Cogmind - Beta 12 @@@ ROGUE MODE // 2023.07.11 @ 13:20:02 Player: ILikeMonsters1890 Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (26) 5200 Robots Destroyed (158) 790 Value Destroyed (4080) 4080 Prototype IDs (54) 1080 Alien Tech Used (1) 200 Bonus (7140) 7140 TOTAL SCORE: 22990 Bonus ------- High Alert Combat Kills 207 Follower Combat Kills 333 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Win 3000 Cogmind --------- Core Integrity 1527/1600 Matter 193/300 Energy 176/185 System Corruption 0% Temperature Cool (18) Movement Flying (21) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Micro Antimatter Reactor Compact Particle Reactor > --- PROPULSION (7) --- VTOL Module Electron Diverter Electron Diverter Cooled Impulse Thruster Cooled Impulse Thruster Impulse Thruster Array > --- UTILITY (14) ----- Advanced Power Amplifier Medium Storage Unit Advanced Weight Redist. System Enhanced Optical Array Advanced Signal Interpreter Seismic Detector Transmission Jammer ECM Suite Graphene Brace Focal Shield > --- WEAPON (2) ------- Makeshift Axe Vortex Lance > --- INVENTORY (10) --- Micro Antimatter Reactor Impulse Thruster Array Advanced Power Amplifier Advanced Cooling System Transdimensional Reconstructor Heavy Machine Gun Hypervelocity Railgun Heavy Rocket Launcher Vortex Lance (16) Peak State ------------ > --- POWER ------------ Fusion Reactor Micro Antimatter Reactor > --- PROPULSION ------- Electron Diverter Electron Diverter Cooled Impulse Thruster Cooled Impulse Thruster Impulse Thruster Array > --- UTILITY ---------- Advanced Cooling System Medium Storage Unit Advanced Weight Redist. System Enhanced Optical Array Improved Sensor Array Advanced Signal Interpreter Seismic Detector Transmission Jammer Improved Phase Shifter Centrium Medium Armor Plating Graphene Brace Focal Shield Ghost Barrier > --- WEAPON ----------- Improved Potential Cannon > --- INVENTORY -------- Micro Antimatter Reactor VTOL Module Transdimensional Reconstructor Hypervelocity Railgun Heavy Rocket Launcher Vortex Lance [Rating: 162] Favorites ----------- Power Nuclear Core Engine Heavy Ion Engine Power Core Nuclear Core Reactor Fusion Reactor Propulsion Wheel Leg Improved Carbon-fiber Leg Wheel Wheel Hover Unit Linear Gravjet Flight Unit VTOL Module Utility Medium Storage Unit Device Advanced Weight Redist. System Storage Medium Storage Unit Processor Enhanced Optical Array Hackware Makeshift System Shield Protection Improved Light Armor Plating Weapon Axe Energy Gun Small Laser Energy Cannon Heavy Proton Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Heavy Autocannon Launcher Heavy Rocket Launcher Impact Weapon Powered Hammer Slashing Weapon Axe Piercing Weapon Vortex Lance Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Res Tes Acc Slots Evolved 18 | . . 2 2 2 . . . . 2 . . . . 2 . . . . 2 . . . 2 2 . 2 Power 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Propulsion 5 | . . 1 1 . . . . . 1 . . . . . . . . . 1 . . . . . . 1 Utility 12 | . . 1 1 2 . . . . 1 . . . . 2 . . . . . . . . 2 2 . 1 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 281 | 8 2 22 31 26 2 6 1 3 32 5 8 10 1 26 3 1 7 . 1 3 20 4 19 15 11 14 Power 25 | . . 2 3 1 . 1 . . 4 . 1 1 . 4 . . 1 . . . 2 . 3 . 2 . Engine 7 | . . 2 1 1 . . . . 2 . . 1 . . . . . . . . . . . . . . Core 11 | . . . 2 . . 1 . . 2 . 1 . . 4 . . . . . . . . 1 . . . Reactor 7 | . . . . . . . . . . . . . . . . . 1 . . . 2 . 2 . 2 . Propulsion 86 | 5 . 10 14 11 . 2 1 1 11 . 1 3 . 10 . 1 . . . 1 9 . 2 2 1 1 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 21 | . . . 6 4 . 2 1 1 5 . 1 1 . . . . . . . . . . . . . . Wheel 29 | 5 . 10 6 6 . . . . 1 . . 1 . . . . . . . . . . . . . . Hover 13 | . . . . . . . . . 5 . . . . 7 . . . . . 1 . . . . . . Flight 23 | . . . 2 1 . . . . . . . 1 . 3 . 1 . . . . 9 . 2 2 1 1 Utility 105 | 2 1 5 6 12 2 1 . 2 9 4 2 4 1 6 3 . 6 . 1 2 4 . 11 10 4 7 Device 46 | 2 . 3 2 5 . 1 . . 2 2 1 1 1 2 . . 3 . 1 1 1 . 7 4 2 5 Storage 3 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . 1 . . Processor 14 | . . 1 1 . . . . . 2 . 1 1 . . 2 . . . . . . . 2 3 1 . Hackware 8 | . . . . . . . . . 1 2 . 1 . 1 . . . . . . 1 . . 1 . 1 Protection 34 | . . 1 2 7 2 . . 2 4 . . 1 . 3 1 . 3 . . 1 2 . 2 1 1 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 65 | 1 1 5 8 2 . 2 . . 8 1 4 2 . 6 . . . . . . 5 4 3 3 4 6 Energy Gun 2 | 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . Ballistic Gun 18 | . 1 2 3 . . . . . 6 1 3 1 . 1 . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Launcher 8 | . . . . . . . . . . . 1 1 . 2 . . . . . . . . 1 . . 3 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . Slashing Weapon 18 | . . 3 4 2 . 1 . . 1 . . . . 1 . . . . . . . 2 1 1 2 . Piercing Weapon 14 | . . . . . . . . . . . . . . 1 . . . . . . 4 2 1 2 1 3 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 25 | . . 1 4 1 . . . . 1 . . 2 . 1 . . 4 . . . 6 . 1 2 2 . Parts Lost 72 | . . 8 9 6 2 2 . 4 16 1 3 . . 7 . . . 1 . . . . 5 . 3 5 Power 6 | . . . 1 1 . . . . 3 . . . . 1 . . . . . . . . . . . . Propulsion 29 | . . 5 5 4 2 1 . 1 7 . 1 . . 1 . . . . . . . . 2 . . . Utility 31 | . . 3 1 1 . . . 2 5 1 2 . . 4 . . . 