Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.12 @ 21:39:47 Player: ChromeKnight Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (106) 530 Value Destroyed (3885) 3885 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (1004) 1004 TOTAL SCORE: 9479 Bonus ------- High Alert Combat Kills 371 Follower Combat Kills 261 Entered Garrisons 400 Friendly Fire -28 Cogmind --------- Core Integrity 570/850 Matter 299/300 Energy 290/290 System Corruption 5% Temperature Cool (0) Movement Walking (225) Ox1 Location -6/Factory Parts ------- > --- POWER (1) -------- Reinforced Deuterium Engine > --- PROPULSION (5) --- Titanium Leg Light Armored Exoskeleton > --- UTILITY (6) ------ High-capacity Storage Unit Improved Signal Interpreter Improved Melee Analysis Suite Improved Target Analyzer Layered Light Armor Plating > --- WEAPON (3) ------- Powered Hammer Powered Hammer Scythe > --- INVENTORY (20) --- Deuterium Engine Micro Nuclear Core Fission Core Titanium Leg Myomer Leg Myomer Leg Biometal Leg Advanced Weight Redist. System Melee Analysis Suite Melee Analysis Suite Force Booster Force Booster Transmission Jammer Reaction Control System Improved Utility Shielding Improved Weapon Shielding Layered Light Armor Plating Layered Light Armor Plating Hacking Suite Power Sword Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- VSS Leg VSS Leg Light Armored Exoskeleton Flexi-carbon Leg > --- UTILITY ---------- High-capacity Storage Unit Improved Sensor Array Improved Signal Interpreter Improved Melee Analysis Suite Improved Target Analyzer Layered Light Armor Plating > --- WEAPON ----------- Powered Hammer Powered Hammer Scythe > --- INVENTORY -------- Deuterium Engine Enhanced Nuclear Core Micro Nuclear Core Fission Core Titanium Leg Myomer Leg Myomer Leg Biometal Leg Advanced Weight Redist. System Melee Analysis Suite Melee Analysis Suite Force Booster Force Booster Transmission Jammer Reaction Control System Improved Utility Shielding Improved Weapon Shielding Layered Light Armor Plating Layered Light Armor Plating Hacking Suite [Rating: 62] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Propulsion VSS Leg Treads Advanced Treads Leg VSS Leg Wheel Subdweller Monowheel Flight Unit Cooled VTOL Module Utility High-capacity Storage Unit Device V3-11A's Pendant Storage High-capacity Storage Unit Processor Improved Target Analyzer Protection Makeshift Light Armor Plating Weapon Enhanced Autogun Energy Gun Riot Gun Energy Cannon Subdweller Beam Cannon Ballistic Gun Enhanced Autogun Impact Weapon Powered Hammer Slashing Weapon Axe Build | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Sub Mat Fac Gar Fac Gar Fac Fac Slots Evolved 8 | . . . . 4 2 . . . . 2 Power . | . . . . . . . . . . . Propulsion 3 | . . . . 2 . . . . . 1 Utility 4 | . . . . 2 1 . . . . 1 Weapon 1 | . . . . . 1 . . . . . Parts Attached 129 | 6 1 3 25 13 15 15 17 5 15 14 Power 15 | 1 . 3 2 . 3 1 4 . 1 . Engine 10 | 1 . 3 2 . 1 1 1 . 1 . Core 5 | . . . . . 2 . 3 . . . Reactor . | . . . . . . . . . . . Propulsion 52 | 2 . . 14 6 5 5 6 2 9 3 Treads 3 | . . . 1 2 . . . . . . Leg 31 | 2 . . . 2 2 5 6 2 9 3 Wheel 17 | . . . 13 2 2 . . . . . Hover . | . . . . . . . . . . . Flight 1 | . . . . . 1 . . . . . Utility 38 | 1 1 . 3 5 6 4 4 3 4 7 Device 13 | . 1 . 3 1 . 2 1 1 . 4 Storage 4 | 1 . . . 1 1 . . . 1 . Processor 6 | . . . . . 1 1 2 . . 2 Hackware . | . . . . . . . . . . . Protection 15 | . . . . 3 4 1 1 2 3 1 Artifact . | . . . . . . . . . . . Weapon 24 | 2 . . 6 2 1 5 3 . 1 4 Energy Gun 1 | . . . 