Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.09.13 @ 17:45:37 Player: deadnoob Result: Core destroyed Performance ------------- Evolutions (2) 1000 Regions Visited (10) 2000 Robots Destroyed (104) 520 Value Destroyed (4223) 4223 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (2401) 2401 TOTAL SCORE: 10644 Bonus ------- High Alert Combat Kills 937 Follower Combat Kills 78 Entered Garrisons 400 Used RIF Installer 1000 Aligned with FarCom 300 Friendly Fire -314 Cogmind --------- Core Integrity 0/550 Matter 75/300 Energy 283/315 System Corruption 5% Temperature Critical (663) Movement Treading (400) Ox3 Location -8/Garrison Parts ------- > --- POWER (1) -------- Neutrino Core > --- PROPULSION (3) --- Light Treads Light Treads Light Treads > --- UTILITY (5) ------ Huge Storage Unit Improved Targeting Computer Hardened Heavy Armor Plating > --- WEAPON (2) ------- Wave Gun Variable Charge Gun > --- INVENTORY (25) --- Potential Leg Potential Leg Advanced Cooling System Superbattery (1500) Advanced Terrain Scan Processor Hardened Heavy Armor Plating Hardened Heavy Armor Plating Relay Coupler [NC] (34) Relay Coupler [NC] (24) Relay Coupler [Swarmer] (55) Relay Coupler [Swarmer] (40) Army-in-a-Box (30/30) Rocket Launcher Remote Datajack Great Maul Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Light Treads Light Treads Improved Treads > --- UTILITY ---------- Advanced Cooling System Huge Storage Unit Salvage Targeting Computer Hardened Heavy Armor Plating > --- WEAPON ----------- Wave Gun Variable Charge Gun > --- INVENTORY -------- Light Treads Light Treads Potential Leg Potential Leg Superbattery Hardened Heavy Armor Plating Hardened Heavy Armor Plating Hardened Heavy Armor Plating Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Grunt] Army-in-a-Box Heavy Ion Cannon Rocket Launcher Remote Datajack Great Maul [Rating: 52] Favorites ----------- Power Neutrino Core Engine Ion Engine Power Core Neutrino Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Huge Storage Unit Device Advanced Cooling System Storage Huge Storage Unit Processor Salvage Targeting Computer Hackware Relay Coupler [Grunt] Protection Improved Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Special Weapon Remote Datajack Impact Weapon Great Maul Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Slots Evolved 4 | . . . 2 . . . 2 . . . Power . | . . . . . . . . . . . Propulsion 1 | . . . 1 . . . . . . . Utility 3 | . . . 1 . . . 2 . . . Weapon . | . . . . . . . . . . . Parts Attached 90 | . 3 . 10 . . . 21 36 4 16 Power 7 | . . . . . . . 2 5 . . Engine 3 | . . . . . . . 2 1 . . Core 4 | . . . . . . . . 4 . . Reactor . | . . . . . . . . . . . Propulsion 18 | . 2 . 2 . . . 5 5 1 3 Treads 18 | . 2 . 2 . . . 5 5 1 3 Leg . | . . . . . . . . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 22 | . 1 . 4 . . . 4 8 1 4 Device 6 | . . . 1 . . . 2 3 . . Storage 2 | . 1 . 1 . . . . . . . Processor 2 | . . . 1 . . . . . 1 . Hackware 2 | . . . . . . . . . . 2 Protection 10 | . . . 1 . . . 2 5 . 2 Artifact . | . . . . . . . . . . . Weapon 43 | . . . 4 . . . 10 18 2 9 Energy Gun 12 | . . . 2 . . . 2 2 1 5 Energy Cannon 1 | . . . . . . . . 1 . . Ballistic Gun 14 | . . . . . . . 5 9 . . Ballistic Cannon . | . . . . . . . . . . . Launcher 10 | . . . 2 . . . 3 3 . 2 Special Weapon 1 | . . . . . . . . . . 1 Impact Weapon 5 | . . . . . . . . 3 1 1 Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . 2 . . . Parts Lost 19 | . . . . . . . 3 12 . 4 Power 2 | . . . . . . . 1 1 . . Propulsion 7 | . . . . . . . . 5 . 2 Utility 8 | . . . . . . . 1 5 . 2 Weapon 2 | . . . . . . . 1 1 . . Highest Loss Streak 3 | . . . . . . . 2 3 . 