Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.26 @ 00:53:45 Player: Krieg Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (45) 225 Value Destroyed (941) 941 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2826 Bonus ------- None Cogmind --------- Core Integrity 458/550 Matter 237/300 Energy 100/100 System Corruption 0% Temperature Warning (342) Movement Core (500) Ox9 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Large Storage Unit Structural Scanner Machine Analyzer Improved Targeting Computer Hacking Suite > --- WEAPON (2) ------- Minigun Assault Cannon > --- INVENTORY (15) --- Improved Ion Engine Improved Ion Engine Light Deuterium Engine Aluminum Leg Wheel Small Storage Unit Light Armor Plating Hacking Suite EM Pulse Gun Heavy Assault Rifle Improved Light Cannon Grenade Launcher Hammer Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Large Storage Unit Structural Scanner Machine Analyzer Improved Targeting Computer Medium Armor Plating Hacking Suite > --- WEAPON ----------- Minigun Assault Cannon > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Light Deuterium Engine Aluminum Leg Wheel Small Storage Unit Light Armor Plating Hacking Suite EM Pulse Gun Heavy Assault Rifle Improved Light Cannon Grenade Launcher Hammer [Rating: 25] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Compact Wheel Wheel Compact Wheel Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Improved Light Cannon Energy Gun EM Pulse Gun Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Impact Weapon Flail Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion . | . . . . Utility 4 | . . 2 2 Weapon . | . . . . Parts Attached 37 | 7 3 24 3 Power 6 | 1 1 4 . Engine 6 | 1 1 4 . Core . | . . . . Reactor . | . . . . Propulsion 6 | 2 1 3 . Treads . | . . . . Leg . | . . . . Wheel 6 | 2 1 3 . Hover . | . . . . Flight . | . . . . Utility 15 | 2 1 10 2 Device 6 | 1 . 5 . Storage 2 | 1 1 . . Processor 3 | . . 2 1 Hackware 1 | . . . 1 Protection 3 | . . 3 . Artifact . | . . . . Weapon 10 | 2 . 7 1 Energy Gun 1 | 1 . . . Energy Cannon . | . . . . Ballistic Gun 5 | 1 . 4 . Ballistic Cannon 3 | . . 2 1 Launcher . | . . . . Special Weapon . | . . . . Impact Weapon 1 | . . 1 . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 13 | . . 9 4 Power 2 | . . 1 1 Propulsion 5 | . . 3 2 Utility 4 | . . 3 1 Weapon 2 | . . 2 . Highest Loss Streak 4 | . . 3 4 To Critical Strikes . | . . . . Average Slot Usage (%) 93 | . 100 92 95 Engine 11 | . 14 11 8 Wheel 21 | . 28 21 16 Device 17 | . 14 19 9 Storage 11 | . 14 11 9 Processor 3 | . . 2 17 Protection 4 | . . 4 8 Energy Gun 4 | . 14 3 . Ballistic Gun 11 | . 14 11 12 Ballistic Cannon 4 | . . 5 5 Impact Weapon 1 | . . 1 . Naked Turns . | . . . . Heaviest Build 45 | 13 30 43 45 Greatest Support 32 | 26 32 32 20 Greatest Overweight (x) 2 | 2 1 2 2 Average Overweight (x) 1 | . . 1 2 Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 14 | 7 14 15 15 Most Carried 14 | 7 9 14 14 Average Carried 10 | 3 8 11 12 Final Capacity 15 | 8 15 15 15 Final Carried 14 | 7 9 14 13 Class Distribution -------------------- 92% | Mutant 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1300 | 303 . 928 69 Remotely 90 | . . 90 . Salvage Created 1503 | 203 . 1210 90 Parts 102 | 15 . 80 7 Haulers Intercepted 4 | . . 4 . Recyclers Shooed 1 | 1 . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 23 | . . 21 2 Melee 2 | . . 2 . Guns 14 | . . 12 2 Cannons 6 | . . 6 . Classes Destroyed 12 | 3 . 9 . Worker 2 | 1 . 1 . Builder 1 | . . 1 . Tunneler 4 | 3 . 1 . Hauler 4 | . . 4 . Recycler 4 | 1 . 3 . Mechanic 1 | . . 1 . Operator 2 | . . 2 . Watcher 4 | . . 3 1 Swarmer 6 | . . 6 . Grunt 10 | . . 8 2 Duelist 1 | . . 1 . Sentry 6 | . . 6 . Best Kill Streak 5 | 2 . 5 2 Combat Bots Only 4 | . . 4 2 Max Kills in Single Turn 1 | 1 . 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee 1 | . . 1 . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 185 | . . 143 42 Missed 41 | . . 34 7 Damage Taken 1945 | . 23 1354 568 Core 375 | . . 283 92 Absorbed by Shields . | . . . . Core Remaining (%) 76 | 100 100 29 . Volleys Fired 149 | 11 . 124 14 Largest 2 | 2 . 2 2 Hottest 79 | 60 . 79 69 Shots Fired 252 | 22 . 202 28 Gun 185 | 22 . 147 16 Cannon 67 | . . 55 12 Launcher . | . . . . Special . | . . . . Kinetic 238 | 11 . 199 28 Thermal . | . . . . Explosive . | . . . . Electromagnetic 14 | 11 . 3 . Robot Hit Streak 12 | 7 . 12 7 Robot Miss Streak 6 | 1 . 6 2 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 157 | 10 . 130 17 Core Hits 60 | 6 . 45 9 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . 1 . Critical Strikes 3 | 1 . 2 . Blast 1 | . . 1 . Corrupt 1 | 1 . . . Smash 1 | . . 1 . Melee Attacks 12 | . . 12 . Impact 12 | . . 12 . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2899 | 150 . 2390 359 Guns 1662 | 150 . 1368 144 Cannons 1000 | . . 785 215 Explosions . | . . . . Melee 237 | . . 237 . Ramming . | . . . . Kinetic 2542 | 58 . 2125 359 Thermal . | . . . . Explosive . | . . . . Electromagnetic 120 | 92 . 