1 . . . . . . . Energy Cannon 2 | . . . 2 . . . . . . . Ballistic Gun 9 | 2 . . 3 2 1 1 . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher . | . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . . 2 Slashing Weapon 10 | . . . . . . 4 3 . 1 2 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 3 | . . . 1 1 1 . . . . . Parts Lost 22 | . . 1 3 . . . 6 2 7 3 Power 2 | . . 1 . . . . 1 . . . Propulsion 11 | . . . 1 . . . 1 2 5 2 Utility 4 | . . . . . . . 3 . . 1 Weapon 5 | . . . 2 . . . 1 . 2 . Highest Loss Streak 4 | . . 1 1 . . . 4 1 4 3 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 93 | . 88 100 98 92 96 88 94 87 93 92 Engine 8 | . 14 14 13 9 1 7 4 7 6 6 Treads 1 | . . . . 6 11 . . . . . Leg 16 | . 28 28 . 6 5 11 27 22 25 25 Wheel 7 | . . . 27 19 8 9 . . . . Device 6 | . 3 14 14 1 . 1 6 5 . 5 Storage 8 | . 14 14 14 9 7 7 7 7 7 6 Processor 9 | . . . . . 7 8 17 17 15 18 Protection 8 | . . . . 22 23 17 4 3 15 7 Energy Cannon 2 | . . . 13 2 . . . . . . Ballistic Gun 9 | . 28 28 11 15 23 15 . . . . Slashing Weapon 10 | . . . . . . 7 23 23 22 13 Naked Turns . | . . . . . . . . . . . Heaviest Build 75 | 12 13 13 23 47 70 73 68 75 72 73 Greatest Support 79 | 20 20 20 40 60 56 56 65 62 65 79 Greatest Overweight (x) 5 | . . . 1 4 1 5 1 1 1 1 Average Overweight (x) . | . . . . 1 . 1 . 1 1 . Largest Inventory Capacity 20 | 8 8 8 8 15 20 20 20 20 20 20 Average Capacity 16 | 6 8 8 8 14 15 20 20 20 20 20 Most Carried 20 | . 1 8 8 15 20 20 19 20 20 20 Average Carried 14 | . . 6 7 11 15 17 14 19 19 19 Final Capacity 20 | 8 8 8 8 15 20 20 20 20 20 20 Final Carried 20 | . 1 7 8 15 20 14 19 19 20 20 Class Distribution -------------------- 34% | Scavenger-Gladiator 24% | Scavenger-Mutant 17% | Mutant 12% | Tank 6% | Gladiator 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Tank | -7/Factory Tank | -7/Garrison Scavenger-Mutant | -7/Factory Scavenger-Gladiator | -7/Garrison Scavenger-Gladiator | -7/Factory Scavenger-Gladiator | -6/Factory Resources | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Sub Mat Fac Gar Fac Gar Fac Fac Matter Collected 3597 | 270 . 80 299 201 556 688 384 777 195 147 Remotely . | . . . . . . . . . . . Salvage Created 4873 | 75 . 181 377 20 683 652 650 903 1012 320 Parts 265 | 4 . 13 38 2 37 35 34 34 47 21 Haulers Intercepted 2 | . . . . . 1 . . . . 1 Recyclers Shooed 5 | . . 1 . 1 3 . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 27 | . . . 27 . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Sub Mat Fac Gar Fac Gar Fac Fac Combat Hostiles Destroyed 80 | . . 8 9 . 3 12 10 18 14 6 Melee 48 | . . . . . . . 10 18 14 6 Guns 26 | . . 8 3 . 3 12 . . . . Cannons 6 | . . . 6 . . . . . . . Classes Destroyed 16 | 1 . 2 2 1 5 2 3 . . . Worker 9 | . . . . 1 4 . 2 . 2 . Builder 2 | . . . . . 1 . . . . 1 Hauler 2 | . . . . . 1 . . . . 1 Recycler 10 | 1 . 1 . . 4 . 1 . 3 . Watcher 6 | . . . . . 1 . 1 . 3 1 Swarmer 23 | . . 5 4 . . 3 . 3 3 5 Grunt 24 | . . . . . . 3 6 9 6 . Brawler 1 | . . . . . . . 1 . . . Duelist 1 | . . . . . . . 1 . . . Sentry 10 | . . . . . 2 2 . 4 2 . Specialist 2 | . . . . . . 2 . . . . Hunter 3 | . . . . . . . 1 2 . . Programmer 8 | . . . . . 1 2 1 . 3 1 Artisan 2 | . . . 2 . . . . . . . Subdweller 5 | . . . 5 . . . . . . . Assembled 3 | . . 3 . . . . . . . . Best Kill Streak 5 | 1 . 3 3 1 5 3 5 4 3 3 Combat Bots Only 4 | . . 3 3 . 1 3 3 4 3 3 Max Kills in Single Turn 2 | 1 . 2 1 1 2 2 1 1 1 1 Gunslinging 1 | . . 1 . . . 1 . . . . Exploded . | . . . . . . . . . . . Melee 1 | . . . . . . . 