Cogmind - Beta 13 X2 @@@ ROGUE MODE // 2024.01.13 @ 02:53:05 Player: Minty Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (17) 3400 Robots Destroyed (113) 565 Value Destroyed (5385) 5385 Prototype IDs (35) 700 Alien Tech Used (0) 0 Bonus (1567) 1567 TOTAL SCORE: 14117 Bonus ------- High Alert Combat Kills 371 Follower Combat Kills 196 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1000 Matter 246/300 Energy 53/100 System Corruption 37% Temperature Cool (0) Movement Core (100) Ox1 Location -5/Upper Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Improved Transmission Jammer > --- WEAPON (4) ------- Improved Remote Datajack > --- INVENTORY (5) ---- Fission Core Micro Fission Core Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Power Amplifier Advanced Heat Sink Advanced Heat Sink Coolant Injector Small Storage Unit Enhanced Optical Array Core Analyzer Core Analyzer > --- WEAPON ----------- Force Rifle Long-range Proton Cannon Antimatter Cannon Antimatter Cannon > --- INVENTORY -------- Relay Coupler [NC] Relay Coupler [Grunt] Relay Coupler [Sentry] Relay Coupler [Hunter] Relay Coupler [Heavy] Chronowheel Mass Driver Signal Generator [Rating: 79] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Hover Unit Hover Unit Flight Unit Xenon Bombardment Thruster Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Core Analyzer Hackware Relay Coupler [Heavy] Protection Core Shielding Weapon Cooled Particle Cannon Energy Gun Particle Gun Energy Cannon Cooled Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Antimatter Cannon Launcher Mini Grenade Launcher Special Weapon Improved Remote Datajack Impact Weapon Heavy Mace Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Low Fac Low Low Fac Upp Slots Evolved 10 | . . . 2 . . . 2 2 . . . . 2 . . 2 . Power . | . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . . 2 . . . . . . . . . Utility 6 | . . . 1 . . . 1 . . . . . 2 . . 2 . Weapon 2 | . . . 1 . . . 1 . . . . . . . . . . Parts Attached 165 | . 6 5 15 9 . . 15 6 23 6 2 . 15 3 . 55 5 Power 20 | . . 1 . 2 . . 2 . 2 . 1 . 1 . . 10 1 Engine 10 | . . 1 . 1 . . 2 . . . 1 . 1 . . 4 . Core 10 | . . . . 1 . . . . 2 . . . . . . 6 1 Reactor . | . . . . . . . . . . . . . . . . . . Propulsion 39 | . 3 1 2 2 . . 4 2 9 . 1 . 5 2 . 8 . Treads 2 | . . . . . . . 2 . . . . . . . . . . Leg 18 | . 2 1 . . . . . . 8 . . . 3 2 . 2 . Wheel 3 | . . . . . . . . . 1 . 1 . 1 . . . . Hover 12 | . 1 . 2 2 . . . . . . . . 1 . . 6 . Flight 4 | . . . . . . . 2 2 . . . . . . . . . Utility 42 | . 3 1 2 3 . . 3 2 2 . . . 8 . . 16 2 Device 18 | . 1 . 1 2 . . 3 1 1 . . . 4 . . 3 2 Storage 1 | . . 1 . . . . . . . . . . . . . . . Processor 10 | . 2 . 1 . . . . 1 . . . . 3 . . 3 . Hackware 10 | . . . . . . . . . . . . . 1 . . 9 . Protection 3 | . . . . 1 . . . . 1 . . . . . . 1 . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 64 | . . 2 11 2 . . 6 2 10 6 . . 1 1 . 21 2 Energy Gun 30 | . . 1 7 . . . 2 2 4 3 . . 1 1 . 8 1 Energy Cannon 9 | . . . . . . . . . 3 3 . . . . . 3 . Ballistic Gun 6 | . . 1 2 . . . 3 . . . . . . . . . . Ballistic Cannon 7 | . . . . . . . . . . . . . . . . 7 . Launcher 7 | . . . 2 2 . . . . 3 . . . . . . . . Special Weapon 3 | . . . . . . . . . . . . . . . . 2 1 Impact Weapon 1 | . . . . . . . . . . . . . . . . 1 . Slashing Weapon 1 | . . . . . . . 1 . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . . . . . . 1 . 1 . . 1 . . 4 . Corrupted Parts 3 | . . . 1 . . . . . 1 . . . 1 . . . . System Corruption 7 | . . . 1 . . . . . 1 . . . 5 . . . . Parts Lost 55 | . . 2 . 3 . . 1 3 9 . . 1 4 . . 27 5 Power 5 | . . 1 . 1 . . . . 1 . . . . . . 2 . Propulsion 19 | . . . . 1 . . 1 1 5 . . . 2 . . 8 1 Utility 20 | . . 1 . 1 . . . 1 1 . . 1 1 . . 11 3 Weapon 11 | . . . . . . . . 1 2 . . . 1 . . 6 1 Highest Loss Streak 7 | . . 2 . 2 . . 1 3 7 . . 1 3 . . 