Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.13 @ 05:42:51 Player: TheedMan Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (49) 245 Value Destroyed (1488) 1488 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (71) 71 TOTAL SCORE: 3104 Bonus ------- High Alert Combat Kills 71 Cogmind --------- Core Integrity 0/400 Matter 226/300 Energy 18/100 System Corruption 12% Temperature Cool (9) Movement Core (150) Ox2 Location -9/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Small Storage Unit > --- WEAPON (2) ------- Heavy Assault Rifle > --- INVENTORY (8) ---- Light Treads Aluminum Leg Sensor Array Light Armor Plating Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Visual Processing Unit ECM Suite > --- WEAPON ----------- Minigun Minigun > --- INVENTORY -------- Light Treads Aluminum Leg Aluminum Leg Sensor Array Light Armor Plating Heavy Assault Rifle Heavy Assault Rifle Minigun [Rating: 17] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device ECM Suite Storage Small Storage Unit Processor Signal Interpreter Weapon Minigun Ballistic Gun Minigun Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility 1 | . . . 1 . Weapon . | . . . . . Parts Attached 55 | 6 6 5 12 26 Power 7 | 1 1 1 1 3 Engine 5 | 1 1 1 . 2 Core 2 | . . . 1 1 Reactor . | . . . . . Propulsion 26 | 2 3 3 6 12 Treads . | . . . . . Leg 26 | 2 3 3 6 12 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 5 | 1 1 . 2 1 Device 1 | . . . 1 . Storage 1 | 1 . . . . Processor 3 | . 1 . 1 1 Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 17 | 2 1 1 3 10 Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 17 | 2 1 1 3 10 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 10 | . . . 2 8 Power 1 | . . . . 1 Propulsion 5 | . . . 2 3 Utility 2 | . . . . 2 Weapon 2 | . . . . 2 Highest Loss Streak 5 | . . . 2 5 To Critical Strikes 2 | . . . . 2 Average Slot Usage (%) 94 | . 95 100 94 93 Engine 7 | . 14 14 1 6 Core 3 | . . . 9 3 Leg 30 | . 27 28 32 31 Device 6 | . . . 7 11 Storage 11 | . 14 14 11 11 Processor 10 | . 10 14 11 9 Ballistic Gun 22 | . 28 28 21 20 Naked Turns . | . . . . . Heaviest Build 20 | 14 14 14 18 20 Greatest Support 30 | 20 20 20 30 30 Greatest Overweight (x) 4 | . 4 . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 Most Carried 8 | 4 8 8 8 8 Average Carried 7 | 3 6 7 7 7 Final Capacity 8 | 8 8 8 8 8 Final Carried 8 | 4 8 8 8 4 Class Distribution -------------------- 63% | Scavenger-Mutant 36% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Sto Matter Collected 1603 | 215 167 86 450 685 Remotely . | . . . . . Salvage Created 1883 | . 99 101 645 1038 Parts 143 | . 6 5 56 76 Haulers Intercepted 1 | . . . . 1 Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Combat Hostiles Destroyed 40 | . 2 2 13 23 Guns 40 | . 2 2 13 23 Classes Destroyed 8 | . 2 . 4 2 Builder 2 | . . . 2 . Hauler 1 | . . . . 1 Recycler 1 | . . . . 1 Watcher 5 | . 1 . 2 2 Swarmer 6 | . . . 3 3 Grunt 24 | . 2 2 5 15 Duelist 1 | . . . 1 . Sentry 9 | . . . 4 5 Best Kill Streak 5 | . 1 2 5 5 Combat Bots Only 5 | . 1 2 3 5 Max Kills in Single Turn 2 | . 1 1 2 2 Gunslinging 1 | . . . . 1 Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Sto Hostile Shots Fired 244 | . 15 9 76 144 Missed 76 | . 6 3 24 43 Damage Taken 2273 | . 118 85 708 1362 Core 443 | . 42 . 106 295 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 173 | . . . . 173 Core Remaining (%) 91 | 100 . 83 . . Volleys Fired 143 | . 13 5 46 79 Largest 2 | . 2 2 2 2 Hottest 50 | . 40 40 50 50 Shots Fired 264 | . 26 10 92 136 Gun 264 | . 26 10 92 136 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 264 | . 