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Sub Mat Fac Gar Fac Gar Fac Fac Hostile Shots Fired 800 | . . 34 52 4 46 110 122 137 166 129 Missed 235 | . . 9 17 2 20 30 29 38 55 35 Damage Taken 7434 | . . 296 552 30 234 898 1557 1009 1432 1426 Core 1106 | . . 73 90 18 22 79 248 132 164 280 Absorbed by Shields 94 | . . . . . . 85 . 9 . . Redirected to Shielding 169 | . . . . . . . 103 . 66 . Regen/Repaired (Parts) 851 | . . . . . . . . . 851 . Core Remaining (%) 59 | 100 . . 34 96 . . . . 7 . Volleys Fired 184 | 5 . 21 61 5 33 59 . . . . Largest 3 | 2 . 2 2 2 3 3 . . . . Hottest 130 | 40 . 40 130 50 75 75 . . . . Shots Fired 424 | 10 . 42 87 10 99 176 . . . . Gun 371 | 10 . 42 34 10 99 176 . . . . Cannon 53 | . . . 53 . . . . . . . Launcher . | . . . . . . . . . . . Special . | . . . . . . . . . . . Kinetic 365 | 10 . 42 28 10 99 176 . . . . Thermal 53 | . . . 53 . . . . . . . Explosive . | . . . . . . . . . . . Electromagnetic 6 | . . . 6 . . . . . . . Robot Hit Streak 25 | 4 . 6 25 4 7 9 . . . . Robot Miss Streak 6 | 2 . 3 6 2 6 3 . . . . Penetration Max . | . . . . . . . . . . . Secondary Targets 6 | . . 3 1 . . 2 . . . . Max Gunslinging Chain 1 | . . 1 1 . . 1 . . . . Shots Hit Robots 376 | 6 . 24 38 5 52 90 40 46 54 21 Core Hits 153 | 2 . 15 14 2 22 30 15 22 22 9 Critical Kills 1 | . . . . . 1 . . . . . Critical Parts Destroyed 4 | . . . . 1 . 2 . . . 1 Critical Strikes 26 | . . . . 1 1 2 5 8 8 1 Destroy 4 | . . . . 1 1 2 . . . . Smash 1 | . . . . . . . . . . 1 Sever 21 | . . . . . . . 5 8 8 . Melee Attacks 271 | . . . . . . 8 69 75 76 43 Impact 12 | . . . . . . . . . . 12 Slashing 259 | . . . . . . 8 69 75 76 31 Piercing . | . . . . . . . . . . . Sneak Attacks 16 | . . . . . . . 3 2 8 3 Combat Hostiles 2 | . . . . . . . . 2 . . Follow-up Attacks 45 | . . . . . . . 15 15 8 7 Damage Inflicted 9845 | 56 . 177 888 78 990 1489 1441 1731 2210 785 Guns 3125 | 56 . 177 335 78 990 1489 . . . . Cannons 553 | . . . 553 . . . . . . . Explosions . | . . . . . . . . . . . Melee 6167 | . . . . . . . 1441 1731 2210 785 Ramming . | . . . . . . . . . . . Kinetic 3029 | 56 . 177 239 78 990 1489 . . . . Thermal 553 | . . . 553 . . . . . . . Explosive . | . . . . . . . . . . . Electromagnetic 96 | . . . 96 . . . . . . . Impact 142 | . . . . . . . . . . 142 Slashing 6025 | . . . . . . . 1441 1731 2210 643 Piercing . | . . . . . . . . . . . Highest Corruption 9 | . . . . . 1 2 4 4 9 4 Average Corruption 3 | . . . . . 1 1 3 4 5 2 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 115 | . . . . . 1 18 16 31 47 2 Message Errors 31 | . . . . . . 3 5 8 15 . Matter Fused 25 | . . . . . . 5 4 6 8 2 Heat Flow Errors 10 | . . . . . 1 . 2 1 6 . Energy Discharges 18 | . . . . . . 4 2 4 8 . Parts Rejected 2 | . . . . . . . 1 . 1 . Parts Fused 1 | . . . . . . . . . 1 . Data Loss (minor) 20 | . . . . . . 4 1 9 6 . Data Loss (major) 5 | . . . . . . . . 3 2 . Alerts 2 | . . . . . . 1 1 . . . Weapon Failures 1 | . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 394 | . . . 25 . . . 116 4 153 96 Projectiles 25 | . . . 25 . . . . . . . Explosions . | . . . . . . . . . . . Melee 369 | . . . . . . . 116 4 153 96 Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . Shots . | . . . . . . . . . . . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 556 | . . . 30 24 258 556 211 147 210 19 Average Temperature 107 | . . . 18 14 90 139 82 81 88 10 Received Heat Transfer 1566 | . . . 48 27 54 162 648 240 219 168 Effects 12 | . . . . . . 12 . . . . Shutdowns 3 | . . . . . . 3 . . . . Energy Bleed 1 | . . . . . . 1 . . . . Interference 4 | . . . . . . 