Cogmind - Beta 14 X1 @@@ ROGUE MODE // 2024.07.18 @ 15:19:45 Player: albenzo Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (106) 530 Value Destroyed (4574) 4574 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (3030) 3030 TOTAL SCORE: 13874 Bonus ------- High Alert Combat Kills 246 Follower Combat Kills 506 Registered with UFD 300 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 740 Friendly Fire -62 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 100/100 System Corruption 36% Temperature Cool (0) Movement Core (350) Ox6 Location -4/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (9) ------ Large Storage Unit Advanced Targeting Computer Improved Target Analyzer Improved Target Analyzer Advanced Target Analyzer Advanced Target Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Light Antimatter Reactor Vortex Chain Reactor Advanced Heat Sink Compact Battery (200) Compact Battery (200) Compact Battery (200) Advanced Hacking Suite System Mapper Plasma Rifle Remote Datajack Improved Remote Datajack Advanced Remote Datajack Axe Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Enhanced Armored Leg Myomer Leg Myomer Leg Enhanced Biometal Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Cooling System Large Storage Unit Improved Trap Scanner Advanced Targeting Computer Improved Target Analyzer Improved Target Analyzer Advanced Target Analyzer Advanced Target Analyzer > --- WEAPON ----------- Long-range Proton Cannon Heavy Battle Rifle > --- INVENTORY -------- Micro Fission Core Vortex Chain Reactor Advanced Heat Sink Advanced Cooling System Compact Battery Compact Matter Pod Improved Transmission Jammer Advanced Hacking Suite System Mapper Long-range Proton Cannon Remote Datajack Improved Remote Datajack Advanced Remote Datajack Axe [Rating: 106] Favorites ----------- Power Meta Core Engine Light Deuterium Engine Power Core Meta Core Reactor Micro Antimatter Reactor Propulsion Carbon-fiber Leg Treads Armored Treads Leg Carbon-fiber Leg Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Protection Improved Medium Armor Plating Weapon Heavy Plasma Cannon Energy Gun Medium Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Heavy Battle Rifle Launcher Heavy Missile Launcher Impact Weapon Great Maul Build | -11 -10 -10 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Rec Scr Fac Low Dat Pro Fac Upp Upp War Pro Slots Evolved 10 | . . . . . 8 . . . 2 . . . . Power . | . . . . . . . . . . . . . . Propulsion 3 | . . . . . 2 . . . 1 . . . . Utility 7 | . . . . . 6 . . . 1 . . . . Weapon . | . . . . . . . . . . . . . . Parts Attached 143 | 7 18 2 3 11 24 3 . 2 14 7 15 24 13 Power 11 | 1 4 1 . 2 . . . . . . . 2 1 Engine 6 | 1 2 1 . 1 . . . . . . . 1 . Core 3 | . 2 . . 1 . . . . . . . . . Reactor 2 | . . . . . . . . . . . . 1 1 Propulsion 38 | 2 1 . 2 . 9 . . . 7 . 6 8 3 Treads 7 | 2 1 . 2 . 2 . . . . . . . . Leg 31 | . . . . . 7 . . . 7 . 6 8 3 Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 61 | 2 7 . . 2 15 3 . 2 4 5 8 9 4 Device 29 | 1 5 . . . 8 2 . . 2 1 2 5 3 Storage 6 | 1 2 . . 1 . . . . . . 1 . 1 Processor 13 | . . . . 1 4 . . 1 1 1 2 3 . Hackware . | . . . . . . . . . . . . . . Protection 13 | . . . . . 3 1 . 1 1 3 3 1 . Artifact . | . . . . . . . . . . . . . . Weapon 33 | 2 6 1 1 7 . . . . 3 2 1 5 5 Energy Gun 8 | 1 4 . . . . . . . . . . . 3 Energy Cannon 17 | . 2 1 1 5 . . . . 1 2 . 3 2 Ballistic Gun 4 | 1 . . . . . . . . . . 1 2 . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 1 | . . . . . . . . . 1 . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 3 | . . . . 2 . . . . 1 . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . 1 . 1 . . 1 . . 3 . Corrupted Parts 5 | . . . . . . . . . . . 1 . 4 System Corruption 17 | . . . . . . . . . . . 4 . 13 Parts Lost 49 | . 