7 5 To Critical Strikes 1 | . . . . . . . . . . . . . . . . 1 . Average Slot Usage (%) 85 | . 96 89 93 98 68 66 93 86 80 100 94 90 91 94 100 71 16 Engine 4 | . 14 13 11 7 . . 5 7 . . . 7 6 6 6 1 . Core 2 | . . . . 2 11 11 3 . 2 7 6 . . . . 2 2 Leg 13 | . 24 19 4 . . . . . 20 30 19 15 13 21 26 10 2 Hover 3 | . 1 . 12 21 22 22 6 . . . . . . . . 3 . Flight 2 | . . . . . . . 1 28 2 . . . . . . . . Device 11 | . 8 . 10 14 11 11 17 13 7 7 7 5 13 20 20 13 3 Storage 6 | . 5 14 11 11 11 11 9 7 7 7 7 7 6 6 6 2 . Processor 8 | . 11 14 11 6 . . . 1 7 7 7 7 17 13 13 9 . Protection 3 | . . . . . 11 11 9 7 6 7 7 7 1 . . 1 . Energy Gun 10 | . 28 23 25 20 . . 17 19 5 6 7 7 5 6 6 3 2 Energy Cannon 9 | . . . . . . . . . 17 23 23 23 20 20 20 4 . Ballistic Gun 1 | . . 3 5 11 . . 8 . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . 6 . Naked Turns 50 | . . . . . . . . . . . . . . . . . 50 Heaviest Build 55 | 11 12 14 21 22 17 12 24 24 39 43 47 47 50 43 42 55 16 Greatest Support 99 | 20 20 20 12 12 12 12 40 24 99 84 84 56 56 60 60 60 15 Greatest Overweight (x) 7 | . 1 1 1 5 1 . 3 . 7 . . . 1 . . 5 3 Average Overweight (x) . | . . . . 1 . . . . . . . . . . . . . Largest Inventory Capacity 8 | . 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 5 Average Capacity 7 | . 6 7 8 8 8 8 8 8 8 8 8 8 8 8 8 6 5 Most Carried 8 | . 8 6 8 8 8 8 8 8 8 8 8 8 8 8 8 8 5 Average Carried 6 | . 5 3 7 7 7 8 7 7 7 8 7 8 7 7 8 6 3 Final Capacity 8 | 8 5 8 8 8 8 8 8 8 8 8 8 8 8 8 8 5 5 Final Carried 8 | 6 4 6 8 7 8 8 8 6 8 8 8 8 7 8 8 4 2 Class Distribution -------------------- 28% | Scavenger-Skirmisher 19% | Mutant 11% | Gunner 10% | Scavenger-Gunner 10% | Scavenger-Tank 7% | Scavenger-Mutant 4% | Sprinter 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Tank | -9/Materials Scavenger-Tank | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Skirmisher | -8/Materials Sprinter | -7/Factory Scavenger-Skirmisher | -7/Garrison Scavenger-Skirmisher | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Gunner | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Scavenger-Skirmisher | -5/Factory Mutant | -5/Upper Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Low Fac Low Low Fac Upp Matter Collected 2769 | 200 60 50 217 221 . . 190 34 372 . 90 10 131 59 . 1135 . Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 5311 | . 131 89 412 318 . . 294 167 796 231 207 466 597 150 128 1325 . Parts 244 | . 11 . 24 18 . . 21 11 32 12 7 16 21 6 6 59 . Haulers Intercepted 1 | . . . 1 . . . . . . . . . . . . . . Recyclers Shooed 6 | . 3 . . . . . . . . 1 . . . . . 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 25 | . . . . . . . . . . . 6 16 . 3 . . . Prevented 2 | . . . . . . . . . . . . . . 2 . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Low Fac Low Low Fac Upp Combat Hostiles Destroyed 96 | . . 2 6 8 . . 7 4 15 5 3 9 7 3 2 25 . Melee 4 | . . . . . . . 3 . . . . . . . . 1 . Guns 37 | . . 2 4 7 . . 4 2 2 1 . 3 3 . 1 8 . Cannons 42 | . . . . . . . . . 7 4 3 5 4 2 1 16 . AOE 11 | . . . 2 1 . . . 2 5 . . . . 1 . . . Classes Destroyed 14 | . 3 1 2 1 . . 1 1 . 1 . 1 1 . . 2 . Builder 6 | . 1 . 2 2 . . 1 . . . . . . . . . . Tunneler 1 | . . . . . . . . . . . . . . . . 1 . Hauler 1 | . . . 1 . . . . . . . . . . . . . . Recycler 4 | . 1 . 1 . . . . . . . . . 1 . . 1 . Operator 1 | . . . . . . . . . . . . . 1 . . . . Watcher 4 | . 1 . 1 . . . 1 . . . . . . . . 1 . Swarmer 7 | . . . . . . . 2 . . . . . . . . 5 . Grunt 58 | . . 2 4 7 . . 2 2 12 4 3 6 4 2 . 10 . Brawler 5 | . . . . . . . . . . . . 2 . . . 3 . Duelist 4 | . . . . 1 . . . . 1 . . 1 . . . 1 . Sentry 7 | . . . 2 . . . 3 . . . . . 1 . . 1 . Hunter 4 | . . . . . . . . 2 2 . . . . . . . . Programmer 8 | . . . . . . . . . . 1 . . 2 1 . 4 . Behemoth 1 | . . . . . . . . . . . . . . . . 1 . Thug 2 | . . . . . . . . . . . . . . . 