4 . . . . Matter Decay 1 | . . . . . . 1 . . . . Damage (major) 3 | . . . . . . 3 . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions 3 | . . . . . . . . . . 3 Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 1 | . . . 1 . . . . . . . Heat Transferred 740 | . . . 740 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Sub Mat Fac Gar Fac Gar Fac Fac Peak Influence 1066 | 5 3 130 . 256 117 583 306 1066 686 268 Initial 559 | . 3 . . 70 25 81 305 168 559 236 Average 306 | . 3 26 . 117 39 419 217 662 476 110 Maximum Alert Level 3 | . . . . 1 . 2 1 3 2 1 Low Security (%) 41 | 100 100 100 . 87 100 10 39 3 . 70 Level 1 20 | . . . . 12 . 19 60 16 17 29 Level 2 28 | . . . . . . 69 . 20 82 . Level 3 9 | . . . . . . . . 60 . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 14 | . . . . . 2 . 3 . 6 3 Investigation 3 | . . . . . . . 1 . 2 . Extermination 8 | . . . . . 2 . 1 . 3 2 Reinforcement 2 | . . . . . . . 1 . 1 . Assault . | . . . . . . . . . . . Garrison 1 | . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 Stealth | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Sub Mat Fac Gar Fac Gar Fac Fac Distress Signals 6 | . . . . 3 . . . . 1 2 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 172 | . . 11 29 9 8 12 14 28 24 37 Peak Tracking Total 25 | . . 6 3 6 1 3 5 7 4 25 Tactical Retreats 24 | . . 2 2 1 . . 1 13 3 2 Traps | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Sub Mat Fac Gar Fac Gar Fac Fac Traps Triggered 18 | . . . . . 2 6 4 3 3 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Sub Mat Fac Gar Fac Gar Fac Fac Machines Disabled 4 | . . . . . . 2 . 2 . . Max in Single Turn 1 | . . . . . . 1 . 1 . . Garrison Relay 2 | . . . . . . 1 . 1 . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Sub Mat Fac Gar Fac Gar Fac Fac Machines Accessed 15 | . . . 1 . 1 2 3 2 3 3 Terminals 7 | . . . . . . 2 1 2 1 1 Fabricators 2 | . . . . . . . 1 . . 1 Repair Stations 2 | . . . . . . . . . 2 . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 3 | . . . . . 1 . 1 . . 1 Total Hacks 35 | . . . 2 . 1 4 6 4 13 5 Successful 19 | . . . 2 . 1 1 4 2 6 3 Failed 16 | . . . . . . 3 2 2 7 2 Catastrophic 1 | . . . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . Manual 7 | . . . . . . . 4 . . 3 Terminals 14 | . . . . . . 4 2 4 3 1 Fabricators 4 | . . . . . . . 2 . . 2 Repair Stations 10 | . . . . . . . . . 10 . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 5 | . . . . . 1 . 2 . . 2 Terminal Hacks 6 | . . . 2 . . 1 . 2 1 . Record 2 | . . . 2 . . . . . . . Open Door 1 | . . . . . . . . 1 . . Emergency Access Points 1 | . . . . . . . . 1 . . Alert Level 1 | . . . . . . . . . 1 . Patrol Navigation 1 | . . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 5 | . . . . . . . . . 5 . Scan Component 3 | . . . . . . . . . 3 . Repair 2 | . . . . . . . . . 2 . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . 1 . 1 . . 1 Unlock Access 3 | . . . . . 1 . 1 . . 1 Unauthorized Hacks 5 | . . . . . . . 3 . . 2 Terminals 1 | . . . . . . . 1 . . . Botnet 1 | . . . . . . . 1 . . . Fabricators 4 | . . . . . . . 2 . . 2 Liberate 2 | . . . . . . . 1 . . 1 Fabnet 2 | . . . . . . . 1 . . 1 Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 9 | . . . . . . 2 1 1 3 2 Full Trace Events 3 | . . . . . . 1 . . 2 . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 2 | . . . . . . . . . 2 . Time 88 | . . . . . . . . . 88 . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Sub Mat Fac Gar Fac Gar Fac Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . 