Electromagnetic 304 | . 27 53 2 106 66 5 38 7 Robot Hit Streak 39 | . 10 20 5 19 24 5 39 8 Robot Miss Streak 5 | . 5 5 2 1 2 1 2 3 Penetration Max . | . . . . . . . . . Secondary Targets 7 | . 3 . . 1 3 . . . Max Gunslinging Chain 1 | . 1 . . 1 1 . . . Shots Hit Robots 480 | . 82 109 2 93 63 10 73 48 Core Hits 234 | . 29 55 3 49 34 6 35 23 Critical Kills 1 | . . . . . . . . 1 Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 8 | . 1 1 . 5 . . . 1 Meltdown 1 | . . . . . . . . 1 Blast 1 | . . 1 . . . . . . Corrupt 5 | . 1 . . 4 . . . . Sever 1 | . . . . 1 . . . . Melee Attacks 47 | . . 5 . 18 15 4 5 . Impact 7 | . . 5 . 2 . . . . Slashing 40 | . . . . 16 15 4 5 . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 10336 | . 998 2138 123 2556 1579 194 1638 1110 Guns 5881 | . 978 1010 38 1926 1064 93 654 118 Cannons 3063 | . . 974 . . 146 101 850 992 Explosions 1313 | . 20 137 85 568 369 . 134 . Melee 62 | . . . . 62 . . . . Ramming 17 | . . 17 . . . . . . Kinetic 1939 | . 785 1154 . . . . . . Thermal 3182 | . 32 137 85 568 283 101 984 992 Explosive 232 | . . . . . 232 . . . Electromagnetic 4904 | . 181 830 38 1926 1064 93 654 118 Impact . | . . . . . . . . . Slashing 62 | . . . . 62 . . . . Piercing . | . . . . . . . . . Highest Corruption 24 | . . . . . . . 21 24 Average Corruption 18 | . . . . . . . 13 22 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 59 | . . . . . . . 25 34 Message Errors 15 | . . . . . . . 7 8 Matter Fused 10 | . . . . . . . 4 6 Heat Flow Errors 7 | . . . . . . . 4 3 Energy Discharges 4 | . . . . . . . 1 3 Parts Rejected 1 | . . . . . . . . 1 Parts Fused 2 | . . . . . . . . 2 Data Loss (minor) 10 | . . . . . . . 4 6 Data Loss (major) 3 | . . . . . . . 1 2 Misfires 3 | . . . . . . . 2 1 Alerts 1 | . . . . . . . 1 . Weapon Failures 3 | . . . . . . . 1 2 Overload Shots . | . . . . . . . . . Overflow Damage 66 | . . 1 5 24 11 . 11 14 Projectiles 15 | . . 1 . . . . . 14 Explosions 51 | . . . 5 24 11 . 11 . Melee . | . . . . . . . . . Knockbacks 10 | . . 10 . . . . . . Impact . | . . . . . . . . . Kinetic 10 | . . 10 . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 125 | . 19 76 30 . . . . . Shots 4 | . 1 2 1 . . . . . Rammed 3 | . . 3 . . . . . . Targets Rammed 3 | . . 3 . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 380 | . 225 380 3 258 91 27 218 241 Average Temperature 71 | . 71 167 3 69 28 13 41 59 Received Heat Transfer 2176 | . 435 402 . 432 351 36 241 279 Effects 6 | . 1 4 . . . . 1 . Shutdowns 1 | . . 1 . . . . . . Energy Bleed 3 | . . 3 . . . . . . Interference 2 | . 1 . . . . . 1 . Siege Activations . | . . . . . . . . . Robots Corrupted 5 | . . . . 4 1 . . . Combat Hostiles 4 | . . . . 3 1 . . . Parts Fried 38 | . . 4 . 17 14 1 2 . Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . Parts Melted 4 | . . . . . . . 2 2 Heat Transferred 4518 | . 75 150 150 400 409 185 1484 1665 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 16 | . 1 4 1 5 3 . 2 . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -8 -8 -8 ------- Run | Jun Mat Mat Min Mat Gar Mat Gar Mat Peak Influence 914 | . 173 556 280 589 783 419 914 550 Initial 445 | . . 