2 . . Best Kill Streak 6 | . 2 1 5 3 . . 3 2 4 3 3 6 3 2 2 5 . Combat Bots Only 6 | . . 1 3 3 . . 2 2 4 3 3 6 3 2 2 4 . Max Kills in Single Turn 2 | . 1 1 2 1 . . 1 2 1 1 1 2 1 1 1 2 . Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 2 | . . . 2 1 . . . 2 1 . . . . 1 . . . Melee 1 | . . . . . . . 1 . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Low Fac Low Low Fac Upp Hostile Shots Fired 620 | . . 32 20 36 . . 22 9 96 14 8 28 45 8 8 211 83 Missed 185 | . . 5 5 5 . . 4 2 33 2 5 3 9 4 2 72 34 Damage Taken 7408 | . . 319 172 357 . . 259 304 1150 187 56 414 518 66 126 2826 654 Core 1931 | . . 55 65 110 . . 31 107 407 13 . 11 67 . 64 555 446 Absorbed by Shields 119 | . . . 65 38 . . . . 16 . . . . . . . . Redirected to Shielding 185 | . . . . 4 . . 5 12 39 3 . 2 . . . 120 . Core Remaining (%) 72 | 100 . 78 . . . 56 94 . . . . 23 . . 84 . . Volleys Fired 295 | . 18 15 27 22 . . 8 7 37 11 5 16 20 9 5 90 5 Largest 4 | . 2 2 3 3 . . 3 3 4 4 4 4 4 4 4 4 1 Hottest 350 | . 90 90 144 144 . . 155 180 320 320 170 170 350 140 140 270 65 Shots Fired 778 | . 36 30 82 64 . . 24 13 84 35 20 61 65 20 14 226 4 Gun 399 | . 36 30 78 58 . . 24 13 24 10 5 16 19 9 5 68 4 Cannon 355 | . . . . . . . . . 53 25 15 45 46 11 9 151 . Launcher 17 | . . . 4 6 . . . . 7 . . . . . . . . Special 7 | . . . . . . . . . . . . . . . . 7 . Kinetic 156 | . . 5 19 22 . . 8 . . . . . . . . 102 . Thermal 524 | . 36 25 53 36 . . 16 6 68 32 20 61 51 11 9 100 . Explosive 17 | . . . 4 6 . . . . 7 . . . . . . . . Electromagnetic 74 | . . . 6 . . . . 7 9 3 . . 14 9 5 17 4 Robot Hit Streak 17 | . 3 9 7 7 . . 8 8 17 9 5 8 16 4 5 16 16 Robot Miss Streak 9 | . 5 5 5 3 . . 7 3 1 6 2 4 9 2 2 6 3 Penetration Max 1 | . . . . . . . . . . . . . . . . 1 . Secondary Targets 3 | . . . . 1 . . 2 . . . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . 1 . . . . . . . . . . Shots Hit Robots 472 | . 15 19 46 35 . . 24 10 55 23 13 36 41 11 9 134 1 Core Hits 235 | . 5 5 18 16 . . 26 15 32 10 10 19 18 5 5 51 . Critical Kills 4 | . . . . 1 . . . . 1 . . . . . . 2 . Critical Parts Destroyed 1 | . . . . . . . . . . . . . . . . 1 . Critical Strikes 10 | . . . 2 2 . . . . 1 . . . . . . 5 . Burn 2 | . . . 1 1 . . . . . . . . . . . . . Meltdown 1 | . . . . . . . . . 1 . . . . . . . . Destroy 4 | . . . 1 1 . . . . . . . . . . . 2 . Blast 2 | . . . . . . . . . . . . . . . . 2 . Smash 1 | . . . . . . . . . . . . . . . . 1 . Melee Attacks 19 | . . . . . . . 6 . . . . . . . . 13 . Impact 13 | . . . . . . . . . . . . . . . . 13 . Slashing 6 | . . . . . . . 6 . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . 1 . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . 1 . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 12247 | . 194 239 828 662 . . 403 283 1803 572 330 948 1228 305 203 4232 17 Guns 4365 | . 194 239 606 496 . . 257 180 346 167 109 251 365 65 70 1012 8 Cannons 6130 | . . . . . . . . . 854 405 214 697 853 118 133 2856 . Explosions 1208 | . . . 222 158 . . . 103 603 . . . . 122 . . . Melee 507 | . . . . . . . 146 . . . . . . . . 361 . Ramming 37 | . . . . 8 . . . . . . 7 . 10 . . 3 9 Kinetic 2585 | . . 36 181 209 . . 64 . . . . . . . . 2095 . Thermal 7036 | . 194 203 387 287 . . 193 175 1065 526 323 948 949 240 133 1413 . Explosive 937 | . . . 222 158 . . . . 557 . . . . . . . . Electromagnetic 1145 | . . . 38 . . . . 108 181 46 . . 269 65 70 360 8 Impact 361 | . . . . . . . . . . . . . . . . 361 . Slashing 146 | . . . . . . . 146 . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 37 | . . . 1 2 2 2 . . 1 2 2 2 6 6 6 37 37 Average Corruption 6 | . . . 1 1 2 2 . . 1 1 2 2 5 6 6 25 37 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 92 | . . . . 5 2 1 . . 10 3 5 1 6 12 . 38 9 Message Errors 13 | . . . . . . 1 . . 3 . . . 1 1 . 5 2 Matter Fused 21 | . . . . 1 1 . . . 3 . 2 . 1 4 . 7 2 Heat Flow Errors 9 | . . . . 