Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.20 @ 06:12:19 Player: Wyvric Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (33) 6600 Robots Destroyed (571) 2855 Value Destroyed (24851) 24851 Prototype IDs (85) 1700 Alien Tech Used (12) 2400 Bonus (25370) 25370 TOTAL SCORE: 68276 Bonus ------- High Alert Combat Kills 1820 Follower Combat Kills 1303 Awakened Behemoth Slayer 1000 Network Hubs Disabled 400 Met Data Miner 300 Destroyed Z-Imprinter 1000 MAIN.C Attacked Warlord 500 Warlord Defense Kills 562 Met R17 at Cetus 500 Used Core Reset Matrix 3000 Met R17 at Research 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Win 3000 Friendly Fire -515 Cogmind --------- Core Integrity 442/1600 Matter 160/300 Energy 687/3162 System Corruption 45% Temperature Cool (66) Movement Flying (36) Location To Fleet Rendezvous Parts ------- > --- POWER (7) -------- Hybrid Antimatter Reactor Quantum Reactor Antimatter-Quantum Reactor > --- PROPULSION (5) --- Flying Cooled-Thunder Exoskeleton > --- UTILITY (10) ----- Experimental Coolant Injector Huge Storage Unit Experimental Energy Well Zionite Metafield Generator Weapon Mount Heavy Regenerative Plating Graphene Brace AEGIS Remote Shield Spacefold Activator > --- WEAPON (4) ------- Cooled Nova Cannon > --- INVENTORY (25) --- Zero-point Reactor Energy Well (350) Energy Well (350) Energy Well (0) Experimental Energy Well (0) Zionite Biocell (0) Zionite Biocell (0) Zionite Biocell (0) Zionite Biocell (0) Quantum Capacitor Experimental EM Shield AEGIS Remote Shield Improved Point Defense System High-powered Transdimensional Reconstructor Peak State ------------ > --- POWER ------------ Improved Fusion Compressor Light Quantum Reactor Matter Drive Antimatter-Quantum Reactor > --- PROPULSION ------- Flying Cooled-Thunder Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Experimental Coolant Injector Huge Storage Unit Advanced Signal Interpreter Surveybot 24 Chip Quantum Capacitor Experimental EM Shield Spacefold Activator > --- WEAPON ----------- Hvy. Ballistic Driver Construct/C CR-A16's Behemoth Slayer > --- INVENTORY -------- Hybrid Antimatter Reactor Cooled Field Propulsion Drive Advanced Heat Sink Zionite Biocell Zionite Biocell Zionite Biocell Zionite Biocell Zionite Biocell Advanced Quantum Shading Machine Zionite Metafield Generator Surveybot 24 Scanner Weapon Mount Advanced Transmission Jammer Advanced Force Field Improved Component Analysis Suite Long-range Tractor Beam High-powered Transdimensional Reconstructor Microwarp Drive Long-range Proton Cannon Drained L-Cannon [Rating: 240] Favorites ----------- Power Constructs Engine Ion Engine Power Core Improved Fusion Compressor Reactor Constructs Propulsion Constructs Treads Light Treads Flight Unit Constructs Utility Huge Storage Unit Device Armored Scrap Engine Storage Huge Storage Unit Processor Surveybot 24 Chip Hackware Improved Hacking Suite Protection Light Armor Plating Artifact Spacefold Activator Weapon Constructs Energy Gun Improved EM Shotgun Energy Cannon Heavy Ion Cannon Ballistic Gun Autogun Ballistic Cannon Constructs Launcher Fusion Bomb Launcher Piercing Weapon CR-A16's Behemoth Slayer Build | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Qua Res Tes Sec Acc Com Slots Evolved 18 | . . . 2 . . 4 . . . . 2 . . . . . 2 . . . . 2 . . . . 2 . 2 . . 2 . Power 5 | . . . . . . 1 . . . . . . . . . . 2 . . . . . . . . . . . . . . 2 . Propulsion 3 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Utility 8 | . . . 1 . . 1 . . . . 1 . . . . . . . . . . 2 . . . . 1 . 2 . . . . Weapon 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Parts Attached 238 | 7 2 10 19 11 5 4 2 1 . 4 9 2 3 5 15 1 4 3 1 2 2 5 7 4 5 6 5 3 10 9 13 15 44 Power 28 | 1 . 1 3 2 . . . . . . . . . 1 . . . . . . . . 2 1 1 . 1 . 2 1 2 3 7 Engine 6 | 1 . 1 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 9 | . . . 1 . . . . . . . . . . 1 . . . . . . . . 1 . 1 . 1 . 1 . 1 2 . Reactor 13 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . 1 1 1 1 7 Propulsion 11 | 2 . 2 4 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 11 | 2 . 2 4 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 146 | 2 2 3 7 2 2 4 1 1 . 3 7 2 2 2 10 . 4 3 1 2 2 3 4 2 3 5 4 2 7 7 11 9 27 Device 87 | 1 1 1 . 2 2 2 1 . . 2 4 2 2 1 5 . 2 3 1 2 1 2 4 1 2 3 3 2 5 4 4 7 15 Storage 20 | 1 . 1 2 . . 1 . . . . . . . . 1 . 1 . . . . 1 . . . . . . . . 1 2 9 Processor 14 | . . . 3 . . 1 . . . . 1 . . . . . . . . . 1 . . . 1 . 1 . . 1 4 . 1 Hackware 7 | . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . 2 . . . 2 . . 1 Protection 17 | . 1 1 2 . . . . 1 . 1 1 . . 1 4 . . . . . . . . 1 . . . . 2 . 1 . 1 Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Weapon 53 | 2 . 4 5 5 2 . 1 . . 1 2 . 1 2 5 1 . . . . . 2 1 1 1 1 . 1 1 1 . 3 10 Energy Gun 15 | . . 2 . 4 1 . . . . . . . . . 3 . . . . . . . 1 . . . . 1 . . . 1 2 Energy Cannon 14 | . . . . . . . . . . . 2 . 1 1 . . . . . . . 1 . . . . . . 1 1 . 1 6 Ballistic Gun 11 | 2 . 1 2 . 1 . . . . . . . . . 1 . . . . . . . . 1 1 1 . . . . . 1 . Ballistic Cannon 7 | . . . 3 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 2 Launcher 4 | . . 1 . . . . 1 . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 22 | . . . . 1 1 . 1 . . . . . . 1 10 . . . . . . . . 1 . 1 . 3 . . 2 . 1 Corrupted Parts 11 | . . . . . . . . . . 2 1 . . . . . . . . . . . . . . . . . . 1 . . 7 System Corruption 54 | . . . . . . . . . . 7 2 . . . . . . . . . . . . . . . . . . 4 . . 41 Parts Lost 31 | . . 5 2 1 3 . . 1 . 1 1 . 2 . 1 1 . . . 1 2 . 1 . . 2 . . . . . . 7 Power 7 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 4 Propulsion 4 | . . 1 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 12 | . . 1 . . 1 . . 1 . . 1 . 1 . . . . . . . 2 . 1 . . 1 . . . . . . 3 Weapon 8 | . . 2 . 1 . . . . . 1 . . 1 . 1 1 . . . 1 . . . . . . . . . . . . . Highest Loss Streak 4 | . . 3 1 1 2 . . 1 . 1 1 . 2 . 1 1 . . . 1 1 . 1 . . 1 . . . . . . 4 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Backups 22 | 4 8 12 17 24 22 24 24 24 25 23 24 25 24 23 20 24 24 24 24 24 19 20 24 24 24 23 23 24 24 24 22 19 20 Power . | . 1 1 . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . 3 3 1 1 Propulsion 3 | 3 5 7 6 5 3 4 4 4 7 5 7 9 9 5 3 2 2 2 . 1 1 1 . 3 1 . . . . . . 1 . Utility 13 | . 1 2 2 3 7 12 11 9 9 9 11 11 10 10 12 19 18 19 20 19 17 16 20 19 20 21 21 19 17 14 13 14 14 Weapon 4 | . 1 2 8 14 9 7 8 8 9 7 4 4 3 7 3 3 2 2 3 3 . 1 3 1 1 2 1 2 1 1 1 2 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 267 | . . 5 20 8 28 7 4 4 . 10 19 1 4 22 22 . 16 9 1 2 3 5 11 1 3 1 13 10 3 10 11 1 13 Power 26 | . . . 1 1 6 . . 1 . 1 . . 1 . 2 . 2 . . . . . 2 . . . 1 1 . 1 4 . 2 Propulsion 82 | . . 3 5 3 10 2 2 1 . 4 10 . 1 8 13 . 2 4 1 . 1 3 1 . 3 . . . . 3 1 . 1 Utility 67 | . . 1 2 . 2 3 1 . . . 4 1 1 4 4 . 6 2 . . . 2 3 . . . 11 4 3 1 4 . 8 Weapon 91 | . . 1 12 4 10 2 1 2 . 5 5 . 1 10 3 . 6 3 . 2 2 . 5 1 . 1 1 5 . 5 2 1 1 Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 57 | . 100 98 99 99 64 46 45 42 42 43 48 50 49 49 48 48 43 44 44 38 42 48 50 52 54 53 50 49 49 54 53 56 58 Engine 4 | . 14 13 10 10 10 7 7 6 . . 1 2 6 4 6 6 1 2 5 5 . . 1 . . . . . . . . . . Core 1 | . . . . . . . . . 7 7 4 3 . 1 . . 2 2 . . 3 5 3 1 2 3 . 4 . . . 2 . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . . 5 7 5 4 4 5 8 7 10 16 Treads 7 | . 28 27 32 33 8 . . . . 1 1 . . 5 1 6 1 . 3 5 5 5 . . 3 3 . . . 1 4 3 1 Leg 1 | . . . . . . 5 2 4 7 5 4 6 5 . . . 3 5 1 . . . . 5 1 . . . 1 2 . . . Device 14 | . 4 5 . 5 10 14 14 13 14 12 10 12 13 16 14 18 15 16 16 16 10 18 19 20 19 15 21 17 24 20 18 17 20 Storage 6 | . 14 14 11 11 11 7 7 7 7 7 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 3 6 Processor 2 | . . . 10 11 1 . . . . . 3 . . . . . . . . . 4 5 5 5 5 5 4 4 4 7 8 7 1 Protection 2 | . 9 8 10 5 . . . . . 1 2 6 4 1 2 . . . . . . . . . . . . . . . . . . Energy Gun 1 | . . 18 1 6 8 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Energy Cannon 3 | . . . . . . 7 7 6 7 5 5 6 5 5 6 6 4 4 5 . 3 2 3 4 . . . 3 5 4 7 3 4 Ballistic Gun 2 | . 28 8 15 12 4 . . . . . . . . . . . . . . . . . . 3 . 1 . . . . . 1 . Ballistic Cannon 2 | . . . 5 2 . . . 1 . 1 6 6 5 6 . . . . . 4 1 4 1 . 5 5 3 . . . . . 1 Piercing Weapon 1 | . . . . . . . . . . . . . . . 3 4 5 5 5 . 3 3 5 1 3 3 . 3 . 3 . . . Peak Build Rating 240 | 9 9 11 20 27 41 53 61 64 64 68 86 86 89 91 98 101 111 112 109 106 107 124 138 155 159 161 174 179 198 223 231 240 234 Average Rating 98 | 5 7 9 17 22 34 46 56 59 64 64 79 84 86 86 92 97 106 110 106 99 101 117 125 135 155 156 166 173 183 207 219 230 221 On Entrance 100 | . 