1 . . . . 3 . 3 5 Weapon 6 | . . . 2 . . 1 . 1 1 . . . . 1 . . . . . . . . . . . . Highest Loss Streak 7 | . . 3 4 3 2 1 . 2 7 1 2 . . 6 . . . 1 . . . . 4 . 2 5 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 86 | . 100 94 91 97 90 99 100 96 73 32 46 65 73 76 77 88 92 91 78 89 97 100 91 88 93 94 Engine 3 | . 14 10 4 3 7 . . . 3 . . 2 6 . . . . . . . 3 5 . . . . Core 2 | . . . 4 3 . 7 7 7 1 . 3 . . 4 5 5 1 . . . . . 1 . . . Reactor 1 | . . . . . . . . . . . . . . . . . 3 5 5 5 5 5 7 8 8 8 Leg 5 | . . . 19 10 . 15 23 20 7 6 3 . . . . . . . . . . . . . . . Wheel 9 | . 28 32 14 19 29 15 7 7 3 . . 1 . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . 10 . . 4 6 12 11 10 5 5 5 10 1 . . . . . Flight 7 | . . . . . . . . . . . . 2 6 8 17 17 23 23 21 21 29 31 22 19 21 24 Device 15 | . 14 14 5 7 7 7 15 13 9 3 14 13 13 20 17 17 26 26 21 26 26 26 26 29 32 37 Storage 4 | . 14 11 9 7 7 7 7 7 5 . . . . . . . . . . . . . . 1 4 4 Processor 11 | . . . 11 15 15 15 15 15 11 20 14 18 13 9 6 17 13 11 10 10 10 10 13 9 8 8 Hackware 2 | . . . . . . . . . . . 8 10 13 4 . . . . . . 4 5 4 4 3 1 Protection 6 | . . 4 4 13 15 14 7 7 7 . . 1 6 4 11 11 9 11 10 10 5 5 4 6 4 4 Ballistic Gun 2 | . 24 5 2 . . . . . 1 . . 5 6 2 . . . . . . . . . . . . Slashing Weapon 5 | . . 16 14 13 7 7 7 6 . . . . . 1 . . . . . . . 2 1 4 4 4 Piercing Weapon 1 | . . . . . . . . . . . . . . 1 5 5 5 5 5 5 8 7 7 2 4 3 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 58 | 13 18 28 26 37 38 36 30 30 43 4 10 16 17 23 20 20 31 31 31 31 37 37 46 54 53 58 Greatest Support 73 | 32 20 30 50 73 40 20 10 10 50 3 12 17 17 62 20 24 32 32 32 32 48 44 52 55 55 59 Greatest Overweight (x) 3 | . . 1 2 2 1 2 2 2 3 1 . . . 1 . . . . . . . . . . 1 . Average Overweight (x) . | . . . . . . 1 2 2 . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 5 5 5 5 5 5 5 5 5 5 5 5 5 5 10 10 10 Average Capacity 8 | 8 8 10 10 10 10 10 10 10 9 5 5 5 5 5 5 5 5 5 5 5 5 5 5 6 10 10 Most Carried 10 | 7 8 10 10 10 10 9 7 10 10 5 5 5 5 5 5 5 5 5 5 4 5 5 5 6 9 10 Average Carried 6 | 4 7 8 8 8 10 6 7 8 8 3 3 4 5 4 4 5 4 5 5 4 4 5 4 5 6 9 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 10 10 10 Final Carried 10 | 6 8 6 10 10 10 8 7 9 3 5 4 5 5 5 5 5 5 5 5 4 5 5 5 6 9 10 Class Distribution -------------------- 33% | Scavenger-Mutant 18% | Mutant 13% | Derelict-Scout 10% | Derelict-Mutant 4% | Scavenger-Gladiator 3% | Hacker-Ninja 3% | Hacker-Scout 3% | Derelict-Ninja Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Gladiator | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Lower Caves Derelict-Mutant | -6/Lower Caves Derelict-Mutant | -6/Zion Derelict-Mutant | -5/Proximity Caves Derelict-Scout | -5/Factory Mutant | -5/Upper Caves Derelict-Scout | -5/Upper Caves Derelict-Ninja | -5/Zhirov Derelict-Ninja | -4/Proximity Caves Derelict-Scout | -4/Factory Derelict-Scout | -4/Upper Caves Derelict-Scout | -4/Warlord Derelict-Scout | -3/Proximity Caves Hacker-Scout | -3/Research Hacker-Ninja | -2/Research Hacker-Ninja | -2/Testing Infiltrator-Ninja | -1/Access Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ----------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Res Tes Acc Matter Collected 3332 | 310 53 263 320 226 50 55 . 35 375 195 118 55 60 174 118 10 90 . 22 . 230 30 55 288 98 102 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 6431 | 207 218 886 1303 492 24 156 . 128 1021 68 9 . . 231 123 . 339 167 16 . . 58 224 161 284 316 Parts 292 | 18 15 56 65 25 2 6 . 6 31 1 3 . . 10 4 . 1 . 1 . . 1 11 4 11 21 Haulers Intercepted 12 | . 1 4 3 1 . . . . . . . . . . . . . . . . . . . 2 1 . Recyclers Shooed 3 | 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 31 | . . . . . 2 2 . 20 . . 4 . 2 . . . 1 . . . . . . . . . Prevented 5 | . . . . . . . . . . . . . 5 . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Res Tes Acc Combat Hostiles Destroyed 88 | . 4 14 22 5 1 3 . 5 11 . 2 . . 9 . . . . . . . . 2 . 3 7 Melee 56 | . . 11 22 5 1 1 . 5 6 . . . . 1 . . . . . . . . 1 . 3 . Guns 11 | . 4 3 . . . . . . 4 . . . . . . . . . . . . . . . . . AOE 18 | . . . . . . . . . . . 2 . . 8 . . . . . . . . 1 . . 7 Classes Destroyed 18 | 3 3 4 1 1 . 1 . 1 1 . 1 . . . . . . . . . . . . . 1 1 Worker 23 | 2 . 2 4 3 . . . . 9 . . . . . . . . . 1 . . . 1 . . 1 Builder 9 | . . 2 . . . . . . 5 . . . . . . . . . . . . . 1 . . 1 Tunneler 8 | 5 . . 2 1 . . . . . . . . . . . . . . . . . . . . . . Hauler 12 | . 1 4 3 1 . . . . . . . . . . . . . . . . . . . 2 1 . Recycler 9 | 1 1 1 1 1 . . . . 2 . . . . 1 . . . . . . . . 1 . . . Minesweeper 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Mechanic 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Operator 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Watcher 5 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . 4 Swarmer 42 | . 3 6 7 . 1 3 . 5 3 . . . . 8 . . . . . . . . 1 . . 5 Cutter 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Grunt 19 | . 1 4 11 1 . . . . 2 . . . . . . . . . . . . . . . . . Brawler 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Sentry 13 | . . 4 4 2 . . . . 2 . . . . . . . . . . . . . 1 . . . Hunter 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Programmer 7 | . . . . 