1 2 . . 4 . . 1 10 1 3 10 17 Power 3 | . 1 1 . . . . . . . . . . 1 Propulsion 16 | . . . . . . . . 1 4 . 1 3 7 Utility 19 | . . . . . 4 . . . 3 . 2 5 5 Weapon 11 | . . 1 . . . . . . 3 1 . 2 4 Highest Loss Streak 10 | . 1 1 . . 2 . . 1 9 1 2 5 10 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 99 100 100 97 90 88 88 87 83 74 95 95 88 Engine 4 | . 4 11 14 11 . . . . . . . . . Core 4 | . 9 2 . 2 5 5 5 5 5 5 5 4 . Treads 14 | . 27 28 28 26 13 . . . . . . . . Leg 11 | . . . . . 8 27 27 26 24 16 24 26 23 Device 14 | . 14 14 14 13 19 16 16 16 15 16 16 8 10 Storage 9 | . 14 14 14 13 5 5 5 5 5 5 5 5 9 Processor 10 | . . . . 2 11 11 11 11 14 15 26 28 29 Protection 2 | . . . . . 8 5 5 5 4 3 4 9 . Energy Gun 1 | . 10 . . . . . . . . . . . 4 Energy Cannon 16 | . 14 28 28 28 16 16 16 16 13 9 . . 1 Ballistic Gun 2 | . 2 . . . . . . . . . 9 9 1 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 83 | 12 32 32 35 57 83 80 76 76 79 64 58 59 47 Greatest Support 120 | 40 40 40 42 42 79 79 79 79 110 55 90 120 120 Greatest Overweight (x) 6 | 3 . . . 1 1 1 . 1 1 1 1 . 6 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 10 15 15 15 15 15 15 15 15 15 15 15 15 Most Carried 15 | 8 13 15 15 15 15 15 11 14 15 13 15 15 15 Average Carried 13 | 5 9 14 14 14 13 12 11 12 13 10 14 14 13 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 8 13 15 15 15 12 11 11 13 11 13 15 15 14 Class Distribution -------------------- 50% | Mutant 22% | Scavenger-Mutant 19% | Gunner 7% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Recycling Mutant | -8/Scraptown Gunner | -6/Factory Gunner | -6/Lower Caves Gunner | -6/Data Miner Gunner | -5/Proximity Caves Scavenger-Gunner | -5/Factory Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Warlord Scavenger-Mutant | -4/Proximity Caves Resources | -11 -10 -10 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Sub Rec Scr Fac Low Dat Pro Fac Upp Upp War Pro Matter Collected 3517 | 274 377 119 67 68 280 716 . 134 80 374 503 300 225 Remotely . | . . . . . . . . . . . . . . Salvage Created 5512 | 43 548 257 . . 765 538 . 238 1276 278 718 368 483 Parts 261 | 7 38 19 . . 29 12 . 6 54 16 35 25 20 Haulers Intercepted 4 | . 2 . . . . . . . 2 . . . . Recyclers Shooed . | . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 114 | . . 15 . . . 7 . 23 . 25 31 . 13 Prevented 13 | . . . . . . . . . . . 7 . 6 Kills | -11 -10 -10 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Rec Scr Fac Low Dat Pro Fac Upp Upp War Pro Combat Hostiles Destroyed 94 | . 13 6 . . 12 5 . 4 25 4 13 5 7 Guns 28 | . 9 . . . . . . . . . 10 4 5 Cannons 52 | . 4 6 . . 10 4 . 4 17 3 3 . 1 AOE 6 | . . . . . . . . . 6 . . . . Classes Destroyed 17 | 1 4 2 . . 3 1 . 1 2 1 1 1 . Builder 1 | . . . . . 1 . . . . . . . . Tunneler 2 | 2 . . . . . . . . . . . . . Hauler 4 | . 2 . . . . . . . 2 . . . . Recycler 1 | . . . . . . . . . 1 . . . . Operator 1 | . 1 . . . . . . . . . . . . Turret 2 | . . 2 . . . . . . . . . . . Swarmer 25 | . 3 2 . . . . . 1 13 . 5 . 1 Saboteur 1 | . . . . . . . . . 1 . . . . Grunt 45 | . 10 . . . 9 4 . 2 8 1 7 . 4 Brawler 2 | . . . . . . . . . . . 1 . 1 Duelist 2 | . . . . . . . . . 1 . . . 1 Sentry 2 | . . . . . 1 1 . . . . . . . Hunter 3 | . . . . . . . . 1 . 2 . . . Programmer 9 | . . . . . 2 . . . 2 . . 5 . Behemoth 1 | . . . . . . . . . . 1 . . . Subdweller 4 | . . 4 . . . . . . . . . . . Packrat 1 | . . . . . . 1 . . . . . . . Surgeon 1 | . . . . . . . . . . . . 1 . Best Kill Streak 6 | 2 3 2 . . 5 4 . 2 6 2 4 5 3 Combat Bots Only 6 | . 3 2 . . 4 4 . 2 6 2 4 4 3 Max Kills in Single Turn 3 | 1 1 1 . . 1 1 . 1 3 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 3 | . . . . . . . . . 3 . . . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Sub Rec Scr Fac Low Dat Pro Fac Upp Upp War Pro Hostile Shots Fired 891 | . 