28 . Impact 237 | . . 237 . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . 1 . . Average Corruption 1 | . 1 . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 79 | . . 79 . Projectiles 17 | . . 17 . Explosions . | . . . . Melee 62 | . . 62 . Knockbacks 14 | . . 10 4 Impact 1 | . . 1 . Kinetic 8 | . . 5 3 Secondary 5 | . . 4 1 Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 333 | . . 81 333 Average Temperature 37 | . . 20 132 Received Heat Transfer 780 | . . 474 306 Effects 3 | . . . 3 Interference 2 | . . . 2 Damage (minor) 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . . 1 . Impact Corruptions 3 | . . 3 . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 418 | 25 34 418 229 Initial 166 | . 16 14 166 Average 126 | 9 23 143 188 Maximum Alert Level 2 | . . 2 1 Low Security (%) 75 | 100 100 69 75 Level 1 24 | . . 29 25 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . . 2 2 Investigation 3 | . . 1 2 Extermination . | . . . . Reinforcement 1 | . . 1 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 2 | . . 2 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 50 | . 4 38 8 Peak Tracking Total 7 | . 3 5 7 Tactical Retreats 2 | . . 2 . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 3 | . 1 1 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 8 | . 1 6 1 Terminals 8 | . 1 6 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 33 | . 5 22 6 Successful 18 | . 4 11 3 Failed 15 | . 1 11 3 Catastrophic 2 | . . 2 . Database Lockouts . | . . . . Manual 13 | . 4 8 1 Terminals 33 | . 5 22 6 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 13 | . 2 9 2 Robot Analysis 1 | . . 1 . Prototype ID Bank 1 | . . . 1 Branch Access Points 2 | . 1 1 . Emergency Access Points 1 | . . 1 . Alert Level 2 | . . 2 . Unreport Threat 1 | . . 1 . Locate Traps 4 | . 1 2 1 Registered Components 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 5 | . 2 2 1 Terminals 5 | . 2 2 1 Botnet 3 | . 1 2 . Operators 2 | . 1 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 7 | . 1 5 1 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total 1 | . . 1 . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1840 | 125 174 1405 136 Spaces Moved 995 | 69 157 687 82 Core 6 | 6 . . . Treads . | . . . . Legs . | . . . . Wheels 989 | 63 157 687 82 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 90 100 110 Average Speed 105 | 90 103 107 110 Slowest Speed 150 | 150 105 130 110 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 27 | 4 29 64 13 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 1 | . . 1 . Terrain Destroyed 5 | . . 3 2 Melee 1 | . . 1 . Projectile 4 | . . 2 2 AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1516 | 106 170 1137 103 Wait 292 | 13 4 275 . Move 992 | 68 156 686 82 Hop . | . . . . Pick Up 20 | 7 3 8 2 Fast Attach 21 | 7 1 12 1 Attach 7 | . . 5 2 Detach . | . . . . Swap 9 | . 2 7 . Drop 14 | . 4 8 2 Fire 149 | 11 . 124 14 Melee 12 | . . 12 . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / Min x2) -9/Materials (discovered 4 exits: *Mat / *Min x2 / *Sto) -8/Materials History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 126 | -11/Scrapyard | Entered Materials 230 | -10/Materials | Identified exit to Mines 289 | -10/Materials | Discovered new exit (range 12) 300 | -10/Materials | Build established: Mutant 300 | -10/Materials | Entered another Materials area 300 | -9/Materials | Evolved 2 slots: Utility x2 823 | -9/Materials | Discovered new exit (range 14) 950 | -9/Materials | Identified exit to Mines 950 | -9/Materials | Identified exit to Storage 1074 | -9/Materials | Core integrity fell below 50% 1105 | -9/Materials | Lost 3 parts (1p1u1w) 1547 | -9/Materials | Discovered new exit (range 15) 1705 | -9/Materials | Entered another Materials area 1705 | -8/Materials | Evolved 2 slots: Utility x2 1841 | -8/Materials | Self-destructed Last Messages --------------- 01797_ >> Machine Analyzer network decryption results: 01797_ Repair Station x1 01808_ G-47 Trooper knocked back. 01825_ G-47 Trooper destroyed. 01825_ G-50 Soldier knocked back. 01826_ Acquired 40 matter. 01828_ Wheel destroyed. 01831_ Overheating: System interference. 01831_ Machine Analyzer temporarily disabled. 01833_ M-28 Smith repairs G-50 Soldier. 01833_ Deuterium Engine destroyed. 01838_ M-28 Smith repairs G-47 Trooper. 01839_ G-47 Trooper destroyed. 01839_ Med. Armor Plating destroyed. 01840_ Acquired 29 matter. 01840_ M-28 Smith repairs Aluminum Leg. 01840_ Wheel destroyed. 01841_ Overheating: Minigun damaged (-15). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????##### | | ?????????########################## | | ?????????####################### | | ?????????## # | | ????????### # | | ????????#####/########## # | | ????????## r # # ![ # | | ????????## """# + [ # | | ????????## ] """# # # | | ????????## """# # + | | ????????## # #####+### | | ????????## """# ## #### | | ????????## """# ??## """ #### | | ????????##%!gg """# ??##! 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