Cogmind - Beta 12 @@@ ROGUE MODE // 2023.09.20 @ 15:48:30 Player: Horse Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (13) 2600 Robots Destroyed (228) 1140 Value Destroyed (8569) 8569 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (3954) 3954 TOTAL SCORE: 18143 Bonus ------- High Alert Combat Kills 2132 Follower Combat Kills 909 Entered Garrisons 400 Used RIF Installer 1000 Friendly Fire -487 Cogmind --------- Core Integrity 10/700 Matter 148/300 Energy 24/325 System Corruption 4% Temperature Hot (251) Movement Flying (955) Ox10 Location -6/Proximity Caves Parts ------- > --- POWER (2) -------- Antimatter Reactor > --- PROPULSION (3) --- Makeshift Flight Unit > --- UTILITY (5) ------ Large Storage Unit Layered Medium Armor Plating Reactive Plating Advanced Hardlight Generator Advanced Force Field > --- WEAPON (3) ------- Remote Datajack > --- INVENTORY (15) --- Compact Matter Pod (150) Long-range Terrain Scanner 0b10 Decoder Chip [Generic] Advanced Target Analyzer Experimental Armor Integrity Analyzer Advanced Transmission Jammer Medium Insulated Plating Advanced Focal Shield Advanced Thermal Shield Advanced Hacking Suite Relay Coupler [NC] (47) Relay Coupler [Grunt] (57) Long-range Tractor Beam Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Myomer Leg > --- UTILITY ---------- Large Storage Unit Armor Integrity Analyzer Advanced Transmission Jammer Phase Shifter Advanced Hardlight Generator > --- WEAPON ----------- Gatling Laser Heavy Mass Driver > --- INVENTORY -------- Titanium Leg Cooling System Compact Matter Pod Machine Analyzer Advanced Focal Shield Advanced Thermal Shield Shield Generator Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Hunter] Phase Gun HERF Cannon Hypervelocity Mass Driver Advanced EMP Blaster Remote Datajack [Rating: 74] Favorites ----------- Power Antimatter Reactor Engine Cooled Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Aluminum Leg Treads Improved Treads Leg Aluminum Leg Wheel Wheel Flight Unit Makeshift Flight Unit Utility Large Storage Unit Device Advanced Thermal Shield Storage Large Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Layered Medium Armor Plating Weapon Enhanced Autogun Energy Gun Beam Rifle Energy Cannon HERF Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Hypervelocity Mass Driver Launcher Advanced EMP Blaster Special Weapon Remote Datajack Build | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Jun Mat Min Mat Mat Sto Gar Fac Gar Fac Low Low Zio Pro Slots Evolved 6 | . . . 2 2 . . 2 . . . . . . Power 1 | . . . . 1 . . . . . . . . . Propulsion 1 | . . . 1 . . . . . . . . . . Utility 3 | . . . 1 . . . 2 . . . . . . Weapon 1 | . . . . 1 . . . . . . . . . Parts Attached 299 | 7 28 7 26 22 30 18 3 51 73 13 9 8 4 Power 21 | 1 2 1 2 2 3 1 . 4 2 2 1 . . Engine 16 | 1 2 1 2 2 2 . . 3 1 1 1 . . Core 2 | . . . . . . 1 . . . 1 . . . Reactor 3 | . . . . . 1 . . 1 1 . . . . Propulsion 42 | 3 3 3 3 8 4 6 . 2 7 1 2 . . Treads 1 | . . . 1 . . . . . . . . . . Leg 25 | 2 3 3 2 . . 6 . 2 6 1 . . . Wheel 14 | 1 . . . 8 4 . . . 1 . . . . Hover . | . . . . . . . . . . . . . . Flight 2 | . . . . . . . . . . . 2 . . Utility 123 | 1 10 1 6 4 14 5 2 21 39 7 5 5 3 Device 70 | . 5 1 3 . 7 3 2 8 32 2 4 2 1 Storage 3 | 1 2 . . . . . . . . . . . . Processor 8 | . 1 . . 1 . . . 2 1 . . 3 . Hackware 12 | . . . 1 . . 1 . 7 3 . . . . Protection 30 | . 2 . 2 3 7 1 . 4 3 5 1 . 2 Artifact . | . . . . . . . . . . . . . . Weapon 113 | 2 13 2 15 8 9 6 1 24 25 3 1 3 1 Energy Gun 32 | 1 5 1 4 . 3 2 1 5 8 . 1 1 . Energy Cannon 14 | . 6 . 2 . 1 . . . 3 1 . 1 . Ballistic Gun 19 | 1 . . 2 3 4 2 . 7 . . . . . Ballistic Cannon 14 | . . . 3 1 . . . 2 5 2 . 1 . Launcher 16 | . . . 4 1 1 2 . 5 3 . . . . Special Weapon 18 | . 2 1 . 3 . . . 5 6 . . . 1 Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . . 1 . 5 1 . . 1 1 . 4 . Parts Lost 51 | . 6 2 5 4 3 10 . 1 6 2 5 5 2 Power 8 | . 1 1 1 . . 1 . 1 1 . 1 1 . Propulsion 15 | . 1 . 1 3 1 3 . . 2 . 3 . 1 Utility 13 | . 1 1 2 . 2 3 . . 1 . 1 2 . Weapon 15 | . 3 . 1 1 . 3 . . 2 2 . 2 1 Highest Loss Streak 5 | . 