2 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 95 | . 91 100 96 100 100 100 99 95 90 88 Engine 5 | . 14 14 11 11 11 11 9 2 . . Core 4 | . . . . . . . . 6 9 9 Treads 28 | . 18 28 33 33 33 33 26 27 27 26 Device 5 | . . . 2 . . . 9 8 9 8 Storage 10 | . 19 28 11 11 11 11 9 9 9 9 Processor 9 | . . . 9 11 11 11 9 9 9 9 Protection 11 | . . . 6 11 11 11 18 14 9 9 Energy Gun 9 | . 14 14 10 11 11 11 3 3 16 16 Ballistic Gun 8 | . 14 14 11 11 11 11 13 12 . . Naked Turns . | . . . . . . . . . . . Heaviest Build 126 | 14 34 34 92 92 92 92 102 126 126 126 Greatest Support 63 | 20 40 40 60 60 60 60 63 63 63 63 Greatest Overweight (x) 3 | . . . 1 1 1 1 2 2 1 3 Average Overweight (x) . | . . . . 1 1 1 1 1 1 1 Largest Inventory Capacity 25 | . 15 15 25 25 25 25 25 25 25 25 Average Capacity 24 | . 10 15 15 25 25 25 25 25 25 25 Most Carried 25 | . 8 7 13 13 22 23 25 25 25 25 Average Carried 21 | . 6 7 9 13 16 22 24 24 24 24 Final Capacity 25 | 8 15 15 25 25 25 25 25 25 25 25 Final Carried 25 | 6 7 7 13 13 22 23 25 24 25 22 Class Distribution -------------------- 89% | Mutant 9% | Bothacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Bothacker-Mutant | -8/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Matter Collected 2213 | 200 . . 93 66 . 96 238 1260 86 174 Remotely . | . . . . . . . . . . . Salvage Created 3746 | . 39 . 202 60 . 54 753 1484 556 598 Parts 249 | . . . 19 8 . 5 44 106 44 23 Haulers Intercepted 6 | . 1 . . . . . 4 . 1 . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Combat Hostiles Destroyed 84 | . . . 10 3 . 1 14 35 9 12 Guns 54 | . . . 4 3 . 1 7 22 9 8 AOE 30 | . . . 6 . . . 7 13 . 4 Classes Destroyed 14 | . 1 . 4 1 . 1 3 2 1 1 Worker 1 | . . . . . . . 1 . . . Builder 2 | . . . . . . . . . 2 . Hauler 6 | . 1 . . . . . 4 . 1 . Recycler 1 | . . . . . . . 1 . . . Operator 1 | . . . 1 . . . . . . . Watcher 6 | . . . . . . . 1 2 3 . Swarmer 21 | . . . 4 3 . . 3 8 3 . Grunt 33 | . . . 5 . . . 7 13 1 7 Brawler 1 | . . . . . . . . . . 1 Duelist 2 | . . . . . . . . . . 2 Sentry 19 | . . . 1 . . . 3 8 5 2 Hunter 7 | . . . . . . 1 1 4 . 1 Programmer 2 | . . . . . . . . 2 . . Zionite 1 | . . . . 1 . . . . . . Savage 1 | . . . . . . . . 1 . . Best Kill Streak 9 | . 1 . 9 3 . 1 8 9 2 4 Combat Bots Only 8 | . . . 8 3 . 1 5 8 2 4 Max Kills in Single Turn 4 | . 1 . 3 1 . 1 3 4 1 2 Gunslinging . | . . . . . . . . . . . Exploded 4 | . . . 3 . . . 2 4 . 2 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Damage Taken 4840 | . 162 . 178 53 . 125 780 2091 409 1042 Core 637 | . 8 . 25 . . . 114 204 28 258 Absorbed by Shields 637 | . . . . . . . 48 589 . . Core Remaining (%) 96 | 100 . 96 . . . 93 . . . . Volleys Fired 293 | . 3 . 17 7 . 7 55 131 35 38 Largest 2 | . 2 . 2 2 . 2 2 2 2 2 Hottest 306 | . 70 . 70 70 . 70 70 156 156 306 Shots Fired 507 | . 6 . 28 14 . 14 94 217 69 65 Gun 459 | . 6 . 22 14 . 14 78 200 69 56 Cannon 7 | . . . . . . . . 7 . . Launcher 35 | . . . 6 . . . 16 10 . 3 Special 6 | . . . . . . . . . . 6 Kinetic 289 | . 3 . 11 7 . 7 69 192 . . Thermal 175 | . 3 . 11 7 . 7 7 15 69 56 Explosive 35 | . . . 6 . . . 16 10 . 3 Electromagnetic 2 | . . . . . . . 2 . . . Robot Hit Streak 18 | . 6 . 9 4 . 5 8 16 10 18 Robot Miss Streak 6 | . . . 3 3 . 2 3 6 2 2 Penetration Max . | . . . . . . . . . . . Secondary Targets 5 | . . . . . . . 1 2 . 2 Max Gunslinging Chain 1 | . . . . . . . 1 1 . 1 Shots Hit Robots 335 | . 6 . 19 8 . 8 66 148 39 41 Core Hits 200 | . 1 . 18 5 . 3 49 84 17 23 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . 1 . Critical Strikes 6 | . 1 . 1 1 . 1 . . 1 1 Burn 5 | . 1 . 1 1 . 1 . . . 1 Smash 1 | . . . . . . . . . 1 . Melee Attacks 16 | . . . . . . . . 