2 . . . . 3 . . . . 1 . . . . . . . . . . 1 . Samaritan 6 | . . . . . . 2 . . . . . . . . 3 . . . . . . 1 . . . . Thief 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Best Kill Streak 9 | 3 3 6 4 3 1 3 . 3 7 . 2 . . 6 . . . . 1 . . . 4 1 2 9 Combat Bots Only 5 | . 3 2 4 1 1 3 . 3 3 . 2 . . 5 . . . . . . . . 1 . 2 5 Max Kills in Single Turn 5 | 1 1 1 1 1 1 1 . 1 1 . 1 . . 5 1 . . . 1 . . 1 4 1 1 3 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . . . . . . . . . . 1 . . 5 . . . . . . . . 1 . . 3 Melee 1 | . . 1 1 1 1 1 . 1 1 . . . . 1 . . . . . . . . 1 . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Res Tes Acc Damage Taken 10913 | . 105 1026 1230 761 573 250 . 592 2860 133 341 . 72 760 . 67 . 287 115 . . . 457 253 401 630 Core 2159 | . 22 277 231 139 64 56 . 70 522 88 151 . 38 199 . 32 . 41 . . . . 28 83 45 73 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 154 | . . . . . . . . . . . . . . . . 11 . 27 15 . . . . . . 101 Regen/Repaired (Parts) 344 | . . 131 . . . . . . . . . 81 . . . . . . . . 132 . . . . . Core Remaining (%) 72 | 100 91 30 58 . . . . 53 . . . . 6 . . . . 72 . . . 100 97 . 91 95 Volleys Fired 134 | 30 21 19 7 . . . . . 34 7 6 . . 2 . . . . . . . . 2 . . 6 Largest 2 | 2 2 2 1 . . . . . 2 1 2 . . 1 . . . . . . . . 1 . . 1 Hottest 60 | 60 60 43 23 . . . . . 50 25 50 . . 39 . . . . . . . . 39 . . 39 Shots Fired 213 | 59 35 38 7 . . . . . 48 7 9 . . 2 . . . . . . . . 2 . . 6 Gun 200 | 59 35 38 7 . . . . . 48 7 6 . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 13 | . . . . . . . . . . . 3 . . 2 . . . . . . . . 2 . . 6 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 169 | 30 33 38 7 . . . . . 48 7 6 . . . . . . . . . . . . . . . Thermal 31 | 29 2 . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 13 | . . . . . . . . . . . 3 . . 2 . . . . . . . . 2 . . 6 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 8 | 8 8 6 3 . . . . . 6 5 4 . . 5 . . . . . . . . . . . 2 Robot Miss Streak 9 | 9 2 3 2 . . . . . 4 1 3 . . . . . . . . . . . 1 . . 2 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . Shots Hit Robots 424 | 31 24 77 101 32 1 7 . 10 74 6 6 . . 5 3 . 7 5 1 . . 1 8 8 7 10 Core Hits 185 | 13 11 26 36 12 1 2 . 4 21 2 4 . . 11 1 . 2 2 1 . . 1 7 2 5 21 Critical Kills 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Critical Parts Destroyed 11 | 1 . 1 . . . 2 . . 7 . . . . . . . . . . . . . . . . . Critical Strikes 39 | 1 . 6 11 2 . 2 . . 10 . . . . 1 . . . . . . . . 1 1 2 2 Destroy 2 | 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Smash 10 | . . . . . . 2 . . 8 . . . . . . . . . . . . . . . . . Sever 20 | . . 5 11 2 . . . . 2 . . . . . . . . . . . . . . . . . Impale 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Sunder 6 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 2 2 Melee Attacks 492 | . . 67 121 40 10 9 . 21 68 . . . . 13 3 2 7 13 4 3 10 4 24 20 15 38 Impact 63 | . . . . . . 5 . 8 50 . . . . . . . . . . . . . . . . . Slashing 336 | . . 67 121 40 10 4 . 13 18 . . . . 11 . . . . . . . 3 6 13 5 25 Piercing 44 | . . . . . . . . . . . . . . 2 3 2 7 13 4 3 10 . . . . . Entropic 49 | . . . . . . . . . . . . . . . . . . . . . . 1 18 7 10 13 Sneak Attacks 63 | . . 13 15 7 . 2 . 2 13 . . . . 1 3 . . . 1 . . 1 . 3 2 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Follow-up Attacks 29 | . . 8 9 1 . 1 . 2 . . . . . . . . . . . . . . 1 2 . 5 Damage Inflicted 18696 | 306 213 2605 3872 1494 53 389 . 490 3123 98 315 . . 799 231 . 671 360 76 . . 100 998 596 663 1244 Guns 1583 | 306 213 265 62 . . . . . 548 98 91 . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 1776 | . . . . . . . . . . . 220 . . 622 . . . . . . . . 270 . . 664 Melee 15333 | . . 2340 3810 1494 53 389 . 490 2575 . . . . 177 231 . 671 360 76 . . 100 728 596 663 580 Ramming 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . Kinetic 1403 | 138 201 265 62 . . . . . 548 98 91 . . . . . . . . . . . . . . . Thermal 180 | 168 12 . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 1776 | . . . . . . . . . . . 220 . . 622 . . . . . . . . 270 . . 664 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 2427 | . . . . . . 221 . 168 2038 . . . . . . . . . . . . . . . . . Slashing 9499 | . . 2340 3810 1494 53 168 . 322 537 . . . . 133 . . . . . . . 100 . 292 105 145 Piercing 1382 | . . . . . . . . . . . . . . 44 231 . 671 360 76 . . . . . . . Entropic 2025 | . . . . . . . . . . . . . . . . . . . . . . . 728 304 558 435 Highest Corruption 10 | . . . . 2 . . . . 10 10 10 2 . 8 8 8 8 8 . . . . . . 1 . Average Corruption 6 | . . . . 1 . . . . 6 10 9 2 . 6 8 8 8 8 . . . . . . 1 . Corruption Purged 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 20 | . . . . . . . . . . . . . . . . . . . . . . . . . 20 . Effects 61 | . . . . 1 . . . . 28 6 6 . . 4 4 3 4 5 . . . . . . . . Message Errors 19 | . . . . . . . . . 11 1 3 . . 1 . 2 . 1 . . . . . . . . Matter Fused 12 | . . . . 1 . . . . 6 1 . . . . 1 . 1 2 . . . . . . . . Heat Flow Errors 6 | . . . . . . . . . 2 . 1 . . . 1 1 . 1 . . . . . . . . Energy Discharges 7 | . . . . . . . . . 2 3 . . . . . . 2 . . . . . . . . . Parts Rejected 2 | . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . Parts Fused 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Data Loss (minor) 8 | . . . . . . . . . 2 . 1 . . 1 2 . 1 1 . . . . . . . . Data Loss (major) 2 | . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . Alerts 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Misdirections 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2925 | . . 211 335 78 . 164 . 70 1137 . 33 . . 108 100 . 307 48 . . . . 186 . 93 55 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 192 | . . . . . . . . . . . 33 . . 108 . . . . . . . . 42 . . 9 Melee 2733 | . . 211 335 78 . 164 . 70 1137 . . . . . 100 . 307 48 . . . . 144 . 93 46 Knockbacks 9 | . . . . . . 1 . . 8 . . . . . . . . . . . . . . . . . Impact 9 | . . . . . . 1 . . 8 . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 327 | . . . . . . . . . . . 142 . . . . . . . . . . . 30 . . 155 Shots 7 | . . . . . . . . . . . 3 . . . . . . . . . . . 1 . . 3 Rammed 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Targets Rammed 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 253 | 40 20 38 . . . . . . 202 . 253 . . 2 213 141 . 145 . . . . . . . . Average Temperature 41 | 22 15 13 . . . . . . 53 . 137 . . 2 118 74 . 72 . . . . . . . . Received Heat Transfer 2001 | . 6 318 504 174 144 27 . 42 420 21 63 . . 135 . 9 . 39 . . . . 36 45 18 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 17 | . . . . . . 3 . 1 13 . . . . . . . . . . . . . . . . . Impact Corruptions 50 | . . . . . . 16 . 1 33 . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 400 | 375 25 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Res Tes Acc Peak Influence 882 | 40 218 405 517 180 . . . . 492 . . . . 537 . . . . 27 . . . 319 484 650 882 Initial 389 | . 26 91 130 118 . . . . 100 . . . . 49 . . . . . . . . . 179 272 389 Average 238 | 20 129 245 296 101 . . . . 276 . . . . 256 . . . . 11 . . . 73 292 401 502 Maximum Alert Level 3 | . 1 2 2 . . . . . 2 . . . . 2 . . . . . . . . 1 2 2 3 Low Security (%) 41 | 100 89 18 17 100 . . . . 15 . . . . 46 . . . . 100 . . . 95 29 . . Level 1 44 | . 10 78 69 . . . . . 80 . . . . 28 . . . . . . . . 4 42 51 22 Level 2 12 | . . 3 13 . . . . . 4 . . . . 25 . . . . . . . . . 27 48 63 Level 3 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 13 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 30 | . 2 1 1 4 . . . . 4 . . . . 1 . . . . 2 . . . 2 1 5 7 Investigation 9 | . . 1 . . . . . . 1 . . . . 1 . . . . . . . . . 1 2 3 Extermination 5 | . . . . 3 . . . . 1 . . . . . . . . . . . . . 1 . . . Reinforcement 15 | . 2 . 1 1 . . . . 2 . . . . . . . . . 2 . . . 1 . 3 3 Assault 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Data Miner Redirects 6 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . 2 2 Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Res Tes Acc Distress Signals 14 | . . . 6 . . . . . 2 . . . . . . . . . . . 1 . 1 2 . 2 Communications Jammed 35 | . . . . . . . . . 23 . . . . . . . . . . . . . . . 7 5 Distress Signals 35 | . . . . . . . . . 23 . . . . . . . . . . . . . . . 7 5 Times Spotted 300 | . 11 25 42 9 14 8 . 12 36 8 6 . 8 13 . 6 . 7 5 1 9 . 20 7 19 34 Peak Tracking Total 13 | . 5 4 8 2 13 9 . 3 9 5 4 . 6 5 . 6 . 7 5 1 5 . 12 8 12 13 Tactical Retreats 42 | . . 6 5 . 2 . . 1 8 2 2 . 3 3 . 1 . . . 1 . . 3 2 . 3 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Res Tes Acc Traps Triggered 11 | . . 2 2 . . . . . 1 . . . . . . . . . . . . . 4 . 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 13 | . . . . . . . . 1 . . . . 3 . . . . . . 2 7 . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ---------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Res Tes Acc Machines Disabled 12 | . . . . . . . . . . . . . . 5 . . . . . . . . . 1 3 3 Max in Single Turn 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . 1 1 1 Garrison Access 5 | . . . 1 . . . . . . . . . . 1 . . . . . . . . . 1 1 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Res Tes Acc Machines Accessed 62 | . 6 7 6 7 . . 3 . 2 . . . . 6 . . 4 . 1 . 2 . 2 3 6 7 Terminals 34 | . 4 5 3 3 . . . . . . . . . 5 . . . . 1 . . . 2 2 5 4 Fabricators 5 | . . . . 2 . . . . 2 . . . . . . . . . . . . . . . . 1 Repair Stations 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . 2 1 2 1 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . 1 . . . . . . . . . . 1 . . . . . . . . . 1 1 2 Total Hacks 194 | . 14 26 19 19 . . 23 . 5 . . . . 15 . . 17 . 3 . 3 . 7 10 17 16 Successful 110 | . 10 12 8 10 . . 23 . 2 . . . . 8 . . 17 . 1 . 3 . 3 3 4 6 Failed 84 | . 4 14 11 9 . . . . 3 . . . . 7 . . . . 2 . . . 4 7 13 10 Catastrophic 23 | . . 2 . 2 . . . . 1 . . . . 3 . . . . 2 . . . 1 3 6 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 39 | . 5 7 5 4 . . . . . . . . . 3 . . . . . . 1 . 4 4 2 4 Terminals 105 | . 12 17 11 9 . . . . . . . . . 13 . . . . 3 . . . 7 9 15 9 Fabricators 11 | . . . . 4 . . . . 5 . . . . . . . . . . . . . . . . 2 Repair Stations 10 | . . 7 . 3 . . . . . . . . . . . . . . . . . . . . . . Recycling Units 13 | . 2 2 6 3 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 12 | . . . 2 . . . . . . . . . . 2 . . . . . . . . . 