1 Non-combat . | . . . . . . . . . . . Combat 1 | . . . . . . . . . . 1 Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 8 | . . . . . . 4 . 4 . . Machine Destruction 8 | . . . . . . 4 . 4 . . Fabnet Peak Effective % 3 | . . . . . . . . . . 3 Autooverrided 1 | . . . . . . . . . . 1 Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Sub Mat Fac Gar Fac Gar Fac Fac Total Allies 11 | . . . 8 . . . . 2 . 1 Largest Group 8 | . . . 8 7 5 1 . 2 . . Highest-Rated Group 152 | . . . 152 131 93 17 . 50 . . Highest-Rated Ally 25 | . . . 19 19 19 17 . 25 . . Total Orders . | . . . . . . . . . . . Ally Attacks 71 | . . . 16 27 20 . . 7 . 1 Total Damage 1073 | . . . 301 393 272 . . 107 . . Kills 13 | . . . 2 5 4 . . 2 . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Sub Mat Fac Gar Fac Gar Fac Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 1 . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Sub Mat Fac Gar Fac Gar Fac Fac Turns Passed 12766 | 67 38 1065 2446 548 1048 1541 1181 1680 1807 1345 Spaces Moved 6252 | 40 29 630 1769 278 440 837 410 456 719 644 Core 3 | 3 . . . . . . . . . . Treads 350 | . . . . 57 293 . . . . . Legs 3262 | 37 29 630 43 . . 294 410 456 719 644 Wheels 2637 | . . . 1726 221 147 543 . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 120 110 110 100 115 97 206 183 110 Average Speed 149 | 114 120 120 112 134 195 139 166 206 198 165 Slowest Speed 540 | 120 120 120 190 225 237 540 209 209 220 210 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 34 | 4 6 96 88 22 15 46 13 41 24 26 Regions Visited 10 Branch Regions 2 Pre-discovered Areas 1 | . . . 1 . . . . . . . Known Exits Taken 3 | . . . . 1 1 . 1 . . . Unknown Exits Taken 5 | 1 1 1 1 . . . . . 1 . Scrap Searched 13 | . . 1 12 . . . . . . . Spaces Dug 8 | . . . . . . . 1 2 . 5 Terrain Destroyed 16 | . . . 8 . . . 1 2 . 5 Melee 8 | . . . . . . . 1 2 . 5 Projectile 8 | . . . 8 . . . . . . . AOE . | . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Sub Mat Fac Gar Fac Gar Fac Fac Total 9218 | 50 31 907 2152 450 600 1145 852 1142 1013 876 Wait 2178 | . 1 240 254 129 75 172 349 599 190 169 Move 6242 | 39 28 629 1768 277 439 836 409 455 718 644 Hop . | . . . . . . . . . . . Pick Up 97 | . 1 9 10 12 16 5 15 7 16 6 Fast Attach 64 | 6 1 1 15 9 8 5 8 . 5 6 Attach 39 | . . . 3 4 2 6 6 5 7 6 Detach 8 | . . . 1 2 . 1 1 . . 3 Swap 26 | . . 2 7 . 5 4 3 . 3 2 Drop 129 | . . 5 29 12 22 15 11 11 13 11 Fire 184 | 5 . 21 61 5 33 59 . . . . Melee 198 | . . . . . . 8 50 50 61 29 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 49 | . . . . . . 34 . 15 . . Rewire 4 | . . . 4 . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Sub) -10/Subcaves (discovered 3 exits: [*Mat x2] / [*Rec]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Garrison -7/Factory (discovered 2 exits: *Fac / Gar) -7/Garrison -7/Factory -6/Factory (discovered 1 exit: Gar) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 68 | -11/Scrapyard | Entered Materials 68 | -10/Materials | Discovered new exit (range 7) 106 | -10/Materials | Entered Mines 133 | -10/Mines | Discovered new exit (range 8) 143 | -10/Mines | Met a Derelict bent on vengeance 304 | -10/Mines | Build established: Mutant 359 | -10/Mines | Assembled infested the area 364 | -10/Mines | Assisted by a Guerilla fighting off Assembled 796 | -10/Mines | Discovered new exit (range 13) 1136 | -10/Mines | Discovered new exit (range 9) 1171 | -10/Mines | Entered Subcaves 1242 | -10/Subcaves | Disturbed a concealed Subdweller 1330 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1446 