Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.05.11 @ 16:57:25 Player: Decinym Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (45) 225 Value Destroyed (1082) 1082 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 3787 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/400 Matter 288/300 Energy 160/160 System Corruption 0% Temperature Cool (9) Movement Walking (150) Ox1 Location -8/Mines Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (4) ------ Medium Storage Unit Visual Processing Unit Transport Network Coupler > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Light Nuclear Core Light Nuclear Core Aluminum Leg Aluminum Leg Aluminum Leg Transport Network Coupler Hacking Suite Chronowheel Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Transport Network Coupler > --- WEAPON ----------- Improved Medium Laser Heavy Assault Rifle > --- INVENTORY -------- Improved Ion Engine Light Nuclear Core Light Nuclear Core Aluminum Leg Aluminum Leg Transport Network Coupler Hacking Suite Grenade Launcher [Rating: 15] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Heat Sink Storage Medium Storage Unit Processor Transport Network Coupler Weapon Small Laser Energy Gun Small Laser Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 2 | . . . 2 . . . Weapon . | . . . . . . . Parts Attached 27 | . 4 2 16 5 . . Power 3 | . 1 . 1 1 . . Engine 2 | . 1 . 1 . . . Core 1 | . . . . 1 . . Reactor . | . . . . . . . Propulsion 5 | . . 1 2 2 . . Treads . | . . . . . . . Leg 5 | . . 1 2 2 . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 5 | . 2 . 2 1 . . Device 2 | . 1 . 1 . . . Storage 1 | . 1 . . . . . Processor 2 | . . . 1 1 . . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 14 | . 1 1 11 1 . . Energy Gun 5 | . 1 . 4 . . . Energy Cannon . | . . . . . . . Ballistic Gun 4 | . . 1 3 . . . Ballistic Cannon . | . . . . . . . Launcher 5 | . . . 4 1 . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . 2 . . . Parts Lost 16 | . . 2 12 . . 2 Power 2 | . . . 2 . . . Propulsion 4 | . . 1 2 . . 1 Utility 2 | . . . 2 . . . Weapon 8 | . . 1 6 . . 1 Highest Loss Streak 7 | . . 2 7 . . 2 Average Slot Usage (%) 80 | . 96 99 72 70 77 69 Engine 7 | . 14 14 9 . . . Core 3 | . . . . 11 11 11 Leg 23 | . 28 27 21 22 22 18 Device 6 | . 10 14 6 . . . Storage 11 | . 14 14 11 11 11 11 Processor 8 | . . . 3 19 22 22 Energy Gun 11 | . 28 26 8 . . . Ballistic Gun 3 | . . . 10 . . . Launcher 3 | . . . . 7 11 7 Naked Turns . | . . . . . . . Heaviest Build 22 | 10 18 18 22 17 17 17 Greatest Support 20 | 20 20 20 20 20 20 20 Greatest Overweight (x) 2 | . . . 2 2 . 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | . 8 8 8 8 8 8 Average Capacity 7 | . 6 8 8 8 8 8 Most Carried 8 | . 7 7 8 7 8 8 Average Carried 6 | . 5 6 7 5 7 8 Final Capacity 8 | 6 8 8 8 8 8 8 Final Carried 8 | 6 7 6 6 7 8 8 Class Distribution -------------------- 82% | Mutant 17% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Resources | -11 -10 -10 -9 -9 -9 -8 ----------- Run | Scr Mat Min Mat Min Exi Min Matter Collected 746 | 200 40 22 305 179 . . Remotely . | . . . . . . . Salvage Created 1359 | . 415 29 718 197 . . Parts 96 | . 27 1 43 25 . . Haulers Intercepted 3 | . 1 . 2 . . . Recyclers Shooed 2 | . . . 1 1 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Combat Hostiles Destroyed 27 | . 4 2 16 5 . . Guns 13 | . 4 2 7 . . . AOE 14 | . . . 9 5 . . Classes Destroyed 9 | . 5 1 2 1 . . Worker 2 | . . . 2 . . . Builder 3 | . . . . 3 . . Hauler 3 | . 1 . 2 . . . Recycler 4 | . 2 . . 2 . . Operator 3 | . 1 . 2 . . . Watcher 3 | . 2 . 1 . . . Swarmer 5 | . . 2 . 3 . . Grunt 19 | . 4 . 13 2 . . Sentry 3 | . . . 3 . . . Best Kill Streak 8 | . 4 2 8 4 . . Combat Bots Only 6 | . 2 2 6 3 . . Max Kills in Single Turn 4 | . 