62 87 . . 93 26 . 29 239 40 47 111 157 Missed 310 | . 14 30 . . 36 9 . 13 91 10 23 42 42 Damage Taken 10067 | . 517 510 . . 870 240 . 323 3077 401 416 1497 2216 Core 1367 | . 100 123 . . 110 . . 23 337 67 . 68 539 Absorbed by Shields 102 | . . . . . . . . . 92 . . 10 . Regen/Repaired (Parts) 287 | . 117 . . . . . . 27 36 7 . 100 . Core Remaining (%) 64 | 100 . . . 10 . . . 84 . . . . . Volleys Fired 317 | 4 55 34 . . 34 12 . 10 62 19 35 19 33 Largest 3 | 2 2 2 . . 3 3 . 3 3 2 2 2 2 Hottest 270 | 70 120 120 . . 270 270 . 270 270 175 118 166 163 Shots Fired 636 | 8 111 70 . . 84 36 . 28 112 34 75 29 49 Gun 228 | 8 90 . . . . . . . . . 67 21 42 Cannon 402 | . 21 70 . . 84 36 . 28 106 34 8 8 7 Launcher 6 | . . . . . . . . . 6 . . . . Special . | . . . . . . . . . . . . . . Kinetic 150 | 4 35 . . . . . . . . . 67 21 23 Thermal 469 | 4 76 70 . . 84 36 . 28 106 34 8 4 19 Explosive 6 | . . . . . . . . . 6 . . . . Electromagnetic 11 | . . . . . . . . . . . . 4 7 Robot Hit Streak 20 | 5 20 15 . . 18 16 . 10 20 13 17 20 6 Robot Miss Streak 6 | 2 6 4 . . 2 2 . 1 2 3 4 1 2 Penetration Max 2 | . . . . . . . . . . . 1 2 . Secondary Targets . | . . . . . . . . . . . . . . Shots Hit Robots 423 | 5 73 46 . . 54 24 . 17 80 24 46 25 29 Core Hits 186 | 2 31 13 . . 21 10 . 5 52 7 21 12 12 Critical Kills 17 | 1 . . . . 1 1 . . 2 . 7 4 1 Critical Parts Destroyed 7 | . . . . . . . . . . . 3 2 2 Critical Strikes 30 | 1 4 . . . 1 1 . . 2 . 10 6 5 Burn 6 | . 4 . . . . . . . . . . . 2 Meltdown 4 | . . . . . 1 1 . . 2 . . . . Destroy 20 | 1 . . . . . . . . . . 10 6 3 Melee Attacks 1 | . . . . . . . . . 1 . . . . Impact 1 | . . . . . . . . . 1 . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 11268 | 53 855 731 . . 1849 802 . 554 3636 774 717 481 816 Guns 2166 | 53 700 . . . . . . . . . 536 310 567 Cannons 8066 | . 155 731 . . 1849 802 . 554 2628 774 181 171 221 Explosions 1008 | . . . . . . . . . 1008 . . . . Melee . | . . . . . . . . . . . . . . Ramming 28 | . . . . . . . . . . . . . 28 Kinetic 1382 | 15 197 . . . . . . . . . 536 310 324 Thermal 8608 | 38 658 731 . . 1849 802 . 554 2628 774 181 150 243 Explosive 1008 | . . . . . . . . . 1008 . . . . Electromagnetic 242 | . . . . . . . . . . . . 21 221 Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 36 | . 5 5 5 . . . . . 9 9 13 23 36 Average Corruption 9 | . 3 5 5 . . . . . 3 9 11 17 31 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 212 | . 22 11 15 . . . . . 5 38 76 17 28 Message Errors 50 | . 5 5 4 . . . . . 1 10 17 3 5 Matter Fused 44 | . 4 2 6 . . . . . . 10 15 3 4 Heat Flow Errors 24 | . 2 . . . . . . . 1 3 11 3 4 Energy Discharges 25 | . 4 . 2 . . . . . 1 4 12 1 1 Parts Rejected 5 | . . . . . . . . . 1 . 2 1 1 Parts Fused 3 | . 1 . 1 . . . . . . . 1 . . Data Loss (minor) 32 | . 4 1 2 . . . . . 1 7 9 2 6 Data Loss (major) 8 | . 1 1 . . . . . . . 1 2 1 2 Misfires 9 | . 1 2 . . . . . . . . 5 . 1 Alerts 5 | . . . . . . . . . . 3 1 . 1 Misdirections 2 | . . . . . . . . . . . 1 . 1 Weapon Failures 5 | . . . . . . . . . . . . 3 2 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 243 | . 7 6 . . 58 74 . . 80 . 9 9 . Projectiles 215 | . 7 6 . . 58 74 . . 52 . 9 9 . Explosions 28 | . . . . . . . . . 28 . . . . Melee . | . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 222 | . . . . . . . . . 222 . . . . Shots 5 | . . . . . . . . . 5 . . . . Rammed . | . . . . . . . . . . . . . . Targets Rammed 6 | . . . . . . . . . . . . . 6 Kicked 6 | . . . . . . . . . . . . . 6 Crushed . | . . . . . . . . . . . . . . Highest Temperature 439 | 80 312 4 . . 352 439 . 267 218 189 220 166 200 Average Temperature 91 | 45 79 4 . . 131 171 . 102 71 104 79 80 60 Received Heat Transfer 2254 | . 237 225 . . 363 120 . 57 622 39 63 9 519 Effects 5 | . . . . . 2 1 . 