9 7 10 20 26 41 52 60 64 64 63 86 86 89 91 96 100 109 109 106 81 107 124 134 155 156 158 172 179 196 219 212 226 Avg Prop Armor Cover (%) 12 | . . . . . 11 . . . . . . . . . . . . . . . . . . . 13 . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 293 | 15 17 33 98 101 100 98 103 107 101 114 136 128 127 129 129 117 145 119 119 122 116 137 168 175 175 195 217 239 253 259 262 276 293 Greatest Support 304 | 40 40 40 60 60 60 69 79 79 55 71 98 98 130 130 130 84 84 94 94 94 130 130 130 79 84 84 154 111 203 203 228 228 304 Greatest Overweight (x) 58 | . . . 1 1 5 3 1 1 1 2 1 1 1 . 1 1 1 1 1 1 1 1 1 2 58 2 2 2 2 1 1 1 1 Average Overweight (x) . | . . . . 1 2 2 1 1 1 1 1 1 . . . 1 1 1 1 1 . . 1 1 4 1 1 1 1 1 1 1 . Largest Inventory Capacity 25 | 8 8 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 7 8 13 19 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 23 24 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 8 8 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 22 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 22 | 5 8 12 17 24 22 24 24 24 25 23 24 24 24 23 20 24 24 24 24 24 19 20 24 24 24 23 23 24 24 24 24 24 24 Final Capacity 25 | 8 8 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 8 8 15 25 24 23 24 25 25 25 23 25 25 25 25 25 25 25 24 25 22 19 25 25 25 25 25 24 25 22 25 25 25 15 Scrap Engine Consumption 478 | . . . . . 68 6 3 8 . 16 20 4 8 46 19 9 19 11 11 3 20 18 66 13 6 23 13 8 16 10 7 8 19 Constructs Created 6 | . . . . . 3 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 2 Constructs Modified 224 | . . . . . 20 11 1 4 . 5 8 3 4 22 8 . 13 12 2 5 10 7 37 5 4 4 13 4 6 6 3 1 6 Class Distribution -------------------- 35% | Construct 26% | Generator-Construct 17% | Mutant 13% | Trapper-Construct 4% | Alien-Construct Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Construct | -9/Recycling Construct | -7/Factory Construct | -7/Lower Caves Construct | -7/Lower Caves Construct | -7/Data Miner Construct | -6/Proximity Caves Construct | -6/Factory Construct | -6/Lower Caves Construct | -6/Lower Caves Construct | -6/Zion Construct | -6/Deep Caves Construct | -5/Proximity Caves Generator-Construct | -5/Factory Generator-Construct | -5/Upper Caves Trapper-Construct | -5/Upper Caves Trapper-Construct | -5/Warlord Trapper-Construct | -4/Proximity Caves Generator-Construct | -4/Factory Generator-Construct | -4/Extension Generator-Construct | -4/Cetus Generator-Construct | -4/Archives Generator-Construct | -4/Hub_04(d) Generator-Construct | -3/Research Generator-Construct | -3/Quarantine Generator-Construct | -2/Research Generator-Construct | -2/Testing Generator-Construct | -2/Section 7 Alien-Construct | -1/Access Alien-Construct | -1/Command Resources | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Qua Res Tes Sec Acc Com Matter Collected 14659 | 255 279 248 893 418 64 124 180 253 . 290 623 104 306 1434 490 529 508 428 182 197 352 206 887 262 151 349 538 686 681 637 485 520 1100 Remotely 625 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 232 393 . . . . . Salvage Created 32062 | 97 484 347 1581 1135 1507 157 338 381 . 612 818 463 813 1718 514 1148 2435 1276 808 254 710 725 2337 378 205 924 840 833 1743 949 765 1308 3459 Parts 1444 | 15 33 24 92 72 66 7 16 16 . 21 35 9 24 112 24 45 95 55 25 8 29 27 95 16 15 39 38 40 60 24 45 66 156 Haulers Intercepted 7 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . 1 . . Recyclers Shooed 19 | 1 . . . 1 4 . . . . . . 1 . . . . 7 . . . . . 5 . . . . . . . . . . Parts Field Recycled 17 | . . . . . . . . . . . 17 . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter 193 | . . . . . . . . . . . 193 . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 157 | . . . . . . . 7 7 . 15 . 1 14 . . 56 . 35 8 . 14 . . . . . . . . . . . . Prevented 21 | . . . . . . . . . . 3 . . . . . . . . 15 . 3 . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Qua Res Tes Sec Acc Com Combat Hostiles Destroyed 385 | . 13 8 32 21 6 3 3 8 . 15 6 . 10 6 14 21 20 18 11 5 5 11 13 6 . 12 11 11 19 13 8 17 39 Melee 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Guns 60 | . 13 5 18 19 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 245 | . . . 14 . . 3 3 4 . 9 5 . 7 6 10 19 19 18 4 5 3 2 8 6 . 11 11 11 6 5 8 17 31 AOE 31 | . . 3 . 1 1 . . 4 . 6 1 . 3 . 4 . 1 . . . . 4 3 . . . . . . . . . . Classes Destroyed 31 | 2 4 1 3 . 4 1 2 1 . 1 . . 1 4 2 1 . . . . . . . . . . . . . 2 1 1 . Worker 25 | 2 2 2 1 3 . . . . . . 2 . . . . . 2 . . . . 1 4 . . 2 . . . . . 1 3 Builder 5 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Tunneler 11 | 4 . 1 . . . . . . . . . . . . . . 2 . . . . 1 3 . . . . . . . . . . Hauler 7 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . 1 . . Recycler 43 | . . 1 5 1 12 . . . . . 3 . . . . . 10 . . . . 1 10 . . . . . . . . . . Minesweeper 5 | . . . . . . . . . . . . . . . . 1 . 3 1 . . . . . . . . . . . . . . Operator 20 | . 1 . . 1 . . . . . . 1 . . . . . 2 . . . . . 2 . 6 . 1 1 1 1 . 1 2 Drone 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Watcher 9 | . 1 . 2 . . . . . . . . . . . . . 1 . . . . . . 1 . . . 1 . 2 . . 1 Swarmer 84 | . 3 3 6 3 . . . 4 . 7 . . 3 . . 7 5 . 2 1 . 4 6 . . . 4 . . 4 . 5 17 Grunt 110 | . 10 5 15 8 . 2 2 1 . 3 . . 4 . . 8 3 10 4 3 1 3 . . . 3 7 5 6 2 . 1 4 Brawler 13 | . . . 2 1 . . 1 . . . . . 2 . . 2 . 1 1 . 1 . . . . 1 . 1 . . . . . Duelist 3 | . . . . . . . . . . 1 . . . . . 2 . . . . . . . . . . . . . . . . . Researcher 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Sentry 43 | . . . 9 9 3 . . 1 . . 2 . . . . 1 2 . 2 . 1 2 2 . . 2 . . 5 . . 1 1 Specialist 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Hunter 27 | . . . . . . . . 1 . 2 3 . . . . . 3 2 1 . 1 1 2 . . 2 . . 2 . 2 5 . Programmer 52 | . . . . . . 1 . 1 . 2 1 . . . . . 7 1 . 1 . 1 1 . . 1 . 5 6 5 4 3 12 Behemoth 7 | . . . . . . . . . . . . . 1 . . 1 . . 1 . 1 . 2 . . 1 . . . . . . . Cetus Guard 6 | . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Lightning 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Scientist 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrapper 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zionite 60 | . . . . . . . . . . . . . . 60 . . . . . . . . . . . . . . . . . . . Z-Light 11 | . . . . . . . . . . . . . . . 11 . . . . . . . . . . . . . . . . . . Decomposer 3 | . . . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . Packrat 7 | . . . . . . . . . . . . 2 4 . . . . . 1 . . . . . . . . . . . . . . Samaritan 8 | . . . . . . . 2 2 . . . 2 . . . . . . . . 2 . . . . . . . . . . . . Tinkerer 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Assembled 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Surgeon 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Thug 5 | . . . . . . . . . . . . . . 1 . . . 4 . . . . . . . . . . . . . . . Butcher 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Marauder 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Mutant 3 | . . . . . . . . . . . . . . 1 . . . 1 1 . . . . . . . . . . . . . . Best Kill Streak 9 | 3 4 5 5 6 8 2 3 6 . 4 7 . 3 7 6 4 7 5 7 2 1 5 5 5 2 3 4 4 6 4 3 7 9 Combat Bots Only 8 | . 3 3 4 6 3 2 3 6 . 4 2 . 3 2 6 4 5 5 7 2 1 5 5 4 . 3 4 4 6 4 3 7 8 Max Kills in Single Turn 4 | 2 2 2 2 1 3 1 1 4 . 3 2 1 2 1 1 1 2 1 1 1 1 4 3 1 1 2 1 1 1 2 1 1 1 Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . 2 . 1 1 . . 4 . 3 1 . 2 . 1 . 1 . . . . 4 3 . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 MAIN.C Shell (-1/Command) Combat | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Qua Res Tes Sec Acc Com Hostile Shots Fired 3472 | . 47 62 119 73 25 16 3 105 . 108 110 . 67 200 69 109 119 81 36 246 111 91 104 38 10 220 55 44 88 78 201 438 399 Missed 1155 | . 23 11 30 27 . 7 2 45 . 31 29 . 17 65 29 40 38 24 14 89 41 34 33 9 1 79 36 18 30 26 55 127 145 Intercepted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hits 2317 | . 24 51 89 46 25 9 1 60 . 77 81 . 50 135 40 69 81 57 22 157 70 57 71 29 9 141 19 26 58 52 146 311 254 Melee 34 | . . . . . . . . . . . . . . 15 . 1 . 1 . 15 . . . . . 1 . . . . . . 1 Projectile 2283 | . 24 51 89 46 25 9 1 60 . 77 81 . 50 120 40 68 81 56 22 142 70 57 71 29 9 140 19 26 58 52 146 311 253 AOE 8 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . 2 . . . . . . 4 Critical Strikes 86 | . . 2 1 1 1 . 1 2 . 2 . . . 6 . 1 5 7 . 4 5 2 3 7 . 12 1 1 6 3 . 7 6 Actively Blocked 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Damage Taken 33934 | . 261 645 1010 603 630 99 12 573 . 1071 1476 . 