1 1 4 2 . . Gunslinging . | . . . . . . . Exploded 2 | . . . 2 2 . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Exi Min Damage Taken 1661 | . 233 102 1054 171 . 101 Core 465 | . 45 18 292 78 . 32 Absorbed by Shields . | . . . . . . . Core Remaining (%) 87 | 100 . 74 . . . . Volleys Fired 107 | . 30 8 59 10 . . Largest 2 | . 2 2 2 1 . . Hottest 80 | . 80 80 79 33 . . Shots Fired 175 | . 60 13 92 10 . . Gun 152 | . 60 13 79 . . . Cannon . | . . . . . . . Launcher 23 | . . . 13 10 . . Special . | . . . . . . . Kinetic 51 | . . 3 48 . . . Thermal 93 | . 53 10 30 . . . Explosive 23 | . . . 13 10 . . Electromagnetic 8 | . 7 . 1 . . . Robot Hit Streak 10 | . 4 5 10 1 . . Robot Miss Streak 5 | . 3 1 5 3 . . Penetration Max . | . . . . . . . Secondary Targets 1 | . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 94 | . 31 9 52 2 . . Core Hits 82 | . 20 2 48 12 . . Critical Hits . | . . . . . . . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2678 | . 340 83 1598 657 . . Guns 1095 | . 340 83 672 . . . Cannons . | . . . . . . . Explosions 1571 | . . . 926 645 . . Melee . | . . . . . . . Ramming 12 | . . . . 12 . . Kinetic 388 | . . 17 371 . . . Thermal 701 | . 258 66 289 88 . . Explosive 1483 | . . . 926 557 . . Electromagnetic 94 | . 82 . 12 . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 5 | . 5 5 . . . . Average Corruption 4 | . 3 5 . . . . Corruption Purged . | . . . . . . . Effects 13 | . 4 9 . . . . Message Errors 5 | . 2 3 . . . . Matter Fused 1 | . . 1 . . . . Heat Flow Errors 3 | . 1 2 . . . . Energy Discharges 1 | . . 1 . . . . Data Loss (minor) 2 | . . 2 . . . . Targeting Errors 1 | . 1 . . . . . Overload Shots . | . . . . . . . Overflow Damage 83 | . . . 17 66 . . Projectiles . | . . . . . . . Explosions 83 | . . . 17 66 . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 234 | . . . 86 148 . . Shots 9 | . . . 4 5 . . Rammed 2 | . . . . 2 . . Targets Rammed 2 | . . . . 2 . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 235 | . 235 230 90 7 . . Average Temperature 53 | . 59 71 33 4 . . Received Heat Transfer 591 | . 129 . 408 . . 54 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . . 2 . . . . Heat Transferred 1517 | . 575 150 692 100 . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Peak Influence 386 | . 166 94 386 287 . 15 Average Influence 160 | . 103 65 231 179 . 13 Maximum Alert Level 1 | . . . 1 1 . . Low Security (%) 68 | . 100 100 41 57 . 100 Level 1 31 | . . . 58 42 . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 6 | . 1 . 4 1 . . Investigation 1 | . . . 1 . . . Extermination . | . . . . . . . Reinforcement 5 | . 1 . 3 1 . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded 2 | . . . 1 1 . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Distress Signals 3 | . . . 2 1 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 49 | . 10 3 27 6 . 3 Peak Tracking Total 7 | . 3 3 7 3 . 3 Tactical Retreats 1 | . . . . 1 . . Traps | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Traps Triggered 4 | . 3 . 1 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 ---------- Run | Scr Mat Min Mat Min Exi Min Machines Disabled 3 | . . . 2 1 . . Max in Single Turn 1 | . . . 1 1 . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Machines Accessed 8 | . 1 . 5 . 2 . Terminals 6 | . 1 . 5 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 23 | . 1 . 16 . 6 . Successful 16 | . 1 . 9 . 6 . Failed 7 | . . . 7 . . . Catastrophic 1 | . . . 1 . . . Database Lockouts . | . . . . . . . Manual 11 | . 1 . 9 . 1 . Terminals 17 | . 1 . 16 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 14 | . 1 . 7 . 6 . Record 5 | . . . . . 5 . Part Schematic 1 | . . . 1 . . . Robot Analysis 1 | . . . 1 . . . Branch Access Points 2 | . 1 . 1 . . . Dispatch Records 1 | . . . 