2 . . . . . Shutdowns 1 | . . . . . 1 . . . . . . . . Interference 3 | . . . . . . 1 . 2 . . . . . Damage (minor) 1 | . . . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . . 1 Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 8 | . . . . . 2 1 . . 2 1 . 1 1 Combat Hostiles 8 | . . . . . 2 1 . . 2 1 . 1 1 Parts Melted 44 | . 5 4 . . 6 2 . 10 5 6 . 4 2 Heat Transferred 14311 | 111 1955 1554 . . 2850 1250 . 850 3808 1005 222 110 596 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Rec Scr Fac Low Dat Pro Fac Upp Upp War Pro Peak Influence 850 | 10 177 . 60 . 196 . . . 850 . . . . Initial 375 | . 6 . . . . . . . 375 . . . . Average 136 | 2 70 . 32 . 62 . . . 477 . . . . Maximum Alert Level 3 | . . . . . . . . . 3 . . . . Low Security (%) 81 | 100 100 . 100 . 100 . . . . . . . . Level 1 6 | . . . . . . . . . 37 . . . . Level 2 9 | . . . . . . . . . 53 . . . . Level 3 1 | . . . . . . . . . 9 . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 13 | . 2 . . . 4 . . . 6 . . . 1 Investigation 1 | . . . . . 1 . . . . . . . . Extermination 3 | . . . . . 2 . . . 1 . . . . Reinforcement 6 | . 2 . . . 1 . . . 3 . . . . Assault 3 | . . . . . . . . . 2 . . . 1 Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . 1 . . . . Construction Impeded 1 | . . . . . 1 . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . 2 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Sub Rec Scr Fac Low Dat Pro Fac Upp Upp War Pro Distress Signals 1 | . 1 . . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 190 | . 30 15 . . 16 5 . 12 44 4 22 16 26 Peak Tracking Total 15 | . 5 6 . . 4 4 . 5 15 2 4 10 15 Tactical Retreats 19 | . 2 3 . . 1 . . . 4 . 6 . 3 Traps | -11 -10 -10 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Rec Scr Fac Low Dat Pro Fac Upp Upp War Pro Traps Triggered 4 | . 3 . . . . . . . 1 . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 28 | . . . . . . 1 . . . 1 . 26 . Machines | -11 -10 -10 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Sub Rec Scr Fac Low Dat Pro Fac Upp Upp War Pro Machines Disabled 9 | . . 2 . . 4 . . 1 2 . . . . Max in Single Turn 2 | . . 1 . . 2 . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Sub Rec Scr Fac Low Dat Pro Fac Upp Upp War Pro Machines Accessed 43 | . 7 . 6 9 7 . 4 . 1 . 1 8 . Terminals 13 | . 5 . 4 . 3 . . . 1 . . . . Fabricators 1 | . . . . . 1 . . . . . . . . Repair Stations 2 | . 1 . . . 1 . . . . . . . . Recycling Units 4 | . 1 . 2 . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . Total Hacks 144 | . 15 . 14 59 14 . 27 . 2 . 1 12 . Successful 118 | . 8 . 5 59 5 . 27 . 1 . 1 12 . Failed 26 | . 7 . 9 . 9 . . . 1 . . . . Catastrophic 5 | . 1 . 2 . 2 . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 12 | . 4 . 6 . 1 . . . . . . 1 . Terminals 29 | . 10 . 11 . 6 . . . 2 . . . . Fabricators 1 | . . . . . 1 . . . . . . . . Repair Stations 6 | . 3 . . . 3 . . . . . . . . Recycling Units 8 | . 2 . 3 . 3 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . Terminal Hacks 109 | . 4 . 3 59 2 . 27 . 1 . 1 12 . Record 77 | . . . . 59 . . 11 . . . . 7 . Part Schematic 10 | . . . . . . . 10 . . . . . . Robot Schematic 3 | . . . . . . . 3 . . . . . . Prototype ID Bank 10 | . 2 . 1 . . . 3 . . . . 4 . Open Door 2 | . . . . . . . . . . . 1 1 . Level Access Points 1 | . . . . . 1 . . . . . . . . Locate Traps 2 | . 1 . . . . . . . 1 . . . . Hauler Manifests 2 | . 1 . 1 . . . . . . . . . . Zone Layout 2 | . . . 1 . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 3 | . 2 . . . 1 . . . . . . . . Scan Component 2 | . 1 . . . 1 . . . . . . . . Repair 1 | . 1 . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . 1 . . . . . . . . Retrieve Components 1 | . . . . . 1 . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 4 | . 1 . 2 . 1 . . . . . . . . Terminals 1 | . 