4 2 2 3 2 4 . 1 3 2 4 4 5 To Critical Strikes 2 | . . . . . . . . . . . . 2 . Average Slot Usage (%) 91 | . 86 99 95 97 97 97 91 94 94 99 80 83 69 Engine 7 | . 13 13 10 17 15 6 . 10 6 3 2 6 . Core 1 | . . . . . . 1 7 2 . 3 . . . Reactor 4 | . . . . . 1 9 7 1 7 7 7 7 7 Leg 14 | . 27 28 24 3 . 14 23 23 20 18 2 . . Wheel 4 | . . . . 21 26 11 . . 2 4 . . . Flight 1 | . . . . . . . . . . . 5 15 7 Device 11 | . 6 13 6 . 3 6 14 11 13 16 14 18 15 Storage 8 | . 14 14 11 9 9 9 7 7 7 7 7 7 7 Processor 1 | . . . . . . . . 2 7 3 . . . Hackware 3 | . . . 8 9 8 2 . 8 5 . . . . Protection 7 | . . . 6 8 5 9 7 5 3 9 15 10 14 Energy Gun 6 | . 11 27 8 . 6 4 11 3 5 7 1 4 7 Energy Cannon 3 | . 8 . 6 . 1 . . . 2 3 7 4 . Ballistic Gun 4 | . . . 3 17 18 17 7 3 . . . . . Ballistic Cannon 4 | . . . 2 2 . . . 4 7 10 13 4 . Launcher 1 | . . . . . . 4 3 3 . . . . . Special Weapon 1 | . 2 . . 5 1 . . 1 . . . . 7 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 96 | 13 41 33 46 55 55 58 56 76 96 88 88 93 79 Greatest Support 65 | 20 20 30 40 30 50 54 42 62 65 47 47 13 13 Greatest Overweight (x) 25 | 1 2 1 2 4 1 2 1 1 9 8 25 7 9 Average Overweight (x) 2 | . . . . 1 . 1 1 . 2 4 9 5 8 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 10 15 15 15 15 15 15 15 15 15 15 15 15 Most Carried 15 | 6 15 15 15 15 15 15 15 15 15 15 15 15 14 Average Carried 13 | 3 8 14 14 14 14 14 14 14 13 14 14 14 13 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 6 15 15 15 15 14 15 15 15 14 15 15 15 13 Class Distribution -------------------- 34% | Mutant 20% | Tank 13% | Scavenger-Tank 12% | Scavenger-Mutant 7% | Derelict-Tank 5% | Bothacker-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Tank | -8/Storage Tank | -8/Garrison Bothacker-Tank | -7/Factory Scavenger-Mutant | -7/Garrison Mutant | -7/Factory Tank | -7/Lower Caves Mutant | -7/Lower Caves Derelict-Tank | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 ----------- Run | Jun Mat Min Mat Mat Sto Gar Fac Gar Fac Low Low Zio Pro Matter Collected 7314 | 284 204 108 428 790 959 676 . 1028 2045 458 284 . 50 Remotely 750 | . . . . . . . . . 727 23 . . . Salvage Created 8430 | 202 713 123 911 881 1784 618 . 627 1965 300 226 . 80 Parts 468 | 11 42 9 70 63 87 33 . 25 106 10 9 . 3 Haulers Intercepted 11 | . 2 . 4 3 1 . . . . 1 . . . Recyclers Shooed 6 | 2 . . . 1 . . . . 2 . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 29 | . . . . . . . . . . 10 16 . 3 Prevented 4 | . . . . . . . . . . 4 . . . Kills | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Jun Mat Min Mat Mat Sto Gar Fac Gar Fac Low Low Zio Pro Combat Hostiles Destroyed 165 | . 14 2 26 13 31 17 . 14 36 5 4 . 3 Guns 91 | . 4 2 7 10 27 16 . 9 12 1 . . 3 Cannons 42 | . 6 . 6 2 2 . . . 18 4 4 . . AOE 27 | . 2 . 13 1 2 1 . 5 3 . . . . Classes Destroyed 18 | 2 8 . 1 2 3 . . . 1 1 . . . Worker 15 | . 1 1 1 7 1 . . . 4 . . . . Builder 6 | . 1 . 1 2 1 . . . 1 . . . . Tunneler 8 | 5 . . . 2 . . . . 1 . . . . Hauler 11 | . 2 . 4 3 1 . . . . 1 . . . Recycler 8 | 1 . . 1 1 3 . . . 2 . . . . Minesweeper 1 | . . . . . . . . . . 1 . . . Mechanic 3 | . 1 . . . . . . . 2 . . . . Operator 1 | . 1 . . . . . . . . . . . . Watcher 8 | . 1 . . 3 2 . . 1 1 . . . . Swarmer 42 | . 3 . 13 4 4 7 . 4 4 . . . 3 Grunt 82 | . 11 2 7 5 17 7 . 8 18 5 2 . . Brawler 7 | . . . . . 2 . . 1 3 . 1 . . Duelist 6 | . . . . 1 2 . . . 3 . . . . Protector 1 | . . . . . 1 . . . . . . . . Sentry 17 | . . . 6 1 4 3 . . 3 . . . . Demolisher 4 | . . . . . 3 . . 1 . . . . . Hunter 2 | . . . . 2 . . . . . . . . . Programmer 6 | . . . . . . . . . 5 . 1 . . Decomposer 1 | . . . . . . . . . . 1 . . . Packrat 1 | . . . . . . . . . . . 1 . . Best Kill Streak 13 | 3 4 2 6 10 10 4 . 4 13 4 3 . 3 Combat Bots Only 10 | . 4 2 6 7 10 4 . 4 9 4 3 . 3 Max Kills in Single Turn 4 | 1 2 1 4 1 2 2 . 2 2 1 1 . 1 Gunslinging 1 | . . . . . 1 . . . . . . . . Exploded 4 | . 2 . 4 1 1 1 . 2 2 . . . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -------- Run | Jun Mat Min Mat Mat Sto Gar Fac Gar Fac Low Low Zio Pro Damage Taken 9345 | . 841 351 664 756 1120 816 . 