6 10 . Impact 16 | . . . . . . . . 6 10 . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 8232 | . 85 . 907 116 . 89 1536 3208 1056 1235 Guns 4876 | . 72 . 200 103 . 85 496 2037 934 949 Cannons . | . . . . . . . . . . . Explosions 3177 | . . . 706 . . . 1022 1163 . 286 Melee 104 | . . . . . . . . . 104 . Ramming 75 | . 13 . 1 13 . 4 18 8 18 . Kinetic 2657 | . 34 . 113 65 . 34 422 1989 . . Thermal 2207 | . 38 . 87 38 . 51 62 48 934 949 Explosive 3177 | . . . 706 . . . 1022 1163 . 286 Electromagnetic 12 | . . . . . . . 12 . . . Impact 104 | . . . . . . . . . 104 . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 5 | . . . . . . . . 3 3 5 Average Corruption 3 | . . . . . . . . 2 3 3 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 56 | . . . . . . . . 18 19 19 Message Errors 19 | . . . . . . . . 7 6 6 Matter Fused 22 | . . . . . . . . 5 9 8 Heat Flow Errors 5 | . . . . . . . . 2 2 1 Energy Discharges 1 | . . . . . . . . 1 . . Data Loss (minor) 3 | . . . . . . . . 2 1 . Data Loss (major) 2 | . . . . . . . . 1 . 1 Misfires 2 | . . . . . . . . . . 2 Alerts 1 | . . . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . . 1 . Overload Shots 6 | . . . . . . . . . . 6 Overflow Damage 222 | . . . 80 . . . 38 . 104 . Projectiles . | . . . . . . . . . . . Explosions 118 | . . . 80 . . . 38 . . . Melee 104 | . . . . . . . . . 104 . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 51 | . . . 12 . . . 24 15 . . Shots 3 | . . . 1 . . . 1 1 . . Rammed 11 | . 2 . 1 1 . 1 1 2 3 . Targets Rammed 11 | . 2 . 1 1 . 1 1 2 3 . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 874 | . 27 . 141 27 . 27 56 229 244 874 Average Temperature 66 | . 14 . 71 9 . 11 15 25 75 223 Received Heat Transfer 1509 | . 12 . 84 . . . 319 788 81 225 Effects 17 | . . . . . . . . . . 17 Shutdowns 3 | . . . . . . . . . . 3 Energy Bleed 4 | . . . . . . . . . . 4 Matter Decay 2 | . . . . . . . . . . 2 Short Circuit 1 | . . . . . . . . . . 1 Damage (major) 4 | . . . . . . . . . . 4 Damage (core) 3 | . . . . . . . . . . 3 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . 2 . Impact Corruptions 1 | . . . . . . . . . 1 . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 9 | . . . . . . . 1 . 2 6 Heat Transferred 4040 | . 185 . 333 185 . 222 185 55 1443 1432 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Peak Influence 1912 | . 45 17 316 193 . 30 379 1912 999 930 Initial 932 | . . 17 6 123 . . . 246 932 578 Average 619 | . 7 17 195 53 . 10 231 956 873 782 Maximum Alert Level 5 | . . . 1 . . . 1 5 3 3 Low Security (%) 27 | . 100 100 36 100 . 100 34 . . . Level 1 13 | . . . 63 . . . 65 16 . . Level 2 9 | . . . . . . . . 14 . 32 Level 3 39 | . . . . . . . . 38 100 67 Level 4 6 | . . . . . . . . 17 . . Level 5 4 | . . . . . . . . 12 . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 3 | . 1 . 1 . . . 1 . . . Investigation . | . . . . . . . . . . . Extermination . | . . . . . . . . . . . Reinforcement 3 | . 1 . 1 . . . 1 . . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Distress Signals 9 | . . . . . . . 4 1 4 . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 114 | . 6 . 11 3 . 1 25 40 13 15 Peak Tracking Total 9 | . 5 . 5 3 . 1 6 9 2 6 Tactical Retreats 4 | . . . . . . . 1 1 1 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Traps Triggered 15 | . . . . . . . 2 7 3 3 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Machines Disabled 12 | . . . 1 . . . 5 4 . 2 Max in Single Turn 2 | . . . 1 . . . 2 1 . 1 Garrison Relay 4 | . . . . . . . . 2 . 2 Machines Repaired . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Machines Accessed 16 | . 2 . . . 2 . 2 3 5 2 Terminals 10 | . 2 . . . . . 1 3 2 2 Fabricators . | . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . 1 . Recycling Units . | . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . 1 . Garrison Access 2 | . . . . . . . 1 . 1 . Total Hacks 29 | . 5 . . . 2 . 3 5 9 5 Successful 13 | . 1 . . . 2 . 1 3 5 1 Failed 16 | . 4 . . . . . 2 2 4 4 Catastrophic 5 | . 2 . . . . . . 1 1 1 Database Lockouts . | . . . . . . . . . . . Manual 13 | . 3 . . . 1 . 2 1 5 1 Terminals 22 | . 5 . . . . . 2 5 5 5 Fabricators . | . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . 1 . Recycling Units . | . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . 2 . Garrison Access 2 | . . . . . . . 1 . 1 . Terminal Hacks 9 | . 1 . . . 2 . . 3 2 1 Record 1 | . . . . . 1 . . . . . Open Door 1 | . . . . . . . . 1 . . Branch Access Points 1 | . 1 . . . . . . . . . Emergency Access Points 1 | . . . . . . . . 1 . . Repair Station Index 1 | . . . . . . . . . 1 . Zone Layout 1 | . . . . . . . . . 1 . Patrol Navigation 1 | . . . . . . . . 1 . . Security Stations 1 | . . . . . . . . . . 1 Derelict Proto ID Bank 1 | . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . 1 . 1 . Unlock Access 2 | . . . . . . . 1 . 1 . Unauthorized Hacks 2 | . . . . . . . . . 2 . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . 1 . Mechanics 1 | . . . . . . . . . 1 . Recycling Units . | . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . 1 . Researchers 1 | . . . . . . . . . 1 . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 9 | . 2 . . . . . 1 3 1 2 Full Trace Events 3 | . 1 . . . . . . 1 . 1 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Used RIF Installer 2 | . . . . . . . . 1 . 1 Threat Obfuscator 1 | . . . . . . . . . . 1 Robots Hacked 4 | . . . . . . . . . . 4 Non-combat . | . . . . . . . . . . . Combat 4 | . . . . . . . . . . 4 Robot Hacks Applied 5 | . . . . . . . . . . 5 amplify_resonance 1 | . . . . . . . . . . 1 go_dormant 1 | . . . . . . . . . . 1 overwrite_iff 3 | . . . . . . . . . . 3 Relay Couplers Released 16 | . . . . . . . . 7 . 9 Machine Destruction 16 | . . . . . . . . 7 . 9 Attached 2 | . . . . . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . 3 . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Total Allies 8 | . . . . 2 . . . 3 . 3 Largest Group 3 | . . . . 2 1 . . 3 . 2 Highest-Rated Group 82 | . . . . 43 31 . . 82 . 21 Highest-Rated Ally 31 | . . . . 31 31 . . 31 . 16 Total Orders . | . . . . . . . . . . . Ally Attacks 23 | . . . . . . . . 17 . 6 Total Damage 256 | . . . . . . . . 207 . 49 Kills 2 | . . . . . . . . 2 . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . 3 . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Turns Passed 8054 | . 241 58 301 955 615 483 554 2582 1348 917 Spaces Moved 2924 | 1 154 37 142 388 254 151 154 872 489 282 Core . | . . . . . . . . . . . Treads 2852 | . 83 37 142 388 254 151 154 872 489 282 Legs 72 | 1 71 . . . . . . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 120 | 120 120 160 160 240 240 240 240 240 240 240 Average Speed 233 | 120 141 160 166 240 240 240 240 240 240 277 Slowest Speed 400 | 120 160 160 240 240 240 240 320 320 240 400 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 42 | 2 39 9 25 89 62 44 22 89 44 37 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . . . . . Known Exits Taken 3 | . 1 . . . . . 1 . 1 . Unknown Exits Taken 6 | 1 . 1 1 1 1 1 . . . . Scrap Searched 3 | . . . . 1 . 2 . . . . Spaces Dug 17 | . . . . . . . 2 3 12 . Terrain Destroyed 196 | . . . 35 . . . 73 52 25 11 Melee 12 | . . . . . . . . 3 9 . Projectile 17 | . . . . . . . . . 16 1 AOE 167 | . . . 35 . . . 73 49 . 10 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Total 3664 | . 