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 1446 | -10/Subcaves | Learned location of 2 exits from Materials 1511 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 1647 | -10/Subcaves | Core integrity fell below 50% 1681 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1745 | -10/Subcaves | Discovered new exit (range 10) 1933 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 1934 | -10/Subcaves | Shifting Twisted Machinery released Spk. Treads 1969 | -10/Subcaves | Build established: Scavenger-Mutant 2033 | -10/Subcaves | Visited triangular shrine 2043 | -10/Subcaves | Found Prototype Device 2043 | -10/Subcaves | Identified V3-11A's Pendant 2048 | -10/Subcaves | Befriended Subdweller 2223 | -10/Subcaves | Befriended Subdweller 2223 | -10/Subcaves | Befriended Subdweller 2449 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 2453 | -10/Subcaves | Befriended Subdweller 2578 | -10/Subcaves | Befriended Subdweller 2872 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 2873 | -10/Subcaves | Befriended Subdweller 2897 | -10/Subcaves | Learned location of Zion (-6) 2897 | -10/Subcaves | Met a Zionite searching for "candidates" 2898 | -10/Subcaves | Befriended Subdweller 2898 | -10/Subcaves | Befriended Subdweller 2940 | -10/Subcaves | Discovered new exit (range 10) 2941 | -10/Subcaves | Build established: Mutant 2946 | -10/Subcaves | Visited Clippyterm 2949 | -10/Subcaves | Learned Research security intel 3081 | -10/Subcaves | Discovered new exit (range 16) 3273 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 3289 | -10/Subcaves | Shifting Twisted Machinery released Mak. Axe 3425 | -10/Subcaves | Build established: Scavenger-Mutant 3617 | -10/Subcaves | Entered Materials 3617 | -8/Materials | Accompanied by 7 allies 3617 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3618 | -8/Materials | Identified exit to Factory 4165 | -8/Materials | Entered Factory 4165 | -7/Factory | Accompanied by 5 allies 4165 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4454 | -7/Factory | Build established: Scavenger-Tank 4855 | -7/Factory | Build established: Tank 5183 | -7/Factory | Identified exit to Garrison 5213 | -7/Factory | Entered Garrison 5213 | -7/Garrison | Accompanied by 1 ally 5274 | -7/Garrison | Triggered checkpoint 5378 | -7/Garrison | Garrison Relay disabled 5948 | -7/Garrison | Discovered new exit (range 11) 6058 | -7/Garrison | Triggered checkpoint 6524 | -7/Garrison | Build established: Scavenger-Mutant 6754 | -7/Garrison | Entered Factory 7450 | -7/Factory | Lost 4 parts (1p1n2u) 7581 | -7/Factory | Discovered new exit (range 15) 7813 | -7/Factory | Build established: Gladiator 7861 | -7/Factory | Identified exit to Garrison 7935 | -7/Factory | Entered Garrison 7985 | -7/Garrison | Core integrity fell below 50% 8058 | -7/Garrison | Triggered checkpoint 8182 | -7/Garrison | Rescued a captive Derelict 8182 | -7/Garrison | Rescued a captive Derelict 8237 | -7/Garrison | Triggered checkpoint 8582 | -7/Garrison | Build established: Scavenger-Gladiator 9442 | -7/Garrison | Triggered checkpoint 9514 | -7/Garrison | Garrison Relay disabled 9594 | -7/Garrison | Discovered new exit (range 9) 9615 | -7/Garrison | Entered Factory 10806 | -7/Factory | Core integrity fell below 20% 11181 | -7/Factory | Discovered new exit (range 5) 11272 | -7/Factory | Lost 4 parts (3n1w) 11346 | -7/Factory | Repaired Lgt. Armored Exoskeleton 11391 | -7/Factory | Repaired Rnf. Deuterium Engine 11422 | -7/Factory | Entered another Factory area 11422 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11624 | -6/Factory | Identified exit to Garrison 12732 | -6/Factory | Spotted B-75 Beast 12746 | -6/Factory | Cargo convoy interrupted 12764 | -6/Factory | Garrison activated, responded to threat 12767 | -6/Factory | Self-destructed Last Messages --------------- 12759_ K-01 Serf collects debris. 