35 207 109 293 381 273 445 Average 371 | . 75 340 279 352 515 397 632 464 Maximum Alert Level 3 | . . 2 1 2 3 2 3 2 Low Security (%) 25 | 100 100 14 . 20 . . . . Level 1 27 | . . 48 100 36 22 49 18 24 Level 2 38 | . . 37 . 42 69 50 38 75 Level 3 7 | . . . . . 7 . 42 . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 15 | . 2 5 . 7 . . . 1 Investigation 5 | . 1 1 . 3 . . . . Extermination . | . . . . . . . . . Reinforcement 6 | . 1 3 . 1 . . . 1 Assault 1 | . . 1 . . . . . . Garrison 3 | . . . . 3 . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 -8 -8 --------- Run | Jun Mat Mat Min Mat Gar Mat Gar Mat Distress Signals 7 | . 1 4 . 1 . . . 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 154 | . 25 37 1 30 21 3 18 19 Peak Tracking Total 7 | . 6 7 1 5 6 2 4 6 Tactical Retreats 8 | . 1 2 . 3 1 . 1 . Traps | -11 -10 -9 -9 -8 -8 -8 -8 -8 ------- Run | Jun Mat Mat Min Mat Gar Mat Gar Mat Traps Triggered 12 | . 1 . . 1 5 . 5 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 1 | . . . . 1 . . . . Machines | -11 -10 -9 -9 -8 -8 -8 -8 -8 ---------- Run | Jun Mat Mat Min Mat Gar Mat Gar Mat Machines Disabled 8 | . . 1 . . 2 . 4 1 Max in Single Turn 1 | . . 1 . . 1 . 1 1 Garrison Relay 4 | . . . . . 1 . 3 . Machines Repaired . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 -8 -8 --------- Run | Jun Mat Mat Min Mat Gar Mat Gar Mat Machines Accessed 30 | . 8 9 . 5 1 4 3 . Terminals 19 | . 7 5 . 1 1 2 3 . Fabricators . | . . . . . . . . . Repair Stations 1 | . . 1 . . . . . . Recycling Units 6 | . 1 2 . 2 . 1 . . Scanalyzers 2 | . . 1 . 1 . . . . Garrison Access 2 | . . . . 1 . 1 . . Total Hacks 82 | . 16 30 . 12 2 15 7 . Successful 53 | . 10 24 . 9 1 8 1 . Failed 29 | . 6 6 . 3 1 7 6 . Catastrophic 4 | . . 1 . . . . 3 . Database Lockouts . | . . . . . . . . . Manual 25 | . 9 5 . 1 . 9 1 . Terminals 48 | . 15 13 . 2 2 9 7 . Fabricators . | . . . . . . . . . Repair Stations 2 | . . 2 . . . . . . Recycling Units 11 | . 1 2 . 3 . 5 . . Scanalyzers 18 | . . 13 . 5 . . . . Garrison Access 3 | . . . . 2 . 1 . . Terminal Hacks 18 | . 5 6 . 2 1 3 1 . Record 1 | . . . . 1 . . . . Prototype ID Bank 4 | . 3 1 . . . . . . Level Access Points 1 | . . 1 . . . . . . Branch Access Points 2 | . . 1 . 1 . . . . Emergency Access Points 1 | . . . . . 1 . . . Terminal Index 2 | . . 1 . . . 1 . . Alert Level 1 | . . 1 . . . . . . Locate Traps 2 | . 1 . . . . 1 . . Hauler Manifests 2 | . 1 1 . . . . . . Zone Layout 1 | . . . . . . 1 . . Security Stations 1 | . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 2 | . . 2 . . . . . . Scan Component 1 | . . 1 . . . . . . Repair 1 | . . 1 . . . . . . Recycling Unit Hacks 5 | . . 2 . 2 . 1 . . Report Inventory 5 | . . 2 . 2 . 1 . . Scanalyzer 16 | . . 13 . 3 . . . . Insert Component 7 | . . 6 . 1 . . . . Analyze 9 | . . 7 . 2 . . . . Garrison Access Hacks 2 | . . . . 1 . 1 . . Unlock Access 2 | . . . . 1 . 1 . . Unauthorized Hacks 10 | . 5 1 . 1 . 3 . . Terminals 7 | . 4 1 . . . 2 . . Botnet 6 | . 3 1 . . . 2 . . Disrupt 1 | . 1 . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 3 | . 1 . . 1 . 1 . . Reject 1 | . . . . . . 1 . . Tunnel 2 | . 1 . . 