1 2 5 Terminal Hacks 78 | . 7 5 4 3 . . 23 . . . . . . 7 . . 17 . 1 . 3 . 2 2 2 2 Record 12 | . . . . . . . 4 . . . . . . . . . 5 . . . 2 . . . . 1 Part Schematic 14 | . . . . . . . 10 . . . . . . . . . 4 . . . . . . . . . Robot Schematic 6 | . . . . . . . 6 . . . . . . . . . . . . . . . . . . . Robot Analysis 7 | . 2 . . . . . . . . . . . . . . . 4 . . . . . 1 . . . Prototype ID Bank 13 | . 2 1 . . . . 3 . . . . . . 2 . . 4 . . . . . 1 . . . Open Door 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Branch Access Points 5 | . . 1 . 1 . . . . . . . . . . . . . . 1 . . . . 1 1 . Alert Level 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 6 | . 1 2 1 . . . . . . . . . . 2 . . . . . . . . . . . . Zone Layout 11 | . 2 1 2 1 . . . . . . . . . 3 . . . . . . . . . 1 . 1 Fabricator Hacks 6 | . . . . 2 . . . . 2 . . . . . . . . . . . . . . . . 2 Network Status 4 | . . . . 1 . . . . 2 . . . . . . . . . . . . . . . . 1 Build 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 Repair Station Hacks 7 | . . 6 . 1 . . . . . . . . . . . . . . . . . . . . . . Scan Component 4 | . . 3 . 1 . . . . . . . . . . . . . . . . . . . . . . Repair 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 7 | . 2 1 2 2 . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 7 | . 2 1 2 2 . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . 1 . . . . . . . . . . 1 . . . . . . . . . . 1 . Seal Access 3 | . . . 1 . . . . . . . . . . 1 . . . . . . . . . . 1 . Unauthorized Hacks 9 | . 1 . 1 2 . . . . . . . . . . . . . . . . . . 1 1 1 2 Terminals 9 | . 1 . 1 2 . . . . . . . . . . . . . . . . . . 1 1 1 2 Assimilate 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Botnet 8 | . 1 . . 2 . . . . . . . . . . . . . . . . . . 1 1 1 2 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 50 | . 6 7 4 7 . . . . 2 . . . . 6 . . . . 1 . . . 2 3 5 7 Full Trace Events 8 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 2 3 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . 6 . . . . . . . . . . . . . . . . . . . Robots Built 4 | . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 67 | . . . . 67 . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating 16 | . . . . 16 . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 14 | . . . . . . . 10 . . . . . . . . . 4 . . . . . . . . . Parts Built 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 46 | . . . . . . . . . . . . . . . . . . . . . . . . . . 46 Total Part Build Rating 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . 18 Parts Repaired 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Time 103 | . . 103 . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 15 | . 3 1 11 . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------ Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Machine Destruction 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Res Tes Acc Total Allies 10 | . . . . 4 . . . 1 . . . 4 . . . . . . . . . . . . 1 . Largest Group 4 | . . . . 4 . . . 1 . . . 4 4 . . . . . . . . . . . 1 . Highest-Rated Group 151 | . . . . 48 . . . 96 . . . 68 68 . . . . . . . . . . . 151 . Highest-Rated Ally 151 | . . . . 12 . . . 96 . . . 20 20 . . . . . . . . . . . 151 . Total Orders 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . GUARD 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 55 | . . . . 20 . . . 14 . . . . 16 . . . . . . . . . . . 5 . Total Damage 1732 | . . . . 220 . . . 966 . . . . 269 . . . . . . . . . . . 277 . Kills 12 | . . . . 1 . . . 9 . . . . 2 . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Res Tes Acc Robot Analysis Total 7 | . 2 . . . . . . . . . . . . . . . 4 . . . . . 1 . . . Derelict Logs Recovered 15 | . . . . . 1 1 . 1 . . 1 2 3 . 2 . . 2 . 2 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Res Tes Acc Turns Passed 9884 | 222 365 891 1216 853 293 254 84 420 927 160 226 672 233 429 122 92 113 224 134 142 567 147 253 229 154 462 Spaces Moved 12285 | 108 350 572 762 647 321 238 76 323 718 271 350 1120 411 605 225 236 175 547 208 259 726 299 551 653 262 1272 Core 1506 | . . . . . . . . . 78 271 350 807 . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 316 | . . . 162 154 . . . . . . . . . . . . . . . . . . . . . . Wheels 3230 | 108 350 572 600 493 321 238 76 323 149 . . . . . . . . . . . . . . . . . Hover 494 | . . . . . . . . . 491 . . . . 3 . . . . . . . . . . . . Flight 6739 | . . . . . . . . . . . . 313 411 602 225 236 175 547 208 259 726 299 551 653 262 1272 Fastest Speed 21 | 80 80 80 80 80 80 95 110 110 50 50 50 50 55 37 37 32 33 33 33 33 21 21 21 25 25 21 Average Speed 52 | 91 80 80 99 90 81 95 110 110 67 50 50 51 55 45 37 35 33 33 33 33 26 21 26 26 25 21 Slowest Speed 125 | 100 80 95 120 125 95 110 110 110 125 100 50 55 55 125 37 37 33 33 33 33 33 21 28 28 98 21 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 54 | . . . . . . . . . . . . . . 9 . 1 . 1 3 . 3 . 15 2 9 11 Cave-ins Triggered 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Exploration Rate (%) 43 | 5 52 42 41 17 54 50 68 57 24 45 55 81 65 23 40 48 63 70 10 43 62 49 16 22 44 37 Regions Visited 26 Branch Regions 16 Pre-discovered Areas 10 | . . . . . . . 1 . . . . 4 . . . . 