26 10 92 136 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 13 | . 6 9 13 6 Robot Miss Streak 5 | . 3 1 3 5 Penetration Max . | . . . . . Secondary Targets 7 | . . . 3 4 Max Gunslinging Chain 1 | . . . 1 1 Shots Hit Robots 157 | . 16 9 56 76 Core Hits 74 | . 7 5 25 37 Critical Kills 1 | . 1 . . . Critical Parts Destroyed 1 | . . . . 1 Critical Strikes 2 | . 1 . . 1 Destroy 2 | . 1 . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2666 | . 188 111 950 1417 Guns 2652 | . 188 111 942 1411 Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming 14 | . . . 8 6 Kinetic 2652 | . 188 111 942 1411 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 12 | . . . . 12 Average Corruption 1 | . . . . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 5 | . . . . 5 Message Errors 2 | . . . . 2 Heat Flow Errors 1 | . . . . 1 Energy Discharges 1 | . . . . 1 Parts Fused 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed 3 | . . . 1 2 Kicked 3 | . . . 1 2 Crushed . | . . . . . Highest Temperature 148 | . 2 20 46 148 Average Temperature 13 | . 2 6 15 13 Received Heat Transfer 873 | . 69 69 246 489 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Peak Influence 610 | . 79 80 399 610 Initial 102 | . . 30 31 102 Average 214 | . 15 77 204 345 Maximum Alert Level 2 | . . . 1 2 Low Security (%) 51 | 100 100 100 54 16 Level 1 33 | . . . 45 50 Level 2 14 | . . . . 32 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 7 | . 2 . . 5 Investigation 1 | . . . . 1 Extermination . | . . . . . Reinforcement 4 | . 2 . . 2 Assault 1 | . . . . 1 Garrison 1 | . . . . 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Distress Signals 4 | . 1 . 2 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 63 | . 6 2 18 37 Peak Tracking Total 5 | . 5 2 4 5 Tactical Retreats 2 | . . . 1 1 Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Traps Triggered 7 | . 2 . . 5 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Sto Machines Disabled 1 | . . . . 1 Max in Single Turn 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Machines Accessed 10 | . 1 . 3 6 Terminals 9 | . 1 . 3 5 Fabricators . | . . . . . Repair Stations 1 | . . . . 1 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 30 | . 2 . 7 21 Successful 17 | . 1 . 5 11 Failed 13 | . 1 . 2 10 Catastrophic 2 | . . . 2 . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 22 | . 2 . 7 13 Fabricators . | . . . . . Repair Stations 8 | . . . . 8 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 12 | . 1 . 5 6 Record 3 | . . . 1 2 Open Door 3 | . . . . 3 Branch Access Points 1 | . 1 . . . Terminal Index 1 | . . . 1 . Alert Level 1 | . . . . 1 Maintenance Status 1 | . . . 1 . Reinforcement Status 1 | . . . 1 . Zone Layout 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 5 | . . . . 5 Scan Component 3 | . . . . 3 Repair 2 | . . . . 2 Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 1 . 2 2 Full Trace Events 2 | . . . 1 1 Feedback Events 1 | . . . . 1 Corruption 1 | . . . . 1 Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . . . . 2 Time 64 | . . . . 64 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Sto Turns Passed 1914 | 61 311 212 498 832 Spaces Moved 1140 | 44 215 156 282 443 Core 7 | 6 1 . . . Treads . | . . . . . Legs 1133 | 38 214 156 282 443 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 120 Average Speed 119 | 110 120 120 120 120 Slowest Speed 250 | 120 250 120 120 120 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 39 | 4 40 35 31 85 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Total 1461 | 53 237 174 365 632 Wait 75 | . . . 