1 . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 26 | . 7 7 . 4 1 4 3 . Full Trace Events 2 | . . 1 . . . . 1 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 7 | . . 6 . 1 . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . . 1 . . . . . . Time 64 | . . 64 . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 7 | . . 6 . 1 . . . . Part Schematics Acquired 7 | . . 6 . 1 . . . . Parts Damaged 1 | . . 1 . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 -8 -8 ------------ Run | Jun Mat Mat Min Mat Gar Mat Gar Mat Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 15 | . . . . . 4 . 11 . Machine Destruction 15 | . . . . . 4 . 11 . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -8 -8 -------- Run | Jun Mat Mat Min Mat Gar Mat Gar Mat Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 -8 -8 ------- Run | Jun Mat Mat Min Mat Gar Mat Gar Mat Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 -8 -8 ------------- Run | Jun Mat Mat Min Mat Gar Mat Gar Mat Turns Passed 7141 | 57 1339 1261 187 1298 830 269 1145 755 Spaces Moved 3313 | 42 771 572 65 646 364 132 438 283 Core 9 | 9 . . . . . . . . Treads 838 | . 119 304 55 . . . 192 168 Legs 4 | . . . . . . . 4 . Wheels 2462 | 33 652 268 10 646 364 132 242 115 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 100 125 125 140 165 165 165 145 Average Speed 162 | 89 135 143 222 153 168 176 207 203 Slowest Speed 345 | 100 240 160 240 185 180 180 345 240 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 41 | 4 95 48 20 48 68 15 49 24 Regions Visited 8 Branch Regions 1 Pre-discovered Areas 3 | . 1 . 1 1 . . . . Known Exits Taken 4 | . . 1 1 1 . 1 . . Unknown Exits Taken 2 | 1 1 . . . . . . . Scrap Searched 1 | . . . 1 . . . . . Spaces Dug 27 | . . 5 . 15 3 4 . . Terrain Destroyed 87 | . 5 19 3 38 9 4 7 2 Melee 27 | . . 5 . 15 3 4 . . Projectile 2 | . . . . . . . . 2 AOE 58 | . 5 14 3 23 6 . 7 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 -8 -8 --------- Run | Jun Mat Mat Min Mat Gar Mat Gar Mat Total 4342 | 58 936 850 104 814 476 150 568 386 Wait 343 | 7 48 131 32 36 16 . 41 32 Move 3307 | 41 770 571 64 646 363 132 437 283 Hop . | . . . . . . . . . Pick Up 82 | 5 20 13 2 17 2 4 6 13 Fast Attach 13 | 5 4 1 . 1 . 1 . 1 Attach 36 | . 6 2 1 7 6 2 4 8 Detach 6 | . 2 . 1 2 . 1 . . Swap 79 | . 6 31 1 18 10 1 9 3 Drop 48 | . 9 15 1 16 1 . . 6 Fire 337 | . 71 78 2 53 39 5 49 40 Melee 47 | . . 5 . 18 15 4 5 . Ram 3 | . . 3 . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 41 | . . . . . 24 . 17 . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 5 exits: Mat x3 / *Min x2) -9/Mines -8/Materials (discovered 3 exits: *Fac / Sto / Gar) -8/Garrison (discovered 3 exits: *Fac x2 / *Mat) -8/Materials -8/Garrison -8/Materials History --------- Turn | Location | Event 8 | -11/Junkyard | Discovered new exit (range 15) 58 | -11/Junkyard | Entered Materials 174 | -10/Materials | Core integrity fell below 50% 313 | -10/Materials | Build established: Mutant 333 | -10/Materials | Discovered new exit (range 8) 441 | -10/Materials | Discovered new exit (range 7) 810 | -10/Materials | Core integrity fell below 20% 954 | -10/Materials | Discovered new exit (range 16) 1114 | -10/Materials | Discovered new exit (range 13) 1397 | -10/Materials | Entered another Materials area 1397 | -9/Materials | Evolved 2 slots: Utility x2 2021 | -9/Materials | Identified exit to Materials 2077 | -9/Materials | Build established: Scavenger-Mutant 2290 | -9/Materials | Identified exit to Mines 2371 | -9/Materials | Repaired Broken Imp. EM Shotgun? 