1192 2029 1099 1425 1196 731 253 3065 1085 890 1128 553 169 2505 255 598 1006 938 1031 2309 4097 Core 3803 | . 28 113 131 39 119 23 . 47 . 77 143 . 82 169 130 116 78 34 11 289 17 37 111 36 . 306 40 38 48 40 343 669 489 Absorbed by Shields 6990 | . . . . . . 14 4 93 . . . . . . . . 376 360 120 685 . 275 418 196 63 583 160 47 298 204 320 841 1933 Ignored by Resistances 7632 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 235 2282 3570 1545 Regen/Repaired (Parts) 18739 | . . . 112 . 90 40 26 280 . 425 862 182 632 1515 830 . 1554 1238 260 273 2108 538 1892 334 324 799 923 442 680 708 386 161 1125 Core Remaining (%) 55 | 100 . 43 . . 27 . . . . 79 . . . . . 24 . . . . 57 . . . . 57 . 81 . . 59 . 27 Volleys Fired 1866 | 13 41 31 108 54 43 16 25 35 . 49 62 10 42 231 81 55 102 61 19 22 37 47 76 25 12 49 38 42 63 84 49 76 168 Largest 2 | 2 2 2 2 2 2 1 1 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 2 2 Hottest 900 | 40 40 115 85 90 90 28 28 40 . 40 85 39 39 90 60 53 72 72 177 177 124 141 99 148 86 86 65 53 72 130 130 133 900 Shots Fired 2142 | 26 82 60 216 103 77 16 25 35 . 49 62 11 42 231 81 55 102 61 19 22 36 47 76 25 12 49 38 43 62 84 49 77 169 Gun 530 | 26 82 58 155 99 77 . . . . . . . . . 31 . . . . . . . . . . . . 1 . . . 1 . Cannon 1586 | . . . 61 4 . 16 25 33 . 38 62 11 40 231 42 55 102 61 19 22 36 46 76 25 12 49 38 42 62 84 49 76 169 Launcher 26 | . . 2 . . . . . 2 . 11 . . 2 . 8 . . . . . . 1 . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 985 | 26 82 26 194 72 4 . . 1 . . 26 10 40 173 3 . 19 24 . 20 19 10 25 . 12 49 33 . . . . 48 69 Thermal 781 | . . 32 22 . 2 7 25 32 . 38 36 1 . 58 39 55 83 37 . . 9 15 51 25 . . 5 42 1 22 49 29 66 Explosive 26 | . . 2 . . . . . 2 . 11 . . 2 . 8 . . . . . . 1 . . . . . . . . . . . Electromagnetic 309 | . . . . 31 71 9 . . . . . . . . . . . . 19 . . 21 . . . . . 1 61 62 . . 34 Phasic 41 | . . . . . . . . . . . . . . . 31 . . . . 2 8 . . . . . . . . . . . . Robot Hit Streak 35 | 10 11 7 16 28 23 4 5 11 . 4 7 9 35 31 10 29 12 6 9 7 12 19 13 10 6 6 6 20 21 14 23 13 14 Robot Miss Streak 6 | 2 4 3 6 4 6 2 2 2 . 4 5 1 3 2 3 2 3 3 1 2 3 4 3 1 1 3 2 2 1 3 1 4 6 Penetration Max 1 | . . . . . . . . . . . 1 . 1 . . . 1 . . . . . 1 . 1 1 . . . . . . . Secondary Targets 5 | . . . 3 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Capacitor 473 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 43 62 84 49 75 160 Shots Hit Robots 1435 | 17 51 39 156 76 56 7 15 26 . 30 23 8 36 185 26 47 71 34 17 10 22 42 64 21 17 33 21 26 40 45 30 34 110 Core Hits 622 | 7 23 19 64 39 45 3 9 12 . 20 9 4 15 62 24 24 26 19 4 5 7 12 31 12 4 13 12 7 11 10 8 15 47 Critical Kills 7 | . 1 . 1 1 . . . . . . . . . 1 . . . 1 . . . . . . . . . . . 1 . . 1 Critical Parts Destroyed 10 | . 1 . . . . . . 1 . . . . . 1 . . 2 1 . . . 1 . 1 . . . 1 . . 1 . . Critical Strikes 36 | . 2 1 1 1 . . . 1 . . . . . 2 . 2 9 2 . . 4 1 . 1 3 . 2 1 . 1 1 . 1 Burn 10 | . . 1 . . . . . . . . . . . . . 2 7 . . . . . . . . . . . . . . . . Meltdown 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Destroy 15 | . 2 . 1 1 . . . 1 . . . . . 2 . . 2 2 . . . 1 . 1 . . . 1 . . 1 . . Blast 3 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 1 . . . . . . Impale 6 | . . . . . . . . . . . . . . . . . . . . . 2 . . . 3 . 1 . . . . . . Melee Attacks 47 | . . . . . . . . . . . . . . . . 3 . . 1 . 8 13 2 . 7 5 3 . . 4 1 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 47 | . . . . . . . . . . . . . . . . 3 . . 1 . 8 13 2 . 7 5 3 . . 4 1 . . Sneak Attacks 8 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 5 1 1 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 85168 | 222 674 814 2601 1295 1305 267 556 1629 . 2257 1755 558 2502 11566 2135 2422 5760 2897 1583 790 1050 2592 3807 1790 1336 3364 2468 3131 3112 2990 3660 4498 7782 Guns 5072 | 222 659 569 1547 1179 896 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 74503 | . . . 1034 . . 267 506 1274 . 1380 1549 558 2331 11566 1203 2330 5628 2897 1583 790 879 1788 3511 1790 858 3210 2398 3131 3112 2990 3660 4498 7782 Explosions 4418 | . . 230 . 95 409 . 50 355 . 877 171 . 171 . 932 . 132 . . . . 700 296 . . . . . . . . . . Melee 945 | . . . . . . . . . . . . . . . . 71 . . . . 140 90 . . 478 96 70 . . . . . . Ramming 230 | . 15 15 20 21 . . . . . . 35 . . . . 21 . . . . 31 14 . . . 58 . . . . . . . Kinetic 36181 | 222 659 251 2373 721 40 . . 36 . . 1360 558 2331 8145 114 . 1551 1293 . 744 453 370 1072 . 858 3210 2398 . . . . 2924 4498 Thermal 34582 | . . 318 208 95 423 82 506 1238 . 1380 337 . . 3421 1089 2330 4209 1604 . . 306 715 2735 1790 . . . 3131 127 870 3660 1574 2434 Explosive 3158 | . . 230 . . . . . 355 . 877 23 . 171 . 932 . . . . . . 570 . . . . . . . . . . . Electromagnetic 9906 | . . . . 458 842 185 50 . . . . . . . . . . . 1583 . . 833 . . . . . . 2985 2120 . . 850 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 945 | . . . . . . . . . . . . . . . . 71 . . . . 140 90 . . 478 96 70 . . . . . . Phasic 166 | . . . . . . . . . . . . . . . . . . . . 46 120 . . . . . . . . . . . . Highest Corruption 45 | . . . . . . . . 1 1 11 2 2 . . . . 2 3 3 10 10 1 2 2 2 18 . 4 6 12 1 3 45 Average Corruption 4 | . . . . . . . . 1 1 3 2 1 . . . . 1 2 3 3 10 1 1 2 1 9 . 3 5 11 1 2 8 Corruption Purged 7 | . . . . . . . . . . . . 2 . . . . . . . . . . . . 2 . . . . . . . 3 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 313 | . . . . . . . . . . 12 . 9 . . . . 2 35 17 64 36 . 35 7 4 6 . 4 11 35 2 2 32 Message Errors 67 | . . . . . . . . . . 5 . 2 . . . . . 5 3 15 5 . 6 3 1 . . 2 2 8 . 1 9 Matter Fused 78 | . . . . . . . . . . 1 . . . . . . 1 15 5 12 10 . 10 2 . 2 . . 4 6 1 1 8 Heat Flow Errors 44 | . . . . . . . . . . 1 . 3 . . . . . 6 3 10 3 . 6 2 2 1 . . 2 4 . . 1 Energy Discharges 34 | . . . . . . . . . . 3 . 1 . . . . 1 1 1 6 6 . 3 . 1 . . . 1 6 . . 4 Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . Parts Fused 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . Data Loss (minor) 43 | . . . . . . . . . . 2 . 1 . . . . . 5 3 12 5 . 6 . . 3 . . 1 4 . . 1 Data Loss (major) 20 | . . . . . . . . . . . . . . . . . . 3 1 5 3 . 1 . . . . . . 2 1 . 4 Misfires 4 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . 1 . . 1 Alerts 11 | . . . . . . . . . . . . 1 . . . . . . . 3 2 . 2 . . . . 1 . 2 . . . Misdirections 4 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 3 Weapon Failures 4 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 1 . . 1 Overload Shots 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Overflow Damage 10586 | . . 32 . . 37 . 49 181 . 182 338 180 73 942 164 71 1209 344 327 107 129 184 593 . 443 409 338 921 449 689 503 927 765 Projectiles 9692 | . . . . . . . 49 181 . 152 283 180 73 942 135 71 1137 344 327 107 9 137 593 . 27 353 338 921 449 689 503 927 765 Explosions 292 | . . 32 . . 37 . . . . 30 55 . . . 29 . 72 . . . . 37 . . . . . . . . . . . Melee 602 | . . . . . . . . . . . . . . . . . . . . . 120 10 . . 416 56 . . . . . . . Knockbacks 138 | . . . 7 . . . . . . . 4 3 2 43 . . 5 5 . 5 4 5 12 . 2 20 4 . . . . 9 8 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 130 | . . . 7 . . . . . . . 4 2 2 43 . . 5 4 . 5 4 5 11 . 1 17 4 . . . . 9 7 Secondary 8 | . . . . . . . . . . . . 1 . . . . . 1 . . . . 1 . 1 3 . . . . . . 1 Self-Inflicted Damage 539 | . . 27 . 34 121 . . 42 . 42 119 . . . . . 64 . . . . 72 . . . 18 . . . . . . . Shots 14 | . . 2 . 2 3 . . 1 . 2 2 . . . . . 1 . . . . 1 . . . . . . . . . . . Rammed 19 | . 4 1 2 2 . . . . . . 3 . . . . 1 . . . . 1 2 . . . 3 . . . . . . . Targets Rammed 21 | . 5 1 2 2 . . . . . . 3 . . . . 1 . . . . 2 2 . . . 3 . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Highest Temperature 527 | . 8 167 306 57 204 . 8 4 . 174 365 263 264 320 316 55 335 256 381 478 404 200 274 248 200 312 70 22 314 337 416 364 527 Average Temperature 103 | . 2 57 50 20 52 . 8 3 . 54 111 82 73 125 105 17 97 83 117 147 154 119 109 133 89 97 23 15 98 119 107 119 117 Received Heat Transfer 4692 | . 123 345 378 201 280 36 20 56 . 54 42 . 291 270 306 309 121 309 72 232 124 95 369 . 12 283 46 63 22 43 . 71 119 Effects 47 | . . . . . . . . . . . 3 . 1 . 2 . . . 3 2 2 6 1 . . . . . . 1 . 5 21 Shutdowns 8 | . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . 6 Energy Bleed 12 | . . . . . . . . . . . 1 . 1 . . . . . . . 2 2 1 . . . . . . 1 . 2 2 Interference 11 | . . . . . . . . . . . 2 . . . 1 . . . 2 . . 4 . . . . . . . . . 2 . Matter Decay 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 2 Short Circuit 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Damage (major) 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 37 | . . . . 