1 . . . . . . . . . . . . Assimilate 1 | . 1 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . . . . . . Recycling Units 2 | . . . 2 . . . . . . . . . . Tunnel 2 | . . . 2 . . . . . . . . . . Fedlink 1 | . . . . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 19 | . 7 . 5 . 7 . . . . . . . . Full Trace Events . | . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . 3 . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . 10 . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . . . . . . Time 26 | . 26 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 9 | . . . . . 9 . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Sub Rec Scr Fac Low Dat Pro Fac Upp Upp War Pro Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . 1 . . . 5 . Allies Hacked 1 | . . . . . . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Sub Rec Scr Fac Low Dat Pro Fac Upp Upp War Pro Total Allies 12 | . . . . . . 5 . 1 . . . 6 . Largest Group 6 | . . . . . . 5 5 5 2 . . 6 . Highest-Rated Group 330 | . . . . . . 238 238 237 96 . . 330 . Highest-Rated Ally 77 | . . . . . . 50 50 49 49 . . 77 . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 106 | . . . . . . . . 81 9 . . 16 . Total Damage 2238 | . . . . . . . . 1277 283 . . 678 . Kills 16 | . . . . . . . . 11 2 . . 3 . Allies Corrupted 5 | . . . . . . . . . . . . 5 . Allies Melted 3 | . . . . . . . . . . . . 3 . Intel | -11 -10 -10 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Rec Scr Fac Low Dat Pro Fac Upp Upp War Pro Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . . . 2 . 2 . 1 . 1 . . 1 Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Sub Rec Scr Fac Low Dat Pro Fac Upp Upp War Pro Turns Passed 16944 | 139 1704 750 450 5287 1301 765 93 716 809 1112 2034 1307 477 Spaces Moved 9179 | 70 811 398 278 2568 473 354 78 505 421 612 1359 954 298 Core 18 | 17 . . . . . . . . . . . . 1 Treads 4559 | 53 811 398 278 2568 451 . . . . . . . . Legs 4602 | . . . . . 22 354 78 505 421 612 1359 954 297 Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 157 157 120 120 120 120 120 120 120 110 100 Average Speed 161 | 152 160 160 158 204 231 164 120 122 135 163 120 117 116 Slowest Speed 350 | 200 160 160 165 237 238 190 120 190 190 190 190 120 350 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . 1 . . . . Exploration Rate (%) 57 | 5 97 28 67 95 12 64 68 71 13 69 75 96 48 Regions Visited 13 Branch Regions 10 Pre-discovered Areas 6 | . . . 2 1 . . 1 . . 1 . . 1 Known Exits Taken 2 | . . . . . . . . 1 1 . . . . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 1 . . 1 1 1 . Scrap Searched 18 | . . . . 4 . 4 . 2 . 3 3 . 2 Spaces Dug 81 | . . . . . 43 . . 1 35 2 . . . Terrain Destroyed 221 | . . . . . 101 10 . 6 88 10 6 . . Melee 1 | . . . . . . . . . 1 . . . . Projectile 74 | . . . . . 22 10 . 6 21 10 5 . . AOE 145 | . . . . . 79 . . . 66 . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Sub Rec Scr Fac Low Dat Pro Fac Upp Upp War Pro Total 10786 | 92 1123 447 289 2621 608 512 77 581 565 690 1688 1114 379 Wait 849 | 4 202 3 . . 57 141 . 47 50 42 246 40 17 Move 9166 | 69 810 397 277 2567 472 353 77 504 420 611 1358 953 298 Hop . | . . . . . . . . . . . . . . Pick Up 116 | 8 16 7 3 19 11 . . 3 6 5 20 11 7 Fast Attach 57 | 7 6 . 1 4 8 1 . . 6 . 6 10 8 Attach 38 | . . 2 . 2 7 2 . 1 5 6 5 3 5 Detach 16 | . . . . . 3 3 . 1 3 4 . 1 1 Swap 48 | . 12 . 2 5 9 . . 1 3 1 4 11 . Drop 108 | . 22 4 6 24 7 . . 1 9 1 14 16 4 Fire 317 | 4 55 34 . . 34 12 . 10 62 19 35 19 33 Melee 1 | . . . . . . . . . 1 . . . . Ram . | . . . . . . . . . . . . . . Kick 6 | . . . . . . . . . . . . . 6 Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire 63 | . . . . . . . . 13 . . . 50 . Trap . | . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . 1 . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / [*Sub]) -10/Subcaves -8/Recycling -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 5 exits: Fac x4 / [*Low]) -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp / Ext) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves History --------- Turn | Location | Event 37 | -11/Scrapyard | Discovered new exit (range 14) 140 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 570 | -10/Materials | Discovered new exit (range 6) 649 | -10/Materials | Discovered new exit (range 3) 860 | -10/Materials | Discovered new exit (range 12) 929 | -10/Materials | Repaired Lgt. Treads 1167 | -10/Materials | Discovered new exit (range 16) 1491 | -10/Materials | Discovered new exit (range 14) 1833 | -10/Materials | Discovered new exit (range 7) 1844 | -10/Materials | Entered Subcaves 1974 | -10/Subcaves | Discovered new exit (range 11) 2087 | -10/Subcaves | Core integrity fell below 50% 2414 | -10/Subcaves | A Subdweller sparked back to life 2414 | -10/Subcaves | A Subdweller sparked back to life 2414 | -10/Subcaves | A Subdweller sparked back to life 2431 | -10/Subcaves | Core integrity fell below 20% 2443 | -10/Subcaves | Found Prototype Power Core 2594 | -10/Subcaves | Entered Recycling 2983 | -8/Recycling | Scanned before Scraplab entrance 3005 | -8/Recycling | Entered Scraplab 3041 | -8/Recycling | Discovered new exit (range 2) 3044 | -8/Recycling | Entered Scraptown 3044 | -8/Scraptown | System corruption cleaned by C-Scrubber 3720 | -8/Scraptown | Visited Cyclists 3753 | -8/Scraptown | Visited IN-MT5's Study 3792 | -8/Scraptown | Visited Assassins FH 3859 | -8/Scraptown | Visited UFD Registry 3859 | -8/Scraptown | Registered with UFD as "Steelpod" 3902 | -8/Scraptown | Visited CPS Storage 4042 | -8/Scraptown | Entered Cyclist Reading Room 4084 | -8/Scraptown | Visited Symbiants 4117 | -8/Scraptown | Visited Fellowship of the Rings 4161 | -8/Scraptown | Visited TADAMA 4258 | -8/Scraptown | Discovered new exit (range 5) 4697 | -8/Scraptown | Visited Supply Room 4767 | -8/Scraptown | Visited Derelict Rescue Squad 4848 | -8/Scraptown | Visited Scrapoid Pod Storage 4928 | -8/Scraptown | Delivered Scrap Shield to a Scientist 5214 | -8/Scraptown | Found Scrapoid Pod 5251 | -8/Scraptown | Visited Botcube Research 5277 | -8/Scraptown | Found Botcube 5314 | -8/Scraptown | Visited Research Penetration Think Tank 5489 | -8/Scraptown | Visited Supply Room 5532 | -8/Scraptown | Visited Curators Association 5651 | -8/Scraptown | Discovered new exit (range 5) 5855 | -8/Scraptown | Visited Chapter 10 5938 | -8/Scraptown | Visited Abandonware Association 5966 | -8/Scraptown | Learned abandonware demo "OVRCLOCK.EXE" 5980 | -8/Scraptown | Learned abandonware demo "HACKBUD.EXE" 5980 | -8/Scraptown | Learned abandonware demo "REPAIR.EXE" 6049 | -8/Scraptown | Visited Scrap Suit Storage 6727 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 6734 | -8/Scraptown | Learned location of Extension (-5) 6736 | -8/Scraptown | Learned Factory garrison access intel 7277 | -8/Scraptown | Identified Meta Core 7278 | -8/Scraptown | Attached Meta Core, gained temporary slots: Propulsion, Utility, Weapon 7292 | -8/Scraptown | Found Scrap Suit 7586 | -8/Scraptown | Build established: Gunner 8331 | -8/Scraptown | Entered Factory 8331 | -6/Factory | Evolved 8 slots: Propulsion x2, Utility x6 8332 | -6/Factory | Loaded intel: 4 garrison access locations 8966 | -6/Factory | Build established: Scavenger-Gunner 9049 | -6/Factory | Identified exit to Factory 9461 | -6/Factory | Build established: Gunner 9614 | -6/Factory | Discovered new exit (range 8) 9632 | -6/Factory | Entered Lower Caves 9632 | -6/Lower Caves | UFD Scientist delivered a prototype 9633 | -6/Lower Caves | Found Prototype Protection 9633 | -6/Lower Caves | Identified Enh. Scrap Shield 9649 | -6/Lower Caves | Learned 8 Factory zone layouts 9806 | -6/Lower Caves | Learned Factory garrison access intel 9902 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 10239 | -6/Lower Caves | Scrapoid Pod released 06L05-D (x5) 10384 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 10397 | -6/Lower Caves | Entered Data Miner 10397 | -6/Data Miner | Accompanied by 5 allies 10397 | -6/Data Miner | Discovered new exit (range 6) 10420 | -6/Data Miner | Met Data Miner 10442 | -6/Data Miner | Learned location of Section 7 (-2) 10442 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 10461 | -6/Data Miner | Received God Mode back door access code from Data Miner 10490 | -6/Data Miner | Entered Proximity Caves 10490 | -5/Proximity Caves | Accompanied by 5 allies 10494 | -5/Proximity Caves | Spotter reported a threat 10496 | -5/Proximity Caves | Spotter reported a threat 10598 | -5/Proximity Caves | Learned 8 Factory zone layouts 10907 | -5/Proximity Caves | Spotted B-75 Beast 10913 | -5/Proximity Caves | Allies destroyed B-75 Beast 11186 | -5/Proximity Caves | Discovered exit to Factory (range 9) 11206 | -5/Proximity Caves | Entered Factory 11206 | -5/Factory | Accompanied by 2 allies 11206 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11207 | -5/Factory | Identified exit to Extension 11207 | -5/Factory | Identified exit to Upper Caves 11208 | -5/Factory | Loaded intel: 3 garrison access locations 11497 | -5/Factory | Build established: Scavenger-Gunner 11506 | -5/Factory | Search patrols dispatched 11628 | -5/Factory | Found Imp. Powered Armor 11806 | -5/Factory | First assault squad dispatched 11948 | -5/Factory | Crushed by falling debris 12008 | -5/Factory | Lost 9 parts (3n3u3w) 12015 | -5/Factory | Entered Upper Caves 12086 | -5/Upper Caves | Spotted B-75 Beast 12089 | -5/Upper Caves | Activated DRS Beacon 12153 | -5/Upper Caves | Destroyed B-75 Beast 12243 | -5/Upper Caves | Build established: Mutant 13119 | -5/Upper Caves | Discovered new exit (range 5) 13127 | -5/Upper Caves | Entered another Upper Caves area 13128 | -5/Upper Caves | Encountered a Warlord checkpoint 13509 | -5/Upper Caves | Build established: Scavenger-Mutant 13885 | -5/Upper Caves | System corruption reached 10% 13984 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 15150 | -5/Upper Caves | Discovered new exit (range 10) 15161 | -5/Upper Caves | Entered Warlord 15201 | -5/Warlord | System corruption cleaned by Quarantine Array 15562 | -5/Warlord | Rebuked by Warlord 15574 | -5/Warlord | Opened Warlord's prototype stash 15587 | -5/Warlord | Warlord's base attacked by MAIN.C 15589 | -5/Warlord | Botcube activated 15601 | -5/Warlord | Botcube completed mutation into legged form (unarmed). 15608 | -5/Warlord | Found Prototype Reactor 15614 | -5/Warlord | Found Prototype Hackware 15740 | -5/Warlord | Met EX-DEC 15937 | -5/Warlord | Warlord forces counterattacked 16081 | -5/Warlord | Found Prototype Device 16081 | -5/Warlord | Identified Minesniffer Drone Bay 16262 | -5/Warlord | Warlord base infiltrated, sounded retreat 16269 | -5/Warlord | P-70 Sage assimilated allied XS-PAL(M) 16278 | -5/Warlord | P-80 Master assimilated allied O6-C8A(c) 16293 | -5/Warlord | Lost 5 parts (1n3u1w) 16305 | -5/Warlord | Lost 13 allies 16359 | -5/Warlord | Lost 5 parts (2n2u1w) 16443 | -5/Warlord | Discovered new exit (range 16) 16468 | -5/Warlord | Entered Proximity Caves 16571 | -4/Proximity Caves | Core integrity fell below 50% 16640 | -4/Proximity Caves | System corruption reached 30% 16646 | -4/Proximity Caves | Lost 7 parts (3n2u2w) 16757 | -4/Proximity Caves | Learned location of Testing (-3) 16882 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 16938 | -4/Proximity Caves | Core integrity fell below 20% 16945 | -4/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 16933_ Unknown Treads fries itself beyond repair. 