5 70 Move 1136 | 43 214 155 281 443 Hop . | . . . . . Pick Up 23 | 4 4 3 9 3 Fast Attach 23 | 6 4 . 3 10 Attach 12 | . 1 1 4 6 Detach . | . . . . . Swap 20 | . 1 4 5 10 Drop 26 | . . 6 11 9 Fire 143 | . 13 5 46 79 Melee . | . . . . . Ram . | . . . . . Kick 3 | . . . 1 2 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: *Mat / *Sto x2) -9/Storage (discovered 1 exit: *Mat) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 5 | -11/Scrapyard | Discovered new exit (range 15) 62 | -11/Scrapyard | Entered Materials 237 | -10/Materials | Identified exit to Mines 308 | -10/Materials | Build established: Mutant 373 | -10/Materials | Entered Mines 383 | -10/Mines | Met a Derelict bent on vengeance 534 | -10/Mines | Found a hidden stash of uninstalled traps 564 | -10/Mines | Discovered new exit (range 12) 584 | -10/Mines | Identified exit to Materials 585 | -10/Mines | Entered Materials 585 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 586 | -9/Materials | Discovered new exit (range 7) 594 | -9/Materials | Identified exit to Storage 869 | -9/Materials | Build established: Scavenger-Mutant 998 | -9/Materials | Discovered new exit (range 4) 1005 | -9/Materials | Identified exit to Materials 1049 | -9/Materials | Discovered exit to Storage (range 16) 1083 | -9/Materials | Entered Storage 1421 | -9/Storage | Garrison activated, responded to threat 1565 | -9/Storage | Core integrity fell below 50% 1803 | -9/Storage | Repaired Minigun 1830 | -9/Storage | Repaired Aluminum Leg 1883 | -9/Storage | First assault squad dispatched 1887 | -9/Storage | Discovered exit to Materials (range 18) 1901 | -9/Storage | Core integrity fell below 20% 1914 | -9/Storage | System corruption reached 10% 1915 | -9/Storage | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- Hvy. Assault Rifle severed. R-06 Scavenger collects Hvy. Assault Rifle. Knocked back. L-31 Rogue destroyed. Aluminum Leg destroyed. R-06 Scavenger collects Imp. Aluminum Leg. U-05 Engineer destroyed. R-06 Scavenger collects Terrain Scan Processor. Critical hit (Smash). Visual Processing Unit destroyed. System corrupted by crushing effect (+3). R-06 Scavenger collects Lgt. Nuclear Core. Critical hit (Smash). Minigun destroyed. System corrupted by crushing effect (+4). M-13 Machinist repairs G-47 Trooper. R-06 Scavenger collects Katana. ECM Suite destroyed. System corrupted by crushing effect (+4). R-06 Scavenger collects Core Shielding. 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""??? | | + #????????# #??#####?? | | """ # #????????# g#????????? | | """ # #????????+ #????????? | | """ # #????????# #????????? | | # #????????# % #????????? | | + #????????+ #????????? | | "T" ##+#####????????# #????????? | | #????????????# #????????? | | #????????????# ?????????? | | #????????????? < ?????????? | | #????????????? ?????????? | | = ###+###+##????????????????????????? | | =# #????????????????????????? | | # """ #????????????????????????? | | # [""" #????????????????????????? | | [=# =%""" ##???????????????????????? | | = + * #???????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 ECM Strength 1 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Significant Disruption Challenges ------------ None Game ------ Seed DataMobileBroadsword Manual? 0 Play Time 00:27:50 Cumulative 6.7 hours Start 2024.04.13 @ 05:15:14 End 2024.04.13 @ 05:42:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 16 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 9 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 1ce9f512-f12d-46f0-8c01-ecf3247ebd96