1 . . . Recall Investigation 1 | . . . 1 . . . Recall Reinforcements 2 | . . . 2 . . . EX-Prototype ID Bank 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 2 | . . . 2 . . . Terminals 2 | . . . 2 . . . Assimilate 1 | . . . 1 . . . Botnet 1 | . . . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 5 | . 1 . 4 . . . Full Trace Events 1 | . . . 1 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 ------------ Run | Scr Mat Min Mat Min Exi Min Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Exi Min Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Robot Analysis Total 1 | . . . 1 . . . Derelict Logs Recovered 2 | . . 1 . 1 . . Drone Launches 1 | . . . . . 1 . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 ------------- Run | Scr Mat Min Mat Min Exi Min Turns Passed 1969 | . 302 322 646 297 377 25 Spaces Moved 1321 | 1 165 250 351 220 313 21 Core 10 | . . . 8 2 . . Treads . | . . . . . . . Legs 1311 | 1 165 250 343 218 313 21 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 120 | 120 120 120 120 120 120 120 Average Speed 123 | 120 120 120 134 120 120 121 Slowest Speed 150 | 120 120 120 150 150 120 150 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 45 | 2 31 55 47 50 73 60 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . Known Exits Taken 2 | . 1 . 1 . . . Unknown Exits Taken 4 | 1 . 1 . 1 1 . Scrap Searched 3 | . . 2 . 1 . . Spaces Dug 6 | . . . . 6 . . Terrain Destroyed 160 | . . . 52 108 . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 160 | . . . 52 108 . . Actions | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Total 1481 | . 213 259 433 241 314 21 Wait . | . . . . . . . Move 1315 | . 164 249 350 219 312 21 Hop . | . . . . . . . Pick Up 16 | . 7 . 3 5 1 . Fast Attach 8 | . 1 1 5 1 . . Attach 10 | . . 1 5 4 . . Detach 1 | . . . 1 . . . Swap 10 | . 3 . 7 . . . Drop 11 | . 8 . 3 . . . Fire 107 | . 30 8 59 10 . . Melee . | . . . . . . . Ram . | . . . . . . . Kick 2 | . . . . 2 . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous 1 | . . . . . 1 . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines -9/Materials (discovered 2 exits: [*Mat] / *Min) -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 145 | -10/Materials | Discovered new exit (range 15) 147 | -10/Materials | Identified exit to Mines 303 | -10/Materials | Entered Mines 308 | -10/Mines | Build established: Mutant 327 | -10/Mines | Met a Derelict bent on vengeance 337 | -10/Mines | Learned Materials terminal intel 592 | -10/Mines | Discovered new exit (range 8) 625 | -10/Mines | Entered Materials 625 | -9/Materials | Evolved 2 slots: Utility x2 626 | -9/Materials | Loaded intel: 12 terminal locations 738 | -9/Materials | Identified exit to Mines 1060 | -9/Materials | Discovered new exit (range 10) 1183 | -9/Materials | Build established: Scavenger-Mutant 1258 | -9/Materials | Core integrity fell below 50% 1271 | -9/Materials | Entered Mines 1291 | -9/Mines | Lost 7 parts (1p2n1u3w) 1451 | -9/Mines | Learned Materials garrison access intel 1518 | -9/Mines | Core integrity fell below 20% 1523 | -9/Mines | Build established: Mutant 1545 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1563 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1563 | -9/Mines | Discovered new exit (range 5) 1568 | -9/Mines | Entered Exiles 1584 | -9/Exiles | Discovered new exit (range 16) 1601 | -9/Exiles | Met 8R-AWN 1619 | -9/Exiles | Met EX-HEX 1650 | -9/Exiles | Met EX-BIN 1664 | -9/Exiles | Aligned with FarCom system 1666 | -9/Exiles | Given EX-Vault access code 1693 | -9/Exiles | Opened EX-Vault 1709 | -9/Exiles | Found Chronowheel 1735 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1770 | -9/Exiles | Met EX-DEC 1777 | -9/Exiles | Learned location of Zion (-7) 