2 . . . . 1 . 1 . . 1 . 4 . Energy Discharges 14 | . . . . 1 . . . . 1 1 2 1 2 2 . 3 1 Parts Rejected 2 | . . . . . . . . . . . . . . . . 2 . Parts Fused 1 | . . . . . . . . . . . . . . 1 . . . Data Loss (minor) 9 | . . . . 1 1 . . . 1 1 . . . 2 . 2 1 Data Loss (major) 2 | . . . . . . . . . . . . . . . . 2 . Misfires 3 | . . . . . . . . . . 1 . . . . . 2 . Alerts 3 | . . . . . . . . . 1 . . . 1 . . 1 . Misdirections 9 | . . . . . . . . . . . . . . . . 7 2 Weapon Failures 6 | . . . . . . . . . . . . . 1 1 . 3 1 Overload Shots 9 | . . . . . . . . . . . . . 6 . . 3 . Effects 1 | . . . . . . . . . . . . . 1 . . . . Heat Surge 1 | . . . . . . . . . . . . . 1 . . . . Overflow Damage 235 | . . . 25 . . . . 45 33 . . . 53 2 . 77 . Projectiles 87 | . . . . . . . . . 6 . . . 53 2 . 26 . Explosions 97 | . . . 25 . . . . 45 27 . . . . . . . . Melee 51 | . . . . . . . . . . . . . . . . 51 . Knockbacks 16 | . . . . 1 . . . . . . . . . . . 15 . Impact 3 | . . . . 1 . . . . . . . . . . . 2 . Kinetic 13 | . . . . . . . . . . . . . . . . 13 . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 331 | . . . 17 4 . . . 193 108 . . . 5 . . . 4 Shots 8 | . . . 1 . . . . 3 4 . . . . . . . . Rammed 6 | . . . . 2 . . . . . . . . 1 . . . 3 Targets Rammed 9 | . . . . 2 . . . . . . 1 . 1 . . 2 3 Kicked 3 | . . . . . . . . . . . 1 . . . . 2 . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 546 | . 120 383 449 457 . . 135 208 546 195 135 232 265 181 . 293 . Average Temperature 116 | . 53 244 129 177 . . 55 116 131 55 55 114 59 119 . 58 . Received Heat Transfer 2603 | . . 198 56 203 . . 135 27 585 90 45 216 219 9 72 727 21 Effects 21 | . . 4 3 8 . . . . 6 . . . . . . . . Shutdowns 5 | . . 2 1 1 . . . . 1 . . . . . . . . Energy Bleed 2 | . . . 1 1 . . . . . . . . . . . . . Interference 2 | . . . . 2 . . . . . . . . . . . . . Matter Decay 1 | . . . 1 . . . . . . . . . . . . . . Short Circuit 2 | . . 2 . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . 1 . . . . . . . . . . . . . Damage (major) 7 | . . . . 3 . . . . 4 . . . . . . . . Damage (core) 1 | . . . . . . . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried 3 | . . . . . . . . . 2 . . . . . 1 . . Impact Corruptions 3 | . . . . . . . . . . . . . . . . 3 . Robots Melted 2 | . . . . . . . . . 1 . . 1 . . . . . Combat Hostiles 2 | . . . . . . . . . 1 . . 1 . . . . . Parts Melted 18 | . 2 1 2 . . . . . 1 2 1 4 4 . . 1 . Heat Transferred 11289 | . 532 533 1087 741 . . 230 190 1443 793 546 1537 1126 248 185 2098 . Parts Sabotaged 2 | . . . . . . . . . . . . . . . . 2 . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . 1 1 . . . . 1 . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Low Fac Low Low Fac Upp Peak Influence 772 | . 47 50 378 337 . . 244 368 772 466 . . 359 . . 725 . Initial 405 | . . 18 19 92 . . . 113 267 405 . . 246 . . 134 . Average 315 | . 39 43 161 153 . . 137 171 502 372 . . 260 . . 483 . Maximum Alert Level 3 | . . . 1 1 . . 1 1 3 2 . . 1 . . 3 . Low Security (%) 34 | . 100 100 54 65 . 100 69 77 . 11 . . 17 . . 8 . Level 1 28 | . . . 45 34 . . 30 22 22 16 . . 82 . . 20 . Level 2 35 | . . . . . . . . . 75 71 . . . . . 64 . Level 3 1 | . . . . . . . . . 2 . . . . . . 6 . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 24 | . . . 2 1 . . 1 4 . 2 . . 2 . . 12 . Investigation 8 | . . . 1 . . . 1 1 . 1 . . . . . 4 . Extermination 4 | . . . . . . . . 1 . 1 . . 1 . . 1 . Reinforcement 4 | . . . 1 . . . . 1 . . . . 1 . . 1 . Assault 4 | . . . . 1 . . . . . . . . . . . 3 . Garrison 4 | . . . . . . . . 1 . . . . . . . 3 . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Low Fac Low Low Fac Upp Distress Signals 2 | . . . 1 . . . . . . . . . 1 . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 170 | . 2 2 17 9 . . 9 8 16 8 3 9 11 3 4 60 9 Peak Tracking Total 11 | . 1 2 7 4 . . 