625 2636 661 327 235 313 Core 1248 | . 153 87 74 72 103 69 . 90 397 118 27 . 58 Absorbed by Shields 1812 | . . 54 85 . 81 20 . 138 1136 . . 98 200 Redirected to Shielding 34 | . . . . . . . . . . 28 6 . . Regen/Repaired (Parts) 1044 | . . . . . 172 . . . 872 . . . . Core Remaining (%) 60 | 100 . 4 81 . . 55 . . . . . . . Volleys Fired 582 | 14 78 6 46 52 73 60 . 73 126 22 21 . 11 Largest 3 | 2 2 2 2 3 3 3 . 3 3 3 2 . 1 Hottest 242 | 70 112 112 120 107 136 117 . 131 242 234 136 . 85 Shots Fired 1164 | 28 95 12 81 136 210 150 . 122 241 45 30 2 12 Gun 776 | 28 56 10 44 99 194 144 . 86 86 15 . 2 12 Cannon 291 | . 31 . 30 20 12 . . 1 137 30 30 . . Launcher 45 | . . . 7 1 2 6 . 23 6 . . . . Special 52 | . 8 2 . 16 2 . . 12 12 . . . . Kinetic 638 | 14 . . 21 119 158 138 . 40 104 22 22 . . Thermal 289 | 14 64 12 44 16 2 6 . 16 86 15 . 2 12 Explosive 10 | . . . 7 1 2 . . . . . . . . Electromagnetic 203 | . 31 . 9 . 48 6 . 54 39 8 8 . . Robot Hit Streak 15 | 5 6 10 7 8 9 10 . 8 15 9 4 1 3 Robot Miss Streak 7 | 4 4 2 2 5 3 5 . 7 7 2 3 1 3 Penetration Max 2 | . . . . 1 1 1 . . 2 . . . . Secondary Targets 11 | . . . . 2 6 3 . . . . . . . Max Gunslinging Chain 2 | . . . . 1 2 1 . . . . . . . Shots Hit Robots 693 | 17 58 8 51 88 133 79 . 49 152 34 17 1 6 Core Hits 374 | 9 27 4 38 52 70 31 . 31 84 16 9 . 3 Critical Kills 20 | . . . 2 3 . 1 . . 13 1 . . . Critical Parts Destroyed 33 | . . . 3 7 1 . . . 21 1 . . . Critical Strikes 73 | . 7 . 7 10 2 1 . 1 37 3 2 . 3 Burn 11 | . 6 . 1 . . . . 1 . . . . 3 Destroy 55 | . . . 5 10 1 1 . . 36 2 . . . Blast 4 | . . . . . . . . . 1 1 2 . . Corrupt 3 | . 1 . 1 . 1 . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 17557 | 180 1540 115 1758 1809 3030 1661 . 1010 4788 1014 511 15 126 Guns 8845 | 180 523 105 508 1302 2345 1474 . 620 1329 318 . 15 126 Cannons 5451 | . 537 . 328 210 230 . . 67 2872 696 511 . . Explosions 3065 | . 385 . 922 253 432 187 . 323 563 . . . . Melee . | . . . . . . . . . . . . . . Ramming 54 | . 30 . . . . . . . 24 . . . . Kinetic 8610 | 67 . . 171 1512 1855 1456 . 373 2305 469 402 . . Thermal 3886 | 113 670 115 508 185 219 101 . 164 1352 318 . 15 126 Explosive 1573 | . 303 . 922 112 236 . . . . . . . . Electromagnetic 3434 | . 537 . 157 . 720 104 . 473 1107 227 109 . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 4 | . . . . . 1 3 . 1 4 4 4 4 4 Average Corruption 2 | . . . . . 1 1 . 1 3 4 4 4 4 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 213 | . . . . . 9 15 . 13 44 45 50 20 17 Message Errors 47 | . . . . . 3 3 . 3 8 10 9 4 7 Matter Fused 60 | . . . . . 2 3 . 5 12 16 16 3 3 Heat Flow Errors 27 | . . . . . . 5 . 2 8 3 5 3 1 Energy Discharges 23 | . . . . . . . . 1 4 8 5 4 1 Parts Rejected 2 | . . . . . 1 . . . 1 . . . . Parts Fused 2 | . . . . . . . . . 1 . 1 . . Data Loss (minor) 25 | . . . . . 1 1 . 2 3 6 7 3 2 Data Loss (major) 6 | . . . . . . 2 . . . 1 1 1 1 Misfires 12 | . . . . . 1 . . . 4 1 3 2 1 Alerts 6 | . . . . . . 1 . . 1 . 3 . 1 Weapon Failures 3 | . . . . . 1 . . . 2 . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 449 | . 98 . 64 47 11 14 . . 187 15 13 . . Projectiles 217 | . 54 . 4 . . . . . 131 15 13 . . Explosions 232 | . 44 . 60 47 11 14 . . 56 . . . . Melee . | . . . . . . . . . . . . . . Knockbacks 39 | . . . . 1 . . . . 26 7 5 . . Impact 2 | . . . . . . . . . 2 . . . . Kinetic 36 | . . . . 1 . . . . 23 7 5 . . Secondary 1 | . . . . . . . . . 1 . . . . Self-Inflicted Damage 545 | . 45 . 106 77 19 97 . 78 123 . . . . Shots 21 | . 1 . 3 1 1 4 . 5 6 . . . . Rammed . | . . . . . . . . . . . . . . Targets Rammed 12 | . 7 . . . . . . . 5 . . . . Kicked 12 | . 7 . . . . . . . 5 . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 607 | 90 306 169 221 288 423 247 . 325 607 518 414 235 285 Average Temperature 135 | 45 95 63 65 96 129 60 . 86 202 136 172 101 138 Received Heat Transfer 3108 | . 366 28 129 315 539 315 . 124 563 396 333 . . Effects 77 | . 1 . . . 2 . . . 49 17 4 . 4 Shutdowns 25 | . . . . . 1 . . . 17 4 3 . . Energy Bleed 11 | . . . . . 1 . . . 4 5 1 . . Interference 15 | . 