3 1 . 1 . . . . . . Known Exits Taken 24 | . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 28 | . . . . . 2 1 . 3 . 6 3 2 2 . 2 1 . 4 . 1 . 1 . . . . Spaces Dug 82 | . . . . 1 7 . . . 9 . . . . 8 . 2 . 8 3 3 6 2 12 7 . 14 Terrain Destroyed 194 | . . . . 1 7 . . . 9 . 25 . . 29 . 2 . 8 3 3 6 2 34 7 . 58 Melee 82 | . . . . 1 7 . . . 9 . . . . 8 . 2 . 8 3 3 6 2 12 7 . 14 Projectile . | . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 112 | . . . . . . . . . . . 25 . . 21 . . . . . . . . 22 . . 44 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Res Tes Acc Total 14794 | 178 409 868 1038 855 334 252 76 360 1018 289 393 1215 417 725 258 238 219 569 263 310 1084 377 615 695 322 1417 Wait 1376 | 18 24 179 81 104 . . . 9 122 . 21 76 5 68 25 . 21 11 52 44 307 72 15 2 35 85 Move 12158 | 107 349 571 761 646 320 237 75 322 717 270 349 1119 410 586 224 233 174 544 201 258 720 298 525 648 245 1249 Hop 46 | . . . . . . . . . . . . . . 9 . 1 . 1 3 . 2 . 10 2 7 11 Pick Up 128 | 7 7 12 24 20 . 2 . 7 16 4 4 1 . 5 1 . 2 . 1 . 3 . 2 3 2 5 Fast Attach 131 | 1 . 3 12 7 . . . . 10 4 4 9 1 16 3 1 7 . 1 2 14 . 12 10 10 4 Attach 71 | . . 9 8 7 . 4 1 3 19 1 4 1 . 6 . . 1 . . 1 . . 1 3 . 2 Detach 21 | . . . 2 . . . . . 8 1 1 2 . 3 . . . . . . . . 1 2 1 . Swap 80 | 7 2 10 11 12 2 2 . . 3 . . . . 4 . . . . . . 6 4 6 2 1 8 Drop 178 | 8 6 9 25 22 2 . . 2 21 2 3 6 1 13 2 1 7 . 1 2 22 . 7 9 5 2 Fire 134 | 30 21 19 7 . . . . . 34 7 6 . . 2 . . . . . . . . 2 . . 6 Melee 436 | . . 56 107 37 10 7 . 17 68 . . . . 13 3 2 7 13 4 3 10 3 20 14 15 27 Ram 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 32 | . . . . . . . . . . . . . . . . . . . . . . . 14 . . 18 Rewire 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 3 exits: *Mat / *Min x2) -8/Materials -7/Factory (discovered 4 exits: *Fac / Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac x2 / *Low) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: *Upp x2 / Arm) -4/Upper Caves (discovered 2 exits: Upp / *War) -4/Warlord -3/Proximity Caves -3/Research -2/Research (discovered 3 exits: *Acc / *Tes x2) -2/Testing -1/Access To Epsilon Eridani History --------- Turn | Location | Event 14 | -11/Junkyard | Discovered new exit (range 2) 223 | -11/Junkyard | Entered Materials 286 | -10/Materials | Discovered new exit (range 13) 303 | -10/Materials | Build established: Mutant 307 | -10/Materials | Discovered new exit (range 16) 388 | -10/Materials | Discovered new exit (range 10) 588 | -10/Materials | Entered another Materials area 588 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 618 | -9/Materials | Identified exit to Mines 624 | -9/Materials | Build established: Scavenger-Mutant 1065 | -9/Materials | Repaired Seismic Detector 1118 | -9/Materials | Repaired Hvy. Ion Engine 1145 | -9/Materials | Repaired Wheel 1311 | -9/Materials | Core integrity fell below 50% 1467 | -9/Materials | Discovered new exit (range 11) 1478 | -9/Materials | Identified exit to Materials 1479 | -9/Materials | Entered another Materials area 1479 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1501 | -8/Materials | Lost 3 parts (2n1u) 1660 | -8/Materials | Lost 4 parts (2n1u1w) 2661 | -8/Materials | Discovered new exit (range 4) 2663 | -8/Materials | Identified exit to Factory 2695 | -8/Materials | Entered Factory 2695 | -7/Factory | Evolved 2 slots: Utility x2 2796 | -7/Factory | Fabricated S-27 Virus (x4) 2919 | -7/Factory | Identified exit to Storage 2919 | -7/Factory | Identified exit to Lower Caves 3052 | -7/Factory | Lost 3 parts (3n) 3423 | -7/Factory | Discovered new exit (range 14) 3434 | -7/Factory | Identified exit to Factory 3548 | -7/Factory | Entered Lower Caves 3549 | -7/Lower Caves | Encountered a Warlord checkpoint 3561 | -7/Lower Caves | Spotted B-75 Beast 3663 | -7/Lower Caves | Learned 4 Factory zone layouts 3683 | -7/Lower Caves | Build established: Scavenger-Gladiator 3756 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 3833 | -7/Lower Caves | Discovered new exit (range 9) 3840 | -7/Lower Caves | Identified exit to Lower Caves 3841 | -7/Lower Caves | Entered another Lower Caves area 3845 | -7/Lower Caves | Discovered exit to Factory (range 13) 4088 | -7/Lower Caves | Discovered new exit (range 8) 4093 | -7/Lower Caves | Learned Factory stockpile data 4094 | -7/Lower Caves | Identified exit to Data Miner 4095 | -7/Lower Caves | Entered Data Miner 4096 | -7/Data Miner | Discovered new exit (range 6) 4102 | -7/Data Miner | Identified exit to Proximity Caves 4117 | -7/Data Miner | Met Data Miner 4136 | -7/Data Miner | Learned location of Section 7 (-3) 4136 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 4154 | -7/Data Miner | Received God Mode back door access code from Data Miner 4179 | -7/Data Miner | Entered Proximity Caves 4207 | -6/Proximity Caves | Escorted by Enhanced Grunt 4371 | -6/Proximity Caves | Build established: Mutant 4501 | -6/Proximity Caves | Spotted B-75 Beast 4582 | -6/Proximity Caves | Learned Factory security intel 4584 | -6/Proximity Caves | Discovered exit to Factory (range 14) 4599 | -6/Proximity Caves | Entered Factory 4599 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4600 | -6/Factory | Identified exit to Factory 4750 | -6/Factory | Build established: Scavenger-Mutant 5388 | -6/Factory | Cargo convoy interrupted 5417 | -6/Factory | Incoming assault squad redirected 5436 | -6/Factory | System corruption reached 10% 5457 | -6/Factory | Discovered exit to Factory (range 21) 5477 | -6/Factory | Lost 7 parts (1p2n3u1w) 5482 | -6/Factory | Core integrity fell below 50% 5516 | -6/Factory | Discovered new exit (range 22) 5526 | -6/Factory | Identified exit to Lower Caves 5526 | -6/Factory | Entered Lower Caves 5557 | -6/Lower Caves | Lost 6 parts (1p4n1u) 5562 | -6/Lower Caves | Spotted B-75 Beast 5656 | -6/Lower Caves | Discovered new exit (range 19) 5685 | -6/Lower Caves | Identified exit to Lower Caves 5686 | -6/Lower Caves | Entered another Lower Caves area 5747 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 5774 | -6/Lower Caves | Core integrity fell below 20% 5863 | -6/Lower Caves | Encountered a Warlord checkpoint 5902 | -6/Lower Caves | Discovered new exit (range 20) 5912 | -6/Lower Caves | Identified exit to Zion 5912 | -6/Lower Caves | Entered Zion 5929 | -6/Zion | System corruption cleaned by Quarantine Array 5942 | -6/Zion | Gained Derelict followers 5946 | -6/Zion | Discovered new exit (range 15) 5954 | -6/Zion | Identified exit to Proximity Caves 5965 | -6/Zion | Learned Factory garrison access intel 6026 | -6/Zion | Given the Hacking Drone Bay 6026 | -6/Zion | Found Prototype Device 6026 | -6/Zion | Identified Hacking Drone Bay 6075 | -6/Zion | Learned location of Quarantine (-3) 6080 | -6/Zion | Visited the Megawrench Repair Shop 6178 | -6/Zion | Learned location of Warlord (-4) 6202 | -6/Zion | Build established: Derelict-Mutant 6212 | -6/Zion | Learned location of Armory (-4) 6391 | -6/Zion | System corruption cleaned by Quarantine Array 6464 | -6/Zion | Megawrench repaired 6 parts 6584 | -6/Zion | Entered Proximity Caves 6584 | -5/Proximity Caves | Accompanied by 4 allies 6632 | -5/Proximity Caves | Learned Factory trap positions 6728 | -5/Proximity Caves | Learned Factory security intel 6778 | -5/Proximity Caves | Learned Factory trap positions 6817 | -5/Proximity Caves | Entered Factory 6817 | -5/Factory | Evolved 2 slots: Utility x2 6818 | -5/Factory | Identified exit to Upper Caves 6819 | -5/Factory | Loaded intel: 84 trap records 6821 | -5/Factory | Loaded intel: 4 garrison access locations 6929 | -5/Factory | Spotted B-75 Beast 6961 | -5/Factory | Incoming investigation squad redirected 7028 | -5/Factory | Crushed by falling debris 7169 | -5/Factory | Crushed by falling debris 7200 | -5/Factory | Lost 6 parts (1p4u1w) 7246 | -5/Factory | Entered Upper Caves 7313 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves 7366 | -5/Upper Caves | Learned Factory non-interactive machine intel 7367 | -5/Upper Caves | Discovered new exit (range 5) 7368 | -5/Upper Caves | Identified exit to Upper Caves 7368 | -5/Upper Caves | Entered another Upper Caves area 7376 | -5/Upper Caves | Discovered new exit (range 4) 7377 | -5/Upper Caves | Identified exit to Factory 7438 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 7450 | -5/Upper Caves | Discovered new exit (range 18) 7460 | -5/Upper Caves | Identified exit to Zhirov 7460 | -5/Upper Caves | Entered Zhirov 7461 | -5/Zhirov | Discovered new exit (range 3) 7462 | -5/Zhirov | Identified exit to Proximity Caves 7467 | -5/Zhirov | Met Zhirov 7473 | -5/Zhirov | Learned location of Testing (-2) 7473 | -5/Zhirov | Learned location of Command (-1) 7479 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 7485 | -5/Zhirov | Found Alien Artifact 7490 | -5/Zhirov | Found Alien Artifact 7490 | -5/Zhirov | Identified Integrated Dissipator 7490 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 7573 | -5/Zhirov | Entered Proximity Caves 7576 | -4/Proximity Caves | Learned Research garrison access intel 7797 | -4/Proximity Caves | Entered Factory 7797 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 7798 | -4/Factory | Loaded intel: 117 trap records 7799 | -4/Factory | Loaded intel: 213 non-interactive machine locations 7873 | -4/Factory | Identified exit to Upper Caves 7873 | -4/Factory | Identified exit to Armory 7931 | -4/Factory | Entered Upper Caves 7955 | -4/Upper Caves | Spotted B-86 Titan 7970 | -4/Upper Caves | Identified exit to Upper Caves 7990 | -4/Upper Caves | Build established: Derelict-Scout 8073 | -4/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 8073 | -4/Upper Caves | Identified exit to Warlord 8073 | -4/Upper Caves | Entered Warlord 8087 | -4/Warlord | Discovered new exit (range 8) 8089 | -4/Warlord | Identified exit to Proximity Caves 8155 | -4/Warlord | Met Warlord 8162 | -4/Warlord | Opened Warlord's prototype stash 8176 | -4/Warlord | Found Prototype Reactor 8176 | -4/Warlord | Identified Vortex Chain Reactor 8180 | -4/Warlord | Warlord's base attacked by MAIN.C 8183 | -4/Warlord | Found Prototype Hackware 8183 | -4/Warlord | Identified Ghost Barrier 8235 | -4/Warlord | Found Prototype Piercing Weapon 8235 | -4/Warlord | Identified Vortex Lance 8237 | -4/Warlord | Found Vortex Lance 8472 | -4/Warlord | Found Prototype