3 3 4 3 3 3 4 2 4 11 7 Tactical Retreats 14 | . . . . 1 . . 1 . 2 . . . 2 . . 6 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Low Fac Low Low Fac Upp Traps Triggered 7 | . . . . . . . 3 . 3 . . . . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed 1 | . . . . . . . . . . . . . 1 . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . . . . . 2 . . 1 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Low Fac Low Low Fac Upp Machines Disabled 20 | . . . 2 . . . . 7 2 . . . 1 . . 8 . Max in Single Turn 7 | . . . 1 . . . . 7 1 . . . 1 . . 3 . Garrison Access 1 | . . . . . . . . . . . . . . . . 1 . Garrison Relay 2 | . . . . . . . . . 2 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Low Fac Low Low Fac Upp Machines Accessed 19 | . . . 4 . 2 . 1 2 . 1 1 . 4 . . 4 . Terminals 9 | . . . 3 . . . 1 . . 1 . . 3 . . 1 . Fabricators 2 | . . . . . . . . 1 . . . . . . . 1 . Repair Stations 1 | . . . . . . . . . . . . . . . . 1 . Recycling Units 1 | . . . 1 . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . 1 . . . . Garrison Access 2 | . . . . . . . . 1 . . . . . . . 1 . Total Hacks 50 | . . . 9 . 7 . 4 4 . 4 1 . 7 . . 14 . Successful 25 | . . . 2 . 7 . 3 2 . 2 1 . 4 . . 4 . Failed 25 | . . . 7 . . . 1 2 . 2 . . 3 . . 10 . Catastrophic 8 | . . . 2 . . . . 2 . 1 . . 2 . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 18 | . . . 3 . 1 . 4 2 . . . . 4 . . 4 . Terminals 24 | . . . 8 . . . 4 . . 4 . . 5 . . 3 . Fabricators 6 | . . . . . . . . 3 . . . . . . . 3 . Repair Stations 4 | . . . . . . . . . . . . . . . . 4 . Recycling Units 1 | . . . 1 . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . 2 . . . . Garrison Access 5 | . . . . . . . . 1 . . . . . . . 4 . Terminal Hacks 16 | . . . 1 . 7 . 3 . . 2 1 . 2 . . . . Record 6 | . . . . . 6 . . . . . . . . . . . . Robot Analysis 1 | . . . 1 . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . 3 . . . . . . . . . . Open Door 1 | . . . . . . . . . . . 1 . . . . . . Open DSF 1 | . . . . . . . . . . . . . 1 . . . . Unreport Threat 2 | . . . . . . . . . . 2 . . . . . . . Reprogram Traps 1 | . . . . . . . . . . . . . 1 . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . 1 . . . . . . . 1 . Load Schematic 1 | . . . . . . . . . . . . . . . . 1 . Build 1 | . . . . . . . . 1 . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . . . . . . . . . 1 . Scan Component 1 | . . . . . . . . . . . . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . . . . 2 . . . . Insert Component 1 | . . . . . . . . . . . . . 1 . . . . Analyze 1 | . . . . . . . . . . . . . 1 . . . . Garrison Access Hacks 2 | . . . . . . . . 1 . . . . . . . 1 . Unlock Access 1 | . . . . . . . . 1 . . . . . . . . . Coupler Status 1 | . . . . . . . . . . . . . . . . 1 . Unauthorized Hacks 2 | . . . 1 . . . . . . . . . . . . 1 . Terminals . | . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . . . . . . . . Tunnel 1 | . . . 1 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . 1 . Eject 1 | . . . . . . . . . . . . . . . . 1 . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 13 | . . . 3 . . . 1 2 . 1 . . 2 . . 4 . Full Trace Events 8 | . . . 2 . . . 1 1 . 1 . . . . . 3 . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . 1 . . . . Parts Built 1 | . . . . . . . . 1 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time 117 | . . . . . . . . 117 . . . . . . . . . Total Part Build Rating 7 | . . . . . . . . 7 . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . 1 . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . 1 . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Low Fac Low Low Fac Upp Used RIF Installer 1 | . . . . . . . . . 1 . . . . . . . . Robots Hacked 6 | . . . . . . . . . . . . . . . . 6 . Non-combat 1 | . . . . . . . . . . . . . . . . 1 . Combat 5 | . . . . . . . . . . . . . . . . 