1 . . . . . . . 10 . . . 4 Matter Decay 6 | . . . . . . . . . 3 3 . . . Short Circuit 7 | . . . . . . . . . 5 2 . . . Damage (minor) 6 | . . . . . . . . . 4 2 . . . Damage (major) 4 | . . . . . . . . . 4 . . . . Damage (core) 3 | . . . . . . . . . 2 1 . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 3 | . 1 . . . . . . . 2 . . . . Combat Hostiles 3 | . 1 . . . . . . . 2 . . . . Parts Fried 15 | . 7 . 1 . 1 . . 2 2 2 . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 2 | . 1 . . . . . . . 1 . . . . Combat Hostiles 2 | . 1 . . . . . . . 1 . . . . Parts Melted 11 | . 3 . 1 . 1 1 . 1 2 1 . . 1 Heat Transferred 9001 | 333 2111 296 1332 248 324 137 . 420 2541 597 . 12 650 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 8 | . 2 . . . 2 1 . 2 1 . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Jun Mat Min Mat Mat Sto Gar Fac Gar Fac Low Low Zio Pro Peak Influence 1652 | 30 312 174 408 568 1005 1521 804 1592 1652 . . . . Initial 835 | . 19 43 1 100 167 653 798 562 835 . . . . Average 708 | 13 150 66 227 328 482 1168 803 1056 1062 . . . . Maximum Alert Level 5 | . 1 . 2 2 3 4 3 4 5 . . . . Low Security (%) 20 | 100 62 100 36 24 9 . . . . . . . . Level 1 17 | . 37 . 61 53 34 . . . . . . . . Level 2 8 | . . . 2 22 37 3 . 15 . . . . . Level 3 28 | . . . . . 18 33 100 37 63 . . . . Level 4 24 | . . . . . . 62 . 47 32 . . . . Level 5 . | . . . . . . . . . 4 . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 29 | . 3 . 1 . 11 . 2 . 12 . . . . Investigation 10 | . 2 . 1 . 5 . . . 2 . . . . Extermination 4 | . . . . . . . 1 . 3 . . . . Reinforcement 5 | . 1 . . . 2 . 1 . 1 . . . . Assault 9 | . . . . . 3 . . . 6 . . . . Garrison 1 | . . . . . 1 . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 --------- Run | Jun Mat Min Mat Mat Sto Gar Fac Gar Fac Low Low Zio Pro Distress Signals 9 | . 4 . . 3 . . . . 2 . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 284 | . 34 4 32 20 49 23 . 28 75 5 8 1 5 Peak Tracking Total 9 | . 6 2 6 6 9 6 1 7 6 5 4 1 3 Tactical Retreats 19 | . 1 . 1 . . 2 . 3 12 . . . . Traps | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Jun Mat Min Mat Mat Sto Gar Fac Gar Fac Low Low Zio Pro Traps Triggered 23 | . 1 . . . 4 8 . 7 2 1 . . . Indirectly 2 | . . . . . . . . 1 1 . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 2 | . 1 . . . . . . . . 1 . . . Machines | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 ---------- Run | Jun Mat Min Mat Mat Sto Gar Fac Gar Fac Low Low Zio Pro Machines Disabled 24 | . 4 . 3 2 3 5 . 4 3 . . . . Max in Single Turn 3 | . 3 . 1 1 1 1 . 1 1 . . . . Garrison Relay 7 | . . . . . . 3 . 4 . . . . . Phase Generator 1 | . . . . . . 1 . . . . . . . Machines Repaired 1 | . . . . . 1 . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 --------- Run | Jun Mat Min Mat Mat Sto Gar Fac Gar Fac Low Low Zio Pro Machines Accessed 47 | . 8 . 10 . 11 3 3 2 10 . . . . Terminals 32 | . 6 . 8 . 8 3 1 2 4 . . . . Fabricators 2 | . . . . . . . . . 2 . . . . Repair Stations 4 | . 1 . . . 2 . . . 1 . . . . Recycling Units 4 | . 1 . 1 . . . 1 . 1 . . . . Scanalyzers 3 | . . . 1 . . . . . 2 . . . . Garrison Access 2 | . . . . . 1 . 1 . . . . . . Total Hacks 121 | . 28 . 35 . 19 5 5 2 27 . . . . Successful 72 | . 12 . 26 . 14 2 3 2 13 . . . . Failed 49 | . 16 . 9 . 5 3 2 . 14 . . . . Catastrophic 7 | . 1 . 1 . 1 1 . . 3 . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 48 | . 17 . 16 . 4 1 2 . 8 . . . . Terminals 81 | . 22 . 26 . 13 5 1 2 12 . . . . Fabricators 6 | . . . . . . . . . 6 . . . . Repair Stations 10 | . 3 . . . 4 . . . 3 . . . . Recycling Units 9 | . 3 . 2 . . . 1 . 3 . . . . Scanalyzers 10 | . . . 7 . . . . . 3 . . . . Garrison Access 5 | . . . . . 2 . 3 . . . . . . Terminal Hacks 34 | . 8 . 13 . 7 2 1 2 1 . . . . Part Schematic 1 | . . . . . 1 . . . . . . . . Robot Schematic 3 | . 2 . 1 . . . . . . . . . . Robot Analysis 7 | . 3 . 4 . . . . . . . . . . Prototype ID Bank 4 | . 2 . 2 . . . . . . . . . . Open Door 8 | . . . . . 6 1 . 1 . . . . . Open DSF 1 | . . . . . . . 1 . . . . . . Branch Access Points 1 | . . . 