12760_ Slug penetrates Wall. 12760_ Imp. Sensor Array destroyed. 12760_ Critical hit (Burn: +37). 12762_ R-10 Processor collects Autogun. 12763_ Wall collapses. 12763_ U-05 Engineer builds a Wall. 12763_ Slug penetrates Wall. 12764_ System corrupted: Matter fused (-6). 12764_ K-01 Serf collects debris. 12764_ K-01 Serf cleans the Fabricator. 12764_ Powered Hammer follow-up attack on G-50 Soldier. 12764_ G-50 Soldier calls for garrison reinforcements. 12764_ ALERT: Activating Garrison Access F003. 12764_ Critical hit (Burn: +37). 12764_ U-05 Engineer builds a Wall. 12764_ VSS Leg destroyed. 12766_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ###??????????????????????????????????????????????? | | ????????? ?????????????????????????????????? | | ?????????? ????????????????????????????????? | | ?????????? #???????????????????????????????? | | ????????## #???????????????????????????????? | | ???????? #???????????????????????????????? | | ????????? #???????????????????????????????? | | ????????? # ??????????????????????????????? | | ?????????? +???????????????????????????????? | | ?????????? #??? ??????????????????????????? | | #??????????# #??? ??????????????????????????? | | #??????????# i####+######?????????????????????? | | #??????????# ?????????????????????? | | #??????????# ^ #?????????????????????? | | ############ ^"""" ##i###########???????????? | | % "F "k # #???????????? | | ###### # #???????????? | | ?????# # k ##??????????? | | ?????# u # p k + ?????????? | | ?????#### up#R #???????????? | | ????????# uk*# R #???????????? | | ????????# ^ % gg #???????????? | | ????????#### ^ %#@ =!! #???????????? | | ???????????# "% #u =!! #???????????? | | ???????????# """"" # u !!! #???????????? | | ???????????# """""" # #???????????? | | ???????????# """""" # ! #???????????? | | ???????????# """""" ##############???????????? | | ???????????# """""" #????????????????????????? | | ???????????# """""" #????????????????????????? | | ???????????# """""" #????????????????????????? | | ???????????# ""??"" #????????????????????????? | | ???????????# "???"" #????????????????????????? | | ??????????? ????%" #????????????????????????? | | ??????????? ????" /????????????????????????? | | ??????????? ??? " #????????????????????????? | | ??????????? ???? "%" #????????????????????????? | | ??????????? ??? " #????????????????????????? | | ???????????###????? #????????????????????????? | | ???????????????????? ??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Coolant Potential 50 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 21 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 350 Propulsion Shielding 66 Utility Shielding 66 Weapon Shielding 66 Evasion (%) 55 Melee Accuracy 6 Target Analysis 8 Core Analysis 6 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ColdHardcellRipper Manual? 0 Play Time 00:55:52 Cumulative 437.8 hours Start 2024.03.09 @ 16:17:59 End 2024.03.12 @ 21:39:47 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 762 Rogue 607 Adventurer 148 Explorer 7 Win Type - Total 19 Types 16/0/2/1/0/0/0/0/0 Lore% 77 Gallery% 88 Achievement% 73 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b5f46378-9326-4ef4-adc6-94dbb86ea174