172 36 176 397 260 257 253 1177 575 361 Wait 185 | . . . . 2 3 98 3 35 31 13 Move 2916 | . 153 36 141 387 253 150 154 871 489 282 Hop . | . . . . . . . . . . . Pick Up 42 | . 4 . 4 . 4 1 12 13 1 3 Fast Attach 25 | . 3 . 3 . . . 4 12 1 2 Attach 22 | . . . 1 . . . 7 9 . 5 Detach 7 | . 2 . 2 . . . . 1 1 1 Swap 44 | . . . 6 . . . 10 16 3 9 Drop 39 | . 5 . 1 . . . 7 21 1 4 Fire 293 | . 3 . 17 7 . 7 55 131 35 38 Melee 16 | . . . . . . . . 6 10 . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 11 | . 2 . 1 1 . 1 1 2 3 . Escape Stasis 16 | . . . . . . . . 12 . 4 Rewire 48 | . . . . . . . . 48 . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 1 exit: *Fac) History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 72 | -10/Materials | Discovered new exit (range 9) 207 | -10/Materials | Identified exit to Mines 242 | -10/Materials | Entered Mines 286 | -10/Mines | Discovered new exit (range 9) 295 | -10/Mines | Assembled infested the area 300 | -10/Mines | Entered Materials 300 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 328 | -9/Materials | Build established: Mutant 417 | -9/Materials | Discovered new exit (range 6) 441 | -9/Materials | Destroyed 8 combat bots 507 | -9/Materials | Discovered new exit (range 15) 601 | -9/Materials | Entered Mines 695 | -9/Mines | Learned Materials non-interactive machine intel 709 | -9/Mines | Discovered new exit (range 10) 1163 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1318 | -9/Mines | Learned 8 Materials zone layouts 1362 | -9/Mines | Discovered new exit (range 9) 1542 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1544 | -9/Mines | Discovered new exit (range 5) 1556 | -9/Mines | Entered Exiles 1556 | -9/Exiles | Accompanied by 1 ally 1586 | -9/Exiles | Led the pair of lost Derelicts to a safe place 1588 | -9/Exiles | Discovered new exit (range 15) 1616 | -9/Exiles | Met 8R-AWN 1657 | -9/Exiles | Met EX-HEX 1751 | -9/Exiles | Met EX-DEC 1760 | -9/Exiles | Learned location of Zion (-7) 1807 | -9/Exiles | Met EX-BIN 1841 | -9/Exiles | Aligned with FarCom system 1843 | -9/Exiles | Given EX-Vault access code 1901 | -9/Exiles | Opened EX-Vault 1920 | -9/Exiles | Found Potential Leg 1923 | -9/Exiles | Found Potential Leg 1929 | -9/Exiles | Found Army-in-a-Box 1932 | -9/Exiles | Found Superbattery 1986 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2002 | -9/Exiles | Exiles lab attacked by MAIN.C 2142 | -9/Exiles | Discovered new exit (range 14) 2171 | -9/Exiles | Stole three prototypes: Potential Leg, Superbattery, Army-in-a-Box 2171 | -9/Exiles | Entered Mines 2625 | -8/Mines | Discovered new exit (range 13) 2654 | -8/Mines | Entered Materials 2654 | -8/Materials | Evolved 2 slots: Utility x2 2655 | -8/Materials | Identified exit to Factory 2656 | -8/Materials | Loaded intel: 39 non-interactive machine locations 3208 | -8/Materials | Identified exit to Garrison 3208 | -8/Materials | Entered Garrison 3276 | -8/Garrison | Triggered checkpoint 3320 | -8/Garrison | Garrison Relay disabled 3555 | -8/Garrison | Lost 3 parts (1p1n1u) 3718 | -8/Garrison | Triggered checkpoint 3852 | -8/Garrison | Triggered checkpoint 3918 | -8/Garrison | Discovered new exit (range 9) 3972 | -8/Garrison | Triggered checkpoint 4017 | -8/Garrison | Garrison Relay disabled 4144 | -8/Garrison | Triggered checkpoint 4212 | -8/Garrison | Discovered new exit (range 13) 4354 | -8/Garrison | Triggered checkpoint 4470 | -8/Garrison | Triggered checkpoint 4738 | -8/Garrison | Core integrity fell below 50% 4899 | -8/Garrison | Installed Relay Interface Framework 5096 | -8/Garrison | Triggered checkpoint 5194 | -8/Garrison | Destroyed 8 combat bots 5415 | -8/Garrison | Discovered new exit (range 11) 5790 | -8/Garrison | Entered Materials 6082 | -8/Materials | Discovered exit to Factory (range 12) 6812 | -8/Materials | Discovered exit to Factory (range 16) 7138 | -8/Materials | Identified exit to Garrison 7138 | -8/Materials | Entered Garrison 7242 | -8/Garrison | Triggered checkpoint 7276 | -8/Garrison | Garrison Relay disabled 7295 | -8/Garrison | Learned Factory security intel 7585 | -8/Garrison | Build established: Bothacker-Mutant 7643 | -8/Garrison | Discovered exit to Factory (range 12) 7662 | -8/Garrison | Expanded RIF knowledge: Threat Obfuscation 7805 | -8/Garrison | Core integrity fell below 20% 7856 | -8/Garrison | Garrison Relay disabled 8056 | -8/Garrison | Core destroyed Last Messages --------------- 08039_ G-47 Trooper reactivates. 08041_ B-36 Bruiser suffers critical hit (Burn). 08041_ Penetrated by Slug. 08044_ Relay Coupler [Grunt] destroyed. 08044_ System corrupted by crushing effect (+2). 08044_ Penetrated by Slug. 08045_ Overheating: Energy bleed (-38). 08046_ B-36 Bruiser destroyed. 08046_ Switching to secondary target: H-55 Commando. 08046_ G-47 Trooper destroyed. 08050_ Penetrated by Slug. 08053_ Lgt. Treads broken. 08053_ Overheating: Short circuit. 08053_ H-55 Commando heat short circuits Targeting Computer. 08053_ Penetrated by Slug. 08055_ Overheating: Core damaged (-55). 08055_ Assault Rifle melted. 08055_ H-55 Commando destroyed. 08056_ Power failure, Neutrino Core shutdown. 08056_ Overheating: Core damaged (-71). Map ----- +----------------------------------------------------+ | ??# #??????????????# #????????# #???????????? | | ??# #??????????????#######????????# #???#####???? | | ??# #?????????????????????????????# #???# #???? | | ??# #???????????????????????????### ##### < #???? | | ??# #???????????????????????????# #???? | | ### ###########???????#######???# #???? | | [ #???????#"""" ##### ##########???? | | ### #???????#" #????????????? | | ??# ######## #???????#""""^##### #????????????? | | ??# #? ????# #???????#######???# #????????????? | | ??# ## #???# #?????????????????# #????????????? | | ??#^ ## ???# #?????????????????# #????????????? | | ??# ## #???# #?????????????????# #????????????? | | ??# ## #???# #######???????????# #????????????? | | ??# ## #???# ##[% %#???????????# #????????????? | | ??# ## #??## ## = ######??????# #????????????? | | ### ##"#### ######## #????????????? | | " / #????????????? | | ### %! =% #????????????? | | ??#########" ## ## ###########????????????? | | ??????????## ## ## ###????????????????????? | | ?????????? #????????????????????? | | ?????????# #????????????????????? | | ?????????# #????????????????????? | | ?????????# % #????????????????????? | | ?????????### ## ## @###????????????????????? | | ???????????# ## #??????????????????????? | | ??????????? [% % ??????????????????????? | | ??????????? % % * ??????????????????????? | | ?????????? =%= ?????????????????????? | | ??????????## # #######?????????????????????? | | ????????????# ??# ????????????????????????????? | | ????????????? ??####??????????????g??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 600 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 3 Salvage Targeting 1 Relay Coupler Types 1 Relay Coupler Value 28 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LightAntigravCannon Manual? 0 Play Time 00:35:36 Cumulative 244.4 hours Start 2023.09.13 @ 17:11:07 End 2023.09.13 @ 17:45:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 328 Rogue 328 Adventurer 0 Explorer 0 Win Type - Total 7 Types 6/0/0/1/0/0/0/0/0 Lore% 81 Gallery% 87 Achievement% 69 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 67be0706-0dfd-48dd-80f9-9036deddc9d9