1 . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . 1 . . . . . Terminal Index 1 | . . . 1 . . . . . . . . . . Alert Level 1 | . . . 1 . . . . . . . . . . Unreport Threat 2 | . . . 2 . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . 1 . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . Security Stations 1 | . . . . . . 1 . . . . . . . Fabricator Hacks 4 | . . . . . . . . . 4 . . . . Load Schematic 2 | . . . . . . . . . 2 . . . . Build 2 | . . . . . . . . . 2 . . . . Repair Station Hacks 5 | . . . . . 4 . . . 1 . . . . Scan Component 3 | . . . . . 2 . . . 1 . . . . Repair 2 | . . . . . 2 . . . . . . . . Recycling Unit Hacks 4 | . 1 . 1 . . . 1 . 1 . . . . Retrieve Components 4 | . 1 . 1 . . . 1 . 1 . . . . Scanalyzer 9 | . . . 7 . . . . . 2 . . . . Insert Component 4 | . . . 3 . . . . . 1 . . . . Analyze 5 | . . . 4 . . . . . 1 . . . . Garrison Access Hacks 2 | . . . . . 1 . 1 . . . . . . Unlock Access 2 | . . . . . 1 . 1 . . . . . . Unauthorized Hacks 14 | . 3 . 5 . 2 . . . 4 . . . . Terminals 11 | . 3 . 4 . 1 . . . 3 . . . . Botnet 6 | . 1 . 3 . . . . . 2 . . . . Detonate 1 | . 1 . . . . . . . . . . . . Operators 3 | . 1 . 1 . . . . . 1 . . . . Sabotage 1 | . . . . . 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 2 | . . . 1 . . . . . 1 . . . . Reject 2 | . . . 1 . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . Reprogram 1 | . . . . . 1 . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 36 | . 8 . 9 . 4 2 3 . 10 . . . . Full Trace Events 8 | . 2 . 2 . 1 1 . . 2 . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . 2 . 1 . . . . . . . . . . Robots Built 2 | . . . . . . . . . 2 . . . . Authchips . | . . . . . . . . . . . . . . Time 162 | . . . . . . . . . 162 . . . . Total Robot Build Rating 2 | . . . . . . . . . 2 . . . . Part Schematics Acquired 4 | . . . 3 . 1 . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . 2 . . . . . . . . Time 102 | . . . . . 102 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . 1 . 2 . . . . Parts Scanalyzed 4 | . . . 3 . . . . . 1 . . . . Part Schematics Acquired 3 | . . . 3 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 ------------ Run | Jun Mat Min Mat Mat Sto Gar Fac Gar Fac Low Low Zio Pro Used RIF Installer 2 | . . . . . . 1 . 1 . . . . . Command Fork 1 | . . . . . . . . 1 . . . . . Robots Hacked 16 | . . . . . . . . 8 8 . . . . Non-combat 5 | . . . . . . . . 1 4 . . . . Combat 11 | . . . . . . . . 7 4 . . . . Robot Hacks Applied 19 | . . . . . . . . 9 10 . . . . parse_system 1 | . . . . . . . . 1 . . . . . no_distress 1 | . . . . . . . . . 1 . . . . find_fabricator 1 | . . . . . . . . . 1 . . . . locate_stockpiles 1 | . . . . . . . . . 1 . . . . overwrite_iff 7 | . . . . . . . . 5 2 . . . . streamctrl_high 1 | . . . . . . . . 1 . . . . . formatsys_low 1 | . . . . . . . . . 1 . . . . formatsys_high 6 | . . . . . . . . 2 4 . . . . Relay Couplers Released 27 | . . . . . . 14 . 13 . . . . . Machine Destruction 23 | . . . . . . 10 . 13 . . . . . Programmers 4 | . . . . . . 4 . . . . . . . Attached 10 | . . . . . . . . 7 3 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -------- Run | Jun Mat Min Mat Mat Sto Gar Fac Gar Fac Low Low Zio Pro Total Allies 40 | . . 3 . . 15 2 . 10 10 . . . . Largest Group 10 | . . 3 . . 10 2 2 4 4 . . . . Highest-Rated Group 173 | . . 40 . . 173 70 70 107 126 . . . . Highest-Rated Ally 40 | . . 16 . . 31 39 39 40 40 . . . . Total Orders 23 | . . . . . 5 . . 2 16 . . . . STAY 7 | . . . . . 1 . . 1 5 . . . . FOLLOW 4 | . . . . . . . . 1 3 . . . . AID 8 | . . . . . . . . . 8 . . . . EXPLORE 4 | . . . . . 4 . . . . . . . . Ally Attacks 205 | . . 8 . . 82 41 2 41 31 . . . . Total Damage 3060 | . . 83 . . 1191 635 . 657 494 . . . . Kills 33 | . . 3 . . 12 6 . 5 7 . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted 1 | . . . . . 1 . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Jun Mat Min Mat Mat Sto Gar Fac Gar Fac Low Low Zio Pro Robot Analysis Total 7 | . 3 . 4 . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . . . 2 . . 1 Drone Launches 5 | . . . . . 