1 . . . . . . . . . . . . . . 6 . . 4 . . 1 . . . 13 7 . . 5 Combat Hostiles 36 | . . . . 1 . . . . . . . . . . . . . . 6 . . 4 . . . . . . 13 7 . . 5 Parts Fried 140 | . . . . 3 4 1 . . . . . . . . . . . . 15 1 . 9 . . 2 . . . 41 45 . . 19 Impact Corruptions 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . 1 Robots Melted 5 | . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . 1 . . 2 Combat Hostiles 5 | . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . 1 . . 2 Parts Melted 50 | . . 2 1 . 2 . . . . 1 . . . 6 1 5 2 . . . . . 6 . . . . 1 . . 13 4 6 Heat Transferred 19514 | . . 925 481 100 424 . . 592 . 962 322 . . 1628 554 1776 2603 703 . . 222 544 1678 777 . . . 962 37 430 1318 700 1776 Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . 1 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 11 | . . . . 2 7 . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Qua Res Tes Sec Acc Com Maximum Alert Level 5 | . . . 1 1 . 1 . . . . 1 . . . . . 3 . . . . 1 3 2 1 1 1 . 1 1 1 2 5 Low Security (%) 64 | 100 100 100 37 51 100 59 . . . . 90 . . . . . 60 . . . . 27 58 . 84 86 69 100 81 54 72 30 . Level 1 25 | . . . 62 48 . 40 . . . . 9 . . . . . 19 . . . . 72 9 17 15 13 30 . 18 45 27 62 28 Level 2 6 | . . . . . . . . . . . . . . . . . 18 . . . . . 30 82 . . . . . . . 7 10 Level 3 2 | . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . 39 Level 4 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 22 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1451 | 10 173 76 378 393 145 256 . . . . 219 . . . . . 711 . . . . 310 702 481 301 222 291 148 248 330 254 479 1451 Initial 376 | . . 56 . 146 145 256 . . . . 44 . . . . . 184 . . . . 35 145 376 160 . 101 4 24 130 138 114 298 Average 184 | 1 36 17 226 199 22 182 . . . . 75 . . . . . 270 . . . . 206 268 424 69 108 132 67 88 202 142 224 708 Influence Increases 15103 | 30 433 242 1020 717 344 393 70 190 . 375 477 10 240 . . 642 929 345 278 280 185 533 1385 294 223 531 346 435 586 509 403 745 1913 Destroy 0b10 Robot/C 7800 | . 260 180 640 420 60 60 60 160 . 300 120 . 200 . . 520 400 280 220 140 100 220 580 160 80 280 220 220 380 260 160 340 780 Destroy 0b10 Robot/NC 685 | 30 20 20 55 25 75 . . . . 5 30 10 . . . 5 85 15 5 5 5 15 120 10 30 15 15 10 15 15 10 10 30 Destroy Leader 1446 | . 62 30 210 120 . 10 10 30 . 40 50 . 40 . . 50 92 50 30 . 20 50 74 . . 72 34 32 92 24 32 80 112 Allied During Kill 581 | . . 1 . . . . . . . . . . . . . 7 3 . 23 . . . 391 85 37 34 . . . . . . . Successful Hack 349 | . 13 . 15 4 34 38 . . . . 21 . . . . . 18 . . . . . 5 . . 7 16 91 9 48 8 . 22 Select Force Hacks 210 | . 60 . 30 . 120 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 885 | . 15 . 15 60 30 15 . . . . 150 . . . . . 30 . . . . 30 90 15 60 60 . 45 30 15 75 45 105 Destroy Structure 1352 | . 3 11 10 13 25 5 . . . . 91 . . . . . 136 . . . . 98 110 24 16 48 46 22 60 102 58 90 384 Advance Influence 250 | . . . . . . 250 . . . . . . . . . . . . . . . . . . . . . . . . . . . Partial Spotted 45 | . . . . . . . . . . . 15 . . . . . . . . . . . . . . . . . . . . . 30 Lose Combat Pursuer 1500 | . . . 45 75 . 15 . . . 30 . . . . . 60 165 . . 135 60 120 15 . . 15 15 15 . 45 60 180 450 Influence Decreases 13464 | 30 288 387 672 692 701 288 191 190 . 305 348 209 240 . . 348 516 885 430 116 308 291 1011 566 623 338 531 398 399 494 459 469 741 Entered New Map 2558 | . . 89 . 202 228 10 46 . . . 26 74 . . . . 110 263 32 15 179 21 153 296 240 . 92 4 21 102 109 77 169 Time Decay 9840 | 30 288 228 652 470 453 278 145 180 . 295 312 135 220 . . 318 386 622 398 51 129 270 688 230 363 258 323 254 228 392 350 392 502 Lost Part 270 | . . 50 20 10 20 . . 10 . 10 10 . 20 . . 10 . . . 10 . . 10 . . 20 . . . . . . 70 Lost Ally 390 | . . 20 . 10 . . . . . . . . . . . 20 20 . . 40 . . 160 40 20 60 . . . . . . . Purge Threat 406 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 116 140 150 . . . . Squads Dispatched 64 | . 4 1 7 2 . 1 . . . . 2 . . . . 1 6 . . . . 7 . . . 5 7 2 2 3 3 5 6 Investigation 15 | . 3 . 4 1 . . . . . . 1 . . . . . . . . . . 1 . . . 1 3 . . . 1 . . Extermination 23 | . . . . . . 1 . . . . 1 . . . . . 2 . . . . 1 . . . 2 . 2 2 3 2 3 4 Reinforcement 17 | . 1 . 3 1 . . . . . . . . . . . . 2 . . . . 2 . . . 2 4 . . . . 2 . Assault 5 | . . 1 . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . 2 Garrison 4 | . . . . . . . . . . . . . . . . . 1 . . . . 3 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Qua Res Tes Sec Acc Com Distress Signals 31 | . 3 . 3 2 . 1 . . . . . . . . . . 1 . . 2 . 2 1 2 . 3 3 . 2 2 1 2 1 Communications Jammed 56 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 41 8 . Distress Signals 40 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 25 8 . Times Spotted 783 | . 25 16 56 27 7 4 3 9 . 17 10 . 9 73 15 25 43 18 11 49 15 25 37 10 14 25 19 16 26 19 22 41 97 Peak Tracking Total 39 | . 4 4 5 7 5 2 3 4 . 4 2 . 3 4 5 9 9 5 7 20 4 8 5 5 2 6 5 4 6 4 3 10 39 Tactical Retreats 61 | . . . 3 5 1 1 . . . 2 . . . 5 . 2 6 . . 4 4 4 1 . . 1 1 1 . 1 2 5 12 Traps | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Qua Res Tes Sec Acc Com Traps Triggered 17 | . 1 . . . . . . . . . . . . . . . 3 . . 1 . 1 4 . . . 2 1 . . 1 3 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 5 | . . . . . . . . . . . . . . . . . . . . 4 1 . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 10 | . . . . . . . . . . . . . . . . . . 4 . 4 2 . . . . . . . . . . . . Triggered 5 | . . . . . . . . . . . . . . . . . . . . 4 1 . . . . . . . . . . . . Most Traps Carried 12 | . . . . . . . . . . . . . . . . . . 12 12 12 8 6 6 . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Qua Res Tes Sec Acc Com Machines Disabled 68 | . 1 . 1 4 3 1 . . . . 10 . . 3 1 . 2 . . . . 2 7 1 4 4 1 3 2 1 7 3 7 Max in Single Turn 5 | . 1 . 1 1 2 1 . . . . 5 . . 1 1 . 1 . . . . 1 1 1 1 1 1 1 1 1 1 1 4 Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . Network Hub 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Energy Cycler 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Qua Res Tes Sec Acc Com Machines Accessed 105 | . 8 . 13 6 12 4 1 1 4 . 9 . 2 . . . 7 2 . . . 4 1 1 . 4 4 5 2 8 3 3 1 Terminals 60 | . 6 . 8 6 6 2 1 . . . 4 . . . . . 4 1 . . . . 1 1 . 3 3 4 2 3 2 2 1 Fabricators 6 | . . . . . . . . . . . 2 . . . . . . . . . . 1 . . . . . . . 2 . 1 . Repair Stations 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 13 | . 2 . 1 . 5 . . . . . 1 . . . . . 1 . . . . 3 . . . . . . . . . . . Scanalyzers 9 | . . . 2 . . 1 . . . . 1 . . . . . 1 . . . . . . . . . 1 1 . 2 . . . Garrison Access 6 | . . . . . . 1 . . . . 1 . . . . . 1 . . . . . . . . 1 . . . 1 1 . . Total Hacks 325 | . 23 . 36 16 38 8 2 1 29 . 18 . 2 . . . 16 2 . . . 8 3 1 . 8 19 38 9 29 6 6 7 Successful 156 | . 15 . 21 5 21 3 2 1 29 . 8 . 2 . . . 6 2 . . . 3 1 . . 4 3 15 2 9 2 . 2 Failed 165 | . 7 . 14 11 17 5 . . . . 10 . . . . . 9 . . . . 5 2 1 . 4 16 23 7 19 4 6 5 Catastrophic 21 | . . . 3 . . 1 . . . . 1 . . . . . 2 . . . . 1 . 1 . 1 2 . 1 4 1 2 1 Database Lockouts 4 | . 1 . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . Manual 156 | . 18 . 23 13 25 3 . . . . 5 . . . . . 9 . . . . 1 2 . . 5 . 25 7 11 . 2 7 Terminals 205 | . 21 . 23 16 22 4 2 . . . 7 . . . . . 8 1 . . . . 3 1 . 6 16 36 9 13 5 5 7 Fabricators 17 | . . . . . . . . . . . 6 . . . . . . . . . . 2 . . . . . . . 8 . 1 . Repair Stations 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 27 | . 2 . 2 . 14 . . . . . 1 . . . . . 2 . . . . 6 . . . . . . . . . . . Scanalyzers 29 | . . . 8 . . 3 . . . . 2 . . . . . 4 . . . . . . . . . 3 2 . 7 . . . Garrison Access 9 | . . . . . . 1 . . . . 2 . . . . . 2 . . . . . . . . 2 . . . 1 1 . . Terminal Hacks 69 | . 5 . 3 1 6 1 2 1 29 . 2 . 2 . . . . 2 . . . . . . . 2 3 6 2 . 2 . . Record 16 | . 1 . . . . . 2 . 11 . . . . . . . . 1 . . . . . . . . . 1 . . . . . Part Schematic 14 | . 1 . . . . . . . 11 . 1 . . . . . . . . . . . . . . 1 . . . . . . . Robot Schematic 5 | . . . . . 1 . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 8 | . 2 . . . 1 . . . 3 . . . . . . . . . . . . . . . . . . 2 . . . . . Open Door 7 | . . . . 1 . . . 1 . . . . 2 . . . . 1 . . . . . . . . . . . . 2 . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Branch Access Points 3 | . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . Terminal Index 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Alert Level 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Unreport Threat 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . . . . Locate Traps 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 4 | . 