1928 | -9/Exiles | Discovered new exit (range 17) 1945 | -9/Exiles | Left Exiles lab with Chronowheel 1945 | -9/Exiles | Entered Mines 1945 | -8/Mines | Accompanied by 1 ally 1969 | -8/Mines | Discovered new exit (range 34) 1970 | -8/Mines | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- PINNED - Until our FarCom is fully operational, I strongly recommend anyone spending a while in 0b10 bring along sensors with decent range to avoid running into patrols. A Signal Interpreter is optional since I know you're all smart enough to figure out what most of the blips are by watching their behavior for a short while. >>Record "MSG004902-01*" PINNED - I saw a Programmer snooping around in the Mines recently, it's only a matter of time before they find us. We might need to prioritize getting out of here and finding a better environment less hostile to science. >>Record "MSG004964-01" Who left my Assembled plushie in the Analyzer again?! I'm not erasing this message until I get an answer. --BIN 01928_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 01945_ Receiving FarCom transmissions... 01968_ Rocket Launcher destroyed. 01969_ Aluminum Leg destroyed. 01969_ EXIT=FOUND Map ----- +----------------------------------------------------+ | ???????????????????????????????????????? | | ??????????????????????????????????????????# k | | ??????????????????????????????????????????# ur | | ???????????????????????????????????????????# n | | ???????????????????????????????????????????## # | | ????????????????????????????????????????????# ### | | ????????????????????????????????????????????# #?? | | ????????????????????????????????????????????# #?? | | ???????????????????????????????????????????## #?? | | ???????????????????????????????????????????# #?? | | ??????????????????????????????????????????# ###?? | | ?????????????????????????????????????????# #???? | | #?####???????????????????????????????????# #???? | | ? ## ##??????????????????????????????????# #???? | | ?? #????????????????????????####??????# #???? | | ???# #???????????????????????## ##?????# #???? | | ????# #??????????????????????## ####### #???? | | ?????# #?????????????????????## #???? | | ?????# ###??????????????????## #########???? | | ??#### ##??????####### #??# ####????????? | | ?## ####???# #??# ##???????? | | ## ##??# #######??## """ ##??????? | | #??# #???####?## """ #??????? | | #### ##### ### """ #??????? | | #??????? | | ## # @ #??????? | | ####### #### ##### #?????? | | ####### #??## ####### #???? | | ## #???# g # #??? | | #### ########???## gg ## #??? | | #??# ##???????????# ###### #?## ##??? | | #??## ###????????????# ##????# #???###???? | | ##???#### ##?????????????## ##?????# #?????????? | | #???????########???????????# #??##### #########?? | | #???????????## ###?####??## #??# #?? | | #??????????## ### #### #??# #?? | | #??????????# ## ##??# """ """ #?? | | ???????????# #???# """ """ #?? | | ???????????## #???# """ """ #?? | | ????????????## #???# #?? | | ?????????????###### ####???# #?? | | ??????????????????## ##??????###############?? | | ???????????????????# ##???????????????????????? | | ???????????????????## ##????????????????????????? | | ????????????????????####?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Evasion (%) 40 Item Schematics ----------------- Med. Storage Unit | -9/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TerrainGreatBarrier Manual? 0 Play Time 00:12:12 Cumulative 286.8 hours Start 2020.05.11 @ 16:45:19 End 2020.05.11 @ 16:57:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 319 Rogue 319 Adventurer 0 Explorer 0 Win Type - Total 26 Types 16/3/1/1/2/0/3 Lore% 91 Gallery% 86 Achievement% 76 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1e98bba2-5ccd-41ac-848b-a8be3f3f04c4