5 . . . . . . . . Drone Recoveries 3 | . . . . . 3 . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 ------------- Run | Jun Mat Min Mat Mat Sto Gar Fac Gar Fac Low Low Zio Pro Turns Passed 16764 | 140 1320 618 1190 584 1156 1455 256 2289 2256 1744 1952 880 924 Spaces Moved 6835 | 71 699 306 535 319 738 913 125 915 804 839 287 180 104 Core 82 | 2 . . . . . . . . . . 80 . . Treads . | . . . . . . . . . . . . . . Legs 3926 | 63 699 306 535 18 . 239 125 915 595 343 88 . . Wheels 2424 | 6 . . . 301 738 674 . . 209 496 . . . Hover . | . . . . . . . . . . . . . . Flight 403 | . . . . . . . . . . . 119 180 104 Fastest Speed 50 | 50 120 120 120 95 90 110 193 123 123 185 196 382 467 Average Speed 199 | 119 142 187 180 106 98 132 193 186 197 190 650 475 858 Slowest Speed 1300 | 190 260 190 260 260 110 193 193 193 270 200 1300 637 865 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 51 | 5 90 72 66 18 93 94 3 87 19 89 49 13 20 Regions Visited 13 Branch Regions 6 Pre-discovered Areas 1 | . . . . . . . . . . . . . 1 Known Exits Taken 4 | . . 1 . 1 1 . 1 . . . . . . Unknown Exits Taken 7 | 1 1 . 1 . . . . . 1 1 1 1 . Scrap Searched 7 | . . 1 . . . . . . . 3 3 . . Spaces Dug . | . . . . . . . . . . . . . . Terrain Destroyed 278 | . 28 . 65 58 31 71 . 5 15 2 3 . . Melee . | . . . . . . . . . . . . . . Projectile 37 | . . . 9 7 4 . . 1 11 2 3 . . AOE 241 | . 28 . 56 51 27 71 . 4 4 . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 --------- Run | Jun Mat Min Mat Mat Sto Gar Fac Gar Fac Low Low Zio Pro Total 8958 | 97 920 339 676 437 1042 1076 140 1405 1209 939 346 209 123 Wait 900 | . 59 10 52 25 174 20 9 282 188 51 26 . 4 Move 6823 | 70 698 305 534 318 737 912 125 914 803 838 286 179 104 Hop . | . . . . . . . . . . . . . . Pick Up 107 | 6 21 4 9 6 5 9 2 22 5 8 2 8 . Fast Attach 81 | 6 6 1 4 9 19 2 1 10 11 2 4 6 . Attach 54 | . 11 . 5 4 2 9 1 6 9 2 1 2 2 Detach 30 | . 8 . 1 3 1 . . 6 6 1 . 4 . Swap 165 | 1 11 6 17 9 9 7 1 35 53 9 4 1 2 Drop 109 | . 12 7 8 11 19 . 1 31 3 6 2 9 . Fire 582 | 14 78 6 46 52 73 60 . 73 126 22 21 . 11 Melee . | . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . Kick 12 | . 7 . . . . . . . 5 . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 82 | . . . . . . 57 . 25 . . . . . Rewire 12 | . 9 . . . 2 . . 1 . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . 1 . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines -9/Materials (discovered 3 exits: [*Mat x2] / *Min) -8/Materials -8/Storage (discovered 3 exits: *Fac / [*Rec] / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 20 | -11/Junkyard | Discovered new exit (range 16) 141 | -11/Junkyard | Entered Materials 142 | -10/Materials | Discovered new exit (range 8) 304 | -10/Materials | Build established: Mutant 505 | -10/Materials | Discovered new exit (range 13) 623 | -10/Materials | Discovered new exit (range 8) 653 | -10/Materials | Identified exit to Materials 824 | -10/Materials | Lost 4 parts (1n1u2w) 954 | -10/Materials | Core integrity fell below 50% 1177 | -10/Materials | Discovered new exit (range 9) 1461 | -10/Materials | Entered Mines 1538 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1830 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1834 | -10/Mines | Assembled infested the area 1839 | -10/Mines | Assisted by a Guerilla fighting off Assembled 2050 | -10/Mines | Discovered exit to Materials (range 9) 2051 | -10/Mines | Core integrity fell below 20% 2079 | -10/Mines | Entered Materials 2079 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2311 | -9/Materials | Build established: Scavenger-Mutant 2365 | -9/Materials | Discovered new exit (range 15) 2745 | -9/Materials | Discovered new exit (range 5) 2760 | -9/Materials | Identified exit to Mines 3035 | -9/Materials | Build established: Mutant 3239 | -9/Materials | Discovered new exit (range 16) 3269 | -9/Materials | Entered another Materials area 3269 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 3288 | -8/Materials | Discovered new exit (range 11) 3599 | -8/Materials | Lost 3 parts (2n1w) 3602 | -8/Materials | Destroyed 7 combat bots 3751 | -8/Materials | Identified exit to Storage 3853 | -8/Materials | Entered Storage 3919 | -8/Storage | Repaired Cld. Ion Engine 4387 | -8/Storage | Build established: Scavenger-Tank 4479 | -8/Storage | Discovered new exit (range 11) 4542 | -8/Storage | Discovered new exit (range 15) 4574 | -8/Storage | Repaired Cld. Ion Engine? 