5 . Robot Hacks Applied 7 | . . . . . . . . . . . . . . . . 7 . parse_system 1 | . . . . . . . . . . . . . . . . 1 . map_route 1 | . . . . . . . . . . . . . . . . 1 . scatter_targeting 1 | . . . . . . . . . . . . . . . . 1 . reboot_system 1 | . . . . . . . . . . . . . . . . 1 . overwrite_iff 1 | . . . . . . . . . . . . . . . . 1 . streamctrl_high 1 | . . . . . . . . . . . . . . . . 1 . formatsys_high 1 | . . . . . . . . . . . . . . . . 1 . Relay Couplers Released 13 | . . . . . . . . . 9 . . . . . . 4 . Ejected 4 | . . . . . . . . . . . . . . . . 4 . Machine Destruction 9 | . . . . . . . . . 9 . . . . . . . . Attached 9 | . . . . . . . . . . . . . . . . 9 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Low Fac Low Low Fac Upp Total Allies 5 | . . 1 . 1 . . . . . . . . . . . 3 . Largest Group 1 | . . 1 1 1 . . . . . . . . . . . 1 . Highest-Rated Group 41 | . . 31 31 31 . . . . . . . . . . . 41 . Highest-Rated Ally 41 | . . 31 31 31 . . . . . . . . . . . 41 . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 44 | . . . 11 10 . . . . . . . . . . . 23 . Total Damage 964 | . . . 185 102 . . . . . . . . . . . 677 . Kills 8 | . . . 3 1 . . . . . . . . . . . 4 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Low Fac Low Low Fac Upp Robot Analysis Total 1 | . . . 1 . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . . 1 . . . . . . 2 1 . 2 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Low Fac Low Low Fac Upp Turns Passed 6629 | . 399 196 461 420 169 31 327 351 1228 313 374 100 548 320 53 1224 115 Spaces Moved 4137 | 1 113 74 239 264 249 23 168 295 684 219 318 39 398 243 33 651 126 Core 185 | . . . . 4 . . . . 45 . . . . . . 42 94 Treads 79 | . . . . . . . 79 . . . . . . . . . . Legs 2355 | 1 80 74 88 . . . . . 560 219 318 39 287 243 33 381 32 Wheels 111 | . . . . . . . . . . . . . 111 . . . . Hover 1020 | . 33 . 151 260 249 23 76 . . . . . . . . 228 . Flight 387 | . . . . . . . 13 295 79 . . . . . . . . Fastest Speed 31 | 120 120 120 56 116 56 56 56 31 34 110 110 110 110 120 120 48 50 Average Speed 108 | 120 120 187 142 119 56 56 147 32 114 110 110 110 112 120 120 120 75 Slowest Speed 400 | 120 120 190 190 300 116 56 280 34 400 110 110 110 180 120 120 300 200 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . 1 . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 24 | 2 13 15 29 63 61 18 17 8 56 6 46 10 10 41 9 11 26 Regions Visited 17 Branch Regions 9 Pre-discovered Areas 3 | . . . 1 1 1 . . . . . . . . . . . . Known Exits Taken 3 | . . . . . . . . 1 . . 1 . . 1 . . . Unknown Exits Taken 13 | 1 1 1 1 1 1 1 1 . . 1 . 1 1 . 1 1 . Scrap Searched 10 | . . 1 . 1 . . . . . . 3 2 . 3 . . . Spaces Dug 1 | . . . . . . . 1 . . . . . . . . . . Terrain Destroyed 292 | . . . 44 55 . . 1 53 77 5 5 8 9 8 . 27 . Melee 1 | . . . . . . . 1 . . . . . . . . . . Projectile 57 | . . . . . . . . . . 5 5 8 9 3 . 27 . AOE 234 | . . . 44 55 . . . 53 77 . . . . 5 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Low Fac Low Low Fac Upp Total 5650 | . 342 103 297 321 281 40 222 547 1065 268 330 54 451 256 37 895 141 Wait 789 | . 197 . 1 16 19 18 6 213 249 26 . . 10 . . 34 . Move 4118 | . 112 73 238 263 248 22 167 295 680 218 317 38 397 242 32 650 126 Hop 1 | . . . . . . . . . 1 . . . . . . . . Pick Up 53 | . 1 4 6 4 5 . 8 10 10 1 1 . . . . 3 . Fast Attach 97 | . 3 2 6 1 . . 10 2 12 3 1 . 13 2 . 42 . Attach 32 | . 2 2 2 3 . . 3 3 6 . . . 1 . . 6 4 Detach 35 | . 4 3 2 1 2 . 1 3 5 . . . 3 1 . 8 2 Swap 36 | . 1 1 7 5 . . 2 1 5 3 1 . 1 1 . 7 1 Drop 103 | . 4 3 8 4 7 . 11 13 12 6 4 . 5 1 . 25 . Fire 295 | . 18 15 27 22 . . 8 7 37 11 5 16 20 9 5 90 5 Melee 19 | . . . . . . . 6 . . . . . . . . 13 . Ram 6 | . . . . 2 . . . . . . . . 1 . . . 3 Kick 3 | . . . . . . . . . . . 1 . . . . 2 . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 63 | . . . . . . . . . 48 . . . . . . 15 . Rewire . | . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory -7/Garrison -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/Upper Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 67 | -10/Materials | Discovered new exit (range 12) 306 | -10/Materials | Build established: Mutant 400 | -10/Materials | Entered Mines 509 | -10/Mines | Discovered new exit (range 11) 558 | -10/Mines | Received a Mining Laser from a helpful Derelict 596 | -10/Mines | Entered Materials 596 | -9/Materials | Accompanied by 1 ally 596 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1035 | -9/Materials | Discovered new exit (range 13) 1057 | -9/Materials | Entered Mines 1077 | -9/Mines | Build established: Scavenger-Tank 1108 | -9/Mines | Learned location of Zion (-7) 1112 | -9/Mines | Met a Derelict testing a Signal Generator 1112 | -9/Mines | Discovered new exit (range 6) 1120 | -9/Mines | Found Signal Generator 1365 | -9/Mines | Discovered new exit (range 5) 1471 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1473 | -9/Mines | Discovered new exit (range 5) 1477 | -9/Mines | Entered Exiles 1494 | -9/Exiles | Met 8R-AWN 1544 | -9/Exiles | Met EX-HEX 1561 | -9/Exiles | Met EX-BIN 1568 | -9/Exiles | Aligned with FarCom system 1568 | -9/Exiles | Given EX-Vault access code 1581 | -9/Exiles | Opened EX-Vault 1586 | -9/Exiles | Found Chronowheel 1600 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1619 | -9/Exiles | Met EX-DEC 1640 | -9/Exiles | Discovered new exit (range 10) 1646 | -9/Exiles | Left Exiles lab with Chronowheel 1646 | -9/Exiles | Entered Mines 1652 | -8/Mines | Discovered new exit (range 10) 1677 | -8/Mines | Entered Materials 1677 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1956 | -8/Materials | Discovered new exit (range 10) 2004 | -8/Materials | Entered Factory 2004 | -7/Factory | Evolved 2 slots: Propulsion x2 2162 | -7/Factory | Fabricated Adv. Transmission Jammer? 2307 | -7/Factory | Lost 3 parts (1n1u1w) 2315 | -7/Factory | Garrison activated, responded to threat 2355 | -7/Factory | Identified exit to Garrison 2355 | -7/Factory | Entered Garrison 2493 | -7/Garrison | Triggered checkpoint 2522 | -7/Garrison | Core integrity fell below 50% 2552 | -7/Garrison | Lost 7 parts (1p4n2w) 2574 | -7/Garrison | Build established: Mutant 2600 | -7/Garrison | Triggered checkpoint 2808 | -7/Garrison | Garrison Relay disabled 2880 | -7/Garrison | Triggered checkpoint 2960 | -7/Garrison | Build established: Scavenger-Skirmisher 2974 | -7/Garrison | Triggered checkpoint 2983 | -7/Garrison | Garrison Relay disabled 3249 | -7/Garrison | Discovered new exit (range 12) 3365 | -7/Garrison | Triggered checkpoint 3501 | -7/Garrison | Installed Relay Interface Framework 3583 | -7/Garrison | Entered Factory 3892 | -7/Factory | Discovered new exit (range 3) 3896 | -7/Factory | Entered Lower Caves 3958 | -7/Lower Caves | Identified exit to Lower Caves 4040 | -7/Lower Caves | Learned Factory trap positions 4085 | -7/Lower Caves | Encountered a Warlord checkpoint 4270 | -7/Lower Caves | Entered another Lower Caves area 4299 | -7/Lower Caves | Build established: Gunner 4308 | -7/Lower Caves | Discovered new exit (range 12) 4317 | -7/Lower Caves | Learned Factory security intel 4370 | -7/Lower Caves | Entered Factory 4370 | -6/Factory | Evolved 2 slots: Utility x2 4371 | -6/Factory | Loaded intel: 76 trap records 4495 | -6/Factory | Identified exit to DSF 4523 | -6/Factory | Discovered new exit (range 18) 4728 | -6/Factory | Lost 3 parts (2n1w) 4918 | -6/Factory | Entered Lower Caves 5037 | -6/Lower Caves | Identified exit to Lower Caves 5100 | -6/Lower Caves | Learned Factory stockpile data 5209 | -6/Lower Caves | Build established: Scavenger-Gunner 5238 | -6/Lower Caves | Entered another Lower Caves area 5287 | -6/Lower Caves | Discovered new exit (range 5) 