16933_ Myomer Leg destroyed. 16933_ Acquired 75 matter. 16934_ Unknown Treads fries itself beyond repair. 16934_ Mic. Antimatter Reactor destroyed. 16936_ Kicked S-27 Virus out of the way. 16936_ Flexi-carbon Leg destroyed. 16937_ Phase Gun destroyed. 16937_ Adv. Cooling System destroyed. 16937_ Kicked S-27 Virus. 16938_ System corrupted: Matter fused (-6). 16938_ Plasma Rifle destroyed. 16938_ Kicked S-27 Virus. 16940_ Myomer Leg destroyed. 16941_ Kicked S-27 Virus. 16942_ Kicked S-27 Virus out of the way. 16942_ Imp. Transmission Jammer destroyed. 16942_ S-27 Virus destroyed. 16943_ Enh. Biometal Leg destroyed. 16943_ Com. Matter Pod destroyed. Map ----- +----------------------------------------------------+ | #????????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | ##???????????????????????????????????????????? | | #????????????????????????????????????????????? | | ##????????????????????????????????????????????? | | ####?????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ###??????????????????????????????????????????????? | | ##?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?#####???????????????????????????????????????? | | ### #??????####?????????????????????????????? | | ##????## #?????????????????????????????? | | #????# #????????????????? ??????????? | | ## #????# #????????????### ??????????? | | ### #????# ###????????? ?????????? | | #### #????## ##?????? ?????????? | | ## #?????### =##???? ????????? | | #???????# =b#### ????????? | | ### #??????##g %%s@ #?????????????? | | ###??# ##??####b#m ggs g s #?????????????? | | ##????# #### "### ## #?????????????? | | ??????# ## ##?# #### #??????????????????? | | ??????# %##??####???####??????????????????? | | ??????## ##????????????????????????????????? | | ???#???# ##?????????????????????????????????? | | #??## ## %##??????????????????????????????????? | | ???# #???????????????????????????????????? | | ! #???????????????????????????????????? | | ! %! ????????????????????????????????? | | ! ????????????????????????????? | | # #??????????????????????????? | | ## ##??? ????????????????????????? | | ###?## #???????????????????????????????? | | #?????# ##???????????????????????????????? | | #?????? #????????????????????????????????? | | ????????? ## #????????????????????????????????? | | ???????? #?? ????????????????????????????????? | | ???????? #???###????????????????????????????????? | | ???????? #???????????????????????????????????????? | | ??????? ????????????????????????????????????????? | | ??????? ????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 108 Coolant Potential 65 Energy Generation 19 Energy Capacity 250 Matter Stores 450 Matter Capacity 450 Sight Range 21 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 800 Evasion (%) 55 Targeting Accuracy 22 Target Analysis 12 Recoil Reduction 3 Salvage Targeting 4 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Ionic Axe | -6/Data Miner | Free Imp. Antigrav System | -6/Data Miner | Free Adv. Particle Charger | -6/Data Miner | Free Phase Gun | -6/Data Miner | Free Adv. Thermal Generator | -6/Data Miner | Free Imp. Force Field | -6/Data Miner | Free Robot Schematics ------------------ E-15 Imp | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NetworkGrapheneAutobeam Manual? 0 Play Time 02:24:00 Cumulative 142.3 hours Start 2024.07.17 @ 22:34:37 End 2024.07.18 @ 15:19:45 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 111 Rogue 111 Adventurer 0 Explorer 0 Win Type - Total 8 Types 6/0/2/0/0/0/0/0/0 Lore% 58 Gallery% 64 Achievement% 61 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 293b581b-a9b3-427d-82f8-89545540cc19