4645 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 4653 | -8/Storage | First assault squad dispatched 4804 | -8/Storage | Met a pair of Derelict thieves 4868 | -8/Storage | Identified exit to Garrison 4956 | -8/Storage | Garrison activated, responded to threat 5007 | -8/Storage | Destroyed 10 combat bots 5009 | -8/Storage | Entered Garrison 5057 | -8/Garrison | Garrison Relay disabled 5058 | -8/Garrison | Triggered checkpoint 5176 | -8/Garrison | Triggered checkpoint 5215 | -8/Garrison | Discovered new exit (range 14) 5224 | -8/Garrison | Build established: Tank 5225 | -8/Garrison | Installed Relay Interface Framework 5392 | -8/Garrison | Discovered new exit (range 12) 5430 | -8/Garrison | Triggered checkpoint 5549 | -8/Garrison | Phase Generator disabled 5573 | -8/Garrison | Rescued a captive Derelict 5575 | -8/Garrison | Rescued a captive Derelict 5618 | -8/Garrison | Learned Factory security intel 5732 | -8/Garrison | Triggered checkpoint 5824 | -8/Garrison | Discovered new exit (range 11) 5928 | -8/Garrison | Triggered checkpoint 5970 | -8/Garrison | Lost 4 parts (3n1u) 6108 | -8/Garrison | Garrison Relay disabled 6348 | -8/Garrison | Build established: Bothacker-Tank 6464 | -8/Garrison | Entered Factory 6464 | -7/Factory | Accompanied by 2 allies 6464 | -7/Factory | Evolved 2 slots: Utility x2 6474 | -7/Factory | Identified exit to DSF 6720 | -7/Factory | Identified exit to Garrison 6720 | -7/Factory | Entered Garrison 6720 | -7/Garrison | Accompanied by 2 allies 6812 | -7/Garrison | Garrison Relay disabled 6864 | -7/Garrison | Triggered checkpoint 7012 | -7/Garrison | Triggered checkpoint 7140 | -7/Garrison | Triggered checkpoint 7229 | -7/Garrison | Discovered new exit (range 13) 7261 | -7/Garrison | Build established: Scavenger-Tank 7434 | -7/Garrison | Triggered checkpoint 7434 | -7/Garrison | Triggered checkpoint 7589 | -7/Garrison | Garrison Relay disabled 7634 | -7/Garrison | Rescued a captive Derelict 7639 | -7/Garrison | Rescued a captive Derelict 8056 | -7/Garrison | Triggered checkpoint 8067 | -7/Garrison | Expanded RIF knowledge: Command Fork 8111 | -7/Garrison | Garrison Relay disabled 8374 | -7/Garrison | Garrison Relay disabled 8483 | -7/Garrison | Build established: Scavenger-Mutant 8511 | -7/Garrison | Discovered new exit (range 13) 9009 | -7/Garrison | Entered Factory 9009 | -7/Factory | Accompanied by 1 ally 9709 | -7/Factory | Fabricated M-13 Machinist? 9809 | -7/Factory | First assault squad dispatched 10050 | -7/Factory | Lost 3 parts (1p2w) 10210 | -7/Factory | Fabricated M-13 Machinist (x1) 10362 | -7/Factory | Core integrity fell below 50% 10386 | -7/Factory | Build established: Mutant 10788 | -7/Factory | Discovered new exit (range 4) 10989 | -7/Factory | Build established: Tank 11211 | -7/Factory | Destroyed 9 combat bots 11265 | -7/Factory | Entered Lower Caves 11715 | -7/Lower Caves | Encountered a Warlord checkpoint 12664 | -7/Lower Caves | Discovered new exit (range 7) 12820 | -7/Lower Caves | Spotted B-75 Beast 12919 | -7/Lower Caves | Core integrity fell below 20% 12939 | -7/Lower Caves | Learned location of 1 exit from Factory 13009 | -7/Lower Caves | Entered another Lower Caves area 13278 | -7/Lower Caves | Lost 4 parts (1p3n) 13522 | -7/Lower Caves | Build established: Mutant 13985 | -7/Lower Caves | Encountered a Warlord checkpoint 14635 | -7/Lower Caves | Build established: Derelict-Tank 14905 | -7/Lower Caves | Discovered new exit (range 10) 14961 | -7/Lower Caves | Entered Zion 15343 | -7/Zion | Build established: Mutant 15500 | -7/Zion | Discovered new exit (range 9) 15619 | -7/Zion | Found Prototype Processor 15620 | -7/Zion | Identified Exp. Armor Integrity Analyzer 