5291 | -6/Lower Caves | Entered Factory 5291 | -5/Factory | Evolved 2 slots: Utility x2 5688 | -5/Factory | Spotted B-75 Beast 5734 | -5/Factory | Destroyed B-75 Beast 5844 | -5/Factory | Garrison activated, responded to threat 5899 | -5/Factory | Lost 7 parts (1p3n1u2w) 5988 | -5/Factory | System corruption reached 10% 6026 | -5/Factory | Lost 7 parts (1p5u1w) 6191 | -5/Factory | First assault squad dispatched 6274 | -5/Factory | System corruption reached 30% 6306 | -5/Factory | Lost 6 parts (2n4u) 6469 | -5/Factory | Core integrity fell below 50% 6506 | -5/Factory | Discovered new exit (range 5) 6515 | -5/Factory | Entered Upper Caves 6545 | -5/Upper Caves | Spotted B-75 Beast 6548 | -5/Upper Caves | Activated Chronowheel 6596 | -5/Upper Caves | Core integrity fell below 20% 6621 | -5/Upper Caves | Lost 5 parts (1n3u1w) 6630 | -5/Upper Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- GOAL=ESCAPE 06520_ System corrupted: Matter fused (-9). 06540_ System corrupted: Energy discharge (-31). 06548_ Spacetime feels off. 06555_ 8AMF8&W#TFBJ 06590_ VYVWV,8WF E<9RTGLIV8N>IH>M7/F 06590_ Imp. Arc Projector destroyed. 06605_ System corrupted: Component data lost. 06614_ M-22 Extractor extracts Dirty Bomb Trap. Map ----- +----------------------------------------------------+ | ???????????????????????????????????# # ##??# | | ??????????????????????????????????# # #??# | | ?????????????????????????????##??# ?# #?# | | ????????????????????????????? #?# ??# #?## | | ?????????????????????????????? ###???# #??## | | ???????????????????????#?????? #????# #???#### | | ????????????????#?????## ????? ###### #??????# | | ????????????????? ????# ?????# ## #??????# | | ?????????????????? ??## ????# # #??????# | | ????????????????? ### ????# ?# ####???????# | | ?????????????????? ###?# #?# #??????????? | | ???????????? ?????# ## ### ### #??????????? | | ????????????? ##### ## #??????????? | | ??????????????? # ?# # #??????????? | | ????????????????? &&## & & #??????????? | | ??????????????????# &# # # ##?????????? | | ??????????????????# # # #????????? | | ???????????????????# ## ??? | | ???????????????????# # # ## ??? | | ????????????????????# ###### ??? | | ???????????????????## #????# ??? | | ??????????????????## #####?## ### ####??? | | ?????????????????## ### #??## ##??#####?????? | | ???????????###???# ## #???#####?????????????? | | ???????????? ??## ## #?????????????????????? | | ?????????????? ??# ## @ ##????????????????????? | | ??????##???????# ## #####ss##???????????????????? | | ??????# ### ##???# #???????????????????? | | ?????# ###### ##??????????????????? | | ???? # ## #??????????????????? | | ???? ###### ##??????????????????? | | ?????## ???????# ## ####???????????????????? | | ??????? ????????# ######??????????????????????? | | ???????????????# ##???????????????????????????? | | ???????????????######????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Coolant Potential 65 Energy Generation 21 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 14 Terrain Scan Density 85 Jamming Range 14 Power Amplification 20 Core Shielding 20 Utility Shielding 66 Evasion (%) 63 Core Analysis 9 Recoil Reduction 2 Particle Charging 20 Defensive Hacking 10 Relay Coupler Types 5 Relay Coupler Value 99 Item Schematics ----------------- Prc. Shock Rifle | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Adv. Transmission Jammer | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AluminumLatentNetwork Manual? 0 Play Time 00:43:20 Cumulative 590.4 hours Start 2024.01.13 @ 02:10:52 End 2024.01.13 @ 02:53:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 516 Rogue 243 Adventurer 123 Explorer 150 Win Type - Total 25 Types 19/0/4/1/0/0/0/1/0 Lore% 78 Gallery% 90 Achievement% 75 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cc7350a1-8106-4dda-ae4a-8f4c76b62e91