Ballistic Cannon 8472 | -4/Warlord | Identified Hvy. Autocannon 8530 | -4/Warlord | Warlord forces counterattacked 8545 | -4/Warlord | Spotted Executioner 8633 | -4/Warlord | Spotted Executioner 8640 | -4/Warlord | Entered Proximity Caves 8785 | -3/Proximity Caves | Discovered new exit (range 10) 8787 | -3/Proximity Caves | Identified exit to Research 8787 | -3/Proximity Caves | Entered Research 8787 | -3/Research | Evolved 2 slots: Utility x2 8788 | -3/Research | Loaded intel: 4 garrison access locations 9033 | -3/Research | Discovered new exit (range 15) 9039 | -3/Research | Identified exit to Research 9040 | -3/Research | Entered another Research area 9040 | -2/Research | Warlord forces began assault on 0b10 9040 | -2/Research | Evolved 2 slots: Utility x2 9047 | -2/Research | Spotted B-90 Cyclops 9049 | -2/Research | Lost 4 parts (2n2u) 9100 | -2/Research | Identified exit to Testing 9118 | -2/Research | Spotted B-90 Cyclops 9138 | -2/Research | Met up with Warlord 9150 | -2/Research | Research machine network offline 9191 | -2/Research | Discovered new exit (range 5) 9192 | -2/Research | Identified exit to Access 9236 | -2/Research | Found Prototype Device 9236 | -2/Research | Identified Beam Splitter 9269 | -2/Research | Entered Testing 9282 | -2/Testing | Found Prototype Energy Cannon 9282 | -2/Testing | Identified Imp. Potential Cannon 9294 | -2/Testing | Incoming investigation squad redirected 9323 | -2/Testing | Spotted PH-O8OEUHEZEE 9325 | -2/Testing | Rewired PH-O8OEUHEZEE 9407 | -2/Testing | Incoming investigation squad redirected 9421 | -2/Testing | Discovered exit to Access (range 9) 9423 | -2/Testing | Entered Access 9423 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 9466 | -1/Access | Incoming investigation squad redirected 9614 | -1/Access | Fabricated Lgt. Quantum Reactor (x2) 9673 | -1/Access | Search patrols dispatched 9681 | -1/Access | Incoming investigation squad redirected 9864 | -1/Access | Spotted B-99 Colossus 9864 | -1/Access | Spotted B-99 Colossus 9885 | -1/Access | Discovered new exit (range 3) 9885 | -1/Access | Identified exit to Surface 9885 | *** | Escaped! Last Messages --------------- 09851_ R-10 Processor distress signal jammed. 09853_ Reaction Control System destroyed. 09853_ Centrium Medium Armor Plating destroyed. 09853_ Knocked back. 09853_ K-01 Serf collects debris. 09854_ Sealed Freight Elevator disabled. 09856_ Connecting with Garrison Access... 09856_ ALERT: Garrison Access compromised, dispatching assault squad. 09856_ Garrison Access disabled. 09856_ Relay Coupler [NC] tumbles out of Garrison Access. 09856_ Relay Coupler [Behemoth] tumbles out of Garrison Access. 09856_ Relay Coupler [Swarmer] tumbles out of Garrison Access. 09856_ Unknown Hackware tumbles out of Garrison Access. 09857_ K-01 Serf collects debris. 09866_ Adv. Sensor Array destroyed. 09866_ Slug penetrates Wall. 09866_ Imp. Utility Shielding destroyed. 09883_ Main Access Shell breached. 09885_ EXIT=FOUND 09885_ EXIT=IDENTIFIED: SURFACE Map ----- +----------------------------------------------------+ | ???????????????????????# # % = | | ???????????????????????# # | | ???????????????????????# ##+######### | | ???????????????????????# #???????# | | ???????????????????????# #???????# | | ???????????????????????# #???????# | | ???????????????????????# +???????# # | | ???????????????????????#+##+#####+#???????### | | ????????????????????????????????????????????###### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????#??#######?????????? | | ????????????????????????????? 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"""""?????? | | ????????????????????????????????????# """"""????? | | ????????????????????????????????????# ????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 103 Energy Generation 46 Energy Capacity 345 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 14 Cloak Strength 2 Power Amplification 30 Additional Mass Support 9 Corruption Containment 24 Armor Coverage 600 Resistance: KI 20 Propulsion Shielding 66 Utility Shielding 66 Phase Shifting 10 Evasion (%) 75 Melee Accuracy 10 Target Analysis 6 Core Analysis 6 Offensive Hacking 14 Defensive Hacking 30 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Imp. Heavy Machine Gun | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Imp. Powered Armor | -7/Data Miner | Free Lrn. Proton Cannon | -7/Data Miner | Free Phase Cannon | -7/Data Miner | Free Adv. Target Analyzer | -7/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free Fabricated ------------ S-27 Virus | x4 | -7/Factory | Preloaded Lgt. Quantum Reactor | x2 | -1/Access | Preloaded Alien Tech Used ----------------- Integrated Dissipator Achievements -------------- None Challenges ------------ None Game ------ Seed CoolantSniperProcessor Manual? 0 Play Time 02:44:52 Cumulative 194.5 hours Start 2023.07.08 @ 20:55:25 End 2023.07.11 @ 13:20:02 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 165 Rogue 165 Adventurer 0 Explorer 0 Win Type 0 Total 9 Types 6/0/2/1/0/0/0/0/0 Lore% 79 Gallery% 68 Achievement% 58 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c0a491a0-5163-42d6-bc7a-23abe676ff7e