15628 | -7/Zion | Found Prototype Processor 15628 | -7/Zion | Identified Exp. Melee Analysis Suite 15641 | -7/Zion | Found Prototype Processor 15641 | -7/Zion | Identified Exp. Targeting Computer 15648 | -7/Zion | Found Prototype Processor 15648 | -7/Zion | Identified Exp. Terrain Scan Processor 15670 | -7/Zion | Build established: Derelict-Tank 15692 | -7/Zion | Found Exp. Armor Integrity Analyzer 15722 | -7/Zion | Found Exp. Terrain Scan Processor 15753 | -7/Zion | RIF detected upon attempting to enter Zion 15753 | -7/Zion | Attacked by Zionites 15803 | -7/Zion | CL-ANK came to Zion's defense 15841 | -7/Zion | Entered Proximity Caves 15882 | -6/Proximity Caves | Lost 5 parts (1p1n1u2w) 16133 | -6/Proximity Caves | Build established: Mutant 16765 | -6/Proximity Caves | Self-destructed Last Messages --------------- World map updated: -5/Factory. 16397_ 4P5VTVO|HOXSU|>0MCLNLHBDNLIG 16419_ DZ 16752_ H-66 Slayer suffers critical hit (Burn). 16755_ Slug penetrates Abandoned Machinery. 16758_ Penetrated by Slug. 16760_ Slug penetrates Abandoned Machinery. 16760_ Penetrated by Slug. 16764_ Thermic Laser destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??#??????????????????????????????????????????????? | | ? ### ???????????????????????????????????????????? | | # ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ?????????????????#####????????????????????? | | ????????????????? ##???????????????????? | | ??????????????????? #???????????????????? | | #?????????????????????# ####????????????????? | | #?????????????????????# #????????????????? | | #?????????? #???###### ?????????????????? | | ##???????? #??# #??????????????????? | | #???????? ??# " #??????????????????? | | #?????????? ??# " #??????????????????? | | ##?????????? ??# "" #??????????????????? | | ##??????????? #??# """ @ #??????????????????? | | #???????????? #??# """ " # ##??????????????? | | #???????????? ?## "" #??????????????? | | #????????????# ?# "" ### #?????????????? | | #????????????# #?# h #####??????????????????? | | #????????????# ### ##??????????????????????? | | #?????###????# ## h #?????##????????????????? | | #?????# ####?# # ##### ##???????????????? | | ##???## # ### # ## #?????????? | | #??## # # #?????????? | | #### # # #????????? | | ## ## ## ??????? | | #### ### ########## #?# ???????? | | #?# ####?# # #???????? ?? #???????? | | #?## ##????# #???????? ??? ##????????? | | ##??###?????## ##???????? ???## #?????????? | | #????????????###????????? ?????? ?????????? | | ????????????????????????? ??????## ?????????? | | ????????????????????????? ????????? ?????????? | | ???????????????????????? ###???????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Coolant Potential 50 Energy Generation 32 Energy Capacity 515 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 24 Terrain Scan Density 10 Jamming Range 16 Additional Mass Support 12 Armor Coverage 450 Resistance: KI 30 Resistance: TH 30 Resistance: EM 20 Core Shielding 20 Phase Shifting 5 Evasion (%) 55 Melee Accuracy 12 Armor Integrity Analysis 30 Energy Filtering 50 Kinecelleration 30 Offensive Hacking 10 Relay Coupler Types 3 Relay Coupler Value 66 Item Schematics ----------------- Disposable Heat Sink | -9/Materials | Scanalyzed Cld. Ion Engine | -9/Materials | Scanalyzed Bore Cannon | -9/Materials | Scanalyzed Triangulator | -8/Storage | Hacked Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked O-16 Technician | -10/Materials | Hacked R-06 Scavenger | -9/Materials | Hacked Fabricated ------------ M-13 Machinist | x1 | -7/Factory M-13 Machinist | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ScrapAccelerationTrap Manual? 0 Play Time 03:24:01 Cumulative 1061.9 hours Start 2023.09.20 @ 02:19:35 End 2023.09.20 @ 15:48:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 439 Rogue 439 Adventurer 0 Explorer 0 Win Type - Total 14 Types 12/0/1/1/0/0/0/0/0 Lore% 72 Gallery% 84 Achievement% 71 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 112x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dcf46676-b743-4f4a-93ec-6c5b8e7062ad