1 . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Release Object 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 8 | . . . . . . . . . . . 3 . . . . . . . . . . 1 . . . . . . . 4 . . . Load Schematic 5 | . . . . . . . . . . . 2 . . . . . . . . . . 1 . . . . . . . 2 . . . Build 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 2 . . . Repair Station Hacks 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scan Component 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 6 | . . . . . 3 . . . . . 1 . . . . . 1 . . . . 1 . . . . . . . . . . . Retrieve Components 6 | . . . . . 3 . . . . . 1 . . . . . 1 . . . . 1 . . . . . . . . . . . Scanalyzer 13 | . . . 6 . . 2 . . . . . . . . . . 3 . . . . . . . . . . 1 . 1 . . . Insert Component 3 | . . . 1 . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Analyze 2 | . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Retrieve Study 8 | . . . 5 . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . 1 . . . Garrison Access Hacks 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . Seal Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . Unauthorized Hacks 56 | . 10 . 10 4 12 . . . . . 2 . . . . . 2 . . . . 1 1 . . 1 . 8 . 3 . . 2 Terminals 47 | . 8 . 9 4 7 . . . . . 2 . . . . . 2 . . . . . 1 . . 1 . 8 . 3 . . 2 Track 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . 1 Botnet 16 | . 3 . 3 2 2 . . . . . 1 . . . . . 2 . . . . . 1 . . . . 1 . . . . 1 Disrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Operators 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Skim 25 | . 5 . 6 2 5 . . . . . 1 . . . . . . . . . . . . . . . . 4 . 2 . . . Sabotage 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Recompile 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 8 | . 2 . 1 . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Mask 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 7 | . 2 . 1 . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 8 | . 1 . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 . 1 2 Used 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Hacking Detections 78 | . 5 . 13 5 10 3 . . . . 7 . . . . . 6 . . . . 2 1 1 . 3 3 4 2 7 2 3 1 Full Trace Events 6 | . . . 3 1 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . 1 . . . 4 . . . . 3 . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 29 | . 1 . . . . 1 . . 11 . 1 . . 13 . . 1 . . . . . . . . 1 . . . . . . . Parts Built 6 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . 4 . . . Authchips 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 2 . . . Time 109 | . . . . . . . . . . . 31 . . . . . . . . . . . . . . . . . . 78 . . . Total Part Build Rating 38 | . . . . . . . . . . . 10 . . . . . . . . . . . . . . . . . . 28 . . . Part Studies Acquired 8 | . . . 5 . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . 1 . . . Parts Repaired 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 26 | . . . 26 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 18 | . . . . . 12 . . . . . 3 . . . . . . . . . . 3 . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Qua Res Tes Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 4 . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Programmers 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 19 | . . . . . . . . . . . . . . . . 2 . . 2 1 . . 14 . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Qua Res Tes Sec Acc Com Total Allies 28 | . . 1 . . . . . . . . . . . . . 2 . . 2 1 . . 16 . . . . . . . . . 6 Largest Group 11 | . . 1 . . . . . . . . . . . . . 2 1 . 2 2 . . 11 6 4 3 . . . . . . 6 Highest-Rated Group 483 | . . 31 . . . . . . . . . . . . . 79 49 . 98 93 . . 483 266 180 153 . . . . . . 85 Highest-Rated Ally 51 | . . 31 . . . . . . . . . . . . . 49 49 . 49 49 . . 51 51 51 51 . . . . . . 15 Total Orders 14 | . . . . 3 2 . . . . . 2 . . . . . . . . 2 . . 2 2 . 1 . . . . . . . STAY 6 | . . . . 1 . . . . . . . . . . . . . . . 2 . . 1 1 . 1 . . . . . . . FOLLOW 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . EXPLORE 4 | . . . . 2 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . RETURN 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 213 | . . 4 . . . . . . . . . . . . . 7 2 . 9 17 . . 112 17 22 23 . . . . . . . Total Damage 5458 | . . 83 . . . . . . . . . . . . . 247 62 . 199 841 . . 2544 402 560 520 . . . . . . . Kills 40 | . . 1 . . . . . . . . . . . . . 5 . . . 3 . . 21 3 4 3 . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Allies Melted 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Qua Res Tes Sec Acc Com Active Infowar (turns) 8389 | 16 384 . . . . 244 632 744 82 706 637 . . . . . . . . . 562 238 . . 8 282 614 516 472 797 747 704 4 Optics 576 | . . . . . . . . . . . 521 . . . . . . . . . . . . . . . . . . . 55 . . Sensors 4129 | . . . . . . . 514 744 82 706 116 . . . . . . . . . . . . . . . . . 281 627 510 547 2 Terrain 4157 | 16 144 . . . . . . . . . . . . . . . . . . . 562 238 . . 8 274 614 437 400 439 360 665 . Structural 602 | . 240 . . . . 244 118 . . . . . . . . . . . . . . . . . . . . . . . . . . Seismic 86 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 86 . . . . Machine Analysis 102 | . . . . . . . . . . . . . . . . . . . . . . . . . 7 95 . . . . . . . Jamming 1175 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 79 . 315 434 347 . ECM 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 16 | . . 1 . . . . 2 1 . 2 . 1 3 1 . 1 . 2 1 . 1 . . . . . . . . . . . . Drone Launches 10 | . . . . 2 6 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries 4 | . . . . . 3 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Qua Res Tes Sec Acc Com Turns Passed 41047 | 190 1337 1072 2822 1195 2358 612 1084 831 82 885 823 873 1352 2041 2307 702 908 2105 954 3035 1040 597 2775 485 1663 646 894 677 638 934 787 929 1414 Spaces Moved 22111 | 86 438 582 1349 481 817 394 959 689 79 488 475 603 929 1445 1718 589 628 1243 704 455 635 401 894 181 162 227 401 397 376 649 504 669 1464 Core 13 | 4 . . . . . . . . . . . . . . . . . . . . . . . . 9 . . . . . . . . Treads 10351 | 82 438 582 1349 481 269 . . . . 118 131 . 90 1117 524 589 227 . 601 455 635 401 205 . 85 156 83 . . 238 489 636 370 Legs 6001 | . . . . . . 320 376 457 79 370 344 603 839 . . . 401 1243 103 . . . 26 181 68 . 34 . 146 411 . . . Wheels 1437 | . . . . . 548 74 583 232 . . . . . . . . . . . . . . . . . . . . . . . . . Hover 2311 | . . . . . . . . . . . . . . 328 1194 . . . . . . . . . . 71 145 397 176 . . . . Flight 1931 | . . . . . . . . . . . . . . . . . . . . . . . 663 . . . 139 . 54 . . . 1075 Fastest Speed 31 | 50 160 160 160 200 142 105 105 105 105 105 100 140 80 63 31 90 90 106 105 105 101 101 124 211 189 182 126 126 88 88 114 114 36 Average Speed 127 | 154 160 160 175 200 191 138 105 105 105 106 121 140 134 76 96 90 100 136 112 105 101 103 194 231 408 217 187 136 133 97 114 114 59 Slowest Speed 2950 | 160 160 160 200 200 360 165 105 105 105 128 140 140 140 80 112 90 106 156 156 105 105 124 268 296 2950 274 284 252 252 114 114 114 114 Overloaded Moves 1074 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1074 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Potential Cave-ins 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 2 . . Spacefolds 22 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 11 6 Exploration Rate (%) 58 | 5 80 95 96 65 97 11 97 80 69 56 20 85 95 63 89 63 22 97 85 31 80 17 85 66 78 33 17 43 13 69 35 27 41 Regions Visited 33 Branch Regions 24 Pre-discovered Areas 15 | . 3 . 3 . 5 . . 1 1 . . 1 . . . . . . . . 1 . . . . . . . . . . . . Known Exits Taken 16 | . 1 1 1 1 1 1 1 . . . 1 . . . . 1 1 . . . . 1 . . . 1 1 . . 1 1 1 . Unknown Exits Taken 17 | 1 . . . . . . . 1 1 1 . 1 1 1 1 . . 1 1 1 1 . 1 1 1 . . 1 1 . . . . Scrap Searched 30 | . . 2 . . . . 3 3 . 3 . 3 3 2 . 1 . 4 5 . 1 . . . . . . . . . . . . Spaces Dug 185 | . . . . . . 4 5 16 . 18 16 . . . 16 1 8 1 . 8 6 11 . . . 6 10 6 13 18 7 8 7 Terrain Destroyed 1098 | . . 13 6 10 24 5 10 28 . 120 88 8 35 4 97 11 78 24 3 18 17 49 37 3 4 19 19 12 20 36 11 30 259 Melee 17 | . . . . . . . . . . . . . . . . . . . . . 1 11 . . . 3 1 . . 1 . . . Projectile 690 | . . . 6 . . 5 10 6 . 11 27 8 17 4 51 11 40 24 3 18 16 6 19 3 4 16 18 12 20 35 11 30 259 AOE 391 | . . 13 . 10 24 . . 22 . 109 61 . 18 . 46 . 38 . . . . 32 18 . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Qua Res Tes Sec Acc Com Total 33372 | 113 989 664 1632 630 1556 446 1010 761 78 805 666 622 992 2169 2298 699 812 1591 844 2988 979 514 1855 225 1138 313 505 525 506 935 711 826 1975 Wait 7548 | . 