2597 | -9/Materials | First assault squad dispatched 2658 | -9/Materials | Entered Mines 2730 | -9/Mines | Discovered exit to Materials (range 12) 2769 | -9/Mines | Assembled infested the area 2785 | -9/Mines | Learned location of Storage (-8) 2845 | -9/Mines | Entered Materials 2845 | -8/Materials | Evolved 2 slots: Utility x2 3066 | -8/Materials | Garrison activated, responded to threat 3278 | -8/Materials | Build established: Mutant 3358 | -8/Materials | Discovered new exit (range 10) 3416 | -8/Materials | Identified exit to Factory 3863 | -8/Materials | Identified exit to Storage 4143 | -8/Materials | Identified exit to Garrison 4143 | -8/Materials | Entered Garrison 4327 | -8/Garrison | Triggered checkpoint 4462 | -8/Garrison | Triggered checkpoint 4470 | -8/Garrison | Garrison Relay disabled 4514 | -8/Garrison | Triggered checkpoint 4525 | -8/Garrison | Discovered exit to Factory (range 15) 4734 | -8/Garrison | Discovered exit to Factory (range 12) 4882 | -8/Garrison | Triggered checkpoint 4962 | -8/Garrison | Discovered new exit (range 6) 4973 | -8/Garrison | Entered Materials 4978 | -8/Materials | Lost 3 parts (3w) 5242 | -8/Materials | Identified exit to Garrison 5242 | -8/Materials | Entered Garrison 5444 | -8/Garrison | Triggered checkpoint 5491 | -8/Garrison | Garrison Relay disabled 5538 | -8/Garrison | Learned Materials security intel 5564 | -8/Garrison | Triggered checkpoint 5574 | -8/Garrison | Core integrity fell below 50% 5592 | -8/Garrison | Triggered checkpoint 5693 | -8/Garrison | Discovered new exit (range 8) 5754 | -8/Garrison | Triggered checkpoint 5813 | -8/Garrison | System corruption reached 10% 5869 | -8/Garrison | Garrison Relay disabled 5901 | -8/Garrison | Garrison Relay disabled 6059 | -8/Garrison | Build established: Scavenger-Mutant 6090 | -8/Garrison | Triggered checkpoint 6218 | -8/Garrison | Core integrity fell below 20% 6387 | -8/Garrison | Entered Materials 6891 | -8/Materials | Lost 3 parts (2n1u) 7142 | -8/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 07032_ System corrupted: Imp. Cooling System fused. 07038_ G-47 Trooper destroyed. 07047_ System corrupted: Matter fused (-6). 07056_ Acquired 6 matter. 07078_ U-05 Engineer builds a Wall. 07078_ System corrupted: Adv. Beam Cannon failed to cycle. 07081_ Destroyed Hover Unit. 07081_ O-16 Technician destroyed. 07082_ K-01 Serf collects debris. 07086_ /RA=M8T%AOSXGV6/PFNNCSRB:YMPSD7# 07086_ K-01 Serf collects debris. 07102_ W-25 Informer sends out distress signal. 07104_ System corrupted: Substantial component data lost. 07108_ U-05 Engineer builds a Wall. 07110_ Lgt. Angular Momentum Engine destroyed. 07110_ Critical hit (Burn: +37). 07116_ G-47 Trooper destroyed. 07123_ HP5F22O0LSZS5P4YDY