502 13 83 45 601 5 6 21 . 232 56 5 4 414 377 43 22 254 91 2491 275 14 629 5 932 4 9 22 18 126 71 15 163 Move 22030 | 85 437 581 1348 480 816 393 958 688 78 487 474 602 928 1444 1717 588 627 1242 703 454 634 400 893 180 161 226 400 396 375 648 493 646 1448 Hop 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Pick Up 474 | 8 . 17 35 15 41 14 7 5 . 10 29 1 6 34 39 1 19 9 3 1 5 14 23 4 6 6 17 17 8 20 16 9 35 Fast Attach 143 | 7 2 3 6 3 1 . 2 . . . 3 1 2 4 14 . 2 5 1 . . 1 5 . 4 . 4 3 6 2 14 16 32 Attach 85 | . . 3 4 2 3 1 1 1 . 2 4 . 1 1 4 1 1 . . . 5 2 2 2 . 1 3 2 2 2 10 4 21 Detach 23 | . . . . . 3 . . 1 . 3 . . 1 1 2 . . . . 1 . . . . . . 1 1 1 . 2 3 3 Swap 339 | . . 5 11 8 1 5 5 5 . 10 10 1 3 3 11 1 7 1 6 8 8 14 4 5 6 17 9 26 18 32 27 34 38 Drop 551 | . 2 10 35 21 47 12 6 5 . 12 25 2 5 37 52 . 22 15 3 4 3 7 24 4 10 2 21 16 15 17 28 23 66 Fire 1866 | 13 41 31 108 54 43 16 25 35 . 49 62 10 42 231 81 55 102 61 19 22 37 47 76 25 12 49 38 42 63 84 49 76 168 Melee 47 | . . . . . . . . . . . . . . . . 3 . . 1 . 8 13 2 . 7 5 3 . . 4 1 . . Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 20 | . 5 1 2 2 . . . . . . 3 . . . . 1 . . . . 2 2 . . . 2 . . . . . . . Escape Stasis 42 | . . . . . . . . . . . . . . . . . 10 . . . . . 32 . . . . . . . . . . Rewire 192 | . . . . . . . . . . . . . . . 1 6 . . 17 3 . . 165 . . . . . . . . . . Trap 10 | . . . . . . . . . . . . . . . . . . 4 . 4 2 . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -9/Materials (discovered 6 exits: *Mat x3 / *Min / *Sto x2) -9/Storage (discovered 2 exits: Mat / *Rec) -9/Recycling -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 5 exits: *Res x2 / [*Upp] / *Ext / Arm) -4/Extension (discovered 3 exits: *Res x2 / *Cet) -4/Cetus (discovered 2 exits: *Res / [*Arc]) -4/Archives (discovered 3 exits: *Res / *Hub x2) -4/Hub_04(d) (discovered 3 exits: *Res x3) -3/Research (discovered 3 exits: Res / *Qua x2) -3/Quarantine -2/Research (discovered 5 exits: Acc x3 / *Tes x2) -2/Testing (discovered 2 exits: *Sec / *Frg) -2/Section 7 -1/Access -1/Command To Fleet Rendezvous History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 191 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Discovered new exit (range 15) 310 | -10/Materials | Build established: Mutant 546 | -10/Materials | Central database locked down 599 | -10/Materials | Discovered new exit (range 16) 817 | -10/Materials | Learned location of 2 exits from Mines 891 | -10/Materials | Loaded intel: 1 repair station location 954 | -10/Materials | Identified exit to Mines 1006 | -10/Materials | Learned location of Subcaves (-10) 1081 | -10/Materials | Learned Storage trap positions 1125 | -10/Materials | Learned 2 Storage zone layouts 1179 | -10/Materials | Learned location of 1 exit from Storage 1245 | -10/Materials | Learned 2 Storage zone layouts 1528 | -10/Materials | Entered Mines 1529 | -10/Mines | Identified exit to Materials 1529 | -10/Mines | Identified exit to Subcaves 1596 | -10/Mines | Lost 3 parts (1p1u1w) 1751 | -10/Mines | Core integrity fell below 50% 1782 | -10/Mines | Discovered exit to Materials (range 8) 1804 | -10/Mines | Met a Derelict testing a Signal Generator 2044 | -10/Mines | Found a hidden stash of uninstalled traps 2154 | -10/Mines | Learned Materials trap positions 2164 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2313 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2600 | -10/Mines | Entered Materials 2600 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2601 | -9/Materials | Loaded intel: 11 trap records 2814 | -9/Materials | Discovered new exit (range 5) 3183 | -9/Materials | Discovered new exit (range 3) 3209 | -9/Materials | Identified exit to Materials 3330 | -9/Materials | Discovered new exit (range 11) 3802 | -9/Materials | Discovered new exit (range 5) 4265 | -9/Materials | Discovered exit to Materials (range 16) 4361 | -9/Materials | Learned location of Recycling (-9) 4456 | -9/Materials | Learned 4 Recycling zone layouts 4488 | -9/Materials | Learned Storage emergency access door positions 4511 | -9/Materials | Learned Storage trap positions 4573 | -9/Materials | Learned 2 Storage zone layouts 4612 | -9/Materials | Learned location of 1 exit from Recycling 4634 | -9/Materials | Central database locked down 4806 | -9/Materials | Repaired Lgt. Treads+ 5187 | -9/Materials | Identified exit to Mines 5187 | -9/Materials | Identified exit to Storage 5422 | -9/Materials | Entered Storage 5424 | -9/Storage | Identified exit to Recycling 5426 | -9/Storage | Loaded intel: 13 trap records 5794 | -9/Storage | Used back door to open Recycling access 6617 | -9/Storage | Entered Recycling 6618 | -9/Recycling | Identified exit to Scraptown 6619 | -9/Recycling | Identified exit to Factory 6805 | -9/Recycling | Scanned before Scraplab entrance 6833 | -9/Recycling | Entered Scraplab 6841 | -9/Recycling | Angered Scraplab inhabitants 6843 | -9/Recycling | Found Prototype Device 6846 | -9/Recycling | Core integrity fell below 50% 6871 | -9/Recycling | Identified Scrap Engine 6894 | -9/Recycling | Lost 3 allies 7693 | -9/Recycling | Build established: Construct 8088 | -9/Recycling | Learned 4 Recycling zone layouts 8116 | -9/Recycling | Learned 2 Storage zone layouts 8132 | -9/Recycling | Learned location of 1 exit from Storage 8138 | -9/Recycling | Learned location of 2 exits from Materials 8139 | -9/Recycling | Learned Materials trap positions 8145 | -9/Recycling | Learned Storage emergency access door positions 8161 | -9/Recycling | Learned Storage trap positions 8188 | -9/Recycling | Learned 2 Materials zone layouts 8975 | -9/Recycling | Entered Factory 8975 | -7/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 8990 | -7/Factory | Discovered new exit (range 13) 9323 | -7/Factory | Identified exit to Lower Caves 9587 | -7/Factory | Entered Lower Caves 9684 | -7/Lower Caves | Identified exit to Lower Caves 9729 | -7/Lower Caves | Found Alien Artifact 9729 | -7/Lower Caves | Identified Core Expander 9729 | -7/Lower Caves | Installed Core Expander, added new Power slot 10280 | -7/Lower Caves | Encountered a Warlord checkpoint 10444 | -7/Lower Caves | Learned Factory emergency access door positions 10671 | -7/Lower Caves | Entered another Lower Caves area 10676 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 10739 | -7/Lower Caves | Learned location of Zion (-6) 10862 | -7/Lower Caves | Discovered new exit (range 7) 10992 | -7/Lower Caves | Encountered a Warlord checkpoint 11465 | -7/Lower Caves | Discovered new exit (range 7) 11502 | -7/Lower Caves | Entered Data Miner 11502 | -7/Data Miner | Discovered new exit (range 7) 11522 | -7/Data Miner | Met Data Miner 11542 | -7/Data Miner | Learned location of Section 7 (-2) 11542 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 11559 | -7/Data Miner | Received God Mode back door access code from Data Miner 11584 | -7/Data Miner | Entered Proximity Caves 11665 | -6/Proximity Caves | Learned Factory stockpile data 11962 | -6/Proximity Caves | Ambushed by research squad 12364 | -6/Proximity Caves | Learned 8 Factory zone layouts 12403 | -6/Proximity Caves | Discovered new exit (range 8) 12467 | -6/Proximity Caves | System corruption reached 10% 12469 | -6/Proximity Caves | Entered Factory 12469 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 12470 | -6/Factory | Identified exit to Factory 13016 | -6/Factory | Identified exit to Lower Caves 13150 | -6/Factory | Fabricated Weapon Mount (x2) 13290 | -6/Factory | Incoming investigation squad redirected 13292 | -6/Factory | Entered Lower Caves 13322 | -6/Lower Caves | Encountered a Warlord checkpoint 13910 | -6/Lower Caves | Discovered new exit (range 8) 14165 | -6/Lower Caves | Entered another Lower Caves area 14211 | -6/Lower Caves | Discovered exit to Factory (range 13) 14912 | -6/Lower Caves | Learned Factory emergency access door positions 15055 | -6/Lower Caves | Learned Factory emergency access door positions 15155 | -6/Lower Caves | Spotted B-75 Beast 15194 | -6/Lower Caves | Destroyed B-75 Beast 15417 | -6/Lower Caves | Discovered new exit (range 11) 15517 | -6/Lower Caves | Entered Zion 15584 | -6/Zion | Discovered new exit (range 12) 15616 | -6/Zion | Found CR-A16's Pointy Stick 15684 | -6/Zion | Attacked by Zionites 15684 | -6/Zion | Spotted KU-TYE(B) 15684 | -6/Zion | Spotted G8-PB2(B) 15759 | -6/Zion | Destroyed G8-PB2(B) 15790 | -6/Zion | Destroyed KU-TYE(B) 16814 | -6/Zion | Learned Factory stockpile data 16866 | -6/Zion | Found Prototype Device 16866 | -6/Zion | Identified Mobile Refinery Mk. CCLXVII 17305 | -6/Zion | Discovered new exit (range 4) 17305 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 17558 | -6/Zion | Entered Deep Caves 17644 | -6/Deep Caves | Attacked by Z-Imprinter 17678 | -6/Deep Caves | Found Prototype Protection 17678 | -6/Deep Caves | Identified Zio. Weapon Casing 17688 | -6/Deep Caves | Found Prototype Device 17688 | -6/Deep Caves | Identified Zio. Metafield Generator 17849 | -6/Deep Caves | Core integrity fell below 50% 18034 | -6/Deep Caves | Found Prototype Protection 18034 | -6/Deep Caves | Identified Zio. Heavy Carapace 18499 | -6/Deep Caves | Found Surveybot 24 Chip 18501 | -6/Deep Caves | Found Surveybot 24 Scanner 18551 | -6/Deep Caves | Discovered new exit (range 7) 19418 | -6/Deep Caves | Found Zio. Weapon Casing 19454 | -6/Deep Caves | Found Zio. Weapon Casing 19456 | -6/Deep Caves | Found Zio. Weapon Casing 19467 | -6/Deep Caves | Found Zio. Heavy Carapace 19553 | -6/Deep Caves | Found Zio. Weapon Casing 19677 | -6/Deep Caves | Z-Facility disabled 19865 | -6/Deep Caves | Entered Proximity Caves 19939 | -5/Proximity Caves | Learned 4 Factory zone layouts 20000 | -5/Proximity Caves | Spotted B-75 Beast 20020 | -5/Proximity Caves | Revealed the true nature of CR-A16's Pointy Stick 20023 | -5/Proximity Caves | Destroyed B-75 Beast 20051 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 20507 | -5/Proximity Caves | Discovered exit to Factory (range 8) 20567 | -5/Proximity Caves | Entered Factory 20567 | -5/Factory | Accompanied by 1 ally 20567 | -5/Factory | Evolved 2 slots: Power x2 20568 | -5/Factory | Identified exit to Upper Caves 20768 | -5/Factory | Discovered new exit (range 10) 20864 | -5/Factory | Build established: Generator-Construct 20909 | -5/Factory | Discovered new exit (range 13) 20964 | -5/Factory | Central database locked down 21453 | -5/Factory | Cargo convoy interrupted 21467 | -5/Factory | First assault squad dispatched 21473 | -5/Factory | Garrison activated, responded to threat 21475 | -5/Factory | Entered Upper Caves 21476 | -5/Upper Caves | Encountered a Warlord checkpoint 21722 | -5/Upper Caves | Ambushed by wild Derelicts 22432 | -5/Upper Caves | Learned location of 1 exit from Factory 22838 | -5/Upper Caves | Discovered new exit (range 10) 22863 | -5/Upper Caves | Build established: Construct 23291 | -5/Upper Caves | Build established: Trapper-Construct 23316 | -5/Upper Caves | Learned 4 Factory zone layouts 23580 | -5/Upper Caves | Entered another Upper Caves area 23600 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 23661 | -5/Upper Caves | Destroyed 7 combat bots 23723 | -5/Upper Caves | Discovered new exit (range 8) 23769 | -5/Upper Caves | Spotted B-75 Beast 23786 | -5/Upper Caves | Destroyed B-75 Beast 23929 | -5/Upper Caves | Encountered a Warlord checkpoint 24000 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 24505 | -5/Upper Caves | Discovered new exit (range 8) 24513 | -5/Upper Caves | Learned 8 Factory zone layouts 24534 | -5/Upper Caves | Entered Warlord 24534 | -5/Warlord | Accompanied by 2 allies 24594 | -5/Warlord | Discovered new exit (range 9) 25834 | -5/Warlord | Warlord's base attacked by MAIN.C 26184 | -5/Warlord | Warlord forces counterattacked 26509 | -5/Warlord | Warlord base infiltrated, sounded retreat 26838 | -5/Warlord | Attacked by Warlord forces 27437 | -5/Warlord | Spotted Striker 27440 | -5/Warlord | Spotted Executioner 27441 | -5/Warlord | Spotted Striker 27486 | -5/Warlord | Spotted Striker 27546 | -5/Warlord | System corruption reached 10% 27569 | -5/Warlord | Entered Proximity Caves 27804 | -4/Proximity Caves | Spotted B-86 Titan 28030 | -4/Proximity Caves | Destroyed B-86 Titan 28049 | -4/Proximity Caves | Learned location of Testing (-2) 28194 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 28447 | -4/Proximity Caves | Discovered new exit (range 20) 28609 | -4/Proximity Caves | Entered Factory 28609 | -4/Factory | Evolved 2 slots: Utility x2 28610 | -4/Factory | Identified exit to Extension 28611 | -4/Factory | Identified exit to Research 28611 | -4/Factory | Identified exit to Armory 28715 | -4/Factory | Found Fusion Bomb Launcher 28936 | -4/Factory | Garrison activated, responded to threat 29054 | -4/Factory | Discovered exit to Research (range 18) 29171 | -4/Factory | Build established: Generator-Construct 29173 | -4/Factory | Discovered new exit (range 24) 29206 | -4/Factory | Entered Extension 29248 | -4/Extension | Rescued a captive Derelict 29295 | -4/Extension | Rescued a captive Derelict 29436 | -4/Extension | Energy Cycler disabled 29436 | -4/Extension | Rescued a captive Derelict 29436 | -4/Extension | Rescued a captive Derelict 29437 | -4/Extension | Rescued a captive Derelict 29438 | -4/Extension | Rescued a captive Derelict 29439 | -4/Extension | Rescued a captive Derelict 29706 | -4/Extension | Disrupted transfer network 30376 | -4/Extension | Spotted B-86 Titan 30389 | -4/Extension | Discovered exit to Research (range 15) 30389 | -4/Extension | Spotted B-86 Titan 30394 | -4/Extension | Destroyed B-86 Titan 30421 | -4/Extension | Destroyed B-86 Titan 30442 | -4/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 30450 | -4/Extension | Lost 4 allies 31411 | -4/Extension | Build established: Commander-Construct 31611 | -4/Extension | Disrupted transfer network 31625 | -4/Extension | Discovered exit to Research (range 10) 31631 | -4/Extension | Discovered new exit (range 7) 31675 | -4/Extension | Lost 5 allies 31981 | -4/Extension | Entered Cetus 31981 | -4/Cetus | Accompanied by 6 allies 32008 | -4/Cetus | Spotted Cetus Guard 32008 | -4/Cetus | Spotted Cetus Guard 32011 | -4/Cetus | Spotted Cetus Guard 32012 | -4/Cetus | Spotted Cetus Guard 32012 | -4/Cetus | Allies destroyed Cetus Guard 32016 | -4/Cetus | Destroyed Cetus Guard 32017 | -4/Cetus | Build established: Generator-Construct 32020 | -4/Cetus | Allies destroyed Cetus Guard 32026 | -4/Cetus | Destroyed Cetus Guard 32177 | -4/Cetus | Discovered new exit (range 16) 32244 | -4/Cetus | Spotted Cetus Guard 32244 | -4/Cetus | Spotted Cetus Guard 32246 | -4/Cetus | Spotted Cetus Guard 32247 | -4/Cetus | Spotted Cetus Guard 32252 | -4/Cetus | Destroyed Cetus Guard 32258 | -4/Cetus | Destroyed Cetus Guard 32272 | -4/Cetus | Destroyed Cetus Guard 32276 | -4/Cetus | Destroyed Cetus Guard 32296 | -4/Cetus | Discovered exit to Research (range 16) 32312 | -4/Cetus | Met Revision 17 32466 | -4/Cetus | Entered Archives 32466 | -4/Archives | Accompanied by 4 allies 32572 | -4/Archives | Discovered new exit (range 13) 32613 | -4/Archives | Discovered new exit (range 16) 33479 | -4/Archives | Discovered exit to Research (range 14) 34129 | -4/Archives | Entered Hub_04(d) 34129 | -4/Hub_04(d) | Accompanied by 3 allies 34135 | -4/Hub_04(d) | Discovered exit to Research (range 21) 34200 | -4/Hub_04(d) | Discovered exit to Research (range 22) 34206 | -4/Hub_04(d) | Spotted B-86 Titan 34211 | -4/Hub_04(d) | Destroyed B-86 Titan 34287 | -4/Hub_04(d) | Discovered exit to Research (range 24) 34571 | -4/Hub_04(d) | Network Hub disabled 34622 | -4/Hub_04(d) | Spotted Lightning 34627 | -4/Hub_04(d) | Spotted Lightning 34636 | -4/Hub_04(d) | System corruption reached 10% 34654 | -4/Hub_04(d) | Destroyed Lightning 34665 | -4/Hub_04(d) | Destroyed Lightning 34697 | -4/Hub_04(d) | Found Prototype Processor 34701 | -4/Hub_04(d) | Found Prototype Device 34704 | -4/Hub_04(d) | Identified Exp. Phase Shifter 34749 | -4/Hub_04(d) | Network Hub disabled 34775 | -4/Hub_04(d) | Entered Research 34775 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 34975 | -3/Research | Revision forces began assault on 0b10 35023 | -3/Research | Met up with Revision 17++ 35167 | -3/Research | Discovered new exit (range 21) 35268 | -3/Research | Identified Exp. Targeting Computer 35330 | -3/Research | Found Quantum Capacitor 35450 | -3/Research | Identified exit to Quarantine 35475 | -3/Research | Research terminal network offline 35571 | -3/Research | Discovered new exit (range 21) 35571 | -3/Research | Spotted Striker 35669 | -3/Research | Entered Quarantine 35686 | -3/Quarantine | Found Alien Artifact 35876 | -3/Quarantine | Found Alien Artifact 35878 | -3/Quarantine | Found Alien Artifact 35878 | -3/Quarantine | Identified Dimensional Node Initializer (x2) 35878 | -3/Quarantine | Initialized slip node 35888 | -3/Quarantine | Found Alien Artifact 35894 | -3/Quarantine | Found Alien Artifact 35894 | -3/Quarantine | Identified Hpw. Transdimensional Reconstructor 35894 | -3/Quarantine | Warped through subspace to slip node 35905 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 35908 | -3/Quarantine | Found Alien Artifact 35909 | -3/Quarantine | Identified Transdimensional Reconstructor (x2) 35909 | -3/Quarantine | Warped through subspace to slip node 36076 | -3/Quarantine | Found Powered Armor 36101 | -3/Quarantine | Discovered new exit (range 14) 36264 | -3/Quarantine | Found Alien Artifact 36346 | -3/Quarantine | Entered Research 36346 | -2/Research | Evolved 2 slots: Utility x2 36509 | -2/Research | Discovered new exit (range 23) 36700 | -2/Research | Found Prototype Device 36713 | -2/Research | Identified exit to Access 36731 | -2/Research | Discovered new exit (range 16) 36953 | -2/Research | Spotted B-90 Cyclops 36959 | -2/Research | Identified Exp. Shock Absorption System 36984 | -2/Research | Entered Testing 36999 | -2/Testing | System corruption reached 10% 37038 | -2/Testing | Fabricated Hyb. Antimatter Reactor (x2) 37101 | -2/Testing | Fabricated Hyb. Antimatter Reactor (x2) 37128 | -2/Testing | Found Prototype Device 37150 | -2/Testing | Identified Exp. EM Shield 37200 | -2/Testing | Spotted Striker 37200 | -2/Testing | Found Prototype Processor 37202 | -2/Testing | Destroyed Striker 37240 | -2/Testing | Identified Exp. Core Analyzer 37240 | -2/Testing | Found Prototype Launcher 37284 | -2/Testing | Identified Point Singularity Launcher 37440 | -2/Testing | Found Prototype Device 37482 | -2/Testing | Central database locked down 37519 | -2/Testing | Found Prototype Energy Cannon 37563 | -2/Testing | Identified Null Cannon 37635 | -2/Testing | Identified Exp. Thermal Shield 37806 | -2/Testing | Spotted Fortress 37828 | -2/Testing | Destroyed Fortress 37906 | -2/Testing | Discovered new exit (range 6) 37906 | -2/Testing | Discovered new exit (range 7) 37911 | -2/Testing | Identified exit to Protoforge 37914 | -2/Testing | Identified exit to Section 7 37918 | -2/Testing | Entered Section 7 37918 | -2/Section 7 | Identified Core Reset Matrix 37918 | -2/Section 7 | Identified Subatomic Replicator 37918 | -2/Section 7 | Used Core Reset Matrix 37922 | -2/Section 7 | Detected hypermatrix surge 37922 | -2/Section 7 | Sensed 20 artifacts in vicinity 37983 | -2/Section 7 | Warped through subspace 37986 | -2/Section 7 | Discovered exit to Access (range 22) 37989 | -2/Section 7 | Found Spacefold Activator 38032 | -2/Section 7 | Initialized slip node 38067 | -2/Section 7 | Found Prototype Processor 38089 | -2/Section 7 | Identified Exp. Terrain Scan Processor 38146 | -2/Section 7 | Spotted Executioner 38146 | -2/Section 7 | Spotted Executioner 38167 | -2/Section 7 | Destroyed Executioner 38173 | -2/Section 7 | Destroyed Executioner 38226 | -2/Section 7 | Found Hpw. Transdimensional Reconstructor 38234 | -2/Section 7 | Found Matter Drive 38244 | -2/Section 7 | Found Drained L-Cannon 38396 | -2/Section 7 | Found LRC Insulator 38396 | -2/Section 7 | Installed LRC Insulator, 1 resistance modified: EM +25% 38402 | -2/Section 7 | Found LRC Energy Well 38455 | -2/Section 7 | Found Integrated Reactor 38455 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 38507 | -2/Section 7 | Used Subatomic Replicator to replicate Hyb. Antimatter Reactor 38510 | -2/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 38586 | -2/Section 7 | Warped through subspace to slip node 38616 | -2/Section 7 | Found Microwarp Drive 38705 | -2/Section 7 | Entered Access 38705 | -1/Access | Evolved 2 slots: Power x2 38974 | -1/Access | Destroyed 7 combat bots 39163 | -1/Access | Discovered new exit (range 23) 39382 | -1/Access | Spotted B-99 Colossus 39524 | -1/Access | Build established: Alien-Construct 39571 | -1/Access | Spotted B-99 Colossus 39627 | -1/Access | Identified exit to Command 39634 | -1/Access | Entered Command 40120 | -1/Command | Destroyed 8 combat bots 40210 | -1/Command | Spotted B-99 Colossus 40260 | -1/Command | Spotted B-99 Colossus 40381 | -1/Command | Found Quantum Capacitor 40459 | -1/Command | Spotted Combat Programmer 40460 | -1/Command | Spotted Combat Programmer 40472 | -1/Command | Destroyed Combat Programmer 40490 | -1/Command | Spotted M Guard 40527 | -1/Command | Spotted M Guard 40703 | -1/Command | Destroyed Combat Programmer 40778 | -1/Command | Destroyed M Guard 40789 | -1/Command | System corruption reached 10% 40791 | -1/Command | Found Corrupted Prototype Device 40798 | -1/Command | Found Corrupted Prototype Reactor 40801 | -1/Command | Found Corrupted Prototype Reactor 40804 | -1/Command | Found Corrupted Prototype Protection 40804 | -1/Command | Identified Hvy. Regenerative Plating 40811 | -1/Command | Identified AEGIS Remote Shield 40812 | -1/Command | Identified Zero-point Reactor (x2) 40813 | -1/Command | Found Corrupted Prototype Energy Cannon 40825 | -1/Command | Identified Cld. Nova Cannon 40850 | -1/Command | Destroyed M Guard 40850 | -1/Command | All MAIN.C guards destroyed 40866 | -1/Command | Found Corrupted AEGIS Remote Shield 40872 | -1/Command | System corruption reached 30% 40884 | -1/Command | First assault squad dispatched 40889 | -1/Command | Core integrity fell below 50% 40914 | -1/Command | Incoming assault squad redirected 40977 | -1/Command | Met MAIN.C 40977 | -1/Command | Fired Drained L-Cannon 40977 | -1/Command | 0b10 Conduit disabled 40977 | -1/Command | Destroyed MAIN.C Shell 40980 | -1/Command | MAIN.C activated Command garrisons 41027 | -1/Command | Lost 4 parts (2p2u) 41040 | -1/Command | Emitted hypermatrix ping 41045 | -1/Command | Assembled emerged from beneath the floor 41046 | -1/Command | Spotted B-99 Colossus 41046 | -1/Command | Spotted Executioner 41046 | -1/Command | Spotted Executioner 41046 | -1/Command | Spotted Striker 41046 | -1/Command | Spotted Alpha 7 41046 | -1/Command | Spotted B-99 Colossus 41047 | -1/Command | Spotted Executioner 41047 | -1/Command | Discovered new exit (range 2) 41048 | *** | Heading to fleet! Last Messages --------------- (+4). 41042_ Complication: System interference. 41042_ Exp. Coolant Injector temporarily disabled. 41045_ Assembled emerge from beneath the floor. 41046_ Spacefolded through Reinforced Barrier. 41046_ Knocked back. 41046_ Penetrated by Slug. 41046_ Slug penetrates Wall. 41046_ Slug penetrates Access Shell. 41046_ Penetrated by Slug. 41046_ Slug penetrates Wall. 41046_ Slug penetrates B-99 Colossus. 41046_ Slug penetrates Reinforced Barrier. 41047_ Penetrated by Slug. 41047_ Slug penetrates Wall. 41047_ Penetrated by Slug. 41047_ Slug penetrates Wall. 41047_ EXIT=FOUND 41047_ Spacefolded through Access Shell. Map ----- +----------------------------------------------------+ | ????###### ###### #?????????????# " | | ????# + #????????????# | | ????# # """??????????######## | | ????# +??! """??????????# # | | ????# #???? R"??????????#! + | | ##### #?????? 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[ ![ % #???###?##### | | #?#=|#### ### # ## # " ![ #####"###**%= | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Coolant Potential 120 Energy Generation 123 Energy Capacity 10003 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 18 Terrain Scan Range 24 Terrain Scan Density 2010 Jamming Range 16 Additional Mass Support 25 EM Shielding 2 Armor Coverage 600 Resistance: TH 30 Resistance: EM 100 Power Shielding 66 Weapon Shielding 100 Point Defense Rating 160 Phase Shifting 20 Evasion (%) 62 Targeting Accuracy 20 Recoil Reduction 5 Offensive Hacking 24 Authchip Count 5 Trap Extractor Capacity 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Weapon Mount | x2 | -6/Factory | Authchip Hyb. Antimatter Reactor | x2 | -2/Testing | Authchip Hyb. Antimatter Reactor | x2 | -2/Testing | Authchip Repaired ---------- Lgt. Treads | 20% | -9/Materials Studied --------- None Alien Tech Used ----------------- Core Expander Dimensional Node Initializer High-powered Transdimensional Reconstructor Transdimensional Reconstructor Core Reset Matrix Spacefold Activator Matter Drive LRC Insulator Integrated Reactor Subatomic Replicator LRC Energy Well Drained L-Cannon Achievements -------------- I Am Starship Now The Robot, The Myth, The Legend Challenges ------------ None Game ------ Seed CargoActuatorDeflector Manual? 0 Play Time 06:24:44 Cumulative 828.2 hours Start 2025.11.19 @ 23:15:16 End 2025.11.20 @ 06:12:19 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 185 Rogue 185 Adventurer 0 Explorer 0 Win Type 2 Total 51 Types 13/9/11/2/2/1/9/2/1/1 Lore% 82 Gallery% 87 Achievement% 71 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 67453236-5af0-40de-afe8-b8b2c7aaad56